Translations
Help us translate Batocera into your favorite language. The process is described on the Wiki.
Diff for TIẾNG VIỆT options
| Line | Text |
|---|---|
| 389 | 10x Native (~3600p/6K) |
| 414 | 11x Native (~3960p) |
| 509 | 12x Native (~4320p/8K) |
| 534 | 13x Native (~5824p) |
| 579 | 14x Native (~6272p) |
| 629 | 15x Native (~6720p) |
| 654 | 16-bit |
| 734 | 16x Native (~7168p) |
| 794 | 1ST PERSON GUNS |
| 829 | 1x Native (PS2) |
| 1319 | 32-bit |
| 1399 | 386_prefetch |
| 1404 | 386_slow |
| 1414 | 3DS mode (bottom side) |
| 1419 | 3DS mode (right side) |
| 1434 | 3rd Person |
| 1564 | 486_slow |
| 1829 | 5x Native (~1800p/3K) |
| 2029 | 7x Native (~2530p) |
| 2179 | 90 degrees clockwise |
| 2184 | 90 degrees counter-clockwise |
| 2224 | 9x Native (~3240p) |
| 2230 | A small number of games will have compatibility problems with this enabled. |
| 2265 | ACCELEROMETER |
| 2320 | AIMING CROSSHAIR |
| 2410 | ANISTROPIC FILTER |
| 2450 | APPLE2GS-BIOS.ROM |
| 2455 | APPLE2GS.ROM |
| 2480 | ASPECT |
| 2595 | AUTO |
| 2610 | AUTO AIMING |
| 2640 | AUTO SWITCH WEAPON |
| 2655 | AUTOMATICALLY RELOAD WEAPON |
| 2941 | All + Enemy Jedi Dodge |
| 2961 | All Timers |
| 2971 | All voiceovers |
| 3002 | Allows reducing the visual quality of these curves for higher performance. |
| 3043 | Alt. Attack |
| 3088 | Amount of instructions DOSBox tries to emulate |
| 3143 | Analog deadzone for paddles. Core default (15). |
| 3148 | Analog sensitivity for paddles. Core default (20). |
| 3286 | Arabic |
| 3375 | As Host (Default) |
| 3429 | Attack |
| 3449 | Auto (Default) |
| 3509 | Automatic pickup weapon. |
| 3752 | BOOST RENDER RES |
| 3815 | BUFFER GRAPHICS COMMANDS |
| 3820 | Back / Menu |
| 3825 | Backpedal |
| 3830 | Badly adjusted |
| 3855 | Basic |
| 3879 | Batocera Control Center |
| 4089 | Bottom Center |
| 4094 | Bottom Left |
| 4104 | Bottom Right |
| 4477 | CONSOLE DISPLAY |
| 4692 | CPU CYCLES |
| 4697 | CPU Core used in emulation |
| 4732 | CPU Type used in emulation |
| 4739 | CPU-GPU latency limit. Lower values improve latency but may reduce performance. |
| 4754 | CROP HORIZONTAL OVERSCAN |
| 4764 | CROP VERTICAL OVERSCAN |
| 4774 | CROSSHAIR LINE THICKNESS |
| 4779 | CROSSHAIR SIZE |
| 4839 | CURVE DETAIL |
| 4879 | CUTSCENE SUBTITLES |
| 4884 | CUTSCENES |
| 4889 | CXA2025AS (JP) |
| 5052 | Cartridge Autostart |
| 5092 | Center Left |
| 5097 | Center Right |
| 5155 | Change the rotation of the rendered image. |
| 5177 | Changes the sleep period accuracy. Some games need this set to improve performance. |
| 5221 | Choose Screen Space Ambient Occlusion for better lighting. |
| 5236 | Choose console language. Not all games may support the language choice. |
| 5241 | Choose deinterlace option. |
| 5246 | Choose difficulty for the game. |
| 5276 | Choose shadow details. |
| 5281 | Choose slow motion death option. |
| 5291 | Choose text language. |
| 5308 | Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility. |
| 5315 | Choose the amount of Gamma which changes how light or dark mid-range tones appear. |
| 5320 | Choose the amount of shadow detail. |
| 5343 | Choose the character view type. |
| 5362 | Choose the depth of texture quality. |
| 5377 | Choose the level of curve detail. |
| 5382 | Choose the level of effects detail. |
| 5387 | Choose the level of geometric detail. |
| 5392 | Choose the level of model detail. |
| 5397 | Choose the level of terrain detail. |
| 5402 | Choose the level of texture detail. |
| 5408 | Choose the on-screen position for performance metrics (FPS, CPU usage, etc.). |
| 5413 | Choose the on-screen position for system messages. |
| 5428 | Choose the size of the heads-up display. |
| 5433 | Choose the texture colour depth. |
| 5438 | Choose the texture filter type. |
| 5458 | Choose to keep corpses present. |
| 5472 | Choose to render meshes as transparent polygons. |
| 5487 | Choose voice language. |
| 5492 | Choose when to enable subtitles. |
| 5511 | Choose which BIOS file for GSplus to boot with. |
| 5755 | Complex |
| 5824 | Copy to texture |
| 5890 | Crop horizontal overscan. |
| 5895 | Crop vertical overscan (lines). Core default (0). |
| 5905 | Crosshairs in supported games e.g. ActionMax, Maddog II. |
| 5910 | Crouch |
| 5998 | DE |
| 6028 | DEINTERLACE |
| 6043 | DETAILED SHADERS |
| 6053 | DIFFICULTY |
| 6068 | DIP SWITCH 1 |
| 6073 | DIP SWITCH 2 |
| 6078 | DIP SWITCH 3 |
| 6083 | DIP SWITCH HEX 1 |
| 6088 | DIP SWITCH HEX 2 |
| 6098 | DISABLE CULLING |
| 6223 | DRAW CROSSHAIR |
| 6258 | DUAL SCREEN |
| 6283 | DYNAMIC GLOW |
| 6288 | DYNAMIC LIGHTS |
| 6348 | De-Interlaced |
| 6486 | Digital Prime FBX |
| 6506 | Disable mission start confirmation. |
| 6521 | Disable weapon waggle. |
| 6661 | Down/Crouch |
| 6666 | Dragon 200-E |
| 6671 | Dragon 32 |
| 6676 | Dragon 64 |
| 6681 | Dragon 64 + SAMx8 (512K) |
| 6686 | Dragon Professional (Alpha) |
| 6710 | Drop item |
| 6742 | Duck |
| 6775 | Dynacom MX-1600 |
| 6780 | Dynamic |
| 6805 | EFFECTS DETAIL |
| 6990 | ENABLE WIN32 |
| 7025 | EXPANSION PACK |
| 7206 | Enable High Dynamic Range if your display supports it. |
| 7213 | Enable MelonDS to display over two screens. Some related screen options will be ignored. |
| 7228 | Enable TV-like filtering / effects. |
| 7238 | Enable aiming crosshair. |
| 7243 | Enable auto aiming. |
| 7288 | Enable full subtitles on cutscenes. |
| 7318 | Enable high dots per inch. |
| 7333 | Enable lightsaber auto-camera. |
| 7389 | Enable phosphor mode (motion blur) for flickering effects. |
| 7401 | Enable rotation on overlay map. |
| 7454 | Enable the Virtual Keyboard. |
| 7558 | Enable widescreen support for game rendering. |
| 7613 | Enables cheats files to be read from the `cheats` directory. |
| 7673 | English (United Kingdom) |
| 7678 | English (United States) |
| 7976 | FAST CD/DVD ACCESS |
| 7996 | FIELD OF VIEW |
| 8026 | FIST CROSSHAIR |
| 8106 | FOV VERTICAL |
| 8111 | FPS LIMIT |
| 8126 | FR |
| 8151 | FRAME SKIPPING |
| 8166 | FRAMESKIP CONTROL |
| 8191 | FULL ENTITY LIGHTING |
| 8269 | Fast |
| 8279 | Fast forward |
| 8284 | Faster but can cause text problems in some games. |
| 8312 | Field Light |
| 8317 | Field of view is vertical (Hor+). |
| 8366 | Fire 1 |
| 8371 | Fire 2 |
| 8463 | Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled. |
| 8670 | French (Canada) |
| 8675 | French (France) |
| 8880 | GAMEPLAY |
| 8885 | GAMMA |
| 9005 | GENERAL |
| 9010 | GEOMETRIC DETAIL |
| 9099 | GSPLUS BIOS FILENAME |
| 9189 | Gamepad Using Left Analog Stick |
| 9390 | Gun Only |
| 9400 | HARDWARE SHADER |
| 9405 | HARDWARE TESSELLATION |
| 9415 | HDR |
| 9445 | HIDPI |
| 9495 | HUD SCALE |
| 9575 | Help computer |
| 9587 | Helps forcing an international Japanese version to English. Unlocking more European languages etc. |
| 9601 | Helps some games to launch when disabled. May affect performance. |
| 9608 | Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases. |
| 9633 | Hide bezels |
| 9663 | High Detail |
| 9673 | High-Resolution Keyboard, which is larger and might be easier to see. |
| 9683 | Higher |
| 9695 | Highest |
| 9726 | House of the Dead 4 speed fix. Select CPU base frequency of your processor. |
| 9798 | IDENTIFY TARGET |
| 9903 | If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor. |
| 9964 | Improves frame rate and responsiveness. |
| 9979 | In Cinematics |
| 9991 | In some games, this can fix severe slowdowns, but can also cause graphical issues. |
| 10019 | Increases texture quality. |
| 10034 | Indonesian |
| 10082 | Interlaced |
| 10089 | Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior. |
| 10114 | Inventory |
| 10348 | Joypad sensitivity for paddles. Core default (3). |
| 10368 | Jump |
| 10383 | KEEP CORPSES |
| 10388 | KEEP LIGHTSABER |
| 10398 | KEYBOARD LAYOUT |
| 10403 | KEYBOARD OPTIONS |
| 10418 | KEYBOARD TRANSPARENCY |
| 10562 | LANGUAGE UNLOCK |
| 10567 | LARGER KEYBOARD |
| 10577 | LAZY TEXTURE CACHING |
| 10612 | LIGHT FLARES |
| 10627 | LIGHT GUN CROSSHAIRS |
| 10637 | LIGHTSABER CAMERA |
| 10642 | LIGHTSABER CROSSHAIR |
| 10742 | Lean left |
| 10747 | Lean right |
| 10918 | Look |
| 10923 | Look down |
| 10928 | Look up |
| 10948 | Lower |
| 10962 | Lowest |
| 11027 | MAP ROTATION |
| 11092 | MISSION START |
| 11102 | MODEL DETAIL |
| 11107 | MODEL DISMEMBERMENT |
| 11127 | MOUSE AXIS FOR PADDLE 1 HORIZONTAL |
| 11132 | MOUSE AXIS FOR PADDLE 1 VERTICAL |
| 11137 | MOUSE AXIS FOR PADDLE 2 HORIZONTAL |
| 11142 | MOUSE AXIS FOR PADDLE 2 VERTICAL |
| 11147 | MOUSE AXIS FOR PADDLE 3 HORIZONTAL |
| 11152 | MOUSE AXIS FOR PADDLE 3 VERTICAL |
| 11157 | MOUSE AXIS FOR PADDLE 4 HORIZONTAL |
| 11162 | MOUSE AXIS FOR PADDLE 4 VERTICAL |
| 11262 | Machine Type |
| 11277 | Magnum FBX |
| 11368 | Map |
| 11393 | Matra & Hachette Alice |
| 11398 | Max |
| 11408 | Max Detail |
| 11590 | Menu back / exit |
| 11595 | Menu down |
| 11600 | Menu enter |
| 11605 | Menu left |
| 11610 | Menu right |
| 11615 | Menu up |
| 11747 | Mouse axis for player 1, horizontal screen motion. |
| 11752 | Mouse axis for player 1, vertical screen motion. |
| 11757 | Mouse axis for player 2, horizontal screen motion. |
| 11762 | Mouse axis for player 2, vertical screen motion. |
| 11767 | Mouse axis for player 3, horizontal screen motion. |
| 11772 | Mouse axis for player 3, vertical screen motion. |
| 11777 | Mouse axis for player 4, horizontal screen motion. |
| 11782 | Mouse axis for player 4, vertical screen motion. |
| 11787 | Mouse sensitivity for paddles. Core default (10). |
| 11812 | Move back |
| 11817 | Move back / down |
| 11852 | Move forward / up |
| 11893 | NATIVE DEPTH INTERPOLATION |
| 11948 | NO DANGEROUS WEAPONS |
| 11953 | NO WEAKER WEAPONS |
| 12013 | NTSC ASPECT |
| 12028 | NTSC aspect ratio correction. Core default (PAR). |
| 12048 | NTSC50 |
| 12053 | NTSYNC |
| 12224 | Next Force Power |
| 12229 | Next Inventory Item |
| 12234 | Next Weapon |
| 12239 | Next disk |
| 12244 | Next item |
| 12249 | Next slot |
| 12254 | Next weapon |
| 12264 | No (Default) |
| 12269 | No Buffer |
| 12304 | No touch screen (Default) |
| 12354 | Norwegian (Bokmaal) |
| 12456 | OSD MESSAGES POSITION |
| 12461 | OSD PERFORMANCE POSITION |
| 12496 | Objective |
| 12846 | PADDLE ANALOG ABSOLUTE |
| 12851 | PADDLE ANALOG DEADZONE |
| 12856 | PADDLE ANALOG SENSITIVITY |
| 12861 | PADDLE ANALOG STICK SENSITIVITY |
| 12866 | PADDLE D-PAD SENSITIVITY |
| 12871 | PADDLE JOYPAD SENSITIVITY |
| 12876 | PADDLE MOUSE SENSITIVITY |
| 12901 | PAL ASPECT |
| 12911 | PAL aspect ratio correction. Core default (PAR). |
| 12916 | PAL60 |
| 12921 | PALETTE COLORS |
| 12996 | PER-GAME VMU |
| 13001 | PERFORMANCE |
| 13021 | PHOSPHOR BLEND |
| 13026 | PHOSPHOR MODE |
| 13036 | PICKUP WEAPON |
| 13126 | PRIMEVAL HUNT MODE |
| 13240 | Pause |
| 13374 | Phosphor blend level. Core default (60%). |
| 13384 | Pitch Down |
| 13389 | Pitch Up |
| 13429 | Player |
| 13444 | Player, Any Enemy |
| 13449 | Player, Any Enemy Jedi |
| 13454 | Player, Last Enemy Jedi |
| 13459 | Player, Last Enemy in Group |
| 13549 | Portuguese (Brazil) |
| 13554 | Portuguese (Portugal) |
| 13643 | Previous Force Power |
| 13648 | Previous Inventory Item |
| 13653 | Previous Weapon |
| 13658 | Previous item |
| 13663 | Previous slot |
| 13668 | Previous weapon |
| 13673 | Primary attack |
| 13690 | Prologica CP-400 |
| 13789 | REAL DYNAMIC LIGHTING |
| 13819 | RELOAD WEAPON |
| 13839 | RENDER DUPLICATE FRAMES TO 60 HZ |
| 13959 | ROM.00 |
| 13964 | ROM.03 (default) |
| 13969 | ROM1 |
| 13984 | ROTATION |
| 14034 | Raw |
| 14119 | Reload weapon |
| 14235 | Restore state |
| 14240 | Restored Wii VC |
| 14392 | Run the Unfinished expansion pack. |
| 14404 | Run/Walk |
| 14421 | Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things. |
| 14586 | SECAM |
| 14591 | SECAM60 |
| 14631 | SHADOWS |
| 14706 | SKIP BUFFER EFFECTS |
| 14721 | SKIP GPU READBACKS |
| 14741 | SLEEP TIMERS ACCURACY |
| 14746 | SLOW MOTION DEATH |
| 14756 | SMART 2D TEXTURE FILTERING |
| 14806 | SOFTWARE SKINNING |
| 14856 | SPEED HACKS |
| 14866 | SPLINE/BEZIER CURVES QUALITY |
| 14891 | SSAA Multiplier |
| 14896 | SSAO |
| 14911 | STEREO SOUND |
| 14936 | STRETCH UI MENU |
| 14991 | SWITCH WEAPON |
| 15011 | SYSTEM |
| 15046 | Save state |
| 15111 | Secondary attack |
| 15204 | Select the console video standard / display mode. |
| 15210 | Select the emulated hardware architecture machine type and architecture. |
| 15225 | Select the palette used to render colors. |
| 15250 | Sensitivity when using D-pad for a paddle. |
| 15255 | Sensitivity when using D-pad or analog stick for a throttle. |
| 15260 | Sensitivity when using D-pad or analog stick for a wheel. |
| 15265 | Sensitivity when using analog stick for a paddle. |
| 15270 | Sensitivity when using mouse for a paddle. |
| 15333 | Set the Primeval Hunt mode (touch screen). |
| 15348 | Set the crosshair line thickness. |
| 15353 | Set the crosshair size. |
| 15375 | Set the field of view. |
| 15380 | Set the fps limit. |
| 15385 | Set the on-screen keyboard transparency (0-100%). |
| 15425 | Sets Runner to 32bit, works only if there is no prefix for current app is installed. |
| 15440 | Setting for 16-position DIP switch number 1. |
| 15445 | Setting for 16-position DIP switch number 2. |
| 15450 | Setting for DIP switch 1. |
| 15455 | Setting for DIP switch 2. |
| 15460 | Setting for DIP switch 3. |
| 15545 | Show Crosshair with fist. |
| 15550 | Show Crosshair with lightsaber. |
| 15555 | Show a crosshair for lightgun games. |
| 15640 | Side by side |
| 15747 | Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz. |
| 15894 | Smooth V2 FBX |
| 16053 | Spanish (Latin America) |
| 16058 | Spanish (Spain) |
| 16138 | Speed |
| 16187 | Standard (Default) |
| 16222 | Stats |
| 16232 | Step left |
| 16237 | Step right |
| 16252 | Stereo sound output. |
| 16420 | Swap screen |
| 16557 | TERRAIN DETAIL |
| 16567 | TEXT |
| 16572 | TEXTURE COLOUR DEPTH |
| 16577 | TEXTURE COMPRESSION |
| 16587 | TEXTURE DETAIL |
| 16592 | TEXTURE FILTER |
| 16622 | TEXTURE QUALITY |
| 16632 | TEXTURE SCALING |
| 16682 | THROTTLE SENSITIVITY |
| 16737 | TRANSPARENT MESHES |
| 16782 | TV EFFECTS |
| 16817 | Tandy CoCo (NTSC) |
| 16822 | Tandy CoCo (PAL) |
| 16827 | Tandy CoCo 2B (NTSC,T1) |
| 16832 | Tandy CoCo 2B (PAL,T1) |
| 16837 | Tandy CoCo 3 |
| 16842 | Tandy CoCo 3 (6309) |
| 16847 | Tandy CoCo 3 (PAL) |
| 16852 | Tandy CoCo 3 (PAL, 6309) |
| 16857 | Tandy Deluxe CoCo |
| 16862 | Tandy MC-10 |
| 16882 | Tano Dragon (NTSC) |
| 16887 | Thai |
| 16904 | The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled. |
| 16974 | There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions. |
| 17001 | This setting controls the default language layout for the virtual keyboard. |
| 17059 | Toggle item |
| 17064 | Toggle menu |
| 17089 | Toogle screen layout |
| 17099 | Top Center |
| 17104 | Top Center (Default) |
| 17109 | Top Left |
| 17119 | Top Right |
| 17184 | Translate |
| 17207 | Trilinear |
| 17267 | Turn left |
| 17272 | Turn right |
| 17367 | US (Default) |
| 17402 | USE MOUSE FOR PADDLE 1 |
| 17407 | USE MOUSE FOR PADDLE 2 |
| 17412 | USE MOUSE FOR PADDLE 3 |
| 17417 | USE MOUSE FOR PADDLE 4 |
| 17422 | USE MOUSE POINTER FOR PADDLE 1 |
| 17457 | USE ZINK FOR RENDERING |
| 17647 | Unscaled |
| 17667 | Up to 1 |
| 17672 | Up to 2 (Default) |
| 17677 | Up/Jump |
| 17705 | Upscale rendering resolution to display size. |
| 17720 | Use |
| 17734 | Use 1:1 aspect. |
| 17744 | Use Force Power |
| 17754 | Use Inventory Item |
| 17793 | Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index. |
| 17798 | Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index. |
| 17803 | Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index. |
| 17808 | Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index. |
| 17813 | Use absolute analog input for paddles. |
| 17836 | Use item |
| 17881 | Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several. |
| 17958 | User |
| 17963 | Uses hardware to make curves. |
| 17968 | Usleep Only |
| 18103 | VIEW MODEL |
| 18113 | VIEW SWAYING |
| 18128 | VIRTUAL KEYBOARD |
| 18138 | VOICE |
| 18143 | VOLUMETRIC SMOKE |
| 18233 | Vietnamese |
| 18253 | Volumetric |
| 18278 | WALL DECALS |
| 18283 | WALL MARKS |
| 18303 | WAYLAND DRIVER MODE |
| 18308 | WEAPON PICKUP |
| 18313 | WEAPON WAGGLE |
| 18318 | WEAPONS BAR |
| 18323 | WEATHER EFFECTS |
| 18358 | WHEEL SENSITIVITY |
| 18413 | WRITE DEPTH BUFFERS |
| 18423 | Walk forward |
| 18433 | Weapon drop |
| 18450 | When enabled and upscaling, textures look better than linear filtering for a lot of 2D art. |
| 18455 | When enabled, each game has its own VMU on port 1 of controller 1. |
| 18526 | Wii Virtual Console |
| 18593 | Writes depth buffer values to VM memory. Some games need this to fix broken graphics. |
| 18598 | X |
| 18623 | XWayland (Default) |
| 18628 | Y |
| 18668 | Z26 |
| 18693 | Zoom in |
| 18708 | Zoom out |
| 18823 | cxa2025as (US) |
| 19041 | pentium_slow |
| 19091 | royaltea |
| 19188 | xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas. |