Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for BAHASA INDONESIA options

LineText
450 (Defaults Unlimited)
500 (No Visual Effect)
650% (Default)
700.5x
800.5x (360p/540p) [EXPERIMENTAL]
850.6x
900.75x (540p/810p) [EXPERIMENTAL]
950.7x
1000.8x
1050.9x
1151 MB
1251 second
1351% (Default)
1501.1x
1651.25x Native
1701.2x
1801.3x
1851.4x
1901.5x
1951.5x (1080p/1620p) [EXPERIMENTAL]
2101.5x Native
2251.75x Native
27510 MB
28510 seconds
290100 fps
295100% (Default)
3051000 (Default)
320100ms (Default)
3251024 x 768
3351024kB
3551040 STE ETOS 256k
38010ms
38510th
39010x Native (6400x5280)
39510x Native (~3600p/6K)
41011th
41511x Native (7040x5808)
42011x Native (~3960p)
430120 fps
450120ms
4551280 x 1024
4601280 x 720
4651280 x 800
4701280x720 (Default)
4751280x960 (Default)
490128MiB
495128kB (1700)
50512th
51012x Native (7680x6336) for 8K
51512x Native (~4320p/8K)
5251366 x 768
53513th
54013x Native (~5824p)
54514 MB
560140ms
565144 fps
5701440 x 900
58014th
58514x Native (~6272p)
59515 seconds
60015% (Default)
6101536MB
62515s
63015th
63515x Native (~6720p)
64516 MHz
66016-bit
6651600 x 900
675160ms
68016384kB
685165fps
6901680 x 1050
72016th
72516x (~7680p / 16k)
73016x Anistropic
74016x Native (~7168p)
75017th
760180ms
76518th
7751920 x 1080
7801920 x 1200
78519th
8001ST PERSON GUNS
8101st
8201x (720p/1080p)
8251x (Default)
8301x (~480)
8351x Native (PS2)
8401x native (256 x 192)
8602 MB
8702 seconds
8952.25x Native
9002.5 MB
9102.5x Native
9152.75x Native
92520 seconds
930200% (Maximum)
940200ms
945200p
9502048MB
9552048kB
97020ms
97520th
98021st
985220ms
99522nd
10002304MB
101523rd
102524-bit, disables dithering.
1030240 fps
1035240ms
104524MB (Default)
105024th
10552560 x 1440
10602560 x 1600
1065256MB (Default)
1070256kB (1764)
108525th
109526th
110527th
112528th
113029th
11552nd
11802x (Default)
11852x (~960)
11902x Anistropic
12002x Native (1280x1056) for 720p
12052x Native (~720p)
12152x native (512 x 384)
12503 seconds
12603.5x Native
127030 fps
127530 seconds
12853072MB
130030s (Default)
130530th
131031st
131532 MHz
132532-bit
1330320 x 200
13703840 x 2160
13753840MB
1380384MB (Default)
1405386_prefetch
1410386_slow
14203DS mode (bottom side)
14253DS mode (right side)
14353rd
14403rd Person
14503x Native (1920x1584) for 1080p
14553x Native (~1080p)
14603x native (768 x 576)
14704 MB
1505400p
15154096MB
15204096kB
153040ms
154045s
1545480p
1550480x272 (Default)
1570486_slow
16154k
16204th
16304x (~1920p)
16354x Anistropic
16454x MULTISAMPLING
16504x Native (2560x2112) for 1440p
16554x Native (~1440p/2K)
16654x native (1024 x 768)
16704x3 (Default)
16754xrgss
17105 seconds
17205% (Default)
173050 fps
17455120MB
1760512kB (1750)
1770520 ST EMUTOS 256k
18155th
18255x Native (3200x2640)
18305x Native (~1620p)
18355x Native (~1800p/3K)
18405x native (1280 x 960)
185560 fps (Default)
186060 seconds
1865600p
188060ms
188560s
18906144MB
1900640 x 480
191564MiB (Default)
19306th
19506x Native (3840x3168) for 4K
19556x Native (~2160p/4K)
19606x native (1536 x 1152)
197572MB
198075 fps
198575% (Default)
1995768MB
2000768MB (Default)
2005768p
20157th
20207x (5040p/7560p)
20257x Native (4480x3696)
20307x Native (~2520p)
20357x Native (~2530p)
20407x native (1792 x 1344)
20508 MB
20558 MHz
20708-bit (Classic)
20758-bit Interpolated
2080800 x 600
2085800p
209580ms
21008192kB
21158k
21208th
21258x (5760p/8640p)
21308x (~4320p / 8k)
21458x Anistropic
21558x Native (5120x4224) for 5K
21608x Native (~2880p/5K)
21708x native (2048 x 1536)
218590 degrees clockwise
219090 degrees counter-clockwise
2200960p
22159th
22259x Native (5760x4752)
22309x Native (~3240p)
2236A small number of games will have compatibility problems with this enabled.
2271ACCELEROMETER
2276ACCURACY LEVEL
2281ACHIEVEMENTS
2286ACSI
2326AIMING CROSSHAIR
2331ALIEN VS PREDATOR
2336ALIEN VS PREDATOR MULTIPLAYER
2351ALPHA SORTING
2356ALSA
2361ALSAThread
2366ALTCOLOR
2371ALTERNATIVE SOUND
2381AMD FidelityFX Super Resolution
2406ANISOTROPIC FILTER
2416ANISTROPIC FILTER
2446ANTI-BLUR
2456APPLE2GS-BIOS.ROM
2461APPLE2GS.ROM
2471ARI/D93 (recommended for all JP developed games)
2486ASPECT
2506ASYNCHRONOUS TEXTURE STREAMING
2511ATARI CPU CLOCK RATE
2516ATARI CPU TYPE
2521ATARI HARD DRIVE TYPE
2526ATARI MACHINE TYPE
2531ATARI MONITOR TYPE
2536ATARI ST MEMORY SIZE
2546AUDIO
2556AUDIO BUFFER DURATION
2566AUDIO DRIVER
2576AUDIO FORMAT
2601AUTO
2611AUTO AIM
2616AUTO AIMING
2646AUTO SWITCH WEAPON
2651AUTO WIDESCREEN
2661AUTOMATICALLY RELOAD WEAPON
2666AUTOMATICALLY RUN
2786Activate Doom DOS original music and throttle the Doom frame rate.
2791Adaptive (Bottom Field First)
2796Adaptive (Top Field First)
2801Adaptive Sync (Default)
2811Add debug logging to help troubleshoot issues.
2832Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2839Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2844Adjust the mechanical sounds of the table.
2849Adjust the music volume. Some tables may have its own settings.
2857Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2862Adjusts Full Motion Video movies aspect ratio.
2872AdvMame
2882Affects how the emulated screens are scaled. OpenGL renderer only.
2887Affects how the game output is scaled to the resolution.
2892Affects just the visual effect of nudging.
2902Afrikaans
2912Aim down
2917Aim up
2922Albania
2927Albanian
2932Algeria
2937All + Enemy Jedi Dodge
2957All Timers
2962All possible licenses (Not recommended)
2967All voiceovers
2979Allow game that support different resolutions to be rendered in specific resolution.
2995Allows reducing the visual quality of these curves for higher performance.
3015Allows up to 8 controllers in supported games.
3020Allows user replaceable textures.
3035Alt. Attack
3040AltWFC (172.104.88.237)
3045Alternative Coloured Dot Matrix Display (needs additional file).
3050Alternative sounds for the table (needs additional files).
3055Always
3080Amount of instructions DOSBox tries to emulate
3100Analog Down
3115Analog Left
3120Analog Right
3130Analog Up
3135Analog deadzone for paddles. Core default (15).
3140Analog sensitivity for paddles. Core default (20).
3145Angrylion
3155Anisotropic filtering
3165Any
3222Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3239Apply a multiplier to the joystick's input to lower or increase responsiveness.
3249Apply a video filter to mimic various NTSC TV signals.
3254Apply gouraud shading instead of flat shading.
3259Approximate (Fast)
3269April
3274Arabic
3279Arabic (ar)
3319Area Sampling
3324Argentina
3334Armenia
3346Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3361As Host (Default)
3376Async (multi threaded)(Default)
3381Async with Shader Interpreter
3396Atari Monitor
3403Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3413Attack
3418August
3428Austria
3433Auto (Default)
3448Auto Standard (4:3 interlaced / 3:2 progressive)
3483Automap
3493Automatic pickup weapon.
3498Automatic ratio
3517Automatically loads and applies cheats on game start.
3529Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3539Azerbaijan
3554BACKGLASS (B2S)
3559BALL TRAIL STRENGTH
3564BATTERY MODE
3644BEZELS
3670BILINEAR FILTER
3680BIOS FAST BOOT
3690BIOS Language
3695BIRTH DAY
3700BIRTH MONTH
3720BLENDING ACCURACY
3725BLOOM
3730BOBBA FETT FIX
3735BOOST RENDER RES
3765BRETT HULL HOCKEY
3770BRIGHTNESS
3780BT601_525/D65 (recommended for all US developed games)
3785BT601_525/D93
3790BT601_625/D65 (recommended for all EUR/AUS developed games)
3795BUFFER GRAPHICS COMMANDS
3800Back / Menu
3805Backpedal
3810Badly adjusted
3815Bahrain
3820Balanced
3835Basic
3840Basic (Recommended)
3845Basic (generated Mipmaps)
3852Basic Filtering type for the jaguar display when rendering to the native display.
3857Batocera Control Center
3872Belarus
3877Belgium
3882Belize
3887Better performance with hardware rendering.
3897Bicubic: B-Spine
3902Bicubic: Catmull-Rom
3907Bicubic: Mitchell-Netravali
3922Bilinear (Forced excluding sprite)
3927Bilinear (Forced)
3932Bilinear (No Edge Blending)
3937Bilinear (PS2)
3942Bilinear (Sharp)
3947Bilinear (Smooth)
3952Biquintic
3977Blend (Bottom Field First)
3982Blend (Top Field First)
3987Blocky Filtered
4027Bob (Bottom Field First)
4032Bob (Top Field First)
4037Bobba Fett Face Player Fix
4042Bolivia
4062Bottom (Default)
4067Bottom Center
4072Bottom Left
4077Bottom Only
4082Bottom Right
4092Bouncing Box
4117Brown
4127Brunei
4133Buffer fill level (in percentage) below which time stretching will start.
4143Bulgaria
4148Bulgarian
4153Button A
4158Button B
4163Button C
4168Button L
4178Button R
4183Button Select
4188Button Start
4193Button X
4198Button Y
4203Button Z
4208Buy extraball for a credit
4288CARD READER
4368CHEATS
4373CHECKERED FLAG
4393CLEAR MEMORY PAGE STATE
4438COLOUR MODE
4443COMBAT DIFFICULTY
4448CONSOLE COUNTRY
4453CONSOLE DISPLAY
4483CONTROLLER 1
4493CONTROLLER 1 INPUT MAPPING
4503CONTROLLER 2
4513CONTROLLER 2 INPUT MAPPING
4523CONTROLLER 3
4533CONTROLLER 3 INPUT MAPPING
4543CONTROLLER 4
4553CONTROLLER 4 INPUT MAPPING
4563CONTROLLER 5
4568CONTROLLER 6
4573CONTROLLER 7
4583CONTROLLER MODE
4588CONTROLLER PAK
4623CONTROLLERS
4628CONTROLS
4633CONVERT TO 16-BIT
4643CPU
4668CPU CYCLES
4673CPU Core used in emulation
4708CPU Type used in emulation
4715CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4730CROP HORIZONTAL OVERSCAN
4740CROP VERTICAL OVERSCAN
4745CROSSHAIR
4750CROSSHAIR LINE THICKNESS
4755CROSSHAIR SIZE
4760CRT COLOUR
4785CRT-like colour adaption. Requires New 3D engine.
4800CURSOR
4805CURSOR MODE
4810CURSOR TIMEOUT
4815CURVE DETAIL
4855CUTSCENE SUBTITLES
4860CUTSCENES
4865CXA2025AS (JP)
4875CYBERMORPH
4895Camputers Lynx floppies
4947Can improve performance at the expense of graphics accuracy.
4978Can sharpen images in lower resolutions.
4988Canada
5028Cartridge Autostart
5033Casebook
5058Catalan
5063Center
5068Center Left
5073Center Right
5087Change image scaling algorithm quality.
5097Change the Gamecube system language.
5102Change the consoles country from the default of the United States.
5107Change the game's brightness.
5119Change the game's language. Game files require the supported language strings in the .pk4 files.
5129Change the rotation of the rendered image.
5139Change the system's language.
5151Changes the sleep period accuracy. Some games need this set to improve performance.
5158Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
5163Chile
5178Chinese (Mandarin)
5193Choose Screen Space Ambient Occlusion for better lighting.
5208Choose console language. Not all games may support the language choice.
5213Choose deinterlace option.
5218Choose difficulty for the game.
5233Choose mipmapping type.
5238Choose number of audio channels.
5248Choose shadow details.
5253Choose slow motion death option.
5258Choose system BIOS language.
5263Choose text language.
5273Choose the Parallel N64 graphics plugin.
5280Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5287Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5292Choose the amount of shadow detail.
5297Choose the appropriate media for disk image.
5303Choose the arcade machine console region. May be required to start the game.
5313Choose the character view type.
5318Choose the combat difficulty.
5325Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5330Choose the depth of texture quality.
5340Choose the games difficulty.
5345Choose the level of curve detail.
5350Choose the level of effects detail.
5355Choose the level of geometric detail.
5360Choose the level of model detail.
5365Choose the level of terrain detail.
5370Choose the level of texture detail.
5376Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5381Choose the on-screen position for system messages.
5386Choose the preferred violence level.
5396Choose the size of the heads-up display.
5401Choose the texture colour depth.
5406Choose the texture filter type.
5411Choose to display UI prompts or accept defaults.
5416Choose to display achievement messages in the UI.
5421Choose to enable or disable cutscenes.
5426Choose to keep corpses present.
5433Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
5438Choose to render meshes as transparent polygons.
5443Choose to use Bloom post processing.
5453Choose voice language.
5458Choose when to enable subtitles.
5463Choose whether the virtual switch is docked or not.
5470Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5475Choose which BIOS file for GSplus to boot with.
5487Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5509Choose which graphics renderer to use.
5519Choose your Atari hard drive type for the .hd extension file.
5539Choose your desired Atari CPU clock rate.
5544Choose your desired Atari CPU type.
5549Choose your desired Atari Monitor.
5554Choose your desired Atari ST memory size.
5559Choose your desired Atari machine type.
5564Choose your desired pause screen display type.
5569Choose your desired pixel aspect ratio.
5579Choose your preferred language.
5584Choose your preferred render resolution.
5589Choose your preferred renderer.
5594Choose your preferred video filter.
5599Choose your preferred video quality.
5614Classic (Default)
5624Classic Controller Pro
5629Classic Software
5659Colombia
5701Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5708Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5713Complex
5753Control the texture filtering of the emulation.
5758Control the texture's trilinear filtering of the emulation.
5770Controls precision of generated shaders. Low quality can improved performance.
5775Converts DirectX 8/9/10/11/12 calls to Vulkan.
5780Copy to texture
5800Costa Rica
5820Crop 1080p (270, 540)
5825Crop 720p (240, 480)
5846Crop horizontal overscan.
5851Crop vertical overscan (lines). Core default (0).
5861Crosshairs in supported games e.g. ActionMax, Maddog II.
5866Crouch
5886Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5916Czech
5921Czech (cz)
5931D3D12 (Default)
5938D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5948DE
5953DEADZONE
5958DEBUG MODE
5978DEINTERLACE
5983DEINTERLACING
5988DESKTOP
5993DETAILED SHADERS
6003DIFFICULTY
6008DIGITAL AUDIO
6018DIP SWITCH 1
6023DIP SWITCH 2
6028DIP SWITCH 3
6033DIP SWITCH HEX 1
6038DIP SWITCH HEX 2
6048DISABLE CULLING
6058DISABLE INTERLACING
6068DISABLE SURFACE SYNC
6083DISK TYPE
6088DISPLAY
6093DISPLAY BACKGLASS DMD
6098DISPLAY BACKGLASS GRILL
6103DISPLAY PHYSICAL SETUP
6113DITHERING
6128DMD SIZE
6133DMD window ratio
6138DNS OVERRIDE
6143DOCK MODE
6148DOLBY PRO LOGIC II
6153DOOM
6173DRAW CROSSHAIR
6183DS (Default)
6188DSi
6193DSi (Experiemental)
6208DUAL SCREEN
6233DYNAMIC GLOW
6238DYNAMIC LIGHTS
6258Danish
6263Danish (dk)
6268Dark Blue
6278Dark Green
6283Dark Pink
6288Dark Purple
6293Darken
6298De-Interlaced
6303December
6323Default Performance Settings
6335Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
6345Degree in which 3D graphics are scaled up. OpenGL renderer only.
6370Depends on video mode being set to BGFX.
6377Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6382Determine how the console's touch screen in emulated.
6387Determines how the cursor should apprear on the botton screen.
6392Determines the speed and the runahead behaviour of the system.
6397Deutsch
6427Digital Controller (Gamepad)
6432Digital Prime FBX
6447Disable all input processing (view-only mode).
6452Disable mission start confirmation.
6467Disable weapon waggle.
6530Display on screen information like savestate, config warning etc...
6535Disposition A
6540Disposition B
6545Distorts the output to fill the display fully Overrides aspect ratio.
6550Docked (Default)
6560Dominican Republic
6565Don't Override
6588DotMatrix
6603Down
6608Down/Crouch
6613Dragon 200-E
6618Dragon 32
6623Dragon 64
6628Dragon 64 + SAMx8 (512K)
6633Dragon Professional (Alpha)
6647Driving Force
6652Driving Force Pro
6657Drop item
6662Drop weapon
6688Duck
6695Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6719Dynacom MX-1600
6724Dynamic
6749EFFECTS DETAIL
6789EMULATION
6794EMULATION SPEED
6804ENABLE ASYNC SHADER COMPILATION
6814ENABLE BOOT ANIMATION
6824ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6844ENABLE GRAVIS ULTRASOUND
6849ENABLE HIDRAW
6879ENABLE NVAPI
6904ENABLE SANDBOX MODE
6909ENABLE SCANLINES
6924ENABLE WIDESCREEN
6929ENABLE WIDESCREEN PATCHES
6934ENABLE WIN32
6964EVDEV (Default)
6969EXPANSION PACK
6974EXPERT SETTINGS
6989Easy
6994Ecuador
6999Edge (sharper filet)
7004Edit room
7019El Salvador
7092Emutos language && region setting.
7102Enable / Disable automatic aiming.
7107Enable / Disable fight music.
7112Enable / Disable showing secret found messages.
7117Enable / Disable sound in menus.
7122Enable 16-channel iMuse Digital Audio.
7134Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7141Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
7146Enable High Dynamic Range if your display supports it.
7153Enable MelonDS to display over two screens. Some related screen options will be ignored.
7158Enable No-interlacing Patches.
7163Enable QOS settings to optimize for internet or local network.
7168Enable TV-like filtering / effects.
7173Enable X-Input mode for Xbox type controllers.
7178Enable aiming crosshair.
7183Enable auto aiming.
7194Enable cache mount. Can improve performance and compatibility in some games.
7199Enable controller rumble capabilities if supported by the controller.
7221Enable free play for supported games.
7226Enable full subtitles on cutscenes.
7239Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7246Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
7251Enable high dots per inch.
7266Enable lightsaber auto-camera.
7290Enable or Disable Intro movie (Enabled by default).
7297Enable or disable Xenia patches. These patches can fix graphics problems in some games.
7304Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7319Enable phosphor mode (motion blur) for flickering effects.
7329Enable rotation on overlay map.
7334Enable scanlines for roms that support it.
7353Enable support for Chinese, Japanese and Korean input methods.
7358Enable the BASIC interpreter. Some games need this.
7374Enable the IP address for OutRun 2 network play against another PC on the same network.
7379Enable the Virtual Keyboard.
7384Enable the cheat list (if available).
7389Enable the custom values below.
7406Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7421Enable to display an on-screen message if trying to use unsupported features.
7426Enable to display if your BIOS haas known problems.
7431Enable to emulate the card reader in Virtua Tenis 3.
7436Enable to improve bluriness.
7441Enable to show whether the emulated screens are closed.
7446Enable to show whether your device's camera is active.
7451Enable to show whether your device's microphone is active.
7457Enable to show which screen layout with the configured sequence is active.
7462Enable triple buffering.
7474Enable widescreen support for game rendering.
7479Enable widescreen support.
7499Enabled or disable the mouse cursor. Useful for CG's menus.
7514Enables Dolby Pro Logic II for surround sound. May impact performance.
7528Enables cheats files to be read from the `cheats` directory.
7540Enables or disable on screen messages.
7556Enables surround sound if your audio card supports it (Consumes more bandwidth).
7563Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7568Enabling will smooth out the image.
7583English (United Kingdom)
7588English (United States)
7598English/Japanese
7603Enhanced OpenGL
7652Enhancement. Increase the rendering resolution.
7780Ensure every frame the console renders is displayed to screen.
7795Estonia
7820Even Pixels
7830Exit emulator
7835Export
7853Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7861Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7866Extreme
7881FAST CD/DVD ACCESS
7891FAVOURITE COLOUR
7901FIELD OF VIEW
7906FIFO (VSync On)
7911FIFO Relaxed
7916FIGHT MUSIC
7926FIRMWARE SETTINGS
7931FIST CROSSHAIR
7936FLEX DMD
7946FM SYNTHESIZER
7976FMV ASPECT RATIO
7981FMV movie deinterlacing.
8011FOV VERTICAL
8016FPS LIMIT
8026FPS TARGET
8031FR
8056FRAME SKIPPING
8071FRAMESKIP CONTROL
8086FREE PLAY
8096FULL ENTITY LIGHTING
8101FULL SINGLE SCREEN
8106FULLSCREEN
8113FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
8125FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
8130Falcon
8135Falcon 4.0
8140Falcon 4.02
8145Falcon 4.04
8150Falcon AUTO
8155Falcon ETOS 512k
8165Faroe Islands
8170Fast
8180Fast forward
8185Faster but can cause text problems in some games.
8194Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8199February
8204FidelityFX Super Resolution
8209Field Light
8214Field of view is vertical (Hor+).
8219Fill Screen
8226Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8231Fills the screen.
8236Final image filtering.
8246Finnish
8251Finnish (fi)
8256Fire
8261Fire 1
8266Fire 2
8271Fit 4:3 Aspect Ratio
8276Fit Screen
8281Fit resolution scale
8286Fit to Window / Fullscreen
8308Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8321Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8328Fix screen tearing. With Some games you need to turn VSync on in the games options.
8343Fixes flickering.
8350Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8375Floppy Disk Image
8380Floppy Disk List
8425Force 32:9
8430Force 32bit
8449Force Default DNS
8454Force Linear
8459Force Linear and 16x Anistropic
8464Force Linear and 2x Anistropic
8469Force Linear and 4x Anistropic
8474Force Linear and 8x Anistropic
8479Force Nearest
8486Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8506Force progressive render / scan.
8529Framerate limiter to reduce CPU utilisation.
8541Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
8551French (Canada)
8556French (France)
8566Frontend MIDI driver
8611Full (Hash Cache)
8616Full (PS2 Mipmaps)
8621Full (Slow)
8641Full Speed (Default)
8681GAME DIFFICULTY
8686GAME OPTIONS
8691GAME PATCHES
8706GAMECUBE CONTROLLER 1
8711GAMECUBE CONTROLLER 2
8716GAMECUBE CONTROLLER 3
8721GAMECUBE CONTROLLER 4
8726GAMECUBE LANGUAGE
8761GAMEPLAY
8766GAMMA
8836GBC - Game Specific
8886GENERAL
8891GEOMETRIC DETAIL
8926GPU / OpenGL (Default)
8938GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8948GRAPHICS
8963GRAPHICS MEMORY
8968GRAPHICS PLUGIN
8973GRAPHICS RENDERER
8978GSPLUS BIOS FILENAME
8983GT Force
9013GameBlaster
9068Gamepad Using Left Analog Stick
9086General MIDI SoundFont (Default)
9101Georgia
9141Giga
9151Glide64
9156Gln64
9191Gray
9206Greek (gk)
9266Guatemala
9271Gun Only
9276HARD TEXTURE CACHE MEMORY LIMIT
9281HARDWARE SHADER
9286HARDWARE TESSELLATION
9291HD TEXTURES
9296HDR
9326HIDPI
9351HLE (per-pixel)
9356HLE (per-strip)
9361HQ (bilinear filter)
9376HUD SCALE
9381HUMMER FLICKER FIX
9391Hard
9396Hard Disk Image
9411Hardware (default)
9421Hat Down
9426Hat Left
9431Hat Right
9436Hat Up
9446Hebrew
9451Help and Information
9456Help computer
9468Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9475Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9480Helps some games to launch when disabled. May affect performance.
9487Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9507Hide
9512Hide bezels
9533High (Default)
9543High Detail
9548High Performance
9553High-Resolution Keyboard, which is larger and might be easier to see.
9558High-end Computer
9563Higher
9575Highest
9585Hire staff
9590Honduras
9606House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9611How much RAM the emulated FM Towns will have installed
9629Hungarian
9634Hungarian (hg)
9654Hybrid Screen Bottom
9659Hybrid Screen Top
9669Hyper Blaster/Justifier
9674IDE (Default)
9679IDENTIFY TARGET
9684IMAGE QUALITY
9694IMAGE SCALING
9699IMPROVED BANDING
9704IMPROVED MESH
9709IMPROVED POLYGON SPLITTING
9729INTEGER UPSCALING
9734INTERLACING PATCHES
9739INTERNAL BASIC INTERPRETER
9744INTERNAL DISPLAY RESOLUTION
9754INVERSE PLAYFIELD AND B2S
9769IP ADDRESS
9774IRON SOLDIER
9784If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9805Immediate
9844Improves frame rate and responsiveness.
9860In Cinematics
9872In some games, this can fix severe slowdowns, but can also cause graphical issues.
9881Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9891Increase to 128 MiB for debug or homebrew applications.
9896Increases texture quality.
9901India
9906Indonesia
9911Indonesian
9924Insert coin
9941Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
9957Interlaced
9964Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
9989Inventory
9996Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
10011Iraq
10016Ireland
10021Irish
10051JINC2 (Slow)
10056JINC2 (Slow, No Edge Blending)
10071JOYSTICK DEADZONE
10076JOYSTICK GATE SIZE
10086JOYSTICK SENSITIVITY
10121January
10131Japan (Default)
10146Jordan
10151Joy2Pad Down
10156Joy2Pad Left
10161Joy2Pad Right
10166Joy2Pad Up
10221Joypad sensitivity for paddles. Core default (3).
10236July
10241Jump
10246June
10251Justifier
10256KEEP CORPSES
10261KEEP LIGHTSABER
10271KEYBOARD LAYOUT
10276KEYBOARD OPTIONS
10291KEYBOARD TRANSPARENCY
10296Kaeru WFC (178.62.43.212)
10301Kazakhstan
10316Kenya
10405Kuwait
10415Kyrgyzstan
10420LAN (Default)
10425LAN / WAN STREAMING
10435LANGUAGE UNLOCK
10440LARGER KEYBOARD
10450LAZY TEXTURE CACHING
10485LIGHT FLARES
10500LIGHT GUN CROSSHAIRS
10505LIGHT GUNS
10510LIGHTSABER CAMERA
10515LIGHTSABER CROSSHAIR
10520LIMIT FPS
10535LINEAR FILTERING
10540LINEAR UPSCALING
10545LLE
10565LOADING SPEED
10580Large Bottom
10585Large Top
10590Larger
10610Latvia
10615Lean left
10620Lean right
10625Lebanon
10630Left
10635Left flipper
10640Left magnasave
10650Left/Right
10655Legacy (single threaded)
10660Legacy Evdev
10675Liechtenstein
10685Light Blue
10690Light Green
10705Light Pink
10710Light Purple
10730Lime
10735Limit FPS to reduce high CPU usage.
10754Linear filtering
10759Lithuania
10773Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10778Lockbar Fire Button
10783Long visible screen edge (cm)
10788Look
10793Look down
10798Look up
10813Low-end Computer
10818Lower
10832Lowest
10842Luxembourg
10847Lynx 128k
10872MAME (ASIC YM3438)
10877MAME (Enhanced YM3438)
10882MAME (YM2612)
10892MANUAL TEXTURE SAMPLING
10897MAP ROTATION
10907MAX POWER SAVING CPU-PREEMPTIONS
10912MAXIMUM FRAMERATE
10937MENU SOUNDS
10947MIDI OUTPUT
10952MIPMAPPING
10957MISSILE COMMAND 3D VR
10962MISSION START
10972MODEL DETAIL
10977MODEL DISMEMBERMENT
10987MOUNT CACHE
10997MOUSE AXIS FOR PADDLE 1 HORIZONTAL
11002MOUSE AXIS FOR PADDLE 1 VERTICAL
11007MOUSE AXIS FOR PADDLE 2 HORIZONTAL
11012MOUSE AXIS FOR PADDLE 2 VERTICAL
11017MOUSE AXIS FOR PADDLE 3 HORIZONTAL
11022MOUSE AXIS FOR PADDLE 3 VERTICAL
11027MOUSE AXIS FOR PADDLE 4 HORIZONTAL
11032MOUSE AXIS FOR PADDLE 4 VERTICAL
11057MULTISCREENS
11067MULTITHREADED RSX
11072MUSIC VOLUME
11127Macau
11132Machine Type
11147Magnum FBX
11152Mailbox (Recommended)
11175Makes the dither pattern much less obvious at higher resolutions.
11180Malaysia
11185Maldives
11190Manage Staff
11227Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11237Map
11252March
11257Match Window
11262Matra & Hachette Alice
11267Max
11277Max Detail
11287Maximum
11292Maximum (Very Slow)
11297Maximum 2 Players (Default)
11302Maximum 4 Players
11307Maximum 8 Players
11312Maximum Blood
11319Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11326Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11331Maximum wheel rotation from left to right (in degrees)
11336May
11359May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
11364May result in a sharper image in some 2D games.
11374Mega
11379Mega ST
11384Mega STE
11404Mega STE ETOS 256k
11411Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
11421Megadrive
11441Menu
11446Menu back
11451Menu back / exit
11456Menu down
11461Menu enter
11466Menu left
11471Menu right
11476Menu up
11486Mexico
11496Microphone
11501Minimal
11506Minimum
11521Moderate
11531Monaco
11536Mongolia
11546Monochrome
11556Monochrome High-Resolution
11571Morocco
11601Mouse Click
11606Mouse axis for player 1, horizontal screen motion.
11611Mouse axis for player 1, vertical screen motion.
11616Mouse axis for player 2, horizontal screen motion.
11621Mouse axis for player 2, vertical screen motion.
11626Mouse axis for player 3, horizontal screen motion.
11631Mouse axis for player 3, vertical screen motion.
11636Mouse axis for player 4, horizontal screen motion.
11641Mouse axis for player 4, vertical screen motion.
11646Mouse sensitivity for paddles. Core default (10).
11651Move Backward
11656Move Forward
11661Move Forward, Can be use to press W
11666Move Stylet Pointer
11671Move back
11676Move back / down
11681Move backward
11686Move camera down
11691Move camera to the left
11696Move camera to the right
11701Move camera up
11706Move forward
11711Move forward / up
11716Move left
11721Move right
11726Moves South to West, West to North, etc. Standard controller type only.
11737N64
11747NAT
11752NATIVE DEPTH INTERPOLATION
11757NDS VERSION
11782NETWORK
11787NETWORK TYPE
11807NO DANGEROUS WEAPONS
11812NO WEAKER WEAPONS
11822NTSC (Composite)
11837NTSC (RF)
11842NTSC (RGB)
11847NTSC (S-Video)
11857NTSC 240x480px 60Hz (auto)
11872NTSC ASPECT
11882NTSC TV
11887NTSC aspect ratio correction. Core default (PAR).
11907NTSC50
11912NTSYNC
11917NUMBER OF SHADER COMPILER THREADS
11923NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11950Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
11955Native
11960Native (640x528)
11970Native (PS2)(Default)
11975Native Vulkan
12005Nearest pixel sampling
12015Nearest-neighbor
12022Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
12057Netherlands (nl)
12062Never
12067New Zealand
12077Next Force Power
12082Next Inventory Item
12087Next Weapon
12092Next disk
12097Next item
12102Next slot
12107Next weapon
12112Nicaragua
12117No (Default)
12122No Buffer
12132No Indicator
12147No licenses enabled
12157No touch screen (Default)
12172None/Sharp Pixels
12182Normal (Default)
12192North Macedonia
12202Norwegian
12207Norwegian (Bokmaal)
12212Norwegian (no)
12217Not Connected
12238November
12243Nudge left
12248Nudge right
12253Nudge up
12258Nuked (YM2612)
12263Nuked (YM3438)
12273OFF (Default)
12288ON-SCREEN DISPLAY & NOTIFCATIONS
12293OPENGL RENDERING RESOLUTION
12298OPTIMAL FRAME PACING
12303OSD MESSAGES
12308OSD MESSAGES POSITION
12313OSD PERFORMANCE POSITION
12318OUTPUT RESAMPLING
12323OUTPUT SCALING
12328OUTRUN LENS GLARE
12348Objective
12353October
12368Off (Noisy)
12373Off (None)
12401Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12408Offers support for analog controllers and mouse look functionality for improved control.
12415Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
12430Oman
12450On (Vulkan Only)
12470On screen 2 if available
12475On screen 3 if available
12501Only applicable when either Async Shader mode is set.
12506Only applicable when using OpenGL.
12511Only applies when using Parallel-RDP as the chosen RDP Plugin.
12539Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12550Open LUA console
12555Open Menu
12560Open build room menu
12565Open door
12570Open furnish corridor menu
12580OpenGL (Classic)
12585OpenGL (Compute shader)
12595OpenGL (Overwrites Libretro API settings)
12600OpenGL (x86 only)
12610OpenGL with Shaders
12615OpenGLES (Default)
12625Orange
12645Original Size
12660Output rotation independent of xrandr or framebuffer settings.
12670Overrides the language mode of the emulated console.
12690PADDLE ANALOG ABSOLUTE
12695PADDLE ANALOG DEADZONE
12700PADDLE ANALOG SENSITIVITY
12705PADDLE ANALOG STICK SENSITIVITY
12710PADDLE D-PAD SENSITIVITY
12715PADDLE JOYPAD SENSITIVITY
12720PADDLE MOUSE SENSITIVITY
12730PAL 288x576px 50Hz (auto)
12745PAL ASPECT
12750PAL TV
12755PAL aspect ratio correction. Core default (PAR).
12760PAL60
12765PALETTE COLORS
12780PAR 1:1
12785PARALLEL-RDP UPSCALER
12795PAUSE SCREEN DISPLAY
12830PER TABLE FOLDER
12840PER-GAME VMU
12845PERFORMANCE
12860PERFORMANCE PRESETS
12865PHOSPHOR BLEND
12870PHOSPHOR MODE
12880PICKUP WEAPON
12885PINMAME DMD
12890PLAY INTRO MOVIE
12915PLAYFIELD
12920PLAYFIELD MODE
12935POWER MODE
12940POWER OPTIONS
12965PRESENTATION MODE
12970PRIMEVAL HUNT MODE
12985PS3 CONTROLLER
13005PVM_20M2U/D93
13025Pakistan
13030Panama
13050Paraguay
13055Parallel
13067Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
13072Partial
13082Pause
13174Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
13184Per pixel is the most accurate, but also the most demanding.
13199Peru
13204Philippines
13214Phosphor blend level. Core default (60%).
13224Pitch Down
13229Pitch Up
13234Pixel Perfect
13239Pixel-Perfect
13249Play (Default)
13259Play this game on several screens (if available)
13269Player
13274Player distance from lower screen edge (cm)
13279Player's eyes distance from lower screen edge (cm)
13284Player, Any Enemy
13289Player, Any Enemy Jedi
13294Player, Last Enemy Jedi
13299Player, Last Enemy in Group
13304Playfield configuration
13309Playstation 2 wheel type
13314Point (Default)
13319Pointer
13329Poland (pl)
13334Polish
13389Portuguese (Brazil)
13394Portuguese (Portugal)
13399Position of wii sensor bar relative to the disaply for real wiimotes.
13429Power Saver
13434Precise (Slowest)(Default)
13468Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13473Press the N key for 'Novice' or 'No'
13478Press the Y key for 'Yes'
13483Previous Force Power
13488Previous Inventory Item
13493Previous Weapon
13498Previous item
13503Previous slot
13508Previous weapon
13513Primary attack
13528Prologica CP-400
13533Provides a ball trail to make the ball easier to follow.
13540Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13545Puerto Rico
13550Pull plunger
13555Pulse (Default)
13560Punjabi
13580QUERY OCCLUSION
13590Qatar
13600RAM EXPANSION UNIT
13620READBACK RESOLVE
13625REAL DYNAMIC LIGHTING
13645REFRESH RATE
13655RELOAD WEAPON
13670RENDER
13675RENDER DUPLICATE FRAMES TO 60 HZ
13680RENDER MODE
13690RENDER RESOLUTION (SCALING)
13695RENDER TARGET PATH
13700RENDERER
13705RENDERER MODE
13710RENDERING
13740RF
13760RGB Colour Low/Medium-Resolution
13795ROM.00
13800ROM.03 (default)
13805ROM1
13810ROTATE
13815ROTATE FACE BUTTONS
13820ROTATION
13825ROV
13835RTV (Default)
13850RUN TEST MODE
13860RYZEN THERMAL DESIGN POWER
13870Raw
13888Realistic Loading
13893Recompiler (Fastest)(Default)
13914Reduces banding between colours and improves the preceived colour depth.
13928Reduces wobbly polygons & warping textures.
13935Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13945Relaxed (Fastest)
13955Reload weapon
13972Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13982Renders polygons and textures at the native resolution.
13987Replace meshed transparency by real transparency.
14026Resampling (Pirch Shift)
14031Research
14038Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
14067Restore state
14072Restored Wii VC
14077RetroPad (Default)
14092Retropad (Default)
14097Rewind
14107Rice
14112Right
14122Right flipper
14127Right magnasave
14137Right/Left
14147Roland MT-32/CM-32L
14152Romania
14157Romanian
14192Rotates the current object
14202Rough
14212Rumble Pak (Automatic)
14217Run
14222Run the Unfinished expansion pack.
14227Run the game in test mode to configure certain game options.
14232Run/Walk
14239Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
14246Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
14266S-Video
14281SCALE FACTOR
14286SCALED DITHERING
14291SCALER MODE
14311SCREEN BORDERS
14316SCREEN FILTER
14321SCREEN FILTERING
14326SCREEN HEIGHT
14331SCREEN INCLINATION
14346SCREEN PLAYER Y
14351SCREEN PLAYER Z
14366SCREEN SETTINGS
14386SCREEN WIDTH
14391SCRIPT MODULES
14396SDL CONFIG
14406SDL2
14411SECAM
14416SECAM60
14421SENSITIVITY
14426SENSOR BAR POSITION
14446SHADER QUALITY
14456SHADOWS
14466SHOW ACHIEVEMENT MESSAGES
14476SHOW HOST CAMERA STATE
14481SHOW HOST MICROPHONE STATE
14486SHOW LID STATE
14501SHOW POINTER
14506SHOW SCREEN LAYOUT
14511SHOW SECRET MESSAGES
14531SKIP BUFFER EFFECTS
14536SKIP CUTSCENES
14546SKIP GPU READBACKS
14551SKIP INTRO VIDEO
14566SLEEP TIMERS ACCURACY
14571SLOW MOTION DEATH
14576SMAA
14581SMART 2D TEXTURE FILTERING
14591SMOOTH VUES
14616SOFT TEXTURE CACHE MEMORY LIMIT
14621SOFT TEXTURE CACHE MEMORY TIMEOUT
14631SOFTWARE SKINNING
14651SOUND VOLUME
14656SOUNDBLASTER TYPE
14681SPEED HACKS
14691SPLINE/BEZIER CURVES QUALITY
14696SPU BLOCK SIZE
14706SPU LOOP DETECTION
14716SSAA Multiplier
14721SSAO
14726ST
14731STE
14736STEREO SOUND
14746STRETCH MODE
14756STRETCH TO FILL
14761STRETCH UI MENU
14766STRICT RENDERING MODE
14771SUBTITLES
14796SURROUND SOUND
14816SWITCH WEAPON
14826SYNC TO HOST REFRESH RATE
14836SYSTEM
14846SYSTEM MEMORY
14851Safe (Default)
14866Saudi Arabia
14871Save state
14881Scale2x
14886Scale3x
14891Scale4x
14901Scaled
14906Scanline Interpolation Filter (SAI)
14916Screen Resolution (Default)
14921Screen inclination (degree)
14926Screenshot
14936Secondary attack
14943Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
14958Select
14985Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
14992Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
15011Select scale resolution of the game.
15017Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
15022Select the console video standard / display mode.
15028Select the emulated hardware architecture machine type and architecture.
15043Select the palette used to render colors.
15068Sensitivity when using D-pad for a paddle.
15073Sensitivity when using D-pad or analog stick for a throttle.
15078Sensitivity when using D-pad or analog stick for a wheel.
15083Sensitivity when using analog stick for a paddle.
15088Sensitivity when using mouse for a paddle.
15093Separate Windows
15098September
15103Serbian
15124Set if you want to limit the FPS in games that are not limited like OutRun2.
15134Set joystick deadzone.
15139Set speed normal
15149Set the Primeval Hunt mode (touch screen).
15164Set the crosshair line thickness.
15169Set the crosshair size.
15179Set the desired maximum refresh rate when Vsync is off.
15189Set the field of view.
15194Set the fps limit.
15199Set the on-screen keyboard transparency (0-100%).
15204Set the target FPS (will only work if FPS LIMITER is enabled).
15209Set to enable lens glare in Outrun 2.
15216Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
15221Set to on if you experience flickering in Hummer.
15228Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
15235Sets Runner to 32bit, works only if there is no prefix for current app is installed.
15240Sets the scaler filter mode when rendering.
15250Setting for 16-position DIP switch number 1.
15255Setting for 16-position DIP switch number 2.
15260Setting for DIP switch 1.
15265Setting for DIP switch 2.
15270Setting for DIP switch 3.
15280Shader Interpreter only
15315Shoot
15320Shoot Xterm
15325Shoot Zappper
15330Short visible screen edge (cm)
15350Show All
15355Show Crosshair with fist.
15360Show Crosshair with lightsaber.
15365Show a crosshair for lightgun games.
15380Show on screen display messages (memory card saves..).
15385Show the cheat menu
15395Shows or hides the menu bar
15405Shunt 10
15410Shunt 2
15415Shunt 3
15420Shunt 4
15425Shunt 5
15430Shunt 6
15435Shunt 7
15440Shunt 8
15445Shunt 9
15450Side by side
15505Sine
15535Skip All
15545Skip Initial
15557Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15562Skip cutscene
15581Skip the bios boot logo, may cause default language issues.
15586Skip the initial intro video.
15598Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
15633Slovak
15648Slovenian
15663Smaller
15668Smooth
15698Smooth V2 FBX
15725Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
15735Snow
15752Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15762Some games and homebrews require more RAM
15794Sony DS
15799SounBlaster 1.0
15804SounBlaster 16 (Default)
15809SounBlaster 2.0
15814SounBlaster Pro
15819SounBlaster Pro 2
15826Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15831South Africa
15836South Korea
15851Spanish (Latin America)
15856Spanish (Spain)
15936Speed
15949Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
15964Speeds up the game
15969Square Pixels
15979Standard (4:3)
15984Standard (Default)
15994Standard OpenGL (Default)
15999Start / Enter
16004Start / Valid
16009Start game
16019Stats
16029Step left
16034Step right
16049Stereo sound output.
16061Strafe Left
16066Strafe Right
16071Strafe left
16076Strafe right
16083Straict API specification. Can resolve rare cases of missing graphics and flickering.
16090Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
16113Stretch to Window
16128Stretch to screen
16138Stretches the output to fill the display area.
16143Strong
16178SuperEagle
16183SuperSAI
16190Supports uncapped frame rates, analog controllers, and mouse look functionality.
16200Surround 5.1
16205Surround 7.1
16210Swap screen
16225Swedish
16235Swiss French (ch)
16240Swiss German (ch)
16247Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
16252Switches the game to multiplayer mode.
16257Switzerland
16280Syria
16340TEMPEST 2000
16345TERRAIN DETAIL
16355TEXT
16360TEXTURE COLOUR DEPTH
16365TEXTURE COMPRESSION
16375TEXTURE DETAIL
16380TEXTURE FILTER
16395TEXTURE MEMORY SCALE SIZE
16405TEXTURE PRELOADING
16410TEXTURE QUALITY
16415TEXTURE REPLACEMENTS
16420TEXTURE SCALING
16470THROTTLE SENSITIVITY
16480TIME CRISIS FOG HACK
16485TIME STRETCHING THRESHOLD
16510TOUCH MODE
16525TRANSPARENT MESHES
16535TRIPLE BUFFERING
16540TRUE COLOUR RENDERING
16545TT
16550TT 3.06
16555TT AUTO
16560TT ETOS 512k
16565TV
16570TV EFFECTS
16575TV2x CRT Television Filter
16605Tandy CoCo (NTSC)
16610Tandy CoCo (PAL)
16615Tandy CoCo 2B (NTSC,T1)
16620Tandy CoCo 2B (PAL,T1)
16625Tandy CoCo 3
16630Tandy CoCo 3 (6309)
16635Tandy CoCo 3 (PAL)
16640Tandy CoCo 3 (PAL, 6309)
16645Tandy Deluxe CoCo
16650Tandy MC-10
16660Tandy Radio Shack Color Computer cassettes
16670Tano Dragon (NTSC)
16675Thai
16680Thailand
16692The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16699The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16704The day within the month of your birthday.
16722The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
16727The image will be softer which could help with aliasing.
16737The month of your birthay.
16744The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16749The theme colour of the emulated console.
16756There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16761This can be convenient if you're using laserdiscs.
16768This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16781This setting controls the default language layout for the virtual keyboard.
16788This should not be necessary, unless you are not using the default pad2key mapping.
16798Time Stretch (Tempo Change, Best Sound)
16823TinyALSA
16838Toggle item
16843Toggle menu
16848Toggle run
16853Toggle weapon
16868Toogle screen layout
16873Top
16878Top Center
16883Top Center (Default)
16888Top Left
16893Top Only
16898Top Right
16908Top-Left Position, Large
16913Top-Left Position, Medium
16918Top-Left Position, Small
16923Top-Right Position, Large
16928Top-Right Position, Medium
16933Top-Right Position, Small
16943TouchScreen
16948Town map
16963Translate
16973Triangle
16987Trilinear
16992Trilinear (Forced)
16997Trilinear (PS2)
17002Trinidad and Tobago
17012True Colour
17017Tunisia
17032Turkish (tr)
17037Turn Left
17042Turn Right
17047Turn left
17052Turn right
17057Turquoise
17083Type of emulated SoundBlaster card.
17103UDP BIND ADDRESS
17108UDP REMOTE ADDRESS
17113UDP Tunnel
17123UI PROMPTS
17138UPSCALE MODE
17148US (Default)
17168USE FIRMWARE SETTINGS
17173USE JOYPAD SOUTH BUTTON TO ADD CREDIT
17183USE MOUSE FOR PADDLE 1
17188USE MOUSE FOR PADDLE 2
17193USE MOUSE FOR PADDLE 3
17198USE MOUSE FOR PADDLE 4
17203USE MOUSE POINTER FOR PADDLE 1
17208USE NEW GRAPHICS
17218USE PRE-EMPTIVE FRAMES
17233USE WHEELS
17238USE ZINK FOR RENDERING
17373Ukraine
17378Ukrainian
17383Ultra
17388Undocked
17393United Arab Emirates
17398United Kingdom
17403United States
17418Unlimited
17428Unscaled
17433Unscaled (Default)
17438Until Timeout
17443Up
17448Up to 1
17453Up to 2 (Default)
17458Up/Jump
17465Uploads entire textures at once instead of small pieces. Improves performance in most games.
17472Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
17477Upscale filter used for the 2D layers. Requires New 3D engine.
17482Upscale rendering resolution to display size.
17492Uruguay
17497Use
17504Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
17509Use 1:1 aspect.
17514Use Analog joysticks in addition to D-Pad for DualShock controllers.
17519Use Force Power
17524Use Host
17529Use Inventory Item
17541Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17546Use Potion
17553Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17558Use a custom MAME config, do not overwrite config on launch.
17563Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17568Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17573Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17578Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17583Use absolute analog input for paddles.
17605Use item
17610Use language and username from the NDS Firmware
17620Use new graphics created from CorsixTH project
17632Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
17648Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several.
17655Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
17668Use to eliminate joystick drift/unwanted input. Effects all controllers.
17675Use to make joystick movement more or less sensitive. Effects all controllers.
17680Use wheels instead of pads if wheels are connected.
17690Useful for N64 style controllers.
17697Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
17712Useful to troubleshoot when your Windows game won't start of crashes.
17717User
17722Uses hardware to make curves.
17727Usleep Only
17737Uzbekistan
17762VBI SKIP
17802VIDEO
17812VIDEO FILTERS
17827VIDEO QUALITY
17837VIDEO SETTINGS
17862VIEW MODEL
17867VIEW ONLY
17872VIEW SWAYING
17877VIOLENCE LEVEL
17887VIRTUAL KEYBOARD
17892VISUAL NUDGE STRENGTH
17897VOICE
17902VOLUMETRIC SMOKE
17912VSYNC FPS
17917VSync and Audio Resampling need to be enabled.
17942Venezuela
17952Vertical Sync
17987Vietnam
17992Vietnamese
17997Virtual
18002Virtual Keyboard
18012Volumetric
18017Vsync
18037WALL DECALS
18042WALL MARKS
18047WAN
18052WARN ABOUT BIOS PROBLEMS
18057WARN ABOUT UNSUPPORTED FEATURES
18062WAYLAND DRIVER MODE
18067WEAPON PICKUP
18072WEAPON WAGGLE
18077WEAPONS BAR
18082WEATHER EFFECTS
18097WHEEL DEADZONE
18102WHEEL MIDZONE
18107WHEEL MODEL
18112WHEEL ROTATION
18117WHEEL SENSITIVITY
18122WHEELS
18127WIDESCREEN
18142WII CONTROLLERS
18152WINDOWS POSITIONS
18157WINE RUNNER
18162WOLFENSTEIN 3D
18172WRITE DEPTH BUFFERS
18182Walk forward
18187Weak
18192Weapon drop
18197Weave (Bottom Field First)
18202Weave (Top Field First)
18209When enabled and upscaling, textures look better than linear filtering for a lot of 2D art.
18214When enabled, each game has its own VMU on port 1 of controller 1.
18228When moving
18234When running outside of 100%, adjusts the temp instead of dropping frames.
18239When the Backglass is activated, display the grill.
18246When the Backglass is activated, display the small additional part with the scores.
18251While Touching
18261Widescreen (16:9)
18284Wii Virtual Console
18314Wiimmfi (95.217.77.181)
18339Wimpy
18351Writes depth buffer values to VM memory. Some games need this to fix broken graphics.
18356X
18361X-INPUT
18371XBLA license enabled (Default)
18376XBOX LIVE ARCADE
18381XWayland (Default)
18386Y
18411Yellow
18416Yemen
18421You can hide the pointer on touchscreen devices.
18426Z26
18431ZCULL ACCURACY
18446Zone for which the game doesn't react to the wheel (in degrees)
18451Zoom in
18456Zoom in the camera
18461Zoom in x5
18466Zoom out
18471Zoom out x5
18476Zoom the camera out
18502best
18577concussion missile
18582cxa2025as (US)
18592diagonal filter
18597drop proximity bomb
18607fire primary
18612fire secondary
18617flare
18666homing missile
18726laser
18736linear
18741lottes crt
18746map
18786nxagss
18801pentium_slow
18811plasma cannon
18816proximity bomb
18826rear view
18851royaltea
18856scanlines
18871smart missile
18876spreadfire cannon
18896triangular filter
18906use with R3 for cheat automap
18911vulcan cannon
18916wave filter
18931xBR (Very Slow)
18936xBR (Very Slow, No Edge Blending)
18948xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas.