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Diff for BAHASA INDONESIA options

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25Adjust the cpu power profile while in-game.
30POWER MODE
35High Performance
40Balanced
45Power Saver
404Use wheels instead of pads if wheels are connected.
409WHEELS
414USE WHEELS
419Maximum wheel rotation from left to right (in degrees)
424WHEEL ROTATION
429Zone for which the game doesn't react to the wheel (in degrees)
434WHEEL DEADZONE
441Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
446WHEEL MIDZONE
581Enable the BASIC interpreter. Some games need this.
586INTERNAL BASIC INTERPRETER
672Apply a video filter to mimic various NTSC TV signals.
677VIDEO FILTERS
682NTSC (RF)
687NTSC (RGB)
692NTSC (S-Video)
697NTSC (Composite)
1224NDS VERSION
1229DS (Default)
1234DSi
1249Use language and username from the NDS Firmware
1254USE FIRMWARE SETTINGS
1264OFF (Default)
1271Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
1430Enables or disable on screen messages.
1435OSD MESSAGES
2024Type of emulated SoundBlaster card.
2029SOUNDBLASTER TYPE
2034SounBlaster 16 (Default)
2039SounBlaster Pro 2
2044SounBlaster Pro
2049SounBlaster 2.0
2054SounBlaster 1.0
2059GameBlaster
2066Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
2071ENABLE GRAVIS ULTRASOUND
2082Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
2087MIDI OUTPUT
2092General MIDI SoundFont (Default)
2097Roland MT-32/CM-32L
2102Frontend MIDI driver
2239Digital Controller (Gamepad)
3023Choose your desired Atari machine type.
3028ATARI MACHINE TYPE
3033ST
3038Mega ST
3043STE
3048Mega STE
3053TT
3058Falcon
3063Choose your desired Atari CPU type.
3068ATARI CPU TYPE
3073Choose your desired Atari CPU clock rate.
3078ATARI CPU CLOCK RATE
30838 MHz
308816 MHz
309332 MHz
3098Choose your desired Atari ST memory size.
3103ATARI ST MEMORY SIZE
3108256 KB
3113512 KB
31181 MB
31232 MB
31282.5 MB
31334 MB
31388 MB
314310 MB
314814 MB
3153Choose your desired Atari Monitor.
3158ATARI MONITOR TYPE
3163Monochrome High-Resolution
3168RGB Colour Low/Medium-Resolution
3173TV
3178Choose your desired pixel aspect ratio.
3188Square Pixels
3193Atari Monitor
3198NTSC TV
3203PAL TV
3210Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3215SCREEN BORDERS
3220Hide
3225Crop 720p (240, 480)
3230Crop 1080p (270, 540)
3235Choose your desired pause screen display type.
3240PAUSE SCREEN DISPLAY
3245Help and Information
3250Floppy Disk List
3255Bouncing Box
3260Snow
3265Darken
3270No Indicator
3275Use a custom MAME config, do not overwrite config on launch.
3867Camputers Lynx floppies
3887Lynx 128k
4027How much RAM the emulated FM Towns will have installed
4226Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
4806Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
4811CONTROLLER 1
4821RetroPad (Default)
4826N64
4831N64 (Limited Hotkeys)
4836Useful for N64 style controllers.
4841CONTROLLER 2
4846CONTROLLER 3
4851CONTROLLER 4
4861CONTROLLER PAK
4896Only applies when using Parallel-RDP as the chosen RDP Plugin.
4901PARALLEL-RDP UPSCALER
49061x (Default)
5231Set desired framerate.
5236FRAMERATE
524660fps (Default)
525170fps
525672fps
5276119fps
5291240fps
5296244fps
5386Choose the Parallel N64 graphics plugin.
5391GRAPHICS PLUGIN
5396Glide64
5401Gln64
5406Rice
5411Angrylion
5416Parallel
5446Skip the bios boot logo, may cause default language issues.
5451BIOS FAST BOOT
5701480x272 (Default)
6379Monochrome
6384RF
6394S-Video
7047Change the system's language.
7052Deutsch
7087Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
7092AUDIO DRIVER
7097ALSA
7102ALSAThread
7107TinyALSA
7112SDL2
7117Pulse (Default)
7489Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
7501Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
7506Top Only
7511Bottom Only
7516Large Top
7521Large Bottom
7526Left/Right
7531Right/Left
7536Separate Windows
7541Hybrid Screen Top
7546Hybrid Screen Bottom
7551GRAPHICS
7594Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
7599ENABLE ASYNC SHADER COMPILATION
7728DISPLAY
7735Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7740ENABLE BOOT ANIMATION
7750CONTROLLERS
7770Classic Controller Pro
7831RENDERING
7930Use alternative input mappings. Only applies to Standard Controller type.
7935ALT INPUT MAPPING
7940Face Buttons (CW)
7945Face Buttons (CCW)
7998Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
8003MANUAL TEXTURE SAMPLING
8038Show on screen display messages (memory card saves..).
8050Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
8055VBI SKIP
8060Set joystick deadzone.
8065DEADZONE
80705% (Default)
8077Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
8082JOYSTICK GATE SIZE
8087Smaller
8092Normal (Default)
8097Larger
8102Enables Dolby Pro Logic II for surround sound. May impact performance.
8107DOLBY PRO LOGIC II
8157Determines the speed and the runahead behaviour of the system.
8162EMULATION
8167EMULATION SPEED
8172Unlimited
8177VSync and Audio Resampling need to be enabled.
8182SYNC TO HOST REFRESH RATE
8187Ensure every frame the console renders is displayed to screen.
8192OPTIMAL FRAME PACING
8207Match Window
8212PAR 1:1
8217May result in a sharper image in some 2D games.
8222INTEGER UPSCALING
8227Enabling will smooth out the image.
8232LINEAR UPSCALING
8239Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8244STRETCH TO FILL
8269Bilinear (No Edge Blending)
8274JINC2 (Slow)
8279JINC2 (Slow, No Edge Blending)
8284xBR (Very Slow)
8289xBR (Very Slow, No Edge Blending)
829424-bit, disables dithering.
8299TRUE COLOUR RENDERING
8304Makes the dither pattern much less obvious at higher resolutions.
8309SCALED DITHERING
8315When running outside of 100%, adjusts the temp instead of dropping frames.
8320AUDIO
8325STRETCH MODE
8330Off (Noisy)
8335Resampling (Pirch Shift)
8340Time Stretch (Tempo Change, Best Sound)
8345Force progressive render / scan.
8350DISABLE INTERLACING
8380Use Analog joysticks in addition to D-Pad for DualShock controllers.
8390Not Connected
8420Reduces wobbly polygons & warping textures.
8465Recompiler (Fastest)(Default)
8510ACHIEVEMENTS
8623Per pixel is the most accurate, but also the most demanding.
8628ALPHA SORTING
8648Allow mapping Future Pinabll with Pad to Keyboard.
8653CONTROLLER CONFIGURATION
8778Choose your Atari hard drive type for the .hd extension file.
8783ATARI HARD DRIVE TYPE
8788IDE (Default)
8793ASCI
8962Output rotation independent of xrandr or framebuffer settings.
8967ROTATE
9047Disable all input processing (view-only mode).
9052VIEW ONLY
9057Enable QOS settings to optimize for internet or local network.
9062LAN / WAN STREAMING
9067WAN
9072LAN (Default)
9079Enables surround sound if your audio card supports it (Consumes more bandwidth).
9084SURROUND SOUND
9217Apply a multiplier to the joystick's input to lower or increase responsiveness.
9222SENSITIVITY
92270.5x
92320.6x
92370.7x
92420.8x
92470.9x
92521.1x
92571.2x
92621.3x
92671.4x
92721.5x
9279The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
92841% (Default)
9304Display on screen information like savestate, config warning etc...
9309Fit to Window / Fullscreen
9314Auto Standard (4:3 interlaced / 3:2 progressive)
9319Standard (4:3)
9324Widescreen (16:9)
9329Adjusts Full Motion Video movies aspect ratio.
9334FMV ASPECT RATIO
9339FMV movie deinterlacing.
9344DEINTERLACING
9349Weave (Top Field First)
9354Weave (Bottom Field First)
9359Bob (Top Field First)
9364Bob (Bottom Field First)
9369Blend (Top Field First)
9374Blend (Bottom Field First)
9379Adaptive (Top Field First)
9384Adaptive (Bottom Field First)
9391Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
9401Bilinear (Smooth)
9406Bilinear (Sharp)
9411ENABLE WIDESCREEN PATCHES
9416Enable to improve bluriness.
9421ANTI-BLUR
9426Enable No-interlacing Patches.
9431INTERLACING PATCHES
9436Can sharpen images in lower resolutions.
9441Native (PS2)(Default)
94461.25x Native
94511.5x Native
94561.75x Native
94612x Native (~720p)
94662.25x Native
94712.5x Native
94762.75x Native
94813x Native (~1080p)
94863.5x Native
94914x Native (~1440p/2K)
94965x Native (~1620p)
95016x Native (~2160p/4K)
95067x Native (~2520p)
95118x Native (~2880p/5K)
9516Choose mipmapping type.
9521MIPMAPPING
9526Basic (generated Mipmaps)
9531Full (PS2 Mipmaps)
9536Control the texture filtering of the emulation.
9541Bilinear (Forced)
9546Bilinear (PS2)
9551Bilinear (Forced excluding sprite)
9556Control the texture's trilinear filtering of the emulation.
9566Off (None)
9571Trilinear (PS2)
9576Trilinear (Forced)
9582Reduces banding between colours and improves the preceived colour depth.
9587DITHERING
9592Unscaled (Default)
9597Basic (Recommended)
9604The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
9609BLENDING ACCURACY
9614Minimum
9619Full (Slow)
9624Maximum (Very Slow)
9631Uploads entire textures at once instead of small pieces. Improves performance in most games.
9636TEXTURE PRELOADING
9641Partial
9646Full (Hash Cache)
9670Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
9680Automatically loads and applies cheats on game start.
9685CHEATS
9690Allows up to 8 controllers in supported games.
9695Maximum 2 Players (Default)
9700Maximum 4 Players
9705Maximum 8 Players
9710Allows user replaceable textures.
9715TEXTURE REPLACEMENTS
9722Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
9727TIME CRISIS FOG HACK
9846CPU
9970May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
9975SPU LOOP DETECTION
9982Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
9987SPU BLOCK SIZE
9992Safe (Default)
9997Mega
10002Giga
10009Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
10014MAX POWER SAVING CPU-PREEMPTIONS
10019Moderate
10024Maximum
10034VIDEO
10044RENDER
10064ANISOTROPIC FILTER
10069Can improve performance at the expense of graphics accuracy.
10074ZCULL ACCURACY
10079Precise (Slowest)(Default)
10084Approximate (Fast)
10089Relaxed (Fastest)
10096Controls precision of generated shaders. Low quality can improved performance.
10101SHADER QUALITY
10106Ultra
10111High (Default)
10116Choose your preferred render resolution.
101211280x720 (Default)
10126Final image filtering.
10131OUTPUT SCALING
10136FidelityFX Super Resolution
10152Legacy (single threaded)
10157Async (multi threaded)(Default)
10162Async with Shader Interpreter
10167Shader Interpreter only
10172Only applicable when either Async Shader mode is set.
10177NUMBER OF SHADER COMPILER THREADS
10197Straict API specification. Can resolve rare cases of missing graphics and flickering.
10202STRICT RENDERING MODE
10215Distorts the output to fill the display fully Overrides aspect ratio.
10241Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
10246MULTITHREADED RSX
10253Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's.
10258ASYNCHRONOUS TEXTURE STREAMING
10263Choose number of audio channels.
10268AUDIO FORMAT
10278Surround 5.1
10283Surround 7.1
10290Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
10295CONVERT TO 16-BIT
10314Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
10319AUDIO BUFFER DURATION
1032410ms
1032920ms
1033440ms
1033960ms
1034480ms
10349100ms (Default)
10354120ms
10359140ms
10364160ms
10369180ms
10374200ms
10379220ms
10384240ms
10404Buffer fill level (in percentage) below which time stretching will start.
10409TIME STRETCHING THRESHOLD
1041475% (Default)
10431Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
10436PS3 CONTROLLER 1
10441Legacy Evdev
10446Sony DS
10451PS3 CONTROLLER 2
10456PS3 CONTROLLER 3
10461PS3 CONTROLLER 4
10466PS3 CONTROLLER 5
10471PS3 CONTROLLER 6
10476PS3 CONTROLLER 7
10481Select scale resolution of the game.
10486SCALE FACTOR
10491Sets the scaler filter mode when rendering.
10496SCALER MODE
10501HQ (bilinear filter)
10506Edge (sharper filet)
10511AdvMame
10516Scanline Interpolation Filter (SAI)
10521SuperSAI
10526SuperEagle
10531Pixel-Perfect
10536DotMatrix
10541TV2x CRT Television Filter
10546Stretches the output to fill the display area.
10551Center (Default)
10556Pixel Perfect
10561Even Pixels
10566Fit resolution scale
10571Stretch to screen
10576Fit 4:3 Aspect Ratio
10581Choose your preferred renderer.
10586RENDERER
10591OpenGL with Shaders
10596Choose your preferred language.
10601Chinese (Mandarin)
10606Swedish
10611Hebrew
10616Czech
10890Choose your preferred aspect ratio..
108954x3 (Default)
10900Choose your preferred video filter.
10905Scale2x
10910Scale3x
10915Scale4x
10920Choose your preferred video quality.
10925VIDEO QUALITY
10930linear
10935best
10940Enabled or disbale the mouse cursor. Useful for CG's menus.
10945CURSOR
11077Depends on video mode being set to BGFX.
11170Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
11175SDL CONFIG
11321NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11326ENABLE NVAPI
11487Native
11507Increase to 128 MiB for debug or homebrew applications.
11512SYSTEM MEMORY
1151764MiB (Default)
11522128MiB
11607Screen Resolution (Default)
11612Enable widescreen support.
11617ENABLE WIDESCREEN
11622Enable scanlines for roms that support it.
11627ENABLE SCANLINES
11737OPENGL RENDERING RESOLUTION
117421x (~480)
117472x (~960)
117524x (~1920p)
117578x (~4320p / 8k)
1176216x (~7680p / 16k)
11767PRESENTATION MODE
11772Fill Screen
11777Fit Screen
11782Original Size
11787Only applicable when using OpenGL.
12262This can be convenient if you're using laserdiscs.
12267LOADING SPEED
12272Realistic Loading
12277Full Speed (Default)
12282Choose the appropriate media for disk image.
12287DISK TYPE
12292Floppy Disk Image
12297Hard Disk Image
12304This option enables the ability to play Xbox Live Arcacde games. May cause compatibility issues with non-XBLA games.
12309XBOX LIVE ARCADE
12314No licenses enabled
12319XBLA license enabled (Default)
12324All possible licenses (Not recommended)
12329Choose to display UI prompts or accept defaults.
12334UI PROMPTS
12339Enabled UI prompts (Default)
12344Disable UI prompts
12349Polish
12354Norwegian
12361Allow game that support different resolutions to be rendered in specific resolution.
12366INTERNAL DISPLAY RESOLUTION
12373Enable or disable Xenia patches. These patches can fix graphics problems in some games.
12378GAME PATCHES
12393Use new graphics created from CorsixTH project
12398USE NEW GRAPHICS
12405Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
12410ENABLE SANDBOX MODE
12415Enable or Disable Intro movie (Enabled by default).
12420PLAY INTRO MOVIE
12435OpenGL (x86 only)
12440OpenGLES (Default)
12447Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
12452DISABLE SURFACE SYNC
12457The image will be softer which could help with aliasing.
12462LINEAR FILTERING
12474Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
12479GRAPHICS MEMORY
12484256MB (Default)
12494Better performance with hardware rendering.
12499Hardware (default)
12504Vsync
12509200p
12514400p
12519480p
12524600p
12529768p
12534800p
12539960p
12544Set the desired maximum refresh rate when Vsync is off.
12549REFRESH RATE
1255430 fps
1255950 fps
1256460 fps (Default)
1256975 fps
12574120 fps
12579144 fps
12584240 fps
12589Choose which graphics renderer to use.
12594GRAPHICS RENDERER
12599Classic Software
12604GPU / OpenGL (Default)
12609ENABLE TRUE COLOUR
12614ENABLE BILINEAR FILTER
12619ENABLE MIPMAPPING
12624ENABLE CROSSHAIR
12629Choose to use Bloom post processing.
12634ENABLE BLOOM
12639Enable / Disable sound in menus.
12644MENU SOUNDS
12649Enable 16-channel iMuse Digital Audio.
12654DIGITAL AUDIO
12659Enable / Disable fight music.
12664FIGHT MUSIC
12669Enable / Disable automatic aiming.
12674AUTO AIM
12679Enable / Disable showing secret found messages.
12684SHOW SECRET MESSAGES
12689AUTOMATICALLY RUN
12694Bobba Fett Face Player Fix
12699BOBBA FETT FIX
12704SMOOTH VUES
12709Choose to enable or disable cutscenes.
12714SKIP CUTSCENES
12719Show All
12724Skip Initial
12729Skip All
12734Standard OpenGL (Default)
12739Enhanced OpenGL
127442x (Default)
12749Skip the initial intro video.
12754SKIP INTRO VIDEO
12759Play (Default)
12764Choose the games difficulty.
12769GAME DIFFICULTY
12774Easy
12779Hard
12784Choose the combat difficulty.
12789COMBAT DIFFICULTY
12794Wimpy
12799Rough
12804Choose the preferred violence level.
12809VIOLENCE LEVEL
12814Minimal
12819Maximum Blood
12824SUBTITLES
12829Classic (Default)
12834Blocky Filtered
12839Smooth
128444x MULTISAMPLING
12849Afrikaans
12854Albanian
12859Bulgarian
12864Catalan
12869Danish
12874Finnish
12879Hungarian
12884Irish
12889Punjabi
12894Romanian
12899Serbian
12904Slovak
12909Slovenian
12914Ukrainian
12919quicksave
12924quickload
12929screenshot
12934Exit game
12939Skip cutscene
12944Quick save
12949Quick load
12954Screenshot
12959Bring up menu
12964Move camera up
12969Move camera down
12974Move camera to the left
12979Move camera to the right
12984Quit the application
12989Start / Valid
12994Shows or hides the menu bar
12999Rotates the current object
13004Select
13009Zoom in x5
13014Zoom out x5
13019Take a screenshot
13024Reset the application
13029Hire staff
13034Edit room
13039Open build room menu
13044Open furnish corridor menu
13049Quits the current level
13054Speeds up the game
13059Set speed normal
13064Show the cheat menu
13069Zoom the camera out
13074Zoom in the camera
13079Open LUA console
13084Town map
13089Casebook
13094Research
13099Manage Staff
13104Exit the emulator
13109Quick Load
13114Quick Save
13119Exit emulator using SDL
13124Exit Duckstation
13129Load State
13134Save State
13139Open DuckStation Quick Menu
13144Restart Game
13149Slot -
13154Slot +
13159Rewind
13164Next Disc (m3u)
13169Fast Forward
13174Exit emulator
13179Open Dolphin-triforce's menu
13184Load State Slot 1
13189Save State Slot 1
13194Reset the table, sometimes required for PinMame
13199Start game
13204Insert coin
13209Nudge up
13214Nudge left
13219Nudge right
13224Pull plunger
13229Buy extraball for a credit
13234Left flipper
13239Right flipper
13244Left magnasave
13249Right magnasave
13254Set to full screen
13259Start
13264Coin
13269Push 2
13274Push 1
13279Push 4
13284Push 3
13289Push 5
13294Push 6
13299Push 7
13304Push 8
13309Digital Left
13314Digital Right
13319Digital Up
13324Digital Down
13329Analog 1 Left
13334Analog 1 Right
13339Analog 1 Up
13344Analog 1 Down
13349Analog 2 Left
13354Analog 2 Right
13359Analog 2 Up
13364Analog 2 Down
13369Menu
13374Graphics filtering on/off
13379Move Stylet Pointer
13384Restart Emulation
13389Continue/Pause emulation
13394Swap Screen
13399Toggle Screen Layout
13404Toggle Speed Limit
13409Swap screens
13414Mouse Click
13419Hide the bezel
13424Exit Dosbox-X
13429Display the controller screen
13434Virtual Keyboard
13439Settings GUI
13444Joy2Pad Up
13449Joy2Pad Down
13454Joy2Pad Left
13459Joy2Pad Right
13464Hat Up
13469Hat Down
13474Hat Left
13479Hat Right
13484Button A
13489Button B
13494Button X
13499Button Y
13504Button Start
13509Button Select
13514Button L
13519Button R
13524Disposition A
13529Disposition B
13534Microphone
13539TouchScreen
13544Exit Drastic
13549Swap Screens
13554QuickMenu
13559FastForward