Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for EUSKARA options

LineText
380 (Defaults Unlimited)
430 (No Visual Effect)
580% (Default)
630.5x
730.5x (360p/540p) [EXPERIMENTAL]
780.6x
830.75x (540p/810p) [EXPERIMENTAL]
880.7x
930.8x
980.9x
1181 second
1281% (Default)
1431.1x
1631.2x
1731.3x
1781.4x
1831.5x
1881.5x (1080p/1620p) [EXPERIMENTAL]
27810 seconds
283100 fps
2981000 (Default)
3181024 x 768
3281024kB
3481040 STE ETOS 256k
37810th
38310x Native (6400x5280)
38810x Native (~3600p/6K)
40311th
40811x Native (7040x5808)
41311x Native (~3960p)
4481280 x 1024
4531280 x 720
4581280 x 800
4681280x960 (Default)
488128kB (1700)
49812th
50312x Native (7680x6336) for 8K
50812x Native (~4320p/8K)
5181366 x 768
52813th
53313x Native (~5824p)
5631440 x 900
57314th
57814x Native (~6272p)
58815 seconds
59315% (Default)
6031536MB
61815s
62315th
62815x Native (~6720p)
65316-bit
6581600 x 900
67316384kB
678165fps
6831680 x 1050
71316th
72316x Anistropic
73316x Native (~7168p)
74317th
75818th
7681920 x 1080
7731920 x 1200
77819th
7931ST PERSON GUNS
8031st
8131x (720p/1080p)
8281x Native (PS2)
8331x native (256 x 192)
8632 seconds
91820 seconds
923200% (Maximum)
9432048MB
9482048kB
96820th
97321st
98822nd
9932304MB
100823rd
103824MB (Default)
104324th
10482560 x 1440
10532560 x 1600
1063256kB (1764)
107825th
108826th
109827th
111828th
112329th
11482nd
11832x Anistropic
11932x Native (1280x1056) for 720p
12082x native (512 x 384)
12433 seconds
126830 seconds
12783072MB
129330s (Default)
129830th
130331st
131832-bit
1323320 x 200
13633840 x 2160
13683840MB
1373384MB (Default)
1398386_prefetch
1403386_slow
14133DS mode (bottom side)
14183DS mode (right side)
14283rd
14333rd Person
14433x Native (1920x1584) for 1080p
14533x native (768 x 576)
15084096MB
15134096kB
153345s
1563486_slow
16084k
16134th
16284x Anistropic
16384x MULTISAMPLING
16434x Native (2560x2112) for 1440p
16584x native (1024 x 768)
16684xrgss
17035 seconds
17385120MB
1753512kB (1750)
1763520 ST EMUTOS 256k
18085th
18185x Native (3200x2640)
18285x Native (~1800p/3K)
18335x native (1280 x 960)
185360 seconds
187860s
18836144MB
1893640 x 480
19236th
19436x Native (3840x3168) for 4K
19536x native (1536 x 1152)
196872MB
1988768MB
1993768MB (Default)
20087th
20137x (5040p/7560p)
20187x Native (4480x3696)
20287x Native (~2530p)
20337x native (1792 x 1344)
20638-bit (Classic)
20688-bit Interpolated
2073800 x 600
20938192kB
21088k
21138th
21188x (5760p/8640p)
21388x Anistropic
21488x Native (5120x4224) for 5K
21638x native (2048 x 1536)
217890 degrees clockwise
218390 degrees counter-clockwise
22089th
22189x Native (5760x4752)
22239x Native (~3240p)
2229A small number of games will have compatibility problems with this enabled.
2264ACCELEROMETER
2269ACCURACY LEVEL
2279ACSI
2319AIMING CROSSHAIR
2324ALIEN VS PREDATOR
2329ALIEN VS PREDATOR MULTIPLAYER
2359ALTCOLOR
2364ALTERNATIVE SOUND
2374AMD FidelityFX Super Resolution
2409ANISTROPIC FILTER
2449APPLE2GS-BIOS.ROM
2454APPLE2GS.ROM
2464ARI/D93 (recommended for all JP developed games)
2479ASPECT
2594AUTO
2609AUTO AIMING
2639AUTO SWITCH WEAPON
2644AUTO WIDESCREEN
2654AUTOMATICALLY RELOAD WEAPON
2779Activate Doom DOS original music and throttle the Doom frame rate.
2794Adaptive Sync (Default)
2804Add debug logging to help troubleshoot issues.
2825Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2832Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2837Adjust the mechanical sounds of the table.
2842Adjust the music volume. Some tables may have its own settings.
2850Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2875Affects how the emulated screens are scaled. OpenGL renderer only.
2880Affects how the game output is scaled to the resolution.
2885Affects just the visual effect of nudging.
2895Afrikaans
2905Aim down
2910Aim up
2915Albania
2920Albanian
2925Algeria
2930All + Enemy Jedi Dodge
2950All Timers
2960All voiceovers
2979Allow wine to access raw io ports (usb, parallel, ...)
2998Allows reducing the visual quality of these curves for higher performance.
3039Alt. Attack
3044AltWFC (172.104.88.237)
3049Alternative Coloured Dot Matrix Display (needs additional file).
3054Alternative sounds for the table (needs additional files).
3059Always
3084Amount of instructions DOSBox tries to emulate
3104Analog Down
3119Analog Left
3124Analog Right
3134Analog Up
3149Anisotropic filtering
3159Any
3234Apply a multiplier to the joystick's input to lower or increase responsiveness.
3249Apply gouraud shading instead of flat shading.
3264April
3269Arabic
3274Arabic (ar)
3314Area Sampling
3319Argentina
3329Armenia
3358As Host (Default)
3412Attack
3417August
3427Austria
3477Automap
3487Automatic pickup weapon.
3492Automatic ratio
3524Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3534Azerbaijan
3549BACKGLASS (B2S)
3554BALL TRAIL STRENGTH
3559BATTERY MODE
3639BEZELS
3664BILINEAR FILTER
3674BIOS FAST BOOT
3684BIOS Language
3689BIRTH DAY
3694BIRTH MONTH
3719BLOOM
3729BOOST RENDER RES
3759BRETT HULL HOCKEY
3764BRIGHTNESS
3774BT601_525/D65 (recommended for all US developed games)
3779BT601_525/D93
3784BT601_625/D65 (recommended for all EUR/AUS developed games)
3789BUFFER GRAPHICS COMMANDS
3794Back / Menu
3799Backpedal
3804Bahrain
3809Balanced
3824Basic
3841Basic Filtering type for the jaguar display when rendering to the native display.
3846Batocera Control Center
3861Belarus
3866Belgium
3871Belize
3886Bicubic: B-Spine
3891Bicubic: Catmull-Rom
3896Bicubic: Mitchell-Netravali
3941Biquintic
3976Blocky Filtered
4033Bolivia
4053Bottom (Default)
4058Bottom Center
4063Bottom Left
4073Bottom Right
4108Brown
4118Brunei
4136Bulgaria
4141Bulgarian
4156Button C
4196Button Z
4201Buy extraball for a credit
4281CARD READER
4366CHECKERED FLAG
4386CLEAR MEMORY PAGE STATE
4431COLOUR MODE
4436COMBAT DIFFICULTY
4441CONSOLE COUNTRY
4481CONTROLLER 1 INPUT MAPPING
4501CONTROLLER 2 INPUT MAPPING
4521CONTROLLER 3 INPUT MAPPING
4541CONTROLLER 4 INPUT MAPPING
4551CONTROLLER 5
4556CONTROLLER 6
4561CONTROLLER 7
4571CONTROLLER MODE
4616CONTROLS
4656CPU CYCLES
4661CPU Core used in emulation
4696CPU Type used in emulation
4703CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4723CROSSHAIR
4728CROSSHAIR LINE THICKNESS
4733CROSSHAIR SIZE
4738CRT COLOUR
4763CRT-like colour adaption. Requires New 3D engine.
4783CURSOR MODE
4788CURSOR TIMEOUT
4793CURVE DETAIL
4833CUTSCENE SUBTITLES
4838CUTSCENES
4848CYBERMORPH
4959Canada
5024Catalan
5029Center
5034Center Left
5039Center Right
5053Change image scaling algorithm quality.
5063Change the Gamecube system language.
5068Change the consoles country from the default of the United States.
5073Change the game's brightness.
5085Change the game's language. Game files require the supported language strings in the .pk4 files.
5095Change the rotation of the rendered image.
5118Changes the sleep period accuracy. Some games need this set to improve performance.
5132Chile
5162Choose Screen Space Ambient Occlusion for better lighting.
5177Choose console language. Not all games may support the language choice.
5182Choose deinterlace option.
5187Choose difficulty for the game.
5217Choose shadow details.
5222Choose slow motion death option.
5227Choose system BIOS language.
5232Choose text language.
5249Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5256Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5261Choose the amount of shadow detail.
5272Choose the arcade machine console region. May be required to start the game.
5282Choose the character view type.
5287Choose the combat difficulty.
5294Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5299Choose the depth of texture quality.
5309Choose the games difficulty.
5314Choose the level of curve detail.
5319Choose the level of effects detail.
5324Choose the level of geometric detail.
5329Choose the level of model detail.
5334Choose the level of terrain detail.
5339Choose the level of texture detail.
5345Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5350Choose the on-screen position for system messages.
5355Choose the preferred violence level.
5365Choose the size of the heads-up display.
5370Choose the texture colour depth.
5375Choose the texture filter type.
5385Choose to display achievement messages in the UI.
5395Choose to keep corpses present.
5402Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
5407Choose to render meshes as transparent polygons.
5422Choose voice language.
5427Choose when to enable subtitles.
5432Choose whether the virtual switch is docked or not.
5446Choose which BIOS file for GSplus to boot with.
5458Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5587Classic (Default)
5632Colombia
5674Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5688Complex
5752Converts DirectX 8/9/10/11/12 calls to Vulkan.
5757Copy to texture
5778Costa Rica
5828Crosshairs in supported games e.g. ActionMax, Maddog II.
5833Crouch
5853Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5888Czech (cz)
5898D3D12 (Default)
5905D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5915DE
5925DEBUG MODE
5945DEINTERLACE
5955DESKTOP
5960DETAILED SHADERS
5970DIFFICULTY
5985DIP SWITCH 1
5990DIP SWITCH 2
5995DIP SWITCH 3
6000DIP SWITCH HEX 1
6005DIP SWITCH HEX 2
6015DISABLE CULLING
6060DISPLAY BACKGLASS DMD
6065DISPLAY BACKGLASS GRILL
6070DISPLAY PHYSICAL SETUP
6095DMD SIZE
6100DMD window ratio
6105DNS OVERRIDE
6110DOCK MODE
6120DOOM
6140DRAW CROSSHAIR
6160DSi (Experiemental)
6175DUAL SCREEN
6200DYNAMIC GLOW
6205DYNAMIC LIGHTS
6225Danish
6230Danish (dk)
6235Dark Blue
6245Dark Green
6250Dark Pink
6255Dark Purple
6265De-Interlaced
6270December
6290Default Performance Settings
6314Degree in which 3D graphics are scaled up. OpenGL renderer only.
6346Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6351Determine how the console's touch screen in emulated.
6356Determines how the cursor should apprear on the botton screen.
6416Disable mission start confirmation.
6431Disable weapon waggle.
6518Docked (Default)
6528Dominican Republic
6533Don't Override
6564Double the rendering resolution.
6569Down
6574Down/Crouch
6588Driving Force
6593Driving Force Pro
6598Drop item
6603Drop weapon
6630Duck
6663Dynamic
6688EFFECTS DETAIL
6763ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6788ENABLE HIDRAW
6873ENABLE WINE DEVICES SERVICES
6903EVDEV (Default)
6908EXPANSION PACK
6913EXPERT SETTINGS
6928Easy
6933Ecuador
6958El Salvador
7032Emutos language && region setting.
7090Enable High Dynamic Range if your display supports it.
7097Enable MelonDS to display over two screens. Some related screen options will be ignored.
7112Enable X-Input mode for Xbox type controllers.
7117Enable aiming crosshair.
7122Enable auto aiming.
7134Enable cache mount. Can improve performance and compatibility in some games.
7139Enable controller rumble capabilities if supported by the controller.
7159Enable free play for supported games.
7164Enable full subtitles on cutscenes.
7177Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7191Enable high dots per inch.
7206Enable lightsaber auto-camera.
7246Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7268Enable rotation on overlay map.
7292Enable support for Chinese, Japanese and Korean input methods.
7297Enable the BASIC interpreter. Some games need this.
7313Enable the IP address for OutRun 2 network play against another PC on the same network.
7318Enable the Virtual Keyboard.
7323Enable the cheat list (if available).
7328Enable the custom values below.
7345Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7360Enable to display an on-screen message if trying to use unsupported features.
7365Enable to display if your BIOS haas known problems.
7370Enable to emulate the card reader in Virtua Tenis 3.
7380Enable to show whether the emulated screens are closed.
7385Enable to show whether your device's camera is active.
7390Enable to show whether your device's microphone is active.
7396Enable to show which screen layout with the configured sequence is active.
7401Enable triple buffering.
7411Enable widescreen support for game rendering.
7436Enabled or disable the mouse cursor. Useful for CG's menus.
7467Enables cheats files to be read from the `cheats` directory.
7527English (United Kingdom)
7532English (United States)
7542English/Japanese
7597Enhancement. Increase the rendering resolution.
7741Estonia
7781Export
7799Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7807Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7812Extreme
7827FAST CD/DVD ACCESS
7837FAVOURITE COLOUR
7847FIELD OF VIEW
7852FIFO (VSync On)
7857FIFO Relaxed
7872FIRMWARE SETTINGS
7877FIST CROSSHAIR
7882FLEX DMD
7892FM SYNTHESIZER
7957FOV VERTICAL
7962FPS LIMIT
7972FPS TARGET
7977FR
8002FRAME SKIPPING
8017FRAMESKIP CONTROL
8032FREE PLAY
8042FULL ENTITY LIGHTING
8047FULL SINGLE SCREEN
8052FULLSCREEN
8059FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
8071FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
8081Falcon 4.0
8086Falcon 4.02
8091Falcon 4.04
8096Falcon AUTO
8101Falcon ETOS 512k
8111Faroe Islands
8116Fast
8126Fast forward
8131Faster but can cause text problems in some games.
8140Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8145February
8155Field Light
8160Field of view is vertical (Hor+).
8179Fills the screen.
8194Finnish
8199Finnish (fi)
8204Fire
8209Fire 1
8214Fire 2
8256Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8269Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8276Fix screen tearing. With Some games you need to turn VSync on in the games options.
8291Fixes flickering.
8298Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8375Force 32:9
8380Force 32bit
8399Force Default DNS
8404Force Linear
8409Force Linear and 16x Anistropic
8414Force Linear and 2x Anistropic
8419Force Linear and 4x Anistropic
8424Force Linear and 8x Anistropic
8429Force Nearest
8436Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8482Framerate limiter to reduce CPU utilisation.
8507French (Canada)
8512French (France)
8637GAME DIFFICULTY
8642GAME OPTIONS
8662GAMECUBE CONTROLLER 1
8667GAMECUBE CONTROLLER 2
8672GAMECUBE CONTROLLER 3
8677GAMECUBE CONTROLLER 4
8682GAMECUBE LANGUAGE
8717GAMEPLAY
8722GAMMA
8792GBC - Game Specific
8842GENERAL
8847GEOMETRIC DETAIL
8894GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8934GSPLUS BIOS FILENAME
8939GT Force
9051Georgia
9141Gray
9156Greek (gk)
9216Guatemala
9221Gun Only
9226HARD TEXTURE CACHE MEMORY LIMIT
9231HARDWARE SHADER
9236HARDWARE TESSELLATION
9241HD TEXTURES
9246HDR
9276HIDPI
9301HLE (per-pixel)
9306HLE (per-strip)
9326HUD SCALE
9331HUMMER FLICKER FIX
9341Hard
9406Help computer
9418Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9432Helps some games to launch when disabled. May affect performance.
9439Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9464Hide bezels
9496High Detail
9501High Performance
9506High-Resolution Keyboard, which is larger and might be easier to see.
9511High-end Computer
9516Higher
9528Highest
9543Honduras
9559House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9582Hungarian
9587Hungarian (hg)
9622Hyper Blaster/Justifier
9632IDENTIFY TARGET
9637IMAGE QUALITY
9647IMAGE SCALING
9652IMPROVED BANDING
9657IMPROVED MESH
9662IMPROVED POLYGON SPLITTING
9692INTERNAL BASIC INTERPRETER
9707INVERSE PLAYFIELD AND B2S
9722IP ADDRESS
9727IRON SOLDIER
9737If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9759Immediate
9799Improves frame rate and responsiveness.
9816In Cinematics
9828In some games, this can fix severe slowdowns, but can also cause graphical issues.
9837Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9853Increases texture quality.
9858India
9863Indonesia
9868Indonesian
9920Interlaced
9927Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
9952Inventory
9959Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
9974Iraq
9979Ireland
9984Irish
10034JOYSTICK DEADZONE
10049JOYSTICK SENSITIVITY
10084January
10094Japan (Default)
10109Jordan
10194July
10199Jump
10204June
10209Justifier
10214KEEP CORPSES
10219KEEP LIGHTSABER
10229KEYBOARD LAYOUT
10234KEYBOARD OPTIONS
10249KEYBOARD TRANSPARENCY
10254Kaeru WFC (178.62.43.212)
10259Kazakhstan
10274Kenya
10364Kuwait
10374Kyrgyzstan
10394LANGUAGE UNLOCK
10399LARGER KEYBOARD
10409LAZY TEXTURE CACHING
10444LIGHT FLARES
10459LIGHT GUN CROSSHAIRS
10464LIGHT GUNS
10469LIGHTSABER CAMERA
10474LIGHTSABER CROSSHAIR
10479LIMIT FPS
10504LLE
10569Latvia
10574Lean left
10579Lean right
10584Lebanon
10589Left
10599Left magnasave
10634Liechtenstein
10644Light Blue
10649Light Green
10664Light Pink
10669Light Purple
10689Lime
10694Limit FPS to reduce high CPU usage.
10713Linear filtering
10718Lithuania
10732Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10737Lockbar Fire Button
10742Long visible screen edge (cm)
10747Look
10752Look down
10757Look up
10772Low-end Computer
10777Lower
10791Lowest
10801Luxembourg
10831MAME (ASIC YM3438)
10836MAME (Enhanced YM3438)
10841MAME (YM2612)
10856MAP ROTATION
10871MAXIMUM FRAMERATE
10916MISSILE COMMAND 3D VR
10921MISSION START
10931MODEL DETAIL
10936MODEL DISMEMBERMENT
10946MOUNT CACHE
10956MOUSE AXIS FOR PADDLE 1 HORIZONTAL
10961MOUSE AXIS FOR PADDLE 1 VERTICAL
10966MOUSE AXIS FOR PADDLE 2 HORIZONTAL
10971MOUSE AXIS FOR PADDLE 2 VERTICAL
10976MOUSE AXIS FOR PADDLE 3 HORIZONTAL
10981MOUSE AXIS FOR PADDLE 3 VERTICAL
10986MOUSE AXIS FOR PADDLE 4 HORIZONTAL
10991MOUSE AXIS FOR PADDLE 4 VERTICAL
11016MULTISCREENS
11031MUSIC VOLUME
11086Macau
11101Mailbox (Recommended)
11129Malaysia
11134Maldives
11175Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11185Map
11200March
11210Max
11220Max Detail
11255Maximum Blood
11262Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11269Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11274Maximum wheel rotation from left to right (in degrees)
11279May
11349Mega STE ETOS 256k
11368Megadrive
11393Menu back
11398Menu back / exit
11403Menu down
11408Menu enter
11413Menu left
11418Menu right
11423Menu up
11433Mexico
11448Minimal
11478Monaco
11483Mongolia
11518Morocco
11557Mouse axis for player 1, horizontal screen motion.
11562Mouse axis for player 1, vertical screen motion.
11567Mouse axis for player 2, horizontal screen motion.
11572Mouse axis for player 2, vertical screen motion.
11577Mouse axis for player 3, horizontal screen motion.
11582Mouse axis for player 3, vertical screen motion.
11587Mouse axis for player 4, horizontal screen motion.
11592Mouse axis for player 4, vertical screen motion.
11597Move Backward
11602Move Forward
11607Move Forward, Can be use to press W
11617Move back
11622Move back / down
11627Move backward
11652Move forward
11657Move forward / up
11662Move left
11667Move right
11672Moves South to West, West to North, etc. Standard controller type only.
11692NAT
11697NATIVE DEPTH INTERPOLATION
11727NETWORK
11732NETWORK TYPE
11752NO DANGEROUS WEAPONS
11757NO WEAKER WEAPONS
11802NTSC 240x480px 60Hz (auto)
11842NTSYNC
11882Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
11892Native (640x528)
11907Native Vulkan
11937Nearest pixel sampling
11947Nearest-neighbor
11991Netherlands (nl)
11996Never
12001New Zealand
12011Next Force Power
12016Next Inventory Item
12021Next Weapon
12026Next disk
12031Next item
12036Next slot
12041Next weapon
12046Nicaragua
12051No (Default)
12056No Buffer
12091No touch screen (Default)
12106None/Sharp Pixels
12126North Macedonia
12141Norwegian (Bokmaal)
12146Norwegian (no)
12173November
12193Nuked (YM2612)
12198Nuked (YM3438)
12223ON-SCREEN DISPLAY & NOTIFCATIONS
12243OSD MESSAGES POSITION
12248OSD PERFORMANCE POSITION
12253OUTPUT RESAMPLING
12263OUTRUN LENS GLARE
12283Objective
12288October
12336Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12343Offers support for analog controllers and mouse look functionality for improved control.
12369Oman
12384On (Speed hack)
12389On (Vulkan Only)
12409On screen 2 if available
12414On screen 3 if available
12480Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12497Open Menu
12507Open door
12522OpenGL (Classic)
12527OpenGL (Compute shader)
12537OpenGL (Overwrites Libretro API settings)
12567Orange
12612Overrides the language mode of the emulated console.
12632PADDLE ANALOG STICK SENSITIVITY
12637PADDLE D-PAD SENSITIVITY
12642PADDLE MOUSE SENSITIVITY
12652PAL 288x576px 50Hz (auto)
12732PER TABLE FOLDER
12742PER-GAME VMU
12747PERFORMANCE
12762PERFORMANCE PRESETS
12772PICKUP WEAPON
12777PINMAME DMD
12807PLAYFIELD
12812PLAYFIELD MODE
12827POWER MODE
12832POWER OPTIONS
12862PRIMEVAL HUNT MODE
12877PS3 CONTROLLER
12898PVM_20M2U/D93
12918Pakistan
12923Panama
12943Paraguay
12960Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
12975Pause
13067Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
13092Peru
13097Philippines
13112Pitch Down
13117Pitch Up
13149Play this game on several screens (if available)
13159Player
13164Player distance from lower screen edge (cm)
13169Player's eyes distance from lower screen edge (cm)
13174Player, Any Enemy
13179Player, Any Enemy Jedi
13184Player, Last Enemy Jedi
13189Player, Last Enemy in Group
13194Playfield configuration
13199Playstation 2 wheel type
13204Point (Default)
13209Pointer
13219Poland (pl)
13279Portuguese (Brazil)
13284Portuguese (Portugal)
13289Position of wii sensor bar relative to the disaply for real wiimotes.
13319Power Saver
13358Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13363Press the N key for 'Novice' or 'No'
13368Press the Y key for 'Yes'
13373Previous Force Power
13378Previous Inventory Item
13383Previous Weapon
13388Previous item
13393Previous slot
13398Previous weapon
13403Primary attack
13420Provides a ball trail to make the ball easier to follow.
13427Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13432Puerto Rico
13447Punjabi
13467QUERY OCCLUSION
13477Qatar
13487RAM EXPANSION UNIT
13507READBACK RESOLVE
13512REAL DYNAMIC LIGHTING
13542RELOAD WEAPON
13562RENDER DUPLICATE FRAMES TO 60 HZ
13567RENDER MODE
13577RENDER RESOLUTION (SCALING)
13582RENDER TARGET PATH
13592RENDERER MODE
13682ROM.00
13687ROM.03 (default)
13692ROM1
13702ROTATE FACE BUTTONS
13707ROTATION
13712ROV
13722RTV (Default)
13737RUN TEST MODE
13747RYZEN THERMAL DESIGN POWER
13818Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13838Reload weapon
13855Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13867Renders polygons and textures at the native resolution.
13872Replace meshed transparency by real transparency.
13923Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
13952Restore state
13972Retropad (Default)
13992Right
14007Right magnasave
14032Romania
14037Romanian
14085Rough
14095Rumble Pak (Automatic)
14100Run
14105Run the Unfinished expansion pack.
14110Run the game in test mode to configure certain game options.
14115Run/Walk
14122Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
14129Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
14199SCREEN FILTER
14204SCREEN FILTERING
14209SCREEN HEIGHT
14214SCREEN INCLINATION
14229SCREEN PLAYER Y
14234SCREEN PLAYER Z
14249SCREEN SETTINGS
14269SCREEN WIDTH
14274SCRIPT MODULES
14299SENSOR BAR POSITION
14329SHADOWS
14339SHOW ACHIEVEMENT MESSAGES
14349SHOW HOST CAMERA STATE
14354SHOW HOST MICROPHONE STATE
14359SHOW LID STATE
14374SHOW POINTER
14379SHOW SCREEN LAYOUT
14404SKIP BUFFER EFFECTS
14419SKIP GPU READBACKS
14439SLEEP TIMERS ACCURACY
14444SLOW MOTION DEATH
14449SMAA
14454SMART 2D TEXTURE FILTERING
14489SOFT TEXTURE CACHE MEMORY LIMIT
14494SOFT TEXTURE CACHE MEMORY TIMEOUT
14504SOFTWARE SKINNING
14524SOUND VOLUME
14554SPEED HACKS
14564SPLINE/BEZIER CURVES QUALITY
14589SSAA Multiplier
14594SSAO
14629STRETCH UI MENU
14639SUBTITLES
14684SWITCH WEAPON
14704SYSTEM
14734Saudi Arabia
14739Save state
14769Scaled
14789Screen inclination (degree)
14804Secondary attack
14811Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
14926Sensitivity when using D-pad for a paddle.
14931Sensitivity when using D-pad or analog stick for a throttle.
14936Sensitivity when using D-pad or analog stick for a wheel.
14941Sensitivity when using analog stick for a paddle.
14946Sensitivity when using mouse for a paddle.
14956September
14961Serbian
14982Set if you want to limit the FPS in games that are not limited like OutRun2.
15007Set the Primeval Hunt mode (touch screen).
15022Set the crosshair line thickness.
15027Set the crosshair size.
15049Set the field of view.
15054Set the fps limit.
15059Set the on-screen keyboard transparency (0-100%).
15064Set the target FPS (will only work if FPS LIMITER is enabled).
15069Set to enable lens glare in Outrun 2.
15076Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
15081Set to on if you experience flickering in Hummer.
15105Setting for 16-position DIP switch number 1.
15110Setting for 16-position DIP switch number 2.
15115Setting for DIP switch 1.
15120Setting for DIP switch 2.
15125Setting for DIP switch 3.
15170Shoot
15175Shoot Xterm
15180Shoot Zappper
15185Short visible screen edge (cm)
15210Show Crosshair with fist.
15215Show Crosshair with lightsaber.
15255Shunt 10
15260Shunt 2
15265Shunt 3
15270Shunt 4
15275Shunt 5
15280Shunt 6
15285Shunt 7
15290Shunt 8
15295Shunt 9
15300Side by side
15355Sine
15407Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15432Skip the bios boot logo, may cause default language issues.
15486Slovak
15501Slovenian
15521Smooth
15603Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15613Some games and homebrews require more RAM
15677Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15682South Africa
15687South Korea
15702Spanish (Latin America)
15707Spanish (Spain)
15787Speed
15848Start / Enter
15868Stats
15878Step left
15883Step right
15905Strafe Left
15910Strafe Right
15915Strafe left
15920Strafe right
15935Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
15958Stretch to Window
15988Strong
16035Supports uncapped frame rates, analog controllers, and mouse look functionality.
16055Swap screen
16080Swiss French (ch)
16085Swiss German (ch)
16092Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
16097Switches the game to multiplayer mode.
16102Switzerland
16125Syria
16185TEMPEST 2000
16190TERRAIN DETAIL
16200TEXT
16205TEXTURE COLOUR DEPTH
16210TEXTURE COMPRESSION
16220TEXTURE DETAIL
16225TEXTURE FILTER
16240TEXTURE MEMORY SCALE SIZE
16255TEXTURE QUALITY
16265TEXTURE SCALING
16315THROTTLE SENSITIVITY
16355TOUCH MODE
16370TRANSPARENT MESHES
16380TRIPLE BUFFERING
16395TT 3.06
16400TT AUTO
16405TT ETOS 512k
16450Tandy Radio Shack Color Computer cassettes
16460Thai
16465Thailand
16477The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16484The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16489The day within the month of your birthday.
16525The month of your birthay.
16532The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16537The theme colour of the emulated console.
16544There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16556This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16567This setting controls the default language layout for the virtual keyboard.
16574This should not be necessary, unless you are not using the default pad2key mapping.
16624Toggle item
16629Toggle menu
16634Toggle run
16639Toggle weapon
16654Toogle screen layout
16659Top
16664Top Center
16669Top Center (Default)
16674Top Left
16684Top Right
16694Top-Left Position, Large
16699Top-Left Position, Medium
16704Top-Left Position, Small
16709Top-Right Position, Large
16714Top-Right Position, Medium
16719Top-Right Position, Small
16749Translate
16759Triangle
16773Trilinear
16788Trinidad and Tobago
16798True Colour
16803Tunisia
16818Turkish (tr)
16823Turn Left
16828Turn Right
16833Turn left
16838Turn right
16843Turquoise
16890UDP BIND ADDRESS
16895UDP REMOTE ADDRESS
16900UDP Tunnel
16925UPSCALE MODE
16935US (Default)
16960USE JOYPAD SOUTH BUTTON TO ADD CREDIT
16970USE MOUSE FOR PADDLE 1
16975USE MOUSE FOR PADDLE 2
16980USE MOUSE FOR PADDLE 3
16985USE MOUSE FOR PADDLE 4
16990USE MOUSE POINTER FOR PADDLE 1
17005USE PRE-EMPTIVE FRAMES
17025USE ZINK FOR RENDERING
17160Ukraine
17165Ukrainian
17175Undocked
17180United Arab Emirates
17185United Kingdom
17190United States
17215Unscaled
17225Until Timeout
17230Up
17235Up to 1
17240Up to 2 (Default)
17245Up/Jump
17261Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
17266Upscale filter used for the 2D layers. Requires New 3D engine.
17271Upscale rendering resolution to display size.
17281Uruguay
17286Use
17300Use 1:1 aspect.
17310Use Force Power
17315Use Host
17320Use Inventory Item
17332Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17337Use Potion
17344Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17356Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17361Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17366Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17371Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17394Use item
17423Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
17439Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several.
17446Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
17457Use to eliminate joystick drift/unwanted input. Effects all controllers.
17464Use to make joystick movement more or less sensitive. Effects all controllers.
17503Useful to troubleshoot when your Windows game won't start of crashes.
17508Uses hardware to make curves.
17513Usleep Only
17523Uzbekistan
17623VIDEO SETTINGS
17648VIEW MODEL
17658VIEW SWAYING
17663VIOLENCE LEVEL
17673VIRTUAL KEYBOARD
17678VISUAL NUDGE STRENGTH
17683VOICE
17688VOLUMETRIC SMOKE
17698VSYNC FPS
17728Venezuela
17738Vertical Sync
17773Vietnam
17778Vietnamese
17783Virtual
17798Volumetric
17823WALL DECALS
17828WALL MARKS
17838WARN ABOUT BIOS PROBLEMS
17843WARN ABOUT UNSUPPORTED FEATURES
17848WAYLAND DRIVER MODE
17853WEAPON PICKUP
17858WEAPON WAGGLE
17863WEAPONS BAR
17868WEATHER EFFECTS
17883WHEEL DEADZONE
17888WHEEL MIDZONE
17893WHEEL MODEL
17898WHEEL ROTATION
17903WHEEL SENSITIVITY
17913WIDESCREEN
17928WII CONTROLLERS
17938WINDOWS POSITIONS
17943WINE RUNNER
17948WOLFENSTEIN 3D
17958WRITE DEPTH BUFFERS
17968Walk forward
17973Weak
17978Weapon drop
17995When enabled and upscaling, textures look better than linear filtering for a lot of 2D art.
18000When enabled, each game has its own VMU on port 1 of controller 1.
18014When moving
18026When the Backglass is activated, display the grill.
18033When the Backglass is activated, display the small additional part with the scores.
18038While Touching
18096Wiimmfi (95.217.77.181)
18121Wimpy
18133Writes depth buffer values to VM memory. Some games need this to fix broken graphics.
18138X
18143X-INPUT
18163XWayland (Default)
18168Y
18193Yellow
18198Yemen
18203You can hide the pointer on touchscreen devices.
18223Zone for which the game doesn't react to the wheel (in degrees)
18228Zoom in
18243Zoom out
18355concussion missile
18365diagonal filter
18370drop proximity bomb
18380fire primary
18385fire secondary
18390flare
18439homing missile
18499laser
18514lottes crt
18519map
18559nxagss
18574pentium_slow
18584plasma cannon
18589proximity bomb
18599rear view
18624scanlines
18639smart missile
18644spreadfire cannon
18664triangular filter
18674use with R3 for cheat automap
18679vulcan cannon
18684wave filter
18716xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas.