Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for BAHASA INDONESIA options

LineText
450 (Defaults Unlimited)
500 (No Visual Effect)
650% (Default)
700.5x
800.5x (360p/540p) [EXPERIMENTAL]
850.6x
900.75x (540p/810p) [EXPERIMENTAL]
950.7x
1000.8x
1050.9x
1151 MB
1251 second
1351% (Default)
1501.1x
1651.25x Native
1701.2x
1801.3x
1851.4x
1901.5x
1951.5x (1080p/1620p) [EXPERIMENTAL]
2101.5x Native
2251.75x Native
27510 MB
28510 seconds
290100 fps
295100% (Default)
3051000 (Default)
320100ms (Default)
3251024 x 768
3351024kB
3551040 STE ETOS 256k
38010ms
38510th
39010x Native (6400x5280)
39510x Native (~3600p/6K)
41011th
41511x Native (7040x5808)
42011x Native (~3960p)
430120 fps
450120ms
4551280 x 1024
4601280 x 720
4651280 x 800
4701280x720 (Default)
4751280x960 (Default)
490128MiB
495128kB (1700)
50512th
51012x Native (7680x6336) for 8K
51512x Native (~4320p/8K)
5251366 x 768
53513th
54013x Native (~5824p)
54514 MB
560140ms
565144 fps
5701440 x 900
58014th
58514x Native (~6272p)
59515 seconds
60015% (Default)
6101536MB
62515s
63015th
63515x Native (~6720p)
64516 MHz
66016-bit
6651600 x 900
675160ms
68016384kB
685165fps
6901680 x 1050
72016th
72516x (~7680p / 16k)
73016x Anistropic
74016x Native (~7168p)
75017th
760180ms
76518th
7751920 x 1080
7801920 x 1200
78519th
8001ST PERSON GUNS
8101st
8201x (720p/1080p)
8251x (Default)
8301x (~480)
8351x Native (PS2)
8401x native (256 x 192)
8602 MB
8702 seconds
8952.25x Native
9002.5 MB
9102.5x Native
9152.75x Native
92520 seconds
930200% (Maximum)
940200ms
945200p
9502048MB
9552048kB
97020ms
97520th
98021st
985220ms
99522nd
10002304MB
101523rd
102524-bit, disables dithering.
1030240 fps
1035240ms
104524MB (Default)
105024th
10552560 x 1440
10602560 x 1600
1065256MB (Default)
1070256kB (1764)
108525th
109526th
110527th
112528th
113029th
11552nd
11802x (Default)
11852x (~960)
11902x Anistropic
12002x Native (1280x1056) for 720p
12052x Native (~720p)
12152x native (512 x 384)
12503 seconds
12603.5x Native
127030 fps
127530 seconds
12853072MB
130030s (Default)
130530th
131031st
131532 MHz
132532-bit
1330320 x 200
13703840 x 2160
13753840MB
1380384MB (Default)
1405386_prefetch
1410386_slow
14203DS mode (bottom side)
14253DS mode (right side)
14353rd
14403rd Person
14503x Native (1920x1584) for 1080p
14553x Native (~1080p)
14603x native (768 x 576)
14704 MB
1505400p
15154096MB
15204096kB
153040ms
154045s
1545480p
1550480x272 (Default)
1570486_slow
16154k
16204th
16304x (~1920p)
16354x Anistropic
16454x MULTISAMPLING
16504x Native (2560x2112) for 1440p
16554x Native (~1440p/2K)
16654x native (1024 x 768)
16704x3 (Default)
16754xrgss
17105 seconds
17205% (Default)
173050 fps
17455120MB
1760512kB (1750)
1770520 ST EMUTOS 256k
18155th
18255x Native (3200x2640)
18305x Native (~1620p)
18355x Native (~1800p/3K)
18405x native (1280 x 960)
185560 fps (Default)
186060 seconds
1865600p
188060ms
188560s
18906144MB
1900640 x 480
191564MiB (Default)
19306th
19506x Native (3840x3168) for 4K
19556x Native (~2160p/4K)
19606x native (1536 x 1152)
197572MB
198075 fps
198575% (Default)
1995768MB
2000768MB (Default)
2005768p
20157th
20207x (5040p/7560p)
20257x Native (4480x3696)
20307x Native (~2520p)
20357x Native (~2530p)
20407x native (1792 x 1344)
20508 MB
20558 MHz
20708-bit (Classic)
20758-bit Interpolated
2080800 x 600
2085800p
209580ms
21008192kB
21158k
21208th
21258x (5760p/8640p)
21308x (~4320p / 8k)
21458x Anistropic
21558x Native (5120x4224) for 5K
21608x Native (~2880p/5K)
21708x native (2048 x 1536)
218590 degrees clockwise
219090 degrees counter-clockwise
2200960p
22159th
22259x Native (5760x4752)
22309x Native (~3240p)
2236A small number of games will have compatibility problems with this enabled.
2271ACCELEROMETER
2276ACCURACY LEVEL
2281ACHIEVEMENTS
2286ACSI
2326AIMING CROSSHAIR
2331ALIEN VS PREDATOR
2336ALIEN VS PREDATOR MULTIPLAYER
2351ALPHA SORTING
2356ALSA
2361ALSAThread
2366ALTCOLOR
2371ALTERNATIVE SOUND
2381AMD FidelityFX Super Resolution
2406ANISOTROPIC FILTER
2416ANISTROPIC FILTER
2446ANTI-BLUR
2456APPLE2GS-BIOS.ROM
2461APPLE2GS.ROM
2471ARI/D93 (recommended for all JP developed games)
2486ASPECT
2506ASYNCHRONOUS TEXTURE STREAMING
2511ATARI CPU CLOCK RATE
2516ATARI CPU TYPE
2521ATARI HARD DRIVE TYPE
2526ATARI MACHINE TYPE
2531ATARI MONITOR TYPE
2536ATARI ST MEMORY SIZE
2546AUDIO
2556AUDIO BUFFER DURATION
2566AUDIO DRIVER
2576AUDIO FORMAT
2601AUTO
2611AUTO AIM
2616AUTO AIMING
2646AUTO SWITCH WEAPON
2651AUTO WIDESCREEN
2661AUTOMATICALLY RELOAD WEAPON
2666AUTOMATICALLY RUN
2786Activate Doom DOS original music and throttle the Doom frame rate.
2791Adaptive (Bottom Field First)
2796Adaptive (Top Field First)
2801Adaptive Sync (Default)
2811Add debug logging to help troubleshoot issues.
2832Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2839Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2844Adjust the mechanical sounds of the table.
2849Adjust the music volume. Some tables may have its own settings.
2857Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2862Adjusts Full Motion Video movies aspect ratio.
2872AdvMame
2882Affects how the emulated screens are scaled. OpenGL renderer only.
2887Affects how the game output is scaled to the resolution.
2892Affects just the visual effect of nudging.
2902Afrikaans
2912Aim down
2917Aim up
2922Albania
2927Albanian
2932Algeria
2937All + Enemy Jedi Dodge
2957All Timers
2962All possible licenses (Not recommended)
2967All voiceovers
2979Allow game that support different resolutions to be rendered in specific resolution.
2984Allow wine to access raw io ports (usb, parallel, ...)
3000Allows reducing the visual quality of these curves for higher performance.
3020Allows up to 8 controllers in supported games.
3025Allows user replaceable textures.
3040Alt. Attack
3045AltWFC (172.104.88.237)
3050Alternative Coloured Dot Matrix Display (needs additional file).
3055Alternative sounds for the table (needs additional files).
3060Always
3085Amount of instructions DOSBox tries to emulate
3105Analog Down
3120Analog Left
3125Analog Right
3135Analog Up
3140Angrylion
3150Anisotropic filtering
3160Any
3217Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3234Apply a multiplier to the joystick's input to lower or increase responsiveness.
3244Apply a video filter to mimic various NTSC TV signals.
3249Apply gouraud shading instead of flat shading.
3254Approximate (Fast)
3264April
3269Arabic
3274Arabic (ar)
3314Area Sampling
3319Argentina
3329Armenia
3341Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3356As Host (Default)
3371Async (multi threaded)(Default)
3376Async with Shader Interpreter
3391Atari Monitor
3398Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3408Attack
3413August
3423Austria
3438Auto Standard (4:3 interlaced / 3:2 progressive)
3473Automap
3483Automatic pickup weapon.
3488Automatic ratio
3507Automatically loads and applies cheats on game start.
3519Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3529Azerbaijan
3544BACKGLASS (B2S)
3549BALL TRAIL STRENGTH
3554BATTERY MODE
3634BEZELS
3660BILINEAR FILTER
3670BIOS FAST BOOT
3680BIOS Language
3685BIRTH DAY
3690BIRTH MONTH
3710BLENDING ACCURACY
3715BLOOM
3720BOBBA FETT FIX
3725BOOST RENDER RES
3755BRETT HULL HOCKEY
3760BRIGHTNESS
3770BT601_525/D65 (recommended for all US developed games)
3775BT601_525/D93
3780BT601_625/D65 (recommended for all EUR/AUS developed games)
3785BUFFER GRAPHICS COMMANDS
3790Back / Menu
3795Backpedal
3800Bahrain
3805Balanced
3820Basic
3825Basic (Recommended)
3830Basic (generated Mipmaps)
3837Basic Filtering type for the jaguar display when rendering to the native display.
3842Batocera Control Center
3857Belarus
3862Belgium
3867Belize
3872Better performance with hardware rendering.
3882Bicubic: B-Spine
3887Bicubic: Catmull-Rom
3892Bicubic: Mitchell-Netravali
3907Bilinear (Forced excluding sprite)
3912Bilinear (Forced)
3917Bilinear (No Edge Blending)
3922Bilinear (PS2)
3927Bilinear (Sharp)
3932Bilinear (Smooth)
3937Biquintic
3962Blend (Bottom Field First)
3967Blend (Top Field First)
3972Blocky Filtered
4012Bob (Bottom Field First)
4017Bob (Top Field First)
4022Bobba Fett Face Player Fix
4027Bolivia
4047Bottom (Default)
4052Bottom Center
4057Bottom Left
4062Bottom Only
4067Bottom Right
4077Bouncing Box
4102Brown
4112Brunei
4118Buffer fill level (in percentage) below which time stretching will start.
4128Bulgaria
4133Bulgarian
4138Button A
4143Button B
4148Button C
4153Button L
4163Button R
4168Button Select
4173Button Start
4178Button X
4183Button Y
4188Button Z
4193Buy extraball for a credit
4273CARD READER
4353CHEATS
4358CHECKERED FLAG
4378CLEAR MEMORY PAGE STATE
4423COLOUR MODE
4428COMBAT DIFFICULTY
4433CONSOLE COUNTRY
4463CONTROLLER 1
4473CONTROLLER 1 INPUT MAPPING
4483CONTROLLER 2
4493CONTROLLER 2 INPUT MAPPING
4503CONTROLLER 3
4513CONTROLLER 3 INPUT MAPPING
4523CONTROLLER 4
4533CONTROLLER 4 INPUT MAPPING
4543CONTROLLER 5
4548CONTROLLER 6
4553CONTROLLER 7
4563CONTROLLER MODE
4568CONTROLLER PAK
4603CONTROLLERS
4608CONTROLS
4613CONVERT TO 16-BIT
4623CPU
4648CPU CYCLES
4653CPU Core used in emulation
4688CPU Type used in emulation
4695CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4715CROSSHAIR
4720CROSSHAIR LINE THICKNESS
4725CROSSHAIR SIZE
4730CRT COLOUR
4755CRT-like colour adaption. Requires New 3D engine.
4770CURSOR
4775CURSOR MODE
4780CURSOR TIMEOUT
4785CURVE DETAIL
4825CUTSCENE SUBTITLES
4830CUTSCENES
4840CYBERMORPH
4860Camputers Lynx floppies
4912Can improve performance at the expense of graphics accuracy.
4943Can sharpen images in lower resolutions.
4953Canada
4993Casebook
5018Catalan
5023Center
5028Center Left
5033Center Right
5047Change image scaling algorithm quality.
5057Change the Gamecube system language.
5062Change the consoles country from the default of the United States.
5067Change the game's brightness.
5079Change the game's language. Game files require the supported language strings in the .pk4 files.
5089Change the rotation of the rendered image.
5099Change the system's language.
5111Changes the sleep period accuracy. Some games need this set to improve performance.
5118Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
5123Chile
5138Chinese (Mandarin)
5153Choose Screen Space Ambient Occlusion for better lighting.
5168Choose console language. Not all games may support the language choice.
5173Choose deinterlace option.
5178Choose difficulty for the game.
5193Choose mipmapping type.
5198Choose number of audio channels.
5208Choose shadow details.
5213Choose slow motion death option.
5218Choose system BIOS language.
5223Choose text language.
5233Choose the Parallel N64 graphics plugin.
5240Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5247Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5252Choose the amount of shadow detail.
5257Choose the appropriate media for disk image.
5263Choose the arcade machine console region. May be required to start the game.
5273Choose the character view type.
5278Choose the combat difficulty.
5285Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5290Choose the depth of texture quality.
5300Choose the games difficulty.
5305Choose the level of curve detail.
5310Choose the level of effects detail.
5315Choose the level of geometric detail.
5320Choose the level of model detail.
5325Choose the level of terrain detail.
5330Choose the level of texture detail.
5336Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5341Choose the on-screen position for system messages.
5346Choose the preferred violence level.
5356Choose the size of the heads-up display.
5361Choose the texture colour depth.
5366Choose the texture filter type.
5371Choose to display UI prompts or accept defaults.
5376Choose to display achievement messages in the UI.
5381Choose to enable or disable cutscenes.
5386Choose to keep corpses present.
5393Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
5398Choose to render meshes as transparent polygons.
5403Choose to use Bloom post processing.
5413Choose voice language.
5418Choose when to enable subtitles.
5423Choose whether the virtual switch is docked or not.
5430Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5435Choose which BIOS file for GSplus to boot with.
5447Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5469Choose which graphics renderer to use.
5479Choose your Atari hard drive type for the .hd extension file.
5499Choose your desired Atari CPU clock rate.
5504Choose your desired Atari CPU type.
5509Choose your desired Atari Monitor.
5514Choose your desired Atari ST memory size.
5519Choose your desired Atari machine type.
5524Choose your desired pause screen display type.
5529Choose your desired pixel aspect ratio.
5539Choose your preferred language.
5544Choose your preferred render resolution.
5549Choose your preferred renderer.
5554Choose your preferred video filter.
5559Choose your preferred video quality.
5574Classic (Default)
5584Classic Controller Pro
5589Classic Software
5619Colombia
5661Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5668Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5673Complex
5713Control the texture filtering of the emulation.
5718Control the texture's trilinear filtering of the emulation.
5730Controls precision of generated shaders. Low quality can improved performance.
5735Converts DirectX 8/9/10/11/12 calls to Vulkan.
5740Copy to texture
5760Costa Rica
5780Crop 1080p (270, 540)
5785Crop 720p (240, 480)
5811Crosshairs in supported games e.g. ActionMax, Maddog II.
5816Crouch
5836Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5866Czech
5871Czech (cz)
5881D3D12 (Default)
5888D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5898DE
5903DEADZONE
5908DEBUG MODE
5928DEINTERLACE
5933DEINTERLACING
5938DESKTOP
5943DETAILED SHADERS
5953DIFFICULTY
5958DIGITAL AUDIO
5968DIP SWITCH 1
5973DIP SWITCH 2
5978DIP SWITCH 3
5983DIP SWITCH HEX 1
5988DIP SWITCH HEX 2
5998DISABLE CULLING
6008DISABLE INTERLACING
6018DISABLE SURFACE SYNC
6033DISK TYPE
6038DISPLAY
6043DISPLAY BACKGLASS DMD
6048DISPLAY BACKGLASS GRILL
6053DISPLAY PHYSICAL SETUP
6063DITHERING
6078DMD SIZE
6083DMD window ratio
6088DNS OVERRIDE
6093DOCK MODE
6098DOLBY PRO LOGIC II
6103DOOM
6123DRAW CROSSHAIR
6133DS (Default)
6138DSi
6143DSi (Experiemental)
6158DUAL SCREEN
6183DYNAMIC GLOW
6188DYNAMIC LIGHTS
6208Danish
6213Danish (dk)
6218Dark Blue
6228Dark Green
6233Dark Pink
6238Dark Purple
6243Darken
6248De-Interlaced
6253December
6273Default Performance Settings
6285Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
6295Degree in which 3D graphics are scaled up. OpenGL renderer only.
6320Depends on video mode being set to BGFX.
6327Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6332Determine how the console's touch screen in emulated.
6337Determines how the cursor should apprear on the botton screen.
6342Determines the speed and the runahead behaviour of the system.
6347Deutsch
6377Digital Controller (Gamepad)
6392Disable all input processing (view-only mode).
6397Disable mission start confirmation.
6412Disable weapon waggle.
6475Display on screen information like savestate, config warning etc...
6480Disposition A
6485Disposition B
6490Distorts the output to fill the display fully Overrides aspect ratio.
6495Docked (Default)
6505Dominican Republic
6510Don't Override
6533DotMatrix
6548Down
6553Down/Crouch
6567Driving Force
6572Driving Force Pro
6577Drop item
6582Drop weapon
6608Duck
6615Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6639Dynamic
6664EFFECTS DETAIL
6704EMULATION
6709EMULATION SPEED
6719ENABLE ASYNC SHADER COMPILATION
6729ENABLE BOOT ANIMATION
6739ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6759ENABLE GRAVIS ULTRASOUND
6764ENABLE HIDRAW
6794ENABLE NVAPI
6819ENABLE SANDBOX MODE
6824ENABLE SCANLINES
6839ENABLE WIDESCREEN
6844ENABLE WIDESCREEN PATCHES
6849ENABLE WINE DEVICES SERVICES
6879EVDEV (Default)
6884EXPANSION PACK
6889EXPERT SETTINGS
6904Easy
6909Ecuador
6914Edge (sharper filet)
6919Edit room
6934El Salvador
7007Emutos language && region setting.
7017Enable / Disable automatic aiming.
7022Enable / Disable fight music.
7027Enable / Disable showing secret found messages.
7032Enable / Disable sound in menus.
7037Enable 16-channel iMuse Digital Audio.
7049Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7056Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
7061Enable High Dynamic Range if your display supports it.
7068Enable MelonDS to display over two screens. Some related screen options will be ignored.
7073Enable No-interlacing Patches.
7078Enable QOS settings to optimize for internet or local network.
7083Enable X-Input mode for Xbox type controllers.
7088Enable aiming crosshair.
7093Enable auto aiming.
7104Enable cache mount. Can improve performance and compatibility in some games.
7109Enable controller rumble capabilities if supported by the controller.
7131Enable free play for supported games.
7136Enable full subtitles on cutscenes.
7149Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7156Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
7161Enable high dots per inch.
7176Enable lightsaber auto-camera.
7200Enable or Disable Intro movie (Enabled by default).
7207Enable or disable Xenia patches. These patches can fix graphics problems in some games.
7214Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7234Enable rotation on overlay map.
7239Enable scanlines for roms that support it.
7258Enable support for Chinese, Japanese and Korean input methods.
7263Enable the BASIC interpreter. Some games need this.
7279Enable the IP address for OutRun 2 network play against another PC on the same network.
7284Enable the Virtual Keyboard.
7289Enable the cheat list (if available).
7294Enable the custom values below.
7311Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7326Enable to display an on-screen message if trying to use unsupported features.
7331Enable to display if your BIOS haas known problems.
7336Enable to emulate the card reader in Virtua Tenis 3.
7341Enable to improve bluriness.
7346Enable to show whether the emulated screens are closed.
7351Enable to show whether your device's camera is active.
7356Enable to show whether your device's microphone is active.
7362Enable to show which screen layout with the configured sequence is active.
7367Enable triple buffering.
7379Enable widescreen support for game rendering.
7384Enable widescreen support.
7404Enabled or disable the mouse cursor. Useful for CG's menus.
7419Enables Dolby Pro Logic II for surround sound. May impact performance.
7433Enables cheats files to be read from the `cheats` directory.
7445Enables or disable on screen messages.
7461Enables surround sound if your audio card supports it (Consumes more bandwidth).
7468Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7473Enabling will smooth out the image.
7488English (United Kingdom)
7493English (United States)
7503English/Japanese
7508Enhanced OpenGL
7557Enhancement. Increase the rendering resolution.
7685Ensure every frame the console renders is displayed to screen.
7700Estonia
7725Even Pixels
7735Exit emulator
7740Export
7758Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7766Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7771Extreme
7786FAST CD/DVD ACCESS
7796FAVOURITE COLOUR
7806FIELD OF VIEW
7811FIFO (VSync On)
7816FIFO Relaxed
7821FIGHT MUSIC
7831FIRMWARE SETTINGS
7836FIST CROSSHAIR
7841FLEX DMD
7851FM SYNTHESIZER
7881FMV ASPECT RATIO
7886FMV movie deinterlacing.
7916FOV VERTICAL
7921FPS LIMIT
7931FPS TARGET
7936FR
7961FRAME SKIPPING
7976FRAMESKIP CONTROL
7991FREE PLAY
8001FULL ENTITY LIGHTING
8006FULL SINGLE SCREEN
8011FULLSCREEN
8018FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
8030FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
8035Falcon
8040Falcon 4.0
8045Falcon 4.02
8050Falcon 4.04
8055Falcon AUTO
8060Falcon ETOS 512k
8070Faroe Islands
8075Fast
8085Fast forward
8090Faster but can cause text problems in some games.
8099Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8104February
8109FidelityFX Super Resolution
8114Field Light
8119Field of view is vertical (Hor+).
8124Fill Screen
8131Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8136Fills the screen.
8141Final image filtering.
8151Finnish
8156Finnish (fi)
8161Fire
8166Fire 1
8171Fire 2
8176Fit 4:3 Aspect Ratio
8181Fit Screen
8186Fit resolution scale
8191Fit to Window / Fullscreen
8213Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8226Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8233Fix screen tearing. With Some games you need to turn VSync on in the games options.
8248Fixes flickering.
8255Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8280Floppy Disk Image
8285Floppy Disk List
8330Force 32:9
8335Force 32bit
8354Force Default DNS
8359Force Linear
8364Force Linear and 16x Anistropic
8369Force Linear and 2x Anistropic
8374Force Linear and 4x Anistropic
8379Force Linear and 8x Anistropic
8384Force Nearest
8391Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8411Force progressive render / scan.
8434Framerate limiter to reduce CPU utilisation.
8446Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
8456French (Canada)
8461French (France)
8471Frontend MIDI driver
8516Full (Hash Cache)
8521Full (PS2 Mipmaps)
8526Full (Slow)
8546Full Speed (Default)
8586GAME DIFFICULTY
8591GAME OPTIONS
8596GAME PATCHES
8611GAMECUBE CONTROLLER 1
8616GAMECUBE CONTROLLER 2
8621GAMECUBE CONTROLLER 3
8626GAMECUBE CONTROLLER 4
8631GAMECUBE LANGUAGE
8666GAMEPLAY
8671GAMMA
8741GBC - Game Specific
8791GENERAL
8796GEOMETRIC DETAIL
8831GPU / OpenGL (Default)
8843GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8853GRAPHICS
8868GRAPHICS MEMORY
8873GRAPHICS PLUGIN
8878GRAPHICS RENDERER
8883GSPLUS BIOS FILENAME
8888GT Force
8918GameBlaster
8986General MIDI SoundFont (Default)
9001Georgia
9041Giga
9051Glide64
9056Gln64
9091Gray
9106Greek (gk)
9166Guatemala
9171Gun Only
9176HARD TEXTURE CACHE MEMORY LIMIT
9181HARDWARE SHADER
9186HARDWARE TESSELLATION
9191HD TEXTURES
9196HDR
9226HIDPI
9251HLE (per-pixel)
9256HLE (per-strip)
9261HQ (bilinear filter)
9276HUD SCALE
9281HUMMER FLICKER FIX
9291Hard
9296Hard Disk Image
9311Hardware (default)
9321Hat Down
9326Hat Left
9331Hat Right
9336Hat Up
9346Hebrew
9351Help and Information
9356Help computer
9368Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9375Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9380Helps some games to launch when disabled. May affect performance.
9387Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9407Hide
9412Hide bezels
9433High (Default)
9443High Detail
9448High Performance
9453High-Resolution Keyboard, which is larger and might be easier to see.
9458High-end Computer
9463Higher
9475Highest
9485Hire staff
9490Honduras
9506House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9511How much RAM the emulated FM Towns will have installed
9529Hungarian
9534Hungarian (hg)
9554Hybrid Screen Bottom
9559Hybrid Screen Top
9569Hyper Blaster/Justifier
9574IDE (Default)
9579IDENTIFY TARGET
9584IMAGE QUALITY
9594IMAGE SCALING
9599IMPROVED BANDING
9604IMPROVED MESH
9609IMPROVED POLYGON SPLITTING
9629INTEGER UPSCALING
9634INTERLACING PATCHES
9639INTERNAL BASIC INTERPRETER
9644INTERNAL DISPLAY RESOLUTION
9654INVERSE PLAYFIELD AND B2S
9669IP ADDRESS
9674IRON SOLDIER
9684If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9705Immediate
9744Improves frame rate and responsiveness.
9760In Cinematics
9772In some games, this can fix severe slowdowns, but can also cause graphical issues.
9781Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9791Increase to 128 MiB for debug or homebrew applications.
9796Increases texture quality.
9801India
9806Indonesia
9811Indonesian
9824Insert coin
9841Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
9857Interlaced
9864Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
9889Inventory
9896Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
9911Iraq
9916Ireland
9921Irish
9951JINC2 (Slow)
9956JINC2 (Slow, No Edge Blending)
9971JOYSTICK DEADZONE
9976JOYSTICK GATE SIZE
9986JOYSTICK SENSITIVITY
10021January
10031Japan (Default)
10046Jordan
10051Joy2Pad Down
10056Joy2Pad Left
10061Joy2Pad Right
10066Joy2Pad Up
10131July
10136Jump
10141June
10146Justifier
10151KEEP CORPSES
10156KEEP LIGHTSABER
10166KEYBOARD LAYOUT
10171KEYBOARD OPTIONS
10186KEYBOARD TRANSPARENCY
10191Kaeru WFC (178.62.43.212)
10196Kazakhstan
10211Kenya
10300Kuwait
10310Kyrgyzstan
10315LAN (Default)
10320LAN / WAN STREAMING
10330LANGUAGE UNLOCK
10335LARGER KEYBOARD
10345LAZY TEXTURE CACHING
10380LIGHT FLARES
10395LIGHT GUN CROSSHAIRS
10400LIGHT GUNS
10405LIGHTSABER CAMERA
10410LIGHTSABER CROSSHAIR
10415LIMIT FPS
10430LINEAR FILTERING
10435LINEAR UPSCALING
10440LLE
10460LOADING SPEED
10475Large Bottom
10480Large Top
10485Larger
10505Latvia
10510Lean left
10515Lean right
10520Lebanon
10525Left
10530Left flipper
10535Left magnasave
10545Left/Right
10550Legacy (single threaded)
10555Legacy Evdev
10570Liechtenstein
10580Light Blue
10585Light Green
10600Light Pink
10605Light Purple
10625Lime
10630Limit FPS to reduce high CPU usage.
10649Linear filtering
10654Lithuania
10668Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10673Lockbar Fire Button
10678Long visible screen edge (cm)
10683Look
10688Look down
10693Look up
10708Low-end Computer
10713Lower
10727Lowest
10737Luxembourg
10742Lynx 128k
10767MAME (ASIC YM3438)
10772MAME (Enhanced YM3438)
10777MAME (YM2612)
10787MANUAL TEXTURE SAMPLING
10792MAP ROTATION
10802MAX POWER SAVING CPU-PREEMPTIONS
10807MAXIMUM FRAMERATE
10832MENU SOUNDS
10842MIDI OUTPUT
10847MIPMAPPING
10852MISSILE COMMAND 3D VR
10857MISSION START
10867MODEL DETAIL
10872MODEL DISMEMBERMENT
10882MOUNT CACHE
10892MOUSE AXIS FOR PADDLE 1 HORIZONTAL
10897MOUSE AXIS FOR PADDLE 1 VERTICAL
10902MOUSE AXIS FOR PADDLE 2 HORIZONTAL
10907MOUSE AXIS FOR PADDLE 2 VERTICAL
10912MOUSE AXIS FOR PADDLE 3 HORIZONTAL
10917MOUSE AXIS FOR PADDLE 3 VERTICAL
10922MOUSE AXIS FOR PADDLE 4 HORIZONTAL
10927MOUSE AXIS FOR PADDLE 4 VERTICAL
10952MULTISCREENS
10962MULTITHREADED RSX
10967MUSIC VOLUME
11022Macau
11037Mailbox (Recommended)
11060Makes the dither pattern much less obvious at higher resolutions.
11065Malaysia
11070Maldives
11075Manage Staff
11112Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11122Map
11137March
11142Match Window
11147Max
11157Max Detail
11167Maximum
11172Maximum (Very Slow)
11177Maximum 2 Players (Default)
11182Maximum 4 Players
11187Maximum 8 Players
11192Maximum Blood
11199Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11206Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11211Maximum wheel rotation from left to right (in degrees)
11216May
11239May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
11244May result in a sharper image in some 2D games.
11254Mega
11259Mega ST
11264Mega STE
11284Mega STE ETOS 256k
11291Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
11301Megadrive
11321Menu
11326Menu back
11331Menu back / exit
11336Menu down
11341Menu enter
11346Menu left
11351Menu right
11356Menu up
11366Mexico
11376Microphone
11381Minimal
11386Minimum
11401Moderate
11411Monaco
11416Mongolia
11426Monochrome
11436Monochrome High-Resolution
11451Morocco
11481Mouse Click
11486Mouse axis for player 1, horizontal screen motion.
11491Mouse axis for player 1, vertical screen motion.
11496Mouse axis for player 2, horizontal screen motion.
11501Mouse axis for player 2, vertical screen motion.
11506Mouse axis for player 3, horizontal screen motion.
11511Mouse axis for player 3, vertical screen motion.
11516Mouse axis for player 4, horizontal screen motion.
11521Mouse axis for player 4, vertical screen motion.
11526Move Backward
11531Move Forward
11536Move Forward, Can be use to press W
11541Move Stylet Pointer
11546Move back
11551Move back / down
11556Move backward
11561Move camera down
11566Move camera to the left
11571Move camera to the right
11576Move camera up
11581Move forward
11586Move forward / up
11591Move left
11596Move right
11601Moves South to West, West to North, etc. Standard controller type only.
11612N64
11622NAT
11627NATIVE DEPTH INTERPOLATION
11632NDS VERSION
11657NETWORK
11662NETWORK TYPE
11682NO DANGEROUS WEAPONS
11687NO WEAKER WEAPONS
11697NTSC (Composite)
11712NTSC (RF)
11717NTSC (RGB)
11722NTSC (S-Video)
11732NTSC 240x480px 60Hz (auto)
11752NTSC TV
11772NTSYNC
11777NUMBER OF SHADER COMPILER THREADS
11783NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11810Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
11815Native
11820Native (640x528)
11830Native (PS2)(Default)
11835Native Vulkan
11865Nearest pixel sampling
11875Nearest-neighbor
11882Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
11917Netherlands (nl)
11922Never
11927New Zealand
11937Next Force Power
11942Next Inventory Item
11947Next Weapon
11952Next disk
11957Next item
11962Next slot
11967Next weapon
11972Nicaragua
11977No (Default)
11982No Buffer
11992No Indicator
12007No licenses enabled
12017No touch screen (Default)
12032None/Sharp Pixels
12042Normal (Default)
12052North Macedonia
12062Norwegian
12067Norwegian (Bokmaal)
12072Norwegian (no)
12077Not Connected
12098November
12103Nudge left
12108Nudge right
12113Nudge up
12118Nuked (YM2612)
12123Nuked (YM3438)
12133OFF (Default)
12148ON-SCREEN DISPLAY & NOTIFCATIONS
12153OPENGL RENDERING RESOLUTION
12158OPTIMAL FRAME PACING
12163OSD MESSAGES
12168OSD MESSAGES POSITION
12173OSD PERFORMANCE POSITION
12178OUTPUT RESAMPLING
12183OUTPUT SCALING
12188OUTRUN LENS GLARE
12208Objective
12213October
12228Off (Noisy)
12233Off (None)
12261Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12268Offers support for analog controllers and mouse look functionality for improved control.
12275Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
12290Oman
12310On (Vulkan Only)
12330On screen 2 if available
12335On screen 3 if available
12361Only applicable when either Async Shader mode is set.
12366Only applicable when using OpenGL.
12371Only applies when using Parallel-RDP as the chosen RDP Plugin.
12399Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12410Open LUA console
12415Open Menu
12420Open build room menu
12425Open door
12430Open furnish corridor menu
12440OpenGL (Classic)
12445OpenGL (Compute shader)
12455OpenGL (Overwrites Libretro API settings)
12460OpenGL (x86 only)
12470OpenGL with Shaders
12475OpenGLES (Default)
12485Orange
12505Original Size
12520Output rotation independent of xrandr or framebuffer settings.
12530Overrides the language mode of the emulated console.
12550PADDLE ANALOG STICK SENSITIVITY
12555PADDLE D-PAD SENSITIVITY
12560PADDLE MOUSE SENSITIVITY
12570PAL 288x576px 50Hz (auto)
12585PAL TV
12600PAR 1:1
12605PARALLEL-RDP UPSCALER
12615PAUSE SCREEN DISPLAY
12650PER TABLE FOLDER
12660PER-GAME VMU
12665PERFORMANCE
12680PERFORMANCE PRESETS
12690PICKUP WEAPON
12695PINMAME DMD
12700PLAY INTRO MOVIE
12725PLAYFIELD
12730PLAYFIELD MODE
12745POWER MODE
12750POWER OPTIONS
12775PRESENTATION MODE
12780PRIMEVAL HUNT MODE
12795PS3 CONTROLLER
12815PVM_20M2U/D93
12835Pakistan
12840Panama
12860Paraguay
12865Parallel
12877Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
12882Partial
12892Pause
12984Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
12994Per pixel is the most accurate, but also the most demanding.
13009Peru
13014Philippines
13029Pitch Down
13034Pitch Up
13039Pixel Perfect
13044Pixel-Perfect
13054Play (Default)
13064Play this game on several screens (if available)
13074Player
13079Player distance from lower screen edge (cm)
13084Player's eyes distance from lower screen edge (cm)
13089Player, Any Enemy
13094Player, Any Enemy Jedi
13099Player, Last Enemy Jedi
13104Player, Last Enemy in Group
13109Playfield configuration
13114Playstation 2 wheel type
13119Point (Default)
13124Pointer
13134Poland (pl)
13139Polish
13194Portuguese (Brazil)
13199Portuguese (Portugal)
13204Position of wii sensor bar relative to the disaply for real wiimotes.
13234Power Saver
13239Precise (Slowest)(Default)
13273Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13278Press the N key for 'Novice' or 'No'
13283Press the Y key for 'Yes'
13288Previous Force Power
13293Previous Inventory Item
13298Previous Weapon
13303Previous item
13308Previous slot
13313Previous weapon
13318Primary attack
13333Provides a ball trail to make the ball easier to follow.
13340Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13345Puerto Rico
13350Pull plunger
13355Pulse (Default)
13360Punjabi
13380QUERY OCCLUSION
13390Qatar
13400RAM EXPANSION UNIT
13420READBACK RESOLVE
13425REAL DYNAMIC LIGHTING
13445REFRESH RATE
13455RELOAD WEAPON
13470RENDER
13475RENDER DUPLICATE FRAMES TO 60 HZ
13480RENDER MODE
13490RENDER RESOLUTION (SCALING)
13495RENDER TARGET PATH
13500RENDERER
13505RENDERER MODE
13510RENDERING
13540RF
13560RGB Colour Low/Medium-Resolution
13595ROM.00
13600ROM.03 (default)
13605ROM1
13610ROTATE
13615ROTATE FACE BUTTONS
13620ROTATION
13625ROV
13635RTV (Default)
13650RUN TEST MODE
13660RYZEN THERMAL DESIGN POWER
13683Realistic Loading
13688Recompiler (Fastest)(Default)
13709Reduces banding between colours and improves the preceived colour depth.
13723Reduces wobbly polygons & warping textures.
13730Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13740Relaxed (Fastest)
13750Reload weapon
13767Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13777Renders polygons and textures at the native resolution.
13782Replace meshed transparency by real transparency.
13821Resampling (Pirch Shift)
13826Research
13833Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
13862Restore state
13867RetroPad (Default)
13882Retropad (Default)
13887Rewind
13897Rice
13902Right
13912Right flipper
13917Right magnasave
13927Right/Left
13937Roland MT-32/CM-32L
13942Romania
13947Romanian
13982Rotates the current object
13992Rough
14002Rumble Pak (Automatic)
14007Run
14012Run the Unfinished expansion pack.
14017Run the game in test mode to configure certain game options.
14022Run/Walk
14029Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
14036Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
14056S-Video
14071SCALE FACTOR
14076SCALED DITHERING
14081SCALER MODE
14101SCREEN BORDERS
14106SCREEN FILTER
14111SCREEN FILTERING
14116SCREEN HEIGHT
14121SCREEN INCLINATION
14136SCREEN PLAYER Y
14141SCREEN PLAYER Z
14156SCREEN SETTINGS
14176SCREEN WIDTH
14181SCRIPT MODULES
14186SDL CONFIG
14196SDL2
14201SENSITIVITY
14206SENSOR BAR POSITION
14226SHADER QUALITY
14236SHADOWS
14246SHOW ACHIEVEMENT MESSAGES
14256SHOW HOST CAMERA STATE
14261SHOW HOST MICROPHONE STATE
14266SHOW LID STATE
14281SHOW POINTER
14286SHOW SCREEN LAYOUT
14291SHOW SECRET MESSAGES
14311SKIP BUFFER EFFECTS
14316SKIP CUTSCENES
14326SKIP GPU READBACKS
14331SKIP INTRO VIDEO
14346SLEEP TIMERS ACCURACY
14351SLOW MOTION DEATH
14356SMAA
14361SMART 2D TEXTURE FILTERING
14371SMOOTH VUES
14396SOFT TEXTURE CACHE MEMORY LIMIT
14401SOFT TEXTURE CACHE MEMORY TIMEOUT
14411SOFTWARE SKINNING
14431SOUND VOLUME
14436SOUNDBLASTER TYPE
14461SPEED HACKS
14471SPLINE/BEZIER CURVES QUALITY
14476SPU BLOCK SIZE
14486SPU LOOP DETECTION
14496SSAA Multiplier
14501SSAO
14506ST
14511STE
14521STRETCH MODE
14531STRETCH TO FILL
14536STRETCH UI MENU
14541STRICT RENDERING MODE
14546SUBTITLES
14571SURROUND SOUND
14591SWITCH WEAPON
14601SYNC TO HOST REFRESH RATE
14611SYSTEM
14621SYSTEM MEMORY
14626Safe (Default)
14641Saudi Arabia
14646Save state
14656Scale2x
14661Scale3x
14666Scale4x
14676Scaled
14681Scanline Interpolation Filter (SAI)
14691Screen Resolution (Default)
14696Screen inclination (degree)
14701Screenshot
14711Secondary attack
14718Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
14733Select
14760Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
14767Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
14786Select scale resolution of the game.
14792Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
14827Sensitivity when using D-pad for a paddle.
14832Sensitivity when using D-pad or analog stick for a throttle.
14837Sensitivity when using D-pad or analog stick for a wheel.
14842Sensitivity when using analog stick for a paddle.
14847Sensitivity when using mouse for a paddle.
14852Separate Windows
14857September
14862Serbian
14883Set if you want to limit the FPS in games that are not limited like OutRun2.
14893Set joystick deadzone.
14898Set speed normal
14908Set the Primeval Hunt mode (touch screen).
14923Set the crosshair line thickness.
14928Set the crosshair size.
14938Set the desired maximum refresh rate when Vsync is off.
14948Set the field of view.
14953Set the fps limit.
14958Set the on-screen keyboard transparency (0-100%).
14963Set the target FPS (will only work if FPS LIMITER is enabled).
14968Set to enable lens glare in Outrun 2.
14975Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
14980Set to on if you experience flickering in Hummer.
14987Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
14992Sets the scaler filter mode when rendering.
15002Setting for 16-position DIP switch number 1.
15007Setting for 16-position DIP switch number 2.
15012Setting for DIP switch 1.
15017Setting for DIP switch 2.
15022Setting for DIP switch 3.
15032Shader Interpreter only
15067Shoot
15072Shoot Xterm
15077Shoot Zappper
15082Short visible screen edge (cm)
15102Show All
15107Show Crosshair with fist.
15112Show Crosshair with lightsaber.
15127Show on screen display messages (memory card saves..).
15132Show the cheat menu
15142Shows or hides the menu bar
15152Shunt 10
15157Shunt 2
15162Shunt 3
15167Shunt 4
15172Shunt 5
15177Shunt 6
15182Shunt 7
15187Shunt 8
15192Shunt 9
15197Side by side
15252Sine
15282Skip All
15292Skip Initial
15304Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15309Skip cutscene
15328Skip the bios boot logo, may cause default language issues.
15333Skip the initial intro video.
15345Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
15380Slovak
15395Slovenian
15410Smaller
15415Smooth
15467Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
15477Snow
15494Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15504Some games and homebrews require more RAM
15536Sony DS
15541SounBlaster 1.0
15546SounBlaster 16 (Default)
15551SounBlaster 2.0
15556SounBlaster Pro
15561SounBlaster Pro 2
15568Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15573South Africa
15578South Korea
15593Spanish (Latin America)
15598Spanish (Spain)
15678Speed
15691Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
15706Speeds up the game
15711Square Pixels
15721Standard (4:3)
15731Standard OpenGL (Default)
15736Start / Enter
15741Start / Valid
15746Start game
15756Stats
15766Step left
15771Step right
15793Strafe Left
15798Strafe Right
15803Strafe left
15808Strafe right
15815Straict API specification. Can resolve rare cases of missing graphics and flickering.
15822Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
15845Stretch to Window
15860Stretch to screen
15870Stretches the output to fill the display area.
15875Strong
15910SuperEagle
15915SuperSAI
15922Supports uncapped frame rates, analog controllers, and mouse look functionality.
15932Surround 5.1
15937Surround 7.1
15942Swap screen
15957Swedish
15967Swiss French (ch)
15972Swiss German (ch)
15979Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
15984Switches the game to multiplayer mode.
15989Switzerland
16012Syria
16072TEMPEST 2000
16077TERRAIN DETAIL
16087TEXT
16092TEXTURE COLOUR DEPTH
16097TEXTURE COMPRESSION
16107TEXTURE DETAIL
16112TEXTURE FILTER
16127TEXTURE MEMORY SCALE SIZE
16137TEXTURE PRELOADING
16142TEXTURE QUALITY
16147TEXTURE REPLACEMENTS
16152TEXTURE SCALING
16202THROTTLE SENSITIVITY
16212TIME CRISIS FOG HACK
16217TIME STRETCHING THRESHOLD
16242TOUCH MODE
16257TRANSPARENT MESHES
16267TRIPLE BUFFERING
16272TRUE COLOUR RENDERING
16277TT
16282TT 3.06
16287TT AUTO
16292TT ETOS 512k
16297TV
16302TV2x CRT Television Filter
16337Tandy Radio Shack Color Computer cassettes
16347Thai
16352Thailand
16364The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16371The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16376The day within the month of your birthday.
16394The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
16399The image will be softer which could help with aliasing.
16409The month of your birthay.
16416The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16421The theme colour of the emulated console.
16428There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16433This can be convenient if you're using laserdiscs.
16440This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16453This setting controls the default language layout for the virtual keyboard.
16460This should not be necessary, unless you are not using the default pad2key mapping.
16470Time Stretch (Tempo Change, Best Sound)
16495TinyALSA
16510Toggle item
16515Toggle menu
16520Toggle run
16525Toggle weapon
16540Toogle screen layout
16545Top
16550Top Center
16555Top Center (Default)
16560Top Left
16565Top Only
16570Top Right
16580Top-Left Position, Large
16585Top-Left Position, Medium
16590Top-Left Position, Small
16595Top-Right Position, Large
16600Top-Right Position, Medium
16605Top-Right Position, Small
16615TouchScreen
16620Town map
16635Translate
16645Triangle
16659Trilinear
16664Trilinear (Forced)
16669Trilinear (PS2)
16674Trinidad and Tobago
16684True Colour
16689Tunisia
16704Turkish (tr)
16709Turn Left
16714Turn Right
16719Turn left
16724Turn right
16729Turquoise
16755Type of emulated SoundBlaster card.
16775UDP BIND ADDRESS
16780UDP REMOTE ADDRESS
16785UDP Tunnel
16795UI PROMPTS
16810UPSCALE MODE
16820US (Default)
16840USE FIRMWARE SETTINGS
16845USE JOYPAD SOUTH BUTTON TO ADD CREDIT
16855USE MOUSE FOR PADDLE 1
16860USE MOUSE FOR PADDLE 2
16865USE MOUSE FOR PADDLE 3
16870USE MOUSE FOR PADDLE 4
16875USE MOUSE POINTER FOR PADDLE 1
16880USE NEW GRAPHICS
16890USE PRE-EMPTIVE FRAMES
16905USE WHEELS
16910USE ZINK FOR RENDERING
17045Ukraine
17050Ukrainian
17055Ultra
17060Undocked
17065United Arab Emirates
17070United Kingdom
17075United States
17090Unlimited
17100Unscaled
17105Unscaled (Default)
17110Until Timeout
17115Up
17120Up to 1
17125Up to 2 (Default)
17130Up/Jump
17137Uploads entire textures at once instead of small pieces. Improves performance in most games.
17144Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
17149Upscale filter used for the 2D layers. Requires New 3D engine.
17154Upscale rendering resolution to display size.
17164Uruguay
17169Use
17176Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
17181Use 1:1 aspect.
17186Use Analog joysticks in addition to D-Pad for DualShock controllers.
17191Use Force Power
17196Use Host
17201Use Inventory Item
17213Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17218Use Potion
17225Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17230Use a custom MAME config, do not overwrite config on launch.
17235Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17240Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17245Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17250Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17272Use item
17277Use language and username from the NDS Firmware
17287Use new graphics created from CorsixTH project
17299Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
17315Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several.
17322Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
17335Use to eliminate joystick drift/unwanted input. Effects all controllers.
17342Use to make joystick movement more or less sensitive. Effects all controllers.
17347Use wheels instead of pads if wheels are connected.
17357Useful for N64 style controllers.
17364Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
17379Useful to troubleshoot when your Windows game won't start of crashes.
17384Uses hardware to make curves.
17389Usleep Only
17399Uzbekistan
17424VBI SKIP
17464VIDEO
17474VIDEO FILTERS
17489VIDEO QUALITY
17499VIDEO SETTINGS
17524VIEW MODEL
17529VIEW ONLY
17534VIEW SWAYING
17539VIOLENCE LEVEL
17549VIRTUAL KEYBOARD
17554VISUAL NUDGE STRENGTH
17559VOICE
17564VOLUMETRIC SMOKE
17574VSYNC FPS
17579VSync and Audio Resampling need to be enabled.
17604Venezuela
17614Vertical Sync
17649Vietnam
17654Vietnamese
17659Virtual
17664Virtual Keyboard
17674Volumetric
17679Vsync
17699WALL DECALS
17704WALL MARKS
17709WAN
17714WARN ABOUT BIOS PROBLEMS
17719WARN ABOUT UNSUPPORTED FEATURES
17724WAYLAND DRIVER MODE
17729WEAPON PICKUP
17734WEAPON WAGGLE
17739WEAPONS BAR
17744WEATHER EFFECTS
17759WHEEL DEADZONE
17764WHEEL MIDZONE
17769WHEEL MODEL
17774WHEEL ROTATION
17779WHEEL SENSITIVITY
17784WHEELS
17789WIDESCREEN
17804WII CONTROLLERS
17814WINDOWS POSITIONS
17819WINE RUNNER
17824WOLFENSTEIN 3D
17834WRITE DEPTH BUFFERS
17844Walk forward
17849Weak
17854Weapon drop
17859Weave (Bottom Field First)
17864Weave (Top Field First)
17871When enabled and upscaling, textures look better than linear filtering for a lot of 2D art.
17876When enabled, each game has its own VMU on port 1 of controller 1.
17890When moving
17896When running outside of 100%, adjusts the temp instead of dropping frames.
17901When the Backglass is activated, display the grill.
17908When the Backglass is activated, display the small additional part with the scores.
17913While Touching
17923Widescreen (16:9)
17971Wiimmfi (95.217.77.181)
17996Wimpy
18008Writes depth buffer values to VM memory. Some games need this to fix broken graphics.
18013X
18018X-INPUT
18028XBLA license enabled (Default)
18033XBOX LIVE ARCADE
18038XWayland (Default)
18043Y
18068Yellow
18073Yemen
18078You can hide the pointer on touchscreen devices.
18083ZCULL ACCURACY
18098Zone for which the game doesn't react to the wheel (in degrees)
18103Zoom in
18108Zoom in the camera
18113Zoom in x5
18118Zoom out
18123Zoom out x5
18128Zoom the camera out
18154best
18229concussion missile
18239diagonal filter
18244drop proximity bomb
18254fire primary
18259fire secondary
18264flare
18313homing missile
18373laser
18383linear
18388lottes crt
18393map
18433nxagss
18448pentium_slow
18458plasma cannon
18463proximity bomb
18473rear view
18498scanlines
18513smart missile
18518spreadfire cannon
18538triangular filter
18548use with R3 for cheat automap
18553vulcan cannon
18558wave filter
18573xBR (Very Slow)
18578xBR (Very Slow, No Edge Blending)
18590xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas.