Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for EUSKARA options

LineText
380 (Defaults Unlimited)
430 (No Visual Effect)
580% (Default)
630.5x
730.5x (360p/540p) [EXPERIMENTAL]
780.6x
830.75x (540p/810p) [EXPERIMENTAL]
880.7x
930.8x
980.9x
1181 second
1281% (Default)
1431.1x
1631.2x
1731.3x
1781.4x
1831.5x
1881.5x (1080p/1620p) [EXPERIMENTAL]
27810 seconds
283100 fps
2981000 (Default)
3181024 x 768
3281024kB
3481040 STE ETOS 256k
37810th
38310x Native (6400x5280)
38810x Native (~3600p/6K)
40311th
40811x Native (7040x5808)
41311x Native (~3960p)
4481280 x 1024
4531280 x 720
4581280 x 800
4681280x960 (Default)
488128kB (1700)
49812th
50312x Native (7680x6336) for 8K
50812x Native (~4320p/8K)
5181366 x 768
52813th
53313x Native (~5824p)
5631440 x 900
57314th
57814x Native (~6272p)
58815 seconds
59315% (Default)
6031536MB
61815s
62315th
62815x Native (~6720p)
65316-bit
6581600 x 900
67316384kB
678165fps
6831680 x 1050
71316th
72316x Anistropic
73316x Native (~7168p)
74317th
75818th
7681920 x 1080
7731920 x 1200
77819th
7931ST PERSON GUNS
8031st
8131x (720p/1080p)
8281x Native (PS2)
8331x native (256 x 192)
8632 seconds
91820 seconds
923200% (Maximum)
9432048MB
9482048kB
96820th
97321st
98822nd
9932304MB
100823rd
103824MB (Default)
104324th
10482560 x 1440
10532560 x 1600
1063256kB (1764)
107825th
108826th
109827th
111828th
112329th
11482nd
11832x Anistropic
11932x Native (1280x1056) for 720p
12082x native (512 x 384)
12433 seconds
126830 seconds
12783072MB
129330s (Default)
129830th
130331st
131832-bit
1323320 x 200
13633840 x 2160
13683840MB
1373384MB (Default)
1398386_prefetch
1403386_slow
14133DS mode (bottom side)
14183DS mode (right side)
14283rd
14333rd Person
14433x Native (1920x1584) for 1080p
14533x native (768 x 576)
15084096MB
15134096kB
153345s
1563486_slow
16084k
16134th
16284x Anistropic
16384x MULTISAMPLING
16434x Native (2560x2112) for 1440p
16584x native (1024 x 768)
16684xrgss
17035 seconds
17385120MB
1753512kB (1750)
1763520 ST EMUTOS 256k
18085th
18185x Native (3200x2640)
18285x Native (~1800p/3K)
18335x native (1280 x 960)
185360 seconds
187860s
18836144MB
1893640 x 480
19236th
19436x Native (3840x3168) for 4K
19536x native (1536 x 1152)
196872MB
1988768MB
1993768MB (Default)
20087th
20137x (5040p/7560p)
20187x Native (4480x3696)
20287x Native (~2530p)
20337x native (1792 x 1344)
20638-bit (Classic)
20688-bit Interpolated
2073800 x 600
20938192kB
21088k
21138th
21188x (5760p/8640p)
21388x Anistropic
21488x Native (5120x4224) for 5K
21638x native (2048 x 1536)
217890 degrees clockwise
218390 degrees counter-clockwise
22089th
22189x Native (5760x4752)
22239x Native (~3240p)
2229A small number of games will have compatibility problems with this enabled.
2264ACCELEROMETER
2269ACCURACY LEVEL
2279ACSI
2319AIMING CROSSHAIR
2324ALIEN VS PREDATOR
2329ALIEN VS PREDATOR MULTIPLAYER
2359ALTCOLOR
2364ALTERNATIVE SOUND
2374AMD FidelityFX Super Resolution
2409ANISTROPIC FILTER
2449APPLE2GS-BIOS.ROM
2454APPLE2GS.ROM
2464ARI/D93 (recommended for all JP developed games)
2479ASPECT
2594AUTO
2609AUTO AIMING
2639AUTO SWITCH WEAPON
2644AUTO WIDESCREEN
2654AUTOMATICALLY RELOAD WEAPON
2779Activate Doom DOS original music and throttle the Doom frame rate.
2794Adaptive Sync (Default)
2804Add debug logging to help troubleshoot issues.
2825Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2832Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2837Adjust the mechanical sounds of the table.
2842Adjust the music volume. Some tables may have its own settings.
2850Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2875Affects how the emulated screens are scaled. OpenGL renderer only.
2880Affects how the game output is scaled to the resolution.
2885Affects just the visual effect of nudging.
2895Afrikaans
2905Aim down
2910Aim up
2915Albania
2920Albanian
2925Algeria
2930All + Enemy Jedi Dodge
2950All Timers
2960All voiceovers
2993Allows reducing the visual quality of these curves for higher performance.
3034Alt. Attack
3039AltWFC (172.104.88.237)
3044Alternative Coloured Dot Matrix Display (needs additional file).
3049Alternative sounds for the table (needs additional files).
3054Always
3079Amount of instructions DOSBox tries to emulate
3099Analog Down
3114Analog Left
3119Analog Right
3129Analog Up
3134Analog deadzone for paddles. Core default (15).
3139Analog sensitivity for paddles. Core default (20).
3154Anisotropic filtering
3164Any
3239Apply a multiplier to the joystick's input to lower or increase responsiveness.
3254Apply gouraud shading instead of flat shading.
3269April
3274Arabic
3279Arabic (ar)
3319Area Sampling
3324Argentina
3334Armenia
3363As Host (Default)
3417Attack
3422August
3432Austria
3437Auto (Default)
3487Automap
3497Automatic pickup weapon.
3502Automatic ratio
3534Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3544Azerbaijan
3559BACKGLASS (B2S)
3564BALL TRAIL STRENGTH
3569BATTERY MODE
3649BEZELS
3674BILINEAR FILTER
3684BIOS FAST BOOT
3694BIOS Language
3699BIRTH DAY
3704BIRTH MONTH
3729BLOOM
3739BOOST RENDER RES
3769BRETT HULL HOCKEY
3774BRIGHTNESS
3784BT601_525/D65 (recommended for all US developed games)
3789BT601_525/D93
3794BT601_625/D65 (recommended for all EUR/AUS developed games)
3799BUFFER GRAPHICS COMMANDS
3804Back / Menu
3809Backpedal
3814Badly adjusted
3819Bahrain
3824Balanced
3839Basic
3856Basic Filtering type for the jaguar display when rendering to the native display.
3861Batocera Control Center
3876Belarus
3881Belgium
3886Belize
3901Bicubic: B-Spine
3906Bicubic: Catmull-Rom
3911Bicubic: Mitchell-Netravali
3956Biquintic
3991Blocky Filtered
4048Bolivia
4068Bottom (Default)
4073Bottom Center
4078Bottom Left
4088Bottom Right
4123Brown
4133Brunei
4151Bulgaria
4156Bulgarian
4171Button C
4211Button Z
4216Buy extraball for a credit
4296CARD READER
4381CHECKERED FLAG
4401CLEAR MEMORY PAGE STATE
4446COLOUR MODE
4451COMBAT DIFFICULTY
4456CONSOLE COUNTRY
4461CONSOLE DISPLAY
4501CONTROLLER 1 INPUT MAPPING
4521CONTROLLER 2 INPUT MAPPING
4541CONTROLLER 3 INPUT MAPPING
4561CONTROLLER 4 INPUT MAPPING
4571CONTROLLER 5
4576CONTROLLER 6
4581CONTROLLER 7
4591CONTROLLER MODE
4636CONTROLS
4676CPU CYCLES
4681CPU Core used in emulation
4716CPU Type used in emulation
4723CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4738CROP HORIZONTAL OVERSCAN
4748CROP VERTICAL OVERSCAN
4753CROSSHAIR
4758CROSSHAIR LINE THICKNESS
4763CROSSHAIR SIZE
4768CRT COLOUR
4793CRT-like colour adaption. Requires New 3D engine.
4813CURSOR MODE
4818CURSOR TIMEOUT
4823CURVE DETAIL
4863CUTSCENE SUBTITLES
4868CUTSCENES
4873CXA2025AS (JP)
4883CYBERMORPH
4994Canada
5034Cartridge Autostart
5064Catalan
5069Center
5074Center Left
5079Center Right
5093Change image scaling algorithm quality.
5103Change the Gamecube system language.
5108Change the consoles country from the default of the United States.
5113Change the game's brightness.
5125Change the game's language. Game files require the supported language strings in the .pk4 files.
5135Change the rotation of the rendered image.
5158Changes the sleep period accuracy. Some games need this set to improve performance.
5172Chile
5202Choose Screen Space Ambient Occlusion for better lighting.
5217Choose console language. Not all games may support the language choice.
5222Choose deinterlace option.
5227Choose difficulty for the game.
5257Choose shadow details.
5262Choose slow motion death option.
5267Choose system BIOS language.
5272Choose text language.
5289Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5296Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5301Choose the amount of shadow detail.
5312Choose the arcade machine console region. May be required to start the game.
5322Choose the character view type.
5327Choose the combat difficulty.
5334Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5339Choose the depth of texture quality.
5349Choose the games difficulty.
5354Choose the level of curve detail.
5359Choose the level of effects detail.
5364Choose the level of geometric detail.
5369Choose the level of model detail.
5374Choose the level of terrain detail.
5379Choose the level of texture detail.
5385Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5390Choose the on-screen position for system messages.
5395Choose the preferred violence level.
5405Choose the size of the heads-up display.
5410Choose the texture colour depth.
5415Choose the texture filter type.
5425Choose to display achievement messages in the UI.
5435Choose to keep corpses present.
5442Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
5447Choose to render meshes as transparent polygons.
5462Choose voice language.
5467Choose when to enable subtitles.
5472Choose whether the virtual switch is docked or not.
5486Choose which BIOS file for GSplus to boot with.
5498Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5627Classic (Default)
5672Colombia
5714Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5728Complex
5792Converts DirectX 8/9/10/11/12 calls to Vulkan.
5797Copy to texture
5818Costa Rica
5863Crop horizontal overscan.
5868Crop vertical overscan (lines). Core default (0).
5878Crosshairs in supported games e.g. ActionMax, Maddog II.
5883Crouch
5903Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5938Czech (cz)
5948D3D12 (Default)
5955D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5965DE
5975DEBUG MODE
5995DEINTERLACE
6005DESKTOP
6010DETAILED SHADERS
6020DIFFICULTY
6035DIP SWITCH 1
6040DIP SWITCH 2
6045DIP SWITCH 3
6050DIP SWITCH HEX 1
6055DIP SWITCH HEX 2
6065DISABLE CULLING
6110DISPLAY BACKGLASS DMD
6115DISPLAY BACKGLASS GRILL
6120DISPLAY PHYSICAL SETUP
6145DMD SIZE
6150DMD window ratio
6155DNS OVERRIDE
6160DOCK MODE
6170DOOM
6190DRAW CROSSHAIR
6210DSi (Experiemental)
6225DUAL SCREEN
6250DYNAMIC GLOW
6255DYNAMIC LIGHTS
6275Danish
6280Danish (dk)
6285Dark Blue
6295Dark Green
6300Dark Pink
6305Dark Purple
6315De-Interlaced
6320December
6340Default Performance Settings
6364Degree in which 3D graphics are scaled up. OpenGL renderer only.
6396Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6401Determine how the console's touch screen in emulated.
6406Determines how the cursor should apprear on the botton screen.
6451Digital Prime FBX
6471Disable mission start confirmation.
6486Disable weapon waggle.
6573Docked (Default)
6583Dominican Republic
6588Don't Override
6619Double the rendering resolution.
6624Down
6629Down/Crouch
6634Dragon 200-E
6639Dragon 32
6644Dragon 64
6649Dragon 64 + SAMx8 (512K)
6654Dragon Professional (Alpha)
6668Driving Force
6673Driving Force Pro
6678Drop item
6683Drop weapon
6710Duck
6743Dynacom MX-1600
6748Dynamic
6773EFFECTS DETAIL
6848ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6873ENABLE HIDRAW
6958ENABLE WIN32
6988EVDEV (Default)
6993EXPANSION PACK
6998EXPERT SETTINGS
7013Easy
7018Ecuador
7043El Salvador
7117Emutos language && region setting.
7175Enable High Dynamic Range if your display supports it.
7182Enable MelonDS to display over two screens. Some related screen options will be ignored.
7197Enable TV-like filtering / effects.
7202Enable X-Input mode for Xbox type controllers.
7207Enable aiming crosshair.
7212Enable auto aiming.
7224Enable cache mount. Can improve performance and compatibility in some games.
7229Enable controller rumble capabilities if supported by the controller.
7249Enable free play for supported games.
7254Enable full subtitles on cutscenes.
7267Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7281Enable high dots per inch.
7296Enable lightsaber auto-camera.
7336Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7353Enable phosphor mode (motion blur) for flickering effects.
7363Enable rotation on overlay map.
7387Enable support for Chinese, Japanese and Korean input methods.
7392Enable the BASIC interpreter. Some games need this.
7408Enable the IP address for OutRun 2 network play against another PC on the same network.
7413Enable the Virtual Keyboard.
7418Enable the cheat list (if available).
7423Enable the custom values below.
7440Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7455Enable to display an on-screen message if trying to use unsupported features.
7460Enable to display if your BIOS haas known problems.
7465Enable to emulate the card reader in Virtua Tenis 3.
7475Enable to show whether the emulated screens are closed.
7480Enable to show whether your device's camera is active.
7485Enable to show whether your device's microphone is active.
7491Enable to show which screen layout with the configured sequence is active.
7496Enable triple buffering.
7506Enable widescreen support for game rendering.
7531Enabled or disable the mouse cursor. Useful for CG's menus.
7562Enables cheats files to be read from the `cheats` directory.
7622English (United Kingdom)
7627English (United States)
7637English/Japanese
7692Enhancement. Increase the rendering resolution.
7836Estonia
7876Export
7894Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7902Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7907Extreme
7922FAST CD/DVD ACCESS
7932FAVOURITE COLOUR
7942FIELD OF VIEW
7947FIFO (VSync On)
7952FIFO Relaxed
7967FIRMWARE SETTINGS
7972FIST CROSSHAIR
7977FLEX DMD
7987FM SYNTHESIZER
8052FOV VERTICAL
8057FPS LIMIT
8067FPS TARGET
8072FR
8097FRAME SKIPPING
8112FRAMESKIP CONTROL
8127FREE PLAY
8137FULL ENTITY LIGHTING
8142FULL SINGLE SCREEN
8147FULLSCREEN
8154FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
8166FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
8176Falcon 4.0
8181Falcon 4.02
8186Falcon 4.04
8191Falcon AUTO
8196Falcon ETOS 512k
8206Faroe Islands
8211Fast
8221Fast forward
8226Faster but can cause text problems in some games.
8235Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8240February
8250Field Light
8255Field of view is vertical (Hor+).
8274Fills the screen.
8289Finnish
8294Finnish (fi)
8299Fire
8304Fire 1
8309Fire 2
8351Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8364Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8371Fix screen tearing. With Some games you need to turn VSync on in the games options.
8386Fixes flickering.
8393Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8470Force 32:9
8475Force 32bit
8494Force Default DNS
8499Force Linear
8504Force Linear and 16x Anistropic
8509Force Linear and 2x Anistropic
8514Force Linear and 4x Anistropic
8519Force Linear and 8x Anistropic
8524Force Nearest
8531Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8577Framerate limiter to reduce CPU utilisation.
8602French (Canada)
8607French (France)
8732GAME DIFFICULTY
8737GAME OPTIONS
8757GAMECUBE CONTROLLER 1
8762GAMECUBE CONTROLLER 2
8767GAMECUBE CONTROLLER 3
8772GAMECUBE CONTROLLER 4
8777GAMECUBE LANGUAGE
8812GAMEPLAY
8817GAMMA
8887GBC - Game Specific
8937GENERAL
8942GEOMETRIC DETAIL
8989GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
9029GSPLUS BIOS FILENAME
9034GT Force
9119Gamepad Using Left Analog Stick
9151Georgia
9241Gray
9256Greek (gk)
9316Guatemala
9321Gun Only
9326HARD TEXTURE CACHE MEMORY LIMIT
9331HARDWARE SHADER
9336HARDWARE TESSELLATION
9341HD TEXTURES
9346HDR
9376HIDPI
9401HLE (per-pixel)
9406HLE (per-strip)
9426HUD SCALE
9431HUMMER FLICKER FIX
9441Hard
9506Help computer
9518Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9532Helps some games to launch when disabled. May affect performance.
9539Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9564Hide bezels
9596High Detail
9601High Performance
9606High-Resolution Keyboard, which is larger and might be easier to see.
9611High-end Computer
9616Higher
9628Highest
9643Honduras
9659House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9682Hungarian
9687Hungarian (hg)
9722Hyper Blaster/Justifier
9732IDENTIFY TARGET
9737IMAGE QUALITY
9747IMAGE SCALING
9752IMPROVED BANDING
9757IMPROVED MESH
9762IMPROVED POLYGON SPLITTING
9792INTERNAL BASIC INTERPRETER
9807INVERSE PLAYFIELD AND B2S
9822IP ADDRESS
9827IRON SOLDIER
9837If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9859Immediate
9899Improves frame rate and responsiveness.
9916In Cinematics
9928In some games, this can fix severe slowdowns, but can also cause graphical issues.
9937Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9953Increases texture quality.
9958India
9963Indonesia
9968Indonesian
10020Interlaced
10027Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
10052Inventory
10059Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
10074Iraq
10079Ireland
10084Irish
10134JOYSTICK DEADZONE
10149JOYSTICK SENSITIVITY
10184January
10194Japan (Default)
10209Jordan
10284Joypad sensitivity for paddles. Core default (3).
10299July
10304Jump
10309June
10314Justifier
10319KEEP CORPSES
10324KEEP LIGHTSABER
10334KEYBOARD LAYOUT
10339KEYBOARD OPTIONS
10354KEYBOARD TRANSPARENCY
10359Kaeru WFC (178.62.43.212)
10364Kazakhstan
10379Kenya
10469Kuwait
10479Kyrgyzstan
10499LANGUAGE UNLOCK
10504LARGER KEYBOARD
10514LAZY TEXTURE CACHING
10549LIGHT FLARES
10564LIGHT GUN CROSSHAIRS
10569LIGHT GUNS
10574LIGHTSABER CAMERA
10579LIGHTSABER CROSSHAIR
10584LIMIT FPS
10609LLE
10674Latvia
10679Lean left
10684Lean right
10689Lebanon
10694Left
10704Left magnasave
10739Liechtenstein
10749Light Blue
10754Light Green
10769Light Pink
10774Light Purple
10794Lime
10799Limit FPS to reduce high CPU usage.
10818Linear filtering
10823Lithuania
10837Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10842Lockbar Fire Button
10847Long visible screen edge (cm)
10852Look
10857Look down
10862Look up
10877Low-end Computer
10882Lower
10896Lowest
10906Luxembourg
10936MAME (ASIC YM3438)
10941MAME (Enhanced YM3438)
10946MAME (YM2612)
10961MAP ROTATION
10976MAXIMUM FRAMERATE
11021MISSILE COMMAND 3D VR
11026MISSION START
11036MODEL DETAIL
11041MODEL DISMEMBERMENT
11051MOUNT CACHE
11061MOUSE AXIS FOR PADDLE 1 HORIZONTAL
11066MOUSE AXIS FOR PADDLE 1 VERTICAL
11071MOUSE AXIS FOR PADDLE 2 HORIZONTAL
11076MOUSE AXIS FOR PADDLE 2 VERTICAL
11081MOUSE AXIS FOR PADDLE 3 HORIZONTAL
11086MOUSE AXIS FOR PADDLE 3 VERTICAL
11091MOUSE AXIS FOR PADDLE 4 HORIZONTAL
11096MOUSE AXIS FOR PADDLE 4 VERTICAL
11121MULTISCREENS
11136MUSIC VOLUME
11191Macau
11196Machine Type
11211Magnum FBX
11216Mailbox (Recommended)
11244Malaysia
11249Maldives
11290Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11300Map
11315March
11325Matra & Hachette Alice
11330Max
11340Max Detail
11375Maximum Blood
11382Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11389Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11394Maximum wheel rotation from left to right (in degrees)
11399May
11469Mega STE ETOS 256k
11488Megadrive
11513Menu back
11518Menu back / exit
11523Menu down
11528Menu enter
11533Menu left
11538Menu right
11543Menu up
11553Mexico
11568Minimal
11598Monaco
11603Mongolia
11638Morocco
11677Mouse axis for player 1, horizontal screen motion.
11682Mouse axis for player 1, vertical screen motion.
11687Mouse axis for player 2, horizontal screen motion.
11692Mouse axis for player 2, vertical screen motion.
11697Mouse axis for player 3, horizontal screen motion.
11702Mouse axis for player 3, vertical screen motion.
11707Mouse axis for player 4, horizontal screen motion.
11712Mouse axis for player 4, vertical screen motion.
11717Mouse sensitivity for paddles. Core default (10).
11722Move Backward
11727Move Forward
11732Move Forward, Can be use to press W
11742Move back
11747Move back / down
11752Move backward
11777Move forward
11782Move forward / up
11787Move left
11792Move right
11797Moves South to West, West to North, etc. Standard controller type only.
11817NAT
11822NATIVE DEPTH INTERPOLATION
11852NETWORK
11857NETWORK TYPE
11877NO DANGEROUS WEAPONS
11882NO WEAKER WEAPONS
11927NTSC 240x480px 60Hz (auto)
11942NTSC ASPECT
11957NTSC aspect ratio correction. Core default (PAR).
11977NTSC50
11982NTSYNC
12022Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
12032Native (640x528)
12047Native Vulkan
12077Nearest pixel sampling
12087Nearest-neighbor
12131Netherlands (nl)
12136Never
12141New Zealand
12151Next Force Power
12156Next Inventory Item
12161Next Weapon
12166Next disk
12171Next item
12176Next slot
12181Next weapon
12186Nicaragua
12191No (Default)
12196No Buffer
12231No touch screen (Default)
12246None/Sharp Pixels
12266North Macedonia
12281Norwegian (Bokmaal)
12286Norwegian (no)
12313November
12333Nuked (YM2612)
12338Nuked (YM3438)
12363ON-SCREEN DISPLAY & NOTIFCATIONS
12383OSD MESSAGES POSITION
12388OSD PERFORMANCE POSITION
12393OUTPUT RESAMPLING
12403OUTRUN LENS GLARE
12423Objective
12428October
12476Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12483Offers support for analog controllers and mouse look functionality for improved control.
12509Oman
12524On (Speed hack)
12529On (Vulkan Only)
12549On screen 2 if available
12554On screen 3 if available
12620Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12637Open Menu
12647Open door
12662OpenGL (Classic)
12667OpenGL (Compute shader)
12677OpenGL (Overwrites Libretro API settings)
12707Orange
12752Overrides the language mode of the emulated console.
12772PADDLE ANALOG ABSOLUTE
12777PADDLE ANALOG DEADZONE
12782PADDLE ANALOG SENSITIVITY
12787PADDLE ANALOG STICK SENSITIVITY
12792PADDLE D-PAD SENSITIVITY
12797PADDLE JOYPAD SENSITIVITY
12802PADDLE MOUSE SENSITIVITY
12812PAL 288x576px 50Hz (auto)
12827PAL ASPECT
12837PAL aspect ratio correction. Core default (PAR).
12842PAL60
12847PALETTE COLORS
12912PER TABLE FOLDER
12922PER-GAME VMU
12927PERFORMANCE
12942PERFORMANCE PRESETS
12947PHOSPHOR BLEND
12952PHOSPHOR MODE
12962PICKUP WEAPON
12967PINMAME DMD
12997PLAYFIELD
13002PLAYFIELD MODE
13017POWER MODE
13022POWER OPTIONS
13052PRIMEVAL HUNT MODE
13067PS3 CONTROLLER
13088PVM_20M2U/D93
13108Pakistan
13113Panama
13133Paraguay
13150Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
13165Pause
13257Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
13282Peru
13287Philippines
13297Phosphor blend level. Core default (60%).
13307Pitch Down
13312Pitch Up
13344Play this game on several screens (if available)
13354Player
13359Player distance from lower screen edge (cm)
13364Player's eyes distance from lower screen edge (cm)
13369Player, Any Enemy
13374Player, Any Enemy Jedi
13379Player, Last Enemy Jedi
13384Player, Last Enemy in Group
13389Playfield configuration
13394Playstation 2 wheel type
13399Point (Default)
13404Pointer
13414Poland (pl)
13474Portuguese (Brazil)
13479Portuguese (Portugal)
13484Position of wii sensor bar relative to the disaply for real wiimotes.
13514Power Saver
13553Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13558Press the N key for 'Novice' or 'No'
13563Press the Y key for 'Yes'
13568Previous Force Power
13573Previous Inventory Item
13578Previous Weapon
13583Previous item
13588Previous slot
13593Previous weapon
13598Primary attack
13615Prologica CP-400
13620Provides a ball trail to make the ball easier to follow.
13627Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13632Puerto Rico
13647Punjabi
13667QUERY OCCLUSION
13677Qatar
13687RAM EXPANSION UNIT
13707READBACK RESOLVE
13712REAL DYNAMIC LIGHTING
13742RELOAD WEAPON
13762RENDER DUPLICATE FRAMES TO 60 HZ
13767RENDER MODE
13777RENDER RESOLUTION (SCALING)
13782RENDER TARGET PATH
13792RENDERER MODE
13882ROM.00
13887ROM.03 (default)
13892ROM1
13902ROTATE FACE BUTTONS
13907ROTATION
13912ROV
13922RTV (Default)
13937RUN TEST MODE
13947RYZEN THERMAL DESIGN POWER
13957Raw
14023Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
14043Reload weapon
14060Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
14072Renders polygons and textures at the native resolution.
14077Replace meshed transparency by real transparency.
14128Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
14157Restore state
14162Restored Wii VC
14182Retropad (Default)
14202Right
14217Right magnasave
14242Romania
14247Romanian
14295Rough
14305Rumble Pak (Automatic)
14310Run
14315Run the Unfinished expansion pack.
14320Run the game in test mode to configure certain game options.
14325Run/Walk
14332Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
14339Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
14409SCREEN FILTER
14414SCREEN FILTERING
14419SCREEN HEIGHT
14424SCREEN INCLINATION
14439SCREEN PLAYER Y
14444SCREEN PLAYER Z
14459SCREEN SETTINGS
14479SCREEN WIDTH
14484SCRIPT MODULES
14504SECAM
14509SECAM60
14519SENSOR BAR POSITION
14549SHADOWS
14559SHOW ACHIEVEMENT MESSAGES
14569SHOW HOST CAMERA STATE
14574SHOW HOST MICROPHONE STATE
14579SHOW LID STATE
14594SHOW POINTER
14599SHOW SCREEN LAYOUT
14624SKIP BUFFER EFFECTS
14639SKIP GPU READBACKS
14659SLEEP TIMERS ACCURACY
14664SLOW MOTION DEATH
14669SMAA
14674SMART 2D TEXTURE FILTERING
14709SOFT TEXTURE CACHE MEMORY LIMIT
14714SOFT TEXTURE CACHE MEMORY TIMEOUT
14724SOFTWARE SKINNING
14744SOUND VOLUME
14774SPEED HACKS
14784SPLINE/BEZIER CURVES QUALITY
14809SSAA Multiplier
14814SSAO
14829STEREO SOUND
14854STRETCH UI MENU
14864SUBTITLES
14909SWITCH WEAPON
14929SYSTEM
14959Saudi Arabia
14964Save state
14994Scaled
15014Screen inclination (degree)
15029Secondary attack
15036Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
15121Select the console video standard / display mode.
15127Select the emulated hardware architecture machine type and architecture.
15142Select the palette used to render colors.
15167Sensitivity when using D-pad for a paddle.
15172Sensitivity when using D-pad or analog stick for a throttle.
15177Sensitivity when using D-pad or analog stick for a wheel.
15182Sensitivity when using analog stick for a paddle.
15187Sensitivity when using mouse for a paddle.
15197September
15202Serbian
15223Set if you want to limit the FPS in games that are not limited like OutRun2.
15248Set the Primeval Hunt mode (touch screen).
15263Set the crosshair line thickness.
15268Set the crosshair size.
15290Set the field of view.
15295Set the fps limit.
15300Set the on-screen keyboard transparency (0-100%).
15305Set the target FPS (will only work if FPS LIMITER is enabled).
15310Set to enable lens glare in Outrun 2.
15317Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
15322Set to on if you experience flickering in Hummer.
15338Sets Runner to 32bit, works only if there is no prefix for current app is installed.
15353Setting for 16-position DIP switch number 1.
15358Setting for 16-position DIP switch number 2.
15363Setting for DIP switch 1.
15368Setting for DIP switch 2.
15373Setting for DIP switch 3.
15418Shoot
15423Shoot Xterm
15428Shoot Zappper
15433Short visible screen edge (cm)
15458Show Crosshair with fist.
15463Show Crosshair with lightsaber.
15468Show a crosshair for lightgun games.
15508Shunt 10
15513Shunt 2
15518Shunt 3
15523Shunt 4
15528Shunt 5
15533Shunt 6
15538Shunt 7
15543Shunt 8
15548Shunt 9
15553Side by side
15608Sine
15660Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15685Skip the bios boot logo, may cause default language issues.
15739Slovak
15754Slovenian
15774Smooth
15804Smooth V2 FBX
15861Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15871Some games and homebrews require more RAM
15935Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15940South Africa
15945South Korea
15960Spanish (Latin America)
15965Spanish (Spain)
16045Speed
16096Standard (Default)
16111Start / Enter
16131Stats
16141Step left
16146Step right
16161Stereo sound output.
16173Strafe Left
16178Strafe Right
16183Strafe left
16188Strafe right
16203Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
16226Stretch to Window
16256Strong
16303Supports uncapped frame rates, analog controllers, and mouse look functionality.
16323Swap screen
16348Swiss French (ch)
16353Swiss German (ch)
16360Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
16365Switches the game to multiplayer mode.
16370Switzerland
16393Syria
16453TEMPEST 2000
16458TERRAIN DETAIL
16468TEXT
16473TEXTURE COLOUR DEPTH
16478TEXTURE COMPRESSION
16488TEXTURE DETAIL
16493TEXTURE FILTER
16508TEXTURE MEMORY SCALE SIZE
16523TEXTURE QUALITY
16533TEXTURE SCALING
16583THROTTLE SENSITIVITY
16623TOUCH MODE
16638TRANSPARENT MESHES
16648TRIPLE BUFFERING
16663TT 3.06
16668TT AUTO
16673TT ETOS 512k
16683TV EFFECTS
16718Tandy CoCo (NTSC)
16723Tandy CoCo (PAL)
16728Tandy CoCo 2B (NTSC,T1)
16733Tandy CoCo 2B (PAL,T1)
16738Tandy CoCo 3
16743Tandy CoCo 3 (6309)
16748Tandy CoCo 3 (PAL)
16753Tandy CoCo 3 (PAL, 6309)
16758Tandy Deluxe CoCo
16763Tandy MC-10
16773Tandy Radio Shack Color Computer cassettes
16783Tano Dragon (NTSC)
16788Thai
16793Thailand
16805The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16812The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16817The day within the month of your birthday.
16853The month of your birthay.
16860The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16865The theme colour of the emulated console.
16872There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16884This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16895This setting controls the default language layout for the virtual keyboard.
16902This should not be necessary, unless you are not using the default pad2key mapping.
16952Toggle item
16957Toggle menu
16962Toggle run
16967Toggle weapon
16982Toogle screen layout
16987Top
16992Top Center
16997Top Center (Default)
17002Top Left
17012Top Right
17022Top-Left Position, Large
17027Top-Left Position, Medium
17032Top-Left Position, Small
17037Top-Right Position, Large
17042Top-Right Position, Medium
17047Top-Right Position, Small
17077Translate
17087Triangle
17101Trilinear
17116Trinidad and Tobago
17126True Colour
17131Tunisia
17146Turkish (tr)
17151Turn Left
17156Turn Right
17161Turn left
17166Turn right
17171Turquoise
17218UDP BIND ADDRESS
17223UDP REMOTE ADDRESS
17228UDP Tunnel
17253UPSCALE MODE
17263US (Default)
17288USE JOYPAD SOUTH BUTTON TO ADD CREDIT
17298USE MOUSE FOR PADDLE 1
17303USE MOUSE FOR PADDLE 2
17308USE MOUSE FOR PADDLE 3
17313USE MOUSE FOR PADDLE 4
17318USE MOUSE POINTER FOR PADDLE 1
17333USE PRE-EMPTIVE FRAMES
17353USE ZINK FOR RENDERING
17488Ukraine
17493Ukrainian
17503Undocked
17508United Arab Emirates
17513United Kingdom
17518United States
17543Unscaled
17553Until Timeout
17558Up
17563Up to 1
17568Up to 2 (Default)
17573Up/Jump
17589Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
17594Upscale filter used for the 2D layers. Requires New 3D engine.
17599Upscale rendering resolution to display size.
17609Uruguay
17614Use
17628Use 1:1 aspect.
17638Use Force Power
17643Use Host
17648Use Inventory Item
17660Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17665Use Potion
17672Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17684Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17689Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17694Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17699Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17704Use absolute analog input for paddles.
17727Use item
17756Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
17772Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several.
17779Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
17790Use to eliminate joystick drift/unwanted input. Effects all controllers.
17797Use to make joystick movement more or less sensitive. Effects all controllers.
17836Useful to troubleshoot when your Windows game won't start of crashes.
17841User
17846Uses hardware to make curves.
17851Usleep Only
17861Uzbekistan
17961VIDEO SETTINGS
17986VIEW MODEL
17996VIEW SWAYING
18001VIOLENCE LEVEL
18011VIRTUAL KEYBOARD
18016VISUAL NUDGE STRENGTH
18021VOICE
18026VOLUMETRIC SMOKE
18036VSYNC FPS
18066Venezuela
18076Vertical Sync
18111Vietnam
18116Vietnamese
18121Virtual
18136Volumetric
18161WALL DECALS
18166WALL MARKS
18176WARN ABOUT BIOS PROBLEMS
18181WARN ABOUT UNSUPPORTED FEATURES
18186WAYLAND DRIVER MODE
18191WEAPON PICKUP
18196WEAPON WAGGLE
18201WEAPONS BAR
18206WEATHER EFFECTS
18221WHEEL DEADZONE
18226WHEEL MIDZONE
18231WHEEL MODEL
18236WHEEL ROTATION
18241WHEEL SENSITIVITY
18251WIDESCREEN
18266WII CONTROLLERS
18276WINDOWS POSITIONS
18281WINE RUNNER
18286WOLFENSTEIN 3D
18296WRITE DEPTH BUFFERS
18306Walk forward
18311Weak
18316Weapon drop
18333When enabled and upscaling, textures look better than linear filtering for a lot of 2D art.
18338When enabled, each game has its own VMU on port 1 of controller 1.
18352When moving
18364When the Backglass is activated, display the grill.
18371When the Backglass is activated, display the small additional part with the scores.
18376While Touching
18409Wii Virtual Console
18439Wiimmfi (95.217.77.181)
18464Wimpy
18476Writes depth buffer values to VM memory. Some games need this to fix broken graphics.
18481X
18486X-INPUT
18506XWayland (Default)
18511Y
18536Yellow
18541Yemen
18546You can hide the pointer on touchscreen devices.
18551Z26
18571Zone for which the game doesn't react to the wheel (in degrees)
18576Zoom in
18591Zoom out
18703concussion missile
18708cxa2025as (US)
18718diagonal filter
18723drop proximity bomb
18733fire primary
18738fire secondary
18743flare
18792homing missile
18852laser
18867lottes crt
18872map
18912nxagss
18927pentium_slow
18937plasma cannon
18942proximity bomb
18952rear view
18977royaltea
18982scanlines
18997smart missile
19002spreadfire cannon
19022triangular filter
19032use with R3 for cheat automap
19037vulcan cannon
19042wave filter
19074xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas.