Translations
Help us translate Batocera into your favorite language. The process is described on the Wiki.
Diff for TIẾNG VIỆT options
| Line | Text |
|---|---|
| 389 | 10x Native (~3600p/6K) |
| 414 | 11x Native (~3960p) |
| 509 | 12x Native (~4320p/8K) |
| 534 | 13x Native (~5824p) |
| 579 | 14x Native (~6272p) |
| 629 | 15x Native (~6720p) |
| 654 | 16-bit |
| 734 | 16x Native (~7168p) |
| 794 | 1ST PERSON GUNS |
| 829 | 1x Native (PS2) |
| 1319 | 32-bit |
| 1399 | 386_prefetch |
| 1404 | 386_slow |
| 1414 | 3DS mode (bottom side) |
| 1419 | 3DS mode (right side) |
| 1434 | 3rd Person |
| 1564 | 486_slow |
| 1829 | 5x Native (~1800p/3K) |
| 2029 | 7x Native (~2530p) |
| 2179 | 90 degrees clockwise |
| 2184 | 90 degrees counter-clockwise |
| 2224 | 9x Native (~3240p) |
| 2230 | A small number of games will have compatibility problems with this enabled. |
| 2265 | ACCELEROMETER |
| 2320 | AIMING CROSSHAIR |
| 2410 | ANISTROPIC FILTER |
| 2450 | APPLE2GS-BIOS.ROM |
| 2455 | APPLE2GS.ROM |
| 2480 | ASPECT |
| 2595 | AUTO |
| 2610 | AUTO AIMING |
| 2640 | AUTO SWITCH WEAPON |
| 2655 | AUTOMATICALLY RELOAD WEAPON |
| 2941 | All + Enemy Jedi Dodge |
| 2961 | All Timers |
| 2971 | All voiceovers |
| 2990 | Allow wine to access raw io ports (usb, parallel, ...) |
| 3007 | Allows reducing the visual quality of these curves for higher performance. |
| 3048 | Alt. Attack |
| 3093 | Amount of instructions DOSBox tries to emulate |
| 3281 | Arabic |
| 3370 | As Host (Default) |
| 3424 | Attack |
| 3499 | Automatic pickup weapon. |
| 3742 | BOOST RENDER RES |
| 3805 | BUFFER GRAPHICS COMMANDS |
| 3810 | Back / Menu |
| 3815 | Backpedal |
| 3840 | Basic |
| 3864 | Batocera Control Center |
| 4074 | Bottom Center |
| 4079 | Bottom Left |
| 4089 | Bottom Right |
| 4672 | CPU CYCLES |
| 4677 | CPU Core used in emulation |
| 4712 | CPU Type used in emulation |
| 4719 | CPU-GPU latency limit. Lower values improve latency but may reduce performance. |
| 4744 | CROSSHAIR LINE THICKNESS |
| 4749 | CROSSHAIR SIZE |
| 4809 | CURVE DETAIL |
| 4849 | CUTSCENE SUBTITLES |
| 4854 | CUTSCENES |
| 5052 | Center Left |
| 5057 | Center Right |
| 5115 | Change the rotation of the rendered image. |
| 5137 | Changes the sleep period accuracy. Some games need this set to improve performance. |
| 5181 | Choose Screen Space Ambient Occlusion for better lighting. |
| 5196 | Choose console language. Not all games may support the language choice. |
| 5201 | Choose deinterlace option. |
| 5206 | Choose difficulty for the game. |
| 5236 | Choose shadow details. |
| 5241 | Choose slow motion death option. |
| 5251 | Choose text language. |
| 5268 | Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility. |
| 5275 | Choose the amount of Gamma which changes how light or dark mid-range tones appear. |
| 5280 | Choose the amount of shadow detail. |
| 5303 | Choose the character view type. |
| 5322 | Choose the depth of texture quality. |
| 5337 | Choose the level of curve detail. |
| 5342 | Choose the level of effects detail. |
| 5347 | Choose the level of geometric detail. |
| 5352 | Choose the level of model detail. |
| 5357 | Choose the level of terrain detail. |
| 5362 | Choose the level of texture detail. |
| 5368 | Choose the on-screen position for performance metrics (FPS, CPU usage, etc.). |
| 5373 | Choose the on-screen position for system messages. |
| 5388 | Choose the size of the heads-up display. |
| 5393 | Choose the texture colour depth. |
| 5398 | Choose the texture filter type. |
| 5418 | Choose to keep corpses present. |
| 5432 | Choose to render meshes as transparent polygons. |
| 5447 | Choose voice language. |
| 5452 | Choose when to enable subtitles. |
| 5471 | Choose which BIOS file for GSplus to boot with. |
| 5715 | Complex |
| 5784 | Copy to texture |
| 5855 | Crosshairs in supported games e.g. ActionMax, Maddog II. |
| 5860 | Crouch |
| 5948 | DE |
| 5978 | DEINTERLACE |
| 5993 | DETAILED SHADERS |
| 6003 | DIFFICULTY |
| 6018 | DIP SWITCH 1 |
| 6023 | DIP SWITCH 2 |
| 6028 | DIP SWITCH 3 |
| 6033 | DIP SWITCH HEX 1 |
| 6038 | DIP SWITCH HEX 2 |
| 6048 | DISABLE CULLING |
| 6173 | DRAW CROSSHAIR |
| 6208 | DUAL SCREEN |
| 6233 | DYNAMIC GLOW |
| 6238 | DYNAMIC LIGHTS |
| 6298 | De-Interlaced |
| 6451 | Disable mission start confirmation. |
| 6466 | Disable weapon waggle. |
| 6606 | Down/Crouch |
| 6630 | Drop item |
| 6662 | Duck |
| 6695 | Dynamic |
| 6720 | EFFECTS DETAIL |
| 6905 | ENABLE WINE DEVICES SERVICES |
| 6940 | EXPANSION PACK |
| 7121 | Enable High Dynamic Range if your display supports it. |
| 7128 | Enable MelonDS to display over two screens. Some related screen options will be ignored. |
| 7148 | Enable aiming crosshair. |
| 7153 | Enable auto aiming. |
| 7198 | Enable full subtitles on cutscenes. |
| 7228 | Enable high dots per inch. |
| 7243 | Enable lightsaber auto-camera. |
| 7306 | Enable rotation on overlay map. |
| 7359 | Enable the Virtual Keyboard. |
| 7463 | Enable widescreen support for game rendering. |
| 7518 | Enables cheats files to be read from the `cheats` directory. |
| 7578 | English (United Kingdom) |
| 7583 | English (United States) |
| 7881 | FAST CD/DVD ACCESS |
| 7901 | FIELD OF VIEW |
| 7931 | FIST CROSSHAIR |
| 8011 | FOV VERTICAL |
| 8016 | FPS LIMIT |
| 8031 | FR |
| 8056 | FRAME SKIPPING |
| 8071 | FRAMESKIP CONTROL |
| 8096 | FULL ENTITY LIGHTING |
| 8174 | Fast |
| 8184 | Fast forward |
| 8189 | Faster but can cause text problems in some games. |
| 8217 | Field Light |
| 8222 | Field of view is vertical (Hor+). |
| 8271 | Fire 1 |
| 8276 | Fire 2 |
| 8368 | Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled. |
| 8575 | French (Canada) |
| 8580 | French (France) |
| 8785 | GAMEPLAY |
| 8790 | GAMMA |
| 8910 | GENERAL |
| 8915 | GEOMETRIC DETAIL |
| 9004 | GSPLUS BIOS FILENAME |
| 9290 | Gun Only |
| 9300 | HARDWARE SHADER |
| 9305 | HARDWARE TESSELLATION |
| 9315 | HDR |
| 9345 | HIDPI |
| 9395 | HUD SCALE |
| 9475 | Help computer |
| 9487 | Helps forcing an international Japanese version to English. Unlocking more European languages etc. |
| 9501 | Helps some games to launch when disabled. May affect performance. |
| 9508 | Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases. |
| 9533 | Hide bezels |
| 9563 | High Detail |
| 9573 | High-Resolution Keyboard, which is larger and might be easier to see. |
| 9583 | Higher |
| 9595 | Highest |
| 9626 | House of the Dead 4 speed fix. Select CPU base frequency of your processor. |
| 9698 | IDENTIFY TARGET |
| 9803 | If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor. |
| 9864 | Improves frame rate and responsiveness. |
| 9879 | In Cinematics |
| 9891 | In some games, this can fix severe slowdowns, but can also cause graphical issues. |
| 9919 | Increases texture quality. |
| 9934 | Indonesian |
| 9982 | Interlaced |
| 9989 | Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior. |
| 10014 | Inventory |
| 10263 | Jump |
| 10278 | KEEP CORPSES |
| 10283 | KEEP LIGHTSABER |
| 10293 | KEYBOARD LAYOUT |
| 10298 | KEYBOARD OPTIONS |
| 10313 | KEYBOARD TRANSPARENCY |
| 10457 | LANGUAGE UNLOCK |
| 10462 | LARGER KEYBOARD |
| 10472 | LAZY TEXTURE CACHING |
| 10507 | LIGHT FLARES |
| 10522 | LIGHT GUN CROSSHAIRS |
| 10532 | LIGHTSABER CAMERA |
| 10537 | LIGHTSABER CROSSHAIR |
| 10637 | Lean left |
| 10642 | Lean right |
| 10813 | Look |
| 10818 | Look down |
| 10823 | Look up |
| 10843 | Lower |
| 10857 | Lowest |
| 10922 | MAP ROTATION |
| 10987 | MISSION START |
| 10997 | MODEL DETAIL |
| 11002 | MODEL DISMEMBERMENT |
| 11022 | MOUSE AXIS FOR PADDLE 1 HORIZONTAL |
| 11027 | MOUSE AXIS FOR PADDLE 1 VERTICAL |
| 11032 | MOUSE AXIS FOR PADDLE 2 HORIZONTAL |
| 11037 | MOUSE AXIS FOR PADDLE 2 VERTICAL |
| 11042 | MOUSE AXIS FOR PADDLE 3 HORIZONTAL |
| 11047 | MOUSE AXIS FOR PADDLE 3 VERTICAL |
| 11052 | MOUSE AXIS FOR PADDLE 4 HORIZONTAL |
| 11057 | MOUSE AXIS FOR PADDLE 4 VERTICAL |
| 11253 | Map |
| 11278 | Max |
| 11288 | Max Detail |
| 11470 | Menu back / exit |
| 11475 | Menu down |
| 11480 | Menu enter |
| 11485 | Menu left |
| 11490 | Menu right |
| 11495 | Menu up |
| 11627 | Mouse axis for player 1, horizontal screen motion. |
| 11632 | Mouse axis for player 1, vertical screen motion. |
| 11637 | Mouse axis for player 2, horizontal screen motion. |
| 11642 | Mouse axis for player 2, vertical screen motion. |
| 11647 | Mouse axis for player 3, horizontal screen motion. |
| 11652 | Mouse axis for player 3, vertical screen motion. |
| 11657 | Mouse axis for player 4, horizontal screen motion. |
| 11662 | Mouse axis for player 4, vertical screen motion. |
| 11687 | Move back |
| 11692 | Move back / down |
| 11727 | Move forward / up |
| 11768 | NATIVE DEPTH INTERPOLATION |
| 11823 | NO DANGEROUS WEAPONS |
| 11828 | NO WEAKER WEAPONS |
| 11913 | NTSYNC |
| 12084 | Next Force Power |
| 12089 | Next Inventory Item |
| 12094 | Next Weapon |
| 12099 | Next disk |
| 12104 | Next item |
| 12109 | Next slot |
| 12114 | Next weapon |
| 12124 | No (Default) |
| 12129 | No Buffer |
| 12164 | No touch screen (Default) |
| 12214 | Norwegian (Bokmaal) |
| 12316 | OSD MESSAGES POSITION |
| 12321 | OSD PERFORMANCE POSITION |
| 12356 | Objective |
| 12706 | PADDLE ANALOG STICK SENSITIVITY |
| 12711 | PADDLE D-PAD SENSITIVITY |
| 12716 | PADDLE MOUSE SENSITIVITY |
| 12816 | PER-GAME VMU |
| 12821 | PERFORMANCE |
| 12846 | PICKUP WEAPON |
| 12936 | PRIMEVAL HUNT MODE |
| 13050 | Pause |
| 13189 | Pitch Down |
| 13194 | Pitch Up |
| 13234 | Player |
| 13249 | Player, Any Enemy |
| 13254 | Player, Any Enemy Jedi |
| 13259 | Player, Last Enemy Jedi |
| 13264 | Player, Last Enemy in Group |
| 13354 | Portuguese (Brazil) |
| 13359 | Portuguese (Portugal) |
| 13448 | Previous Force Power |
| 13453 | Previous Inventory Item |
| 13458 | Previous Weapon |
| 13463 | Previous item |
| 13468 | Previous slot |
| 13473 | Previous weapon |
| 13478 | Primary attack |
| 13589 | REAL DYNAMIC LIGHTING |
| 13619 | RELOAD WEAPON |
| 13639 | RENDER DUPLICATE FRAMES TO 60 HZ |
| 13759 | ROM.00 |
| 13764 | ROM.03 (default) |
| 13769 | ROM1 |
| 13784 | ROTATION |
| 13914 | Reload weapon |
| 14030 | Restore state |
| 14182 | Run the Unfinished expansion pack. |
| 14194 | Run/Walk |
| 14211 | Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things. |
| 14411 | SHADOWS |
| 14486 | SKIP BUFFER EFFECTS |
| 14501 | SKIP GPU READBACKS |
| 14521 | SLEEP TIMERS ACCURACY |
| 14526 | SLOW MOTION DEATH |
| 14536 | SMART 2D TEXTURE FILTERING |
| 14586 | SOFTWARE SKINNING |
| 14636 | SPEED HACKS |
| 14646 | SPLINE/BEZIER CURVES QUALITY |
| 14671 | SSAA Multiplier |
| 14676 | SSAO |
| 14711 | STRETCH UI MENU |
| 14766 | SWITCH WEAPON |
| 14786 | SYSTEM |
| 14821 | Save state |
| 14886 | Secondary attack |
| 15009 | Sensitivity when using D-pad for a paddle. |
| 15014 | Sensitivity when using D-pad or analog stick for a throttle. |
| 15019 | Sensitivity when using D-pad or analog stick for a wheel. |
| 15024 | Sensitivity when using analog stick for a paddle. |
| 15029 | Sensitivity when using mouse for a paddle. |
| 15092 | Set the Primeval Hunt mode (touch screen). |
| 15107 | Set the crosshair line thickness. |
| 15112 | Set the crosshair size. |
| 15134 | Set the field of view. |
| 15139 | Set the fps limit. |
| 15144 | Set the on-screen keyboard transparency (0-100%). |
| 15192 | Setting for 16-position DIP switch number 1. |
| 15197 | Setting for 16-position DIP switch number 2. |
| 15202 | Setting for DIP switch 1. |
| 15207 | Setting for DIP switch 2. |
| 15212 | Setting for DIP switch 3. |
| 15297 | Show Crosshair with fist. |
| 15302 | Show Crosshair with lightsaber. |
| 15387 | Side by side |
| 15494 | Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz. |
| 15795 | Spanish (Latin America) |
| 15800 | Spanish (Spain) |
| 15880 | Speed |
| 15959 | Stats |
| 15969 | Step left |
| 15974 | Step right |
| 16152 | Swap screen |
| 16289 | TERRAIN DETAIL |
| 16299 | TEXT |
| 16304 | TEXTURE COLOUR DEPTH |
| 16309 | TEXTURE COMPRESSION |
| 16319 | TEXTURE DETAIL |
| 16324 | TEXTURE FILTER |
| 16354 | TEXTURE QUALITY |
| 16364 | TEXTURE SCALING |
| 16414 | THROTTLE SENSITIVITY |
| 16469 | TRANSPARENT MESHES |
| 16559 | Thai |
| 16576 | The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled. |
| 16646 | There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions. |
| 16673 | This setting controls the default language layout for the virtual keyboard. |
| 16731 | Toggle item |
| 16736 | Toggle menu |
| 16761 | Toogle screen layout |
| 16771 | Top Center |
| 16776 | Top Center (Default) |
| 16781 | Top Left |
| 16791 | Top Right |
| 16856 | Translate |
| 16879 | Trilinear |
| 16939 | Turn left |
| 16944 | Turn right |
| 17039 | US (Default) |
| 17074 | USE MOUSE FOR PADDLE 1 |
| 17079 | USE MOUSE FOR PADDLE 2 |
| 17084 | USE MOUSE FOR PADDLE 3 |
| 17089 | USE MOUSE FOR PADDLE 4 |
| 17094 | USE MOUSE POINTER FOR PADDLE 1 |
| 17129 | USE ZINK FOR RENDERING |
| 17319 | Unscaled |
| 17339 | Up to 1 |
| 17344 | Up to 2 (Default) |
| 17349 | Up/Jump |
| 17377 | Upscale rendering resolution to display size. |
| 17392 | Use |
| 17406 | Use 1:1 aspect. |
| 17416 | Use Force Power |
| 17426 | Use Inventory Item |
| 17465 | Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index. |
| 17470 | Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index. |
| 17475 | Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index. |
| 17480 | Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index. |
| 17503 | Use item |
| 17548 | Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several. |
| 17625 | Uses hardware to make curves. |
| 17630 | Usleep Only |
| 17765 | VIEW MODEL |
| 17775 | VIEW SWAYING |
| 17790 | VIRTUAL KEYBOARD |
| 17800 | VOICE |
| 17805 | VOLUMETRIC SMOKE |
| 17895 | Vietnamese |
| 17915 | Volumetric |
| 17940 | WALL DECALS |
| 17945 | WALL MARKS |
| 17965 | WAYLAND DRIVER MODE |
| 17970 | WEAPON PICKUP |
| 17975 | WEAPON WAGGLE |
| 17980 | WEAPONS BAR |
| 17985 | WEATHER EFFECTS |
| 18020 | WHEEL SENSITIVITY |
| 18075 | WRITE DEPTH BUFFERS |
| 18085 | Walk forward |
| 18095 | Weapon drop |
| 18112 | When enabled and upscaling, textures look better than linear filtering for a lot of 2D art. |
| 18117 | When enabled, each game has its own VMU on port 1 of controller 1. |
| 18250 | Writes depth buffer values to VM memory. Some games need this to fix broken graphics. |
| 18255 | X |
| 18280 | XWayland (Default) |
| 18285 | Y |
| 18345 | Zoom in |
| 18360 | Zoom out |
| 18688 | pentium_slow |
| 18830 | xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas. |