Translations
Help us translate Batocera into your favorite language. The process is described on the Wiki.
Diff for TÜRKÇE options
Line | Text |
---|---|
26 | Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling. |
31 | POWER OPTIONS |
58 | Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s). |
63 | BATTERY MODE |
388 | Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes. |
393 | USE PRE-EMPTIVE FRAMES |
444 | CONTROLS |
4859 | Tandy Radio Shack Color Computer cassettes |
8734 | Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display. |
8739 | BEZELS |
8744 | Shunt 2 |
8749 | Shunt 3 |
8754 | Shunt 4 |
8759 | Shunt 5 |
8764 | Shunt 6 |
8769 | Shunt 7 |
8774 | Shunt 8 |
8779 | Shunt 9 |
8784 | Shunt 10 |
8832 | Automatic ratio |
8859 | Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only. |
8876 | Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost. |
9001 | GAMECUBE CONTROLLER 1 |
9036 | GAMECUBE CONTROLLER 2 |
9046 | GAMECUBE CONTROLLER 3 |
9056 | GAMECUBE CONTROLLER 4 |
9066 | Moves South to West, West to North, etc. Standard controller type only. |
9071 | ROTATE FACE BUTTONS |
9181 | WII CONTROLLERS |
9769 | Allow mapping Future Pinball with Pad to Keyboard. |
10445 | scanlines |
10450 | diagonal filter |
10455 | triangular filter |
10460 | wave filter |
10465 | lottes crt |
10470 | 4xrgss |
10475 | nxagss |
10778 | Scaled |
10783 | Force 32bit |
11695 | PS3 CONTROLLER |
11710 | CONTROLLER 5 |
11715 | CONTROLLER 6 |
11720 | CONTROLLER 7 |
11970 | RENDER MODE |
11975 | HLE (per-strip) |
11980 | HLE (per-pixel) |
11985 | LLE |
12070 | CRT-like colour adaption. Requires New 3D engine. |
12075 | CRT COLOUR |
12080 | ARI/D93 (recommended for all JP developed games) |
12085 | PVM_20M2U/D93 |
12090 | BT601_525/D93 |
12095 | BT601_525/D65 (recommended for all US developed games) |
12100 | BT601_625/D65 (recommended for all EUR/AUS developed games) |
12105 | Upscale filter used for the 2D layers. Requires New 3D engine. |
12110 | UPSCALE MODE |
12115 | None/Sharp Pixels |
12120 | Biquintic |
12149 | For playing driving games with a game pad, it is sometimes a good idea to use a value larger than 100%% so that the steering feels less sensitive on a thumbstick. |
12154 | STEERING SENSITIVITY |
12478 | When moving |
13838 | This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games. |
14283 | You can hide the pointer on touchscreen devices. |
14288 | SHOW POINTER |
14455 | Playfield configuration |
14460 | WINDOWS POSITIONS |
14465 | PLAYFIELD |
14570 | When the Backglass is activated, display the grill. |
14575 | DISPLAY BACKGLASS GRILL |
14580 | DMD window ratio |
14585 | DMD SIZE |
14606 | FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop. |
14611 | PLAYFIELD MODE |
14616 | DESKTOP |
14621 | FULLSCREEN |
14626 | FULL SINGLE SCREEN |
14631 | Enable the custom values below. |
14636 | DISPLAY PHYSICAL SETUP |
14641 | ENABLE CUSTOM DISPLAY PHYSICAL SETUP |
14646 | Long visible screen edge (cm) |
14651 | SCREEN WIDTH |
14656 | Short visible screen edge (cm) |
14661 | SCREEN HEIGHT |
14666 | Screen inclination (degree) |
14671 | SCREEN INCLINATION |
14676 | Player distance from lower screen edge (cm) |
14681 | SCREEN PLAYER Y |
14686 | Player's eyes distance from lower screen edge (cm) |
14691 | SCREEN PLAYER Z |
14728 | This should not be necessary, unless you are not using the default pad2key mapping. |
14733 | USE JOYPAD SOUTH BUTTON TO ADD CREDIT |
14768 | WIDESCREEN |
14838 | COLOUR MODE |
14843 | 8-bit (Classic) |
14848 | 8-bit Interpolated |
14853 | True Colour |
14860 | Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file. |
14865 | HD TEXTURES |
14870 | BILINEAR FILTER |
14880 | BLOOM |
15176 | Enhancement. Increase the rendering resolution. |
15181 | 1280x960 (Default) |
15186 | Change image scaling algorithm quality. |
15191 | IMAGE QUALITY |
15196 | Nearest pixel sampling |
15201 | Linear filtering |
15206 | Anisotropic filtering |
15211 | Change the game's brightness. |
15216 | BRIGHTNESS |
15221 | 200% (Maximum) |
15286 | Open door |
15291 | Toggle weapon |
15296 | Drop weapon |
15301 | Aim up |
15306 | Aim down |
15311 | Strafe left |
15316 | Strafe right |
15321 | Run |
15326 | Fire |
15331 | Menu back |
15336 | Move left |
15341 | Move right |
15346 | Move forward |
15351 | Move backward |
15356 | Toggle run |
15716 | Exit Dolphin |
15851 | Exit Emulator |
15866 | Configuration menu |