Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for SUOMI options

LineText
24 3.54 MHz
29 7.09 MHz (A500 speed)
34(FDS) AUTOMATICALLY LOAD DISK SIDE A
39(FDS) FAST FORWARD DISK LOADING
440 (Defaults Unlimited)
490 (No Visual Effect)
590 degrees
640% (Default)
690.5x
740.5x (320x240)
790.5x (360p/540p) [EXPERIMENTAL]
840.6x
890.75x (540p/810p) [EXPERIMENTAL]
940.7x
990.8x
1040.9x
1091 Frame
1141 MB
1191 MHz (Underclock)
1241 second
1291 thread
1341% (Default)
1391.0 (240p)
1441.0x (12.50Mhz)
1491.1x
1541.1x (13.75Mhz)
1591.25x (800x600)
1641.25x Native
1691.2x
1741.2x (15.00Mhz)
1791.3x
1841.4x
1891.5x
1941.5x (1080p/1620p) [EXPERIMENTAL]
1991.5x (18.75Mhz)
2041.5x (960x720)
2091.5x Native
2141.6x (1024x768)
2191.6x (20.00Mhz)
2241.75x Native
2291.8x (22.50Mhz)
2341/2 Frame
2391/3 Frame
2441/32 Frame
2491/4 Frame
2541/5 Frame
2591/6 Frame
2641/60 Frame
2691/8 Frame1
27410 MB
27910 MHz (Default)
28410 seconds
289100 fps
294100% (Default)
299100%(native)
3041000 (Default)
309100Mhz (Overclock)
314100fps
319100ms (Default)
3241024 x 768
3291024MB
3341024kB
3391040 STE 1.06
3441040 STE 1.62
3491040 STE AUTO
3541040 STE ETOS 256k
35910MB
36410Mbps (good for 1080p 60FPS)
36910Mhz
37410fps
37910ms
38410th
38910x Native (6400x5280)
39410x Native (~3600p/6K)
39911 MHz
40411MB
40911th
41411x Native (7040x5808)
41911x Native (~3960p)
42412 MHz
429120 fps
434120FPS
439120MB
444120fps
449120ms
4541280 x 1024
4591280 x 720
4641280 x 800
4691280x720 (Default)
4741280x960 (Default)
479128KB
484128MB
489128MiB
494128kB (1700)
49912MB
50412th
50912x Native (7680x6336) for 8K
51412x Native (~4320p/8K)
51913 MHz
5241366 x 768
52913MB (Recommended)
53413th
53913x Native (~5824p)
54414 MB
54914 MHz
55414.18 MHz (A1200 speed)
559140ms
564144 fps
5691440 x 900
574144fps
57914th
58414x Native (~6272p)
58915 MHz
59415 seconds
59915% (Default)
604150Mhz (Overclock)
6091536MB
614155fps
61915fps
62415s
62915th
63415x Native (~6720p)
63916 Frame
64416 MHz
64916 MHz (Overclock)
65416 bit
65916-bit
6641600 x 900
669160fps
674160ms
67916384kB
684165fps
6891680 x 1050
69416:9 (Default)
69916:9 (default)
70416:9 RENDERING RESOLUTION
70916MB
71416Mhz
71916th
72416x (~7680p / 16k)
72916x Anistropic
73416x MSAA
73916x Native (~7168p)
74416x SSAA
74917th
759180ms
76418th
769192+KB
7741920 x 1080
7791920 x 1200
78419th
7891M
7941MB
7991ST PERSON GUNS
8041X
8091st
8141st Joystick (2 Axes, 2 Btns)
8191x (720p/1080p)
8241x (Default)
8291x (~480)
8341x Native (PS2)
8391x native (256 x 192)
8441x native (320x240)
8491x native (640x528)
8542 Frames
8592 MB
8642 MHz (Underclock)
8692 seconds
8742 threads
8792.0 (480p)
8842.0x (25.00Mhz)
8892.25x (1440x1080)
8942.25x Native
8992.5 MB
9042.5x (1600x1200)
9092.5x Native
9142.75x Native
91920 MHz
92420 seconds
929200% (Maximum)
934200Mhz (Overclock)
939200ms
944200p
9492048MB
9542048kB
95920Mbps (not supported by some routers)
96420fps
96920ms
97420th
97921st
984220ms
989224MB
99422nd
9992304MB
1004230MB
1009232 NTSC
101423rd
101924 bit (Default)
102424-bit, disables dithering.
1029240 fps
1034240ms
103924MB
104424MB (Default)
104924th
10542560 x 1440
10592560 x 1600
1064256MB (Default)
1069256kB (1764)
107425Mhz
107925fps
108425th
108926K for old games and 86K for newer games.
109426th
110427th
110928.37 MHz
1114286, 12.5MHz (2750 cps)
1119286, 6MHz (1320 cps)
112428th
112929th
11342M
11392MB
11442P GAMEPAD MAPPING (KEYRAH)
11492X
11542nd
11592nd Joystick (2 Axes, 2 Btns)
11642nd VMU (Default)
11692x (1280x960) (Default)
11742x (1440p/2160p)
11792x (Default)
11842x (~960)
11892x Anistropic
11942x MSAA
11992x Native (1280x1056) for 720p
12042x Native (~720p)
12092x SSAA
12142x native (512 x 384)
12192x-Postrender
12242x-VBlank
12293 1/2 Disk (Drive 3)
12343 1/2 Disk (Drive 4)
12393 Frames
12443 point
12493 seconds
12543 threads
12593.5x Native
126430 MHz
126930 fps
127430 seconds
12793032B
12843072MB
128930FPS
129430fps
129930s (Default)
130430th
130931st
131432 MHz
131932 MHz (Overclock)
132432-bit
1329320 x 200
133432K RAM EXPANSION
133932MB
134432k RAM expansion card installed
134932x MSAA
135432x SSAA
135933Mhz (Overclock)
136435.46 MHz
13693840 x 2160
13743840MB
1379384MB (Default)
1384386 (prefetch)
1389386 (slow)
1394386, 20MHz (4720 cps)
1399386DX, 33MHz (7800 cps)
1404386_prefetch
1409386_slow
14143D ENGINE
14193DS mode (bottom side)
14243DS mode (right side)
14293MB
14343rd
14393rd Person
14443x (2160p/3240p)
14493x Native (1920x1584) for 1080p
14543x Native (~1080p)
14593x native (768 x 576)
14644 Frames
14694 MB
14744 MHz (NEC uPD780)
14794 PLAYER ADAPTER
14844 threads
14894.5x (1440x1080)
14944.5x (2880x2160)
149940 MHz
1504400p
15094032B
15144096MB
15194096kB
152440fps
152940ms
153442.56 MHz
153945s
1544480p
1549480x272 (Default)
1554486 (slow)
1559486DX, 33MHz (13400 cps)
1564486DX2, 66MHz (26800 cps)
1569486_slow
157448MB
15794:3 (Default)
15844:3 RENDERING RESOLUTION
15894K
15944K (3840x2160)
15994M
16044MB
16094X
16144k
16194th
16244x (2880p/4320p)
16294x (~1920p)
16344x Anistropic
16394x MSAA
16444x MULTISAMPLING
16494x Native (2560x2112) for 1440p
16544x Native (~1440p/2K)
16594x SSAA
16644x native (1024 x 768)
16694x3 (Default)
16744xrgss
16795 1/4 Disk (Drive 1)
16845 1/4 Disk (Drive 2)
16895 Frames
16945 MHz (Underclock)
16995 Pro Controller
17045 Sideway Wiimote
17095 seconds
17145 threads
17195% (Default)
172450 (Default)
172950 fps
173450Mbps (highest quality available)
173950fps
17445120MB
1749512KB
1754512MB
1759512kB (1750)
1764520 ST AUTO
1769520 ST EMUTOS 256k
1774520 ST TOS 1.00
1779520 ST TOS 1.02
1784520 ST TOS 1.04
1789520K
179456.75 MHz
1799576+KB
18045MB
18095Mbps (good for 720p)
18145th
18195x (3600p/5400p)
18245x Native (3200x2640)
18295x Native (~1620p)
18345x Native (~1800p/3K)
18395x native (1280 x 960)
18446 Frames
18496 threads
185460 fps (Default)
185960 seconds
1864600p
186960FPS
187460fps
187960ms
188460s
18896144MB
189464 MHz (Overclock)
1899640 x 480
190464KB
190964MB
191464MiB (Default)
191966Mhz (Overclock)
19246MB
19296th
19346x (4320p/6480p)
19396x (Recommended)
19446x 4K (3840x3168)
19496x Native (3840x3168) for 4K
19546x Native (~2160p/4K)
19596x native (1536 x 1152)
19647 Frames
1969720p
197472MB
197975 fps
198475% (Default)
198975fps
1994768MB
1999768MB (Default)
2004768p
20097MB
20147th
20197x (5040p/7560p)
20247x Native (4480x3696)
20297x Native (~2520p)
20347x Native (~2530p)
20397x native (1792 x 1344)
20448 Frames
20498 MB
20548 MHz
20598 MHz (NEC uPID7008)
20648 MHz (Underclock)
20698-bit (Classic)
20748-bit Interpolated
2079800 x 600
2084800p
20898086/8088, 4.77MHz (315 cps)
209480ms
20998192kB
21048MB
21098X
21148k
21198th
21248x (5760p/8640p)
21298x (~4320p / 8k)
21348x 4K (3840x2176)
21398x 5K (5120x4224)
21448x Anistropic
21498x MSAA
21548x Native (5120x4224) for 5K
21598x Native (~2880p/5K)
21648x SSAA
21698x native (2048 x 1536)
21749 MHz (Underclock)
218490 degrees clockwise
218990 degrees counter-clockwise
219490fps
2199960p
220496MB
22099MB
22149th
22199x 4K (2880x2160)
22249x Native (5760x4752)
22299x Native (~3240p)
2235A small number of games will have compatibility problems with this enabled.
2240A1200 (2MB Chip + 8MB Fast)
2245A4000/040 (2MB Chip + 8MB Fast)
2250A500 (512KB Chip + 512KB Slow)
2255A500+ (1MB Chip)
2260A600 (2MB Chip + 8MB Fast)
2265ABSOLUTE MOUSE INPUT
2270ACCELEROMETER
2275ACCURACY LEVEL
2285ACSI
2290ACTIVE INPUT DEVICES FIX
2295ADD USER DISK
2300ADDITIONAL FRAMELIMIT
2305ADJUST POWERPC FREQUENCY
2310ADVANCED OPTIONS
2325AIMING CROSSHAIR
2330ALIEN VS PREDATOR
2335ALIEN VS PREDATOR MULTIPLAYER
2340ALLOW BOOTING WITHOUT SBI FILE
2350ALPHA SORTING
2355ALSA
2360ALSAThread
2365ALTCOLOR
2370ALTERNATIVE SOUND
2375AMD Athlon, 1.2GHz (1000000 cps)
2380AMD FidelityFX Super Resolution
2385AMIGA MODEL
2390ANAGLYPH PRESET (3D)
2395ANALOG DEADZONE
2400ANALOG JOYSTICK DEADZONE
2405ANISOTROPIC FILTER
2410ANISOTROPIC FILTERING
2415ANISTROPIC FILTER
2420ANTI-ALIASING
2425ANTI-ALIASING (MSAA)
2430ANTI-ALIASING (MSAA/SSAA)
2435ANTI-ALIASING METHOD
2440ANTI-ALIASING MODE
2445ANTI-BLUR
2450APF M-1000 cartridges
2455APPLE2GS-BIOS.ROM
2460APPLE2GS.ROM
2465ARCHIMEDES MODEL
2470ARI/D93 (recommended for all JP developed games)
2475ARTWORK CROP
2480ASMJIT Recompiler
2485ASPECT
2490ASPECT RATIO
2495ASYNC SHADER COMPILE
2500ASYNC SHADER COMPILE (VULKAN ONLY)
2505ASYNCHRONOUS TEXTURE STREAMING
2510ATARI CPU CLOCK RATE
2515ATARI CPU TYPE
2520ATARI HARD DRIVE TYPE
2525ATARI MACHINE TYPE
2530ATARI MONITOR TYPE
2535ATARI ST MEMORY SIZE
2540ATARI SYSTEM
2545AUDIO
2550AUDIO BUFFER (SAMPLES)
2555AUDIO BUFFER DURATION
2560AUDIO CHANNELS
2565AUDIO DRIVER
2570AUDIO FILTER
2575AUDIO FORMAT
2585AUDIO OUTPUT
2590AUDIO SYNC
2600AUTO
2605AUTO (DEFAULT)
2610AUTO AIM
2615AUTO AIMING
2625AUTO HEIGHT
2645AUTO SWITCH WEAPON
2650AUTO WIDESCREEN
2655AUTOMATIC FRAME DELAY
2660AUTOMATICALLY RELOAD WEAPON
2665AUTOMATICALLY RUN
2670Accel
2675Access to modding and other advanced options.
2680Accurate XFloat
2685Acorn Analogue Joysticks
2690Acorn Archimedes ROM images
2695Acorn Archimedes floppy images
2700Acorn Archimedes hard disks
2705Acorn Atom Utility ROMs
2710Acorn Atom cassettes
2715Acorn Atom disk images
2720Acorn BBC Master Compact disks
2725Acorn BBC Master cartridges
2730Acorn BBC Master disks
2735Acorn BBC Micro Model B Original disks
2740Acorn BBC Micro Model B disks
2745Acorn BBC Micro ROMs
2750Acorn BBC Micro cassettes
2755Acorn BBC Micro hard disks
2760Acorn Bitstik
2765Acorn Electron Cartridges
2770Acorn Electron Cassettes
2775Acorn Electron Disks
2780Acron Electron ROMs
2785Activate Doom DOS original music and throttle the Doom frame rate.
2790Adaptive (Bottom Field First)
2795Adaptive (Top Field First)
2800Adaptive Sync (Default)
2805Add color to Game Boy games.
2810Add debug logging to help troubleshoot issues.
2817Adjust mixing of CD audio. In MSU-MD, cartridge-sourced sound effects are not affected.
2822Adjust screen line draw mode.
2829Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2836Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2841Adjust the mechanical sounds of the table.
2846Adjust the music volume. Some tables may have its own settings.
2854Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2859Adjusts Full Motion Video movies aspect ratio.
2864Adjusts the positions of the screens.
2869AdvMame
2874Affects efficiency/stability.
2879Affects how the emulated screens are scaled. OpenGL renderer only.
2884Affects how the game output is scaled to the resolution.
2889Affects just the visual effect of nudging.
2894Affects mouse speed globally.
2899Afrikaans
2909Aim down
2914Aim up
2919Albania
2924Albanian
2929Algeria
2934All + Enemy Jedi Dodge
2949All Borders
2954All Timers
2959All possible licenses (Not recommended)
2964All voiceovers
2976Allow game that support different resolutions to be rendered in specific resolution.
2981Allows Alt+Tab to RPCS3's menu. Useful for manual disc-swapping.
2986Allows loading protected games without subchannel information.
2992Allows reducing the visual quality of these curves for higher performance.
2997Allows the use of switchres profiles if present.
3002Allows up to 5 or 8 controllers in supported games.
3007Allows up to 7 or 12 controllers in supported games.
3012Allows up to 8 controllers in supported games.
3017Allows user replaceable textures.
3022Allows you to limit FPS to 60.
3027Alone in the Dark
3032Alt. Attack
3037AltWFC (172.104.88.237)
3042Alternative Coloured Dot Matrix Display (needs additional file).
3047Alternative sounds for the table (needs additional files).
3052Always
3057Always enforce horizontal
3062Always enforce vertical
3067Always have 6 bullets, 6 dynamite and 6 lives.
3072American English
3077Amount of instructions DOSBox tries to emulate
3082Analog
3087Analog Controller
3092Analog Controller (DualShock)
3097Analog Down
3102Analog Joystick
3107Analog Joystick (Flystick)
3112Analog Left
3117Analog Right
3122Analog Stick
3127Analog Up
3132Angrylion
3137Angrylion (Most Compatible)
3142Anisotropic filtering
3147Anti-aliasing is a technique for smoothing out jagged edges.
3152Any
3157Apple (2x 2-button Analog)
3162Apple //e
3167Apple //e Enhanced (Default)
3172Apple II cleanly cracked disks
3177Apple II miscellaneous disks
3182Apple II original disks
3187Apple IIgs cleanly cracked disks
3192Apple IIgs miscellaneous disks
3197Apple IIgs original disks
3202Apple ][ Plus
3209Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3214Applies to both players.
3219Apply a joy2key profile for the current game.
3226Apply a multiplier to the joystick's input to lower or increase responsiveness.
3231Apply a post-processing effect.
3236Apply a video filter to mimic various NTSC TV signals.
3241Apply gouraud shading instead of flat shading.
3246Approximate (Fast)
3251Approximate XFloat
3256April
3261Arabic
3266Arabic (ar)
3271Arcade MVS Europe
3276Arcade MVS Japan
3281Arcade MVS USA
3286Arcade Universe BIOS (Cheats)
3291Archimedes 310
3296Archimedes 440/1 (Default)
3301Archimedes 540
3306Area Sampling
3311Argentina
3316Arkanoid paddle
3321Armenia
3333Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3338Arrows
3343Arrows 3button
3348As Host (Default)
3353As Is
3358As game specifies
3363Async (multi threaded)(Default)
3368Async with Shader Interpreter
3373Atari 400 / 800 floppy disks
3378Atari Joypad
3383Atari Monitor
3390Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3395Atari XE Game System cartridges
3400Attack
3405August
3410Australia
3415Austria
3420Auto Frame Skip
3425Auto Max Quality
3430Auto Standard (4:3 interlaced / 3:2 progressive)
3435Auto zoom
3440Auto-disable zoom
3450Autodetect (Compatible)
3455Autodetect (Recommended)
3460Autodetect (by game name tag)
3465Automap
3470Automatic
3475Automatic pickup weapon.
3480Automatic ratio
3485Automatic switches region per file path tags
3492Automatically decrease frame delay temporarily to prevent frame drops. Can introduce stuttering.
3497Automatically loads and applies cheats on game start.
3502Automatically reduce frameskip if the system has spare overhead.
3509Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3514Avoids having to manually load side A every time.
3519Azerbaijan
3524B = Fire
3529B = Fire, A = Up
3534BACKGLASS (B2S)
3539BALL TRAIL STRENGTH
3544BATTERY MODE
3549BBC A3000
3554BBC MODEL
3559BBC Master 128
3564BBC Master 512
3569BBC Master Cartridge (Slot 1)
3574BBC Master Cartridge (Slot 2)
3579BBC Master Compact
3584BBC Micro Model B (Default)
3589BBC Micro ROM (Slot 2)
3594BBC Micro ROM (Slot 3)
3599BBC Micro ROM (Slot 4)
3604BBC Micro/Master Cassette
3609BBC Micro/Master Disk (Drive 1)
3614BBC Micro/Master Disk (Drive 2)
3619BBC Micro/Master ROM (Slot 1)
3624BEZELS
3629BGFX
3634BGFX GRAPHICS API
3639BGFX VIDEO FILTER
3644BGFX for post-processing, accel/opengl for raw image.
3649BILINEAR FILTER
3654BILINEAR FILTERING
3659BIOS FAST BOOT
3664BIOS LANGUAGE
3669BIOS Language
3674BIRTH DAY
3679BIRTH MONTH
3684BLARGG NTSC FILTER
3689BLEND HIGH-RES MODE
3694BLEND SPRITES (SINGE)
3699BLENDING ACCURACY
3704BLOOM
3709BOBBA FETT FIX
3714BOOST RENDER RES
3719BOOT ANIMATION FIRST
3724BOOT DISK
3729BORDER MODE
3734BOTTOM LEFT (SW)
3739BOTTOM RIGHT (SE)
3744BRETT HULL HOCKEY
3749BRIGHTNESS
3754BROADCAST
3759BT601_525/D65 (recommended for all US developed games)
3764BT601_525/D93
3769BT601_625/D65 (recommended for all EUR/AUS developed games)
3774BUFFER GRAPHICS COMMANDS
3779Back / Menu
3784Backpedal
3789Bahrain
3794Balanced
3799Bally Professional Arcade cartridges
3804Baltic
3809Basic
3814Basic (Recommended)
3819Basic (generated Mipmaps)
3826Basic Filtering type for the jaguar display when rendering to the native display.
3831Batocera Control Center
3836Batocera sets first audio device (Default)
3846Belarus
3851Belgium
3856Belize
3861Better performance with hardware rendering.
3866Bicubic
3871Bicubic: B-Spine
3876Bicubic: Catmull-Rom
3881Bicubic: Mitchell-Netravali
3886Bilinear
3891Bilinear (Default)
3896Bilinear (Forced excluding sprite)
3901Bilinear (Forced)
3906Bilinear (No Edge Blending)
3911Bilinear (PS2)
3916Bilinear (Sharp)
3921Bilinear (Smooth)
3926Biquintic
3931Bisqwit 2x
3936Bisqwit 4x
3941Bisqwit 8x
3946Bit Corp Gamate cartridges
3951Blend (Bottom Field First)
3956Blend (Top Field First)
3961Blocky Filtered
3966Blue
3971Blue - Bubbles Blue
3976Blue - Game Master
3981Blue - Shiny Sky Blue
3986Blue - Slime Blue
3991Blur
3996Blur high-res mode, allowing for better transparency effects.
4001Bob (Bottom Field First)
4006Bob (Top Field First)
4011Bobba Fett Face Player Fix
4016Bolivia
4021Both
4026Both Joysticks (4 Axes, 4 Btns)
4031Both types require holding D-pad down during initial charge.
4036Bottom (Default)
4041Bottom Center
4046Bottom Left
4051Bottom Only
4056Bottom Right
4061Bottom only
4066Bouncing Box
4076Brazilian Portuguese
4081British English
4086British English (uk)
4091Brown
4096Brownish - Travel Wood
4101Brunei
4107Buffer fill level (in percentage) below which time stretching will start.
4112Buffered rendering
4117Bulgaria
4122Bulgarian
4127Button A
4132Button B
4137Button C
4142Button L
4147Button Options
4152Button R
4157Button Select
4162Button Start
4167Button X
4172Button Y
4177Button Z
4182Buy extraball for a credit
4187By Save
4192Bypass the pre-game menu.
4197C128 DCR NTSC
4202C128 DCR PAL
4207C128 NTSC
4212C128 PAL
4217C16 NTSC
4222C16 PAL
4227C64 Games System PAL
4232C64 Japanese NTSC
4237C64 NTSC
4242C64 NTSC Automatic
4247C64 PAL
4252C64 PAL Automatic
4257CABLE
4262CARD READER
4267CD
4272CD ADD-ON
4277CD TURBO SPEED
4282CD-DA VOLUME
4287CD-ROM
4292CD-ROM SPEED
4297CD32 (2MB Chip + 8MB Fast)
4302CD32 Default (2MB Chip)
4307CD32 Pad
4312CDTV (1MB Chip)
4317CDZ
4322CDZ MAME
4327CDZ Universe 3.3
4332CET
4337CGA
4342CHEATS
4347CHECKERED FLAG
4352CHOOSE CONSOLE REGION
4357CHOOSE CONSOLE TIMEZONE
4362CHOOSE SOUND OUTPUT MODE
4367CLEAR MEMORY PAGE STATE
4372COIN SOUND PLUGIN
4377COLOR COMPUTER MODEL
4382COLOR CORRECTION
4387COLOR FILTER
4397COLOR PALETTE (2D)
4402COLORIZATION
4407COLOUR DEPTH
4412COLOUR MODE
4417COMBAT DIFFICULTY
4422CONSOLE COUNTRY
4427CONSOLE LANGUAGE
4437CONSOLE TYPE
4442CONTROL CHOICE
4447CONTROL MAPPING
4452CONTROLLER 1
4457CONTROLLER 1 FEATURE PACK
4462CONTROLLER 1 INPUT MAPPING
4472CONTROLLER 2
4477CONTROLLER 2 FEATURE PACK
4482CONTROLLER 2 INPUT MAPPING
4492CONTROLLER 3
4497CONTROLLER 3 FEATURE PACK
4502CONTROLLER 3 INPUT MAPPING
4507CONTROLLER 3 TYPE
4512CONTROLLER 4
4517CONTROLLER 4 FEATURE PACK
4522CONTROLLER 4 INPUT MAPPING
4527CONTROLLER 4 TYPE
4532CONTROLLER 5
4537CONTROLLER 6
4542CONTROLLER 7
4547CONTROLLER COMBINATION
4552CONTROLLER MODE
4557CONTROLLER PAK
4562CONTROLLER PORT
4567CONTROLLER PROFILE
4577CONTROLLER TYPE
4592CONTROLLERS
4597CONTROLS
4602CONVERT TO 16-BIT
4607CPC MODEL
4612CPU
4617CPU CLOCK
4622CPU COMPATIBILITY
4627CPU CORE
4632CPU CORE METHOD
4637CPU CYCLES
4642CPU Core used in emulation
4647CPU DYNAREC (SPEED UP)
4652CPU EXECUTION MODE
4657CPU FEATURE
4662CPU SPEED
4667CPU TIMING MODE (FPS)
4672CPU TYPE
4677CPU Type used in emulation
4684CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4689CROP ARTWORK
4694CROP BORDER
4699CROP OVERSCAN
4704CROSSHAIR
4709CROSSHAIR LINE THICKNESS
4714CROSSHAIR SIZE
4719CRT COLOUR
4724CRT GHOSTING EFFECT
4729CRT Geom Deluxe (Composite)
4734CRT Geom Deluxe (RGB)
4739CRT SWITCHRES
4744CRT-like colour adaption. Requires New 3D engine.
4749CST6CDT
4754CUBIC AUDIO INTERPOLATION
4759CURSOR
4764CURSOR MODE
4769CURSOR TIMEOUT
4774CURVE DETAIL
4779CUSTOM .PNG IMAGE PATH
4784CUSTOM CONFIG
4789CUSTOM CONTROLLER
4794CUSTOM GAME CONFIG
4799CUSTOM IMAGE
4804CUSTOM MAME CONFIG
4809CUSTOMIZE EMULATED WIIMOTE & GAMEPAD
4814CUTSCENE SUBTITLES
4819CUTSCENES
4824CXD4 (LLE Fallback)
4829CYBERMORPH
4834Cached Interpreter
4839Cached Interpreter (Faster)
4844Camputers Lynx cassettes
4849Camputers Lynx floppies
4854Can avoid flashing screen issues. Significant performance cost.
4859Can be used to simulate colors of particular displays.
4864Can change the language of some games.
4870Can fix bugs in some games. Only relevant for dynamic or LLVM SPU decoder.
4875Can fix drifting joysticks in games.
4881Can fix screen tearing on unorthodox displays (most LCDs don't need this).
4886Can fix slowdown. Only works on some drivers.
4891Can improve frame rates and responsiveness.
4896Can improve performance at the expense of graphics accuracy.
4902Can improve video performance. Do not use with ActionMax games or scanlines.
4907Can increase performance for games that stress the CPU.
4912Can prevent audio skips on button presses when using run-ahead.
4917Can reduce crackle and stutter but increases audio latency.
4922Can sharpen images in lower resolutions.
4927Can smooth the image.
4932Canada
4937Canadian French
4942Capcom VS games Expand Screen Width
4947Cartridge
4952Cartridge (Slot 1)
4957Cartridge (Slot 2)
4962Cartridge (Slot 3)
4967Cartridge (Slot 4)
4972Cartridge Autostart
4977Casebook
4982Casio PV-1000 cartridges
4987Cassette
4992Cassette 1
4997Cassette 2
5002Catalan
5007Center
5012Center Left
5017Center Right
5024Change behaviour when emulating GB games. Auto uses SGB for GB and GBC for GBC.
5029Change image scaling algorithm quality.
5034Change pixel scaling and filtering method.
5039Change the Gamecube system language.
5044Change the consoles country from the default of the United States.
5049Change the game's brightness.
5061Change the game's language. Game files require the supported language strings in the .pk4 files.
5066Change the output resolution ratio.
5071Change the rotation of the rendered image.
5076Change the speed of the emulated PowerPC chip (fixes some issues).
5081Change the system's language.
5086Change what's plugged into the virtual GameCube ports.
5093Changes the sleep period accuracy. Some games need this set to improve performance.
5100Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
5105Chile
5110China
5115Chinese
5120Chinese (Mandarin)
5125Chinese (Simplified)
5130Chinese (Traditional) [Big5]
5135Choose Screen Space Ambient Occlusion for better lighting.
5140Choose broadcast standard (for older TV's).
5145Choose cable type for the TV.
5150Choose console language. Not all games may support the language choice.
5155Choose deinterlace option.
5160Choose difficulty for the game.
5165Choose downscaling method.
5170Choose hardware for the memory expansion slot
5175Choose mipmapping type.
5180Choose number of audio channels.
5185Choose second feature pack for the controller.
5190Choose shadow details.
5195Choose slow motion death option.
5200Choose system BIOS language.
5205Choose text language.
5210Choose the Dreamcast console region.
5215Choose the Parallel N64 graphics plugin.
5222Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5229Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5234Choose the amount of shadow detail.
5239Choose the appropriate media for disk image.
5245Choose the arcade machine console region. May be required to start the game.
5250Choose the audio output type.
5255Choose the character view type.
5260Choose the combat difficulty.
5267Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5272Choose the depth of texture quality.
5277Choose the emulated colour depth.
5282Choose the games difficulty.
5287Choose the level of curve detail.
5292Choose the level of effects detail.
5297Choose the level of geometric detail.
5302Choose the level of model detail.
5307Choose the level of terrain detail.
5312Choose the level of texture detail.
5318Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5323Choose the on-screen position for system messages.
5328Choose the preferred violence level.
5333Choose the scaling mode for the game screen.
5338Choose the size of the heads-up display.
5343Choose the texture colour depth.
5348Choose the texture filter type.
5353Choose to display UI prompts or accept defaults.
5358Choose to display achievement messages in the UI.
5363Choose to enable or disable cutscenes.
5368Choose to keep corpses present.
5375Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
5380Choose to render meshes as transparent polygons.
5385Choose to use Bloom post processing.
5390Choose upscaling method.
5395Choose voice language.
5400Choose when to enable subtitles.
5405Choose whether the virtual switch is docked or not.
5412Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5417Choose which BIOS file for GSplus to boot with.
5422Choose which graphics API library to use.
5429Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5444Choose which graphics API library to use. Vulkan may not work on all hardware.
5449Choose which graphics renderer to use.
5454Choose which pad to control your hero.
5459Choose your Atari hard drive type for the .hd extension file.
5464Choose your console UTC timezone.
5469Choose your console region.
5474Choose your console timezone.
5479Choose your desired Atari CPU clock rate.
5484Choose your desired Atari CPU type.
5489Choose your desired Atari Monitor.
5494Choose your desired Atari ST memory size.
5499Choose your desired Atari machine type.
5504Choose your desired pause screen display type.
5509Choose your desired pixel aspect ratio.
5514Choose your preferred aspect ratio.
5519Choose your preferred language.
5524Choose your preferred render resolution.
5529Choose your preferred renderer.
5534Choose your preferred video filter.
5539Choose your preferred video quality.
5544Choose your render resolution (Requires personal redream.key file).
5549Chrono Chross Odd/Even Bit Hack
5554Classic (Default)
5559Classic Controller
5564Classic Controller Pro
5569Classic Software
5574Close app on the remote host when quitting Moonlight.
5579Coleco ADAM diskettes
5584Coleco Adam Digital Data Packs
5589Coleco Adam cartridges
5594Coleco ColecoVision cartridges
5599Colombia
5604Color
5609Color Computer
5614Color Computer 2
5619Color Computer 2B
5624Color Computer 3 (NTSC) (Default)
5629Color Computer 3 (PAL)
5634Compatible
5641Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5648Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5653Complex
5658Composite
5663Composite (Blargg)
5668Composite (color bleeding + artifacts)
5673Composite Direct (FirebrandX)
5683Console AES Japan
5688Console AES World
5693Control the texture filtering of the emulation.
5698Control the texture's trilinear filtering of the emulation.
5703Controls for 5/6 button games and other unique controls
5710Controls precision of generated shaders. Low quality can improved performance.
5715Converts DirectX 8/9/10/11/12 calls to Vulkan.
5720Copy to texture
5730Core-powered video filter.
5735Core-powered video filter. Bisqwit filters are CPU heavy.
5740Costa Rica
5745Crash-n Burn
5750Creatronic Mega Duck cartridges
5760Crop 1080p (270, 540)
5765Crop 720p (240, 480)
5771Crop MAME artwork to maximize the game screen and only fill unused space.
5777Crop artwork to only unused space, keeping the game as large as possible.
5787Crosshairs in supported games e.g. ActionMax, Maddog II.
5792Crouch
5797Cuba
5802Current language
5807Cursor Joystick
5812Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5822Custom Keyboard Binds (best for Pad2Key)
5827Cycle Timing Check
5832Cycle-exact
5837Cyrillic [Windows-1251]
5842Czech
5847Czech (cz)
5857D3D12 (Default)
5864D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5869DATA PLUGIN
5874DE
5879DEADZONE
5884DEBUG MODE
5899DEFAULT POWER ON RAM STATE
5904DEINTERLACE
5909DEINTERLACING
5914DESKTOP
5919DETAILED SHADERS
5924DEV MENU
5929DIFFICULTY
5934DIGITAL AUDIO
5939DIGITAL SOUND PROCESSOR
5944DIP SWITCH 1
5949DIP SWITCH 2
5954DIP SWITCH 3
5959DIP SWITCH HEX 1
5964DIP SWITCH HEX 2
5969DISABLE 4MB EXPANSION RAM PACK
5974DISABLE CULLING
5979DISABLE EMULATOR JOYSTICK
5984DISABLE INTERLACING
5989DISABLE ON-SCREEN DISPLAY MESSAGES
5994DISABLE SURFACE SYNC
5999DISABLE VERTEX CACHE
6004DISK SHADER CACHE
6009DISK TYPE
6014DISPLAY
6019DISPLAY BACKGLASS DMD
6024DISPLAY BACKGLASS GRILL
6029DISPLAY PHYSICAL SETUP
6039DITHERING
6044DK Bongos
6049DMA Only (Slightly Faster)
6054DMD SIZE
6059DMD window ratio
6064DNS OVERRIDE
6069DOCK MODE
6074DOLBY PRO LOGIC II
6079DOOM
6084DOOM RES HACK
6089DOUBLE
6094DOWNSCALE FILTER
6099DRAW CROSSHAIR
6104DS
6109DS (Default)
6114DSi
6119DSi (Experiemental)
6124DSi (experiemental)
6129DUAL CORE MODE
6134DUAL SCREEN
6139DUALSHOCK MOTION CONTROL
6144DXVK FEATURE
6149DXVK HUD
6154DXVK RESET CACHE
6159DYNAMIC GLOW
6164DYNAMIC LIGHTS
6169DYNAMICALLY CALCULATE OPTIMAL SETTINGS
6174DYNAREC CODE INVALIDATION
6179Dance Mat
6184Danish
6189Danish (dk)
6194Dark Blue
6199Dark Forces Flat Tex Triangles Fix
6204Dark Green
6209Dark Pink
6214Dark Purple
6219Darken
6224De-Interlaced
6229December
6239Default (2 Buttons)
6244Default Only
6249Default Performance Settings
6254Default by model
6261Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
6266Define the resolution and a new dedicated window.
6271Degree in which 3D graphics are scaled up. OpenGL renderer only.
6276Delay freeing some memory.
6297Depends on video mode being set to BGFX.
6304Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6309Determine how the console's touch screen in emulated.
6314Determines how the cursor should apprear on the botton screen.
6319Determines the speed and the runahead behaviour of the system.
6324Deutsch
6329Diablo Music Fix
6334Dick Smith Electronics VZ-200/300 cassettes
6339Dick Smith Electronics VZ-200/300 snapshots
6344Digital
6349Digital Controller
6354Digital Controller (Gamepad)
6359Dinopark Tycoon
6364Disable
6369Disable all input processing (view-only mode).
6374Disable mission start confirmation.
6379Disable support for memory write watches in ntdll.
6384Disable to access the system's settings, like time and language.
6389Disable weapon waggle.
6399Disabled (Beatle Interpreter)
6404Disabled (Default)
6411Disabled if using a shader set or the output display matches the game's resolution.
6418Disables the vertex cache. Might resolve missing or flickering graphics output but degrade performance.
6423Disk (Drive 1)
6428Disk (Drive 2)
6433Disk (Drive 3)
6438Disk (Drive 4)
6443Disk Image
6448Display on screen information like savestate, config warning etc...
6453Disposition A
6458Disposition B
6463Distorts the output to fill the display fully Overrides aspect ratio.
6468Docked (Default)
6473Does not affect the on-screen keyboard.
6478Dominican Republic
6483Don't Override
6488Don't Use (Default)
6494Don't deviate from core requested timing. G-Sync, FreeSync, HDMI 2.1 VRR.
6504DotMatrix
6509Double buffering
6514Double the rendering resolution.
6519Down
6524Down/Crouch
6529Dragon 200-E
6534Dragon 32
6539Dragon 64
6544Dragon 64 + SAMx8 (512K)
6549Dragon Professional (Alpha)
6556Dreamcast BIOS's language setting. Can change the language of some games. Some games default to Japanese.
6561Driving Force
6566Driving Force Pro
6571Drop item
6576Drop weapon
6581Dual Konami Justifiers
6586DualShock / Xbox Type
6591DualShock Controller
6596DualShock has rumble support. Not all games support DualShock.
6601Duck
6608Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6615During gameplay, press Hotkey + R1 to translate on-screen text. Only on libretro cores.
6620Dutch
6625Dutch (nl)
6630Dynacom MX-1600
6635Dynamic
6640Dynamic (fast)
6645Dynamic Interpreter
6650Dynarec (Fastest)
6655EET
6660EFFECTS DETAIL
6665EGA
6670ELECTRON MODEL
6675EMULATE PCG-8100
6680EMULATE WIIMOTE
6685EMULATED CPU PERFORMANCE
6690EMULATED RAM SIZE
6695EMULATED SYSTEM
6700EMULATION
6705EMULATION SPEED
6715ENABLE ASYNC SHADER COMPILATION
6720ENABLE AUDIO BUFFERING
6725ENABLE BOOT ANIMATION
6730ENABLE CHEATS
6735ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6740ENABLE DEBUG
6745ENABLE FULL-SCREEN ANTI-ALIASING
6750ENABLE GAMEPAD VIEW
6755ENABLE GRAVIS ULTRASOUND
6760ENABLE HIDRAW
6765ENABLE MESH TRANSPARENCY
6770ENABLE MIP-MAP
6775ENABLE MOUSE
6780ENABLE NOTIFICATIONS
6785ENABLE NTFS MODE
6790ENABLE NVAPI
6795ENABLE PERFORMANCE OVERLAY
6800ENABLE PGXP CORRECTIONS
6805ENABLE POLYGON SPLITTING
6810ENABLE RAW INPUT
6815ENABLE SANDBOX MODE
6820ENABLE SCANLINES
6825ENABLE SOFTWARE RENDERER
6830ENABLE TIME STRETCHING
6835ENABLE WIDESCREEN
6840ENABLE WIDESCREEN PATCHES
6845ENABLE WIN32
6850ENABLE XIM
6855ENHANCED RENDERING RESOLUTION
6860EST
6865EST5EDT
6870ESYNC
6875EVDEV (Default)
6880EXPANSION PACK
6885EXPERT SETTINGS
6890EXPOSE MODE
6895EXTENDED SCREEN
6900Easy
6905Ecuador
6910Edge (sharper filet)
6915Edit room
6920Egypt
6925Eire
6930El Salvador
6935Electron
6940Electron w/64k Master RAM Board (default)
6945Emerson Arcadia 2001 cartridges
6950Emphasize bottom
6955Emphasize top
6960Emulate Chroma 81 interface (colorization).
6965Emulate NTSC quirks to show more colors in hi-res mode.
6970Emulate a Wiimote Sideway with L2 for Shake and Nunchuk on R-stick.
6975Emulate a keyboard/mouse/joypad.
6980Emulate a pak in the controller expansion port.
6985Emulate the Super Game Boy 2 for SGB. Runs games at the correct speed.
6990Emulate the Wiimote pointer with a DS4's gyroscope.
6995Emulate the Wiimote pointer with a mouse.
7000Emutos language && region setting.
7005Enable
7010Enable / Disable automatic aiming.
7015Enable / Disable fight music.
7020Enable / Disable showing secret found messages.
7025Enable / Disable sound in menus.
7030Enable 16-channel iMuse Digital Audio.
7035Enable Cemu's performance overlay.
7042Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7049Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
7054Enable High Dynamic Range if your display supports it.
7061Enable MelonDS to display over two screens. Some related screen options will be ignored.
7066Enable No-interlacing Patches.
7071Enable QOS settings to optimize for internet or local network.
7076Enable X-Input mode for Xbox type controllers.
7081Enable aiming crosshair.
7086Enable auto aiming.
7091Enable auto frameskipping for performance on lower-end systems.
7097Enable cache mount. Can improve performance and compatibility in some games.
7102Enable controller rumble capabilities if supported by the controller.
7107Enable crosshairs in shooting games for the selected players.
7112Enable for Doom to run at its correct resolution.
7123Enable free play for supported games.
7128Enable full subtitles on cutscenes.
7133Enable full-screen antialiasing in Direct3D.
7141Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7148Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
7153Enable high dots per inch.
7158Enable high quality effects for special stages.
7163Enable launching pre-installed WHDLoad installs.
7168Enable lightsaber auto-camera.
7175Enable mouse input for trackballs, spinners, lightguns (if no gun connected), and similar controls
7180Enable mouse input to simulate touchscreen.
7185Enable notifications of cache, controller events etc.
7190Enable or Disable Intro movie (Enabled by default).
7197Enable or disable Xenia patches. These patches can fix graphics problems in some games.
7204Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7209Enable or disable high score saving
7214Enable per-game custom configuration via MAME menu.
7219Enable proper quad rendering (for higher end systems).
7224Enable rotation on overlay map.
7229Enable scanlines for roms that support it.
7236Enable second audio limiter. Improves audio quality at the cost of performance.
7241Enable shared saves for multi-disc games
7246Enable support for Chinese, Japanese and Korean input methods.
7251Enable the BASIC interpreter. Some games need this.
7258Enable the Dreamcast DSP for more accurate audio. Only recommended for fast systems.
7265Enable the IP address for OutRun 2 network play against another PC on the same network.
7270Enable the Virtual Keyboard.
7275Enable the cheat list (if available).
7280Enable the custom values below.
7285Enable the debug menu and the walk-through-walls button.
7290Enable the legacy or the new 3D engine (choose legacy for older GPUs).
7297Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7304Enable this mode if you have issue for run your game on NTFS storage (by default is better to use LinuxFS).
7310Enable to display an on-screen message if trying to use unsupported features.
7315Enable to display if your BIOS haas known problems.
7320Enable to emulate the card reader in Virtua Tenis 3.
7325Enable to improve bluriness.
7330Enable to show whether the emulated screens are closed.
7335Enable to show whether your device's camera is active.
7340Enable to show whether your device's microphone is active.
7346Enable to show which screen layout with the configured sequence is active.
7351Enable triple buffering.
7356Enable vertical sync to avoid tearing in some cases.
7361Enable widescreen support for game rendering.
7366Enable widescreen support.
7371Enabled
7376Enabled (Default)
7381Enabled meshed polygons for translucency.
7386Enabled or disable the mouse cursor. Useful for CG's menus.
7391Enables Action Replay cheats.
7396Enables Direct3D Automip-map generation.
7401Enables Dolby Pro Logic II for surround sound. May impact performance.
7408Enables bilinear filtering on tilemaps. Looks good, but can cause some stretch artifacts.
7413Enables cheats files to be read from the `cheats` directory.
7419Enables mipmap usage and trilinear filtering. Doesn't work with some games.
7424Enables or disable on screen messages.
7431Enables run-ahead. Doubles CPU requirements. High numbers can result in visible jitter.
7438Enables surround sound if your audio card supports it (Consumes more bandwidth).
7445Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7450Enabling will smooth out the image.
7455English
7465English (United Kingdom)
7470English (United States)
7475English (us)
7480English/Japanese
7485Enhanced OpenGL
7490Enhanced sound output support for compatible games.
7495Enhancement.
7500Enhancement. 3 point is accurate to N64, standard is better.
7505Enhancement. Double the rendering resolution. Makes 3D objects clearer.
7510Enhancement. Enables improved polygon splitting.
7517Enhancement. Improves clarity of distant textures when mip-mapping is enabled.
7524Enhancement. Increase the rendering resolution when in 16:9 ratio. Makes 3D objects clearer.
7529Enhancement. Increase the rendering resolution.
7542Enhancement. Only works with a 16/9 ratio and bezels disabled.
7554Enhancement. Reduces slowdown in mode 7 games. Can cause issues in certain games.
7559Enhancement. Reduces system slowdown. Causes issues in some games.
7569Enhancement. Remove the eight sprites per line limit.
7574Enhancement. Remove the eighty sprites per line limit.
7579Enhancement. Remove the four sprites per line limit.
7584Enhancement. Remove the sixteen sprites per line limit.
7591Enhancement. Remove the thirty-two sprites per line limit. Crashes certain games.
7596Enhancement. Removes disc loading.
7601Enhancement. Skipping it can break some games.
7606Enhancement. Smooth out jagged edges on 3D object polygons.
7611Enhancement. Smooth out jagged edges on 3D objects polygons.
7616Enhancement. Smooth/upscale textures on 3D objects.
7621Enhancement. Smooth/upscale textures.
7628Enhancement. Swap from SNES' guassian interpolation to cubic. Improves sound quality.
7633Enhancement. Upscale textures.
7638Enhancement. Upscales screen textures (2D games only).
7648Ensure every frame the console renders is displayed to screen.
7653Entex AdventureVision cartridges
7658Epoch Game Pocket Computer cartridges
7663Estonia
7668Europe
7673European (Cent/East) [W-1250]
7678European (Western)
7683Even
7688Even Pixels
7693Exclusive Ubershaders
7698Exit emulator
7703Export
7708Extend the game screen area, similar to the Master System.
7713External
7721Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7729Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7734Extreme
7739FAKE GOURAUD
7744FAST BLITTER (LESS COMPATIBLE)
7749FAST CD/DVD ACCESS
7754FAST DISK TRANSFER RATE
7759FAVOURITE COLOUR
7764FIDELITY FX SUPER RESOLUTION
7769FIELD OF VIEW
7774FIFO (VSync On)
7779FIFO Relaxed
7784FIGHT MUSIC
7789FILTER TILEMAPS
7794FIRMWARE SETTINGS
7799FIST CROSSHAIR
7804FLEX DMD
7809FLOPPY TURBO SPEED
7814FM SYNTHESIZER
7819FM TOWNS MODEL
7824FM Towns (Model 1/2)
7829FM Towns II UX
7834FM Towns Marty (Default)
7839FM-7 MODEL
7844FMV ASPECT RATIO
7849FMV movie deinterlacing.
7854FORCE 386DX CPU
7859FORCE LARGE ADDRESS
7864FORCE MANAGED
7869FORCE NTSC TIMINGS ON PAL
7874FORCE WINDOWS CE MODE
7879FOV VERTICAL
7884FPS LIMIT
7889FPS LIMITER
7894FPS TARGET
7899FR
7904FRAME DUPING (SPEED UP)
7909FRAME LIMIT
7914FRAME RATE
7919FRAME RATE LIMIT
7924FRAME SKIPPING
7934FRAMESKIP (GL64MK2 ONLY)
7939FRAMESKIP CONTROL
7954FREE PLAY
7959FSYNC
7964FULL ENTITY LIGHTING
7969FULL SINGLE SCREEN
7974FULLSCREEN
7981FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
7986FXAA
7993FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
7998Falcon
8003Falcon 4.0
8008Falcon 4.02
8013Falcon 4.04
8018Falcon AUTO
8023Falcon ETOS 512k
8028Famicom (FDS)
8033Faroe Islands
8038Fast
8043Fast Interpreter
8048Fast forward
8053Faster but can cause text problems in some games.
8062Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8067February
8072FidelityFX Super Resolution
8077Field Light
8082Field of view is vertical (Hor+).
8087Fill Screen
8094Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8099Fills the screen.
8104Final image filtering.
8114Finnish
8119Finnish (fi)
8124Fire
8129Fire 1
8134Fire 2
8139Fit 4:3 Aspect Ratio
8144Fit Screen
8149Fit resolution scale
8154Fit to Window / Fullscreen
8159Fix flickering in a static screen like Workbench.
8164Fix screen tearing, but may drop frames.
8169Fix screen tearing.
8176Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8181Fix screen tearing. CPU heavy.
8189Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8196Fix screen tearing. With Some games you need to turn VSync on in the games options.
8201Fix texture banding when upscaling.
8206Fixes a possible bug with multiple controllers detection.
8211Fixes flickering.
8218Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8223Flight Stick (3 Axes, 4 Btns, 1 Hat)
8228Floppy Disk
8233Floppy Disk (Drive 1)
8238Floppy Disk (Drive 2 - Model 1/2 & II UX)
8243Floppy Disk Image
8248Floppy Disk List
8253For Gyro-enabled games (bound to left analog stick)
8258For Gyro-enabled games (bound to right analog stick)
8268For use with HD texture packs.
8273For weak machines. Some games will not work with this.
8278Force 16:10
8283Force 16:9
8288Force 21:9
8293Force 32:9
8298Force 32bit
8305Force 3D geometry to always render on the top screen. Useful for single-screen devices/games.
8310Force 4:3
8315Force Default DNS
8320Force Linear
8325Force Linear and 16x Anistropic
8330Force Linear and 2x Anistropic
8335Force Linear and 4x Anistropic
8340Force Linear and 8x Anistropic
8345Force Nearest
8352Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8357Force WINE to run games with large addresses.
8362Force a specific model and prevent tags detection.
8367Force mouse in games.
8372Force progressive render / scan.
8377Force the game to render in this aspect ratio.
8391Forces the DX driver to use Managed textures instead of Dynamic.
8396Framerate limiter to reduce CPU utilisation.
8408Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
8418French (Canada)
8423French (France)
8428French (fr)
8433Frontend MIDI driver
8438Fujitsu FM Towns CD-ROMs
8443Fujitsu FM Towns cracked floppy disk images
8448Fujitsu FM Towns miscellaneous floppy disk images
8453Fujitsu FM Towns original floppy disk images
8458Fujitsu FM-7 cassettes
8463Fujitsu FM-7 disk images
8468Fujitsu FM-77AV disk images
8478Full (Hash Cache)
8483Full (PS2 Mipmaps)
8488Full (Slow)
8493Full (more compatible)
8498Full 255 lines
8503Full Frame
8508Full Speed (Default)
8513Full speed
8518Full speed can break some games.
8523Fuller Joystick
8528Funtech Super A'Can cartridges
8538GAME BOY MODE
8543GAME CHEATS
8548GAME DIFFICULTY
8553GAME OPTIONS
8558GAME PATCHES
8563GAME REGION (ENCODING)
8573GAMECUBE CONTROLLER 1
8578GAMECUBE CONTROLLER 2
8583GAMECUBE CONTROLLER 3
8588GAMECUBE CONTROLLER 4
8593GAMECUBE LANGUAGE
8598GAMECUBE PORT 1 TYPE
8603GAMECUBE PORT 2 TYPE
8608GAMECUBE PORT 3 TYPE
8613GAMECUBE PORT 4 TYPE
8618GAMEPAD AUTOMATIC MAPPING
8623GAMEPAD CURSOR SPEED
8628GAMEPLAY
8633GAMMA
8638GB
8643GB - Black and White
8648GB - DMG
8653GB - Light
8658GB - Pocket
8663GB - Smart Coloring
8668GB COLORIZATION
8673GB-Eire
8678GBC - Blue
8683GBC - Brown
8688GBC - Dark Blue
8693GBC - Dark Brown
8698GBC - Dark Green
8703GBC - Game Specific
8708GBC - Grayscale
8713GBC - Green
8718GBC - Inverted
8723GBC - Orange
8728GBC - Pastel Mix
8733GBC - Red
8738GBC - Yellow
8743GCE Vectrex cartridges
8748GDC
8753GENERAL
8758GEOMETRIC DETAIL
8768GLideN64 (Fastest)
8773GMT
8778GMT+0
8783GMT-0
8788GMT0
8793GPU / OpenGL (Default)
8798GPU SYNC
8805GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8810GRAPHICAL USER INTERFACE
8815GRAPHICS
8825GRAPHICS CHIP TYPE
8830GRAPHICS MEMORY
8835GRAPHICS PLUGIN
8840GRAPHICS RENDERER
8845GSPLUS BIOS FILENAME
8850GT Force
8855Game Boy
8860Game Boy Color
8865Game default
8875Game's default
8880GameBlaster
8885GameCube Adapter for Wii U
8890GameCube Controller
8895GamePad + 4 Pro Controller
8900GamePad + 4 Sideway Wiimote
8905GamePark GP32 SmartMedia cards
8910Gamepad
8915Gamepad (D-pad, 2 Buttons)
8920Gamepad Classic
8925Gamepad Classic Alt
8930Gamepad Modern
8935Gamepad Using Left Analog Stick
8941Games may run faster/slower than normal if the incorrect region is selected.
8946Gaussian
8951General MIDI SoundFont (Default)
8956Generic Keyboard Binds
8961Genesis/Megadrive Style
8966Georgia
8971German
8976German (de)
8986Ghosting (65%)
8991Ghosting (75%)
8996Ghosting (85%)
9001Ghosting (95%)
9006Giga
9011Gizmo (1-Button Digital)
9016Glide64
9021Gln64
9026Gold - Golden Wild
9031Gold - Labo Fawn
9036Gold - Million Live Gold
9041Gold - Odyssey Gold
9046Graphic Display Controller model.
9051Gravis GamePad (D-pad + 4 Btns)
9056Gray
9066Greek
9071Greek (gk)
9076Green
9081Green - Buttercup Green
9086Green - Game.com
9091Green - GameKing
9096Green - Greenscale
9101Green - Legendary Super Saiyan
9106Green - TI-83
9111Greenwich
9116Grey - Digivice
9121Grey - Greyscale
9126Grey - Microvision
9131Guatemala
9136Gun Only
9141HARD TEXTURE CACHE MEMORY LIMIT
9146HARDWARE SHADER
9151HARDWARE TESSELLATION
9156HD TEXTURES
9161HDR
9166HEADS UP DISPLAY
9171HEADS UP DISPLAY CORNER
9176HEAP DELAY FREE
9181HI-RES ARTIFACTING
9186HIDE NVIDIA GPU
9191HIDPI
9196HIGH RESOLUTION MODE
9201HIGH SCORE PLUGIN
9206HIGH-RES BLENDING
9211HLE (Fastest)
9216HLE (per-pixel)
9221HLE (per-strip)
9226HQ (bilinear filter)
9231HQ MODE
9236HST
9241HUD SCALE
9246HUMMER FLICKER FIX
9251Hack. Increases most PAL games' speed by 17%.
9256Hard
9261Hard Disk Image
9266Hard Drive
9271Hard Drive (II UX)
9276Hardware (default)
9281Hartung Game Master cartridges
9286Hat Down
9291Hat Left
9296Hat Right
9301Hat Up
9306Have Batocera set the first audio output device.
9311Hebrew
9316Help and Information
9321Help computer
9326Help games which are too quick or that have bugs.
9333Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9340Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9345Helps some games to launch when disabled. May affect performance.
9352Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9357Hercules
9362Hermite
9367Hermite (Default)
9372Hide
9377Hide bezels
9382Hides borders on many games. Some games use the borders.
9387Hides borders on many games. Some games used the borders.
9397High (Default)
9402High 720p
9407High Detail
9412High Performance
9417High-Resolution Keyboard, which is larger and might be easier to see.
9422High-end Computer
9427Higher
9432Higher number for higher picture quality, but requires more bandwidth.
9437Highest
9442Highlight all entities on the game map.
9447Hire staff
9452Honduras
9457Hong Kong
9462Horizontal
9468House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9473How much RAM the emulated FM Towns will have installed
9479How much RAM the emulated Mac will have installed (Mac IIx & Mac LC 3 only)
9484How the window space is distributed between the screens.
9489Hungarian
9494Hungarian (hg)
9504Hybrid
9509Hybrid + Bicubic
9514Hybrid Screen Bottom
9519Hybrid Screen Top
9524Hybrid Ubershaders
9529Hyper Blaster/Justifier
9534IDE (Default)
9539IDENTIFY TARGET
9544IMAGE QUALITY
9549IMAGE READER
9554IMAGE SCALING
9559IMPROVED BANDING
9564IMPROVED MESH
9569IMPROVED POLYGON SPLITTING
9574INPUT INTERFACE
9579INTEGER SCALING
9584INTEGER SCALING (PIXEL PERFECT)
9589INTEGER UPSCALING
9594INTERLACING PATCHES
9599INTERNAL BASIC INTERPRETER
9604INTERNAL DISPLAY RESOLUTION
9614INVERSE PLAYFIELD AND B2S
9619INVERT AXIS
9624INVULNERABILITY MODE
9629IP ADDRESS
9634IRON SOLDIER
9644If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9649If game crashes, try ASMJIT. If still crashing, try Fast Interpreter.
9659Ignored with 'Cycle-exact'.
9664Immediate
9669Improve audio accuracy (experimental).
9674Improve performance if VSync is disabled and using Vulkan.
9679Improve speed, at a minor cost of accuracy.
9686Improves both sprite scaling and road rendering. Does not affect the car sprite.
9691Improves clarity of distant textures when mip-mapping is enabled.
9696Improves clarity of distant textures.
9701Improves frame rate and responsiveness.
9716In Cinematics
9728In some games, this can fix severe slowdowns, but can also cause graphical issues.
9737Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9742Increase emulator performance, at the cost of accuracy/stability.
9747Increase to 128 MiB for debug or homebrew applications.
9752Increases texture quality.
9757India
9762Indonesia
9767Indonesian
9774Insert a disk into the floppy drive, a blank will be used if one doesn't exist
9779Insert coin
9784Inserts CD during boot animation prevent loading fail.
9789Inserts CD during boot animation to prevent loading fail.
9796Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
9801Install the image reader card to read idks image files (Mac IIx only)
9806Integer Scale
9811Interlaced
9818Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
9823Interpreter (Slowest)
9828Interpreter is the most accurate, but is the slowest.
9833Interton VC 4000 cartridges
9838InuYasha Sengoku Battle Fix
9843Inventory
9850Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
9855Invert the vertical joystick axis on flight games.
9860Iran
9865Iraq
9870Ireland
9875Irish
9880Israel
9885Italian
9890Italian (it)
9900JAST SOUND
9905JINC2 (Slow)
9910JINC2 (Slow, No Edge Blending)
9915JOY2KEY PROFILE
9920JOYPAD TYPE
9925JOYSTICK DEADZONE
9930JOYSTICK GATE SIZE
9935JOYSTICK HACK (FOR ROBOTRON 2084)
9940JOYSTICK SENSITIVITY
9945JOYSTICK TO CURSOR SENSITIVITY
9950JOYSTICK TO DPAD
9955JOYSTICK TYPE
9960JUMP ON A
9965JUMP ON B
9970Jamaica
9975January
9980Japan
9985Japan (Default)
9990Japanese
9995Japanese [Shift-JIS]
10000Jordan
10005Joy2Pad Down
10010Joy2Pad Left
10015Joy2Pad Right
10020Joy2Pad Up
10025Joypad
10030Joypad 2 Button
10035Joypad 2 Button + Master Tap
10040Joypad 3 Button
10045Joypad 3 Button + 4-WayPlay
10050Joypad 3 Button + Teamplayer
10055Joypad 6 Button
10060Joypad 6 Button + 4-WayPlay
10065Joypad 6 Button + Teamplayer
10070Joypad Auto
10075Joystick
10080Joystick (Analog, 2 Buttons)
10085July
10090Jump
10095June
10100Justifier
10105KEEP CORPSES
10110KEEP LIGHTSABER
10115KEEP MAIN SCREEN ON TOP
10120KEYBOARD LAYOUT
10125KEYBOARD OPTIONS
10130KEYBOARD PASSTHROUGH
10135KEYBOARD SUPPORT
10140KEYBOARD TRANSPARENCY
10145Kaeru WFC (178.62.43.212)
10150Kazakhstan
10155Keep Aspect Ration (Default)
10165Kenya
10170Keyboard
10175Keyboard + Mouse
10180Keyboard + Mouse (Left An.)
10185Keyboard + Mouse (Right An.)
10190Keyboard passthrough
10195Keyboard shortcuts unavailable if passing through the keyboard.
10200Keypad
10205Keypad 3button
10210Keypad to joyport mappings for 2 players.
10215Koalapad
10220Konami Justifier
10225Konami Justifier (P2)
10232Konami Justifier P2 is daisy chained from controller 2, appears as port 3 to system.
10237Konami Justifiers
10242Korea
10247Korean
10252Kuwait
10257Kwajalein
10262Kyrgyzstan
10267LAN (Default)
10272LAN / WAN STREAMING
10282LANGUAGE UNLOCK
10287LARGER KEYBOARD
10292LATENCY REDUCTION
10297LAZY TEXTURE CACHING
10302LCD FILTER
10307LCD GHOSTING EFFECT
10312LCD GHOSTING EFFECTS
10317LCD GHOSTING FILTER
10322LCD Ghosting (Accurate)
10327LCD Ghosting (Fast)
10332LIGHT FLARES
10347LIGHT GUN CROSSHAIRS
10352LIGHT GUNS
10357LIGHTSABER CAMERA
10362LIGHTSABER CROSSHAIR
10367LIMIT FPS
10372LIMIT FRAME RATE
10377LINE MODE
10382LINEAR FILTERING
10387LINEAR UPSCALING
10392LLE
10397LLVM Recompiler
10402LLVM is fastest, use the Interpreter settings if there are issues.
10407LOAD CUSTOM TEXTURES
10412LOADING SPEED
10417LYNX MODEL
10422Landscape
10427Large Bottom
10432Large Top
10437Larger
10442Laser 310/VZ-300 16k Memory
10447Laser/VZ 64k Memory (Default)
10452Latin American Spanish
10457Latvia
10462Lean left
10467Lean right
10472Lebanon
10477Left
10482Left flipper
10487Left magnasave
10492Left stick
10497Left/Right
10502Legacy (single threaded)
10507Legacy Evdev
10512Legacy3D
10517Libya
10522Liechtenstein
10527Light (load times)
10532Light Blue
10537Light Green
10542Light Gun
10547Light Phaser
10552Light Pink
10557Light Purple
10562Light guns can only be used in port 2.
10567Light guns/multitap.
10572Lightrec Interpreter
10577Lime
10582Limit FPS to reduce high CPU usage.
10589Limiting to 1 or 2 may fix audio stuttering on weaker CPUs in some games. Leave on automatic if slowdown occurs.
10594Linear
10599Linear filtering
10604Lithuania
10618Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10623Lockbar Fire Button
10628Long visible screen edge (cm)
10633Look
10638Look down
10643Look up
10653Low 360p
10658Low-end Computer
10663Lower
10670Lower values reduce audio latency and improve performance, but can cause audio issues.
10675Lowest
10680Lunar Ignore Brightness Color Fix
10685Luxembourg
10690Lynx 128k
10695Lynx 48k
10700Lynx 96k
10705M.A.C.S. Rifle
10710MAC MODEL
10715MAME (ASIC YM3438)
10720MAME (Enhanced YM3438)
10725MAME (YM2612)
10730MAME Detect
10735MANUAL TEXTURE SAMPLING
10740MAP ROTATION
10745MAX (as many as possible)
10750MAX POWER SAVING CPU-PREEMPTIONS
10755MAXIMUM FRAMERATE
10760MEDIA TYPE
10765MEMORY CARD MODE
10770MEMORY MANAGEMENT UNIT
10775MEMORY SLOT
10780MENU SOUNDS
10785MET
10790MIDI OUTPUT
10795MIPMAPPING
10800MISSILE COMMAND 3D VR
10805MISSION START
10810MODEL
10815MODEL DETAIL
10820MODEL DISMEMBERMENT
10825MODEL TYPE
10830MOUNT CACHE
10835MOUSE AS WIIMOTE POINTER
10840MOUSE AXIS FOR PADDLE 1 HORIZONTAL
10845MOUSE AXIS FOR PADDLE 1 VERTICAL
10850MOUSE AXIS FOR PADDLE 2 HORIZONTAL
10855MOUSE AXIS FOR PADDLE 2 VERTICAL
10860MOUSE AXIS FOR PADDLE 3 HORIZONTAL
10865MOUSE AXIS FOR PADDLE 3 VERTICAL
10870MOUSE AXIS FOR PADDLE 4 HORIZONTAL
10875MOUSE AXIS FOR PADDLE 4 VERTICAL
10880MOUSE SPEED
10885MST
10890MST7MDT
10895MSX2
10900MULTISCREENS
10905MULTITAP
10910MULTITHREADED RSX
10915MUSIC VOLUME
10920Mac 128k (128kb RAM, 2 LD Floppies)
10925Mac 512k (512kb RAM, 2 LD Floppies)
10930Mac Classic (4Mb RAM, 2 HD Floppies/HDD)
10935Mac Harddisks
10940Mac II (2Mb RAM, Color, 2 HD Floppies/CD/HDD)
10945Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD, Image Reader)
10950Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD/Image Reader)
10955Mac LC 3 (Default) (4Mb RAM, Color, 2 HD Floppies/CD/HDD)
10960Mac Plus (4Mb RAM, 2 LD Floppies/HDD)
10965Mac SE (4Mb RAM, 2 LD Floppies/HDD)
10970Macau
10975Machine Type
10980Macintosh 400K/800K Disk images
10985Macintosh High Density Disk images
10990Mailbox (Recommended)
10996Make game history, setup instructions, and special moves viewable in the menu
11001Makes second fire button press up instead.
11006Makes the blue button press up instead.
11011Makes the dither pattern much less obvious at higher resolutions.
11016Malaysia
11021Maldives
11026Manage Staff
11031Manual
11036Manual keyboard
11041Manually activate the adapter for supported games.
11046Manually define which internal resolution to use. AUTO = High.
11053Manually define which resolution to use. Auto defaults to High and switches to Super-High when needed.
11060Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11065Manually set cycles per second. Use with caution.
11070Map
11080Map your controller to an emulated Wiimote.
11085March
11090Match Window
11095Matra & Hachette Alice
11100Max
11105Max (demanding games)
11110Max Detail
11115Max Performance
11120Maximum
11125Maximum (Very Slow)
11130Maximum 2 Players (Default)
11135Maximum 4 Players
11140Maximum 8 Players
11145Maximum Blood
11152Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11159Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11164Maximum wheel rotation from left to right (in degrees)
11169May
11175May fix missing graphics and broken lighting at the cost of performance.
11181May not work well on all hardware. Hybrid is preferred, where supported.
11188May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
11193May result in a sharper image in some 2D games.
11203Mega
11208Mega ST
11213Mega STE
11218Mega STE 2.05
11223Mega STE 2.06
11228Mega STE AUTO
11233Mega STE ETOS 256k
11240Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
11245MegaSD
11250Megadrive
11255Megadrive (8 Buttons)
11260Memory Pak
11265Menacer Light Gun
11270Menu
11275Menu back
11280Menu back / exit
11285Menu down
11290Menu enter
11295Menu left
11300Menu right
11305Menu up
11310Merge
11315Mexico
11320Microcosm
11325Microphone
11330Minimal
11335Minimum
11340Mirrored
11345Model of emulated Apple II.
11350Moderate
11355Modern Fightstick Style
11360Monaco
11365Mongolia
11370Mono
11375Monochrome
11380Monochrome (Blargg)
11385Monochrome High-Resolution
11390More accurate emulation, but slower.
11395More compatible
11400Morocco
11405Most games already have an internal framelimit. Minor performance cost.
11410Most games use port 2, some use port 1.
11415Mount a floppy for user data, creates if needed
11420Mouse
11425Mouse (1351)
11430Mouse Click
11435Mouse axis for player 1, horizontal screen motion.
11440Mouse axis for player 1, vertical screen motion.
11445Mouse axis for player 2, horizontal screen motion.
11450Mouse axis for player 2, vertical screen motion.
11455Mouse axis for player 3, horizontal screen motion.
11460Mouse axis for player 3, vertical screen motion.
11465Mouse axis for player 4, horizontal screen motion.
11470Mouse axis for player 4, vertical screen motion.
11475Move Backward
11480Move Forward
11485Move Forward, Can be use to press W
11490Move Stylet Pointer
11495Move back
11500Move back / down
11505Move backward
11510Move camera down
11515Move camera to the left
11520Move camera to the right
11525Move camera up
11530Move forward
11535Move forward / up
11540Move left
11545Move right
11550Moves South to West, West to North, etc. Standard controller type only.
11555Much faster than interpreter (but may have issues).
11560N64
11565N64 3-point
11570NAT
11575NATIVE DEPTH INTERPOLATION
11585NEO GEO BIOS
11590NEO GEO CD BIOS
11595NES Gamepad
11600NES Zapper
11605NETWORK
11610NETWORK TYPE
11615NEW 3DS MODE
11620NO
11625NO (DEFAULT)
11630NO DANGEROUS WEAPONS
11635NO WEAKER WEAPONS
11640NO WRITE WATCH
11645NTSC (Composite)
11650NTSC (Default)
11655NTSC (NES)
11660NTSC (RF)
11665NTSC (RGB)
11670NTSC (S-Video)
11675NTSC 240x480px 60Hz
11680NTSC 240x480px 60Hz (auto)
11685NTSC 492x262px
11690NTSC 60Hz
11700NTSC TV
11705NTSC-J
11710NTSC-U
11715NTSC-U/C
11720NTSYNC
11725NUMBER OF SHADER COMPILER THREADS
11731NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11736NVRAM STORAGE
11741NZ
11746NZ-CHAT
11751Namco GunCon
11758Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
11763Native
11768Native (640x528)
11773Native (720p/1080p)
11778Native (PS2)(Default)
11783Native Vulkan
11788Navajo
11793NeGcon
11798NeGcon (Rumble)
11803Nearest
11808Nearest Neighbour
11813Nearest pixel sampling
11818Nearest-Neighbor
11823Nearest-neighbor
11830Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
11835Needed by some games that use special unicode characters.
11840Neo Geo CD Pad
11845Neo Geo Mini Pad
11850Nes Classic
11855Nestopia (RGB)
11865Netherlands (nl)
11870Never
11875New Zealand
11880New3D
11885Next Force Power
11890Next Inventory Item
11895Next Weapon
11900Next disk
11905Next item
11910Next slot
11915Next weapon
11920Nicaragua
11925No (Default)
11930No Buffer
11935No EMS/XMS
11940No Indicator
11945No Limit
11950No Ubershaders
11955No licenses enabled
11960No skipping
11965No touch screen (Default)
11975None (Default)
11980None/Sharp Pixels
11985Normal
11990Normal (Default)
11995Normal (interpreter)
12000North Macedonia
12010Norwegian
12015Norwegian (Bokmaal)
12020Norwegian (no)
12025Not Connected
12030Not all games support 3D pad.
12035Not all games support stretching, depending on their video files.
12040Nothing can kill Rick, may break the game.
12045November
12050Nudge left
12055Nudge right
12060Nudge up
12065Nuked (YM2612)
12070Nuked (YM3438)
12075OFF
12080OFF (Default)
12085OFF-SCREEN RELOAD BUTTON
12090ON
12095ON-SCREEN DISPLAY & NOTIFCATIONS
12100OPENGL RENDERING RESOLUTION
12105OPTIMAL FRAME PACING
12110OSD MESSAGES
12115OSD MESSAGES POSITION
12120OSD PERFORMANCE POSITION
12125OUTPUT RESAMPLING
12130OUTPUT SCALING
12135OUTRUN LENS GLARE
12145OVERCLOCK MULTIPLIER
12155Objective
12160October
12170Off (Default)
12175Off (Noisy)
12180Off (None)
12185Off (faster, unstable)
12190Off at Start
12200Off will help some games, others will run too fast.
12207Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12214Offers support for analog controllers and mouse look functionality for improved control.
12221Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
12226Older games skipped drawing every second line, this masks that.
12231Olivetti Prodest PC 128S disks (BBC Master Compact)
12236Oman
12246On (Default)
12251On (Speed hack)
12256On (Vulkan Only)
12261On (default)
12271On at Start
12276On screen 2 if available
12281On screen 3 if available
12286On with game detection message
12291On with rewind support
12296Only Async (skip draw) avoids freezing while compiling shaders.
12301Only Overscan Area
12306Only applicable when either Async Shader mode is set.
12311Only applicable when using OpenGL.
12316Only applies when using Parallel-RDP as the chosen RDP Plugin.
12321Only for Super Game Boy enhanced games.
12326Only for games that employed it (for Boktai)
12331Only increase the image size in integer multiples.
12336Only some games feature rumble. Not compatible with all controllers.
12343Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12348Only supported games. Higher settings increase system requirements.
12353Open LUA console
12358Open Menu
12363Open build room menu
12368Open door
12373Open furnish corridor menu
12383OpenGL (Classic)
12388OpenGL (Compute shader)
12393OpenGL (Default)
12398OpenGL (Overwrites Libretro API settings)
12403OpenGL (x86 only)
12408OpenGL ES
12413OpenGL with Shaders
12418OpenGLES (Default)
12423Optimized (auto)
12428Orange
12433Orange - Hokage Orange
12438Original
12443Original Hardware (FirebrandX)
12448Original Size
12453Original resolution
12458Original screen positions
12463Output rotation independent of xrandr or framebuffer settings.
12468Overclock the SNES CPU (Gradius 3, Super R-Type).
12473Overrides the language mode of the emulated console.
12478P1 & P2
12483P1 only
12488P2 only
12493PADDLE ANALOG STICK SENSITIVITY
12498PADDLE D-PAD SENSITIVITY
12503PADDLE MOUSE SENSITIVITY
12508PAL 288x576px 50Hz
12513PAL 288x576px 50Hz (auto)
12518PAL 50Hz
12523PAL 576x312px
12528PAL TV
12533PAL_M
12538PAL_N
12543PAR 1:1
12548PARALLEL-RDP UPSCALER
12553PAUSE ON TRANSLATED SCREEN
12558PAUSE SCREEN DISPLAY
12563PBA
12568PC MODEL
12573PCE Joypad
12578PCE Mouse
12583PCjr
12588PDP-1 Paper Tape Reader Images
12593PER TABLE FOLDER
12598PER-GAME SAVES
12603PER-GAME VMU
12608PERFORMANCE
12613PERFORMANCE HACKS
12618PERFORMANCE HACKS (needs review)
12623PERFORMANCE PRESETS
12633PICKUP WEAPON
12638PINMAME DMD
12643PLAY INTRO MOVIE
12648PLAYER 1 CROSSHAIR COLOR
12653PLAYER 2 CROSSHAIR COLOR
12658PLAYER 3 CROSSHAIR COLOR
12663PLAYER 4 CROSSHAIR COLOR
12668PLAYFIELD
12673PLAYFIELD MODE
12678PLUS4 NTSC
12683PLUS4 PAL
12688POWER MODE
12693POWER OPTIONS
12698PPU DECODER
12703PRC
12708PRE-CACHE SHADERS
12713PREFERRED SPU THREADS
12718PRESENTATION MODE
12723PRIMEVAL HUNT MODE
12728PS1 Analog Joystick
12733PS1 Digital Controller
12738PS3 CONTROLLER
12743PS3's internal ratio setting. Some games only support 16/9.
12748PST8PDT
12753PVM Style (FirebrandX)
12758PVM_20M2U/D93
12763Paddle Control
12768Paddle can only be used in port 2.
12773Paddles
12778Pakistan
12783Panama
12788Pandemonium 2 Lazy Screen Update Fix
12793ParaLLEl (Best LLE)
12798ParaLLEl-RDP
12803Paraguay
12808Parallel
12813Parasite Eve 2/Vandal Hearts 1&2 Fix
12820Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
12825Partial
12830Passes all physical keyboard events for Pad2Key.
12835Pause
12840Pentagon 1024
12845Pentagon 128K
12850Pentagon 512K
12855Pentium (slow)
12860Pentium II, 300MHz (200000 cps)
12865Pentium III, 600MHz (500000 cps)
12870Pentium, 100MHz (77000 cps)
12875Per 0.05s, 5s total (550MB|100MB)
12880Per 0.1s, 10s total (1100MB|200MB)
12885Per 1s, 120s total (1320MB|240MB)
12890Per 1s, 15s total (165MB|30MB)
12895Per 1s, 30s total (330MB|60MB)
12900Per 1s, 60s total (660MB|120MB)
12905Per 1s, 90s total (990MB|180MB)
12910Per Game
12915Per Pixel
12920Per Strip
12927Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
12932Per Triangle (Default)
12937Per pixel is the most accurate, but also the most demanding.
12942Per-game
12952Peru
12957Philippines
12962Philips CD-i CD-ROMs
12967Pink - Blossom Pink
12972Pitch Down
12977Pitch Up
12982Pixel Perfect
12987Pixel-Perfect
12992Pixelated (Nearest)
12997Play (Default)
13002Play a coin drop sound effect when an insert coin button is pressed
13007Play this game on several screens (if available)
13012PlayStation Mouse
13017Player
13022Player distance from lower screen edge (cm)
13027Player's eyes distance from lower screen edge (cm)
13032Player, Any Enemy
13037Player, Any Enemy Jedi
13042Player, Last Enemy Jedi
13047Player, Last Enemy in Group
13052Playfield configuration
13057Playstation 2 wheel type
13062Point (Default)
13067Pointer
13077Poland (pl)
13082Polish
13087Port 1
13092Port 1+2
13097Port 2
13102Port1
13107Port1+2
13112Port2
13117Portrait
13127Portugese
13132Portuguese
13137Portuguese (Brazil)
13142Portuguese (Portugal)
13147Position of wii sensor bar relative to the disaply for real wiimotes.
13152Potator - Blue
13157Potator - Green
13162Potator - Green - BGB
13167Potator - Green Wataroo
13172Potator - Orangish - Amber
13177Power Saver
13182Precise (Slowest)(Default)
13187Precise Interpreter
13192Prefer "Before NMI", change to After NMI only if needed by the game.
13197Preload
13202Preload requires more RAM.
13207Preloading is impossible from ES.
13214Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13219Press the N key for 'Novice' or 'No'
13224Press the Y key for 'Yes'
13229Previous Force Power
13234Previous Inventory Item
13239Previous Weapon
13244Previous item
13249Previous slot
13254Previous weapon
13259Primary attack
13264Pro Controller required for games that require shake motions.
13269Produces a clean LCD effect.
13274Prologica CP-400
13279Provides a ball trail to make the ball easier to follow.
13286Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13291Puerto Rico
13296Pull plunger
13301Pulse (Default)
13306Punjabi
13311Pure Interpreter (Most Accurate)
13316Purupuru Pack/Vibration Pack
13321QUAD RENDERING
13326QUERY OCCLUSION
13331QUIT ON HOST
13336Qatar
13341Quickload
13346RAM EXPANSION UNIT
13351RAM SIZE
13356RDP PLUGIN
13361READ FRAMEBUFFER EVERY FRAME (GLIDE64MK2)
13366READBACK RESOLVE
13371REAL DYNAMIC LIGHTING
13376REAL PALETTES
13381REDUCE SPRITE FLICKERING
13386REDUCE SPRITE FLICKERING (UNSTABLE)
13391REFRESH RATE
13396REGION
13401RELOAD WEAPON
13406REMOVE INTERLACE ARTIFACTS
13411REMOVE SCANLINES
13416RENDER
13421RENDER DUPLICATE FRAMES TO 60 HZ
13426RENDER MODE
13431RENDER RESOLUTION
13436RENDER RESOLUTION (SCALING)
13441RENDER TARGET PATH
13446RENDERER
13451RENDERER MODE
13456RENDERING
13461RENDERING MODE
13471RESIZE TATTOO
13476RESOLUTION MULTIPLIER
13486RF
13491RGB
13496RGB (Blargg)
13501RGB (crisp image)
13506RGB Colour Low/Medium-Resolution
13511ROC
13516ROK
13521ROM (Slot 1)
13526ROM (Slot 2)
13531ROM (Slot 3)
13536ROM (Slot 4)
13541ROM.00
13546ROM.03 (default)
13551ROM1
13556ROTATE
13561ROTATE FACE BUTTONS
13566ROTATION
13571ROV
13576RSP PLUGIN
13581RTV (Default)
13586RUMBLE
13596RUN TEST MODE
13601RUN-AHEAD FRAMES
13606RYZEN THERMAL DESIGN POWER
13617Read mouse through Rawinput, allowing 2 mice for 2 player shooting games.
13622Real Wiimote
13627Realistic Loading
13632Recompiler (Fastest)(Default)
13637Red
13642Reduce load time at the cost of accuracy.
13647Reduce stutter that happens when compiling shaders.
13653Reduces banding between colours and improves the preceived colour depth.
13660Reduces crackle and stutter further, but may cause a very noticeable reduction in audio quality on slower CPUs.
13665Reduces wobbly polygons & warping textures.
13672Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13677Regular Bilnear
13682Relaxed (Fastest)
13687Relaxed XFloat
13692Reload weapon
13697Remove the padding on the sides of the screen.
13702Removes loading but can add possible glitches/crashes.
13709Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13714Renders game at a lower res then upscales to increase FPS.
13719Renders polygons and textures at the native resolution.
13724Replace meshed transparency by real transparency.
13729Required by some games.
13734Required for certain visual effects.
13741Required for some effects in-game (Banjo Kazooie and DK64 transitions), can cause slowdown.
13746Required for some games.
13756Requires BIOS file to be present.
13761Resampling (Pirch Shift)
13766Research
13773Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
13780Reset the cache can fix some crashes if your game was running under Batocera 29.
13785Resize automatically screen height.
13790Resolution multipliers to smooth vectors
13795Restore BLENDMODE outline on Singe sprites.
13800Restore state
13805RetroPad (Default)
13810RetroPad Face Button Options.
13820Retropad (Default)
13825Rewind
13835Rice
13840Right
13845Right Stick
13850Right flipper
13855Right magnasave
13860Right stick
13865Right/Left
13870Robo Bitstik 2
13875Roland MT-32/CM-32L
13880Romania
13885Romanian
13890Rotate 270
13895Rotate 90
13900Rotate the screen with the emulator.
13912Rotated 4-Way Stick (Q*Bert)
13917Rotates screen by 90 degrees. Intended for rotating displays.
13922Rotates the current object
13927Rotates the screens, to simulate holding the DS sideways.
13932Rough
13937Rumble Pak
13942Rumble Pak (Automatic)
13947Run
13952Run the Unfinished expansion pack.
13957Run the game in test mode to configure certain game options.
13962Run/Walk
13969Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
13976Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
13986Russian
13991Russian (ru)
13996S-Video
14001S-Video (Blargg)
14006SAVESTATE/REWIND
14011SCALE FACTOR
14016SCALED DITHERING
14021SCALER MODE
14026SCALING METHOD
14031SCALING MODE
14036SCANLINES
14041SCREEN BORDERS
14046SCREEN FILTER
14051SCREEN FILTERING
14056SCREEN HEIGHT
14061SCREEN INCLINATION
14071SCREEN ORIENTATION
14076SCREEN PLAYER Y
14081SCREEN PLAYER Z
14086SCREEN RATIO
14091SCREEN ROTATION
14096SCREEN SETTINGS
14101SCREEN SIZE
14106SCREEN SIZING
14111SCREEN SWAP
14116SCREEN WIDTH
14121SCRIPT MODULES
14126SDL CONFIG
14131SDL TEXTURE ACCESS STREAMING
14136SDL2
14141SENSITIVITY
14146SENSOR BAR POSITION
14151SENSOR SENSITIVITY (GYROSCOPE)
14156SENSOR SENSITIVITY (TILT)
14161SHADER MODE
14166SHADER QUALITY
14176SHADOWS
14181SHARE MAME ARTWORK
14186SHOW ACHIEVEMENT MESSAGES
14196SHOW HOST CAMERA STATE
14201SHOW HOST MICROPHONE STATE
14206SHOW LID STATE
14211SHOW LIGHT GUN CROSSHAIRS
14216SHOW ON-SCREEN DISPLAY MESSAGES
14221SHOW POINTER
14226SHOW SCREEN LAYOUT
14231SHOW SECRET MESSAGES
14236SHOW TATTOO OVER BEZEL
14241SINGLE
14251SKIP BUFFER EFFECTS
14256SKIP CUTSCENES
14261SKIP DS SYSTEM MENU
14266SKIP GPU READBACKS
14271SKIP INTRO VIDEO
14276SKIP INTRO VIDEOS
14281SKIP START MENU
14286SLEEP TIMERS ACCURACY
14291SLOW MOTION DEATH
14296SMAA
14301SMART 2D TEXTURE FILTERING
14306SMOOTH GAMES (BILINEAR FILTERING)
14311SMOOTH VUES
14316SNES Gamepad
14321SNES Mouse
14326SNES Multitap
14331SNES Style
14336SOFT TEXTURE CACHE MEMORY LIMIT
14341SOFT TEXTURE CACHE MEMORY TIMEOUT
14346SOFTWARE LIST
14351SOFTWARE SKINNING
14356SOLAR SENSOR LEVEL
14361SOUND BOARD
14366SOUND QUALITY
14371SOUND VOLUME
14376SOUNDBLASTER TYPE
14381SPECIAL CONTROL LAYOUTS
14391SPEECH MODULE
14396SPEED HACK (SAFE)
14401SPEED HACKS
14406SPINDASH TYPE
14411SPLINE/BEZIER CURVES QUALITY
14416SPU BLOCK SIZE
14421SPU DECODER
14426SPU LOOP DETECTION
14431SPU XFloat Accuracy
14436SSAA Multiplier
14441SSAO
14446ST
14451STE
14456STRETCH BEZELS (4K & ULTRAWIDE)
14461STRETCH MODE
14466STRETCH TO DISPLAY AREA
14471STRETCH TO FILL
14476STRETCH UI MENU
14481STRICT RENDERING MODE
14486SUBTITLES
14496SUPER GAME BOY 2
14501SUPER GB BORDERS
14506SUPERPET
14511SURROUND SOUND
14516SVGA
14521SVideo (color bleeding only)
14526SWAP GAMEPADS
14531SWITCH WEAPON
14536SYNC SAVE FILES
14541SYNC TO HOST REFRESH RATE
14546SYNCHRONOUS RENDERING
14551SYSTEM
14556SYSTEM CONTROLLERS
14561SYSTEM MEMORY
14566Safe (Default)
14571Saturn 3D Pad
14576Saturn Pad
14581Saudi Arabia
14586Save state
14591Scale to best fit
14596Scale2x
14601Scale3x
14606Scale4x
14611ScaleForce
14616Scaled
14621Scanline Interpolation Filter (SAI)
14626Scorpion 256K
14631Screen Resolution (Default)
14636Screen inclination (degree)
14641Screenshot
14646Search for custom configured joystick profiles.
14651Secondary attack
14658Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
14663See your FPS and version of Vulkan API/driver.
14668Sega/Mega CD
14673Select
14678Select Keyboard, Joystick or Gamepad mode
14683Select a boot disk or hard drive if needed
14688Select controller type for Amiga P1.
14693Select controller type for Amiga P2.
14700Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
14707Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
14714Select model of Mac (Recommendations are Mac Plus for B&W, Mac LC 3 for Color)
14719Select model to emulate
14724Select scale resolution of the game.
14730Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
14736Select the emulated hardware architecture machine type and architecture.
14741Select the input type to navigate the touch screen
14746Select the model of Color Computer to emulate
14751Select the processor model.
14756Select which Intel CPU to emulate.
14761Select which joystick to emulate.
14766Selfie
14771Sensitivity when using D-pad for a paddle.
14776Sensitivity when using D-pad or analog stick for a throttle.
14781Sensitivity when using D-pad or analog stick for a wheel.
14786Sensitivity when using analog stick for a paddle.
14791Sensitivity when using mouse for a paddle.
14796Separate Windows
14801September
14806Serbian
14811Set controller 1 and 2 to None to use it standalone.
14821Set gun button 2 to reload.
14827Set if you want to limit the FPS in games that are not limited like OutRun2.
14832Set in Config - choose if no audio output
14837Set joystick deadzone.
14842Set speed normal
14847Set system-wide controls via MAME menu
14852Set the Primeval Hunt mode (touch screen).
14857Set the color palette to use.
14862Set the controller rumble strength if supported.
14867Set the crosshair line thickness.
14872Set the crosshair size.
14877Set the deadzone of the joystick analog sticks.
14882Set the desired maximum refresh rate when Vsync is off.
14892Set the field of view.
14897Set the fps limit.
14902Set the on-screen keyboard transparency (0-100%).
14907Set the target FPS (will only work if FPS LIMITER is enabled).
14912Set to enable lens glare in Outrun 2.
14919Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
14924Set to on if you experience flickering in Hummer.
14931Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
14938Sets Runner to 32bit, works only if there is no prefix for current app is installed.
14943Sets the scaler filter mode when rendering.
14948Sets the window size to an integer size.
14953Setting for 16-position DIP switch number 1.
14958Setting for 16-position DIP switch number 2.
14963Setting for DIP switch 1.
14968Setting for DIP switch 2.
14973Setting for DIP switch 3.
14978Sex
14983Shader Interpreter only
14988Shared
14993Sharp 1
14998Sharp 2
15003Sharp Bilinear
15008Sharpen
15013Sharpen More
15018Shoot
15023Shoot Xterm
15028Shoot Zappper
15033Short visible screen edge (cm)
15043Show (Default)
15048Show (specific games)
15053Show All
15058Show Crosshair with fist.
15063Show Crosshair with lightsaber.
15068Show an image overlaid on top of the bezel.
15073Show context-sensitive info over the game.
15078Show on screen display messages (memory card saves..).
15083Show the cheat menu
15093Shows or hides the menu bar
15098Shrink/expand tattoo to fit within the bezel's border.
15103Shunt 10
15108Shunt 2
15113Shunt 3
15118Shunt 4
15123Shunt 5
15128Shunt 6
15133Shunt 7
15138Shunt 8
15143Shunt 9
15148Side by side
15153Simple
15158Simple (interpreter for old real-mode games)
15163Simple 2x
15168Simplified Chinese
15173Simulate LCD color inaccuracy.
15178Simultaneous
15188Sinclair 1 controller set to AUTO.
15198Sinclair 2 controller set to AUTO.
15203Sine
15208Singapore
15213Single
15218Sirius/Atari (2x 1-button Digital, II+ Only)
15228Skip (safer)
15233Skip All
15238Skip Drawing
15243Skip Initial
15248Skip buffer effects
15255Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15260Skip cutscene
15265Skip frames to improve performance, at the cost of choppy motion.
15279Skip the bios boot logo, may cause default language issues.
15284Skip the initial intro video.
15289Skipping it can break some games.
15296Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
15301Skynet
15306Slot A (Default)
15311Slot B
15316Slot C
15321Slot D
15326Slot E
15331Slovak
15346Slovenian
15351Slow down or speed up games as appropriate.
15356Small performance increase (may drop frames).
15361Smaller
15366Smooth
15371Smooth (Linear)
15376Smooth 1
15381Smooth 2
15386Smooth 3
15391Smooth 4
15396Smooth textures on 3D objects.
15401Smooth textures on distant 3D objects based on angle.
15406Smooth textures.
15411Smooths out textures on 3D objects.
15418Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
15423Snapshot
15428Snow
15433Soften the hash sound effect from some games.
15438Software
15445Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15450Some games accept input from port 2 instead of port 1.
15455Some games and homebrews require more RAM
15460Some games have issues when the animation is shown, others require it.
15465Some games rely on this (Apros).
15470Sonic 2 (tap jump)
15475Sonic CD (hold jump)
15480Sony CXA2025AS
15485Sony DS
15490SounBlaster 1.0
15495SounBlaster 16 (Default)
15500SounBlaster 2.0
15505SounBlaster Pro
15510SounBlaster Pro 2
15517Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15522South Africa
15527South Korea
15542Spanish (Latin America)
15547Spanish (Spain)
15552Spanish (es)
15557Special 1
15562Special 2
15567Special 3
15572Special 4 (TI-83 Legacy)
15577Spectrum +2
15582Spectrum +2A
15587Spectrum +3
15592Spectrum +3e
15597Spectrum 128K
15602Spectrum 16K
15607Spectrum 48K
15612Spectrum 48K (NTSC)
15617Spectrum SE
15622Speech module installed
15627Speed
15632Speed hack for dual core mode to fix some glitches.
15639Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
15644Speed up shader compilation.
15656Speeds up the game
15661Square Pixels
15671Standard (4:3)
15676Standard Controller
15681Standard OpenGL (Default)
15686Start / Enter
15691Start / Valid
15696Start game
15701Static Interpreter
15706Stats
15711Steering Wheel
15716Step left
15721Step right
15726Stereo
15731Stereo (Default)
15743Strafe Left
15748Strafe Right
15753Strafe left
15758Strafe right
15765Straict API specification. Can resolve rare cases of missing graphics and flickering.
15772Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
15778Streaming Optimal Playable Settings, overrides other settings if enabled.
15783Stretch
15788Stretch games to full-screen, but may distort the aspect ratio
15793Stretch to Window
15798Stretch to fit window
15803Stretch to full
15808Stretch to screen
15813Stretch to window
15818Stretches the output to fill the display area.
15823Strong
15828Super Famicom (8 Buttons)
15833Super Game Boy
15838Super Scope
15843Super VIC (+16K) NTSC
15848Super high
15853Super-high 1440p
15858SuperEagle
15863SuperSAI
15870Supports uncapped frame rates, analog controllers, and mouse look functionality.
15875Surround
15880Surround 5.1
15885Surround 7.1
15890Swap screen
15895Swap the position of the dual displays.
15905Swedish
15910Swedish (se)
15915Swiss French (ch)
15920Swiss German (ch)
15927Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
15932Switches the game to multiplayer mode.
15937Switzerland
15953Sync GB2Player/GBC2Player saves with saves in "saves/gb" or "saves/gbc".
15958Syria
15963System 3.0 (LD Floppy)
15968System 6.0.8 (Hard Drive)
15973System 6.0.8 (LD Floppy)
15978System 7.0.1 (HD Floppy)
15983System 7.0.1 (Hard Drive)
15988System 7.5 (HD Floppy)
15993System 7.5.5 (Hard Drive)
15998System requirements at native; (RAM|VRAM).
16008TATTOO CORNER
16013TEAM COLOR MODE
16018TEMPEST 2000
16023TERRAIN DETAIL
16028TEST PLAY
16033TEXT
16038TEXTURE COLOUR DEPTH
16043TEXTURE COMPRESSION
16048TEXTURE DEPOSTERIZE
16053TEXTURE DETAIL
16058TEXTURE FILTER
16063TEXTURE FILTERING
16068TEXTURE FILTERING MODE
16073TEXTURE MEMORY SCALE SIZE
16078TEXTURE MIP-MAPPING (BLUR)
16083TEXTURE PRELOADING
16088TEXTURE QUALITY
16093TEXTURE REPLACEMENTS
16098TEXTURE SCALING
16103TEXTURE SMOOTHING
16108TEXTURE UPSCALING
16113TEXTURE UPSCALING (RICE ONLY)
16118TEXTURE UPSCALING (XBRZ)
16123TEXTURE UPSCALING LEVEL
16128TEXTURE UPSCALING TYPE
16133THREADED 3D
16138THREADED PRESENTATION
16148THROTTLE SENSITIVITY
16153TI-99/4A Cartridges
16158TIME CRISIS FOG HACK
16163TIME STRETCHING THRESHOLD
16168TIMED AXIS INTERVALS
16173TOP LEFT (NW)
16178TOP RIGHT (NE)
16183TOS languages.
16188TOUCH MODE
16193TOUCH SCREEN MODE
16198TRAINER MODE
16203TRANSPARENT MESHES
16208TRILINEAR FILTERING
16213TRIPLE BUFFERING
16218TRUE COLOUR RENDERING
16223TT
16228TT 3.06
16233TT AUTO
16238TT ETOS 512k
16243TV
16248TV2x CRT Television Filter
16253TWB64 - Pack 1
16258TWB64 - Pack 2
16263Taiwan
16268Taiwanese
16273Tandy
16278Tandy CoCo (NTSC)
16283Tandy CoCo (PAL)
16288Tandy CoCo 2B (NTSC,T1)
16293Tandy CoCo 2B (PAL,T1)
16298Tandy CoCo 3
16303Tandy CoCo 3 (6309)
16308Tandy CoCo 3 (PAL)
16313Tandy CoCo 3 (PAL, 6309)
16318Tandy Deluxe CoCo
16323Tandy MC-10
16328Tandy Radio Shack Color Computer cartridges
16333Tandy Radio Shack Color Computer cassettes
16338Tandy Radio Shack Color Computer disk images
16343Tano Dragon (NTSC)
16348Thai
16353Thailand
16358The New 3DS has a faster processor, ZL/ZR buttons and a C-stick.
16365The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16372The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16377The day within the month of your birthday.
16382The emulated graphics card.
16387The final output image, unrelated to the Wii's emulated NAND setting.
16394The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
16399The image will be softer which could help with aliasing.
16409The month of your birthay.
16416The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16421The theme colour of the emulated console.
16428There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16433This can be convenient if you're using laserdiscs.
16440This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16445This option is required for some gun games when playing with a mouse.
16451This setting controls the default language layout for the virtual keyboard.
16458This should not be necessary, unless you are not using the default pad2key mapping.
16463Tiger Game.com cartridges
16468Time Stretch (Tempo Change, Best Sound)
16483Timex TC2048
16488Timex TS2068
16493TinyALSA
16498To have music and not only sound in games (Owl-Zoo).
16503To use game cheats or 16/9 Aspect Ratio Fix codes.
16508Toggle item
16513Toggle menu
16518Toggle run
16523Toggle weapon
16528Toggle with hotkey + D-pad up or Scroll Lock in-game.
16533Tomy Tutor & Pyuuta cartridge
16538Toogle screen layout
16543Top
16548Top Center
16553Top Center (Default)
16558Top Left
16563Top Only
16568Top Right
16573Top only
16578Top-Left Position, Large
16583Top-Left Position, Medium
16588Top-Left Position, Small
16593Top-Right Position, Large
16598Top-Right Position, Medium
16603Top-Right Position, Small
16608Touch Screen
16613TouchScreen
16618Town map
16623Trackball (Atari CX-22)
16628Traditional Chinese
16633Translate
16638Treats the right analog stick as the second joystick.
16643Triangle
16650Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat).
16655Trilinear
16660Trilinear (Forced)
16665Trilinear (PS2)
16670Trinidad and Tobago
16675Triple buffering
16680True Colour
16685Tunisia
16695Turkish
16700Turkish (tr)
16705Turn Left
16710Turn Right
16715Turn left
16720Turn right
16725Turquoise
16730Twin Stick with Triggers
16735Type of ROM file to load
16740Type of ROM file to load.
16745Type of ROM file to load. Disk Image requires Mac IIx and Image Reader
16750Type of emulated SoundBlaster card.
16755Type of joystick connected to the game port.
16760UBERSHADERS
16765UCT
16770UDP BIND ADDRESS
16775UDP REMOTE ADDRESS
16780UDP Tunnel
16785UI KEYS
16790UI PROMPTS
16800UPSCALE FILTER
16805UPSCALE MODE
16815US (Default)
16820USA
16825USA (Default)
16830USE DSP AUDIO
16835USE FIRMWARE SETTINGS
16840USE JOYPAD SOUTH BUTTON TO ADD CREDIT
16850USE MOUSE FOR PADDLE 1
16855USE MOUSE FOR PADDLE 2
16860USE MOUSE FOR PADDLE 3
16865USE MOUSE FOR PADDLE 4
16870USE MOUSE POINTER FOR PADDLE 1
16875USE NEW GRAPHICS
16880USE PAD PROFILES
16885USE PRE-EMPTIVE FRAMES
16890USE SECOND INSTANCE FOR RUN-AHEAD
16895USE SOFTWARE RENDERING
16900USE WHEELS
16905USE ZINK FOR RENDERING
16910USER DISK
16915UTC
16920UTC+1
16925UTC+10
16930UTC+11
16935UTC+12
16940UTC+2
16945UTC+3
16950UTC+4
16955UTC+5
16960UTC+6
16965UTC+7
16970UTC+8
16975UTC+9
16980UTC-1
16985UTC-10
16990UTC-11
16995UTC-12
17000UTC-2
17005UTC-3
17010UTC-4
17015UTC-5
17020UTC-6
17025UTC-7
17030UTC-8
17035UTC-9
17040Ukraine
17045Ukrainian
17050Ultra
17055Undocked
17060United Arab Emirates
17065United Kingdom
17070United States
17075Univarsal
17080Universe BIOS is not compatible with cheats.
17085Unlimited
17090Unsaturated v6 (FirebrandX)
17095Unscaled
17100Unscaled (Default)
17105Until Timeout
17110Up
17115Up to 1
17120Up to 2 (Default)
17125Up/Jump
17132Uploads entire textures at once instead of small pieces. Improves performance in most games.
17139Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
17144Upscale filter used for the 2D layers. Requires New 3D engine.
17149Upscale rendering resolution to display size.
17154Upscale textures on 3D objects.
17159Uruguay
17164Use
17171Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
17176Use 1:1 aspect.
17181Use Analog joysticks in addition to D-Pad for DualShock controllers.
17186Use Force Power
17191Use Host
17196Use Inventory Item
17201Use MAME software lists to identify ROM
17208Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17213Use Potion
17220Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17225Use a custom MAME config, do not overwrite config on launch.
17230Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17235Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17240Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17245Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17256Use controller settings manually defined in custom.ini.
17262Use if you're having graphical issues or GPU problems with this emulator.
17267Use item
17272Use language and username from the NDS Firmware
17282Use new graphics created from CorsixTH project
17287Use one save file per game.
17294Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
17301Use the same art paths as standalone MAME - not recommended if using decorations or shaders.
17308Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several.
17315Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
17320Use to eliminate cursor drift/unwanted input.
17326Use to eliminate joystick drift/unwanted input. Effects all controllers.
17333Use to make joystick movement more or less sensitive. Effects all controllers.
17338Use wheels instead of pads if wheels are connected.
17343Use your physical anaglypth 3D glasses!
17348Useful for N64 style controllers.
17355Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
17360Useful for certain arcade games.
17365Useful for speedruns/glitches.
17370Useful to troubleshoot when your Windows game won't start of crashes.
17375Uses hardware to make curves.
17380Usleep Only
17385Usually not much faster than single core mode.
17390Uzbekistan
17395V-Tech Creativision cartridges
17400V364 NTSC
17405VARIABLE REFRESH RATE
17410VB - Virtual Boy
17415VBI SKIP
17420VERTICAL ROTATION (TATE)
17425VGA
17430VGA (Default)
17435VIC20 NTSC
17440VIC20 NTSC Automatic
17445VIC20 PAL
17450VIC20 PAL Automatic
17455VIDEO
17460VIDEO FILTER
17465VIDEO FILTERS
17470VIDEO FORMAT STANDARD
17480VIDEO QUALITY
17485VIDEO RESOLUTION
17490VIDEO SETTINGS
17495VIDEO STREAM BITRATE
17500VIDEO STREAM CODEC
17505VIDEO STREAM FRAME RATE
17510VIDEO STREAM RESOLUTION
17515VIEW MODEL
17520VIEW ONLY
17525VIEW SWAYING
17530VIOLENCE LEVEL
17535VIRTUAL DESKTOP
17540VIRTUAL KEYBOARD
17545VISUAL NUDGE STRENGTH
17550VOICE
17555VOLUMETRIC SMOKE
17560VSYNC
17565VSYNC FPS
17570VSync and Audio Resampling need to be enabled.
17575VTech V.Smile Motion cartridges
17580VTech V.Smile cartridges
17585Value to use for the emulated solar sensor (Boktai).
17590Vastly improves the speed of buffer maps.
17595Venezuela
17600Vertical
17605Vertical Sync
17615Video Game Music Files
17620Video Technology Socrates cartridges
17625Videopac G7000 (European)
17630Videopac+ G7400 (European)
17635Videopac+ G7400 (France)
17640Vietnam
17645Vietnamese
17650Virtual
17655Virtual Keyboard
17660Voltmace Delta 3b Twin Joysticks
17665Volumetric
17670Vsync
17680Vulkan (Default)
17685W-SU
17690WALL DECALS
17695WALL MARKS
17700WAN
17705WARN ABOUT BIOS PROBLEMS
17710WARN ABOUT UNSUPPORTED FEATURES
17715WAYLAND DRIVER MODE
17720WEAPON PICKUP
17725WEAPON WAGGLE
17730WEAPONS BAR
17735WEATHER EFFECTS
17740WET
17745WHDLOAD LAUNCHER
17750WHEEL DEADZONE
17755WHEEL MIDZONE
17760WHEEL MODEL
17765WHEEL ROTATION
17770WHEEL SENSITIVITY
17775WHEELS
17780WIDESCREEN
17785WIDESCREEN CHEAT (PRIORITY)
17790WIDESCREEN HACK (GLITCHY)
17795WII CONTROLLERS
17800WII TV MODE
17805WINDOWS POSITIONS
17810WINE RUNNER
17815WOLFENSTEIN 3D
17820WRITE COLOR BUFFERS
17825WRITE DEPTH BUFFERS
17830WRX HIGH RESOLUTION
17835Walk forward
17840Weak
17845Weapon drop
17850Weave (Bottom Field First)
17855Weave (Top Field First)
17862When enabled and upscaling, textures look better than linear filtering for a lot of 2D art.
17867When enabled, each game has its own VMU on port 1 of controller 1.
17881When moving
17887When running outside of 100%, adjusts the temp instead of dropping frames.
17892When the Backglass is activated, display the grill.
17899When the Backglass is activated, display the small additional part with the scores.
17904While Touching
17909White
17914Widescreen (16:9)
17920Wii NAND's aspect ratio setting. Most games support both ratios natively.
17925Wii NAND's language setting.
17930Wii U Classic Controller
17935WiiMote
17940WiiMote + Classic Controller
17945WiiMote + Classic Controller Pro
17950WiiMote + Nunchuk
17955WiiMote Sideways
17960Wiimmfi (95.217.77.181)
17965Wiimote Sideway
17970Wiimote Sideway + Nunchuk
17975Wiimote Sideway + Swing
17980Wiimote Sideway + Tilt
17985Wimpy
17990Works with 'Cycle-exact' mode and for a few games.
17997Writes depth buffer values to VM memory. Some games need this to fix broken graphics.
18002X
18007X-INPUT
18012X2
18017XBLA license enabled (Default)
18022XBOX LIVE ARCADE
18027XWayland (Default)
18032Y
18037Y = Fire
18042Y = Fire, B = Up
18047YES
18052YUV v3 (Firebrand)
18057Yellow
18062Yemen
18067You can hide the pointer on touchscreen devices.
18072ZCULL ACCURACY
18077ZOOM (HIDE BORDERS)
18082ZOOM/CROP (HIDE BORDERS)
18087Zone for which the game doesn't react to the wheel (in degrees)
18092Zoom in
18097Zoom in the camera
18102Zoom in x5
18107Zoom out
18112Zoom out x5
18117Zoom the camera out
18122Zooms in to hide black borders.
18127Zooms in to hide black borders. Borders are different per game.
18132Zulu
18137amber
18142best
18147bilinear
18152black and white
18157black/blue
18162black/cyan
18167black/electric cyan
18172black/green
18177black/magenta
18182black/white
18187black/yellow
18192blue sea
18197bottom only
18202bottom/top
18207colodore_ted
18212colodore_vic
18217concussion missile
18222dark knight
18227diagonal filter
18232drop proximity bomb
18237external (variable fps)
18242fire primary
18247fire secondary
18252flare
18257gba sp
18262green
18267green forest
18272green/magenta
18277h264 (less latency)
18282h265 (HEVC) (higher quality at lower bitrates)
18289h265 (HEVC) is CPU heavy and increases latency, but is more bandwidth efficient.
18299homing missile
18304hot desert
18309hybrid bottom ratio 2
18314hybrid bottom ratio 3
18319hybrid top ratio 2
18324hybrid top ratio 3
18329hybrid/bottom
18334hybrid/top
18339internal (fixed 60fps)
18344internal (variable fps)
18349large
18354larger
18359laser
18364left/right
18369linear
18374lottes crt
18379map
18384maximum
18389medium
18394mike-ntsc
18399mike-pal
18404minimum
18409nearest
18419nxagss
18424original
18429original gameboy
18434pentium_slow
18439pink dreams
18444plasma cannon
18449proximity bomb
18454quick switch
18459rear view
18464red/blue
18469red/cyan
18474red/electric cyan
18479right/left
18484scanlines
18489small
18494smaller
18499smart missile
18504spreadfire cannon
18509standard
18514top only
18519top/bottom
18524triangular filter
18529trilinear
18534use with R3 for cheat automap
18539vulcan cannon
18544wave filter
18549weird colors
18554white
18559xBR (Very Slow)
18564xBR (Very Slow, No Edge Blending)
18569xBRZ (Default)
18576xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas.
18581yape-ntsc
18586yape-pal
18591yellow/blue