Translations
Help us translate Batocera into your favorite language. The process is described on the Wiki.
Diff for NORWEGIAN BOKMAL options
| Line | Text |
|---|---|
| 388 | 10x Native (~3600p/6K) |
| 413 | 11x Native (~3960p) |
| 508 | 12x Native (~4320p/8K) |
| 533 | 13x Native (~5824p) |
| 578 | 14x Native (~6272p) |
| 628 | 15x Native (~6720p) |
| 653 | 16-bit |
| 733 | 16x Native (~7168p) |
| 793 | 1ST PERSON GUNS |
| 828 | 1x Native (PS2) |
| 1318 | 32-bit |
| 1398 | 386_prefetch |
| 1403 | 386_slow |
| 1413 | 3DS mode (bottom side) |
| 1418 | 3DS mode (right side) |
| 1433 | 3rd Person |
| 1563 | 486_slow |
| 1828 | 5x Native (~1800p/3K) |
| 2028 | 7x Native (~2530p) |
| 2178 | 90 degrees clockwise |
| 2183 | 90 degrees counter-clockwise |
| 2223 | 9x Native (~3240p) |
| 2229 | A small number of games will have compatibility problems with this enabled. |
| 2264 | ACCELEROMETER |
| 2319 | AIMING CROSSHAIR |
| 2409 | ANISTROPIC FILTER |
| 2449 | APPLE2GS-BIOS.ROM |
| 2454 | APPLE2GS.ROM |
| 2479 | ASPECT |
| 2594 | AUTO |
| 2609 | AUTO AIMING |
| 2639 | AUTO SWITCH WEAPON |
| 2654 | AUTOMATICALLY RELOAD WEAPON |
| 2936 | All + Enemy Jedi Dodge |
| 2956 | All Timers |
| 2966 | All voiceovers |
| 2997 | Allows reducing the visual quality of these curves for higher performance. |
| 3037 | Alt. Attack |
| 3082 | Amount of instructions DOSBox tries to emulate |
| 3137 | Analog deadzone for paddles. Core default (15). |
| 3142 | Analog sensitivity for paddles. Core default (20). |
| 3280 | Arabic |
| 3369 | As Host (Default) |
| 3423 | Attack |
| 3443 | Auto (Default) |
| 3503 | Automatic pickup weapon. |
| 3746 | BOOST RENDER RES |
| 3806 | BUFFER GRAPHICS COMMANDS |
| 3811 | Back / Menu |
| 3816 | Backpedal |
| 3821 | Badly adjusted |
| 3846 | Basic |
| 3870 | Batocera Control Center |
| 4082 | Bottom Center |
| 4087 | Bottom Left |
| 4097 | Bottom Right |
| 4468 | CONSOLE DISPLAY |
| 4598 | CONTROLLER MODE |
| 4683 | CPU CYCLES |
| 4688 | CPU Core used in emulation |
| 4723 | CPU Type used in emulation |
| 4730 | CPU-GPU latency limit. Lower values improve latency but may reduce performance. |
| 4745 | CROP HORIZONTAL OVERSCAN |
| 4755 | CROP VERTICAL OVERSCAN |
| 4765 | CROSSHAIR LINE THICKNESS |
| 4770 | CROSSHAIR SIZE |
| 4830 | CURVE DETAIL |
| 4870 | CUTSCENE SUBTITLES |
| 4875 | CUTSCENES |
| 4880 | CXA2025AS (JP) |
| 5039 | Cartridge Autostart |
| 5074 | Center |
| 5079 | Center Left |
| 5084 | Center Right |
| 5142 | Change the rotation of the rendered image. |
| 5165 | Changes the sleep period accuracy. Some games need this set to improve performance. |
| 5209 | Choose Screen Space Ambient Occlusion for better lighting. |
| 5224 | Choose console language. Not all games may support the language choice. |
| 5229 | Choose deinterlace option. |
| 5234 | Choose difficulty for the game. |
| 5264 | Choose shadow details. |
| 5269 | Choose slow motion death option. |
| 5279 | Choose text language. |
| 5296 | Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility. |
| 5303 | Choose the amount of Gamma which changes how light or dark mid-range tones appear. |
| 5308 | Choose the amount of shadow detail. |
| 5330 | Choose the character view type. |
| 5342 | Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only. |
| 5347 | Choose the depth of texture quality. |
| 5362 | Choose the level of curve detail. |
| 5367 | Choose the level of effects detail. |
| 5372 | Choose the level of geometric detail. |
| 5377 | Choose the level of model detail. |
| 5382 | Choose the level of terrain detail. |
| 5387 | Choose the level of texture detail. |
| 5393 | Choose the on-screen position for performance metrics (FPS, CPU usage, etc.). |
| 5398 | Choose the on-screen position for system messages. |
| 5413 | Choose the size of the heads-up display. |
| 5418 | Choose the texture colour depth. |
| 5423 | Choose the texture filter type. |
| 5444 | Choose to keep corpses present. |
| 5458 | Choose to render meshes as transparent polygons. |
| 5473 | Choose voice language. |
| 5478 | Choose when to enable subtitles. |
| 5497 | Choose which BIOS file for GSplus to boot with. |
| 5741 | Complex |
| 5810 | Copy to texture |
| 5876 | Crop horizontal overscan. |
| 5881 | Crop vertical overscan (lines). Core default (0). |
| 5891 | Crosshairs in supported games e.g. ActionMax, Maddog II. |
| 5896 | Crouch |
| 5983 | DE |
| 6013 | DEINTERLACE |
| 6028 | DETAILED SHADERS |
| 6038 | DIFFICULTY |
| 6053 | DIP SWITCH 1 |
| 6058 | DIP SWITCH 2 |
| 6063 | DIP SWITCH 3 |
| 6068 | DIP SWITCH HEX 1 |
| 6073 | DIP SWITCH HEX 2 |
| 6083 | DISABLE CULLING |
| 6208 | DRAW CROSSHAIR |
| 6243 | DUAL SCREEN |
| 6268 | DYNAMIC GLOW |
| 6273 | DYNAMIC LIGHTS |
| 6333 | De-Interlaced |
| 6471 | Digital Prime FBX |
| 6491 | Disable mission start confirmation. |
| 6507 | Disable weapon waggle. |
| 6650 | Down/Crouch |
| 6655 | Dragon 200-E |
| 6660 | Dragon 32 |
| 6665 | Dragon 64 |
| 6670 | Dragon 64 + SAMx8 (512K) |
| 6675 | Dragon Professional (Alpha) |
| 6699 | Drop item |
| 6729 | Duck |
| 6762 | Dynacom MX-1600 |
| 6767 | Dynamic |
| 6792 | EFFECTS DETAIL |
| 6892 | ENABLE HIDRAW |
| 6977 | ENABLE WIN32 |
| 7007 | EVDEV (Default) |
| 7012 | EXPANSION PACK |
| 7191 | Enable High Dynamic Range if your display supports it. |
| 7198 | Enable MelonDS to display over two screens. Some related screen options will be ignored. |
| 7215 | Enable TV-like filtering / effects. |
| 7225 | Enable aiming crosshair. |
| 7230 | Enable auto aiming. |
| 7275 | Enable full subtitles on cutscenes. |
| 7288 | Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only. |
| 7302 | Enable high dots per inch. |
| 7317 | Enable lightsaber auto-camera. |
| 7374 | Enable phosphor mode (motion blur) for flickering effects. |
| 7384 | Enable rotation on overlay map. |
| 7428 | Enable the IP address for OutRun 2 network play against another PC on the same network. |
| 7433 | Enable the Virtual Keyboard. |
| 7533 | Enable widescreen support for game rendering. |
| 7587 | Enables cheats files to be read from the `cheats` directory. |
| 7648 | English (United Kingdom) |
| 7653 | English (United States) |
| 7950 | FAST CD/DVD ACCESS |
| 7970 | FIELD OF VIEW |
| 8000 | FIST CROSSHAIR |
| 8080 | FOV VERTICAL |
| 8085 | FPS LIMIT |
| 8100 | FR |
| 8125 | FRAME SKIPPING |
| 8140 | FRAMESKIP CONTROL |
| 8165 | FULL ENTITY LIGHTING |
| 8243 | Fast |
| 8253 | Fast forward |
| 8258 | Faster but can cause text problems in some games. |
| 8286 | Field Light |
| 8291 | Field of view is vertical (Hor+). |
| 8340 | Fire 1 |
| 8345 | Fire 2 |
| 8436 | Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled. |
| 8645 | French (Canada) |
| 8650 | French (France) |
| 8855 | GAMEPLAY |
| 8860 | GAMMA |
| 8980 | GENERAL |
| 8985 | GEOMETRIC DETAIL |
| 9074 | GSPLUS BIOS FILENAME |
| 9164 | Gamepad Using Left Analog Stick |
| 9366 | Gun Only |
| 9376 | HARDWARE SHADER |
| 9381 | HARDWARE TESSELLATION |
| 9391 | HDR |
| 9421 | HIDPI |
| 9471 | HUD SCALE |
| 9551 | Help computer |
| 9563 | Helps forcing an international Japanese version to English. Unlocking more European languages etc. |
| 9577 | Helps some games to launch when disabled. May affect performance. |
| 9584 | Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases. |
| 9609 | Hide bezels |
| 9639 | High Detail |
| 9649 | High-Resolution Keyboard, which is larger and might be easier to see. |
| 9659 | Higher |
| 9669 | Highest |
| 9700 | House of the Dead 4 speed fix. Select CPU base frequency of your processor. |
| 9772 | IDENTIFY TARGET |
| 9862 | IP ADDRESS |
| 9877 | If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor. |
| 9938 | Improves frame rate and responsiveness. |
| 9953 | In Cinematics |
| 9965 | In some games, this can fix severe slowdowns, but can also cause graphical issues. |
| 9993 | Increases texture quality. |
| 10008 | Indonesian |
| 10060 | Interlaced |
| 10067 | Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior. |
| 10092 | Inventory |
| 10326 | Joypad sensitivity for paddles. Core default (3). |
| 10346 | Jump |
| 10361 | KEEP CORPSES |
| 10366 | KEEP LIGHTSABER |
| 10376 | KEYBOARD LAYOUT |
| 10381 | KEYBOARD OPTIONS |
| 10396 | KEYBOARD TRANSPARENCY |
| 10540 | LANGUAGE UNLOCK |
| 10545 | LARGER KEYBOARD |
| 10555 | LAZY TEXTURE CACHING |
| 10590 | LIGHT FLARES |
| 10605 | LIGHT GUN CROSSHAIRS |
| 10615 | LIGHTSABER CAMERA |
| 10620 | LIGHTSABER CROSSHAIR |
| 10721 | Lean left |
| 10726 | Lean right |
| 10896 | Look |
| 10901 | Look down |
| 10906 | Look up |
| 10926 | Lower |
| 10940 | Lowest |
| 11005 | MAP ROTATION |
| 11070 | MISSION START |
| 11080 | MODEL DETAIL |
| 11085 | MODEL DISMEMBERMENT |
| 11105 | MOUSE AXIS FOR PADDLE 1 HORIZONTAL |
| 11110 | MOUSE AXIS FOR PADDLE 1 VERTICAL |
| 11115 | MOUSE AXIS FOR PADDLE 2 HORIZONTAL |
| 11120 | MOUSE AXIS FOR PADDLE 2 VERTICAL |
| 11125 | MOUSE AXIS FOR PADDLE 3 HORIZONTAL |
| 11130 | MOUSE AXIS FOR PADDLE 3 VERTICAL |
| 11135 | MOUSE AXIS FOR PADDLE 4 HORIZONTAL |
| 11140 | MOUSE AXIS FOR PADDLE 4 VERTICAL |
| 11240 | Machine Type |
| 11255 | Magnum FBX |
| 11345 | Map |
| 11370 | Matra & Hachette Alice |
| 11375 | Max |
| 11385 | Max Detail |
| 11566 | Menu back / exit |
| 11571 | Menu down |
| 11576 | Menu enter |
| 11581 | Menu left |
| 11586 | Menu right |
| 11591 | Menu up |
| 11722 | Mouse axis for player 1, horizontal screen motion. |
| 11727 | Mouse axis for player 1, vertical screen motion. |
| 11732 | Mouse axis for player 2, horizontal screen motion. |
| 11737 | Mouse axis for player 2, vertical screen motion. |
| 11742 | Mouse axis for player 3, horizontal screen motion. |
| 11747 | Mouse axis for player 3, vertical screen motion. |
| 11752 | Mouse axis for player 4, horizontal screen motion. |
| 11757 | Mouse axis for player 4, vertical screen motion. |
| 11762 | Mouse sensitivity for paddles. Core default (10). |
| 11787 | Move back |
| 11792 | Move back / down |
| 11827 | Move forward / up |
| 11867 | NATIVE DEPTH INTERPOLATION |
| 11922 | NO DANGEROUS WEAPONS |
| 11927 | NO WEAKER WEAPONS |
| 11987 | NTSC ASPECT |
| 12002 | NTSC aspect ratio correction. Core default (PAR). |
| 12022 | NTSC50 |
| 12027 | NTSYNC |
| 12197 | Next Force Power |
| 12202 | Next Inventory Item |
| 12207 | Next Weapon |
| 12212 | Next disk |
| 12217 | Next item |
| 12222 | Next slot |
| 12227 | Next weapon |
| 12237 | No (Default) |
| 12242 | No Buffer |
| 12277 | No touch screen (Default) |
| 12327 | Norwegian (Bokmaal) |
| 12427 | OSD MESSAGES POSITION |
| 12432 | OSD PERFORMANCE POSITION |
| 12467 | Objective |
| 12814 | PADDLE ANALOG ABSOLUTE |
| 12819 | PADDLE ANALOG DEADZONE |
| 12824 | PADDLE ANALOG SENSITIVITY |
| 12829 | PADDLE ANALOG STICK SENSITIVITY |
| 12834 | PADDLE D-PAD SENSITIVITY |
| 12839 | PADDLE JOYPAD SENSITIVITY |
| 12844 | PADDLE MOUSE SENSITIVITY |
| 12869 | PAL ASPECT |
| 12879 | PAL aspect ratio correction. Core default (PAR). |
| 12884 | PAL60 |
| 12889 | PALETTE COLORS |
| 12964 | PER-GAME VMU |
| 12969 | PERFORMANCE |
| 12989 | PHOSPHOR BLEND |
| 12994 | PHOSPHOR MODE |
| 13004 | PICKUP WEAPON |
| 13094 | PRIMEVAL HUNT MODE |
| 13208 | Pause |
| 13342 | Phosphor blend level. Core default (60%). |
| 13352 | Pitch Down |
| 13357 | Pitch Up |
| 13398 | Player |
| 13413 | Player, Any Enemy |
| 13418 | Player, Any Enemy Jedi |
| 13423 | Player, Last Enemy Jedi |
| 13428 | Player, Last Enemy in Group |
| 13518 | Portuguese (Brazil) |
| 13523 | Portuguese (Portugal) |
| 13615 | Previous Force Power |
| 13620 | Previous Inventory Item |
| 13625 | Previous Weapon |
| 13630 | Previous item |
| 13635 | Previous slot |
| 13640 | Previous weapon |
| 13645 | Primary attack |
| 13660 | Prologica CP-400 |
| 13759 | REAL DYNAMIC LIGHTING |
| 13789 | RELOAD WEAPON |
| 13809 | RENDER DUPLICATE FRAMES TO 60 HZ |
| 13929 | ROM.00 |
| 13934 | ROM.03 (default) |
| 13939 | ROM1 |
| 13954 | ROTATION |
| 14004 | Raw |
| 14091 | Reload weapon |
| 14207 | Restore state |
| 14212 | Restored Wii VC |
| 14363 | Run the Unfinished expansion pack. |
| 14373 | Run/Walk |
| 14389 | Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things. |
| 14554 | SECAM |
| 14559 | SECAM60 |
| 14599 | SHADOWS |
| 14674 | SKIP BUFFER EFFECTS |
| 14689 | SKIP GPU READBACKS |
| 14709 | SLEEP TIMERS ACCURACY |
| 14714 | SLOW MOTION DEATH |
| 14724 | SMART 2D TEXTURE FILTERING |
| 14774 | SOFTWARE SKINNING |
| 14824 | SPEED HACKS |
| 14834 | SPLINE/BEZIER CURVES QUALITY |
| 14859 | SSAA Multiplier |
| 14864 | SSAO |
| 14879 | STEREO SOUND |
| 14904 | STRETCH UI MENU |
| 14959 | SWITCH WEAPON |
| 14979 | SYSTEM |
| 15014 | Save state |
| 15079 | Secondary attack |
| 15173 | Select the console video standard / display mode. |
| 15179 | Select the emulated hardware architecture machine type and architecture. |
| 15194 | Select the palette used to render colors. |
| 15219 | Sensitivity when using D-pad for a paddle. |
| 15224 | Sensitivity when using D-pad or analog stick for a throttle. |
| 15229 | Sensitivity when using D-pad or analog stick for a wheel. |
| 15234 | Sensitivity when using analog stick for a paddle. |
| 15239 | Sensitivity when using mouse for a paddle. |
| 15302 | Set the Primeval Hunt mode (touch screen). |
| 15317 | Set the crosshair line thickness. |
| 15322 | Set the crosshair size. |
| 15342 | Set the field of view. |
| 15347 | Set the fps limit. |
| 15352 | Set the on-screen keyboard transparency (0-100%). |
| 15392 | Sets Runner to 32bit, works only if there is no prefix for current app is installed. |
| 15407 | Setting for 16-position DIP switch number 1. |
| 15412 | Setting for 16-position DIP switch number 2. |
| 15417 | Setting for DIP switch 1. |
| 15422 | Setting for DIP switch 2. |
| 15427 | Setting for DIP switch 3. |
| 15512 | Show Crosshair with fist. |
| 15517 | Show Crosshair with lightsaber. |
| 15522 | Show a crosshair for lightgun games. |
| 15607 | Side by side |
| 15714 | Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz. |
| 15860 | Smooth V2 FBX |
| 16017 | Spanish (Latin America) |
| 16022 | Spanish (Spain) |
| 16102 | Speed |
| 16153 | Standard (Default) |
| 16188 | Stats |
| 16198 | Step left |
| 16203 | Step right |
| 16218 | Stereo sound output. |
| 16385 | Swap screen |
| 16520 | TERRAIN DETAIL |
| 16530 | TEXT |
| 16535 | TEXTURE COLOUR DEPTH |
| 16540 | TEXTURE COMPRESSION |
| 16550 | TEXTURE DETAIL |
| 16555 | TEXTURE FILTER |
| 16585 | TEXTURE QUALITY |
| 16595 | TEXTURE SCALING |
| 16645 | THROTTLE SENSITIVITY |
| 16700 | TRANSPARENT MESHES |
| 16745 | TV EFFECTS |
| 16780 | Tandy CoCo (NTSC) |
| 16785 | Tandy CoCo (PAL) |
| 16790 | Tandy CoCo 2B (NTSC,T1) |
| 16795 | Tandy CoCo 2B (PAL,T1) |
| 16800 | Tandy CoCo 3 |
| 16805 | Tandy CoCo 3 (6309) |
| 16810 | Tandy CoCo 3 (PAL) |
| 16815 | Tandy CoCo 3 (PAL, 6309) |
| 16820 | Tandy Deluxe CoCo |
| 16825 | Tandy MC-10 |
| 16845 | Tano Dragon (NTSC) |
| 16850 | Thai |
| 16867 | The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled. |
| 16939 | There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions. |
| 16965 | This setting controls the default language layout for the virtual keyboard. |
| 17024 | Toggle item |
| 17029 | Toggle menu |
| 17054 | Toogle screen layout |
| 17064 | Top Center |
| 17069 | Top Center (Default) |
| 17074 | Top Left |
| 17084 | Top Right |
| 17149 | Translate |
| 17173 | Trilinear |
| 17233 | Turn left |
| 17238 | Turn right |
| 17334 | US (Default) |
| 17369 | USE MOUSE FOR PADDLE 1 |
| 17374 | USE MOUSE FOR PADDLE 2 |
| 17379 | USE MOUSE FOR PADDLE 3 |
| 17384 | USE MOUSE FOR PADDLE 4 |
| 17389 | USE MOUSE POINTER FOR PADDLE 1 |
| 17424 | USE ZINK FOR RENDERING |
| 17614 | Unscaled |
| 17634 | Up to 1 |
| 17639 | Up to 2 (Default) |
| 17644 | Up/Jump |
| 17672 | Upscale rendering resolution to display size. |
| 17687 | Use |
| 17701 | Use 1:1 aspect. |
| 17712 | Use Force Power |
| 17722 | Use Inventory Item |
| 17762 | Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index. |
| 17767 | Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index. |
| 17772 | Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index. |
| 17777 | Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index. |
| 17782 | Use absolute analog input for paddles. |
| 17805 | Use item |
| 17851 | Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several. |
| 17927 | User |
| 17932 | Uses hardware to make curves. |
| 17937 | Usleep Only |
| 18072 | VIEW MODEL |
| 18082 | VIEW SWAYING |
| 18097 | VIRTUAL KEYBOARD |
| 18107 | VOICE |
| 18112 | VOLUMETRIC SMOKE |
| 18202 | Vietnamese |
| 18222 | Volumetric |
| 18247 | WALL DECALS |
| 18252 | WALL MARKS |
| 18272 | WAYLAND DRIVER MODE |
| 18277 | WEAPON PICKUP |
| 18282 | WEAPON WAGGLE |
| 18287 | WEAPONS BAR |
| 18292 | WEATHER EFFECTS |
| 18327 | WHEEL SENSITIVITY |
| 18382 | WRITE DEPTH BUFFERS |
| 18392 | Walk forward |
| 18402 | Weapon drop |
| 18419 | When enabled and upscaling, textures look better than linear filtering for a lot of 2D art. |
| 18424 | When enabled, each game has its own VMU on port 1 of controller 1. |
| 18497 | Wii Virtual Console |
| 18564 | Writes depth buffer values to VM memory. Some games need this to fix broken graphics. |
| 18569 | X |
| 18594 | XWayland (Default) |
| 18599 | Y |
| 18639 | Z26 |
| 18664 | Zoom in |
| 18679 | Zoom out |
| 18796 | cxa2025as (US) |
| 19014 | pentium_slow |
| 19064 | royaltea |
| 19161 | xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas. |