Translations
Help us translate Batocera into your favorite language. The process is described on the Wiki.
Diff for BAHASA INDONESIA options
Line | Text |
---|---|
25 | Adjust the cpu power profile while in-game. |
30 | POWER MODE |
35 | High Performance |
40 | Balanced |
45 | Power Saver |
404 | Use wheels instead of pads if wheels are connected. |
409 | WHEELS |
414 | USE WHEELS |
419 | Maximum wheel rotation from left to right (in degrees) |
424 | WHEEL ROTATION |
429 | Zone for which the game doesn't react to the wheel (in degrees) |
434 | WHEEL DEADZONE |
441 | Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees) |
446 | WHEEL MIDZONE |
581 | Enable the BASIC interpreter. Some games need this. |
586 | INTERNAL BASIC INTERPRETER |
672 | Apply a video filter to mimic various NTSC TV signals. |
677 | VIDEO FILTERS |
682 | NTSC (RF) |
687 | NTSC (RGB) |
692 | NTSC (S-Video) |
697 | NTSC (Composite) |
1224 | NDS VERSION |
1229 | DS (Default) |
1234 | DSi |
1249 | Use language and username from the NDS Firmware |
1254 | USE FIRMWARE SETTINGS |
1264 | OFF (Default) |
1271 | Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found. |
1430 | Enables or disable on screen messages. |
1435 | OSD MESSAGES |
2024 | Type of emulated SoundBlaster card. |
2029 | SOUNDBLASTER TYPE |
2034 | SounBlaster 16 (Default) |
2039 | SounBlaster Pro 2 |
2044 | SounBlaster Pro |
2049 | SounBlaster 2.0 |
2054 | SounBlaster 1.0 |
2059 | GameBlaster |
2066 | Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your |
2071 | ENABLE GRAVIS ULTRASOUND |
2082 | Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output. |
2087 | MIDI OUTPUT |
2092 | General MIDI SoundFont (Default) |
2097 | Roland MT-32/CM-32L |
2102 | Frontend MIDI driver |
2239 | Digital Controller (Gamepad) |
3023 | Choose your desired Atari machine type. |
3028 | ATARI MACHINE TYPE |
3033 | ST |
3038 | Mega ST |
3043 | STE |
3048 | Mega STE |
3053 | TT |
3058 | Falcon |
3063 | Choose your desired Atari CPU type. |
3068 | ATARI CPU TYPE |
3073 | Choose your desired Atari CPU clock rate. |
3078 | ATARI CPU CLOCK RATE |
3083 | 8 MHz |
3088 | 16 MHz |
3093 | 32 MHz |
3098 | Choose your desired Atari ST memory size. |
3103 | ATARI ST MEMORY SIZE |
3108 | 256 KB |
3113 | 512 KB |
3118 | 1 MB |
3123 | 2 MB |
3128 | 2.5 MB |
3133 | 4 MB |
3138 | 8 MB |
3143 | 10 MB |
3148 | 14 MB |
3153 | Choose your desired Atari Monitor. |
3158 | ATARI MONITOR TYPE |
3163 | Monochrome High-Resolution |
3168 | RGB Colour Low/Medium-Resolution |
3173 | TV |
3178 | Choose your desired pixel aspect ratio. |
3188 | Square Pixels |
3193 | Atari Monitor |
3198 | NTSC TV |
3203 | PAL TV |
3210 | Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it. |
3215 | SCREEN BORDERS |
3220 | Hide |
3225 | Crop 720p (240, 480) |
3230 | Crop 1080p (270, 540) |
3235 | Choose your desired pause screen display type. |
3240 | PAUSE SCREEN DISPLAY |
3245 | Help and Information |
3250 | Floppy Disk List |
3255 | Bouncing Box |
3260 | Snow |
3265 | Darken |
3270 | No Indicator |
3275 | Use a custom MAME config, do not overwrite config on launch. |
3867 | Camputers Lynx floppies |
3887 | Lynx 128k |
4027 | How much RAM the emulated FM Towns will have installed |
4226 | Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended. |
4806 | Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey. |
4811 | CONTROLLER 1 |
4821 | RetroPad (Default) |
4826 | N64 |
4831 | N64 (Limited Hotkeys) |
4836 | Useful for N64 style controllers. |
4841 | CONTROLLER 2 |
4846 | CONTROLLER 3 |
4851 | CONTROLLER 4 |
4861 | CONTROLLER PAK |
4896 | Only applies when using Parallel-RDP as the chosen RDP Plugin. |
4901 | PARALLEL-RDP UPSCALER |
4906 | 1x (Default) |
5231 | Set desired framerate. |
5236 | FRAMERATE |
5246 | 60fps (Default) |
5251 | 70fps |
5256 | 72fps |
5276 | 119fps |
5291 | 240fps |
5296 | 244fps |
5386 | Choose the Parallel N64 graphics plugin. |
5391 | GRAPHICS PLUGIN |
5396 | Glide64 |
5401 | Gln64 |
5406 | Rice |
5411 | Angrylion |
5416 | Parallel |
5446 | Skip the bios boot logo, may cause default language issues. |
5451 | BIOS FAST BOOT |
5701 | 480x272 (Default) |
6379 | Monochrome |
6384 | RF |
6394 | S-Video |
7047 | Change the system's language. |
7052 | Deutsch |
7087 | Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems. |
7092 | AUDIO DRIVER |
7097 | ALSA |
7102 | ALSAThread |
7107 | TinyALSA |
7112 | SDL2 |
7117 | Pulse (Default) |
7489 | Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens. |
7501 | Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2. |
7506 | Top Only |
7511 | Bottom Only |
7516 | Large Top |
7521 | Large Bottom |
7526 | Left/Right |
7531 | Right/Left |
7536 | Separate Windows |
7541 | Hybrid Screen Top |
7546 | Hybrid Screen Bottom |
7551 | GRAPHICS |
7594 | Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches. |
7599 | ENABLE ASYNC SHADER COMPILATION |
7728 | DISPLAY |
7735 | Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory). |
7740 | ENABLE BOOT ANIMATION |
7750 | CONTROLLERS |
7770 | Classic Controller Pro |
7831 | RENDERING |
7930 | Use alternative input mappings. Only applies to Standard Controller type. |
7935 | ALT INPUT MAPPING |
7940 | Face Buttons (CW) |
7945 | Face Buttons (CCW) |
7998 | Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance. |
8003 | MANUAL TEXTURE SAMPLING |
8038 | Show on screen display messages (memory card saves..). |
8050 | Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%. |
8055 | VBI SKIP |
8060 | Set joystick deadzone. |
8065 | DEADZONE |
8070 | 5% (Default) |
8077 | Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it. |
8082 | JOYSTICK GATE SIZE |
8087 | Smaller |
8092 | Normal (Default) |
8097 | Larger |
8102 | Enables Dolby Pro Logic II for surround sound. May impact performance. |
8107 | DOLBY PRO LOGIC II |
8157 | Determines the speed and the runahead behaviour of the system. |
8162 | EMULATION |
8167 | EMULATION SPEED |
8172 | Unlimited |
8177 | VSync and Audio Resampling need to be enabled. |
8182 | SYNC TO HOST REFRESH RATE |
8187 | Ensure every frame the console renders is displayed to screen. |
8192 | OPTIMAL FRAME PACING |
8207 | Match Window |
8212 | PAR 1:1 |
8217 | May result in a sharper image in some 2D games. |
8222 | INTEGER UPSCALING |
8227 | Enabling will smooth out the image. |
8232 | LINEAR UPSCALING |
8239 | Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling. |
8244 | STRETCH TO FILL |
8269 | Bilinear (No Edge Blending) |
8274 | JINC2 (Slow) |
8279 | JINC2 (Slow, No Edge Blending) |
8284 | xBR (Very Slow) |
8289 | xBR (Very Slow, No Edge Blending) |
8294 | 24-bit, disables dithering. |
8299 | TRUE COLOUR RENDERING |
8304 | Makes the dither pattern much less obvious at higher resolutions. |
8309 | SCALED DITHERING |
8315 | When running outside of 100%, adjusts the temp instead of dropping frames. |
8320 | AUDIO |
8325 | STRETCH MODE |
8330 | Off (Noisy) |
8335 | Resampling (Pirch Shift) |
8340 | Time Stretch (Tempo Change, Best Sound) |
8345 | Force progressive render / scan. |
8350 | DISABLE INTERLACING |
8380 | Use Analog joysticks in addition to D-Pad for DualShock controllers. |
8390 | Not Connected |
8420 | Reduces wobbly polygons & warping textures. |
8465 | Recompiler (Fastest)(Default) |
8510 | ACHIEVEMENTS |
8623 | Per pixel is the most accurate, but also the most demanding. |
8628 | ALPHA SORTING |
8648 | Allow mapping Future Pinabll with Pad to Keyboard. |
8653 | CONTROLLER CONFIGURATION |
8778 | Choose your Atari hard drive type for the .hd extension file. |
8783 | ATARI HARD DRIVE TYPE |
8788 | IDE (Default) |
8793 | ASCI |
8962 | Output rotation independent of xrandr or framebuffer settings. |
8967 | ROTATE |
9047 | Disable all input processing (view-only mode). |
9052 | VIEW ONLY |
9057 | Enable QOS settings to optimize for internet or local network. |
9062 | LAN / WAN STREAMING |
9067 | WAN |
9072 | LAN (Default) |
9079 | Enables surround sound if your audio card supports it (Consumes more bandwidth). |
9084 | SURROUND SOUND |
9217 | Apply a multiplier to the joystick's input to lower or increase responsiveness. |
9222 | SENSITIVITY |
9227 | 0.5x |
9232 | 0.6x |
9237 | 0.7x |
9242 | 0.8x |
9247 | 0.9x |
9252 | 1.1x |
9257 | 1.2x |
9262 | 1.3x |
9267 | 1.4x |
9272 | 1.5x |
9279 | The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs. |
9284 | 1% (Default) |
9304 | Display on screen information like savestate, config warning etc... |
9309 | Fit to Window / Fullscreen |
9314 | Auto Standard (4:3 interlaced / 3:2 progressive) |
9319 | Standard (4:3) |
9324 | Widescreen (16:9) |
9329 | Adjusts Full Motion Video movies aspect ratio. |
9334 | FMV ASPECT RATIO |
9339 | FMV movie deinterlacing. |
9344 | DEINTERLACING |
9349 | Weave (Top Field First) |
9354 | Weave (Bottom Field First) |
9359 | Bob (Top Field First) |
9364 | Bob (Bottom Field First) |
9369 | Blend (Top Field First) |
9374 | Blend (Bottom Field First) |
9379 | Adaptive (Top Field First) |
9384 | Adaptive (Bottom Field First) |
9391 | Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels. |
9401 | Bilinear (Smooth) |
9406 | Bilinear (Sharp) |
9411 | ENABLE WIDESCREEN PATCHES |
9416 | Enable to improve bluriness. |
9421 | ANTI-BLUR |
9426 | Enable No-interlacing Patches. |
9431 | INTERLACING PATCHES |
9436 | Can sharpen images in lower resolutions. |
9441 | Native (PS2)(Default) |
9446 | 1.25x Native |
9451 | 1.5x Native |
9456 | 1.75x Native |
9461 | 2x Native (~720p) |
9466 | 2.25x Native |
9471 | 2.5x Native |
9476 | 2.75x Native |
9481 | 3x Native (~1080p) |
9486 | 3.5x Native |
9491 | 4x Native (~1440p/2K) |
9496 | 5x Native (~1620p) |
9501 | 6x Native (~2160p/4K) |
9506 | 7x Native (~2520p) |
9511 | 8x Native (~2880p/5K) |
9516 | Choose mipmapping type. |
9521 | MIPMAPPING |
9526 | Basic (generated Mipmaps) |
9531 | Full (PS2 Mipmaps) |
9536 | Control the texture filtering of the emulation. |
9541 | Bilinear (Forced) |
9546 | Bilinear (PS2) |
9551 | Bilinear (Forced excluding sprite) |
9556 | Control the texture's trilinear filtering of the emulation. |
9566 | Off (None) |
9571 | Trilinear (PS2) |
9576 | Trilinear (Forced) |
9582 | Reduces banding between colours and improves the preceived colour depth. |
9587 | DITHERING |
9592 | Unscaled (Default) |
9597 | Basic (Recommended) |
9604 | The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be. |
9609 | BLENDING ACCURACY |
9614 | Minimum |
9619 | Full (Slow) |
9624 | Maximum (Very Slow) |
9631 | Uploads entire textures at once instead of small pieces. Improves performance in most games. |
9636 | TEXTURE PRELOADING |
9641 | Partial |
9646 | Full (Hash Cache) |
9670 | Applies the FXAA anti-aliasing algorithm to improve the visual quality of games. |
9680 | Automatically loads and applies cheats on game start. |
9685 | CHEATS |
9690 | Allows up to 8 controllers in supported games. |
9695 | Maximum 2 Players (Default) |
9700 | Maximum 4 Players |
9705 | Maximum 8 Players |
9710 | Allows user replaceable textures. |
9715 | TEXTURE REPLACEMENTS |
9722 | Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone. |
9727 | TIME CRISIS FOG HACK |
9846 | CPU |
9970 | May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings. |
9975 | SPU LOOP DETECTION |
9982 | Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility. |
9987 | SPU BLOCK SIZE |
9992 | Safe (Default) |
9997 | Mega |
10002 | Giga |
10009 | Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds. |
10014 | MAX POWER SAVING CPU-PREEMPTIONS |
10019 | Moderate |
10024 | Maximum |
10034 | VIDEO |
10044 | RENDER |
10064 | ANISOTROPIC FILTER |
10069 | Can improve performance at the expense of graphics accuracy. |
10074 | ZCULL ACCURACY |
10079 | Precise (Slowest)(Default) |
10084 | Approximate (Fast) |
10089 | Relaxed (Fastest) |
10096 | Controls precision of generated shaders. Low quality can improved performance. |
10101 | SHADER QUALITY |
10106 | Ultra |
10111 | High (Default) |
10116 | Choose your preferred render resolution. |
10121 | 1280x720 (Default) |
10126 | Final image filtering. |
10131 | OUTPUT SCALING |
10136 | FidelityFX Super Resolution |
10152 | Legacy (single threaded) |
10157 | Async (multi threaded)(Default) |
10162 | Async with Shader Interpreter |
10167 | Shader Interpreter only |
10172 | Only applicable when either Async Shader mode is set. |
10177 | NUMBER OF SHADER COMPILER THREADS |
10197 | Straict API specification. Can resolve rare cases of missing graphics and flickering. |
10202 | STRICT RENDERING MODE |
10215 | Distorts the output to fill the display fully Overrides aspect ratio. |
10241 | Offloads some RSX operations to a secondary thread. Improves performance in high-core processors. |
10246 | MULTITHREADED RSX |
10253 | Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's. |
10258 | ASYNCHRONOUS TEXTURE STREAMING |
10263 | Choose number of audio channels. |
10268 | AUDIO FORMAT |
10278 | Surround 5.1 |
10283 | Surround 7.1 |
10290 | Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio. |
10295 | CONVERT TO 16-BIT |
10314 | Duration of audio buffer in milliseconds. Higher numbers may cause audio latency. |
10319 | AUDIO BUFFER DURATION |
10324 | 10ms |
10329 | 20ms |
10334 | 40ms |
10339 | 60ms |
10344 | 80ms |
10349 | 100ms (Default) |
10354 | 120ms |
10359 | 140ms |
10364 | 160ms |
10369 | 180ms |
10374 | 200ms |
10379 | 220ms |
10384 | 240ms |
10404 | Buffer fill level (in percentage) below which time stretching will start. |
10409 | TIME STRETCHING THRESHOLD |
10414 | 75% (Default) |
10431 | Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers. |
10436 | PS3 CONTROLLER 1 |
10441 | Legacy Evdev |
10446 | Sony DS |
10451 | PS3 CONTROLLER 2 |
10456 | PS3 CONTROLLER 3 |
10461 | PS3 CONTROLLER 4 |
10466 | PS3 CONTROLLER 5 |
10471 | PS3 CONTROLLER 6 |
10476 | PS3 CONTROLLER 7 |
10481 | Select scale resolution of the game. |
10486 | SCALE FACTOR |
10491 | Sets the scaler filter mode when rendering. |
10496 | SCALER MODE |
10501 | HQ (bilinear filter) |
10506 | Edge (sharper filet) |
10511 | AdvMame |
10516 | Scanline Interpolation Filter (SAI) |
10521 | SuperSAI |
10526 | SuperEagle |
10531 | Pixel-Perfect |
10536 | DotMatrix |
10541 | TV2x CRT Television Filter |
10546 | Stretches the output to fill the display area. |
10551 | Center (Default) |
10556 | Pixel Perfect |
10561 | Even Pixels |
10566 | Fit resolution scale |
10571 | Stretch to screen |
10576 | Fit 4:3 Aspect Ratio |
10581 | Choose your preferred renderer. |
10586 | RENDERER |
10591 | OpenGL with Shaders |
10596 | Choose your preferred language. |
10601 | Chinese (Mandarin) |
10606 | Swedish |
10611 | Hebrew |
10616 | Czech |
10890 | Choose your preferred aspect ratio.. |
10895 | 4x3 (Default) |
10900 | Choose your preferred video filter. |
10905 | Scale2x |
10910 | Scale3x |
10915 | Scale4x |
10920 | Choose your preferred video quality. |
10925 | VIDEO QUALITY |
10930 | linear |
10935 | best |
10940 | Enabled or disbale the mouse cursor. Useful for CG's menus. |
10945 | CURSOR |
11077 | Depends on video mode being set to BGFX. |
11170 | Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games. |
11175 | SDL CONFIG |
11321 | NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU. |
11326 | ENABLE NVAPI |
11487 | Native |
11507 | Increase to 128 MiB for debug or homebrew applications. |
11512 | SYSTEM MEMORY |
11517 | 64MiB (Default) |
11522 | 128MiB |
11607 | Screen Resolution (Default) |
11612 | Enable widescreen support. |
11617 | ENABLE WIDESCREEN |
11622 | Enable scanlines for roms that support it. |
11627 | ENABLE SCANLINES |
11737 | OPENGL RENDERING RESOLUTION |
11742 | 1x (~480) |
11747 | 2x (~960) |
11752 | 4x (~1920p) |
11757 | 8x (~4320p / 8k) |
11762 | 16x (~7680p / 16k) |
11767 | PRESENTATION MODE |
11772 | Fill Screen |
11777 | Fit Screen |
11782 | Original Size |
11787 | Only applicable when using OpenGL. |
12262 | This can be convenient if you're using laserdiscs. |
12267 | LOADING SPEED |
12272 | Realistic Loading |
12277 | Full Speed (Default) |
12282 | Choose the appropriate media for disk image. |
12287 | DISK TYPE |
12292 | Floppy Disk Image |
12297 | Hard Disk Image |
12304 | This option enables the ability to play Xbox Live Arcacde games. May cause compatibility issues with non-XBLA games. |
12309 | XBOX LIVE ARCADE |
12314 | No licenses enabled |
12319 | XBLA license enabled (Default) |
12324 | All possible licenses (Not recommended) |
12329 | Choose to display UI prompts or accept defaults. |
12334 | UI PROMPTS |
12339 | Enabled UI prompts (Default) |
12344 | Disable UI prompts |
12349 | Polish |
12354 | Norwegian |
12361 | Allow game that support different resolutions to be rendered in specific resolution. |
12366 | INTERNAL DISPLAY RESOLUTION |
12373 | Enable or disable Xenia patches. These patches can fix graphics problems in some games. |
12378 | GAME PATCHES |
12393 | Use new graphics created from CorsixTH project |
12398 | USE NEW GRAPHICS |
12405 | Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money. |
12410 | ENABLE SANDBOX MODE |
12415 | Enable or Disable Intro movie (Enabled by default). |
12420 | PLAY INTRO MOVIE |
12435 | OpenGL (x86 only) |
12440 | OpenGLES (Default) |
12447 | Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games. |
12452 | DISABLE SURFACE SYNC |
12457 | The image will be softer which could help with aliasing. |
12462 | LINEAR FILTERING |
12474 | Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems. |
12479 | GRAPHICS MEMORY |
12484 | 256MB (Default) |
12494 | Better performance with hardware rendering. |
12499 | Hardware (default) |
12504 | Vsync |
12509 | 200p |
12514 | 400p |
12519 | 480p |
12524 | 600p |
12529 | 768p |
12534 | 800p |
12539 | 960p |
12544 | Set the desired maximum refresh rate when Vsync is off. |
12549 | REFRESH RATE |
12554 | 30 fps |
12559 | 50 fps |
12564 | 60 fps (Default) |
12569 | 75 fps |
12574 | 120 fps |
12579 | 144 fps |
12584 | 240 fps |
12589 | Choose which graphics renderer to use. |
12594 | GRAPHICS RENDERER |
12599 | Classic Software |
12604 | GPU / OpenGL (Default) |
12609 | ENABLE TRUE COLOUR |
12614 | ENABLE BILINEAR FILTER |
12619 | ENABLE MIPMAPPING |
12624 | ENABLE CROSSHAIR |
12629 | Choose to use Bloom post processing. |
12634 | ENABLE BLOOM |
12639 | Enable / Disable sound in menus. |
12644 | MENU SOUNDS |
12649 | Enable 16-channel iMuse Digital Audio. |
12654 | DIGITAL AUDIO |
12659 | Enable / Disable fight music. |
12664 | FIGHT MUSIC |
12669 | Enable / Disable automatic aiming. |
12674 | AUTO AIM |
12679 | Enable / Disable showing secret found messages. |
12684 | SHOW SECRET MESSAGES |
12689 | AUTOMATICALLY RUN |
12694 | Bobba Fett Face Player Fix |
12699 | BOBBA FETT FIX |
12704 | SMOOTH VUES |
12709 | Choose to enable or disable cutscenes. |
12714 | SKIP CUTSCENES |
12719 | Show All |
12724 | Skip Initial |
12729 | Skip All |
12734 | Standard OpenGL (Default) |
12739 | Enhanced OpenGL |
12744 | 2x (Default) |
12749 | Skip the initial intro video. |
12754 | SKIP INTRO VIDEO |
12759 | Play (Default) |
12764 | Choose the games difficulty. |
12769 | GAME DIFFICULTY |
12774 | Easy |
12779 | Hard |
12784 | Choose the combat difficulty. |
12789 | COMBAT DIFFICULTY |
12794 | Wimpy |
12799 | Rough |
12804 | Choose the preferred violence level. |
12809 | VIOLENCE LEVEL |
12814 | Minimal |
12819 | Maximum Blood |
12824 | SUBTITLES |
12829 | Classic (Default) |
12834 | Blocky Filtered |
12839 | Smooth |
12844 | 4x MULTISAMPLING |
12849 | Afrikaans |
12854 | Albanian |
12859 | Bulgarian |
12864 | Catalan |
12869 | Danish |
12874 | Finnish |
12879 | Hungarian |
12884 | Irish |
12889 | Punjabi |
12894 | Romanian |
12899 | Serbian |
12904 | Slovak |
12909 | Slovenian |
12914 | Ukrainian |
12919 | quicksave |
12924 | quickload |
12929 | screenshot |
12934 | Exit game |
12939 | Skip cutscene |
12944 | Quick save |
12949 | Quick load |
12954 | Screenshot |
12959 | Bring up menu |
12964 | Move camera up |
12969 | Move camera down |
12974 | Move camera to the left |
12979 | Move camera to the right |
12984 | Quit the application |
12989 | Start / Valid |
12994 | Shows or hides the menu bar |
12999 | Rotates the current object |
13004 | Select |
13009 | Zoom in x5 |
13014 | Zoom out x5 |
13019 | Take a screenshot |
13024 | Reset the application |
13029 | Hire staff |
13034 | Edit room |
13039 | Open build room menu |
13044 | Open furnish corridor menu |
13049 | Quits the current level |
13054 | Speeds up the game |
13059 | Set speed normal |
13064 | Show the cheat menu |
13069 | Zoom the camera out |
13074 | Zoom in the camera |
13079 | Open LUA console |
13084 | Town map |
13089 | Casebook |
13094 | Research |
13099 | Manage Staff |
13104 | Exit the emulator |
13109 | Quick Load |
13114 | Quick Save |
13119 | Exit emulator using SDL |
13124 | Exit Duckstation |
13129 | Load State |
13134 | Save State |
13139 | Open DuckStation Quick Menu |
13144 | Restart Game |
13149 | Slot - |
13154 | Slot + |
13159 | Rewind |
13164 | Next Disc (m3u) |
13169 | Fast Forward |
13174 | Exit emulator |
13179 | Open Dolphin-triforce's menu |
13184 | Load State Slot 1 |
13189 | Save State Slot 1 |
13194 | Reset the table, sometimes required for PinMame |
13199 | Start game |
13204 | Insert coin |
13209 | Nudge up |
13214 | Nudge left |
13219 | Nudge right |
13224 | Pull plunger |
13229 | Buy extraball for a credit |
13234 | Left flipper |
13239 | Right flipper |
13244 | Left magnasave |
13249 | Right magnasave |
13254 | Set to full screen |
13259 | Start |
13264 | Coin |
13269 | Push 2 |
13274 | Push 1 |
13279 | Push 4 |
13284 | Push 3 |
13289 | Push 5 |
13294 | Push 6 |
13299 | Push 7 |
13304 | Push 8 |
13309 | Digital Left |
13314 | Digital Right |
13319 | Digital Up |
13324 | Digital Down |
13329 | Analog 1 Left |
13334 | Analog 1 Right |
13339 | Analog 1 Up |
13344 | Analog 1 Down |
13349 | Analog 2 Left |
13354 | Analog 2 Right |
13359 | Analog 2 Up |
13364 | Analog 2 Down |
13369 | Menu |
13374 | Graphics filtering on/off |
13379 | Move Stylet Pointer |
13384 | Restart Emulation |
13389 | Continue/Pause emulation |
13394 | Swap Screen |
13399 | Toggle Screen Layout |
13404 | Toggle Speed Limit |
13409 | Swap screens |
13414 | Mouse Click |
13419 | Hide the bezel |
13424 | Exit Dosbox-X |
13429 | Display the controller screen |
13434 | Virtual Keyboard |
13439 | Settings GUI |
13444 | Joy2Pad Up |
13449 | Joy2Pad Down |
13454 | Joy2Pad Left |
13459 | Joy2Pad Right |
13464 | Hat Up |
13469 | Hat Down |
13474 | Hat Left |
13479 | Hat Right |
13484 | Button A |
13489 | Button B |
13494 | Button X |
13499 | Button Y |
13504 | Button Start |
13509 | Button Select |
13514 | Button L |
13519 | Button R |
13524 | Disposition A |
13529 | Disposition B |
13534 | Microphone |
13539 | TouchScreen |
13544 | Exit Drastic |
13549 | Swap Screens |
13554 | QuickMenu |
13559 | FastForward |