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23Adjust the cpu power profile while in-game.
28POWER MODE
33High Performance
38Balanced
43Power Saver
48Set the display's resolution. Does not affect the rendering resolution.
70Full
95Store past states to rewind to in realtime, if the core supports it.
137Disabled if using a shader set or the output display matches the game's resolution.
311Enables run-ahead. Doubles CPU requirements. High numbers can result in visible jitter.
384Use wheels instead of pads if wheels are connected.
389WHEELS
394USE WHEELS
399Maximum wheel rotation from left to right (in degrees)
404WHEEL ROTATION
409Zone for which the game doesn't react to the wheel (in degrees)
414WHEEL DEADZONE
421Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
426WHEEL MIDZONE
561Enable the BASIC interpreter. Some games need this.
566INTERNAL BASIC INTERPRETER
651Apply a video filter to mimic various NTSC TV signals.
656VIDEO FILTERS
661NTSC (RF)
666NTSC (RGB)
671NTSC (S-Video)
676NTSC (Composite)
791Blur high-res mode, allowing for better transparency effects.
796HIGH-RES BLENDING
803Enhancement. Swap from SNES' guassian interpolation to cubic. Improves sound quality.
808CUBIC AUDIO INTERPOLATION
815Change behaviour when emulating GB games. Auto uses SGB for GB and GBC for GBC.
820GAME BOY MODE
840Emulate the Super Game Boy 2 for SGB. Runs games at the correct speed.
850Enhancement. Reduces system slowdown. Causes issues in some games.
855OVERCLOCK (UNSTABLE)
880Prefer "Before NMI", change to After NMI only if needed by the game.
885OVERCLOCK TYPE
890Before NMI
895After NMI
900Enhancement. Reduces slowdown in mode 7 games.
905SUPER FX OVERCLOCK
910Dendy is a popular Russian clone with unique characteristics.
915CONSOLE REGION
920Dendy
925Rotate the screen, useful for certain vertical gameplay homebrews.
930DISPLAY ROTATION
93590 degrees
940180 degrees
945270 degrees
950Core-powered video filter. Bisqwit filters are CPU heavy.
955NTSC FILTER
960Bisqwit 2x
965Bisqwit 4x
970Bisqwit 8x
975Enhancement. Remove the eight sprite per line limit.
980COLOR PALETTE
985Default
990Composite Direct (FirebrandX)
995Nes Classic
1000Nestopia (RGB)
1005Original Hardware (FirebrandX)
1010PVM Style (FirebrandX)
1015Sony CXA2025AS
1020Unsaturated v6 (FirebrandX)
1025YUV v3 (Firebrand)
1030For use with HD texture packs.
1035LOAD CUSTOM TEXTURES
1040Avoids having to manually load side A every time.
1045(FDS) AUTOMATICALLY LOAD DISK SIDE A
1050Reduce load time at the cost of accuracy.
1055(FDS) FAST FORWARD DISK LOADING
1060Useful for speedruns/glitches.
1065DEFAULT POWER ON RAM STATE
1070All 0s (Default)
1075All 1s
1080Random Values
1086Enhancement. Increase the rendering resolution. Makes 3D objects clearer.
1091RENDERING RESOLUTION
1096Enhancement. Upscales textures on 3D objects.
1101TEXTURE UPSCALING (XBRZ)
1106Smooths out textures on 3D objects.
1111TEXTURE SMOOTHING
1116Enhancement. Smooth out jagged edges on 3D object polygons.
1121ANTI-ALIASING (MSAA)
1126Arrange the dual screen layout.
1131SCREEN LAYOUT
1136top/bottom
1141bottom/top
1146left/right
1151right/left
1156top only
1161bottom only
1166quick switch
1171hybrid/top
1176hybrid/bottom
1181Skip frames to improve performance, at the cost of choppy motion.
1186FRAMESKIP
1191NDS VERSION
1206Disable to access the system's settings, like time and language.
1211SKIP DS SYSTEM MENU
1216Use language and username from the NDS Firmware
1221USE FIRMWARE SETTINGS
1238Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
1258hybrid top ratio 2
1263hybrid top ratio 3
1268hybrid bottom ratio 2
1273hybrid bottom ratio 3
1278Select the input type to navigate the touch screen
1283TOUCH SCREEN MODE
1293Touch Screen
1298Right Stick
13031x native (640x528)
1313Wii NAND's language setting.
1343Enhancement. Only works with a 16/9 ratio and bezels disabled.
1348WIDESCREEN HACK (GLITCHY)
1354May not work well on all hardware. Hybrid is preferred, where supported.
1359UBERSHADERS
1364No Ubershaders
1369Exclusive Ubershaders
1374Hybrid Ubershaders
1379Skip Drawing
1384Improves clarity of distant textures.
1389ANISOTROPIC FILTERING
1394Enables or disable on screen messages.
1399OSD MESSAGES
1410Wii NAND's aspect ratio setting. Most games support both ratios natively.
1415WII TV MODE
1420Emulate a Wiimote Sideway with L2 for Shake and Nunchuk on R-stick.
1425WiiMote
1430WiiMote Sideways
1435WiiMote + Nunchuk
1440WiiMote + Classic Controller
1445WiiMote + Classic Controller Pro
1450Real Wiimote
1455GameCube Controller
1460CONTROLLER 3 TYPE
1465CONTROLLER 4 TYPE
1470CPU TIMING MODE (FPS)
1475internal (fixed 60fps)
1480internal (variable fps)
1485external (variable fps)
1490Apply a post-processing effect.
1495VIDEO FILTER
1500Gamepad (D-pad, 2 Buttons)
1505Keyboard + Mouse
1510Joystick (Analog, 2 Buttons)
1515Select Keyboard, Joystick or Gamepad mode
1520Select which Intel CPU to emulate.
1525CPU TYPE
1530Autodetect (Compatible)
1535386 (slow)
1540386 (prefetch)
1545486 (slow)
1550Pentium (slow)
1555Affects efficiency/stability.
1560CPU CORE METHOD
1565Optimized (auto)
1570Dynamic (fast)
1575Normal (interpreter)
1580Simple (interpreter for old real-mode games)
1585Manually set cycles per second. Use with caution.
1590EMULATED CPU PERFORMANCE
1595MAX (as many as possible)
16008086/8088, 4.77MHz (315 cps)
1635Pentium, 100MHz (77000 cps)
1640Pentium II, 300MHz (200000 cps)
1645Pentium III, 600MHz (500000 cps)
1650AMD Athlon, 1.2GHz (1000000 cps)
1655No EMS/XMS
1710The emulated graphics card.
1715GRAPHICS CHIP TYPE
1740Tandy
1745Hercules
1750PCjr
1755Does not affect the on-screen keyboard.
1760PHYSICAL KEYBOARD LAYOUT
1765US
1770UK
1775Brazil
1780Croatia
1785Czech Republic
1790Denmark
1795Finland
1800France
1805Germany
1810Greece
1815Hungary
1820Iceland
1825Italy
1830Netherlands
1835Norway
1840Poland
1845Portugal
1850Russia
1855Slovakia
1860Slovenia
1865Spain
1870Sweden
1875Switzerland (German)
1880Switzerland (French)
1885Turkey
1890Rewind can be CPU heavy.
1895SAVESTATE/REWIND
1900On with rewind support
1905Apply a joy2key profile for the current game.
1910GAMEPAD AUTOMATIC MAPPING
1915On with game detection message
1920Set the deadzone of the joystick analog sticks.
1925ANALOG JOYSTICK DEADZONE
1930Can fix drifting joysticks in games.
1935TIMED AXIS INTERVALS
1940Gravis GamePad (D-pad + 4 Btns)
1945Generic Keyboard Binds
1950Keyboard + Mouse (Left An.)
1955Keyboard + Mouse (Right An.)
19601st Joystick (2 Axes, 2 Btns)
1965Flight Stick (3 Axes, 4 Btns, 1 Hat)
1970Both Joysticks (4 Axes, 4 Btns)
1975Custom Keyboard Binds (best for Pad2Key)
19802nd Joystick (2 Axes, 2 Btns)
1985Type of emulated SoundBlaster card.
1990SOUNDBLASTER TYPE
1995SounBlaster 16 (Default)
2000SounBlaster Pro 2
2005SounBlaster Pro
2010SounBlaster 2.0
2015SounBlaster 1.0
2020GameBlaster
2027Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
2032ENABLE GRAVIS ULTRASOUND
2043Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
2048MIDI OUTPUT
2053General MIDI SoundFont (Default)
2058Roland MT-32/CM-32L
2063Frontend MIDI driver
2068Enhancement. Skipping it can break some games.
2073SHOW BIOS BOOTLOGO
2088More accurate emulation, but slower.
2093USE SOFTWARE RENDERING
2098ANTI-ALIASING (MSAA/SSAA)
21032x MSAA
21084x MSAA
21138x MSAA
211816x MSAA
212332x MSAA
21282x SSAA
21334x SSAA
21388x SSAA
214316x SSAA
214832x SSAA
2153Enhancement. Smooth/upscale textures.
2158TEXTURE FILTERING
2163Nearest
2168Bilinear
2173Zooms in to hide black borders. Borders are different per game.
2178CROP OVERSCAN
2183Only Overscan Area
2188All Borders
2193DualShock has rumble support. Not all games support DualShock.
2198Digital Controller (Gamepad)
2203Analog Controller (DualShock)
2208Analog Joystick
2213NeGcon
2218Namco GunCon
2223PlayStation Mouse
2228Digital Controller
2233Analog Stick
2238Can fix slowdown. Only works on some drivers.
2243CPU CLOCK
2248No skipping
2253SHOW LIGHT GUN CROSSHAIRS
2258NEO GEO BIOS
2263Console AES World
2268Console AES Japan
2273Arcade MVS Europe
2278Arcade MVS USA
2283Arcade MVS Japan
2288Arcade Universe BIOS (Cheats)
2293MEMORY CARD MODE
2298Shared
2303Per-game
2308Enhancement. Remove the eight sprites per line limit.
2313Horizontal
2318Vertical
2323Both
2328Can be used to simulate colors of particular displays.
2333COLOR FILTER
2338Composite (color bleeding + artifacts)
2343SVideo (color bleeding only)
2348RGB (crisp image)
2353Only supported games. Higher settings increase system requirements.
2358SOUND QUALITY
23632x-Postrender
23682x-VBlank
2373NES Gamepad
2378NES Zapper
2383Paddle can only be used in port 2.
2388Arkanoid paddle
2393Can avoid flashing screen issues. Significant performance cost.
2398SYNCHRONOUS RENDERING
2428PLAYER 1 CROSSHAIR COLOR
2433Red
2438Blue
2443Green
2448White
2453PLAYER 2 CROSSHAIR COLOR
2458PLAYER 3 CROSSHAIR COLOR
2463PLAYER 4 CROSSHAIR COLOR
2468Smooth textures on distant 3D objects based on angle.
2473TEXTURE MIP-MAPPING (BLUR)
2478Improves clarity of distant textures when mip-mapping is enabled.
2483Enhancement. Upscales screen textures (2D games only).
2488Required for some games.
2493FORCE WINDOWS CE MODE
2498WIDESCREEN CHEAT (PRIORITY)
2503Gamepad
2508Keyboard
2513Light Gun
2518Useful for certain arcade games.
2523SCREEN ORIENTATION
2528MODEL
2533Spectrum 48K
2538Spectrum 48K (NTSC)
2543Spectrum 128K
2548Spectrum +2
2553Spectrum +2A
2558Spectrum +3
2563Spectrum +3e
2568Spectrum SE
2573Timex TC2048
2578Timex TS2068
2583Spectrum 16K
2588Pentagon 128K
2593Pentagon 512K
2598Pentagon 1024
2603Scorpion 256K
2608Sinclair 1 controller set to AUTO.
2613CONTROLLER TYPE 1
2618Retropad
2623Cursor Joystick
2628Kempston Joystick
2633Sinclair 1 Joystick
2638Sinclair 2 Joystick
2643Timex 1 Joystick
2648Timex 2 Joystick
2653Fuller Joystick
2658Sinclair 2 controller set to AUTO.
2663CONTROLLER TYPE 2
2668Set controller 1 and 2 to None to use it standalone.
2673KEYBOARD SUPPORT
2678Required for certain visual effects.
2683LCD GHOSTING EFFECT
2688Simple
2693LCD Ghosting (Accurate)
2698LCD Ghosting (Fast)
2703Simulate LCD color inaccuracy.
2708COLOR CORRECTION
2713Set the color palette to use.
2718GB - Smart Coloring
2723GB - DMG
2728GB - Light
2733GB - Pocket
2738GB - Black and White
2743GBC - Blue
2748GBC - Brown
2753GBC - Dark Blue
2758GBC - Dark Brown
2763GBC - Dark Green
2768GBC - Grayscale
2773GBC - Green
2778GBC - Inverted
2783GBC - Orange
2788GBC - Pastel Mix
2793GBC - Red
2798GBC - Yellow
2803Special 1
2808Special 2
2813Special 3
2818Special 4 (TI-83 Legacy)
2823TWB64 - Pack 1
2828TWB64 - Pack 2
2834Games may run faster/slower than normal if the incorrect region is selected.
2854Enhancement. Remove the eighty sprites per line limit.
2859Joypad Auto
2864Joypad 3 Button
2869Joypad 6 Button
2874Joypad 3 Button + 4-WayPlay
2879Joypad 6 Button + 4-WayPlay
2884Joypad 3 Button + Teamplayer
2889Joypad 6 Button + Teamplayer
2894Light guns can only be used in port 2.
2899Menacer Light Gun
2904Konami Justifiers
2909CD ADD-ON
2914Sega/Mega CD
2919MegaSD
2926Adjust mixing of CD audio. In MSU-MD, cartridge-sourced sound effects are not affected.
2931CD-DA VOLUME
2936Enhanced sound output support for compatible games.
2941Joypad 2 Button
2946Joypad 2 Button + Master Tap
2951Light Phaser
2956Paddle Control
2961LCD GHOSTING FILTER
2966Extend the game screen area, similar to the Master System.
2971EXTENDED SCREEN
2976Choose your desired Atari machine type.
2981ATARI MACHINE TYPE
2986ST
2991Mega ST
2996STE
3001Mega STE
3006TT
3011Falcon
3016Choose your desired Atari CPU type.
3021ATARI CPU TYPE
3026Choose your desired Atari CPU clock rate.
3031ATARI CPU CLOCK RATE
30368 MHz
304116 MHz
304632 MHz
3051Choose your desired Atari ST memory size.
3056ATARI ST MEMORY SIZE
3061256 KB
3066512 KB
30711 MB
30762 MB
30812.5 MB
30864 MB
30918 MB
309610 MB
310114 MB
3106Choose your desired Atari Monitor.
3111ATARI MONITOR TYPE
3116Monochrome High-Resolution
3121RGB Colour Low/Medium-Resolution
3126TV
3131Choose your desired pixel aspect ratio.
3136ASPECT RATIO
3141Square Pixels
3146Atari Monitor
3151NTSC TV
3156PAL TV
3163Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3168SCREEN BORDERS
3173Hide
3178Crop 720p (240, 480)
3183Crop 1080p (270, 540)
3188Choose your desired pause screen display type.
3193PAUSE SCREEN DISPLAY
3198Help and Information
3203Floppy Disk List
3208Bouncing Box
3213Snow
3218Darken
3223No Indicator
3228Use a custom MAME config, do not overwrite config on launch.
3233CUSTOM CONFIG
3238Controls for 5/6 button games and other unique controls
3243SPECIAL CONTROL LAYOUTS
3248Default Only
3253SNES Style
3258Genesis/Megadrive Style
3263Modern Fightstick Style
3268Neo Geo Mini Pad
3273Neo Geo CD Pad
3278Twin Stick with Triggers
3283Rotated 4-Way Stick (Q*Bert)
3288Enable or disable high score saving
3293HIGH SCORE PLUGIN
3298Enabled (Default)
3303Play a coin drop sound effect when an insert coin button is pressed
3308COIN SOUND PLUGIN
3320Use the same art paths as standalone MAME - not recommended if using decorations or shaders.
3325SHARE MAME ARTWORK
3336Crop MAME artwork to maximize the game screen and only fill unused space.
3341CROP ARTWORK
3346Set gun button 2 to reload.
3351OFF-SCREEN RELOAD BUTTON
3356Use MAME software lists to identify ROM
3361SOFTWARE LIST
3366Don't Use (Default)
3371Coleco Adam cartridges
3376Coleco Adam Digital Data Packs
3381Coleco ADAM diskettes
3386Coleco ColecoVision cartridges
3391Type of ROM file to load.
3396MEDIA TYPE
3401Cassette 1
3406Cassette 2
3411Disk (Drive 1)
3416Disk (Drive 2)
3421Cartridge (Slot 1)
3426Cartridge (Slot 2)
3431Cartridge (Slot 3)
3436Cartridge (Slot 4)
3441Toggle with hotkey + D-pad up or Scroll Lock in-game.
3446UI KEYS
3451Off at Start
3456On at Start
3461Enable per-game custom configuration via MAME menu.
3466CUSTOM GAME CONFIG
3471Entex AdventureVision cartridges
3476APF M-1000 cartridges
3481Apple II cleanly cracked disks
3486Apple II miscellaneous disks
3491Apple II original disks
3496Cassette
3506Type of joystick connected to the game port.
3511JOYSTICK TYPE
3516Apple (2x 2-button Analog)
3521Sirius/Atari (2x 1-button Digital, II+ Only)
3526Gizmo (1-Button Digital)
3531Model of emulated Apple II.
3536Apple //e Enhanced (Default)
3551Apple IIgs cleanly cracked disks
3556Apple IIgs miscellaneous disks
3561Apple IIgs original disks
35665 1/4 Disk (Drive 1)
35715 1/4 Disk (Drive 2)
35763 1/2 Disk (Drive 3)
35813 1/2 Disk (Drive 4)
3586Emerson Arcadia 2001 cartridges
3591Acorn Archimedes floppy images
3596Acorn Archimedes hard disks
3601Acorn Archimedes ROM images
3606Select model to emulate
3611ARCHIMEDES MODEL
3616Archimedes 310
3621BBC A3000
3626Archimedes 440/1 (Default)
3631Archimedes 540
3636Bally Professional Arcade cartridges
3641Acorn Atom cassettes
3646Acorn Atom disk images
3651Acorn Atom Utility ROMs
3656Cartridge
3661Quickload
3666Select which joystick to emulate.
3676Acorn Analogue Joysticks
3681Acorn Bitstik
3686Robo Bitstik 2
3691Voltmace Delta 3b Twin Joysticks
3696BBC MODEL
3701BBC Micro Model B (Default)
3706BBC Master 128
3711BBC Master 512
3716BBC Master Compact
3721Acorn BBC Micro cassettes
3726Acorn BBC Micro hard disks
3731Acorn BBC Micro ROMs
3736Acorn BBC Micro Model B disks
3741Acorn BBC Micro Model B Original disks
3746Acorn BBC Master cartridges
3751Acorn BBC Master disks
3756Acorn BBC Master Compact disks
3761Olivetti Prodest PC 128S disks (BBC Master Compact)
3766BBC Micro/Master Cassette
3771BBC Micro/Master ROM (Slot 1)
3776BBC Micro ROM (Slot 2)
3781BBC Micro ROM (Slot 3)
3786BBC Micro ROM (Slot 4)
3791BBC Micro/Master Disk (Drive 1)
3796BBC Micro/Master Disk (Drive 2)
3801BBC Master Cartridge (Slot 1)
3806BBC Master Cartridge (Slot 2)
3811Camputers Lynx cassettes
3816Camputers Lynx floppies
3821LYNX MODEL
3826Lynx 48k
3831Lynx 96k
3836Lynx 128k
3841Philips CD-i CD-ROMs
3846Tandy Radio Shack Color Computer cartridges
3851Tandy Radio Shack Color Computer disk images
3856Select the model of Color Computer to emulate
3861COLOR COMPUTER MODEL
3866Color Computer
3871Color Computer 2
3876Color Computer 2B
3881Color Computer 3 (NTSC) (Default)
3886Color Computer 3 (PAL)
3891V-Tech Creativision cartridges
3896Acorn Electron Disks
3901Acorn Electron Cassettes
3906Acorn Electron Cartridges
3911Acron Electron ROMs
3916ELECTRON MODEL
3921Electron w/64k Master RAM Board (default)
3926Electron
3931Floppy Disk
3936Fujitsu FM-77AV disk images
3941Fujitsu FM-7 cassettes
3946Fujitsu FM-7 disk images
3951FM-7 MODEL
3956FM TOWNS MODEL
3961FM Towns Marty (Default)
3966FM Towns (Model 1/2)
3971FM Towns II UX
3976How much RAM the emulated FM Towns will have installed
3981RAM SIZE
3993Insert a disk into the floppy drive, a blank will be used if one doesn't exist
3998ADD USER DISK
4003Fujitsu FM Towns CD-ROMs
4008Fujitsu FM Towns cracked floppy disk images
4013Fujitsu FM Towns miscellaneous floppy disk images
4018Fujitsu FM Towns original floppy disk images
4023Floppy Disk (Drive 1)
4028Floppy Disk (Drive 2 - Model 1/2 & II UX)
4033CD-ROM
4038Hard Drive (II UX)
4043Bit Corp Gamate cartridges
4048Tiger Game.com cartridges
4053Epoch Game Pocket Computer cartridges
4058Hartung Game Master cartridges
4063GamePark GP32 SmartMedia cards
4068Dick Smith Electronics VZ-200/300 cassettes
4073Dick Smith Electronics VZ-200/300 snapshots
4078Choose hardware for the memory expansion slot
4083MEMORY SLOT
4088Laser 310/VZ-300 16k Memory
4093Laser/VZ 64k Memory (Default)
4098Snapshot
4103Macintosh 400K/800K Disk images
4108Macintosh High Density Disk images
4113Mac Harddisks
4120Select model of Mac (Recommendations are Mac Plus for B&W, Mac LC 3 for Color)
4125MAC MODEL
4130Mac 128k (128kb RAM, 2 LD Floppies)
4135Mac 512k (512kb RAM, 2 LD Floppies)
4140Mac Plus (4Mb RAM, 2 LD Floppies/HDD)
4145Mac SE (4Mb RAM, 2 LD Floppies/HDD)
4150Mac Classic (4Mb RAM, 2 HD Floppies/HDD)
4155Mac II (2Mb RAM, Color, 2 HD Floppies/CD/HDD)
4160Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD/Image Reader)
4165Mac LC 3 (Default) (4Mb RAM, Color, 2 HD Floppies/CD/HDD)
4172Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
4177IMAGE READER
4182Slot A (Default)
4187Slot B
4192Slot C
4197Slot D
4202Slot E
4208How much RAM the emulated Mac will have installed (Mac IIx & Mac LC 3 only)
4213Type of ROM file to load
4223Select a boot disk or hard drive if needed
4228BOOT DISK
4233System 3.0 (LD Floppy)
4238System 6.0.8 (LD Floppy)
4243System 7.0.1 (HD Floppy)
4248System 7.5 (HD Floppy)
4253System 6.0.8 (Hard Drive)
4258System 7.0.1 (Hard Drive)
4263System 7.5.5 (Hard Drive)
4268Creatronic Mega Duck cartridges
4273PDP-1 Paper Tape Reader Images
4278Casio PV-1000 cartridges
4283Video Technology Socrates cartridges
4288Funtech Super A'Can cartridges
4293TI-99/4A Cartridges
429832k RAM expansion card installed
430332K RAM EXPANSION
4308Speech module installed
4313SPEECH MODULE
4318Tomy Tutor & Pyuuta cartridge
4323GCE Vectrex cartridges
4328VTech V.Smile cartridges
4333VTech V.Smile Motion cartridges
4338Atari XE Game System cartridges
4343Atari 400 / 800 floppy disks
4348Disk (Drive 3)
4353Disk (Drive 4)
4358Video Game Music Files
4363CONTROL MAPPING
4378Keyboard shortcuts unavailable if passing through the keyboard.
4383INPUT INTERFACE
4388Keyboard passthrough
4393Simultaneous
4398Rotates screen by 90 degrees. Intended for rotating displays.
4403VERTICAL ROTATION (TATE)
4408100%(native)
4413Small performance increase (may drop frames).
4418FRAME DUPING (SPEED UP)
4423Much faster than interpreter (but may have issues).
4428CPU DYNAREC (SPEED UP)
4433Disabled (Beatle Interpreter)
4438Max Performance
4443Cycle Timing Check
4448Lightrec Interpreter
4453DYNAREC CODE INVALIDATION
4458Full (more compatible)
4463DMA Only (Slightly Faster)
4468Allows up to 5 or 8 controllers in supported games.
4473MULTITAP
4478Port 1
4483Port 2
4488Port 1+2
4493Analog Controller
4498DualShock Controller
4503Analog Joystick (Flystick)
4508Enhancement. Remove the sixteen sprites per line limit.
4513Manual
4518Portrait
4523Landscape
4528Requires BIOS file to be present.
4533Only for Super Game Boy enhanced games.
4538SUPER GB BORDERS
4543Value to use for the emulated solar sensor (Boktai).
4548SOLAR SENSOR LEVEL
4553TEAM COLOR MODE
4558Selfie
4563Color
4568Sex
4573Skynet
4578Enable or disable monsters in battle.
4583MONSTERS
45884:3 RENDERING RESOLUTION
4595Enhancement. Increase the rendering resolution when in 16:9 ratio. Makes 3D objects clearer.
460016:9 RENDERING RESOLUTION
4605Enhancement. 3 point is accurate to N64, standard is better.
4610TEXTURE FILTERING MODE
4615standard
46203 point
4625Enhancement. Smooth out jagged edges on 3D objects polygons.
4630Smooth textures on 3D objects.
4635Smooth 1
4640Smooth 2
4645Smooth 3
4650Smooth 4
4655Sharp 1
4660Sharp 2
4665Enhancement. Upscale textures.
4670TEXTURE UPSCALING
4675As Is
4680X2
4685RDP PLUGIN
4690GLideN64 (Fastest)
4695ParaLLEl-RDP
4700Angrylion (Most Compatible)
4705RSP PLUGIN
4710HLE (Fastest)
4715ParaLLEl (Best LLE)
4720CXD4 (LLE Fallback)
4725CPU CORE
4730Dynarec (Fastest)
4735Cached Interpreter
4740Pure Interpreter (Most Accurate)
4747Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
4752CONTROLLER 1
4757CONTROLLER TYPE
4762RetroPad (Default)
4767N64
4772N64 (Limited Hotkeys)
4777Useful for N64 style controllers.
4782CONTROLLER 2
4787CONTROLLER 3
4792CONTROLLER 4
4797Emulate a pak in the controller expansion port.
4802CONTROLLER PAK
4807Memory Pak
4812Rumble Pak
4817Full speed can break some games.
4822FRAME RATE
4827Original
4832Full speed
4837Only applies when using Parallel-RDP as the chosen RDP Plugin.
4842PARALLEL-RDP UPSCALER
4852Can change the language of some games.
4872Universe BIOS is not compatible with cheats.
4877NEO GEO CD BIOS
4882CDZ
4887CDZ MAME
4892CDZ Universe 3.3
4897Use one save file per game.
4902PER-GAME SAVES
4907Manually activate the adapter for supported games.
49124 PLAYER ADAPTER
4917NTSC (NES)
4922Famicom (FDS)
4927PC MODEL
4932Select the processor model.
4937CPU FEATURE
4942OVERCLOCK MULTIPLIER
497213MB (Recommended)
4997Graphic Display Controller model.
5002GDC
5007Older games skipped drawing every second line, this masks that.
5012REMOVE SCANLINES
5017Full 255 lines
5022Some games rely on this (Apros).
5027REAL PALETTES
503226K for old games and 86K for newer games.
5037SOUND BOARD
5042To have music and not only sound in games (Owl-Zoo).
5047JAST SOUND
5052Emulate a keyboard/mouse/joypad.
5057JOY2KEY PROFILE
5062Arrows
5067Arrows 3button
5072Keypad
5077Keypad 3button
5082Manual keyboard
5087Atari Joypad
5092EMULATED SYSTEM
5097Videopac G7000 (European)
5102Videopac+ G7400 (European)
5107Videopac+ G7400 (France)
5122Some games accept input from port 2 instead of port 1.
5127SWAP GAMEPADS
5132Zooms in to hide black borders.
5137CRT GHOSTING EFFECT
5142Ghosting (65%)
5147Ghosting (75%)
5152Ghosting (85%)
5157Ghosting (95%)
5162Soften the hash sound effect from some games.
5172Set desired framerate.
5177FRAMERATE
518760fps (Default)
519270fps
519772fps
5217119fps
5232240fps
5237244fps
5277Fixes a possible bug with multiple controllers detection.
5282ACTIVE INPUT DEVICES FIX
5287SPECIFIC GAME FIXES
5292Alone in the Dark
5297Crash-n Burn
5302Dinopark Tycoon
5307Microcosm
5312Enable shared saves for multi-disc games
5317NVRAM STORAGE
5322Per Game
5327Choose the Parallel N64 graphics plugin.
5332GRAPHICS PLUGIN
5337Glide64
5342Gln64
5347Rice
5352Angrylion
5357Parallel
5372N64 3-point
5377PCE Joypad
5382PCE Mouse
5387Skip the bios boot logo, may cause default language issues.
5392BIOS FAST BOOT
5397Off is safer, On for specific games.
5402Port1
5407Port2
5412Port1+2
5417Capcom VS games Expand Screen Width
5422Chrono Chross Odd/Even Bit Hack
5427Dark Forces Flat Tex Triangles Fix
5432Diablo Music Fix
5437Lunar Ignore Brightness Color Fix
5442InuYasha Sengoku Battle Fix
5447Pandemonium 2 Lazy Screen Update Fix
5452Parasite Eve 2/Vandal Hearts 1&2 Fix
5457Produces a clean LCD effect.
5462LCD FILTER
5467LCD GHOSTING EFFECTS
5472Green - GameKing
5477VB - Virtual Boy
5482Potator - Orangish - Amber
5487Potator - Green
5492Potator - Blue
5497Potator - Green - BGB
5502Potator - Green Wataroo
5507Brownish - Travel Wood
5512Blue - Bubbles Blue
5517Blue - Game Master
5522Blue - Shiny Sky Blue
5527Blue - Slime Blue
5532Gold - Golden Wild
5537Gold - Labo Fawn
5542Gold - Million Live Gold
5547Gold - Odyssey Gold
5552Grey - Greyscale
5557Grey - Digivice
5562Grey - Microvision
5567Green - Buttercup Green
5572Green - Game.com
5577Green - Greenscale
5582Green - Legendary Super Saiyan
5587Green - TI-83
5592Orange - Hokage Orange
5597Pink - Blossom Pink
56021 Frame
56072 Frames
56123 Frames
56174 Frames
56225 Frames
56276 Frames
56327 Frames
56378 Frames
5642480x272 (Default)
5647CONTROLLER PROFILE
5652Gamepad Classic
5657Gamepad Modern
5662Force a specific model and prevent tags detection.
5667AMIGA MODEL
5672Autodetect (by game name tag)
5677A500 (512KB Chip + 512KB Slow)
5682A500+ (1MB Chip)
5687A600 (2MB Chip + 8MB Fast)
5692A1200 (2MB Chip + 8MB Fast)
5697A4000/040 (2MB Chip + 8MB Fast)
5702CDTV (1MB Chip)
5707CD32 Default (2MB Chip)
5712CD32 (2MB Chip + 8MB Fast)
5717Help games which are too quick or that have bugs.
5722CPU COMPATIBILITY
5732More compatible
5737Cycle-exact
5742Works with 'Cycle-exact' mode and for a few games.
5747Default by model
5787Ignored with 'Cycle-exact'.
5792CPU SPEED
5799Manually define which resolution to use. Auto defaults to High and switches to Super-High when needed.
5804VIDEO RESOLUTION
5824Hides borders on many games. Some games use the borders.
5829ZOOM/CROP (HIDE BORDERS)
5834Auto zoom
5874Affects mouse speed globally.
5879MOUSE SPEED
5884original
5889Makes second fire button press up instead.
5894JUMP ON B
5899Removes loading but can add possible glitches/crashes.
5904FLOPPY TURBO SPEED
5909Keypad to joyport mappings for 2 players.
59142P GAMEPAD MAPPING (KEYRAH)
5919Enable launching pre-installed WHDLoad installs.
5924WHDLOAD LAUNCHER
5929Passes all physical keyboard events for Pad2Key.
5934DISABLE EMULATOR JOYSTICK
5939Select controller type for Amiga P1.
5944CD32 Pad
5949Joystick
5954Select controller type for Amiga P2.
5959Inserts CD during boot animation to prevent loading fail.
5964BOOT ANIMATION FIRST
5969CD TURBO SPEED
5974Makes the blue button press up instead.
5979JUMP ON A
5984Inserts CD during boot animation prevent loading fail.
5989Slow down or speed up games as appropriate.
600933Mhz (Overclock)
601466Mhz (Overclock)
6019100Mhz (Overclock)
6024150Mhz (Overclock)
6029200Mhz (Overclock)
6059Full Frame
60641/2 Frame
60691/3 Frame
60741/4 Frame
60791/5 Frame
60841/6 Frame
60891/8 Frame1
609416 Frame
60991/32 Frame
61041/60 Frame
6109Auto Frame Skip
6114Applies to both players.
6119JOYPAD TYPE
6124Default (2 Buttons)
6129Megadrive (8 Buttons)
6134Super Famicom (8 Buttons)
61391 MHz (Underclock)
61442 MHz (Underclock)
615916 MHz (Overclock)
616432 MHz (Overclock)
616964 MHz (Overclock)
6174EMULATE PCG-8100
6179Use to eliminate cursor drift/unwanted input.
6184ANALOG DEADZONE
6189GAMEPAD CURSOR SPEED
6204Improve speed, at a minor cost of accuracy.
6209SPEED HACK (SAFE)
6216Enhancement. Remove the thirty-two sprites per line limit. Crashes certain games.
6221REDUCE SPRITE FLICKERING (UNSTABLE)
6226Overclock the SNES CPU (Gradius 3, Super R-Type).
6231Light (load times)
6236Compatible
6241Max (demanding games)
6248Enhancement. Reduces slowdown in mode 7 games. Can cause issues in certain games.
6253BLEND HIGH-RES MODE
6258Merge
6263Blur
6268SNES Gamepad
6273SNES Mouse
6278SNES Multitap
6283Super Scope
6288Konami Justifier
6293M.A.C.S. Rifle
6300Konami Justifier P2 is daisy chained from controller 2, appears as port 3 to system.
6305Konami Justifier (P2)
6310Monochrome
6315RF
6320RGB
6325S-Video
6330Composite
63355 MHz (Underclock)
63408 MHz (Underclock)
63459 MHz (Underclock)
6395Light guns/multitap.
6400Dual Konami Justifiers
6406Sync GB2Player/GBC2Player saves with saves in "saves/gb" or "saves/gbc".
6411SYNC SAVE FILES
6416FRAME RATE LIMIT
6466RUMBLE
6471Gamepad Classic Alt
6476COLOR PALETTE (2D)
6481black/white
6486black/blue
6491black/cyan
6496black/electric cyan
6501black/green
6506black/magenta
6511black/yellow
6516Use your physical anaglypth 3D glasses!
6521ANAGLYPH PRESET (3D)
6526red/blue
6531red/cyan
6536red/electric cyan
6541green/magenta
6546yellow/blue
6551Add color to Game Boy games.
6556GB COLORIZATION
6561original gameboy
6566black and white
6576blue sea
6581dark knight
6586green forest
6591hot desert
6596pink dreams
6601weird colors
6606Only for games that employed it (for Boktai)
6611For Gyro-enabled games (bound to left analog stick)
6616SENSOR SENSITIVITY (GYROSCOPE)
6621For Gyro-enabled games (bound to right analog stick)
6626SENSOR SENSITIVITY (TILT)
6631Resolution multipliers to smooth vectors
6636RESOLUTION MULTIPLIER
6641Automatic switches region per file path tags
6646MODEL TYPE
6656C64 NTSC Automatic
6671C64 Games System PAL
6676C64 Japanese NTSC
6681Change the output resolution ratio.
6696Auto-disable zoom
6701Most games use port 2, some use port 1.
6706CONTROLLER PORT
6711Paddles
6716Mouse (1351)
6721Trackball (Atari CX-22)
6726Koalapad
6731KEYBOARD PASSTHROUGH
6756RetroPad Face Button Options.
6761Button Options
6766B = Fire
6771B = Fire, A = Up
6776Y = Fire
6781Y = Fire, B = Up
6786PLUS4 PAL
6791PLUS4 NTSC
6796C16 PAL
6801C16 NTSC
6806V364 NTSC
6816colodore_ted
6821yape-pal
6826yape-ntsc
6831VIC20 PAL Automatic
6836VIC20 NTSC Automatic
6841VIC20 PAL
6846VIC20 NTSC
6851Super VIC (+16K) NTSC
6856colodore_vic
6861mike-pal
6866mike-ntsc
6881SUPERPET
6886green
6891amber
6896white
6901For weak machines. Some games will not work with this.
6906FAST BLITTER (LESS COMPATIBLE)
6911Enable for Doom to run at its correct resolution.
6916DOOM RES HACK
6921Remove the padding on the sides of the screen.
6926CROP BORDER
6931Always have 6 bullets, 6 dynamite and 6 lives.
6936TRAINER MODE
6941Nothing can kill Rick, may break the game.
6946INVULNERABILITY MODE
6951Highlight all entities on the game map.
6956EXPOSE MODE
6971Allows up to 7 or 12 controllers in supported games.
6976Change the system's language.
6981Deutsch
6987Choose which graphics API library to use. Vulkan may not work for every core.
6992GRAPHICS API
6997OpenGL
7002GLCore
7007Vulkan
7014Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
7019AUDIO DRIVER
7024ALSA
7029ALSAThread
7034TinyALSA
7039SDL2
7044Pulse (Default)
7049In milliseconds. Can reduce crackling/cutting out.
7054AUDIO LATENCY
7059Allow cores to set rotation.
7064ALLOW ROTATION
7069Map controller inputs to light gun inputs.
7074CONTROLLER TO LIGHT GUN
7079Adjust screen line draw mode.
7084LINE MODE
7089SINGLE
7094DOUBLE
7099SCANLINES
7104Manually define which internal resolution to use. AUTO = High.
7109Super high
7114Change pixel scaling and filtering method.
7119SCALING METHOD
7124Pixelated (Nearest)
7129Smooth (Linear)
7134Fix flickering in a static screen like Workbench.
7139REMOVE INTERLACE ARTIFACTS
7149Resize automatically screen height.
7154AUTO HEIGHT
7161Improves both sprite scaling and road rendering. Does not affect the car sprite.
7166HIGH RESOLUTION MODE
7171Choose which graphics API library to use.
7176Vulkan (Default)
7181Speed up shader compilation.
7186ASYNC SHADER COMPILE (VULKAN ONLY)
7191Set the controller rumble strength if supported.
7196Pro Controller required for games that require shake motions.
7201CONTROLLER COMBINATION
7206GamePad + 4 Pro Controller
7211GamePad + 4 Sideway Wiimote
72165 Pro Controller
72215 Sideway Wiimote
7226Wii U Classic Controller
7231Not all games support all languages.
7236CONSOLE LANGUAGE
7266Choose the audio output type.
7271AUDIO CHANNELS
7276Stereo (Default)
7281Surround
7286Have Batocera set the first audio output device.
7291AUDIO OUTPUT
7296Set in Config - choose if no audio output
7301Batocera sets first audio device (Default)
7306Fix screen tearing.
7311VSYNC
7316Double buffering
7321Triple buffering
7326Choose upscaling method.
7331UPSCALE FILTER
7336Bicubic
7341Hermite (Default)
7346Nearest Neighbour
7351Choose downscaling method.
7356DOWNSCALE FILTER
7361Bilinear (Default)
7366Hermite
7371Keep Aspect Ration (Default)
7376Stretch
7381Enable mouse input to simulate touchscreen.
7386ENABLE MOUSE
7391Enable Cemu's performance overlay.
7396ENABLE PERFORMANCE OVERLAY
7401Enable notifications of cache, controller events etc.
7406ENABLE NOTIFICATIONS
7413Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
7418ENABLE GAMEPAD VIEW
7425Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
7430Top Only
7435Bottom Only
7440Large Top
7445Large Bottom
7450Left/Right
7455Right/Left
7460Separate Windows
7465Hybrid Screen Top
7470Hybrid Screen Bottom
7475GRAPHICS
7480Software
7490Fix screen tearing. CPU heavy.
7495Off will help some games, others will run too fast.
7500FRAME LIMIT
7505Reduce stutter that happens when compiling shaders.
7510DISK SHADER CACHE
7517Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
7522ENABLE ASYNC SHADER COMPILATION
7527Preloading is impossible from ES.
7532The New 3DS has a faster processor, ZL/ZR buttons and a C-stick.
7537NEW 3DS MODE
7544Choose which graphics API library to use. Vulkan may not work on all hardware.
7549Not all games support stretching, depending on their video files.
7559SCREEN ROTATION
7571Use with the stretch aspect ratio and adjust joystick sensitivity as required.
7576Restore BLENDMODE outline on Singe sprites.
7581BLEND SPRITES (SINGE)
7586This option is required for some gun games when playing with a mouse.
7591ABSOLUTE MOUSE INPUT
7596Invert the vertical joystick axis on flight games.
7601INVERT AXIS
7606JOYSTICK TO CURSOR SENSITIVITY
7611Hide crosshairs in supported games e.g. ActionMax.
7616HIDE LIGHT GUN CROSSHAIRS
7622Can improve video performance. Do not use with ActionMax games or scanlines.
7627SDL TEXTURE ACCESS STREAMING
7632Use controller settings manually defined in custom.ini.
7637CUSTOM CONTROLLER
7649Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7654ENABLE BOOT ANIMATION
7659Map your controller to an emulated Wiimote.
7669EMULATE WIIMOTE
7674CUSTOMIZE EMULATED WIIMOTE & GAMEPAD
7684Classic Controller Pro
7689Wiimote Sideway
7694Wiimote Sideway + Swing
7699Wiimote Sideway + Tilt
7704Wiimote Sideway + Nunchuk
7709Emulate the Wiimote pointer with a DS4's gyroscope.
7714DUALSHOCK MOTION CONTROL
7719Emulate the Wiimote pointer with a mouse.
7724MOUSE AS WIIMOTE POINTER
7729The final output image, unrelated to the Wii's emulated NAND setting.
7734Force 16:9
7739Stretch to window
7744RENDERING
7755Compile shaders on next launch of game (one time). Reduces micro-freezes.
7760PRE-CACHE SHADERS
7770Increase emulator performance, at the cost of accuracy/stability.
7775PERFORMANCE HACKS
7780Search for custom configured joystick profiles.
7785USE PAD PROFILES
7790Change what's plugged into the virtual GameCube ports.
7795GAMECUBE PORT 1 TYPE
7805GameCube Adapter for Wii U
7815Dance Mat
7820DK Bongos
7825GAMECUBE PORT 2 TYPE
7830GAMECUBE PORT 3 TYPE
7835GAMECUBE PORT 4 TYPE
7841Use alternative input mappings. Only applies to Standard Controller type.
7846ALT INPUT MAPPING
7851Face Buttons (CW)
7856Face Buttons (CCW)
7861Usually not much faster than single core mode.
7866DUAL CORE MODE
7871Speed hack for dual core mode to fix some glitches.
7876GPU SYNC
7886Toggle MSAA/SSAA. Depends on anti-aliasing being enabled.
7896MSAA (default)
7901SSAA
7908Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7913MANUAL TEXTURE SAMPLING
7918To use game cheats or 16/9 Aspect Ratio Fix codes.
7923ENABLE CHEATS
7928Required by some games.
7933MEMORY MANAGEMENT UNIT
7938Enhancement. Removes disc loading.
7943FAST DISK TRANSFER RATE
7948Show on screen display messages (memory card saves..).
7953SHOW ON-SCREEN DISPLAY MESSAGES
7960Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
7965VBI SKIP
7970Set joystick deadzone.
7975DEADZONE
79805% (Default)
7987Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
7992JOYSTICK GATE SIZE
7997Smaller
8002Normal (Default)
8007Larger
8012Enables Dolby Pro Logic II for surround sound. May impact performance.
8017DOLBY PRO LOGIC II
8032PERFORMANCE HACKS (needs review)
80378x (CSAA)
80428xQ (CSAA)
804716x (CSAA)
805216xQ (CSAA)
80574x (SSAA)
8062DISABLE ON-SCREEN DISPLAY MESSAGES
8067Determines the speed and the runahead behaviour of the system.
8072EMULATION
8077EMULATION SPEED
8087VSync and Audio Resampling need to be enabled.
8092SYNC TO HOST REFRESH RATE
8097Ensure every frame the console renders is displayed to screen.
8102OPTIMAL FRAME PACING
8107Improve performance if VSync is disabled and using Vulkan.
8112THREADED PRESENTATION
8117Match Window
8122PAR 1:1
8127May result in a sharper image in some 2D games.
8132INTEGER UPSCALING
8137Enabling will smooth out the image.
8142LINEAR UPSCALING
8149Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8154STRETCH TO FILL
81591x native (320x240)
8169Enhancement. Smooth/upscale textures on 3D objects.
8174Nearest-Neighbor
8179Bilinear (No Edge Blending)
8184JINC2 (Slow)
8189JINC2 (Slow, No Edge Blending)
8194xBR (Very Slow)
8199xBR (Very Slow, No Edge Blending)
820424-bit, disables dithering.
8209TRUE COLOUR RENDERING
8214Makes the dither pattern much less obvious at higher resolutions.
8219SCALED DITHERING
8225When running outside of 100%, adjusts the temp instead of dropping frames.
8230AUDIO
8235STRETCH MODE
8240Off (Noisy)
8245Resampling (Pirch Shift)
8250Time Stretch (Tempo Change, Best Sound)
8255Force progressive render / scan.
8260DISABLE INTERLACING
8265Hack. Increases most PAL games' speed by 17%.
8270FORCE NTSC TIMINGS ON PAL
8280Preload requires more RAM.
8285Preload
8290Use Analog joysticks in addition to D-Pad for DualShock controllers.
8295JOYSTICK TO DPAD
8300Not Connected
8305PS1 Digital Controller
8310PS1 Analog Joystick
8315DualShock / Xbox Type
8320Namco GunCon (Rumble)
8325NeGcon (Rumble)
8330Reduces wobbly polygons & warping textures.
8335ENABLE PGXP CORRECTIONS
8340Allows loading protected games without subchannel information.
8345ALLOW BOOTING WITHOUT SBI FILE
8350Skipping it can break some games.
8355Interpreter is the most accurate, but is the slowest.
8360CPU EXECUTION MODE
8365Interpreter (Slowest)
8370Cached Interpreter (Faster)
8375Recompiler (Fastest)(Default)
8380System requirements at native; (RAM|VRAM).
8385Per 0.05s, 5s total (550MB|100MB)
8390Per 0.1s, 10s total (1100MB|200MB)
8395Per 1s, 15s total (165MB|30MB)
8400Per 1s, 30s total (330MB|60MB)
8405Per 1s, 60s total (660MB|120MB)
8410Per 1s, 90s total (990MB|180MB)
8415Per 1s, 120s total (1320MB|240MB)
8427Dreamcast BIOS's language setting. Can change the language of some games. Some games default to Japanese.
8432BIOS LANGUAGE
8442AUTO LOAD ON GAME LAUNCH
8447AUTO SAVE ON GAME EXIT
8452Choose second feature pack for the controller.
8457CONTROLLER 1 FEATURE PACK
84622nd VMU (Default)
8467Purupuru Pack/Vibration Pack
8472CONTROLLER 2 FEATURE PACK
8477CONTROLLER 3 FEATURE PACK
8482CONTROLLER 4 FEATURE PACK
8489Enable the Dreamcast DSP for more accurate audio. Only recommended for fast systems.
8494DIGITAL SOUND PROCESSOR
8504Force the game to render in this aspect ratio.
8509RENDER RESOLUTION
8524Rotate the screen with the emulator.
8529Per pixel is the most accurate, but also the most demanding.
8534ALPHA SORTING
8539Per Strip
8544Per Triangle (Default)
8549Per Pixel
8554Allow mapping Future Pinabll with Pad to Keyboard.
8559CONTROLLER CONFIGURATION
8564520 ST AUTO
8614TOS languages.
8634Italian (it)
8639Dutch (nl)
8649Swedish (se)
8684Choose your Atari hard drive type for the .hd extension file.
8689ATARI HARD DRIVE TYPE
8694IDE (Default)
8699ASCI
8704LIMIT FRAME RATE
8709No Limit
8714As game specifies
8719Enhancement. Enables improved polygon splitting.
8724ENABLE POLYGON SPLITTING
8729Rotates the screens, to simulate holding the DS sideways.
8734Swap the position of the dual displays.
8739SCREEN SWAP
8744Sets the window size to an integer size.
8749SCREEN SIZE
8754Adjusts the positions of the screens.
8759Original screen positions
8764Always enforce vertical
8769Always enforce horizontal
8774Hybrid
8779How the window space is distributed between the screens.
8784SCREEN SIZING
8789Even
8794Emphasize top
8799Emphasize bottom
8804Top only
8809Bottom only
8814INTEGER SCALING
8819CONSOLE TYPE
8836h265 (HEVC) is CPU heavy and increases latency, but is more bandwidth efficient.
8841VIDEO STREAM CODEC
8846h264 (less latency)
8851h265 (HEVC) (higher quality at lower bitrates)
8856VIDEO STREAM RESOLUTION
8866Output rotation independent of xrandr or framebuffer settings.
8871ROTATE
8876VIDEO STREAM FRAME RATE
8896Higher number for higher picture quality, but requires more bandwidth.
8901VIDEO STREAM BITRATE
89065Mbps (good for 720p)
891110Mbps (good for 1080p 60FPS)
891620Mbps (not supported by some routers)
892150Mbps (highest quality available)
8927Streaming Optimal Playable Settings, overrides other settings if enabled.
8932DYNAMICALLY CALCULATE OPTIMAL SETTINGS
8937Close app on the remote host when quitting Moonlight.
8942QUIT ON HOST
8947Disable all input processing (view-only mode).
8952VIEW ONLY
8957Enable QOS settings to optimize for internet or local network.
8962LAN / WAN STREAMING
8967WAN
8972LAN (Default)
8979Enables surround sound if your audio card supports it (Consumes more bandwidth).
8984SURROUND SOUND
8989FRAMESKIP (GL64MK2 ONLY)
8996Enable second audio limiter. Improves audio quality at the cost of performance.
9001AUDIO SYNC
9008Lower values reduce audio latency and improve performance, but can cause audio issues.
9013AUDIO BUFFER (SAMPLES)
9018nearest
9023bilinear
9028trilinear
9035Enhancement. Improves clarity of distant textures when mip-mapping is enabled.
9040Upscale textures on 3D objects.
9045TEXTURE UPSCALING (RICE ONLY)
9055Sharpen
9060Sharpen More
9065External
9070Mirrored
9075DISABLE 4MB EXPANSION RAM PACK
9082Required for some effects in-game (Banjo Kazooie and DK64 transitions), can cause slowdown.
9087READ FRAMEBUFFER EVERY FRAME (GLIDE64MK2)
9109Apply a multiplier to the joystick's input to lower or increase responsiveness.
9114SENSITIVITY
91190.5x
91240.6x
91290.7x
91340.8x
91390.9x
91441.1x
91491.2x
91541.3x
91591.4x
91641.5x
9171The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
91761% (Default)
9181Stretch games to full-screen, but may distort the aspect ratio
9186SCREEN RATIO
9191Simple 2x
9196Display on screen information like savestate, config warning etc...
9201Fit to Window / Fullscreen
9206Auto Standard (4:3 interlaced / 3:2 progressive)
9221Adjusts Full Motion Video movies aspect ratio.
9226FMV ASPECT RATIO
9231FMV movie deinterlacing.
9236DEINTERLACING
9241Weave (Top Field First)
9246Weave (Bottom Field First)
9251Bob (Top Field First)
9256Bob (Bottom Field First)
9261Blend (Top Field First)
9266Blend (Bottom Field First)
9271Adaptive (Top Field First)
9276Adaptive (Bottom Field First)
9283Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
9288BILINEAR FILTERING
9293Bilinear (Smooth)
9298Bilinear (Sharp)
9303ENABLE WIDESCREEN PATCHES
9308Enable to improve bluriness.
9313ANTI-BLUR
9318Enable No-interlacing Patches.
9323INTERLACING PATCHES
9328Can sharpen images in lower resolutions.
9333Native (PS2)(Default)
93381.25x Native
93431.5x Native
93481.75x Native
93532x Native (~720p)
93582.25x Native
93632.5x Native
93682.75x Native
93733x Native (~1080p)
93783.5x Native
93834x Native (~1440p/2K)
93885x Native (~1620p)
93936x Native (~2160p/4K)
93987x Native (~2520p)
94038x Native (~2880p/5K)
9408Choose mipmapping type.
9413MIPMAPPING
9418Basic (generated Mipmaps)
9423Full (PS2 Mipmaps)
9428Control the texture filtering of the emulation.
9433Bilinear (Forced)
9438Bilinear (PS2)
9443Bilinear (Forced excluding sprite)
9448Control the texture's trilinear filtering of the emulation.
9453TRILINEAR FILTERING
9458Off (None)
9463Trilinear (PS2)
9468Trilinear (Forced)
9474Reduces banding between colours and improves the preceived colour depth.
9479DITHERING
9484Unscaled (Default)
9489Basic (Recommended)
9496The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
9501BLENDING ACCURACY
9506Minimum
9511Full (Slow)
9516Maximum (Very Slow)
9523Uploads entire textures at once instead of small pieces. Improves performance in most games.
9528TEXTURE PRELOADING
9533Partial
9538Full (Hash Cache)
9543Some games have issues when the animation is shown, others require it.
9548Skip (safer)
9553Show (specific games)
9560Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
9570Automatically loads and applies cheats on game start.
9575CHEATS
9580Allows up to 8 controllers in supported games.
9585Maximum 2 Players (Default)
9590Maximum 4 Players
9595Maximum 8 Players
9600Allows user replaceable textures.
9605TEXTURE REPLACEMENTS
9612Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
9617TIME CRISIS FOG HACK
9623Skip buffer disables auto frameskip and renders at display output resolution.
9628RENDERING MODE
9633Skip buffer effects
9638Buffered rendering
9648Automatically reduce frameskip if the system has spare overhead.
9653AUTO FRAMESKIP
9658Enable for more fluidity, disable if screen tearing.
9663VSYNC INTERVAL
9668Enhancement. Enables texture upscaling textures and their size.
9673TEXTURE UPSCALING LEVEL
9678The upscaling method used when enabled.
9683TEXTURE UPSCALING TYPE
9688xBRZ (Default)
9693Hybrid + Bicubic
9698Fix texture banding when upscaling.
9703TEXTURE DEPOSTERIZE
9708Linear
9713Auto Max Quality
9718Enables Action Replay cheats.
9723GAME CHEATS
9728LLVM is fastest, use the Interpreter settings if there are issues.
9738PPU DECODER
9743LLVM Recompiler
9748Dynamic Interpreter
9753Static Interpreter
9758If game crashes, try ASMJIT. If still crashing, try Fast Interpreter.
9763SPU DECODER
9768ASMJIT Recompiler
9773Fast Interpreter
9778Precise Interpreter
9784Can fix bugs in some games. Only relevant for dynamic or LLVM SPU decoder.
9789SPU XFloat Accuracy
9794Accurate XFloat
9799Approximate XFloat
9804Relaxed XFloat
9811Limiting to 1 or 2 may fix audio stuttering on weaker CPUs in some games. Leave on automatic if slowdown occurs.
9816PREFERRED SPU THREADS
98211 thread
98262 threads
98313 threads
98364 threads
98415 threads
98466 threads
9853May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
9858SPU LOOP DETECTION
9865Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
9870SPU BLOCK SIZE
9875Safe (Default)
9880Mega
9885Giga
9892Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9897MAX POWER SAVING CPU-PREEMPTIONS
9902Moderate
9907Maximum
9912PS3's internal ratio setting. Some games only support 16/9.
9917VIDEO
9927RENDER
9932Most games already have an internal framelimit. Minor performance cost.
9937ADDITIONAL FRAMELIMIT
9942Off (faster, unstable)
9947ANISOTROPIC FILTER
9952Can improve performance at the expense of graphics accuracy.
9957ZCULL ACCURACY
9962Precise (Slowest)(Default)
9967Approximate (Fast)
9972Relaxed (Fastest)
9979Controls precision of generated shaders. Low quality can improved performance.
9984SHADER QUALITY
9989Ultra
9999Choose your preferred render resolution.
10009Final image filtering.
10014OUTPUT SCALING
10019FidelityFX Super Resolution
10024Only Async (skip draw) avoids freezing while compiling shaders.
10029SHADER MODE
10034Legacy (single threaded)
10039Async (multi threaded)(Default)
10044Async with Shader Interpreter
10049Shader Interpreter only
10054Only applicable when either Async Shader mode is set.
10059NUMBER OF SHADER COMPILER THREADS
10065May fix missing graphics and broken lighting at the cost of performance.
10070WRITE COLOR BUFFERS
10077Straict API specification. Can resolve rare cases of missing graphics and flickering.
10082STRICT RENDERING MODE
10088Can fix screen tearing on unorthodox displays (most LCDs don't need this).
10093Distorts the output to fill the display fully Overrides aspect ratio.
10098STRETCH TO DISPLAY AREA
10105Disables the vertex cache. Might resolve missing or flickering graphics output but degrade performance.
10110DISABLE VERTEX CACHE
10117Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
10122MULTITHREADED RSX
10129Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's.
10134ASYNCHRONOUS TEXTURE STREAMING
10139Choose number of audio channels.
10144AUDIO FORMAT
10149Stereo
10154Surround 5.1
10159Surround 7.1
10166Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
10171CONVERT TO 16-BIT
10176Can reduce crackle and stutter but increases audio latency.
10181ENABLE AUDIO BUFFERING
10188Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
10193AUDIO BUFFER DURATION
1019810ms
1020320ms
1020840ms
1021360ms
1021880ms
10223100ms (Default)
10228120ms
10233140ms
10238160ms
10243180ms
10248200ms
10253220ms
10258240ms
10265Reduces crackle and stutter further, but may cause a very noticeable reduction in audio quality on slower CPUs.
10270ENABLE TIME STRETCHING
10276Buffer fill level (in percentage) below which time stretching will start.
10281TIME STRETCHING THRESHOLD
1028675% (Default)
10291Allows Alt+Tab to RPCS3's menu. Useful for manual disc-swapping.
10296GRAPHICAL USER INTERFACE
10303Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
10308PS3 CONTROLLER 1
10313Legacy Evdev
10318Sony DS
10323PS3 CONTROLLER 2
10328PS3 CONTROLLER 3
10333PS3 CONTROLLER 4
10338PS3 CONTROLLER 5
10343PS3 CONTROLLER 6
10348PS3 CONTROLLER 7
10353Select scale resolution of the game.
10358SCALE FACTOR
10363Sets the scaler filter mode when rendering.
10368SCALER MODE
10373HQ (bilinear filter)
10378Edge (sharper filet)
10383AdvMame
10388Scanline Interpolation Filter (SAI)
10393SuperSAI
10398SuperEagle
10403Pixel-Perfect
10408DotMatrix
10413TV2x CRT Television Filter
10418Stretches the output to fill the display area.
10423Center (Default)
10428Pixel Perfect
10433Even Pixels
10438Fit resolution scale
10443Stretch to screen
10448Fit 4:3 Aspect Ratio
10453Choose your preferred renderer.
10458RENDERER
10463OpenGL with Shaders
10468Choose your preferred language.
10473Chinese (Mandarin)
10478Swedish
10483Hebrew
10488Czech
10493Enable the debug menu and the walk-through-walls button.
10503Needed by some games that use special unicode characters.
10508GAME REGION (ENCODING)
10513Autodetect (Recommended)
10518European (Western)
10523European (Cent/East) [W-1250]
10533Cyrillic [Windows-1251]
10538Chinese (Simplified)
10543Chinese (Traditional) [Big5]
10548Greek
10553Turkish
10558Baltic
10563Choose your render resolution (Requires personal redream.key file).
105682x (1280x960) (Default)
10573Choose your preferred aspect ratio.
105784:3 (Default)
10583Enable auto frameskipping for performance on lower-end systems.
10588Enable vertical sync to avoid tearing in some cases.
10594Choose the amount of polygon sort accuracy (Higher may cause artifacts).
10599POLYGON SORT ACCURACY
10604Per-strip (Default)
10609Per-pixel (32 layers)
10614Per-pixel (64 layers)
10619Choose the Dreamcast console region.
10624USA (Default)
10629Choose the Dreamcast console language.
10634Choose broadcast standard (for older TV's).
10639BROADCAST
10644NTSC (Default)
10649PAL_M
10654PAL_N
10659Choose cable type for the TV.
10664CABLE
10669VGA (Default)
10674Enable the legacy or the new 3D engine (choose legacy for older GPUs).
106793D ENGINE
10684Legacy3D
10689New3D
10694Enable proper quad rendering (for higher end systems).
10699QUAD RENDERING
10704Enable crosshairs in shooting games for the selected players.
10709P1 only
10714P2 only
10719P1 & P2
10724Only some games feature rumble. Not compatible with all controllers.
10730Use L2/R2 for Accel/Brake and L1/R1 or R-stick Up/Down for Shift Up/Down.
10735MODERN PEDAL CONTROLS
10740Change the speed of the emulated PowerPC chip (fixes some issues).
10745ADJUST POWERPC FREQUENCY
1075050 (Default)
10755Choose your preferred aspect ratio..
107604x3 (Default)
10765Choose your preferred video filter.
10770Scale2x
10775Scale3x
10780Scale4x
10785Choose your preferred video quality.
10790VIDEO QUALITY
10795linear
10800best
10805Enabled or disbale the mouse cursor. Useful for CG's menus.
10810CURSOR
10825CD-ROM SPEED
10850FORCE 386DX CPU
10855ROM (Slot 1)
10860ROM (Slot 2)
10865ROM (Slot 3)
10870ROM (Slot 4)
10875Mount a floppy for user data, creates if needed
10880USER DISK
10885Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD, Image Reader)
10890Install the image reader card to read idks image files (Mac IIx only)
10895Type of ROM file to load. Disk Image requires Mac IIx and Image Reader
10900Disk Image
10905Interton VC 4000 cartridges
10912Enable mouse input for trackballs, spinners, lightguns (if no gun connected), and similar controls
10917BGFX for post-processing, accel/opengl for raw image.
10922BGFX
10927Accel
10932Fix screen tearing, but may drop frames.
10937Depends on video mode being set to BGFX.
10942BGFX GRAPHICS API
10947MAME Detect
10957BGFX VIDEO FILTER
10962CRT Geom Deluxe (RGB)
10967CRT Geom Deluxe (Composite)
10972Allows the use of switchres profiles if present.
10977CRT SWITCHRES
10982Rotate 90
10987Rotate 270
10993Crop artwork to only unused space, keeping the game as large as possible.
10998ARTWORK CROP
11003Set system-wide controls via MAME menu
11008CUSTOM MAME CONFIG
11014Make game history, setup instructions, and special moves viewable in the menu
11019DATA PLUGIN
11026Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
11031SDL CONFIG
11036Converts DirectX 9/10/11/12 calls to Vulkan.
11041DXVK FEATURE
11046See your FPS and version of Vulkan API/driver.
11051DXVK HUD
11056Can increase performance for games that stress the CPU.
11061ESYNC
11066Can improve frame rate and responsiveness.
11071FSYNC
11076Vastly improves the speed of buffer maps.
11081PBA
11086Renders game at a lower res then upscales to increase FPS.
11091FIDELITY FX SUPER RESOLUTION
11096Allows you to limit FPS to 60.
11101FPS LIMITER
11106INSTALL MEDIA FOUNDATION
11111Define the resolution and a new dedicated window.
11116VIRTUAL DESKTOP
11121Force mouse in games.
11126Enable XIM support.
11131ENABLE XIM
11136Disable support for memory write watches in ntdll.
11141NO WRITE WATCH
11146Force WINE to run games with large addresses.
11151FORCE LARGE ADDRESS
11156Delay freeing some memory.
11161HEAP DELAY FREE
11166Force Nvidia GPUs to always be reported as AMD GPUs.
11171HIDE NVIDIA GPU
11177NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11182ENABLE NVAPI
11189Reset the cache can fix some crashes if your game was running under Batocera 29.
11194DXVK RESET CACHE
11201Enable this mode if you have issue for run your game on NTFS storage (by default is better to use LinuxFS).
11206ENABLE NTFS MODE
11211ENABLE DEBUG
11216Choose which pad to control your hero.
11221CONTROL CHOICE
11226Joypad
11241Can improve frame rates and responsiveness.
11246Enhancement. Double the rendering resolution. Makes 3D objects clearer.
11251ENHANCED RENDERING RESOLUTION
11258Skip frames to improve performance, at the cost of choppy motion. Can cause visual glitches.
11263FRAMESKIP TYPE
11270When frameskip type is on automatic or manual, skip up to this many frames consecutively.
11275FRAMESKIP VALUE
11280Improves performance in 3D games. Can cause glitches.
11285THREADED 3D
11292Force 3D geometry to always render on the top screen. Useful for single-screen devices/games.
11297KEEP MAIN SCREEN ON TOP
11302Single
11307Choose the scaling mode for the game screen.
11312SCALING MODE
11317Original resolution
11322Scale to best fit
11327Stretch to full
11332Native
11337Enhancement.
11342Improve audio accuracy (experimental).
11347USE DSP AUDIO
11352Increase to 128 MiB for debug or homebrew applications.
11357SYSTEM MEMORY
1136264MiB (Default)
11367128MiB
11372Portugese
11377Can smooth the image.
11382Integer Scale
11387Sharp Bilinear
11392Regular Bilnear
11397Enable high quality effects for special stages.
11402HQ MODE
11407Bypass the pre-game menu.
11412SKIP START MENU
11417Access to modding and other advanced options.
11422DEV MENU
11427Both types require holding D-pad down during initial charge.
11432SPINDASH TYPE
11437By Save
11442Sonic 2 (tap jump)
11447Sonic CD (hold jump)
11452Screen Resolution (Default)
11457Enable widescreen support.
11462ENABLE WIDESCREEN
11467Enable scanlines for roms that support it.
11472ENABLE SCANLINES
11479Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat).
11484FAKE GOURAUD
11489Smooth textures.
11495Enables mipmap usage and trilinear filtering. Doesn't work with some games.
11502Enables bilinear filtering on tilemaps. Looks good, but can cause some stretch artifacts.
11507FILTER TILEMAPS
11512Forces the DX driver to use Managed textures instead of Dynamic.
11517FORCE MANAGED
11522Enables Direct3D Automip-map generation.
11527ENABLE MIP-MAP
11532Enabled meshed polygons for translucency.
11537ENABLE MESH TRANSPARENCY
11542Enable full-screen antialiasing in Direct3D.
11547ENABLE FULL-SCREEN ANTI-ALIASING
11553Read mouse through Rawinput, allowing 2 mice for 2 player shooting games.
11558ENABLE RAW INPUT
11564Use if you're having graphical issues or GPU problems with this emulator.
11569ENABLE SOFTWARE RENDERER
11574OPENGL RENDERING RESOLUTION
115791x (~480)
115842x (~960)
115894x (~1920p)
115948x (~4320p / 8k)
1159916x (~7680p / 16k)
11604PRESENTATION MODE
11609Fill Screen
11614Fit Screen
11619Original Size
11624Only applicable when using OpenGL.
11629Native (720p/1080p)
1165916:9 (Default)
11664Force 21:9
11669Force 16:10
11679Canadian French
11684Latin American Spanish
11689Brazilian Portuguese
11694Choose your console region.
11699CHOOSE CONSOLE REGION
11724Choose your console timezone.
11729CHOOSE CONSOLE TIMEZONE
11734CET
11739CST6CDT
11744Cuba
11749EET
11759Eire
11764EST
11769EST5EDT
11774GB
11779GB-Eire
11784GMT
11789GMT+0
11794GMT-0
11799GMT0
11804Greenwich
11814HST
11829Jamaica
11834Kwajalein
11839Libya
11844MET
11849MST
11854MST7MDT
11859Navajo
11864NZ
11869NZ-CHAT
11874PRC
11879PST8PDT
11884ROC
11889ROK
11899UCT
11904Univarsal
11909UTC
11914W-SU
11919WET
11924Zulu
11929CHOOSE SOUND OUTPUT MODE
11934Mono
11939ASYNC SHADER COMPILE
11944ANTI-ALIASING METHOD
11949Gaussian
11954ScaleForce
11959AMD FidelityFX (Vulkan Only)
11964Stretch to fit window
11969American English
11974Choose your console UTC timezone.
12099This can be convenient if you're using laserdiscs.
12104LOADING SPEED
12109Realistic Loading
12114Full Speed (Default)
12119Choose the appropriate media for disk image.
12124DISK TYPE
12129Floppy Disk Image
12134Hard Disk Image
12141This option enables the ability to play Xbox Live Arcacde games. May cause compatibility issues with non-XBLA games.
12146XBOX LIVE ARCADE
12151No licenses enabled
12156XBLA license enabled (Default)
12161All possible licenses (Not recommended)
12166Choose to display UI prompts or accept defaults.
12171UI PROMPTS
12176Enabled UI prompts (Default)
12181Disable UI prompts
12186Polish
12191Norwegian
12198Allow game that support different resolutions to be rendered in specific resolution.
12203INTERNAL DISPLAY RESOLUTION
12210Enable or disable Xenia patches. These patches can fix graphics problems in some games.
12215GAME PATCHES
12220Configuring controllers in GZDoom can cause problems.
12225USE GZDOOM JOYSTICK CONFIGURATION
12230Use new graphics created from CorsixTH project
12235USE NEW GRAPHICS
12242Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
12247ENABLE SANDBOX MODE
12252Enable or Disable Intro movie (Enabled by default).
12257PLAY INTRO MOVIE
12262SKIP INTRO VIDEOS
12267Show (Default)
12272OpenGL (x86 only)
12277OpenGLES (Default)
12284Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
12289DISABLE SURFACE SYNC
12294The image will be softer which could help with aliasing.
12299LINEAR FILTERING
12304Anti-aliasing is a technique for smoothing out jagged edges.
12311Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
12316GRAPHICS MEMORY
12321256MB (Default)
12326On (default)
12331Better performance with hardware rendering.
12336Hardware (default)
12341Vsync
12346200p
12351400p
12356480p
12361600p
12366768p
12371800p
12376960p
12381Set the desired maximum refresh rate when Vsync is off.
12386REFRESH RATE
1239130 fps
1239650 fps
1240160 fps (Default)
1240675 fps
12411120 fps
12416144 fps
12421240 fps
12426Choose which graphics renderer to use.
12431GRAPHICS RENDERER
12436Classic Software
12441GPU / OpenGL (Default)
12446ENABLE TRUE COLOUR
12451ENABLE BILINEAR FILTER
12456ENABLE MIPMAPPING
12461ENABLE CROSSHAIR
12466Choose to use Bloom post processing.
12471ENABLE BLOOM
12476Enable / Disable sound in menus.
12481MENU SOUNDS
12486Enable 16-channel iMuse Digital Audio.
12491DIGITAL AUDIO
12496Enable / Disable fight music.
12501FIGHT MUSIC
12506Enable / Disable automatic aiming.
12511AUTO AIM
12516Enable / Disable showing secret found messages.
12521SHOW SECRET MESSAGES
12526AUTOMATICALLY RUN
12531Bobba Fett Face Player Fix
12536BOBBA FETT FIX
12541SMOOTH VUES
12546Choose to enable or disable cutscenes.
12551SKIP CUTSCENES
12556Show All
12561Skip Initial
12566Skip All
12571Standard OpenGL (Default)
12576Enhanced OpenGL
125812x (Default)
12586Skip the initial intro video.
12591SKIP INTRO VIDEO
12596Play (Default)
12601Choose the games difficulty.
12606GAME DIFFICULTY
12611Easy
12616Hard
12621Choose the combat difficulty.
12626COMBAT DIFFICULTY
12631Wimpy
12636Rough
12641Choose the preferred violence level.
12646VIOLENCE LEVEL
12651Minimal
12656Maximum Blood
12661SUBTITLES
12666Classic (Default)
12671Blocky Filtered
12676Smooth
126814x MULTISAMPLING
12686Afrikaans
12691Albanian
12696Bulgarian
12701Catalan
12706Danish
12711Finnish
12716Hungarian
12721Irish
12726Punjabi
12731Romanian
12736Serbian
12741Slovak
12746Slovenian
12751Ukrainian
12771Exit game
12776Skip cutscene
12781Quick save
12786Quick load
12796Bring up menu
12801Move camera up
12806Move camera down
12811Move camera to the left
12816Move camera to the right
12821Quit the application
12826Start / Valid
12831Shows or hides the menu bar
12836Rotates the current object
12841Select
12846Zoom in x5
12851Zoom out x5
12856Take a screenshot
12861Reset the application
12866Hire staff
12871Edit room
12876Open build room menu
12881Open furnish corridor menu
12886Quits the current level
12891Speeds up the game
12896Set speed normal
12901Show the cheat menu
12906Zoom the camera out
12911Zoom in the camera
12916Open LUA console
12921Town map
12926Casebook
12931Research
12936Manage Staff
12946Quick Load
12951Quick Save
13031Reset the table, sometimes required for PinMame
13036Start game
13041Insert coin
13046Nudge up
13051Nudge left
13056Nudge right
13061Pull plunger
13066Buy extraball for a credit
13071Left flipper
13076Right flipper
13081Left magnasave
13086Right magnasave
13216Move Stylet Pointer
13246Swap screens
13261Exit Dosbox-X
13271Virtual Keyboard
13276Settings GUI