Translations
Help us translate Batocera into your favorite language. The process is described on the Wiki.
Diff for KOREAN options
Line | Text |
---|---|
24 | Adjust the cpu power profile while in-game. |
29 | POWER MODE |
34 | High Performance |
39 | Balanced |
44 | Power Saver |
454 | Use wheels instead of pads if wheels are connected. |
459 | WHEELS |
464 | USE WHEELS |
469 | Maximum wheel rotation from left to right (in degrees) |
474 | WHEEL ROTATION |
479 | Zone for which the game doesn't react to the wheel (in degrees) |
484 | WHEEL DEADZONE |
491 | Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees) |
496 | WHEEL MIDZONE |
654 | Enable the BASIC interpreter. Some games need this. |
659 | INTERNAL BASIC INTERPRETER |
759 | Apply a video filter to mimic various NTSC TV signals. |
764 | VIDEO FILTERS |
769 | NTSC (RF) |
774 | NTSC (RGB) |
779 | NTSC (S-Video) |
784 | NTSC (Composite) |
1387 | NDS VERSION |
1392 | DS (Default) |
1397 | DSi |
1414 | Use language and username from the NDS Firmware |
1419 | USE FIRMWARE SETTINGS |
1429 | OFF (Default) |
1436 | Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found. |
1620 | Enables or disable on screen messages. |
1625 | OSD MESSAGES |
2302 | Type of emulated SoundBlaster card. |
2307 | SOUNDBLASTER TYPE |
2312 | SounBlaster 16 (Default) |
2317 | SounBlaster Pro 2 |
2322 | SounBlaster Pro |
2327 | SounBlaster 2.0 |
2332 | SounBlaster 1.0 |
2337 | GameBlaster |
2344 | Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your |
2349 | ENABLE GRAVIS ULTRASOUND |
2361 | Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output. |
2366 | MIDI OUTPUT |
2371 | General MIDI SoundFont (Default) |
2376 | Roland MT-32/CM-32L |
2381 | Frontend MIDI driver |
2542 | Digital Controller (Gamepad) |
3467 | Choose your desired Atari machine type. |
3472 | ATARI MACHINE TYPE |
3477 | ST |
3482 | Mega ST |
3487 | STE |
3492 | Mega STE |
3497 | TT |
3502 | Falcon |
3507 | Choose your desired Atari CPU type. |
3512 | ATARI CPU TYPE |
3517 | Choose your desired Atari CPU clock rate. |
3522 | ATARI CPU CLOCK RATE |
3527 | 8 MHz |
3532 | 16 MHz |
3537 | 32 MHz |
3542 | Choose your desired Atari ST memory size. |
3547 | ATARI ST MEMORY SIZE |
3552 | 256 KB |
3557 | 512 KB |
3562 | 1 MB |
3567 | 2 MB |
3572 | 2.5 MB |
3577 | 4 MB |
3582 | 8 MB |
3587 | 10 MB |
3592 | 14 MB |
3597 | Choose your desired Atari Monitor. |
3602 | ATARI MONITOR TYPE |
3607 | Monochrome High-Resolution |
3612 | RGB Colour Low/Medium-Resolution |
3617 | TV |
3622 | Choose your desired pixel aspect ratio. |
3633 | Square Pixels |
3638 | Atari Monitor |
3643 | NTSC TV |
3648 | PAL TV |
3655 | Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it. |
3660 | SCREEN BORDERS |
3665 | Hide |
3670 | Crop 720p (240, 480) |
3675 | Crop 1080p (270, 540) |
3680 | Choose your desired pause screen display type. |
3685 | PAUSE SCREEN DISPLAY |
3690 | Help and Information |
3695 | Floppy Disk List |
3700 | Bouncing Box |
3705 | Snow |
3710 | Darken |
3715 | No Indicator |
3720 | Use a custom MAME config, do not overwrite config on launch. |
4408 | Camputers Lynx floppies |
4428 | Lynx 128k |
4591 | How much RAM the emulated FM Towns will have installed |
4819 | Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended. |
5501 | Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey. |
5506 | CONTROLLER 1 |
5517 | RetroPad (Default) |
5522 | N64 |
5527 | N64 (Limited Hotkeys) |
5532 | Useful for N64 style controllers. |
5537 | CONTROLLER 2 |
5542 | CONTROLLER 3 |
5547 | CONTROLLER 4 |
5558 | CONTROLLER PAK |
5599 | Only applies when using Parallel-RDP as the chosen RDP Plugin. |
5604 | PARALLEL-RDP UPSCALER |
5609 | 1x (Default) |
5987 | Set desired framerate. |
5992 | FRAMERATE |
6002 | 60fps (Default) |
6007 | 70fps |
6012 | 72fps |
6035 | 119fps |
6052 | 240fps |
6057 | 244fps |
6156 | Choose the Parallel N64 graphics plugin. |
6161 | GRAPHICS PLUGIN |
6166 | Glide64 |
6171 | Gln64 |
6176 | Rice |
6181 | Angrylion |
6186 | Parallel |
6218 | Skip the bios boot logo, may cause default language issues. |
6223 | BIOS FAST BOOT |
6521 | 480x272 (Default) |
7295 | Monochrome |
7300 | RF |
7311 | S-Video |
8058 | Change the system's language. |
8063 | Deutsch |
8103 | Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems. |
8108 | AUDIO DRIVER |
8113 | ALSA |
8118 | ALSAThread |
8123 | TinyALSA |
8128 | SDL2 |
8133 | Pulse (Default) |
8570 | Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens. |
8583 | Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2. |
8588 | Top Only |
8593 | Bottom Only |
8598 | Large Top |
8603 | Large Bottom |
8608 | Left/Right |
8613 | Right/Left |
8618 | Separate Windows |
8623 | Hybrid Screen Top |
8628 | Hybrid Screen Bottom |
8633 | GRAPHICS |
8681 | Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches. |
8686 | ENABLE ASYNC SHADER COMPILATION |
8830 | DISPLAY |
8837 | Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory). |
8842 | ENABLE BOOT ANIMATION |
8853 | CONTROLLERS |
8876 | Classic Controller Pro |
8943 | RENDERING |
9058 | Use alternative input mappings. Only applies to Standard Controller type. |
9063 | ALT INPUT MAPPING |
9068 | Face Buttons (CW) |
9073 | Face Buttons (CCW) |
9133 | Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance. |
9138 | MANUAL TEXTURE SAMPLING |
9179 | Show on screen display messages (memory card saves..). |
9192 | Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%. |
9197 | VBI SKIP |
9202 | Set joystick deadzone. |
9207 | DEADZONE |
9212 | 5% (Default) |
9219 | Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it. |
9224 | JOYSTICK GATE SIZE |
9229 | Smaller |
9234 | Normal (Default) |
9239 | Larger |
9244 | Enables Dolby Pro Logic II for surround sound. May impact performance. |
9249 | DOLBY PRO LOGIC II |
9301 | Determines the speed and the runahead behaviour of the system. |
9306 | EMULATION |
9311 | EMULATION SPEED |
9316 | Unlimited |
9321 | VSync and Audio Resampling need to be enabled. |
9326 | SYNC TO HOST REFRESH RATE |
9331 | Ensure every frame the console renders is displayed to screen. |
9336 | OPTIMAL FRAME PACING |
9353 | Match Window |
9358 | PAR 1:1 |
9363 | May result in a sharper image in some 2D games. |
9368 | INTEGER UPSCALING |
9373 | Enabling will smooth out the image. |
9378 | LINEAR UPSCALING |
9385 | Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling. |
9390 | STRETCH TO FILL |
9417 | Bilinear (No Edge Blending) |
9422 | JINC2 (Slow) |
9427 | JINC2 (Slow, No Edge Blending) |
9432 | xBR (Very Slow) |
9437 | xBR (Very Slow, No Edge Blending) |
9442 | 24-bit, disables dithering. |
9447 | TRUE COLOUR RENDERING |
9452 | Makes the dither pattern much less obvious at higher resolutions. |
9457 | SCALED DITHERING |
9463 | When running outside of 100%, adjusts the temp instead of dropping frames. |
9468 | AUDIO |
9473 | STRETCH MODE |
9478 | Off (Noisy) |
9483 | Resampling (Pirch Shift) |
9488 | Time Stretch (Tempo Change, Best Sound) |
9493 | Force progressive render / scan. |
9498 | DISABLE INTERLACING |
9532 | Use Analog joysticks in addition to D-Pad for DualShock controllers. |
9543 | Not Connected |
9578 | Reduces wobbly polygons & warping textures. |
9629 | Recompiler (Fastest)(Default) |
9675 | ACHIEVEMENTS |
9806 | Per pixel is the most accurate, but also the most demanding. |
9811 | ALPHA SORTING |
9834 | Allow mapping Future Pinabll with Pad to Keyboard. |
9839 | CONTROLLER CONFIGURATION |
9978 | Choose your Atari hard drive type for the .hd extension file. |
9983 | ATARI HARD DRIVE TYPE |
9988 | IDE (Default) |
9993 | ASCI |
10192 | Output rotation independent of xrandr or framebuffer settings. |
10197 | ROTATE |
10288 | Disable all input processing (view-only mode). |
10293 | VIEW ONLY |
10298 | Enable QOS settings to optimize for internet or local network. |
10303 | LAN / WAN STREAMING |
10308 | WAN |
10313 | LAN (Default) |
10320 | Enables surround sound if your audio card supports it (Consumes more bandwidth). |
10325 | SURROUND SOUND |
10478 | Apply a multiplier to the joystick's input to lower or increase responsiveness. |
10483 | SENSITIVITY |
10488 | 0.5x |
10493 | 0.6x |
10498 | 0.7x |
10503 | 0.8x |
10508 | 0.9x |
10513 | 1.1x |
10518 | 1.2x |
10523 | 1.3x |
10528 | 1.4x |
10533 | 1.5x |
10540 | The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs. |
10545 | 1% (Default) |
10568 | Display on screen information like savestate, config warning etc... |
10573 | Fit to Window / Fullscreen |
10578 | Auto Standard (4:3 interlaced / 3:2 progressive) |
10583 | Standard (4:3) |
10588 | Widescreen (16:9) |
10593 | Adjusts Full Motion Video movies aspect ratio. |
10598 | FMV ASPECT RATIO |
10603 | FMV movie deinterlacing. |
10608 | DEINTERLACING |
10613 | Weave (Top Field First) |
10618 | Weave (Bottom Field First) |
10623 | Bob (Top Field First) |
10628 | Bob (Bottom Field First) |
10633 | Blend (Top Field First) |
10638 | Blend (Bottom Field First) |
10643 | Adaptive (Top Field First) |
10648 | Adaptive (Bottom Field First) |
10655 | Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels. |
10666 | Bilinear (Smooth) |
10671 | Bilinear (Sharp) |
10676 | ENABLE WIDESCREEN PATCHES |
10681 | Enable to improve bluriness. |
10686 | ANTI-BLUR |
10691 | Enable No-interlacing Patches. |
10696 | INTERLACING PATCHES |
10701 | Can sharpen images in lower resolutions. |
10706 | Native (PS2)(Default) |
10711 | 1.25x Native |
10716 | 1.5x Native |
10721 | 1.75x Native |
10726 | 2x Native (~720p) |
10731 | 2.25x Native |
10736 | 2.5x Native |
10741 | 2.75x Native |
10746 | 3x Native (~1080p) |
10751 | 3.5x Native |
10756 | 4x Native (~1440p/2K) |
10761 | 5x Native (~1620p) |
10766 | 6x Native (~2160p/4K) |
10771 | 7x Native (~2520p) |
10776 | 8x Native (~2880p/5K) |
10781 | Choose mipmapping type. |
10786 | MIPMAPPING |
10791 | Basic (generated Mipmaps) |
10796 | Full (PS2 Mipmaps) |
10801 | Control the texture filtering of the emulation. |
10806 | Bilinear (Forced) |
10811 | Bilinear (PS2) |
10816 | Bilinear (Forced excluding sprite) |
10821 | Control the texture's trilinear filtering of the emulation. |
10832 | Off (None) |
10837 | Trilinear (PS2) |
10842 | Trilinear (Forced) |
10848 | Reduces banding between colours and improves the preceived colour depth. |
10853 | DITHERING |
10858 | Unscaled (Default) |
10863 | Basic (Recommended) |
10870 | The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be. |
10875 | BLENDING ACCURACY |
10880 | Minimum |
10885 | Full (Slow) |
10890 | Maximum (Very Slow) |
10897 | Uploads entire textures at once instead of small pieces. Improves performance in most games. |
10902 | TEXTURE PRELOADING |
10907 | Partial |
10912 | Full (Hash Cache) |
10938 | Applies the FXAA anti-aliasing algorithm to improve the visual quality of games. |
10949 | Automatically loads and applies cheats on game start. |
10954 | CHEATS |
10959 | Allows up to 8 controllers in supported games. |
10964 | Maximum 2 Players (Default) |
10969 | Maximum 4 Players |
10974 | Maximum 8 Players |
10979 | Allows user replaceable textures. |
10984 | TEXTURE REPLACEMENTS |
10991 | Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone. |
10996 | TIME CRISIS FOG HACK |
11135 | CPU |
11274 | May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings. |
11279 | SPU LOOP DETECTION |
11286 | Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility. |
11291 | SPU BLOCK SIZE |
11296 | Safe (Default) |
11301 | Mega |
11306 | Giga |
11313 | Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds. |
11318 | MAX POWER SAVING CPU-PREEMPTIONS |
11323 | Moderate |
11328 | Maximum |
11339 | VIDEO |
11350 | RENDER |
11373 | ANISOTROPIC FILTER |
11378 | Can improve performance at the expense of graphics accuracy. |
11383 | ZCULL ACCURACY |
11388 | Precise (Slowest)(Default) |
11393 | Approximate (Fast) |
11398 | Relaxed (Fastest) |
11405 | Controls precision of generated shaders. Low quality can improved performance. |
11410 | SHADER QUALITY |
11415 | Ultra |
11420 | High (Default) |
11425 | Choose your preferred render resolution. |
11430 | 1280x720 (Default) |
11435 | Final image filtering. |
11440 | OUTPUT SCALING |
11445 | FidelityFX Super Resolution |
11463 | Legacy (single threaded) |
11468 | Async (multi threaded)(Default) |
11473 | Async with Shader Interpreter |
11478 | Shader Interpreter only |
11483 | Only applicable when either Async Shader mode is set. |
11488 | NUMBER OF SHADER COMPILER THREADS |
11508 | Straict API specification. Can resolve rare cases of missing graphics and flickering. |
11513 | STRICT RENDERING MODE |
11527 | Distorts the output to fill the display fully Overrides aspect ratio. |
11556 | Offloads some RSX operations to a secondary thread. Improves performance in high-core processors. |
11561 | MULTITHREADED RSX |
11568 | Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's. |
11573 | ASYNCHRONOUS TEXTURE STREAMING |
11578 | Choose number of audio channels. |
11583 | AUDIO FORMAT |
11594 | Surround 5.1 |
11599 | Surround 7.1 |
11606 | Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio. |
11611 | CONVERT TO 16-BIT |
11630 | Duration of audio buffer in milliseconds. Higher numbers may cause audio latency. |
11635 | AUDIO BUFFER DURATION |
11640 | 10ms |
11645 | 20ms |
11650 | 40ms |
11655 | 60ms |
11660 | 80ms |
11665 | 100ms (Default) |
11670 | 120ms |
11675 | 140ms |
11680 | 160ms |
11685 | 180ms |
11690 | 200ms |
11695 | 220ms |
11700 | 240ms |
11722 | Buffer fill level (in percentage) below which time stretching will start. |
11727 | TIME STRETCHING THRESHOLD |
11732 | 75% (Default) |
11752 | Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers. |
11757 | PS3 CONTROLLER 1 |
11762 | Legacy Evdev |
11767 | Sony DS |
11772 | PS3 CONTROLLER 2 |
11777 | PS3 CONTROLLER 3 |
11782 | PS3 CONTROLLER 4 |
11787 | PS3 CONTROLLER 5 |
11792 | PS3 CONTROLLER 6 |
11797 | PS3 CONTROLLER 7 |
11802 | Select scale resolution of the game. |
11807 | SCALE FACTOR |
11812 | Sets the scaler filter mode when rendering. |
11817 | SCALER MODE |
11822 | HQ (bilinear filter) |
11827 | Edge (sharper filet) |
11832 | AdvMame |
11837 | Scanline Interpolation Filter (SAI) |
11842 | SuperSAI |
11847 | SuperEagle |
11852 | Pixel-Perfect |
11857 | DotMatrix |
11862 | TV2x CRT Television Filter |
11867 | Stretches the output to fill the display area. |
11872 | Center (Default) |
11877 | Pixel Perfect |
11882 | Even Pixels |
11887 | Fit resolution scale |
11892 | Stretch to screen |
11897 | Fit 4:3 Aspect Ratio |
11902 | Choose your preferred renderer. |
11907 | RENDERER |
11912 | OpenGL with Shaders |
11917 | Choose your preferred language. |
11922 | Chinese (Mandarin) |
11927 | Swedish |
11932 | Hebrew |
11937 | Czech |
12255 | Choose your preferred aspect ratio.. |
12260 | 4x3 (Default) |
12265 | Choose your preferred video filter. |
12270 | Scale2x |
12275 | Scale3x |
12280 | Scale4x |
12285 | Choose your preferred video quality. |
12290 | VIDEO QUALITY |
12295 | linear |
12300 | best |
12305 | Enabled or disbale the mouse cursor. Useful for CG's menus. |
12310 | CURSOR |
12460 | Depends on video mode being set to BGFX. |
12564 | Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games. |
12569 | SDL CONFIG |
12740 | NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU. |
12745 | ENABLE NVAPI |
12933 | Native |
12956 | Increase to 128 MiB for debug or homebrew applications. |
12961 | SYSTEM MEMORY |
12966 | 64MiB (Default) |
12971 | 128MiB |
13070 | Screen Resolution (Default) |
13075 | Enable widescreen support. |
13080 | ENABLE WIDESCREEN |
13085 | Enable scanlines for roms that support it. |
13090 | ENABLE SCANLINES |
13216 | OPENGL RENDERING RESOLUTION |
13221 | 1x (~480) |
13226 | 2x (~960) |
13231 | 4x (~1920p) |
13236 | 8x (~4320p / 8k) |
13241 | 16x (~7680p / 16k) |
13246 | PRESENTATION MODE |
13251 | Fill Screen |
13256 | Fit Screen |
13261 | Original Size |
13266 | Only applicable when using OpenGL. |
13800 | This can be convenient if you're using laserdiscs. |
13805 | LOADING SPEED |
13810 | Realistic Loading |
13815 | Full Speed (Default) |
13820 | Choose the appropriate media for disk image. |
13825 | DISK TYPE |
13830 | Floppy Disk Image |
13835 | Hard Disk Image |
13842 | This option enables the ability to play Xbox Live Arcacde games. May cause compatibility issues with non-XBLA games. |
13847 | XBOX LIVE ARCADE |
13852 | No licenses enabled |
13857 | XBLA license enabled (Default) |
13862 | All possible licenses (Not recommended) |
13867 | Choose to display UI prompts or accept defaults. |
13872 | UI PROMPTS |
13877 | Enabled UI prompts (Default) |
13882 | Disable UI prompts |
13887 | Polish |
13892 | Norwegian |
13899 | Allow game that support different resolutions to be rendered in specific resolution. |
13904 | INTERNAL DISPLAY RESOLUTION |
13911 | Enable or disable Xenia patches. These patches can fix graphics problems in some games. |
13916 | GAME PATCHES |
13933 | Use new graphics created from CorsixTH project |
13938 | USE NEW GRAPHICS |
13945 | Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money. |
13950 | ENABLE SANDBOX MODE |
13955 | Enable or Disable Intro movie (Enabled by default). |
13960 | PLAY INTRO MOVIE |
13977 | OpenGL (x86 only) |
13982 | OpenGLES (Default) |
13989 | Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games. |
13994 | DISABLE SURFACE SYNC |
13999 | The image will be softer which could help with aliasing. |
14004 | LINEAR FILTERING |
14017 | Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems. |
14022 | GRAPHICS MEMORY |
14027 | 256MB (Default) |
14037 | Better performance with hardware rendering. |
14042 | Hardware (default) |
14047 | Vsync |
14052 | 200p |
14057 | 400p |
14062 | 480p |
14067 | 600p |
14072 | 768p |
14077 | 800p |
14082 | 960p |
14087 | Set the desired maximum refresh rate when Vsync is off. |
14092 | REFRESH RATE |
14097 | 30 fps |
14102 | 50 fps |
14107 | 60 fps (Default) |
14112 | 75 fps |
14117 | 120 fps |
14122 | 144 fps |
14127 | 240 fps |
14132 | Choose which graphics renderer to use. |
14137 | GRAPHICS RENDERER |
14142 | Classic Software |
14147 | GPU / OpenGL (Default) |
14152 | ENABLE TRUE COLOUR |
14157 | ENABLE BILINEAR FILTER |
14162 | ENABLE MIPMAPPING |
14167 | ENABLE CROSSHAIR |
14172 | Choose to use Bloom post processing. |
14177 | ENABLE BLOOM |
14182 | Enable / Disable sound in menus. |
14187 | MENU SOUNDS |
14192 | Enable 16-channel iMuse Digital Audio. |
14197 | DIGITAL AUDIO |
14202 | Enable / Disable fight music. |
14207 | FIGHT MUSIC |
14212 | Enable / Disable automatic aiming. |
14217 | AUTO AIM |
14222 | Enable / Disable showing secret found messages. |
14227 | SHOW SECRET MESSAGES |
14232 | AUTOMATICALLY RUN |
14237 | Bobba Fett Face Player Fix |
14242 | BOBBA FETT FIX |
14247 | SMOOTH VUES |
14252 | Choose to enable or disable cutscenes. |
14257 | SKIP CUTSCENES |
14262 | Show All |
14267 | Skip Initial |
14272 | Skip All |
14277 | Standard OpenGL (Default) |
14282 | Enhanced OpenGL |
14287 | 2x (Default) |
14292 | Skip the initial intro video. |
14297 | SKIP INTRO VIDEO |
14302 | Play (Default) |
14307 | Choose the games difficulty. |
14312 | GAME DIFFICULTY |
14317 | Easy |
14322 | Hard |
14327 | Choose the combat difficulty. |
14332 | COMBAT DIFFICULTY |
14337 | Wimpy |
14342 | Rough |
14347 | Choose the preferred violence level. |
14352 | VIOLENCE LEVEL |
14357 | Minimal |
14362 | Maximum Blood |
14367 | SUBTITLES |
14372 | Classic (Default) |
14377 | Blocky Filtered |
14382 | Smooth |
14387 | 4x MULTISAMPLING |
14392 | Afrikaans |
14397 | Albanian |
14402 | Bulgarian |
14407 | Catalan |
14412 | Danish |
14417 | Finnish |
14422 | Hungarian |
14427 | Irish |
14432 | Punjabi |
14437 | Romanian |
14442 | Serbian |
14447 | Slovak |
14452 | Slovenian |
14457 | Ukrainian |
14462 | quicksave |
14467 | quickload |
14472 | screenshot |
14477 | Exit game |
14482 | Skip cutscene |
14487 | Quick save |
14492 | Quick load |
14497 | Screenshot |
14502 | Bring up menu |
14507 | Move camera up |
14512 | Move camera down |
14517 | Move camera to the left |
14522 | Move camera to the right |
14527 | Quit the application |
14532 | Start / Valid |
14537 | Shows or hides the menu bar |
14542 | Rotates the current object |
14547 | Select |
14552 | Zoom in x5 |
14557 | Zoom out x5 |
14562 | Take a screenshot |
14567 | Reset the application |
14572 | Hire staff |
14577 | Edit room |
14582 | Open build room menu |
14587 | Open furnish corridor menu |
14592 | Quits the current level |
14597 | Speeds up the game |
14602 | Set speed normal |
14607 | Show the cheat menu |
14612 | Zoom the camera out |
14617 | Zoom in the camera |
14622 | Open LUA console |
14627 | Town map |
14632 | Casebook |
14637 | Research |
14642 | Manage Staff |
14647 | Exit the emulator |
14652 | Quick Load |
14657 | Quick Save |
14662 | Exit emulator using SDL |
14667 | Exit Duckstation |
14672 | Load State |
14677 | Save State |
14682 | Open DuckStation Quick Menu |
14687 | Restart Game |
14692 | Slot - |
14697 | Slot + |
14702 | Rewind |
14707 | Next Disc (m3u) |
14712 | Fast Forward |
14717 | Exit emulator |
14722 | Open Dolphin-triforce's menu |
14727 | Load State Slot 1 |
14732 | Save State Slot 1 |
14737 | Reset the table, sometimes required for PinMame |
14742 | Start game |
14747 | Insert coin |
14752 | Nudge up |
14757 | Nudge left |
14762 | Nudge right |
14767 | Pull plunger |
14772 | Buy extraball for a credit |
14777 | Left flipper |
14782 | Right flipper |
14787 | Left magnasave |
14792 | Right magnasave |
14797 | Set to full screen |
14802 | Start |
14807 | Coin |
14812 | Push 2 |
14817 | Push 1 |
14822 | Push 4 |
14827 | Push 3 |
14832 | Push 5 |
14837 | Push 6 |
14842 | Push 7 |
14847 | Push 8 |
14852 | Digital Left |
14857 | Digital Right |
14862 | Digital Up |
14867 | Digital Down |
14872 | Analog 1 Left |
14877 | Analog 1 Right |
14882 | Analog 1 Up |
14887 | Analog 1 Down |
14892 | Analog 2 Left |
14897 | Analog 2 Right |
14902 | Analog 2 Up |
14907 | Analog 2 Down |
14912 | Menu |
14917 | Graphics filtering on/off |
14922 | Move Stylet Pointer |
14927 | Restart Emulation |
14932 | Continue/Pause emulation |
14937 | Swap Screen |
14942 | Toggle Screen Layout |
14947 | Toggle Speed Limit |
14952 | Swap screens |
14957 | Mouse Click |
14962 | Hide the bezel |
14967 | Exit Dosbox-X |
14972 | Display the controller screen |
14977 | Virtual Keyboard |
14982 | Settings GUI |
14987 | Joy2Pad Up |
14992 | Joy2Pad Down |
14997 | Joy2Pad Left |
15002 | Joy2Pad Right |
15007 | Hat Up |
15012 | Hat Down |
15017 | Hat Left |
15022 | Hat Right |
15027 | Button A |
15032 | Button B |
15037 | Button X |
15042 | Button Y |
15047 | Button Start |
15052 | Button Select |
15057 | Button L |
15062 | Button R |
15067 | Disposition A |
15072 | Disposition B |
15077 | Microphone |
15082 | TouchScreen |
15087 | Exit Drastic |
15092 | Swap Screens |
15097 | QuickMenu |
15102 | FastForward |