Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for SUOMI options

LineText
24 3.54 MHz
29 7.09 MHz (A500 speed)
34(FDS) AUTOMATICALLY LOAD DISK SIDE A
39(FDS) FAST FORWARD DISK LOADING
440 (Defaults Unlimited)
490 (No Visual Effect)
590 degrees
640% (Default)
690.5x
740.5x (320x240)
790.5x (360p/540p) [EXPERIMENTAL]
840.6x
890.75x (540p/810p) [EXPERIMENTAL]
940.7x
990.8x
1040.9x
1091 Frame
1141 MB
1191 MHz (Underclock)
1241 second
1291 thread
1341% (Default)
1391.0 (240p)
1441.0x (12.50Mhz)
1491.1x
1541.1x (13.75Mhz)
1591.25x (800x600)
1641.25x Native
1691.2x
1741.2x (15.00Mhz)
1791.3x
1841.4x
1891.5x
1941.5x (1080p/1620p) [EXPERIMENTAL]
1991.5x (18.75Mhz)
2041.5x (960x720)
2091.5x 720p (960x792)
2141.5x Native
2191.6x (1024x768)
2241.6x (20.00Mhz)
2291.75x Native
2341.8x (22.50Mhz)
2391/2 Frame
2441/3 Frame
2491/32 Frame
2541/4 Frame
2591/5 Frame
2641/6 Frame
2691/60 Frame
2741/8 Frame1
27910 MB
28410 MHz (Default)
28910 seconds
294100% (Default)
299100%(native)
3041000 (Default)
309100Mhz (Overclock)
314100fps
319100ms (Default)
3241024 x 768
3291024MB
3341024kB
3391040 STE 1.06
3441040 STE 1.62
3491040 STE AUTO
3541040 STE ETOS 256k
35910MB
36410Mbps (good for 1080p 60FPS)
36910Mhz
37410fps
37910ms
38410th
38911 MHz
394119fps
39911MB
40411th
40912 MHz
414120 fps
419120FPS
424120MB
429120fps
434120ms
4391280 x 1024
4441280 x 720
4491280 x 800
4541280x720 (Default)
4591280x960 (Default)
464128KB
469128MB
474128MiB
479128kB (1700)
48412MB
48912th
49413 MHz
4991366 x 768
50413MB (Recommended)
50913th
51414 MB
51914 MHz
52414.18 MHz (A1200 speed)
529140ms
534144 fps
5391440 x 900
544144fps
54914th
55415 MHz
55915 seconds
56415% (Default)
569150Mhz (Overclock)
5741536MB
579155fps
58415fps
58915s
59415th
59916 Frame
60416 MHz
60916 MHz (Overclock)
61416 bit
6191600 x 900
624160fps
629160ms
63416384kB
639165fps
6441680 x 1050
64916:9 (Default)
65416:9 (default)
65916:9 RENDERING RESOLUTION
66416MB
66916Mhz
67416th
67916x (CSAA)
68416x (~7680p / 16k)
68916x MSAA
69416x SSAA
69916xQ (CSAA)
70417th
714180ms
71918th
724192+KB
7291920 x 1080
7341920 x 1200
73919th
7441M
7491MB
7541X
7591st
7641st Joystick (2 Axes, 2 Btns)
7691x (720p/1080p)
7741x (Default)
7791x (~480)
7841x native (256 x 192)
7891x native (320x240)
7941x native (640x528)
7992 Frames
8042 MB
8092 MHz (Underclock)
8142 seconds
8192 threads
8242.0 (480p)
8292.0x (25.00Mhz)
8342.25x (1440x1080)
8392.25x Native
8442.5 MB
8492.5x (1600x1200)
8542.5x 1080p (1600x1320)
8592.5x Native
8642.75x Native
86920 MHz
87420 seconds
879200% (Maximum)
884200Mhz (Overclock)
889200ms
894200p
8992048MB
9042048kB
90920Mbps (not supported by some routers)
91420fps
91920ms
92420th
92921st
934220ms
939224MB
94422nd
9492304MB
954230MB
959232 NTSC
96423rd
96924 bit (Default)
97424-bit, disables dithering.
979240 fps
984240fps
989240ms
994244fps
99924MB
100424MB (Default)
100924th
10142560 x 1440
10192560 x 1600
1024256MB (Default)
1029256kB (1764)
103425Mhz
103925fps
104425th
104926K for old games and 86K for newer games.
105426th
106427th
106928.37 MHz
1074286, 12.5MHz (2750 cps)
1079286, 6MHz (1320 cps)
108428th
108929th
10942M
10992MB
11042P GAMEPAD MAPPING (KEYRAH)
11092X
11142nd
11192nd Joystick (2 Axes, 2 Btns)
11242nd VMU (Default)
11292x (1280x960) (Default)
11342x (1440p/2160p)
11392x (Default)
11442x (~960)
11492x MSAA
11542x Native (~720p)
11592x SSAA
11642x native (512 x 384)
11692x-Postrender
11742x-VBlank
11793 1/2 Disk (Drive 3)
11843 1/2 Disk (Drive 4)
11893 Frames
11943 point
11993 seconds
12043 threads
12093.5x Native
121430 MHz
121930 fps
122430 seconds
12293032B
12343072MB
123930FPS
124430fps
124930s (Default)
125430th
125931st
126432 MHz
126932 MHz (Overclock)
1274320 x 200
127932K RAM EXPANSION
128432MB
128932k RAM expansion card installed
129432x MSAA
129932x SSAA
130433Mhz (Overclock)
130935.46 MHz
13143840 x 2160
13193840MB
1324384MB (Default)
1329386 (prefetch)
1334386 (slow)
1339386, 20MHz (4720 cps)
1344386DX, 33MHz (7800 cps)
13493D ENGINE
13543MB
13593rd
13643x (2160p/3240p)
13693x Native (~1080p)
13743x native (768 x 576)
13794 Frames
13844 MB
13894 MHz (NEC uPD780)
13944 PLAYER ADAPTER
13994 threads
14044.5x (1440x1080)
14094.5x (2880x2160)
141440 MHz
1419400p
14244032B
14294096MB
14344096kB
143940fps
144440ms
144942.56 MHz
145445s
1459480p
1464480x272 (Default)
1469486 (slow)
1474486DX, 33MHz (13400 cps)
1479486DX2, 66MHz (26800 cps)
148448MB
14894:3 (Default)
14944:3 RENDERING RESOLUTION
14994K
15044K (3840x2160)
15094M
15144MB
15194X
15244k
15294th
15344x (2880p/4320p)
15394x (SSAA)
15444x (~1920p)
15494x MSAA
15544x MULTISAMPLING
15594x Native (~1440p/2K)
15644x SSAA
15694x native (1024 x 768)
15744x3 (Default)
15794xrgss
15845 1/4 Disk (Drive 1)
15895 1/4 Disk (Drive 2)
15945 Frames
15995 MHz (Underclock)
16045 Pro Controller
16095 Sideway Wiimote
16145 seconds
16195 threads
16245% (Default)
162950 (Default)
163450 fps
163950Mbps (highest quality available)
164450fps
16495120MB
1654512KB
1659512MB
1664512kB (1750)
1669520 ST AUTO
1674520 ST EMUTOS 256k
1679520 ST TOS 1.00
1684520 ST TOS 1.02
1689520 ST TOS 1.04
1694520K
169956.75 MHz
1704576+KB
17095MB
17145Mbps (good for 720p)
17195th
17245x (3600p/5400p)
17295x Native (~1620p)
17345x native (1280 x 960)
17396 Frames
17446 threads
174960 fps (Default)
175460 seconds
1759600p
176460FPS
176960fps
177460fps (Default)
177960ms
178460s
17896144MB
179464 MHz (Overclock)
1799640 x 480
180464KB
180964MB
181464MiB (Default)
181966Mhz (Overclock)
18246MB
18296th
18346x (4320p/6480p)
18396x (Recommended)
18446x 4K (3840x3168)
18496x Native (~2160p/4K)
18546x native (1536 x 1152)
18597 Frames
186470fps
1869720p
187472MB
187972fps
188475 fps
188975% (Default)
189475fps
1899768MB
1904768MB (Default)
1909768p
19147MB
19197th
19247x (5040p/7560p)
19297x Native (~2520p)
19347x native (1792 x 1344)
19398 Frames
19448 MB
19498 MHz
19548 MHz (NEC uPID7008)
19598 MHz (Underclock)
19648-bit (Classic)
19698-bit Interpolated
1974800 x 600
1979800p
19848086/8088, 4.77MHz (315 cps)
198980ms
19948192kB
19998MB
20048X
20098k
20148th
20198x (5760p/8640p)
20248x (CSAA)
20298x (~4320p / 8k)
20348x 4K (3840x2176)
20398x 5K (5120x4224)
20448x MSAA
20498x Native (~2880p/5K)
20548x SSAA
20598x native (2048 x 1536)
20648xQ (CSAA)
20699 MHz (Underclock)
207990fps
2084960p
208996MB
20949MB
20999th
21049x 4K (2880x2160)
2109A1200 (2MB Chip + 8MB Fast)
2114A4000/040 (2MB Chip + 8MB Fast)
2119A500 (512KB Chip + 512KB Slow)
2124A500+ (1MB Chip)
2129A600 (2MB Chip + 8MB Fast)
2134ABSOLUTE MOUSE INPUT
2139ACCURACY LEVEL
2149ACSI
2154ACTIVE INPUT DEVICES FIX
2159ADD USER DISK
2164ADDITIONAL FRAMELIMIT
2169ADJUST POWERPC FREQUENCY
2174ADVANCED OPTIONS
2189ALIEN VS PREDATOR
2194ALIEN VS PREDATOR MULTIPLAYER
2199ALLOW BOOTING WITHOUT SBI FILE
2209ALPHA SORTING
2214ALSA
2219ALSAThread
2224ALTCOLOR
2229ALTERNATIVE SOUND
2234AMD Athlon, 1.2GHz (1000000 cps)
2239AMD FidelityFX Super Resolution
2244AMIGA MODEL
2249ANAGLYPH PRESET (3D)
2254ANALOG DEADZONE
2259ANALOG JOYSTICK DEADZONE
2264ANISOTROPIC FILTER
2269ANISOTROPIC FILTERING
2274ANTI-ALIASING
2279ANTI-ALIASING (MSAA)
2284ANTI-ALIASING (MSAA/SSAA)
2289ANTI-ALIASING METHOD
2294ANTI-ALIASING MODE
2299ANTI-BLUR
2304APF M-1000 cartridges
2309ARCHIMEDES MODEL
2314ARI/D93 (recommended for all JP developed games)
2319ARTWORK CROP
2324ASMJIT Recompiler
2329ASPECT RATIO
2334ASYNC SHADER COMPILE
2339ASYNC SHADER COMPILE (VULKAN ONLY)
2344ASYNCHRONOUS TEXTURE STREAMING
2349ATARI CPU CLOCK RATE
2354ATARI CPU TYPE
2359ATARI HARD DRIVE TYPE
2364ATARI MACHINE TYPE
2369ATARI MONITOR TYPE
2374ATARI ST MEMORY SIZE
2379ATARI SYSTEM
2384AUDIO
2389AUDIO BUFFER (SAMPLES)
2394AUDIO BUFFER DURATION
2399AUDIO CHANNELS
2404AUDIO DRIVER
2409AUDIO FILTER
2414AUDIO FORMAT
2424AUDIO OUTPUT
2429AUDIO SYNC
2439AUTO (DEFAULT)
2444AUTO AIM
2454AUTO HEIGHT
2474AUTO WIDESCREEN
2479AUTOMATIC FRAME DELAY
2484AUTOMATICALLY RUN
2489Accel
2494Access to modding and other advanced options.
2499Accurate XFloat
2504Acorn Analogue Joysticks
2509Acorn Archimedes ROM images
2514Acorn Archimedes floppy images
2519Acorn Archimedes hard disks
2524Acorn Atom Utility ROMs
2529Acorn Atom cassettes
2534Acorn Atom disk images
2539Acorn BBC Master Compact disks
2544Acorn BBC Master cartridges
2549Acorn BBC Master disks
2554Acorn BBC Micro Model B Original disks
2559Acorn BBC Micro Model B disks
2564Acorn BBC Micro ROMs
2569Acorn BBC Micro cassettes
2574Acorn BBC Micro hard disks
2579Acorn Bitstik
2584Acorn Electron Cartridges
2589Acorn Electron Cassettes
2594Acorn Electron Disks
2599Acron Electron ROMs
2604Adaptive (Bottom Field First)
2609Adaptive (Top Field First)
2614Adaptive Sync (Default)
2619Add color to Game Boy games.
2626Adjust mixing of CD audio. In MSU-MD, cartridge-sourced sound effects are not affected.
2631Adjust screen line draw mode.
2638Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2645Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2650Adjust the mechanical sounds of the table.
2655Adjust the music volume. Some tables may have its own settings.
2663Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2668Adjusts Full Motion Video movies aspect ratio.
2673Adjusts the positions of the screens.
2678AdvMame
2683Affects efficiency/stability.
2688Affects how the emulated screens are scaled. OpenGL renderer only.
2693Affects just the visual effect of nudging.
2698Affects mouse speed globally.
2703Afrikaans
2713Aim down
2718Aim up
2723Albania
2728Albanian
2733Algeria
2748All Borders
2753All possible licenses (Not recommended)
2765Allow game that support different resolutions to be rendered in specific resolution.
2770Allow mapping Future Pinball with Pad to Keyboard.
2775Allows Alt+Tab to RPCS3's menu. Useful for manual disc-swapping.
2780Allows loading protected games without subchannel information.
2785Allows the use of switchres profiles if present.
2790Allows up to 5 or 8 controllers in supported games.
2795Allows up to 7 or 12 controllers in supported games.
2800Allows up to 8 controllers in supported games.
2805Allows user replaceable textures.
2810Allows you to limit FPS to 60.
2815Alone in the Dark
2820AltWFC (172.104.88.237)
2825Alternative Coloured Dot Matrix Display (needs additional file).
2830Alternative sounds for the table (needs additional files).
2835Always
2840Always enforce horizontal
2845Always enforce vertical
2850Always have 6 bullets, 6 dynamite and 6 lives.
2855American English
2860Analog
2865Analog Controller
2870Analog Controller (DualShock)
2875Analog Down
2880Analog Joystick
2885Analog Joystick (Flystick)
2890Analog Left
2895Analog Right
2900Analog Stick
2905Analog Up
2910Angrylion
2915Angrylion (Most Compatible)
2920Anisotropic filtering
2925Anti-aliasing is a technique for smoothing out jagged edges.
2930Any
2935Apple (2x 2-button Analog)
2940Apple //e
2945Apple //e Enhanced (Default)
2950Apple II cleanly cracked disks
2955Apple II miscellaneous disks
2960Apple II original disks
2965Apple IIgs cleanly cracked disks
2970Apple IIgs miscellaneous disks
2975Apple IIgs original disks
2980Apple ][ Plus
2987Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
2992Applies to both players.
2997Apply a joy2key profile for the current game.
3004Apply a multiplier to the joystick's input to lower or increase responsiveness.
3009Apply a post-processing effect.
3014Apply a video filter to mimic various NTSC TV signals.
3019Apply gouraud shading instead of flat shading.
3024Approximate (Fast)
3029Approximate XFloat
3034April
3039Arabic (ar)
3044Arcade MVS Europe
3049Arcade MVS Japan
3054Arcade MVS USA
3059Arcade Universe BIOS (Cheats)
3064Archimedes 310
3069Archimedes 440/1 (Default)
3074Archimedes 540
3079Argentina
3084Arkanoid paddle
3089Armenia
3101Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3106Arrows
3111Arrows 3button
3116As Is
3121As game specifies
3126Async (multi threaded)(Default)
3131Async with Shader Interpreter
3136Atari 400 / 800 floppy disks
3141Atari Joypad
3146Atari Monitor
3153Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3158Atari XE Game System cartridges
3163August
3168Australia
3173Austria
3178Auto Frame Skip
3183Auto Max Quality
3188Auto Standard (4:3 interlaced / 3:2 progressive)
3193Auto zoom
3198Auto-disable zoom
3208Autodetect (Compatible)
3213Autodetect (Recommended)
3218Autodetect (by game name tag)
3223Automatic
3228Automatic ratio
3233Automatic switches region per file path tags
3240Automatically decrease frame delay temporarily to prevent frame drops. Can introduce stuttering.
3245Automatically loads and applies cheats on game start.
3250Automatically reduce frameskip if the system has spare overhead.
3257Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3262Avoids having to manually load side A every time.
3267Azerbaijan
3272B = Fire
3277B = Fire, A = Up
3282BACKGLASS (B2S)
3287BALL TRAIL STRENGTH
3292BATTERY MODE
3297BBC A3000
3302BBC MODEL
3307BBC Master 128
3312BBC Master 512
3317BBC Master Cartridge (Slot 1)
3322BBC Master Cartridge (Slot 2)
3327BBC Master Compact
3332BBC Micro Model B (Default)
3337BBC Micro ROM (Slot 2)
3342BBC Micro ROM (Slot 3)
3347BBC Micro ROM (Slot 4)
3352BBC Micro/Master Cassette
3357BBC Micro/Master Disk (Drive 1)
3362BBC Micro/Master Disk (Drive 2)
3367BBC Micro/Master ROM (Slot 1)
3372BEZELS
3377BGFX
3382BGFX GRAPHICS API
3387BGFX VIDEO FILTER
3392BGFX for post-processing, accel/opengl for raw image.
3397BILINEAR FILTER
3402BILINEAR FILTERING
3407BIOS FAST BOOT
3412BIOS LANGUAGE
3417BIOS Language
3422BIRTH DAY
3427BIRTH MONTH
3432BLARGG NTSC FILTER
3437BLEND HIGH-RES MODE
3442BLEND SPRITES (SINGE)
3447BLENDING ACCURACY
3452BLOOM
3457BOBBA FETT FIX
3462BOOT ANIMATION FIRST
3467BOOT DISK
3472BORDER MODE
3477BOTTOM LEFT (SW)
3482BOTTOM RIGHT (SE)
3487BRETT HULL HOCKEY
3492BRIGHTNESS
3497BROADCAST
3502BT601_525/D65 (recommended for all US developed games)
3507BT601_525/D93
3512BT601_625/D65 (recommended for all EUR/AUS developed games)
3517Bahrain
3522Balanced
3527Bally Professional Arcade cartridges
3532Baltic
3537Basic (Recommended)
3542Basic (generated Mipmaps)
3549Basic Filtering type for the jaguar display when rendering to the native display.
3554Batocera sets first audio device (Default)
3564Belarus
3569Belgium
3574Belize
3579Better performance with hardware rendering.
3584Bicubic
3589Bilinear
3594Bilinear (Default)
3599Bilinear (Forced excluding sprite)
3604Bilinear (Forced)
3609Bilinear (No Edge Blending)
3614Bilinear (PS2)
3619Bilinear (Sharp)
3624Bilinear (Smooth)
3629Biquintic
3634Bisqwit 2x
3639Bisqwit 4x
3644Bisqwit 8x
3649Bit Corp Gamate cartridges
3654Blend (Bottom Field First)
3659Blend (Top Field First)
3664Blocky Filtered
3669Blue
3674Blue - Bubbles Blue
3679Blue - Game Master
3684Blue - Shiny Sky Blue
3689Blue - Slime Blue
3694Blur
3699Blur high-res mode, allowing for better transparency effects.
3704Bob (Bottom Field First)
3709Bob (Top Field First)
3714Bobba Fett Face Player Fix
3719Bolivia
3724Both
3729Both Joysticks (4 Axes, 4 Btns)
3734Both types require holding D-pad down during initial charge.
3739Bottom (Default)
3744Bottom Only
3749Bottom only
3754Bouncing Box
3764Brazilian Portuguese
3769Bring up menu
3774British English
3779British English (uk)
3784Brown
3789Brownish - Travel Wood
3794Brunei
3800Buffer fill level (in percentage) below which time stretching will start.
3805Buffered rendering
3810Bulgaria
3815Bulgarian
3820Button A
3825Button B
3830Button C
3835Button L
3840Button Options
3845Button R
3850Button Select
3855Button Start
3860Button X
3865Button Y
3870Button Z
3875Buy extraball for a credit
3880By Save
3885Bypass the pre-game menu.
3890C128 DCR NTSC
3895C128 DCR PAL
3900C128 NTSC
3905C128 PAL
3910C16 NTSC
3915C16 PAL
3920C64 Games System PAL
3925C64 Japanese NTSC
3930C64 NTSC
3935C64 NTSC Automatic
3940C64 PAL
3945C64 PAL Automatic
3950CABLE
3955CD
3960CD ADD-ON
3965CD TURBO SPEED
3970CD-DA VOLUME
3975CD-ROM
3980CD-ROM SPEED
3985CD32 (2MB Chip + 8MB Fast)
3990CD32 Default (2MB Chip)
3995CD32 Pad
4000CDTV (1MB Chip)
4005CDZ
4010CDZ MAME
4015CDZ Universe 3.3
4020CET
4025CGA
4030CHEATS
4035CHECKERED FLAG
4040CHOOSE CONSOLE REGION
4045CHOOSE CONSOLE TIMEZONE
4050CHOOSE SOUND OUTPUT MODE
4055CLEAR MEMORY PAGE STATE
4060COIN SOUND PLUGIN
4065COLOR COMPUTER MODEL
4070COLOR CORRECTION
4075COLOR FILTER
4085COLOR PALETTE (2D)
4090COLORIZATION
4095COLOUR DEPTH
4100COLOUR MODE
4105COMBAT DIFFICULTY
4110CONSOLE COUNTRY
4115CONSOLE LANGUAGE
4125CONSOLE TYPE
4130CONTROL CHOICE
4135CONTROL MAPPING
4140CONTROLLER 1
4145CONTROLLER 1 FEATURE PACK
4150CONTROLLER 1 INPUT MAPPING
4160CONTROLLER 2
4165CONTROLLER 2 FEATURE PACK
4170CONTROLLER 2 INPUT MAPPING
4180CONTROLLER 3
4185CONTROLLER 3 FEATURE PACK
4190CONTROLLER 3 INPUT MAPPING
4195CONTROLLER 3 TYPE
4200CONTROLLER 4
4205CONTROLLER 4 FEATURE PACK
4210CONTROLLER 4 INPUT MAPPING
4215CONTROLLER 4 TYPE
4220CONTROLLER 5
4225CONTROLLER 6
4230CONTROLLER 7
4235CONTROLLER COMBINATION
4240CONTROLLER CONFIGURATION
4245CONTROLLER PAK
4250CONTROLLER PORT
4255CONTROLLER PROFILE
4265CONTROLLER TYPE
4280CONTROLLERS
4285CONTROLS
4290CONVERT TO 16-BIT
4295CPC MODEL
4300CPU
4305CPU CLOCK
4310CPU COMPATIBILITY
4315CPU CORE
4320CPU CORE METHOD
4325CPU DYNAREC (SPEED UP)
4330CPU EXECUTION MODE
4335CPU FEATURE
4340CPU SPEED
4345CPU TIMING MODE (FPS)
4350CPU TYPE
4355CROP ARTWORK
4360CROP BORDER
4365CROP OVERSCAN
4370CROSSHAIR
4375CRT COLOUR
4380CRT GHOSTING EFFECT
4385CRT Geom Deluxe (Composite)
4390CRT Geom Deluxe (RGB)
4395CRT SWITCHRES
4400CRT-like colour adaption. Requires New 3D engine.
4405CST6CDT
4410CUBIC AUDIO INTERPOLATION
4415CURSOR
4420CURSOR MODE
4425CURSOR TIMEOUT
4430CUSTOM .PNG IMAGE PATH
4435CUSTOM CONFIG
4440CUSTOM CONTROLLER
4445CUSTOM GAME CONFIG
4450CUSTOM IMAGE
4455CUSTOM MAME CONFIG
4460CUSTOMIZE EMULATED WIIMOTE & GAMEPAD
4465CXD4 (LLE Fallback)
4470CYBERMORPH
4475Cached Interpreter
4480Cached Interpreter (Faster)
4485Camputers Lynx cassettes
4490Camputers Lynx floppies
4495Can avoid flashing screen issues. Significant performance cost.
4500Can be used to simulate colors of particular displays.
4505Can change the language of some games.
4511Can fix bugs in some games. Only relevant for dynamic or LLVM SPU decoder.
4516Can fix drifting joysticks in games.
4522Can fix screen tearing on unorthodox displays (most LCDs don't need this).
4527Can fix slowdown. Only works on some drivers.
4532Can improve frame rate and responsiveness.
4537Can improve frame rates and responsiveness.
4542Can improve performance at the expense of graphics accuracy.
4548Can improve video performance. Do not use with ActionMax games or scanlines.
4553Can increase performance for games that stress the CPU.
4558Can prevent audio skips on button presses when using run-ahead.
4563Can reduce crackle and stutter but increases audio latency.
4568Can sharpen images in lower resolutions.
4573Can smooth the image.
4578Canada
4583Canadian French
4588Capcom VS games Expand Screen Width
4593Cartridge
4598Cartridge (Slot 1)
4603Cartridge (Slot 2)
4608Cartridge (Slot 3)
4613Cartridge (Slot 4)
4618Casebook
4623Casio PV-1000 cartridges
4628Cassette
4633Cassette 1
4638Cassette 2
4643Catalan
4648Center (Default)
4653Change Camera Angle
4660Change behaviour when emulating GB games. Auto uses SGB for GB and GBC for GBC.
4665Change image scaling algorithm quality.
4670Change pixel scaling and filtering method.
4675Change the Gamecube system language.
4680Change the consoles country from the default of the United States.
4685Change the game's brightness.
4697Change the game's language. Game files require the supported language strings in the .pk4 files.
4702Change the output resolution ratio.
4707Change the speed of the emulated PowerPC chip (fixes some issues).
4712Change the system's language.
4717Change what's plugged into the virtual GameCube ports.
4724Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
4729Chile
4734China
4739Chinese
4744Chinese (Mandarin)
4749Chinese (Simplified)
4754Chinese (Traditional) [Big5]
4759Choose broadcast standard (for older TV's).
4764Choose cable type for the TV.
4769Choose downscaling method.
4774Choose hardware for the memory expansion slot
4779Choose mipmapping type.
4784Choose number of audio channels.
4789Choose second feature pack for the controller.
4794Choose system BIOS language.
4799Choose the Dreamcast console language.
4804Choose the Dreamcast console region.
4809Choose the Parallel N64 graphics plugin.
4814Choose the appropriate media for disk image.
4819Choose the audio output type.
4824Choose the combat difficulty.
4829Choose the emulated colour depth.
4834Choose the games difficulty.
4839Choose the preferred violence level.
4844Choose the scaling mode for the game screen.
4849Choose to display UI prompts or accept defaults.
4854Choose to display achievement messages in the UI.
4859Choose to enable or disable cutscenes.
4866Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
4871Choose to use Bloom post processing.
4876Choose upscaling method.
4881Choose whether the virtual switch is docked or not.
4888Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
4893Choose which graphics API library to use.
4900Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
4915Choose which graphics API library to use. Vulkan may not work on all hardware.
4920Choose which graphics renderer to use.
4925Choose which pad to control your hero.
4930Choose your Atari hard drive type for the .hd extension file.
4935Choose your console UTC timezone.
4940Choose your console region.
4945Choose your console timezone.
4950Choose your desired Atari CPU clock rate.
4955Choose your desired Atari CPU type.
4960Choose your desired Atari Monitor.
4965Choose your desired Atari ST memory size.
4970Choose your desired Atari machine type.
4975Choose your desired pause screen display type.
4980Choose your desired pixel aspect ratio.
4985Choose your preferred aspect ratio.
4990Choose your preferred aspect ratio..
4995Choose your preferred language.
5000Choose your preferred render resolution.
5005Choose your preferred renderer.
5010Choose your preferred video filter.
5015Choose your preferred video quality.
5020Choose your render resolution (Requires personal redream.key file).
5025Chrono Chross Odd/Even Bit Hack
5030Classic (Default)
5035Classic Controller
5040Classic Controller Pro
5045Classic Software
5050Close app on the remote host when quitting Moonlight.
5055Coin
5060Coleco ADAM diskettes
5065Coleco Adam Digital Data Packs
5070Coleco Adam cartridges
5075Coleco ColecoVision cartridges
5080Colombia
5085Color
5090Color Computer
5095Color Computer 2
5100Color Computer 2B
5105Color Computer 3 (NTSC) (Default)
5110Color Computer 3 (PAL)
5115Compatible
5122Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5129Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5134Composite
5139Composite (Blargg)
5144Composite (color bleeding + artifacts)
5149Composite Direct (FirebrandX)
5159Configuration menu
5164Configuring controllers in GZDoom can cause problems.
5169Console AES Japan
5174Console AES World
5179Continue/Pause emulation
5184Control the texture filtering of the emulation.
5189Control the texture's trilinear filtering of the emulation.
5194Controls for 5/6 button games and other unique controls
5201Controls precision of generated shaders. Low quality can improved performance.
5206Converts DirectX 8/9/10/11/12 calls to Vulkan.
5216Core-powered video filter.
5221Core-powered video filter. Bisqwit filters are CPU heavy.
5226Costa Rica
5231Crash-n Burn
5236Creatronic Mega Duck cartridges
5246Crop 1080p (270, 540)
5251Crop 720p (240, 480)
5257Crop MAME artwork to maximize the game screen and only fill unused space.
5263Crop artwork to only unused space, keeping the game as large as possible.
5273Cuba
5278Current language
5283Cursor Joystick
5288Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5298Custom Keyboard Binds (best for Pad2Key)
5303Cycle Timing Check
5308Cycle-exact
5313Cyrillic [Windows-1251]
5318Czech
5323Czech (cz)
5333D3D12 (Default)
5340D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5345DATA PLUGIN
5350DEADZONE
5365DEFAULT POWER ON RAM STATE
5370DEINTERLACING
5375DESKTOP
5380DEV MENU
5385DIGITAL AUDIO
5390DIGITAL SOUND PROCESSOR
5395DISABLE 4MB EXPANSION RAM PACK
5400DISABLE EMULATOR JOYSTICK
5405DISABLE INTERLACING
5410DISABLE ON-SCREEN DISPLAY MESSAGES
5415DISABLE SURFACE SYNC
5420DISABLE VERTEX CACHE
5425DISK SHADER CACHE
5430DISK TYPE
5435DISPLAY
5440DISPLAY BACKGLASS DMD
5445DISPLAY BACKGLASS GRILL
5450DISPLAY PHYSICAL SETUP
5460DITHERING
5465DK Bongos
5470DMA Only (Slightly Faster)
5475DMD SIZE
5480DMD window ratio
5485DNS OVERRIDE
5490DOCK MODE
5495DOLBY PRO LOGIC II
5500DOOM RES HACK
5505DOUBLE
5510DOWNSCALE FILTER
5515DS
5520DS (Default)
5525DSi
5530DSi (Experiemental)
5535DSi (experiemental)
5540DUAL CORE MODE
5545DUALSHOCK MOTION CONTROL
5550DXVK FEATURE
5555DXVK HUD
5560DXVK RESET CACHE
5565DYNAMICALLY CALCULATE OPTIMAL SETTINGS
5570DYNAREC CODE INVALIDATION
5575Dance Mat
5580Danish
5585Danish (dk)
5590Dark Blue
5595Dark Forces Flat Tex Triangles Fix
5600Dark Green
5605Dark Pink
5610Dark Purple
5615Darken
5620December
5630Default (2 Buttons)
5635Default Only
5640Default Performance Settings
5645Default by model
5652Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
5657Define the resolution and a new dedicated window.
5662Degree in which 3D graphics are scaled up. OpenGL renderer only.
5667Delay freeing some memory.
5688Depends on video mode being set to BGFX.
5695Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
5700Determine how the console's touch screen in emulated.
5705Determines how the cursor should apprear on the botton screen.
5710Determines the speed and the runahead behaviour of the system.
5715Deutsch
5720Diablo Music Fix
5725Dick Smith Electronics VZ-200/300 cassettes
5730Dick Smith Electronics VZ-200/300 snapshots
5735Digital
5740Digital Controller
5745Digital Controller (Gamepad)
5750Dinopark Tycoon
5755Disable
5760Disable all input processing (view-only mode).
5765Disable support for memory write watches in ntdll.
5770Disable to access the system's settings, like time and language.
5780Disabled (Beatle Interpreter)
5785Disabled (Default)
5792Disabled if using a shader set or the output display matches the game's resolution.
5799Disables the vertex cache. Might resolve missing or flickering graphics output but degrade performance.
5804Disk (Drive 1)
5809Disk (Drive 2)
5814Disk (Drive 3)
5819Disk (Drive 4)
5824Disk Image
5829Display on screen information like savestate, config warning etc...
5834Display the controller screen
5839Disposition A
5844Disposition B
5849Distorts the output to fill the display fully Overrides aspect ratio.
5854Docked (Default)
5859Does not affect the on-screen keyboard.
5864Dominican Republic
5869Don't Override
5874Don't Use (Default)
5880Don't deviate from core requested timing. G-Sync, FreeSync, HDMI 2.1 VRR.
5890DotMatrix
5895Double buffering
5900Double the rendering resolution.
5905Down
5912Dreamcast BIOS's language setting. Can change the language of some games. Some games default to Japanese.
5917Driving Force
5922Driving Force Pro
5927Drop weapon
5932Dual Konami Justifiers
5937DualShock / Xbox Type
5942DualShock Controller
5947DualShock has rumble support. Not all games support DualShock.
5954Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
5961During gameplay, press Hotkey + R1 to translate on-screen text. Only on libretro cores.
5966Dutch
5971Dutch (nl)
5976Dynamic (fast)
5981Dynamic Interpreter
5986Dynarec (Fastest)
5991EET
5996EGA
6001ELECTRON MODEL
6006EMULATE PCG-8100
6011EMULATE WIIMOTE
6016EMULATED CPU PERFORMANCE
6021EMULATED RAM SIZE
6026EMULATED SYSTEM
6031EMULATION
6036EMULATION SPEED
6046ENABLE ASYNC SHADER COMPILATION
6051ENABLE AUDIO BUFFERING
6056ENABLE BOOT ANIMATION
6061ENABLE CHEATS
6066ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6071ENABLE DEBUG
6076ENABLE FULL-SCREEN ANTI-ALIASING
6081ENABLE GAMEPAD VIEW
6086ENABLE GRAVIS ULTRASOUND
6091ENABLE MESH TRANSPARENCY
6096ENABLE MIP-MAP
6101ENABLE MOUSE
6106ENABLE NOTIFICATIONS
6111ENABLE NTFS MODE
6116ENABLE NVAPI
6121ENABLE PERFORMANCE OVERLAY
6126ENABLE PGXP CORRECTIONS
6131ENABLE POLYGON SPLITTING
6136ENABLE RAW INPUT
6141ENABLE SANDBOX MODE
6146ENABLE SCANLINES
6151ENABLE SOFTWARE RENDERER
6156ENABLE TIME STRETCHING
6161ENABLE WIDESCREEN
6166ENABLE WIDESCREEN PATCHES
6171ENABLE XIM
6176ENHANCED RENDERING RESOLUTION
6181EST
6186EST5EDT
6191ESYNC
6196EXPERT SETTINGS
6201EXPOSE MODE
6206EXTENDED SCREEN
6211Easy
6216Ecuador
6221Edge (sharper filet)
6226Edit room
6231Egypt
6236Eire
6241El Salvador
6246Electron
6251Electron w/64k Master RAM Board (default)
6256Emerson Arcadia 2001 cartridges
6261Emphasize bottom
6266Emphasize top
6271Emulate Chroma 81 interface (colorization).
6276Emulate NTSC quirks to show more colors in hi-res mode.
6281Emulate a Wiimote Sideway with L2 for Shake and Nunchuk on R-stick.
6286Emulate a keyboard/mouse/joypad.
6291Emulate a pak in the controller expansion port.
6296Emulate the Super Game Boy 2 for SGB. Runs games at the correct speed.
6301Emulate the Wiimote pointer with a DS4's gyroscope.
6306Emulate the Wiimote pointer with a mouse.
6311Emutos language && region setting.
6316Enable
6321Enable / Disable automatic aiming.
6326Enable / Disable fight music.
6331Enable / Disable showing secret found messages.
6336Enable / Disable sound in menus.
6341Enable 16-channel iMuse Digital Audio.
6346Enable Cemu's performance overlay.
6353Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
6360Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
6365Enable No-interlacing Patches.
6370Enable QOS settings to optimize for internet or local network.
6375Enable X-Input mode for Xbox type controllers.
6380Enable auto frameskipping for performance on lower-end systems.
6386Enable cache mount. Can improve performance and compatibility in some games.
6391Enable controller rumble capabilities if supported by the controller.
6396Enable crosshairs in shooting games for the selected players.
6401Enable for Doom to run at its correct resolution.
6412Enable full-screen antialiasing in Direct3D.
6419Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
6424Enable high quality effects for special stages.
6429Enable launching pre-installed WHDLoad installs.
6436Enable mouse input for trackballs, spinners, lightguns (if no gun connected), and similar controls
6441Enable mouse input to simulate touchscreen.
6446Enable notifications of cache, controller events etc.
6451Enable or Disable Intro movie (Enabled by default).
6458Enable or disable Xenia patches. These patches can fix graphics problems in some games.
6465Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
6470Enable or disable high score saving
6475Enable per-game custom configuration via MAME menu.
6480Enable proper quad rendering (for higher end systems).
6485Enable scanlines for roms that support it.
6492Enable second audio limiter. Improves audio quality at the cost of performance.
6497Enable shared saves for multi-disc games
6502Enable support for Chinese, Japanese and Korean input methods.
6507Enable the BASIC interpreter. Some games need this.
6514Enable the Dreamcast DSP for more accurate audio. Only recommended for fast systems.
6519Enable the custom values below.
6524Enable the debug menu and the walk-through-walls button.
6529Enable the legacy or the new 3D engine (choose legacy for older GPUs).
6536Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
6543Enable this mode if you have issue for run your game on NTFS storage (by default is better to use LinuxFS).
6549Enable to display an on-screen message if trying to use unsupported features.
6554Enable to display if your BIOS haas known problems.
6559Enable to improve bluriness.
6564Enable to show whether the emulated screens are closed.
6569Enable to show whether your device's camera is active.
6574Enable to show whether your device's microphone is active.
6580Enable to show which screen layout with the configured sequence is active.
6585Enable triple buffering.
6590Enable vertical sync to avoid tearing in some cases.
6595Enable widescreen support.
6600Enabled
6605Enabled (Default)
6610Enabled meshed polygons for translucency.
6615Enabled or disable the mouse cursor. Useful for CG's menus.
6620Enables Action Replay cheats.
6625Enables Direct3D Automip-map generation.
6630Enables Dolby Pro Logic II for surround sound. May impact performance.
6637Enables bilinear filtering on tilemaps. Looks good, but can cause some stretch artifacts.
6643Enables mipmap usage and trilinear filtering. Doesn't work with some games.
6648Enables or disable on screen messages.
6655Enables run-ahead. Doubles CPU requirements. High numbers can result in visible jitter.
6662Enables surround sound if your audio card supports it (Consumes more bandwidth).
6669Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
6674Enabling will smooth out the image.
6679English
6689English (us)
6694English/Japanese
6699Enhanced OpenGL
6704Enhanced sound output support for compatible games.
6709Enhancement.
6714Enhancement. 3 point is accurate to N64, standard is better.
6719Enhancement. Double the rendering resolution. Makes 3D objects clearer.
6724Enhancement. Enables improved polygon splitting.
6729Enhancement. Enables texture upscaling textures and their size.
6736Enhancement. Improves clarity of distant textures when mip-mapping is enabled.
6743Enhancement. Increase the rendering resolution when in 16:9 ratio. Makes 3D objects clearer.
6748Enhancement. Increase the rendering resolution.
6761Enhancement. Only works with a 16/9 ratio and bezels disabled.
6773Enhancement. Reduces slowdown in mode 7 games. Can cause issues in certain games.
6778Enhancement. Reduces system slowdown. Causes issues in some games.
6788Enhancement. Remove the eight sprites per line limit.
6793Enhancement. Remove the eighty sprites per line limit.
6798Enhancement. Remove the four sprites per line limit.
6803Enhancement. Remove the sixteen sprites per line limit.
6810Enhancement. Remove the thirty-two sprites per line limit. Crashes certain games.
6815Enhancement. Removes disc loading.
6820Enhancement. Skipping it can break some games.
6825Enhancement. Smooth out jagged edges on 3D object polygons.
6830Enhancement. Smooth out jagged edges on 3D objects polygons.
6835Enhancement. Smooth/upscale textures on 3D objects.
6840Enhancement. Smooth/upscale textures.
6847Enhancement. Swap from SNES' guassian interpolation to cubic. Improves sound quality.
6852Enhancement. Upscale textures.
6857Enhancement. Upscales screen textures (2D games only).
6867Ensure every frame the console renders is displayed to screen.
6872Entex AdventureVision cartridges
6877Epoch Game Pocket Computer cartridges
6882Estonia
6887Europe
6892European (Cent/East) [W-1250]
6897European (Western)
6902Even
6907Even Pixels
6912Exclusive Ubershaders
6917Exit Dolphin
6922Exit Dosbox-X
6927Exit Drastic
6932Exit Duckstation
6937Exit Steam
6942Exit emulator
6947Exit emulator using SDL
6952Exit game
6957Exit running Flatpak
6962Exit the emulator
6967Extend the game screen area, similar to the Master System.
6972External
6980Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
6988Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
6993Extreme
6998FAKE GOURAUD
7003FAST BLITTER (LESS COMPATIBLE)
7008FAST DISK TRANSFER RATE
7013FAVOURITE COLOUR
7018FIDELITY FX SUPER RESOLUTION
7023FIFO (VSync On)
7028FIFO Relaxed
7033FIGHT MUSIC
7038FILTER TILEMAPS
7043FIRMWARE SETTINGS
7048FLEX DMD
7053FLOPPY TURBO SPEED
7058FM SYNTHESIZER
7063FM TOWNS MODEL
7068FM Towns (Model 1/2)
7073FM Towns II UX
7078FM Towns Marty (Default)
7083FM-7 MODEL
7088FMV ASPECT RATIO
7093FMV movie deinterlacing.
7098FORCE 386DX CPU
7103FORCE LARGE ADDRESS
7108FORCE MANAGED
7113FORCE NTSC TIMINGS ON PAL
7118FORCE WINDOWS CE MODE
7123FPS LIMITER
7128FRAME DUPING (SPEED UP)
7133FRAME LIMIT
7138FRAME RATE
7143FRAME RATE LIMIT
7148FRAMERATE
7158FRAMESKIP (GL64MK2 ONLY)
7173FSYNC
7178FULL SINGLE SCREEN
7183FULLSCREEN
7190FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
7195FXAA
7202FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
7207Falcon
7212Falcon 4.0
7217Falcon 4.02
7222Falcon 4.04
7227Falcon AUTO
7232Falcon ETOS 512k
7237Famicom (FDS)
7242Faroe Islands
7247Fast Forward
7252Fast Interpreter
7266Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
7271February
7276FidelityFX Super Resolution
7281Fill Screen
7288Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
7293Fills the screen.
7298Final image filtering.
7308Finnish
7313Finnish (fi)
7318Fire
7323Fit 4:3 Aspect Ratio
7328Fit Screen
7333Fit resolution scale
7338Fit to Window / Fullscreen
7343Fix flickering in a static screen like Workbench.
7348Fix screen tearing, but may drop frames.
7353Fix screen tearing.
7360Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
7365Fix screen tearing. CPU heavy.
7373Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
7380Fix screen tearing. With Some games you need to turn VSync on in the games options.
7385Fix texture banding when upscaling.
7390Fixes a possible bug with multiple controllers detection.
7395Fixes flickering.
7400Flight Stick (3 Axes, 4 Btns, 1 Hat)
7405Floppy Disk
7410Floppy Disk (Drive 1)
7415Floppy Disk (Drive 2 - Model 1/2 & II UX)
7420Floppy Disk Image
7425Floppy Disk List
7430For Gyro-enabled games (bound to left analog stick)
7435For Gyro-enabled games (bound to right analog stick)
7449For playing driving games with a game pad, it is sometimes a good idea to use a value larger than 100%% so that the steering feels less sensitive on a thumbstick.
7454For use with HD texture packs.
7459For weak machines. Some games will not work with this.
7464Force 16:10
7469Force 16:9
7474Force 21:9
7479Force 32:9
7484Force 32bit
7491Force 3D geometry to always render on the top screen. Useful for single-screen devices/games.
7496Force 4:3
7501Force Default DNS
7508Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
7513Force WINE to run games with large addresses.
7518Force a specific model and prevent tags detection.
7523Force mouse in games.
7528Force progressive render / scan.
7533Force the game to render in this aspect ratio.
7547Forces the DX driver to use Managed textures instead of Dynamic.
7552Forward Nudge
7557Framerate limiter to reduce CPU utilisation.
7569Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
7579French (fr)
7584Frontend MIDI driver
7589Fujitsu FM Towns CD-ROMs
7594Fujitsu FM Towns cracked floppy disk images
7599Fujitsu FM Towns miscellaneous floppy disk images
7604Fujitsu FM Towns original floppy disk images
7609Fujitsu FM-7 cassettes
7614Fujitsu FM-7 disk images
7619Fujitsu FM-77AV disk images
7629Full (Hash Cache)
7634Full (PS2 Mipmaps)
7639Full (Slow)
7644Full (more compatible)
7649Full 255 lines
7654Full Frame
7659Full Speed (Default)
7664Full speed
7669Full speed can break some games.
7674Fuller Joystick
7679Funtech Super A'Can cartridges
7689GAME BOY MODE
7694GAME CHEATS
7699GAME DIFFICULTY
7704GAME PATCHES
7709GAME REGION (ENCODING)
7719GAMECUBE CONTROLLER 1
7724GAMECUBE CONTROLLER 2
7729GAMECUBE CONTROLLER 3
7734GAMECUBE CONTROLLER 4
7739GAMECUBE LANGUAGE
7744GAMECUBE PORT 1 TYPE
7749GAMECUBE PORT 2 TYPE
7754GAMECUBE PORT 3 TYPE
7759GAMECUBE PORT 4 TYPE
7764GAMEPAD AUTOMATIC MAPPING
7769GAMEPAD CURSOR SPEED
7774GB
7779GB - Black and White
7784GB - DMG
7789GB - Light
7794GB - Pocket
7799GB - Smart Coloring
7804GB COLORIZATION
7809GB-Eire
7814GBC - Blue
7819GBC - Brown
7824GBC - Dark Blue
7829GBC - Dark Brown
7834GBC - Dark Green
7839GBC - Grayscale
7844GBC - Green
7849GBC - Inverted
7854GBC - Orange
7859GBC - Pastel Mix
7864GBC - Red
7869GBC - Yellow
7874GCE Vectrex cartridges
7879GDC
7889GLideN64 (Fastest)
7894GMT
7899GMT+0
7904GMT-0
7909GMT0
7914GPU / OpenGL (Default)
7919GPU SYNC
7926GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
7931GRAPHICAL USER INTERFACE
7936GRAPHICS
7946GRAPHICS CHIP TYPE
7951GRAPHICS MEMORY
7956GRAPHICS PLUGIN
7961GRAPHICS RENDERER
7966GT Force
7971Game Boy
7976Game Boy Color
7981Game default
7991Game's default
7996GameBlaster
8001GameCube Adapter for Wii U
8006GameCube Controller
8011GamePad + 4 Pro Controller
8016GamePad + 4 Sideway Wiimote
8021GamePark GP32 SmartMedia cards
8026Gamepad
8031Gamepad (D-pad, 2 Buttons)
8036Gamepad Classic
8041Gamepad Classic Alt
8046Gamepad Modern
8052Games may run faster/slower than normal if the incorrect region is selected.
8057Gaussian
8062General MIDI SoundFont (Default)
8067Generic Keyboard Binds
8072Genesis/Megadrive Style
8077Georgia
8082German
8087German (de)
8097Ghosting (65%)
8102Ghosting (75%)
8107Ghosting (85%)
8112Ghosting (95%)
8117Giga
8122Gizmo (1-Button Digital)
8127Glide64
8132Gln64
8137Gold - Golden Wild
8142Gold - Labo Fawn
8147Gold - Million Live Gold
8152Gold - Odyssey Gold
8157Graphic Display Controller model.
8162Graphics filtering on/off
8167Gravis GamePad (D-pad + 4 Btns)
8172Gray
8182Greek
8187Greek (gk)
8192Green
8197Green - Buttercup Green
8202Green - Game.com
8207Green - GameKing
8212Green - Greenscale
8217Green - Legendary Super Saiyan
8222Green - TI-83
8227Greenwich
8232Grey - Digivice
8237Grey - Greyscale
8242Grey - Microvision
8247Guatemala
8252HARD TEXTURE CACHE MEMORY LIMIT
8257HD TEXTURES
8262HEADS UP DISPLAY
8267HEADS UP DISPLAY CORNER
8272HEAP DELAY FREE
8277HI-RES ARTIFACTING
8282HIDE LIGHT GUN CROSSHAIRS
8287HIDE NVIDIA GPU
8292HIGH RESOLUTION MODE
8297HIGH SCORE PLUGIN
8302HIGH-RES BLENDING
8307HLE (Fastest)
8312HLE (per-pixel)
8317HLE (per-strip)
8322HQ (bilinear filter)
8327HQ MODE
8332HST
8337Hack. Increases most PAL games' speed by 17%.
8342Hard
8347Hard Disk Image
8352Hard Drive
8357Hard Drive (II UX)
8362Hardware (default)
8367Hartung Game Master cartridges
8372Hat Down
8377Hat Left
8382Hat Right
8387Hat Up
8392Have Batocera set the first audio output device.
8397Hebrew
8402Help and Information
8407Help games which are too quick or that have bugs.
8414Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
8419Hercules
8424Hermite
8429Hermite (Default)
8434Hide
8439Hide crosshairs in supported games e.g. ActionMax, Maddog II.
8444Hide the bezel
8449Hides borders on many games. Some games use the borders.
8454Hides borders on many games. Some games used the borders.
8464High (Default)
8469High 720p
8474High Performance
8479High-end Computer
8484Higher number for higher picture quality, but requires more bandwidth.
8489Highlight all entities on the game map.
8494Hire staff
8499Honduras
8504Hong Kong
8509Horizontal
8514How much RAM the emulated FM Towns will have installed
8520How much RAM the emulated Mac will have installed (Mac IIx & Mac LC 3 only)
8525How the window space is distributed between the screens.
8530Hungarian
8535Hungarian (hg)
8545Hybrid
8550Hybrid + Bicubic
8555Hybrid Screen Bottom
8560Hybrid Screen Top
8565Hybrid Ubershaders
8570Hyper Blaster/Justifier
8575IDE (Default)
8580IMAGE QUALITY
8585IMAGE READER
8590IMPROVED BANDING
8595IMPROVED MESH
8600IMPROVED POLYGON SPLITTING
8605INPUT INTERFACE
8610INTEGER SCALING
8615INTEGER SCALING (PIXEL PERFECT)
8620INTEGER UPSCALING
8625INTERLACING PATCHES
8630INTERNAL BASIC INTERPRETER
8635INTERNAL DISPLAY RESOLUTION
8645INVERSE PLAYFIELD AND B2S
8650INVERT AXIS
8655INVULNERABILITY MODE
8660IRON SOLDIER
8670If game crashes, try ASMJIT. If still crashing, try Fast Interpreter.
8680Ignored with 'Cycle-exact'.
8685Immediate
8690Improve audio accuracy (experimental).
8695Improve performance if VSync is disabled and using Vulkan.
8700Improve speed, at a minor cost of accuracy.
8707Improves both sprite scaling and road rendering. Does not affect the car sprite.
8712Improves clarity of distant textures when mip-mapping is enabled.
8717Improves clarity of distant textures.
8741Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
8746Increase emulator performance, at the cost of accuracy/stability.
8751Increase to 128 MiB for debug or homebrew applications.
8756India
8761Indonesia
8768Insert a disk into the floppy drive, a blank will be used if one doesn't exist
8773Insert coin
8778Inserts CD during boot animation prevent loading fail.
8783Inserts CD during boot animation to prevent loading fail.
8790Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
8795Install the image reader card to read idks image files (Mac IIx only)
8800Integer Scale
8805Interpreter (Slowest)
8810Interpreter is the most accurate, but is the slowest.
8815Interton VC 4000 cartridges
8820InuYasha Sengoku Battle Fix
8827Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
8832Invert the vertical joystick axis on flight games.
8837Iran
8842Iraq
8847Ireland
8852Irish
8857Israel
8862Italian
8867Italian (it)
8877JAST SOUND
8882JINC2 (Slow)
8887JINC2 (Slow, No Edge Blending)
8892JOY2KEY PROFILE
8897JOYPAD TYPE
8902JOYSTICK DEADZONE
8907JOYSTICK GATE SIZE
8912JOYSTICK HACK (FOR ROBOTRON 2084)
8917JOYSTICK SENSITIVITY
8922JOYSTICK TO CURSOR SENSITIVITY
8927JOYSTICK TO DPAD
8932JOYSTICK TYPE
8937JUMP ON A
8942JUMP ON B
8947Jamaica
8952January
8957Japan
8962Japanese
8967Japanese [Shift-JIS]
8972Jordan
8977Joy2Pad Down
8982Joy2Pad Left
8987Joy2Pad Right
8992Joy2Pad Up
8997Joypad
9002Joypad 2 Button
9007Joypad 2 Button + Master Tap
9012Joypad 3 Button
9017Joypad 3 Button + 4-WayPlay
9022Joypad 3 Button + Teamplayer
9027Joypad 6 Button
9032Joypad 6 Button + 4-WayPlay
9037Joypad 6 Button + Teamplayer
9042Joypad Auto
9047Joystick
9052Joystick (Analog, 2 Buttons)
9057July
9062June
9067Justifier
9072KEEP MAIN SCREEN ON TOP
9077KEYBOARD PASSTHROUGH
9082KEYBOARD SUPPORT
9087Kaeru WFC (178.62.43.212)
9092Kazakhstan
9097Keep Aspect Ration (Default)
9107Kenya
9112Keyboard
9117Keyboard + Mouse
9122Keyboard + Mouse (Left An.)
9127Keyboard + Mouse (Right An.)
9132Keyboard passthrough
9137Keyboard shortcuts unavailable if passing through the keyboard.
9142Keypad
9147Keypad 3button
9152Keypad to joyport mappings for 2 players.
9157Koalapad
9162Konami Justifier
9167Konami Justifier (P2)
9174Konami Justifier P2 is daisy chained from controller 2, appears as port 3 to system.
9179Konami Justifiers
9184Korea
9189Korean
9194Kuwait
9199Kwajalein
9204Kyrgyzstan
9209LAN (Default)
9214LAN / WAN STREAMING
9224LATENCY REDUCTION
9229LCD FILTER
9234LCD GHOSTING EFFECT
9239LCD GHOSTING EFFECTS
9244LCD GHOSTING FILTER
9249LCD Ghosting (Accurate)
9254LCD Ghosting (Fast)
9269LIGHT GUNS
9274LIMIT FPS
9279LIMIT FRAME RATE
9284LINE MODE
9289LINEAR FILTERING
9294LINEAR UPSCALING
9299LLE
9304LLVM Recompiler
9309LLVM is fastest, use the Interpreter settings if there are issues.
9314LOAD CUSTOM TEXTURES
9319LOADING SPEED
9324LYNX MODEL
9329Landscape
9334Large Bottom
9339Large Top
9344Larger
9349Laser 310/VZ-300 16k Memory
9354Laser/VZ 64k Memory (Default)
9359Latin American Spanish
9364Latvia
9369Lebanon
9374Left
9379Left Flipper
9384Left Manga Save
9389Left Nudge
9394Left flipper
9399Left magnasave
9404Left stick
9409Left/Right
9414Legacy (single threaded)
9419Legacy Evdev
9424Legacy3D
9429Libya
9434Liechtenstein
9439Light (load times)
9444Light Blue
9449Light Green
9454Light Gun
9459Light Phaser
9464Light Pink
9469Light Purple
9474Light guns can only be used in port 2.
9479Light guns/multitap.
9484Lightrec Interpreter
9489Lime
9494Limit FPS to reduce high CPU usage.
9501Limiting to 1 or 2 may fix audio stuttering on weaker CPUs in some games. Leave on automatic if slowdown occurs.
9506Linear
9511Linear filtering
9516Lithuania
9521Load State
9526Load State Slot 1
9540Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
9545Lockbar Fire Button
9550Long visible screen edge (cm)
9560Low 360p
9565Low-end Computer
9572Lower values reduce audio latency and improve performance, but can cause audio issues.
9577Lunar Ignore Brightness Color Fix
9582Luxembourg
9587Lynx 128k
9592Lynx 48k
9597Lynx 96k
9602M.A.C.S. Rifle
9607MAC MODEL
9612MAME (ASIC YM3438)
9617MAME (Enhanced YM3438)
9622MAME (YM2612)
9627MAME Detect
9632MANUAL TEXTURE SAMPLING
9637MAX (as many as possible)
9642MAX POWER SAVING CPU-PREEMPTIONS
9647MAXIMUM FRAMERATE
9652MEDIA TYPE
9657MEMORY CARD MODE
9662MEMORY MANAGEMENT UNIT
9667MEMORY SLOT
9672MENU SOUNDS
9677MET
9682MIDI OUTPUT
9687MIPMAPPING
9692MISSILE COMMAND 3D VR
9697MODEL
9702MODEL TYPE
9707MODERN PEDAL CONTROLS
9712MOUNT CACHE
9717MOUSE AS WIIMOTE POINTER
9722MOUSE SPEED
9727MST
9732MST7MDT
9737MSX2
9742MULTISCREENS
9747MULTITAP
9752MULTITHREADED RSX
9757MUSIC VOLUME
9762Mac 128k (128kb RAM, 2 LD Floppies)
9767Mac 512k (512kb RAM, 2 LD Floppies)
9772Mac Classic (4Mb RAM, 2 HD Floppies/HDD)
9777Mac Harddisks
9782Mac II (2Mb RAM, Color, 2 HD Floppies/CD/HDD)
9787Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD, Image Reader)
9792Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD/Image Reader)
9797Mac LC 3 (Default) (4Mb RAM, Color, 2 HD Floppies/CD/HDD)
9802Mac Plus (4Mb RAM, 2 LD Floppies/HDD)
9807Mac SE (4Mb RAM, 2 LD Floppies/HDD)
9812Macau
9817Macintosh 400K/800K Disk images
9822Macintosh High Density Disk images
9827Mailbox (Recommended)
9833Make game history, setup instructions, and special moves viewable in the menu
9838Makes second fire button press up instead.
9843Makes the blue button press up instead.
9848Makes the dither pattern much less obvious at higher resolutions.
9853Malaysia
9858Maldives
9863Manage Staff
9868Manual
9873Manual keyboard
9878Manually activate the adapter for supported games.
9883Manually define which internal resolution to use. AUTO = High.
9890Manually define which resolution to use. Auto defaults to High and switches to Super-High when needed.
9897Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
9902Manually set cycles per second. Use with caution.
9912Map your controller to an emulated Wiimote.
9917March
9922Match Window
9927Max (demanding games)
9932Max Performance
9937Maximum
9942Maximum (Very Slow)
9947Maximum 2 Players (Default)
9952Maximum 4 Players
9957Maximum 8 Players
9962Maximum Blood
9969Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
9976Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
9981Maximum wheel rotation from left to right (in degrees)
9986May
9992May fix missing graphics and broken lighting at the cost of performance.
9998May not work well on all hardware. Hybrid is preferred, where supported.
10005May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
10010May result in a sharper image in some 2D games.
10015Mech Tilt
10025Mega
10030Mega ST
10035Mega STE
10040Mega STE 2.05
10045Mega STE 2.06
10050Mega STE AUTO
10055Mega STE ETOS 256k
10062Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
10067MegaSD
10072Megadrive
10077Megadrive (8 Buttons)
10082Memory Pak
10087Menacer Light Gun
10092Menu
10097Menu back
10102Merge
10107Mexico
10112Microcosm
10117Microphone
10122Minimal
10127Minimum
10132Mirrored
10137Model of emulated Apple II.
10142Moderate
10147Modern Fightstick Style
10152Monaco
10157Mongolia
10162Mono
10167Monochrome
10172Monochrome (Blargg)
10177Monochrome High-Resolution
10182More accurate emulation, but slower.
10187More compatible
10192Morocco
10197Most games already have an internal framelimit. Minor performance cost.
10202Most games use port 2, some use port 1.
10207Mount a floppy for user data, creates if needed
10212Mouse
10217Mouse (1351)
10222Mouse Click
10227Move Stylet Pointer
10232Move backward
10237Move camera down
10242Move camera to the left
10247Move camera to the right
10252Move camera up
10257Move forward
10262Move left
10267Move right
10272Moves South to West, West to North, etc. Standard controller type only.
10277Much faster than interpreter (but may have issues).
10282N64
10287N64 (Limited Hotkeys)
10292N64 3-point
10297NAT
10307NEO GEO BIOS
10312NEO GEO CD BIOS
10317NES Gamepad
10322NES Zapper
10327NETWORK
10332NETWORK TYPE
10337NEW 3DS MODE
10342NO
10347NO (DEFAULT)
10352NO WRITE WATCH
10357NTSC (Composite)
10362NTSC (Default)
10367NTSC (NES)
10372NTSC (RF)
10377NTSC (RGB)
10382NTSC (S-Video)
10387NTSC 240x480px 60Hz
10392NTSC 240x480px 60Hz (auto)
10397NTSC 492x262px
10402NTSC 60Hz
10412NTSC TV
10417NTSC-J
10422NTSC-U
10427NTSC-U/C
10432NUMBER OF SHADER COMPILER THREADS
10438NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
10443NVRAM STORAGE
10448NZ
10453NZ-CHAT
10458Namco GunCon
10465Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
10470Native
10475Native (720p/1080p)
10480Native (PS2)(Default)
10485Native Vulkan
10490Navajo
10495NeGcon
10500NeGcon (Rumble)
10505Nearest
10510Nearest Neighbour
10515Nearest pixel sampling
10520Nearest-Neighbor
10527Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
10532Needed by some games that use special unicode characters.
10537Neo Geo CD Pad
10542Neo Geo Mini Pad
10547Nes Classic
10552Nestopia (RGB)
10562Netherlands (nl)
10567Never
10572New Zealand
10577New3D
10582Next Disc (m3u)
10587Nicaragua
10592No EMS/XMS
10597No Indicator
10602No Limit
10607No Ubershaders
10612No licenses enabled
10617No skipping
10627None (Default)
10632None/Sharp Pixels
10637Normal
10642Normal (Default)
10647Normal (interpreter)
10652North Macedonia
10662Norwegian
10667Norwegian (no)
10672Not Connected
10677Not all games support 3D pad.
10682Not all games support all languages.
10687Not all games support stretching, depending on their video files.
10692Nothing can kill Rick, may break the game.
10697November
10702Nudge left
10707Nudge right
10712Nudge up
10717Nuked (YM2612)
10722Nuked (YM3438)
10727OFF
10732OFF (Default)
10737OFF-SCREEN RELOAD BUTTON
10742ON
10747ON-SCREEN DISPLAY & NOTIFCATIONS
10752OPENGL RENDERING RESOLUTION
10757OPTIMAL FRAME PACING
10762OSD MESSAGES
10767OUTPUT SCALING
10777OVERCLOCK MULTIPLIER
10787October
10797Off (Default)
10802Off (Noisy)
10807Off (None)
10812Off (faster, unstable)
10817Off at Start
10827Off will help some games, others will run too fast.
10834Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
10841Offers support for analog controllers and mouse look functionality for improved control.
10848Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
10853Older games skipped drawing every second line, this masks that.
10858Olivetti Prodest PC 128S disks (BBC Master Compact)
10863Oman
10873On (Default)
10878On (Speed hack)
10883On (Vulkan Only)
10888On (default)
10898On at Start
10903On screen 2 if available
10908On screen 3 if available
10913On with game detection message
10918On with rewind support
10923Only Async (skip draw) avoids freezing while compiling shaders.
10928Only Overscan Area
10933Only applicable when either Async Shader mode is set.
10938Only applicable when using OpenGL.
10943Only applies when using Parallel-RDP as the chosen RDP Plugin.
10948Only for Super Game Boy enhanced games.
10953Only for games that employed it (for Boktai)
10958Only increase the image size in integer multiples.
10963Only some games feature rumble. Not compatible with all controllers.
10970Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
10975Only supported games. Higher settings increase system requirements.
10980Open Dolphin-triforce's menu
10985Open DuckStation Quick Menu
10990Open LUA console
10995Open build room menu
11000Open door
11005Open furnish corridor menu
11015OpenGL (Classic)
11020OpenGL (Compute shader)
11025OpenGL (Default)
11030OpenGL (Overwrites Libretro API settings)
11035OpenGL (x86 only)
11040OpenGL ES
11045OpenGL with Shaders
11050OpenGLES (Default)
11055Optimized (auto)
11060Orange
11065Orange - Hokage Orange
11070Original
11075Original Hardware (FirebrandX)
11080Original Size
11085Original resolution
11090Original screen positions
11095Output rotation independent of xrandr or framebuffer settings.
11100Overclock the SNES CPU (Gradius 3, Super R-Type).
11105Overrides the language mode of the emulated console.
11110P1 & P2
11115P1 only
11120P2 only
11125PAL 288x576px 50Hz
11130PAL 288x576px 50Hz (auto)
11135PAL 50Hz
11140PAL 576x312px
11145PAL TV
11150PAL_M
11155PAL_N
11160PAR 1:1
11165PARALLEL-RDP UPSCALER
11170PAUSE ON TRANSLATED SCREEN
11175PAUSE SCREEN DISPLAY
11180PBA
11185PC MODEL
11190PCE Joypad
11195PCE Mouse
11200PCjr
11205PDP-1 Paper Tape Reader Images
11210PER TABLE FOLDER
11215PER-GAME SAVES
11220PERFORMANCE HACKS
11225PERFORMANCE HACKS (needs review)
11230PERFORMANCE PRESETS
11240PINMAME DMD
11245PLAY INTRO MOVIE
11250PLAYER 1 CROSSHAIR COLOR
11255PLAYER 2 CROSSHAIR COLOR
11260PLAYER 3 CROSSHAIR COLOR
11265PLAYER 4 CROSSHAIR COLOR
11270PLAYFIELD
11275PLAYFIELD MODE
11280PLUS4 NTSC
11285PLUS4 PAL
11290POWER MODE
11295POWER OPTIONS
11300PPU DECODER
11305PRC
11310PRE-CACHE SHADERS
11315PREFERRED SPU THREADS
11320PRESENTATION MODE
11325PS1 Analog Joystick
11330PS1 Digital Controller
11335PS3 CONTROLLER
11340PS3's internal ratio setting. Some games only support 16/9.
11345PST8PDT
11350PVM Style (FirebrandX)
11355PVM_20M2U/D93
11360Paddle Control
11365Paddle can only be used in port 2.
11370Paddles
11375Pakistan
11380Panama
11385Pandemonium 2 Lazy Screen Update Fix
11390ParaLLEl (Best LLE)
11395ParaLLEl-RDP
11400Paraguay
11405Parallel
11410Parasite Eve 2/Vandal Hearts 1&2 Fix
11417Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
11422Partial
11427Passes all physical keyboard events for Pad2Key.
11432Pause / Menu
11437Pentagon 1024
11442Pentagon 128K
11447Pentagon 512K
11452Pentium (slow)
11457Pentium II, 300MHz (200000 cps)
11462Pentium III, 600MHz (500000 cps)
11467Pentium, 100MHz (77000 cps)
11472Per 0.05s, 5s total (550MB|100MB)
11477Per 0.1s, 10s total (1100MB|200MB)
11482Per 1s, 120s total (1320MB|240MB)
11487Per 1s, 15s total (165MB|30MB)
11492Per 1s, 30s total (330MB|60MB)
11497Per 1s, 60s total (660MB|120MB)
11502Per 1s, 90s total (990MB|180MB)
11507Per Game
11512Per Pixel
11517Per Strip
11524Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
11529Per Triangle (Default)
11534Per pixel is the most accurate, but also the most demanding.
11539Per-game
11549Peru
11554Philippines
11559Philips CD-i CD-ROMs
11564Pink - Blossom Pink
11569Pixel Perfect
11574Pixel-Perfect
11579Pixelated (Nearest)
11584Play (Default)
11589Play a coin drop sound effect when an insert coin button is pressed
11594Play this game on several screens (if available)
11599PlayStation Mouse
11604Player distance from lower screen edge (cm)
11609Player's eyes distance from lower screen edge (cm)
11614Playfield configuration
11619Playstation 2 wheel type
11624Plunger
11629Point (Default)
11634Pointer
11644Poland (pl)
11649Polish
11654Port 1
11659Port 1+2
11664Port 2
11669Port1
11674Port1+2
11679Port2
11684Portrait
11694Portugese
11699Portuguese
11704Position of wii sensor bar relative to the disaply for real wiimotes.
11709Potator - Blue
11714Potator - Green
11719Potator - Green - BGB
11724Potator - Green Wataroo
11729Potator - Orangish - Amber
11734Power Saver
11739Precise (Slowest)(Default)
11744Precise Interpreter
11749Prefer "Before NMI", change to After NMI only if needed by the game.
11754Preload
11759Preload requires more RAM.
11764Preloading is impossible from ES.
11771Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
11776Pro Controller required for games that require shake motions.
11781Produces a clean LCD effect.
11786Provides a ball trail to make the ball easier to follow.
11793Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
11798Puerto Rico
11803Pull plunger
11808Pulse (Default)
11813Punjabi
11818Pure Interpreter (Most Accurate)
11823Purupuru Pack/Vibration Pack
11828QUAD RENDERING
11833QUERY OCCLUSION
11838QUIT ON HOST
11843Qatar
11848Quick Load
11853Quick Save
11858Quick load
11863Quick save
11868QuickMenu
11873Quickload
11878Quit the application
11883Quits the current level
11888RAM EXPANSION UNIT
11893RAM SIZE
11898RDP PLUGIN
11903READ FRAMEBUFFER EVERY FRAME (GLIDE64MK2)
11908READBACK RESOLVE
11913REAL PALETTES
11918REDUCE SPRITE FLICKERING
11923REDUCE SPRITE FLICKERING (UNSTABLE)
11928REFRESH RATE
11933REGION
11938REMOVE INTERLACE ARTIFACTS
11943REMOVE SCANLINES
11948RENDER
11953RENDER MODE
11958RENDER RESOLUTION
11963RENDER RESOLUTION (SCALING)
11968RENDER TARGET PATH
11973RENDERER
11978RENDERER MODE
11983RENDERING
11988RENDERING MODE
11998RESIZE TATTOO
12003RESOLUTION MULTIPLIER
12013RF
12018RGB
12023RGB (Blargg)
12028RGB (crisp image)
12033RGB Colour Low/Medium-Resolution
12038ROC
12043ROK
12048ROM (Slot 1)
12053ROM (Slot 2)
12058ROM (Slot 3)
12063ROM (Slot 4)
12068ROTATE
12073ROTATE FACE BUTTONS
12078ROV
12083RSP PLUGIN
12088RTV (Default)
12093RUMBLE
12103RUN-AHEAD FRAMES
12108RYZEN THERMAL DESIGN POWER
12119Read mouse through Rawinput, allowing 2 mice for 2 player shooting games.
12124Real Wiimote
12129Realistic Loading
12134Recompiler (Fastest)(Default)
12139Red
12144Reduce load time at the cost of accuracy.
12149Reduce stutter that happens when compiling shaders.
12155Reduces banding between colours and improves the preceived colour depth.
12162Reduces crackle and stutter further, but may cause a very noticeable reduction in audio quality on slower CPUs.
12167Reduces wobbly polygons & warping textures.
12174Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
12179Regular Bilnear
12184Relaxed (Fastest)
12189Relaxed XFloat
12194Remove the padding on the sides of the screen.
12199Removes loading but can add possible glitches/crashes.
12206Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
12211Renders game at a lower res then upscales to increase FPS.
12216Renders polygons and textures at the native resolution.
12221Replace meshed transparency by real transparency.
12226Required by some games.
12231Required for certain visual effects.
12238Required for some effects in-game (Banjo Kazooie and DK64 transitions), can cause slowdown.
12243Required for some games.
12253Requires BIOS file to be present.
12258Resampling (Pirch Shift)
12263Research
12270Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
12275Reset the application
12282Reset the cache can fix some crashes if your game was running under Batocera 29.
12287Reset the table, sometimes required for PinMame
12292Resize automatically screen height.
12297Resolution multipliers to smooth vectors
12302Restart Emulation
12307Restart Game
12312Restore BLENDMODE outline on Singe sprites.
12317RetroPad (Default)
12322RetroPad Face Button Options.
12332Retropad (Default)
12337Rewind
12347Rice
12352Right
12357Right Flipper
12362Right Manga Save
12367Right Nudge
12372Right Stick
12377Right flipper
12382Right magnasave
12387Right stick
12392Right/Left
12397Robo Bitstik 2
12402Roland MT-32/CM-32L
12407Romania
12412Romanian
12417Rotate 270
12422Rotate 90
12427Rotate the screen with the emulator.
12439Rotated 4-Way Stick (Q*Bert)
12444Rotates screen by 90 degrees. Intended for rotating displays.
12449Rotates the current object
12454Rotates the screens, to simulate holding the DS sideways.
12459Rough
12464Rumble Pak
12469Rumble Pak (Automatic)
12474Run
12481Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
12491Russian
12496Russian (ru)
12501S-Video
12506S-Video (Blargg)
12511SAVESTATE/REWIND
12516SCALE FACTOR
12521SCALED DITHERING
12526SCALER MODE
12531SCALING METHOD
12536SCALING MODE
12541SCANLINES
12546SCREEN BORDERS
12551SCREEN FILTER
12556SCREEN FILTERING
12561SCREEN HEIGHT
12566SCREEN INCLINATION
12576SCREEN ORIENTATION
12581SCREEN PLAYER Y
12586SCREEN PLAYER Z
12591SCREEN RATIO
12596SCREEN ROTATION
12601SCREEN SETTINGS
12606SCREEN SIZE
12611SCREEN SIZING
12616SCREEN SWAP
12621SCREEN WIDTH
12626SCRIPT MODULES
12631SDL CONFIG
12636SDL TEXTURE ACCESS STREAMING
12641SDL2
12646SENSITIVITY
12651SENSOR BAR POSITION
12656SENSOR SENSITIVITY (GYROSCOPE)
12661SENSOR SENSITIVITY (TILT)
12666SHADER MODE
12671SHADER QUALITY
12681SHARE MAME ARTWORK
12686SHOW ACHIEVEMENT MESSAGES
12696SHOW HOST CAMERA STATE
12701SHOW HOST MICROPHONE STATE
12706SHOW LID STATE
12711SHOW LIGHT GUN CROSSHAIRS
12716SHOW ON-SCREEN DISPLAY MESSAGES
12721SHOW POINTER
12726SHOW SCREEN LAYOUT
12731SHOW SECRET MESSAGES
12736SHOW TATTOO OVER BEZEL
12741SINGLE
12751SKIP CUTSCENES
12756SKIP DS SYSTEM MENU
12761SKIP INTRO VIDEO
12766SKIP INTRO VIDEOS
12771SKIP START MENU
12776SMAA
12781SMOOTH GAMES (BILINEAR FILTERING)
12786SMOOTH VUES
12791SNES Gamepad
12796SNES Mouse
12801SNES Multitap
12806SNES Style
12811SOFT TEXTURE CACHE MEMORY LIMIT
12816SOFT TEXTURE CACHE MEMORY TIMEOUT
12821SOFTWARE LIST
12826SOLAR SENSOR LEVEL
12831SOUND BOARD
12836SOUND QUALITY
12841SOUND VOLUME
12846SOUNDBLASTER TYPE
12851SPECIAL CONTROL LAYOUTS
12861SPEECH MODULE
12866SPEED HACK (SAFE)
12871SPINDASH TYPE
12876SPU BLOCK SIZE
12881SPU DECODER
12886SPU LOOP DETECTION
12891SPU XFloat Accuracy
12896ST
12901STE
12906STEERING SENSITIVITY
12911STRETCH BEZELS (4K & ULTRAWIDE)
12916STRETCH MODE
12921STRETCH TO DISPLAY AREA
12926STRETCH TO FILL
12931STRICT RENDERING MODE
12936SUBTITLES
12946SUPER GAME BOY 2
12951SUPER GB BORDERS
12956SUPERPET
12961SURROUND SOUND
12966SVGA
12971SVideo (color bleeding only)
12976SWAP GAMEPADS
12981SYNC SAVE FILES
12986SYNC TO HOST REFRESH RATE
12991SYNCHRONOUS RENDERING
12996SYSTEM CONTROLLERS
13001SYSTEM MEMORY
13006Safe (Default)
13011Saturn 3D Pad
13016Saturn Pad
13021Saudi Arabia
13026Save State
13031Save State Slot 1
13036Scale to best fit
13041Scale2x
13046Scale3x
13051Scale4x
13056ScaleForce
13061Scaled
13066Scanline Interpolation Filter (SAI)
13071Scorpion 256K
13076Screen Resolution (Default)
13081Screen inclination (degree)
13086Screenshot
13091Search for custom configured joystick profiles.
13098Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
13103See your FPS and version of Vulkan API/driver.
13108Sega/Mega CD
13113Select
13118Select Keyboard, Joystick or Gamepad mode
13123Select a boot disk or hard drive if needed
13128Select controller type for Amiga P1.
13133Select controller type for Amiga P2.
13140Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
13147Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
13154Select model of Mac (Recommendations are Mac Plus for B&W, Mac LC 3 for Color)
13159Select model to emulate
13164Select scale resolution of the game.
13170Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
13175Select the input type to navigate the touch screen
13180Select the model of Color Computer to emulate
13185Select the processor model.
13190Select which Intel CPU to emulate.
13195Select which joystick to emulate.
13200Selfie
13205Separate Windows
13210September
13215Serbian
13220Service menu
13225Set controller 1 and 2 to None to use it standalone.
13230Set desired framerate.
13240Set gun button 2 to reload.
13245Set in Config - choose if no audio output
13250Set joystick deadzone.
13255Set speed normal
13260Set system-wide controls via MAME menu
13265Set the color palette to use.
13270Set the controller rumble strength if supported.
13275Set the deadzone of the joystick analog sticks.
13280Set the desired maximum refresh rate when Vsync is off.
13292Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
13297Sets the scaler filter mode when rendering.
13302Sets the window size to an integer size.
13307Settings GUI
13312Sex
13317Shader Interpreter only
13322Shared
13327Sharp 1
13332Sharp 2
13337Sharp Bilinear
13342Sharpen
13347Sharpen More
13352Short visible screen edge (cm)
13362Show (Default)
13367Show (specific games)
13372Show All
13377Show an image overlaid on top of the bezel.
13382Show context-sensitive info over the game.
13387Show on screen display messages (memory card saves..).
13392Show the cheat menu
13402Shows or hides the menu bar
13407Shrink/expand tattoo to fit within the bezel's border.
13412Shunt 10
13417Shunt 2
13422Shunt 3
13427Shunt 4
13432Shunt 5
13437Shunt 6
13442Shunt 7
13447Shunt 8
13452Shunt 9
13457Simple
13462Simple (interpreter for old real-mode games)
13467Simple 2x
13472Simplified Chinese
13477Simulate LCD color inaccuracy.
13482Simultaneous
13492Sinclair 1 controller set to AUTO.
13502Sinclair 2 controller set to AUTO.
13507Singapore
13512Single
13517Sirius/Atari (2x 1-button Digital, II+ Only)
13527Skip (safer)
13532Skip All
13537Skip Drawing
13542Skip Initial
13548Skip buffer disables auto frameskip and renders at display output resolution.
13553Skip buffer effects
13558Skip cutscene
13563Skip frames to improve performance, at the cost of choppy motion.
13577Skip the bios boot logo, may cause default language issues.
13582Skip the initial intro video.
13587Skipping it can break some games.
13594Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
13599Skynet
13604Slot +
13609Slot -
13614Slot A (Default)
13619Slot B
13624Slot C
13629Slot D
13634Slot E
13639Slovak
13654Slovenian
13659Slow down or speed up games as appropriate.
13664Small performance increase (may drop frames).
13669Smaller
13674Smooth
13679Smooth (Linear)
13684Smooth 1
13689Smooth 2
13694Smooth 3
13699Smooth 4
13704Smooth textures on 3D objects.
13709Smooth textures on distant 3D objects based on angle.
13714Smooth textures.
13719Smooths out textures on 3D objects.
13726Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
13731Snapshot
13736Snow
13741Soften the hash sound effect from some games.
13746Software
13753Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
13758Some games accept input from port 2 instead of port 1.
13763Some games and homebrews require more RAM
13768Some games have issues when the animation is shown, others require it.
13773Some games rely on this (Apros).
13778Sonic 2 (tap jump)
13783Sonic CD (hold jump)
13788Sony CXA2025AS
13793Sony DS
13798SounBlaster 1.0
13803SounBlaster 16 (Default)
13808SounBlaster 2.0
13813SounBlaster Pro
13818SounBlaster Pro 2
13825Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
13830South Africa
13835South Korea
13850Spanish (es)
13855Special 1
13860Special 2
13865Special 3
13870Special 4 (TI-83 Legacy)
13875Spectrum +2
13880Spectrum +2A
13885Spectrum +3
13890Spectrum +3e
13895Spectrum 128K
13900Spectrum 16K
13905Spectrum 48K
13910Spectrum 48K (NTSC)
13915Spectrum SE
13920Speech module installed
13925Speed hack for dual core mode to fix some glitches.
13932Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
13937Speed up shader compilation.
13949Speeds up the game
13954Square Pixels
13964Standard (4:3)
13969Standard Controller
13974Standard OpenGL (Default)
13979Start
13984Start / Valid
13989Start game
13994Static Interpreter
13999Steering Wheel
14004Stereo
14009Stereo (Default)
14021Strafe left
14026Strafe right
14033Straict API specification. Can resolve rare cases of missing graphics and flickering.
14040Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
14046Streaming Optimal Playable Settings, overrides other settings if enabled.
14051Stretch
14056Stretch games to full-screen, but may distort the aspect ratio
14061Stretch to fit window
14066Stretch to full
14071Stretch to screen
14076Stretch to window
14081Stretches the output to fill the display area.
14086Super Famicom (8 Buttons)
14091Super Game Boy
14096Super Scope
14101Super VIC (+16K) NTSC
14106Super high
14111Super-high 1440p
14116SuperEagle
14121SuperSAI
14128Supports uncapped frame rates, analog controllers, and mouse look functionality.
14133Surround
14138Surround 5.1
14143Surround 7.1
14148Swap Screen
14153Swap Screens
14158Swap screens
14163Swap the position of the dual displays.
14173Swedish
14178Swedish (se)
14183Swiss French (ch)
14188Swiss German (ch)
14193Switches the game to multiplayer mode.
14198Switzerland
14214Sync GB2Player/GBC2Player saves with saves in "saves/gb" or "saves/gbc".
14219Syria
14224System 3.0 (LD Floppy)
14229System 6.0.8 (Hard Drive)
14234System 6.0.8 (LD Floppy)
14239System 7.0.1 (HD Floppy)
14244System 7.0.1 (Hard Drive)
14249System 7.5 (HD Floppy)
14254System 7.5.5 (Hard Drive)
14259System requirements at native; (RAM|VRAM).
14269TATTOO CORNER
14274TEAM COLOR MODE
14279TEMPEST 2000
14284TEST PLAY
14289TEXTURE DEPOSTERIZE
14294TEXTURE FILTERING
14299TEXTURE FILTERING MODE
14304TEXTURE MEMORY SCALE SIZE
14309TEXTURE MIP-MAPPING (BLUR)
14314TEXTURE PRELOADING
14319TEXTURE REPLACEMENTS
14324TEXTURE SMOOTHING
14329TEXTURE UPSCALING
14334TEXTURE UPSCALING (RICE ONLY)
14339TEXTURE UPSCALING (XBRZ)
14344TEXTURE UPSCALING LEVEL
14349TEXTURE UPSCALING TYPE
14354THREADED 3D
14359THREADED PRESENTATION
14369TI-99/4A Cartridges
14374TIME CRISIS FOG HACK
14379TIME STRETCHING THRESHOLD
14384TIMED AXIS INTERVALS
14389TOP LEFT (NW)
14394TOP RIGHT (NE)
14399TOS languages.
14404TOUCH MODE
14409TOUCH SCREEN MODE
14414TRAINER MODE
14419TRILINEAR FILTERING
14424TRIPLE BUFFERING
14429TRUE COLOUR RENDERING
14434TT
14439TT 3.06
14444TT AUTO
14449TT ETOS 512k
14454TV
14459TV2x CRT Television Filter
14464TWB64 - Pack 1
14469TWB64 - Pack 2
14474Taiwan
14479Taiwanese
14484Take a screenshot
14489Tandy
14494Tandy Radio Shack Color Computer cartridges
14499Tandy Radio Shack Color Computer cassettes
14504Tandy Radio Shack Color Computer disk images
14509Thailand
14514The New 3DS has a faster processor, ZL/ZR buttons and a C-stick.
14521The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
14526The day within the month of your birthday.
14531The emulated graphics card.
14536The final output image, unrelated to the Wii's emulated NAND setting.
14543The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
14548The image will be softer which could help with aliasing.
14558The month of your birthay.
14565The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
14570The theme colour of the emulated console.
14575The upscaling method used when enabled.
14580This can be convenient if you're using laserdiscs.
14587This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
14592This option is required for some gun games when playing with a mouse.
14599This should not be necessary, unless you are not using the default pad2key mapping.
14604Tiger Game.com cartridges
14609Time Stretch (Tempo Change, Best Sound)
14624Timex TC2048
14629Timex TS2068
14634TinyALSA
14639To have music and not only sound in games (Owl-Zoo).
14644To use game cheats or 16/9 Aspect Ratio Fix codes.
14649Toggle Screen Layout
14654Toggle Speed Limit
14659Toggle run
14664Toggle weapon
14669Toggle with hotkey + D-pad up or Scroll Lock in-game.
14674Tomy Tutor & Pyuuta cartridge
14679Top
14684Top Only
14689Top only
14694Top-Left Position, Large
14699Top-Left Position, Medium
14704Top-Left Position, Small
14709Top-Right Position, Large
14714Top-Right Position, Medium
14719Top-Right Position, Small
14724Touch Screen
14729TouchScreen
14734Town map
14739Trackball (Atari CX-22)
14744Traditional Chinese
14749Treats the right analog stick as the second joystick.
14756Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat).
14761Trilinear (Forced)
14766Trilinear (PS2)
14771Trinidad and Tobago
14776Triple buffering
14781True Colour
14786Tunisia
14796Turkish
14801Turkish (tr)
14806Turquoise
14811Twin Stick with Triggers
14816Type of ROM file to load
14821Type of ROM file to load.
14826Type of ROM file to load. Disk Image requires Mac IIx and Image Reader
14831Type of emulated SoundBlaster card.
14836Type of joystick connected to the game port.
14841UBERSHADERS
14846UCT
14851UDP BIND ADDRESS
14856UDP REMOTE ADDRESS
14861UDP Tunnel
14866UI KEYS
14871UI PROMPTS
14881UPSCALE FILTER
14886UPSCALE MODE
14896USA
14901USA (Default)
14906USE DSP AUDIO
14911USE FIRMWARE SETTINGS
14916USE GZDOOM JOYSTICK CONFIGURATION
14921USE JOYPAD SOUTH BUTTON TO ADD CREDIT
14931USE NEW GRAPHICS
14936USE PAD PROFILES
14941USE PRE-EMPTIVE FRAMES
14946USE SECOND INSTANCE FOR RUN-AHEAD
14951USE SOFTWARE RENDERING
14956USE WHEELS
14961USER DISK
14966UTC
14971UTC+1
14976UTC+10
14981UTC+11
14986UTC+12
14991UTC+2
14996UTC+3
15001UTC+4
15006UTC+5
15011UTC+6
15016UTC+7
15021UTC+8
15026UTC+9
15031UTC-1
15036UTC-10
15041UTC-11
15046UTC-12
15051UTC-2
15056UTC-3
15061UTC-4
15066UTC-5
15071UTC-6
15076UTC-7
15081UTC-8
15086UTC-9
15091Ukraine
15096Ukrainian
15101Ultra
15106Undocked
15111United Arab Emirates
15116United Kingdom
15121United States
15126Univarsal
15131Universe BIOS is not compatible with cheats.
15136Unlimited
15141Unsaturated v6 (FirebrandX)
15146Unscaled (Default)
15151Until Timeout
15156Up
15163Uploads entire textures at once instead of small pieces. Improves performance in most games.
15170Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
15175Upscale filter used for the 2D layers. Requires New 3D engine.
15180Upscale textures on 3D objects.
15185Uruguay
15192Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
15197Use Analog joysticks in addition to D-Pad for DualShock controllers.
15202Use Host
15208Use L2/R2 for Brake/Accel and L1/R1 or R-stick Up/Down for Shift Up/Down.
15213Use MAME software lists to identify ROM
15220Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
15227Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
15232Use a custom MAME config, do not overwrite config on launch.
15243Use controller settings manually defined in custom.ini.
15249Use if you're having graphical issues or GPU problems with this emulator.
15254Use language and username from the NDS Firmware
15264Use new graphics created from CorsixTH project
15269Use one save file per game.
15276Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
15283Use the same art paths as standalone MAME - not recommended if using decorations or shaders.
15290Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
15295Use to eliminate cursor drift/unwanted input.
15301Use to eliminate joystick drift/unwanted input. Effects all controllers.
15308Use to make joystick movement more or less sensitive. Effects all controllers.
15313Use wheels instead of pads if wheels are connected.
15318Use your physical anaglypth 3D glasses!
15323Useful for N64 style controllers.
15330Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
15335Useful for certain arcade games.
15340Useful for speedruns/glitches.
15345Useful to troubleshoot when your Windows game won't start of crashes.
15350Usually not much faster than single core mode.
15355Uzbekistan
15360V-Tech Creativision cartridges
15365V364 NTSC
15370VARIABLE REFRESH RATE
15375VB - Virtual Boy
15380VBI SKIP
15385VERTICAL ROTATION (TATE)
15390VGA
15395VGA (Default)
15400VIC20 NTSC
15405VIC20 NTSC Automatic
15410VIC20 PAL
15415VIC20 PAL Automatic
15420VIDEO
15425VIDEO FILTER
15430VIDEO FILTERS
15435VIDEO FORMAT STANDARD
15445VIDEO QUALITY
15450VIDEO RESOLUTION
15455VIDEO SETTINGS
15460VIDEO STREAM BITRATE
15465VIDEO STREAM CODEC
15470VIDEO STREAM FRAME RATE
15475VIDEO STREAM RESOLUTION
15480VIEW ONLY
15485VIOLENCE LEVEL
15490VIRTUAL DESKTOP
15495VISUAL NUDGE STRENGTH
15500VSYNC
15505VSYNC FPS
15510VSYNC INTERVAL
15515VSync and Audio Resampling need to be enabled.
15520VTech V.Smile Motion cartridges
15525VTech V.Smile cartridges
15530Value to use for the emulated solar sensor (Boktai).
15535Vastly improves the speed of buffer maps.
15540Venezuela
15545Vertical
15550Vertical Sync
15560Video Game Music Files
15565Video Technology Socrates cartridges
15570Videopac G7000 (European)
15575Videopac+ G7400 (European)
15580Videopac+ G7400 (France)
15585Vietnam
15590Virtual
15595Virtual Keyboard
15600Voltmace Delta 3b Twin Joysticks
15605Vsync
15615Vulkan (Default)
15620W-SU
15625WAN
15630WARN ABOUT BIOS PROBLEMS
15635WARN ABOUT UNSUPPORTED FEATURES
15640WET
15645WHDLOAD LAUNCHER
15650WHEEL DEADZONE
15655WHEEL MIDZONE
15660WHEEL MODEL
15665WHEEL ROTATION
15670WHEELS
15675WIDESCREEN
15680WIDESCREEN CHEAT (PRIORITY)
15685WIDESCREEN HACK (GLITCHY)
15690WII CONTROLLERS
15695WII TV MODE
15700WINDOWS POSITIONS
15705WINE RUNNER
15710WOLFENSTEIN 3D
15715WRITE COLOR BUFFERS
15720WRX HIGH RESOLUTION
15725Weave (Bottom Field First)
15730Weave (Top Field First)
15744When moving
15750When running outside of 100%, adjusts the temp instead of dropping frames.
15755When the Backglass is activated, display the grill.
15762When the Backglass is activated, display the small additional part with the scores.
15767While Touching
15772White
15777Widescreen (16:9)
15783Wii NAND's aspect ratio setting. Most games support both ratios natively.
15788Wii NAND's language setting.
15793Wii U Classic Controller
15798WiiMote
15803WiiMote + Classic Controller
15808WiiMote + Classic Controller Pro
15813WiiMote + Nunchuk
15818WiiMote Sideways
15823Wiimmfi (95.217.77.181)
15828Wiimote Sideway
15833Wiimote Sideway + Nunchuk
15838Wiimote Sideway + Swing
15843Wiimote Sideway + Tilt
15848Wimpy
15853Works with 'Cycle-exact' mode and for a few games.
15858X-INPUT
15863X2
15868XBLA license enabled (Default)
15873XBOX LIVE ARCADE
15878Y = Fire
15883Y = Fire, B = Up
15888YES
15893YUV v3 (Firebrand)
15898Yellow
15903Yemen
15908You can hide the pointer on touchscreen devices.
15913ZCULL ACCURACY
15918ZOOM (HIDE BORDERS)
15923ZOOM/CROP (HIDE BORDERS)
15928Zone for which the game doesn't react to the wheel (in degrees)
15933Zoom in the camera
15938Zoom in x5
15943Zoom out x5
15948Zoom the camera out
15953Zooms in to hide black borders.
15958Zooms in to hide black borders. Borders are different per game.
15963Zulu
15968amber
15973best
15978bilinear
15983black and white
15988black/blue
15993black/cyan
15998black/electric cyan
16003black/green
16008black/magenta
16013black/white
16018black/yellow
16023blue sea
16028bottom only
16033bottom/top
16038colodore_ted
16043colodore_vic
16048concussion missile
16053dark knight
16058diagonal filter
16063drop proximity bomb
16068exit game
16073external (variable fps)
16078fire primary
16083fire secondary
16088flare
16093gba sp
16098green
16103green forest
16108green/magenta
16113h264 (less latency)
16118h265 (HEVC) (higher quality at lower bitrates)
16125h265 (HEVC) is CPU heavy and increases latency, but is more bandwidth efficient.
16135homing missile
16140hot desert
16145hybrid bottom ratio 2
16150hybrid bottom ratio 3
16155hybrid top ratio 2
16160hybrid top ratio 3
16165hybrid/bottom
16170hybrid/top
16175internal (fixed 60fps)
16180internal (variable fps)
16185large
16190larger
16195laser
16200left/right
16205linear
16210lottes crt
16215map
16220maximum
16225medium
16230mike-ntsc
16235mike-pal
16240minimum
16245nearest
16255nxagss
16260original
16265original gameboy
16270pink dreams
16275plasma cannon
16280proximity bomb
16285quick load
16290quick save
16295quick switch
16300quickload
16305quicksave
16310rear view
16315red/blue
16320red/cyan
16325red/electric cyan
16330right/left
16335scanlines
16340screenshot
16345small
16350smaller
16355smart missile
16360spreadfire cannon
16365standard
16370top only
16375top/bottom
16380triangular filter
16385trilinear
16390vulcan cannon
16395wave filter
16400weird colors
16405white
16410xBR (Very Slow)
16415xBR (Very Slow, No Edge Blending)
16420xBRZ (Default)
16425yape-ntsc
16430yape-pal
16435yellow/blue