Translations
Help us translate Batocera into your favorite language. The process is described on the Wiki.
Diff for TÜRKÇE options
Line | Text |
---|---|
24 | Adjust the cpu power profile while in-game. |
29 | POWER MODE |
34 | High Performance |
39 | Balanced |
44 | Power Saver |
402 | Use wheels instead of pads if wheels are connected. |
407 | WHEELS |
412 | USE WHEELS |
417 | Maximum wheel rotation from left to right (in degrees) |
422 | WHEEL ROTATION |
427 | Zone for which the game doesn't react to the wheel (in degrees) |
432 | WHEEL DEADZONE |
439 | Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees) |
444 | WHEEL MIDZONE |
582 | Enable the BASIC interpreter. Some games need this. |
587 | INTERNAL BASIC INTERPRETER |
672 | Apply a video filter to mimic various NTSC TV signals. |
677 | VIDEO FILTERS |
682 | NTSC (RF) |
687 | NTSC (RGB) |
692 | NTSC (S-Video) |
697 | NTSC (Composite) |
1225 | NDS VERSION |
1230 | DS (Default) |
1235 | DSi |
1250 | Use language and username from the NDS Firmware |
1255 | USE FIRMWARE SETTINGS |
1265 | OFF (Default) |
1272 | Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found. |
1432 | Enables or disable on screen messages. |
1437 | OSD MESSAGES |
2025 | Type of emulated SoundBlaster card. |
2030 | SOUNDBLASTER TYPE |
2035 | SounBlaster 16 (Default) |
2040 | SounBlaster Pro 2 |
2045 | SounBlaster Pro |
2050 | SounBlaster 2.0 |
2055 | SounBlaster 1.0 |
2060 | GameBlaster |
2067 | Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your |
2072 | ENABLE GRAVIS ULTRASOUND |
2083 | Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output. |
2088 | MIDI OUTPUT |
2093 | General MIDI SoundFont (Default) |
2098 | Roland MT-32/CM-32L |
2103 | Frontend MIDI driver |
2241 | Digital Controller (Gamepad) |
3023 | Choose your desired Atari machine type. |
3028 | ATARI MACHINE TYPE |
3033 | ST |
3038 | Mega ST |
3043 | STE |
3048 | Mega STE |
3053 | TT |
3058 | Falcon |
3063 | Choose your desired Atari CPU type. |
3068 | ATARI CPU TYPE |
3073 | Choose your desired Atari CPU clock rate. |
3078 | ATARI CPU CLOCK RATE |
3083 | 8 MHz |
3088 | 16 MHz |
3093 | 32 MHz |
3098 | Choose your desired Atari ST memory size. |
3103 | ATARI ST MEMORY SIZE |
3108 | 256 KB |
3113 | 512 KB |
3118 | 1 MB |
3123 | 2 MB |
3128 | 2.5 MB |
3133 | 4 MB |
3138 | 8 MB |
3143 | 10 MB |
3148 | 14 MB |
3153 | Choose your desired Atari Monitor. |
3158 | ATARI MONITOR TYPE |
3163 | Monochrome High-Resolution |
3168 | RGB Colour Low/Medium-Resolution |
3173 | TV |
3178 | Choose your desired pixel aspect ratio. |
3188 | Square Pixels |
3193 | Atari Monitor |
3198 | NTSC TV |
3203 | PAL TV |
3210 | Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it. |
3215 | SCREEN BORDERS |
3220 | Hide |
3225 | Crop 720p (240, 480) |
3230 | Crop 1080p (270, 540) |
3235 | Choose your desired pause screen display type. |
3240 | PAUSE SCREEN DISPLAY |
3245 | Help and Information |
3250 | Floppy Disk List |
3255 | Bouncing Box |
3260 | Snow |
3265 | Darken |
3270 | No Indicator |
3275 | Use a custom MAME config, do not overwrite config on launch. |
3868 | Camputers Lynx floppies |
3888 | Lynx 128k |
4806 | Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey. |
4811 | CONTROLLER 1 |
4821 | RetroPad (Default) |
4826 | N64 |
4831 | N64 (Limited Hotkeys) |
4836 | Useful for N64 style controllers. |
4841 | CONTROLLER 2 |
4846 | CONTROLLER 3 |
4851 | CONTROLLER 4 |
4861 | CONTROLLER PAK |
4896 | Only applies when using Parallel-RDP as the chosen RDP Plugin. |
4901 | PARALLEL-RDP UPSCALER |
4906 | 1x (Default) |
5233 | Set desired framerate. |
5238 | FRAMERATE |
5248 | 60fps (Default) |
5253 | 70fps |
5258 | 72fps |
5278 | 119fps |
5293 | 240fps |
5298 | 244fps |
5388 | Choose the Parallel N64 graphics plugin. |
5393 | GRAPHICS PLUGIN |
5398 | Glide64 |
5403 | Gln64 |
5408 | Rice |
5413 | Angrylion |
5418 | Parallel |
5448 | Skip the bios boot logo, may cause default language issues. |
5453 | BIOS FAST BOOT |
5703 | 480x272 (Default) |
6382 | Monochrome |
6387 | RF |
6397 | S-Video |
7050 | Change the system's language. |
7055 | Deutsch |
7090 | Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems. |
7095 | AUDIO DRIVER |
7100 | ALSA |
7105 | ALSAThread |
7110 | TinyALSA |
7115 | SDL2 |
7120 | Pulse (Default) |
7494 | Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens. |
7506 | Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2. |
7511 | Top Only |
7516 | Bottom Only |
7521 | Large Top |
7526 | Large Bottom |
7531 | Left/Right |
7536 | Right/Left |
7541 | Separate Windows |
7546 | Hybrid Screen Top |
7551 | Hybrid Screen Bottom |
7556 | GRAPHICS |
7599 | Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches. |
7604 | ENABLE ASYNC SHADER COMPILATION |
7730 | DISPLAY |
7737 | Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory). |
7742 | ENABLE BOOT ANIMATION |
7752 | CONTROLLERS |
7772 | Classic Controller Pro |
7832 | RENDERING |
7931 | Use alternative input mappings. Only applies to Standard Controller type. |
7936 | ALT INPUT MAPPING |
7941 | Face Buttons (CW) |
7946 | Face Buttons (CCW) |
8000 | Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance. |
8005 | MANUAL TEXTURE SAMPLING |
8040 | Show on screen display messages (memory card saves..). |
8052 | Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%. |
8057 | VBI SKIP |
8062 | Set joystick deadzone. |
8067 | DEADZONE |
8072 | 5% (Default) |
8079 | Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it. |
8084 | JOYSTICK GATE SIZE |
8089 | Smaller |
8094 | Normal (Default) |
8099 | Larger |
8104 | Enables Dolby Pro Logic II for surround sound. May impact performance. |
8109 | DOLBY PRO LOGIC II |
8159 | Determines the speed and the runahead behaviour of the system. |
8164 | EMULATION |
8169 | EMULATION SPEED |
8174 | Unlimited |
8179 | VSync and Audio Resampling need to be enabled. |
8184 | SYNC TO HOST REFRESH RATE |
8189 | Ensure every frame the console renders is displayed to screen. |
8194 | OPTIMAL FRAME PACING |
8209 | Match Window |
8214 | PAR 1:1 |
8219 | May result in a sharper image in some 2D games. |
8224 | INTEGER UPSCALING |
8229 | Enabling will smooth out the image. |
8234 | LINEAR UPSCALING |
8241 | Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling. |
8246 | STRETCH TO FILL |
8271 | Bilinear (No Edge Blending) |
8276 | JINC2 (Slow) |
8281 | JINC2 (Slow, No Edge Blending) |
8286 | xBR (Very Slow) |
8291 | xBR (Very Slow, No Edge Blending) |
8296 | 24-bit, disables dithering. |
8301 | TRUE COLOUR RENDERING |
8306 | Makes the dither pattern much less obvious at higher resolutions. |
8311 | SCALED DITHERING |
8317 | When running outside of 100%, adjusts the temp instead of dropping frames. |
8322 | AUDIO |
8327 | STRETCH MODE |
8332 | Off (Noisy) |
8337 | Resampling (Pirch Shift) |
8342 | Time Stretch (Tempo Change, Best Sound) |
8347 | Force progressive render / scan. |
8352 | DISABLE INTERLACING |
8382 | Use Analog joysticks in addition to D-Pad for DualShock controllers. |
8392 | Not Connected |
8422 | Reduces wobbly polygons & warping textures. |
8467 | Recompiler (Fastest)(Default) |
8512 | ACHIEVEMENTS |
8780 | Choose your Atari hard drive type for the .hd extension file. |
8785 | ATARI HARD DRIVE TYPE |
8790 | IDE (Default) |
8795 | ASCI |
8964 | Output rotation independent of xrandr or framebuffer settings. |
8969 | ROTATE |
9049 | Disable all input processing (view-only mode). |
9054 | VIEW ONLY |
9059 | Enable QOS settings to optimize for internet or local network. |
9064 | LAN / WAN STREAMING |
9069 | WAN |
9074 | LAN (Default) |
9081 | Enables surround sound if your audio card supports it (Consumes more bandwidth). |
9086 | SURROUND SOUND |
9219 | Apply a multiplier to the joystick's input to lower or increase responsiveness. |
9224 | SENSITIVITY |
9229 | 0.5x |
9234 | 0.6x |
9239 | 0.7x |
9244 | 0.8x |
9249 | 0.9x |
9254 | 1.1x |
9259 | 1.2x |
9264 | 1.3x |
9269 | 1.4x |
9274 | 1.5x |
9281 | The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs. |
9286 | 1% (Default) |
9306 | Display on screen information like savestate, config warning etc... |
9311 | Fit to Window / Fullscreen |
9316 | Auto Standard (4:3 interlaced / 3:2 progressive) |
9321 | Standard (4:3) |
9326 | Widescreen (16:9) |
9331 | Adjusts Full Motion Video movies aspect ratio. |
9336 | FMV ASPECT RATIO |
9341 | FMV movie deinterlacing. |
9346 | DEINTERLACING |
9351 | Weave (Top Field First) |
9356 | Weave (Bottom Field First) |
9361 | Bob (Top Field First) |
9366 | Bob (Bottom Field First) |
9371 | Blend (Top Field First) |
9376 | Blend (Bottom Field First) |
9381 | Adaptive (Top Field First) |
9386 | Adaptive (Bottom Field First) |
9393 | Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels. |
9403 | Bilinear (Smooth) |
9408 | Bilinear (Sharp) |
9413 | ENABLE WIDESCREEN PATCHES |
9418 | Enable to improve bluriness. |
9423 | ANTI-BLUR |
9428 | Enable No-interlacing Patches. |
9433 | INTERLACING PATCHES |
9438 | Can sharpen images in lower resolutions. |
9443 | Native (PS2)(Default) |
9448 | 1.25x Native |
9453 | 1.5x Native |
9458 | 1.75x Native |
9463 | 2x Native (~720p) |
9468 | 2.25x Native |
9473 | 2.5x Native |
9478 | 2.75x Native |
9483 | 3x Native (~1080p) |
9488 | 3.5x Native |
9493 | 4x Native (~1440p/2K) |
9498 | 5x Native (~1620p) |
9503 | 6x Native (~2160p/4K) |
9508 | 7x Native (~2520p) |
9513 | 8x Native (~2880p/5K) |
9518 | Choose mipmapping type. |
9523 | MIPMAPPING |
9528 | Basic (generated Mipmaps) |
9533 | Full (PS2 Mipmaps) |
9538 | Control the texture filtering of the emulation. |
9543 | Bilinear (Forced) |
9548 | Bilinear (PS2) |
9553 | Bilinear (Forced excluding sprite) |
9558 | Control the texture's trilinear filtering of the emulation. |
9568 | Off (None) |
9573 | Trilinear (PS2) |
9578 | Trilinear (Forced) |
9584 | Reduces banding between colours and improves the preceived colour depth. |
9589 | DITHERING |
9594 | Unscaled (Default) |
9599 | Basic (Recommended) |
9606 | The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be. |
9611 | BLENDING ACCURACY |
9616 | Minimum |
9621 | Full (Slow) |
9626 | Maximum (Very Slow) |
9633 | Uploads entire textures at once instead of small pieces. Improves performance in most games. |
9638 | TEXTURE PRELOADING |
9643 | Partial |
9648 | Full (Hash Cache) |
9672 | Applies the FXAA anti-aliasing algorithm to improve the visual quality of games. |
9682 | Automatically loads and applies cheats on game start. |
9687 | CHEATS |
9692 | Allows up to 8 controllers in supported games. |
9697 | Maximum 2 Players (Default) |
9702 | Maximum 4 Players |
9707 | Maximum 8 Players |
9712 | Allows user replaceable textures. |
9717 | TEXTURE REPLACEMENTS |
9724 | Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone. |
9729 | TIME CRISIS FOG HACK |
9848 | CPU |
9973 | May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings. |
9978 | SPU LOOP DETECTION |
9985 | Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility. |
9990 | SPU BLOCK SIZE |
9995 | Safe (Default) |
10000 | Mega |
10005 | Giga |
10012 | Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds. |
10017 | MAX POWER SAVING CPU-PREEMPTIONS |
10022 | Moderate |
10027 | Maximum |
10037 | VIDEO |
10047 | RENDER |
10068 | ANISOTROPIC FILTER |
10073 | Can improve performance at the expense of graphics accuracy. |
10078 | ZCULL ACCURACY |
10083 | Precise (Slowest)(Default) |
10088 | Approximate (Fast) |
10093 | Relaxed (Fastest) |
10100 | Controls precision of generated shaders. Low quality can improved performance. |
10105 | SHADER QUALITY |
10110 | Ultra |
10115 | High (Default) |
10120 | Choose your preferred render resolution. |
10130 | Final image filtering. |
10135 | OUTPUT SCALING |
10140 | FidelityFX Super Resolution |
10157 | Legacy (single threaded) |
10162 | Async (multi threaded)(Default) |
10167 | Async with Shader Interpreter |
10172 | Shader Interpreter only |
10177 | Only applicable when either Async Shader mode is set. |
10182 | NUMBER OF SHADER COMPILER THREADS |
10201 | Straict API specification. Can resolve rare cases of missing graphics and flickering. |
10206 | STRICT RENDERING MODE |
10219 | Distorts the output to fill the display fully Overrides aspect ratio. |
10245 | Offloads some RSX operations to a secondary thread. Improves performance in high-core processors. |
10250 | MULTITHREADED RSX |
10257 | Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's. |
10262 | ASYNCHRONOUS TEXTURE STREAMING |
10267 | Choose number of audio channels. |
10272 | AUDIO FORMAT |
10282 | Surround 5.1 |
10287 | Surround 7.1 |
10294 | Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio. |
10299 | CONVERT TO 16-BIT |
10316 | Duration of audio buffer in milliseconds. Higher numbers may cause audio latency. |
10321 | AUDIO BUFFER DURATION |
10326 | 10ms |
10331 | 20ms |
10336 | 40ms |
10341 | 60ms |
10346 | 80ms |
10351 | 100ms (Default) |
10356 | 120ms |
10361 | 140ms |
10366 | 160ms |
10371 | 180ms |
10376 | 200ms |
10381 | 220ms |
10386 | 240ms |
10406 | Buffer fill level (in percentage) below which time stretching will start. |
10411 | TIME STRETCHING THRESHOLD |
10416 | 75% (Default) |
10435 | Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers. |
10440 | PS3 CONTROLLER 1 |
10445 | Legacy Evdev |
10450 | Sony DS |
10455 | PS3 CONTROLLER 2 |
10460 | PS3 CONTROLLER 3 |
10465 | PS3 CONTROLLER 4 |
10470 | PS3 CONTROLLER 5 |
10475 | PS3 CONTROLLER 6 |
10480 | PS3 CONTROLLER 7 |
10485 | Select scale resolution of the game. |
10490 | SCALE FACTOR |
10495 | Sets the scaler filter mode when rendering. |
10500 | SCALER MODE |
10505 | HQ (bilinear filter) |
10510 | Edge (sharper filet) |
10515 | AdvMame |
10520 | Scanline Interpolation Filter (SAI) |
10525 | SuperSAI |
10530 | SuperEagle |
10535 | Pixel-Perfect |
10540 | DotMatrix |
10545 | TV2x CRT Television Filter |
10550 | Stretches the output to fill the display area. |
10555 | Center (Default) |
10560 | Pixel Perfect |
10565 | Even Pixels |
10570 | Fit resolution scale |
10575 | Stretch to screen |
10580 | Fit 4:3 Aspect Ratio |
10585 | Choose your preferred renderer. |
10590 | RENDERER |
10595 | OpenGL with Shaders |
10600 | Choose your preferred language. |
10605 | Chinese (Mandarin) |
10615 | Hebrew |
10620 | Czech |
10899 | Choose your preferred aspect ratio.. |
10904 | 4x3 (Default) |
10909 | Choose your preferred video filter. |
10914 | Scale2x |
10919 | Scale3x |
10924 | Scale4x |
10929 | Choose your preferred video quality. |
10934 | VIDEO QUALITY |
10939 | linear |
10944 | best |
10949 | Enabled or disbale the mouse cursor. Useful for CG's menus. |
10954 | CURSOR |
11087 | Depends on video mode being set to BGFX. |
11179 | Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games. |
11184 | SDL CONFIG |
11332 | NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU. |
11337 | ENABLE NVAPI |
11499 | Native |
11519 | Increase to 128 MiB for debug or homebrew applications. |
11524 | SYSTEM MEMORY |
11529 | 64MiB (Default) |
11534 | 128MiB |
11620 | Screen Resolution (Default) |
11625 | Enable widescreen support. |
11630 | ENABLE WIDESCREEN |
11635 | Enable scanlines for roms that support it. |
11640 | ENABLE SCANLINES |
11751 | OPENGL RENDERING RESOLUTION |
11756 | 1x (~480) |
11761 | 2x (~960) |
11766 | 4x (~1920p) |
11771 | 8x (~4320p / 8k) |
11776 | 16x (~7680p / 16k) |
11781 | PRESENTATION MODE |
11786 | Fill Screen |
11791 | Fit Screen |
11796 | Original Size |
11801 | Only applicable when using OpenGL. |
12276 | This can be convenient if you're using laserdiscs. |
12281 | LOADING SPEED |
12286 | Realistic Loading |
12291 | Full Speed (Default) |
12296 | Choose the appropriate media for disk image. |
12301 | DISK TYPE |
12306 | Floppy Disk Image |
12311 | Hard Disk Image |
12393 | Enable or disable Xenia patches. These patches can fix graphics problems in some games. |
12398 | GAME PATCHES |
12413 | Use new graphics created from CorsixTH project |
12418 | USE NEW GRAPHICS |
12425 | Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money. |
12430 | ENABLE SANDBOX MODE |
12435 | Enable or Disable Intro movie (Enabled by default). |
12440 | PLAY INTRO MOVIE |
12455 | OpenGL (x86 only) |
12460 | OpenGLES (Default) |
12467 | Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games. |
12472 | DISABLE SURFACE SYNC |
12477 | The image will be softer which could help with aliasing. |
12482 | LINEAR FILTERING |
12495 | Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems. |
12500 | GRAPHICS MEMORY |
12505 | 256MB (Default) |
12515 | Better performance with hardware rendering. |
12520 | Hardware (default) |
12525 | Vsync |
12530 | 200p |
12535 | 400p |
12540 | 480p |
12545 | 600p |
12550 | 768p |
12555 | 800p |
12560 | 960p |
12565 | Set the desired maximum refresh rate when Vsync is off. |
12570 | REFRESH RATE |
12575 | 30 fps |
12580 | 50 fps |
12585 | 60 fps (Default) |
12590 | 75 fps |
12595 | 120 fps |
12600 | 144 fps |
12605 | 240 fps |
12610 | Choose which graphics renderer to use. |
12615 | GRAPHICS RENDERER |
12620 | Classic Software |
12625 | GPU / OpenGL (Default) |
12630 | ENABLE TRUE COLOUR |
12635 | ENABLE BILINEAR FILTER |
12640 | ENABLE MIPMAPPING |
12645 | ENABLE CROSSHAIR |
12650 | Choose to use Bloom post processing. |
12655 | ENABLE BLOOM |
12660 | Enable / Disable sound in menus. |
12665 | MENU SOUNDS |
12670 | Enable 16-channel iMuse Digital Audio. |
12675 | DIGITAL AUDIO |
12680 | Enable / Disable fight music. |
12685 | FIGHT MUSIC |
12690 | Enable / Disable automatic aiming. |
12695 | AUTO AIM |
12700 | Enable / Disable showing secret found messages. |
12705 | SHOW SECRET MESSAGES |
12710 | AUTOMATICALLY RUN |
12715 | Bobba Fett Face Player Fix |
12720 | BOBBA FETT FIX |
12725 | SMOOTH VUES |
12730 | Choose to enable or disable cutscenes. |
12735 | SKIP CUTSCENES |
12740 | Show All |
12745 | Skip Initial |
12750 | Skip All |
12755 | Standard OpenGL (Default) |
12760 | Enhanced OpenGL |
12765 | 2x (Default) |
12770 | Skip the initial intro video. |
12775 | SKIP INTRO VIDEO |
12780 | Play (Default) |
12785 | Choose the games difficulty. |
12790 | GAME DIFFICULTY |
12795 | Easy |
12800 | Hard |
12805 | Choose the combat difficulty. |
12810 | COMBAT DIFFICULTY |
12815 | Wimpy |
12820 | Rough |
12825 | Choose the preferred violence level. |
12830 | VIOLENCE LEVEL |
12835 | Minimal |
12840 | Maximum Blood |
12845 | SUBTITLES |
12850 | Classic (Default) |
12855 | Blocky Filtered |
12860 | Smooth |
12865 | 4x MULTISAMPLING |
12870 | Afrikaans |
12875 | Albanian |
12880 | Bulgarian |
12885 | Catalan |
12890 | Danish |
12895 | Finnish |
12900 | Hungarian |
12905 | Irish |
12910 | Punjabi |
12915 | Romanian |
12920 | Serbian |
12925 | Slovak |
12930 | Slovenian |
12935 | Ukrainian |
12940 | quicksave |
12945 | quickload |
12950 | screenshot |
12955 | Exit game |
12960 | Skip cutscene |
12965 | Quick save |
12970 | Quick load |
12975 | Screenshot |
12980 | Bring up menu |
12985 | Move camera up |
12990 | Move camera down |
12995 | Move camera to the left |
13000 | Move camera to the right |
13005 | Quit the application |
13010 | Start / Valid |
13015 | Shows or hides the menu bar |
13020 | Rotates the current object |
13025 | Select |
13030 | Zoom in x5 |
13035 | Zoom out x5 |
13040 | Take a screenshot |
13045 | Reset the application |
13050 | Hire staff |
13055 | Edit room |
13060 | Open build room menu |
13065 | Open furnish corridor menu |
13070 | Quits the current level |
13075 | Speeds up the game |
13080 | Set speed normal |
13085 | Show the cheat menu |
13090 | Zoom the camera out |
13095 | Zoom in the camera |
13100 | Open LUA console |
13105 | Town map |
13110 | Casebook |
13115 | Research |
13120 | Manage Staff |
13125 | Exit the emulator |
13130 | Quick Load |
13135 | Quick Save |
13140 | Exit emulator using SDL |
13145 | Exit Duckstation |
13150 | Load State |
13155 | Save State |
13160 | Open DuckStation Quick Menu |
13165 | Restart Game |
13170 | Slot - |
13175 | Slot + |
13180 | Rewind |
13185 | Next Disc (m3u) |
13190 | Fast Forward |
13195 | Exit emulator |
13200 | Open Dolphin-triforce's menu |
13205 | Load State Slot 1 |
13210 | Save State Slot 1 |
13215 | Reset the table, sometimes required for PinMame |
13220 | Start game |
13225 | Insert coin |
13230 | Nudge up |
13235 | Nudge left |
13240 | Nudge right |
13245 | Pull plunger |
13250 | Buy extraball for a credit |
13255 | Left flipper |
13260 | Right flipper |
13265 | Left magnasave |
13270 | Right magnasave |
13275 | Set to full screen |
13280 | Start |
13285 | Coin |
13290 | Push 2 |
13295 | Push 1 |
13300 | Push 4 |
13305 | Push 3 |
13310 | Push 5 |
13315 | Push 6 |
13320 | Push 7 |
13325 | Push 8 |
13330 | Digital Left |
13335 | Digital Right |
13340 | Digital Up |
13345 | Digital Down |
13350 | Analog 1 Left |
13355 | Analog 1 Right |
13360 | Analog 1 Up |
13365 | Analog 1 Down |
13370 | Analog 2 Left |
13375 | Analog 2 Right |
13380 | Analog 2 Up |
13385 | Analog 2 Down |
13390 | Menu |
13395 | Graphics filtering on/off |
13400 | Move Stylet Pointer |
13405 | Restart Emulation |
13410 | Continue/Pause emulation |
13415 | Swap Screen |
13420 | Toggle Screen Layout |
13425 | Toggle Speed Limit |
13430 | Swap screens |
13435 | Mouse Click |
13440 | Hide the bezel |
13445 | Exit Dosbox-X |
13450 | Display the controller screen |
13455 | Virtual Keyboard |
13460 | Settings GUI |
13465 | Joy2Pad Up |
13470 | Joy2Pad Down |
13475 | Joy2Pad Left |
13480 | Joy2Pad Right |
13485 | Hat Up |
13490 | Hat Down |
13495 | Hat Left |
13500 | Hat Right |
13505 | Button A |
13510 | Button B |
13515 | Button X |
13520 | Button Y |
13525 | Button Start |
13530 | Button Select |
13535 | Button L |
13540 | Button R |
13545 | Disposition A |
13550 | Disposition B |
13555 | Microphone |
13560 | TouchScreen |
13565 | Exit Drastic |
13570 | Swap Screens |
13575 | QuickMenu |
13580 | FastForward |