Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for BAHASA INDONESIA options

LineText
450 (Defaults Unlimited)
500 (No Visual Effect)
650% (Default)
700.5x
800.5x (360p/540p) [EXPERIMENTAL]
850.6x
900.75x (540p/810p) [EXPERIMENTAL]
950.7x
1000.8x
1050.9x
1151 MB
1251 second
1351% (Default)
1501.1x
1651.25x Native
1701.2x
1801.3x
1851.4x
1901.5x
1951.5x (1080p/1620p) [EXPERIMENTAL]
2101.5x Native
2251.75x Native
27510 MB
28510 seconds
290100 fps
295100% (Default)
3051000 (Default)
320100ms (Default)
3251024 x 768
3351024kB
3551040 STE ETOS 256k
38010ms
38510th
39010x Native (6400x5280)
400119fps
41011th
41511x Native (7040x5808)
425120 fps
445120ms
4501280 x 1024
4551280 x 720
4601280 x 800
4651280x720 (Default)
4701280x960 (Default)
485128MiB
490128kB (1700)
50012th
50512x Native (7680x6336) for 8K
5151366 x 768
52513th
53014 MB
545140ms
550144 fps
5551440 x 900
56514th
57515 seconds
58015% (Default)
5901536MB
60515s
61015th
62016 MHz
6351600 x 900
645160ms
65016384kB
655165fps
6601680 x 1050
69016th
69516x (~7680p / 16k)
70016x Anistropic
71517th
725180ms
73018th
7401920 x 1080
7451920 x 1200
75019th
7701st
7801x (720p/1080p)
7851x (Default)
7901x (~480)
7951x native (256 x 192)
8152 MB
8252 seconds
8502.25x Native
8552.5 MB
8652.5x Native
8702.75x Native
88020 seconds
885200% (Maximum)
895200ms
900200p
9052048MB
9102048kB
92520ms
93020th
93521st
940220ms
95022nd
9552304MB
97023rd
98024-bit, disables dithering.
985240 fps
990240fps
995240ms
1000244fps
101024MB (Default)
101524th
10202560 x 1440
10252560 x 1600
1030256MB (Default)
1035256kB (1764)
105025th
106026th
107027th
109028th
109529th
11202nd
11452x (Default)
11502x (~960)
11552x Anistropic
11652x Native (1280x1056) for 720p
11702x Native (~720p)
11802x native (512 x 384)
12153 seconds
12253.5x Native
123530 fps
124030 seconds
12503072MB
126530s (Default)
127030th
127531st
128032 MHz
1290320 x 200
13303840 x 2160
13353840MB
1340384MB (Default)
13753rd
13853x Native (1920x1584) for 1080p
13903x Native (~1080p)
13953x native (768 x 576)
14054 MB
1440400p
14504096MB
14554096kB
146540ms
147545s
1480480p
1485480x272 (Default)
15454k
15504th
15604x (~1920p)
15654x Anistropic
15754x MULTISAMPLING
15804x Native (2560x2112) for 1440p
15854x Native (~1440p/2K)
15954x native (1024 x 768)
16004x3 (Default)
16054xrgss
16405 seconds
16505% (Default)
166050 fps
16755120MB
1690512kB (1750)
1700520 ST EMUTOS 256k
17455th
17555x Native (3200x2640)
17605x Native (~1620p)
17655x native (1280 x 960)
178060 fps (Default)
178560 seconds
1790600p
180560fps (Default)
181060ms
181560s
18206144MB
1830640 x 480
184564MiB (Default)
18606th
18806x Native (3840x3168) for 4K
18856x Native (~2160p/4K)
18906x native (1536 x 1152)
190070fps
191072MB
191572fps
192075 fps
192575% (Default)
1935768MB
1940768MB (Default)
1945768p
19557th
19607x (5040p/7560p)
19657x Native (4480x3696)
19707x Native (~2520p)
19757x native (1792 x 1344)
19858 MB
19908 MHz
20058-bit (Classic)
20108-bit Interpolated
2015800 x 600
2020800p
203080ms
20358192kB
20508k
20558th
20608x (5760p/8640p)
20658x (~4320p / 8k)
20808x Anistropic
20908x Native (5120x4224) for 5K
20958x Native (~2880p/5K)
21058x native (2048 x 1536)
2125960p
21409th
21509x Native (5760x4752)
2185ACCURACY LEVEL
2190ACHIEVEMENTS
2195ACSI
2235ALIEN VS PREDATOR
2240ALIEN VS PREDATOR MULTIPLAYER
2255ALPHA SORTING
2260ALSA
2265ALSAThread
2270ALTCOLOR
2275ALTERNATIVE SOUND
2285AMD FidelityFX Super Resolution
2310ANISOTROPIC FILTER
2345ANTI-BLUR
2360ARI/D93 (recommended for all JP developed games)
2390ASYNCHRONOUS TEXTURE STREAMING
2395ATARI CPU CLOCK RATE
2400ATARI CPU TYPE
2405ATARI HARD DRIVE TYPE
2410ATARI MACHINE TYPE
2415ATARI MONITOR TYPE
2420ATARI ST MEMORY SIZE
2430AUDIO
2440AUDIO BUFFER DURATION
2450AUDIO DRIVER
2460AUDIO FORMAT
2490AUTO AIM
2520AUTO WIDESCREEN
2530AUTOMATICALLY RUN
2650Activate Doom DOS original music and throttle the Doom frame rate.
2655Adaptive (Bottom Field First)
2660Adaptive (Top Field First)
2665Adaptive Sync (Default)
2675Add debug logging to help troubleshoot issues.
2696Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2703Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2708Adjust the mechanical sounds of the table.
2713Adjust the music volume. Some tables may have its own settings.
2721Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2726Adjusts Full Motion Video movies aspect ratio.
2736AdvMame
2746Affects how the emulated screens are scaled. OpenGL renderer only.
2751Affects how the game output is scaled to the resolution.
2756Affects just the visual effect of nudging.
2766Afrikaans
2776Aim down
2781Aim up
2786Albania
2791Albanian
2796Algeria
2816All possible licenses (Not recommended)
2828Allow game that support different resolutions to be rendered in specific resolution.
2833Allow mapping Future Pinball with Pad to Keyboard.
2863Allows up to 8 controllers in supported games.
2868Allows user replaceable textures.
2883AltWFC (172.104.88.237)
2888Alternative Coloured Dot Matrix Display (needs additional file).
2893Alternative sounds for the table (needs additional files).
2898Always
2938Analog Down
2953Analog Left
2958Analog Right
2968Analog Up
2973Angrylion
2983Anisotropic filtering
2993Any
3050Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3067Apply a multiplier to the joystick's input to lower or increase responsiveness.
3077Apply a video filter to mimic various NTSC TV signals.
3082Apply gouraud shading instead of flat shading.
3087Approximate (Fast)
3097April
3102Arabic (ar)
3142Area Sampling
3147Argentina
3157Armenia
3169Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3194Async (multi threaded)(Default)
3199Async with Shader Interpreter
3214Atari Monitor
3221Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3231August
3241Austria
3256Auto Standard (4:3 interlaced / 3:2 progressive)
3291Automap
3301Automatic ratio
3320Automatically loads and applies cheats on game start.
3332Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3342Azerbaijan
3357BACKGLASS (B2S)
3362BALL TRAIL STRENGTH
3367BATTERY MODE
3447BEZELS
3473BILINEAR FILTER
3483BIOS FAST BOOT
3493BIOS Language
3498BIRTH DAY
3503BIRTH MONTH
3523BLENDING ACCURACY
3528BLOOM
3533BOBBA FETT FIX
3563BRETT HULL HOCKEY
3568BRIGHTNESS
3578BT601_525/D65 (recommended for all US developed games)
3583BT601_525/D93
3588BT601_625/D65 (recommended for all EUR/AUS developed games)
3593Bahrain
3598Balanced
3613Basic (Recommended)
3618Basic (generated Mipmaps)
3625Basic Filtering type for the jaguar display when rendering to the native display.
3640Belarus
3645Belgium
3650Belize
3655Better performance with hardware rendering.
3665Bicubic: B-Spine
3670Bicubic: Catmull-Rom
3675Bicubic: Mitchell-Netravali
3690Bilinear (Forced excluding sprite)
3695Bilinear (Forced)
3700Bilinear (No Edge Blending)
3705Bilinear (PS2)
3710Bilinear (Sharp)
3715Bilinear (Smooth)
3720Biquintic
3745Blend (Bottom Field First)
3750Blend (Top Field First)
3755Blocky Filtered
3795Bob (Bottom Field First)
3800Bob (Top Field First)
3805Bobba Fett Face Player Fix
3810Bolivia
3830Bottom (Default)
3835Bottom Only
3845Bouncing Box
3860Bring up menu
3875Brown
3885Brunei
3891Buffer fill level (in percentage) below which time stretching will start.
3901Bulgaria
3906Bulgarian
3911Button A
3916Button B
3921Button C
3926Button L
3936Button R
3941Button Select
3946Button Start
3951Button X
3956Button Y
3961Button Z
3966Buy extraball for a credit
4121CHEATS
4126CHECKERED FLAG
4146CLEAR MEMORY PAGE STATE
4191COLOUR MODE
4196COMBAT DIFFICULTY
4201CONSOLE COUNTRY
4231CONTROLLER 1
4241CONTROLLER 1 INPUT MAPPING
4251CONTROLLER 2
4261CONTROLLER 2 INPUT MAPPING
4271CONTROLLER 3
4281CONTROLLER 3 INPUT MAPPING
4291CONTROLLER 4
4301CONTROLLER 4 INPUT MAPPING
4311CONTROLLER 5
4316CONTROLLER 6
4321CONTROLLER 7
4331CONTROLLER CONFIGURATION
4336CONTROLLER PAK
4371CONTROLLERS
4376CONTROLS
4381CONVERT TO 16-BIT
4391CPU
4461CROSSHAIR
4466CRT COLOUR
4491CRT-like colour adaption. Requires New 3D engine.
4506CURSOR
4511CURSOR MODE
4516CURSOR TIMEOUT
4561CYBERMORPH
4581Camputers Lynx floppies
4638Can improve performance at the expense of graphics accuracy.
4669Can sharpen images in lower resolutions.
4679Canada
4719Casebook
4744Catalan
4749Center (Default)
4754Change Camera Angle
4768Change image scaling algorithm quality.
4778Change the Gamecube system language.
4783Change the consoles country from the default of the United States.
4788Change the game's brightness.
4800Change the game's language. Game files require the supported language strings in the .pk4 files.
4815Change the system's language.
4827Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
4832Chile
4847Chinese (Mandarin)
4882Choose mipmapping type.
4887Choose number of audio channels.
4897Choose system BIOS language.
4912Choose the Parallel N64 graphics plugin.
4917Choose the appropriate media for disk image.
4923Choose the arcade machine console region. May be required to start the game.
4933Choose the combat difficulty.
4943Choose the games difficulty.
4948Choose the preferred violence level.
4958Choose to display UI prompts or accept defaults.
4963Choose to display achievement messages in the UI.
4968Choose to enable or disable cutscenes.
4975Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
4980Choose to use Bloom post processing.
4990Choose whether the virtual switch is docked or not.
4997Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5009Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5031Choose which graphics renderer to use.
5041Choose your Atari hard drive type for the .hd extension file.
5061Choose your desired Atari CPU clock rate.
5066Choose your desired Atari CPU type.
5071Choose your desired Atari Monitor.
5076Choose your desired Atari ST memory size.
5081Choose your desired Atari machine type.
5086Choose your desired pause screen display type.
5091Choose your desired pixel aspect ratio.
5101Choose your preferred aspect ratio..
5106Choose your preferred language.
5111Choose your preferred render resolution.
5116Choose your preferred renderer.
5121Choose your preferred video filter.
5126Choose your preferred video quality.
5141Classic (Default)
5151Classic Controller Pro
5156Classic Software
5166Coin
5191Colombia
5233Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5240Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5270Configuration menu
5290Continue/Pause emulation
5295Control the texture filtering of the emulation.
5300Control the texture's trilinear filtering of the emulation.
5312Controls precision of generated shaders. Low quality can improved performance.
5317Converts DirectX 8/9/10/11/12 calls to Vulkan.
5337Costa Rica
5357Crop 1080p (270, 540)
5362Crop 720p (240, 480)
5403Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5433Czech
5438Czech (cz)
5448D3D12 (Default)
5455D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5465DEADZONE
5470DEBUG MODE
5490DEINTERLACING
5495DESKTOP
5505DIGITAL AUDIO
5525DISABLE INTERLACING
5535DISABLE SURFACE SYNC
5550DISK TYPE
5555DISPLAY
5560DISPLAY BACKGLASS DMD
5565DISPLAY BACKGLASS GRILL
5570DISPLAY PHYSICAL SETUP
5580DITHERING
5595DMD SIZE
5600DMD window ratio
5605DNS OVERRIDE
5610DOCK MODE
5615DOLBY PRO LOGIC II
5620DOOM
5645DS (Default)
5650DSi
5655DSi (Experiemental)
5705Danish
5710Danish (dk)
5715Dark Blue
5725Dark Green
5730Dark Pink
5735Dark Purple
5740Darken
5745December
5765Default Performance Settings
5777Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
5787Degree in which 3D graphics are scaled up. OpenGL renderer only.
5812Depends on video mode being set to BGFX.
5819Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
5824Determine how the console's touch screen in emulated.
5829Determines how the cursor should apprear on the botton screen.
5834Determines the speed and the runahead behaviour of the system.
5839Deutsch
5869Digital Controller (Gamepad)
5884Disable all input processing (view-only mode).
5957Display on screen information like savestate, config warning etc...
5962Display the controller screen
5967Disposition A
5972Disposition B
5977Distorts the output to fill the display fully Overrides aspect ratio.
5982Docked (Default)
5992Dominican Republic
5997Don't Override
6020DotMatrix
6035Down
6049Driving Force
6054Driving Force Pro
6059Drop weapon
6087Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6166EMULATION
6171EMULATION SPEED
6181ENABLE ASYNC SHADER COMPILATION
6191ENABLE BOOT ANIMATION
6201ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6221ENABLE GRAVIS ULTRASOUND
6251ENABLE NVAPI
6276ENABLE SANDBOX MODE
6281ENABLE SCANLINES
6296ENABLE WIDESCREEN
6301ENABLE WIDESCREEN PATCHES
6331EXPERT SETTINGS
6346Easy
6351Ecuador
6356Edge (sharper filet)
6361Edit room
6376El Salvador
6449Emutos language && region setting.
6459Enable / Disable automatic aiming.
6464Enable / Disable fight music.
6469Enable / Disable showing secret found messages.
6474Enable / Disable sound in menus.
6479Enable 16-channel iMuse Digital Audio.
6491Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
6498Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
6503Enable No-interlacing Patches.
6508Enable QOS settings to optimize for internet or local network.
6513Enable X-Input mode for Xbox type controllers.
6524Enable cache mount. Can improve performance and compatibility in some games.
6529Enable controller rumble capabilities if supported by the controller.
6551Enable free play for supported games.
6563Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
6597Enable or Disable Intro movie (Enabled by default).
6604Enable or disable Xenia patches. These patches can fix graphics problems in some games.
6611Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
6631Enable scanlines for roms that support it.
6650Enable support for Chinese, Japanese and Korean input methods.
6655Enable the BASIC interpreter. Some games need this.
6669Enable the cheat list (if available).
6674Enable the custom values below.
6691Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
6706Enable to display an on-screen message if trying to use unsupported features.
6711Enable to display if your BIOS haas known problems.
6716Enable to improve bluriness.
6721Enable to show whether the emulated screens are closed.
6726Enable to show whether your device's camera is active.
6731Enable to show whether your device's microphone is active.
6737Enable to show which screen layout with the configured sequence is active.
6742Enable triple buffering.
6754Enable widescreen support.
6774Enabled or disable the mouse cursor. Useful for CG's menus.
6789Enables Dolby Pro Logic II for surround sound. May impact performance.
6810Enables or disable on screen messages.
6826Enables surround sound if your audio card supports it (Consumes more bandwidth).
6833Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
6838Enabling will smooth out the image.
6858English/Japanese
6863Enhanced OpenGL
6917Enhancement. Increase the rendering resolution.
7045Ensure every frame the console renders is displayed to screen.
7060Estonia
7085Even Pixels
7095Exit Dolphin
7100Exit Dosbox-X
7105Exit Drastic
7110Exit Duckstation
7115Exit Game
7120Exit Steam
7125Exit emulator
7130Exit emulator using SDL
7135Exit game
7140Exit running Flatpak
7145Exit the emulator
7150Export
7168Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7176Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7181Extreme
7201FAVOURITE COLOUR
7211FIFO (VSync On)
7216FIFO Relaxed
7221FIGHT MUSIC
7231FIRMWARE SETTINGS
7236FLEX DMD
7246FM SYNTHESIZER
7276FMV ASPECT RATIO
7281FMV movie deinterlacing.
7316FPS TARGET
7341FRAMERATE
7366FREE PLAY
7376FULL SINGLE SCREEN
7381FULLSCREEN
7388FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
7400FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
7405Falcon
7410Falcon 4.0
7415Falcon 4.02
7420Falcon 4.04
7425Falcon AUTO
7430Falcon ETOS 512k
7440Faroe Islands
7445Fast Forward
7455FastForward
7464Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
7469February
7474FidelityFX Super Resolution
7479Fill Screen
7486Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
7491Fills the screen.
7496Final image filtering.
7506Finnish
7511Finnish (fi)
7516Fire
7521Fit 4:3 Aspect Ratio
7526Fit Screen
7531Fit resolution scale
7536Fit to Window / Fullscreen
7558Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
7571Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
7578Fix screen tearing. With Some games you need to turn VSync on in the games options.
7593Fixes flickering.
7618Floppy Disk Image
7623Floppy Disk List
7647For playing driving games with a game pad, it is sometimes a good idea to use a value larger than 100%% so that the steering feels less sensitive on a thumbstick.
7677Force 32:9
7682Force 32bit
7701Force Default DNS
7706Force Linear
7711Force Linear and 16x Anistropic
7716Force Linear and 2x Anistropic
7721Force Linear and 4x Anistropic
7726Force Linear and 8x Anistropic
7731Force Nearest
7738Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
7758Force progressive render / scan.
7781Forward Nudge
7786Framerate limiter to reduce CPU utilisation.
7798Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
7813Frontend MIDI driver
7858Full (Hash Cache)
7863Full (PS2 Mipmaps)
7868Full (Slow)
7888Full Speed (Default)
7928GAME DIFFICULTY
7933GAME OPTIONS
7938GAME PATCHES
7953GAMECUBE CONTROLLER 1
7958GAMECUBE CONTROLLER 2
7963GAMECUBE CONTROLLER 3
7968GAMECUBE CONTROLLER 4
7973GAMECUBE LANGUAGE
8073GBC - Game Specific
8153GPU / OpenGL (Default)
8165GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8175GRAPHICS
8190GRAPHICS MEMORY
8195GRAPHICS PLUGIN
8200GRAPHICS RENDERER
8205GT Force
8235GameBlaster
8303General MIDI SoundFont (Default)
8318Georgia
8358Giga
8368Glide64
8373Gln64
8403Graphics filtering on/off
8413Gray
8428Greek (gk)
8488Guatemala
8493HARD TEXTURE CACHE MEMORY LIMIT
8498HD TEXTURES
8553HLE (per-pixel)
8558HLE (per-strip)
8563HQ (bilinear filter)
8578HUMMER FLICKER FIX
8588Hard
8593Hard Disk Image
8608Hardware (default)
8618Hat Down
8623Hat Left
8628Hat Right
8633Hat Up
8643Hebrew
8648Help and Information
8660Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
8680Hide
8685Hide crosshairs in supported games e.g. ActionMax, Maddog II.
8690Hide the bezel
8711High (Default)
8721High Performance
8726High-end Computer
8743Hire staff
8748Honduras
8763How much RAM the emulated FM Towns will have installed
8781Hungarian
8786Hungarian (hg)
8806Hybrid Screen Bottom
8811Hybrid Screen Top
8821Hyper Blaster/Justifier
8826IDE (Default)
8831IMAGE QUALITY
8841IMAGE SCALING
8846IMPROVED BANDING
8851IMPROVED MESH
8856IMPROVED POLYGON SPLITTING
8876INTEGER UPSCALING
8881INTERLACING PATCHES
8886INTERNAL BASIC INTERPRETER
8891INTERNAL DISPLAY RESOLUTION
8901INVERSE PLAYFIELD AND B2S
8916IRON SOLDIER
8942Immediate
9001Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9011Increase to 128 MiB for debug or homebrew applications.
9016India
9021Indonesia
9034Insert coin
9051Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
9089Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
9104Iraq
9109Ireland
9114Irish
9144JINC2 (Slow)
9149JINC2 (Slow, No Edge Blending)
9164JOYSTICK DEADZONE
9169JOYSTICK GATE SIZE
9179JOYSTICK SENSITIVITY
9214January
9224Japan (Default)
9239Jordan
9244Joy2Pad Down
9249Joy2Pad Left
9254Joy2Pad Right
9259Joy2Pad Up
9324July
9329June
9334Justifier
9354Kaeru WFC (178.62.43.212)
9359Kazakhstan
9374Kenya
9463Kuwait
9473Kyrgyzstan
9478LAN (Default)
9483LAN / WAN STREAMING
9538LIGHT GUNS
9543LIMIT FPS
9558LINEAR FILTERING
9563LINEAR UPSCALING
9568LLE
9588LOADING SPEED
9603Large Bottom
9608Large Top
9613Larger
9633Latvia
9638Lebanon
9643Left
9648Left Flipper
9653Left Manga Save
9658Left Nudge
9663Left flipper
9668Left magnasave
9678Left/Right
9683Legacy (single threaded)
9688Legacy Evdev
9703Liechtenstein
9713Light Blue
9718Light Green
9733Light Pink
9738Light Purple
9758Lime
9763Limit FPS to reduce high CPU usage.
9782Linear filtering
9787Lithuania
9792Load State
9797Load State Slot 1
9811Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
9816Lockbar Fire Button
9821Long visible screen edge (cm)
9836Low-end Computer
9855Luxembourg
9860Lynx 128k
9885MAME (ASIC YM3438)
9890MAME (Enhanced YM3438)
9895MAME (YM2612)
9905MANUAL TEXTURE SAMPLING
9915MAX POWER SAVING CPU-PREEMPTIONS
9920MAXIMUM FRAMERATE
9945MENU SOUNDS
9955MIDI OUTPUT
9960MIPMAPPING
9965MISSILE COMMAND 3D VR
9985MOUNT CACHE
10015MULTISCREENS
10025MULTITHREADED RSX
10030MUSIC VOLUME
10085Macau
10100Mailbox (Recommended)
10123Makes the dither pattern much less obvious at higher resolutions.
10128Malaysia
10133Maldives
10138Manage Staff
10175Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
10195March
10200Match Window
10215Maximum
10220Maximum (Very Slow)
10225Maximum 2 Players (Default)
10230Maximum 4 Players
10235Maximum 8 Players
10240Maximum Blood
10247Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
10254Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
10259Maximum wheel rotation from left to right (in degrees)
10264May
10287May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
10292May result in a sharper image in some 2D games.
10297Mech Tilt
10307Mega
10312Mega ST
10317Mega STE
10337Mega STE ETOS 256k
10344Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
10354Megadrive
10374Menu
10379Menu back
10389Mexico
10399Microphone
10404Minimal
10409Minimum
10424Moderate
10434Monaco
10439Mongolia
10449Monochrome
10459Monochrome High-Resolution
10474Morocco
10504Mouse Click
10509Move Backward
10514Move Forward
10519Move Forward, Can be use to press W
10524Move Stylet Pointer
10529Move backward
10534Move camera down
10539Move camera to the left
10544Move camera to the right
10549Move camera up
10554Move forward
10559Move left
10564Move right
10569Moves South to West, West to North, etc. Standard controller type only.
10580N64
10585N64 (Limited Hotkeys)
10595NAT
10600NDS VERSION
10625NETWORK
10630NETWORK TYPE
10655NTSC (Composite)
10670NTSC (RF)
10675NTSC (RGB)
10680NTSC (S-Video)
10690NTSC 240x480px 60Hz (auto)
10710NTSC TV
10730NUMBER OF SHADER COMPILER THREADS
10736NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
10763Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
10768Native
10773Native (640x528)
10783Native (PS2)(Default)
10788Native Vulkan
10818Nearest pixel sampling
10828Nearest-neighbor
10835Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
10870Netherlands (nl)
10875Never
10880New Zealand
10890Next Disc (m3u)
10895Nicaragua
10905No Indicator
10920No licenses enabled
10940None/Sharp Pixels
10950Normal (Default)
10960North Macedonia
10970Norwegian
10975Norwegian (no)
10980Not Connected
11006November
11011Nudge left
11016Nudge right
11021Nudge up
11026Nuked (YM2612)
11031Nuked (YM3438)
11041OFF (Default)
11056ON-SCREEN DISPLAY & NOTIFCATIONS
11061OPENGL RENDERING RESOLUTION
11066OPTIMAL FRAME PACING
11071OSD MESSAGES
11076OUTPUT RESAMPLING
11081OUTPUT SCALING
11086OUTRUN LENS GLARE
11106October
11121Off (Noisy)
11126Off (None)
11154Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
11161Offers support for analog controllers and mouse look functionality for improved control.
11168Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
11183Oman
11203On (Vulkan Only)
11223On screen 2 if available
11228On screen 3 if available
11254Only applicable when either Async Shader mode is set.
11259Only applicable when using OpenGL.
11264Only applies when using Parallel-RDP as the chosen RDP Plugin.
11292Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
11303Open Dolphin-triforce's menu
11308Open DuckStation Quick Menu
11313Open LUA console
11318Open Load Menu
11323Open Menu
11328Open Save Menu
11333Open build room menu
11338Open door
11343Open furnish corridor menu
11353OpenGL (Classic)
11358OpenGL (Compute shader)
11368OpenGL (Overwrites Libretro API settings)
11373OpenGL (x86 only)
11383OpenGL with Shaders
11388OpenGLES (Default)
11398Orange
11418Original Size
11433Output rotation independent of xrandr or framebuffer settings.
11443Overrides the language mode of the emulated console.
11468PAL 288x576px 50Hz (auto)
11483PAL TV
11498PAR 1:1
11503PARALLEL-RDP UPSCALER
11513PAUSE SCREEN DISPLAY
11548PER TABLE FOLDER
11568PERFORMANCE PRESETS
11578PINMAME DMD
11583PLAY INTRO MOVIE
11608PLAYFIELD
11613PLAYFIELD MODE
11628POWER MODE
11633POWER OPTIONS
11658PRESENTATION MODE
11673PS3 CONTROLLER
11693PVM_20M2U/D93
11713Pakistan
11718Panama
11738Paraguay
11743Parallel
11755Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
11760Partial
11770Pause / Menu
11862Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
11872Per pixel is the most accurate, but also the most demanding.
11887Peru
11892Philippines
11907Pixel Perfect
11912Pixel-Perfect
11922Play (Default)
11932Play this game on several screens (if available)
11942Player distance from lower screen edge (cm)
11947Player's eyes distance from lower screen edge (cm)
11952Playfield configuration
11957Playstation 2 wheel type
11962Plunger
11967Point (Default)
11972Pointer
11982Poland (pl)
11987Polish
12042Position of wii sensor bar relative to the disaply for real wiimotes.
12072Power Saver
12077Precise (Slowest)(Default)
12111Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
12116Press the N key for 'Novice' or 'No'
12121Press the Y key for 'Yes'
12136Provides a ball trail to make the ball easier to follow.
12143Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
12148Puerto Rico
12153Pull plunger
12158Pulse (Default)
12163Punjabi
12183QUERY OCCLUSION
12193Qatar
12198Quick Load
12203Quick Save
12208Quick load
12213Quick save
12218QuickMenu
12228Quit the application
12233Quits the current level
12238RAM EXPANSION UNIT
12258READBACK RESOLVE
12278REFRESH RATE
12298RENDER
12303RENDER MODE
12313RENDER RESOLUTION (SCALING)
12318RENDER TARGET PATH
12323RENDERER
12328RENDERER MODE
12333RENDERING
12363RF
12383RGB Colour Low/Medium-Resolution
12418ROTATE
12423ROTATE FACE BUTTONS
12428ROV
12438RTV (Default)
12453RUN TEST MODE
12463RYZEN THERMAL DESIGN POWER
12486Realistic Loading
12491Recompiler (Fastest)(Default)
12512Reduces banding between colours and improves the preceived colour depth.
12526Reduces wobbly polygons & warping textures.
12533Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
12543Relaxed (Fastest)
12565Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
12575Renders polygons and textures at the native resolution.
12580Replace meshed transparency by real transparency.
12619Resampling (Pirch Shift)
12624Research
12631Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
12636Reset the application
12650Reset the table, sometimes required for PinMame
12665Restart Emulation
12670Restart Game
12680RetroPad (Default)
12695Retropad (Default)
12700Rewind
12710Rice
12715Right
12720Right Flipper
12725Right Manga Save
12730Right Nudge
12740Right flipper
12745Right magnasave
12755Right/Left
12765Roland MT-32/CM-32L
12770Romania
12775Romanian
12810Rotates the current object
12820Rough
12830Rumble Pak (Automatic)
12835Run
12840Run the game in test mode to configure certain game options.
12847Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
12867S-Video
12882SCALE FACTOR
12887SCALED DITHERING
12892SCALER MODE
12912SCREEN BORDERS
12917SCREEN FILTER
12922SCREEN FILTERING
12927SCREEN HEIGHT
12932SCREEN INCLINATION
12947SCREEN PLAYER Y
12952SCREEN PLAYER Z
12967SCREEN SETTINGS
12987SCREEN WIDTH
12992SCRIPT MODULES
12997SDL CONFIG
13007SDL2
13012SENSITIVITY
13017SENSOR BAR POSITION
13037SHADER QUALITY
13052SHOW ACHIEVEMENT MESSAGES
13062SHOW HOST CAMERA STATE
13067SHOW HOST MICROPHONE STATE
13072SHOW LID STATE
13087SHOW POINTER
13092SHOW SCREEN LAYOUT
13097SHOW SECRET MESSAGES
13117SKIP CUTSCENES
13127SKIP INTRO VIDEO
13142SMAA
13152SMOOTH VUES
13177SOFT TEXTURE CACHE MEMORY LIMIT
13182SOFT TEXTURE CACHE MEMORY TIMEOUT
13207SOUND VOLUME
13212SOUNDBLASTER TYPE
13242SPU BLOCK SIZE
13252SPU LOOP DETECTION
13262ST
13267STE
13272STEERING SENSITIVITY
13282STRETCH MODE
13292STRETCH TO FILL
13297STRICT RENDERING MODE
13302SUBTITLES
13327SURROUND SOUND
13352SYNC TO HOST REFRESH RATE
13367SYSTEM MEMORY
13372Safe (Default)
13387Saudi Arabia
13392Save State
13397Save State Slot 1
13407Scale2x
13412Scale3x
13417Scale4x
13427Scaled
13432Scanline Interpolation Filter (SAI)
13442Screen Resolution (Default)
13447Screen inclination (degree)
13452Screenshot
13464Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
13479Select
13506Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
13513Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
13532Select scale resolution of the game.
13538Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
13573Separate Windows
13578September
13583Serbian
13588Service menu
13598Set desired framerate.
13614Set if you want to limit the FPS in games that are not limited like OutRun2.
13624Set joystick deadzone.
13629Set speed normal
13654Set the desired maximum refresh rate when Vsync is off.
13664Set the target FPS (will only work if FPS LIMITER is enabled).
13669Set to enable lens glare in Outrun 2.
13676Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
13681Set to on if you experience flickering in Hummer.
13688Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
13693Sets the scaler filter mode when rendering.
13703Settings GUI
13713Shader Interpreter only
13748Shoot
13753Shoot Xterm
13758Shoot Zappper
13763Short visible screen edge (cm)
13783Show All
13798Show on screen display messages (memory card saves..).
13803Show the cheat menu
13813Shows or hides the menu bar
13823Shunt 10
13828Shunt 2
13833Shunt 3
13838Shunt 4
13843Shunt 5
13848Shunt 6
13853Shunt 7
13858Shunt 8
13863Shunt 9
13918Sine
13948Skip All
13958Skip Initial
13976Skip cutscene
13995Skip the bios boot logo, may cause default language issues.
14000Skip the initial intro video.
14012Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
14022Slot +
14027Slot -
14057Slovak
14072Slovenian
14087Smaller
14092Smooth
14144Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
14154Snow
14171Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
14181Some games and homebrews require more RAM
14213Sony DS
14218SounBlaster 1.0
14223SounBlaster 16 (Default)
14228SounBlaster 2.0
14233SounBlaster Pro
14238SounBlaster Pro 2
14245Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
14250South Africa
14255South Korea
14353Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
14368Speeds up the game
14373Square Pixels
14383Standard (4:3)
14393Standard OpenGL (Default)
14398Start
14403Start / Enter
14408Start / Valid
14413Start game
14445Strafe Left
14450Strafe Right
14455Strafe left
14460Strafe right
14467Straict API specification. Can resolve rare cases of missing graphics and flickering.
14474Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
14497Stretch to Window
14512Stretch to screen
14522Stretches the output to fill the display area.
14527Strong
14562SuperEagle
14567SuperSAI
14574Supports uncapped frame rates, analog controllers, and mouse look functionality.
14584Surround 5.1
14589Surround 7.1
14594Swap Screen
14599Swap Screens
14604Swap screens
14619Swedish
14629Swiss French (ch)
14634Swiss German (ch)
14641Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
14646Switches the game to multiplayer mode.
14651Switzerland
14674Syria
14734TEMPEST 2000
14759TEXTURE MEMORY SCALE SIZE
14769TEXTURE PRELOADING
14774TEXTURE REPLACEMENTS
14829TIME CRISIS FOG HACK
14834TIME STRETCHING THRESHOLD
14859TOUCH MODE
14879TRIPLE BUFFERING
14884TRUE COLOUR RENDERING
14889TT
14894TT 3.06
14899TT AUTO
14904TT ETOS 512k
14909TV
14914TV2x CRT Television Filter
14939Take a screenshot
14954Tandy Radio Shack Color Computer cassettes
14964Thailand
14976The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
14981The day within the month of your birthday.
14999The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
15004The image will be softer which could help with aliasing.
15014The month of your birthay.
15021The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
15026The theme colour of the emulated console.
15036This can be convenient if you're using laserdiscs.
15043This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
15057This should not be necessary, unless you are not using the default pad2key mapping.
15067Time Stretch (Tempo Change, Best Sound)
15092TinyALSA
15107Toggle Screen Layout
15112Toggle Speed Limit
15117Toggle run
15122Toggle weapon
15137Top
15142Top Only
15152Top-Left Position, Large
15157Top-Left Position, Medium
15162Top-Left Position, Small
15167Top-Right Position, Large
15172Top-Right Position, Medium
15177Top-Right Position, Small
15187TouchScreen
15192Town map
15212Triangle
15226Trilinear (Forced)
15231Trilinear (PS2)
15236Trinidad and Tobago
15246True Colour
15251Tunisia
15266Turkish (tr)
15271Turn Left
15276Turn Right
15281Turquoise
15307Type of emulated SoundBlaster card.
15327UDP BIND ADDRESS
15332UDP REMOTE ADDRESS
15337UDP Tunnel
15347UI PROMPTS
15362UPSCALE MODE
15387USE FIRMWARE SETTINGS
15397USE JOYPAD SOUTH BUTTON TO ADD CREDIT
15407USE NEW GRAPHICS
15417USE PRE-EMPTIVE FRAMES
15432USE WHEELS
15567Ukraine
15572Ukrainian
15577Ultra
15582Undocked
15587United Arab Emirates
15592United Kingdom
15597United States
15612Unlimited
15622Unscaled (Default)
15627Until Timeout
15632Up
15639Uploads entire textures at once instead of small pieces. Improves performance in most games.
15646Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
15651Upscale filter used for the 2D layers. Requires New 3D engine.
15661Uruguay
15668Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
15673Use Analog joysticks in addition to D-Pad for DualShock controllers.
15678Use Host
15684Use L2/R2 for Brake/Accel and L1/R1 or R-stick Up/Down for Shift Up/Down.
15696Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
15701Use Potion
15708Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
15713Use a custom MAME config, do not overwrite config on launch.
15735Use language and username from the NDS Firmware
15745Use new graphics created from CorsixTH project
15757Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
15773Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
15786Use to eliminate joystick drift/unwanted input. Effects all controllers.
15793Use to make joystick movement more or less sensitive. Effects all controllers.
15798Use wheels instead of pads if wheels are connected.
15808Useful for N64 style controllers.
15815Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
15830Useful to troubleshoot when your Windows game won't start of crashes.
15840Uzbekistan
15865VBI SKIP
15905VIDEO
15915VIDEO FILTERS
15930VIDEO QUALITY
15940VIDEO SETTINGS
15965VIEW ONLY
15970VIOLENCE LEVEL
15980VISUAL NUDGE STRENGTH
15990VSYNC FPS
16000VSync and Audio Resampling need to be enabled.
16025Venezuela
16035Vertical Sync
16070Vietnam
16075Virtual
16080Virtual Keyboard
16090Vsync
16110WAN
16115WARN ABOUT BIOS PROBLEMS
16120WARN ABOUT UNSUPPORTED FEATURES
16135WHEEL DEADZONE
16140WHEEL MIDZONE
16145WHEEL MODEL
16150WHEEL ROTATION
16155WHEELS
16160WIDESCREEN
16175WII CONTROLLERS
16185WINDOWS POSITIONS
16190WINE RUNNER
16195WOLFENSTEIN 3D
16210Weak
16215Weave (Bottom Field First)
16220Weave (Top Field First)
16234When moving
16240When running outside of 100%, adjusts the temp instead of dropping frames.
16245When the Backglass is activated, display the grill.
16252When the Backglass is activated, display the small additional part with the scores.
16257While Touching
16267Widescreen (16:9)
16315Wiimmfi (95.217.77.181)
16340Wimpy
16350X-INPUT
16360XBLA license enabled (Default)
16365XBOX LIVE ARCADE
16390Yellow
16395Yemen
16400You can hide the pointer on touchscreen devices.
16405ZCULL ACCURACY
16420Zone for which the game doesn't react to the wheel (in degrees)
16425Zoom in the camera
16430Zoom in x5
16435Zoom out x5
16440Zoom the camera out
16466best
16541concussion missile
16551diagonal filter
16556drop proximity bomb
16561exit game
16571fire primary
16576fire secondary
16581flare
16630homing missile
16690laser
16700linear
16705lottes crt
16710map
16750nxagss
16770plasma cannon
16775proximity bomb
16780quick load
16785quick save
16795quickload
16800quicksave
16805rear view
16830scanlines
16835screenshot
16850smart missile
16855spreadfire cannon
16875triangular filter
16885use with R3 for cheat automap
16890vulcan cannon
16895wave filter
16910xBR (Very Slow)
16915xBR (Very Slow, No Edge Blending)