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Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for EUSKARA options

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20Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
25POWER OPTIONS
30POWER MODE
35High Performance
40Balanced
45Power Saver
52Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
57BATTERY MODE
65Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
70RYZEN THERMAL DESIGN POWER
444Maximum wheel rotation from left to right (in degrees)
449WHEEL ROTATION
454Zone for which the game doesn't react to the wheel (in degrees)
459WHEEL DEADZONE
466Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
471WHEEL MIDZONE
609Enable the BASIC interpreter. Some games need this.
614INTERNAL BASIC INTERPRETER
651Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
656AUTO WIDESCREEN
1390DSi (Experiemental)
1397Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
1402VIDEO SETTINGS
1407RENDERER MODE
1417OpenGL (Overwrites Libretro API settings)
1422Degree in which 3D graphics are scaled up. OpenGL renderer only.
14271x native (256 x 192)
14322x native (512 x 384)
14373x native (768 x 576)
14424x native (1024 x 768)
14475x native (1280 x 960)
14526x native (1536 x 1152)
14577x native (1792 x 1344)
14628x native (2048 x 1536)
1469Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
1474IMPROVED POLYGON SPLITTING
1484Affects how the emulated screens are scaled. OpenGL renderer only.
1489SCREEN FILTERING
1504Determines how the cursor should apprear on the botton screen.
1509SCREEN SETTINGS
1514CURSOR MODE
1519Never
1524While Touching
1529Until Timeout
1534Always
1539Cursor timeout in seconds when using Cursor Mode - Until Timeout.
1544CURSOR TIMEOUT
15491 second
15542 seconds
15593 seconds
15645 seconds
156910 seconds
157415 seconds
157920 seconds
158430 seconds
158960 seconds
1594Determine how the console's touch screen in emulated.
1599TOUCH MODE
1609Pointer
1616Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
1621FIRMWARE SETTINGS
1626DNS OVERRIDE
1631Kaeru WFC (178.62.43.212)
1636AltWFC (172.104.88.237)
1641Wiimmfi (95.217.77.181)
1646Force Default DNS
1651Don't Override
1656Overrides the language mode of the emulated console.
1661Use Host
1671The theme colour of the emulated console.
1676FAVOURITE COLOUR
1681Gray
1686Brown
1696Light Pink
1701Orange
1706Yellow
1711Lime
1716Light Green
1721Dark Green
1726Turquoise
1731Light Blue
1741Dark Blue
1746Dark Purple
1751Light Purple
1756Dark Pink
1761The month of your birthay.
1766BIRTH MONTH
1771January
1776February
1781March
1786April
1791May
1796June
1801July
1806August
1811September
1816October
1821November
1826December
1831The day within the month of your birthday.
1836BIRTH DAY
18411st
18462nd
18513rd
18564th
18615th
18666th
18717th
18768th
18819th
188610th
189111th
189612th
190113th
190614th
191115th
191616th
192117th
192618th
193119th
193620th
194121st
194622nd
195123rd
195624th
196125th
196626th
197127th
197628th
198129th
198630th
199131st
1997Enable to display an on-screen message if trying to use unsupported features.
2002ON-SCREEN DISPLAY & NOTIFCATIONS
2007WARN ABOUT UNSUPPORTED FEATURES
2012Enable to display if your BIOS haas known problems.
2017WARN ABOUT BIOS PROBLEMS
2023Enable to show which screen layout with the configured sequence is active.
2028SHOW SCREEN LAYOUT
2033Enable to show whether your device's microphone is active.
2038SHOW HOST MICROPHONE STATE
2043Enable to show whether your device's camera is active.
2048SHOW HOST CAMERA STATE
2053Enable to show whether the emulated screens are closed.
2058SHOW LID STATE
3613Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
3623CONTROLLER 1 INPUT MAPPING
3628Retropad (Default)
3633Megadrive
3638CONTROLLER 2 INPUT MAPPING
3643CONTROLLER 3 INPUT MAPPING
3648CONTROLLER 4 INPUT MAPPING
3705Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
3710FM SYNTHESIZER
3715MAME (YM2612)
3720MAME (ASIC YM3438)
3725MAME (Enhanced YM3438)
3730Nuked (YM2612)
3735Nuked (YM3438)
40784k
40838k
4088Replace meshed transparency by real transparency.
4093IMPROVED MESH
4098Apply gouraud shading instead of flat shading.
4103IMPROVED BANDING
4134Choose system BIOS language.
4139BIOS Language
4772Tandy Radio Shack Color Computer cassettes
5444Justifier
5762Rumble Pak (Automatic)
5768Use to eliminate joystick drift/unwanted input. Effects all controllers.
5773JOYSTICK DEADZONE
577815% (Default)
5785Use to make joystick movement more or less sensitive. Effects all controllers.
5790JOYSTICK SENSITIVITY
6372Skip the bios boot logo, may cause default language issues.
6377BIOS FAST BOOT
6427Hyper Blaster/Justifier
6772PAL 288x576px 50Hz (auto)
6777NTSC 240x480px 60Hz (auto)
7721Some games and homebrews require more RAM
7726RAM EXPANSION UNIT
7731128kB (1700)
7736256kB (1764)
7741512kB (1750)
77461024kB
77512048kB
77564096kB
77618192kB
776616384kB
8602Hide crosshairs in supported games e.g. ActionMax, Maddog II.
8607LIGHT GUNS
8617Hidden
8622Shown
8730Change the Gamecube system language.
8735GAMECUBE LANGUAGE
8740English/Japanese
8790Position of wii sensor bar relative to the disaply for real wiimotes.
8795SENSOR BAR POSITION
8800Bottom (Default)
8805Top
8830Enable controller rumble capabilities if supported by the controller.
9543CROSSHAIR
9681Allow mapping Future Pinball with Pad to Keyboard.
10247Apply a multiplier to the joystick's input to lower or increase responsiveness.
102570.5x
102620.6x
102670.7x
102720.8x
102770.9x
102821.1x
102871.2x
102921.3x
102971.4x
103021.5x
10309The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
103141% (Default)
10319Limit FPS to reduce high CPU usage.
10324LIMIT FPS
10792Playstation 2 wheel type
10797WHEEL MODEL
10802Driving Force
10807Driving Force Pro
10812GT Force
10817Virtual
11219RENDER RESOLUTION (SCALING)
11362Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
11372On (Vulkan Only)
11847RENDER MODE
11852HLE (per-strip)
11857HLE (per-pixel)
11862LLE
11976For playing driving games with a game pad, it is sometimes a good idea to use a value larger than 100% so that the steering feels less sensitive on a thumbstick.
11981STEERING SENSITIVITY
12250Play this game on several screens (if available)
12255MULTISCREENS
12307Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
12312WINE RUNNER
12317Converts DirectX 8/9/10/11/12 calls to Vulkan.
12418Enable support for Chinese, Japanese and Korean input methods.
12460Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
12511Useful to troubleshoot when your Windows game won't start of crashes.
12687Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
12692NETWORK
12697NETWORK TYPE
12702NAT
12707UDP Tunnel
12714Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
12719UDP REMOTE ADDRESS
12726Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
12731UDP BIND ADDRESS
130030.5x (360p/540p) [EXPERIMENTAL]
130080.75x (540p/810p) [EXPERIMENTAL]
130131x (720p/1080p)
130181.5x (1080p/1620p) [EXPERIMENTAL]
130487x (5040p/7560p)
130538x (5760p/8640p)
13073Force 32:9
13081Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
13086Immediate
13091Mailbox (Recommended)
13096FIFO (VSync On)
13101FIFO Relaxed
13113FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
13123SMAA
13138AMD FidelityFX Super Resolution
13145GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
13150ACCURACY LEVEL
13155Extreme
13170Choose whether the virtual switch is docked or not.
13175DOCK MODE
13180Undocked
13185Docked (Default)
13627Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
13632D3D12 (Default)
13637Native Vulkan
13644This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
13701Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13706CLEAR MEMORY PAGE STATE
13713Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13718RENDER TARGET PATH
13723Any
13728RTV (Default)
13733ROV
13740The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
13745QUERY OCCLUSION
137501000 (Default)
13757D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
13762READBACK RESOLVE
13769Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
13774HARD TEXTURE CACHE MEMORY LIMIT
13779768MB (Default)
137841536MB
137892304MB
137943072MB
137993840MB
138044096MB
138095120MB
138146144MB
13821Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
13826TEXTURE MEMORY SCALE SIZE
1383124MB (Default)
1383672MB
13843Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
13848SOFT TEXTURE CACHE MEMORY LIMIT
13853384MB (Default)
13858768MB
138632048MB
13870Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
13875SOFT TEXTURE CACHE MEMORY TIMEOUT
1388015s
1388530s (Default)
1389045s
1389560s
13901Enable cache mount. Can improve performance and compatibility in some games.
13906MOUNT CACHE
13927Fix screen tearing. With Some games you need to turn VSync on in the games options.
13934Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
13939VSYNC FPS
13944165fps
14058You can hide the pointer on touchscreen devices.
14063SHOW POINTER
14109Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
14114EXPERT SETTINGS
14119PER TABLE FOLDER
14124Provides a ball trail to make the ball easier to follow.
14129BALL TRAIL STRENGTH
141340% (Default)
14139Affects just the visual effect of nudging.
14144VISUAL NUDGE STRENGTH
141490 (No Visual Effect)
14154Framerate limiter to reduce CPU utilisation.
14159MAXIMUM FRAMERATE
141640 (Defaults Unlimited)
14171Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
14176Vertical Sync
14181Adaptive Sync (Default)
14188Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
14193PERFORMANCE PRESETS
14198Default Performance Settings
14203Low-end Computer
14208High-end Computer
14213Alternative Coloured Dot Matrix Display (needs additional file).
14218ALTCOLOR
14223Playfield configuration
14228WINDOWS POSITIONS
14233PLAYFIELD
14241Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
14246PINMAME DMD
14251Top-Right Position, Small
14256Top-Right Position, Medium
14261Top-Right Position, Large
14266Top-Left Position, Small
14271Top-Left Position, Medium
14276Top-Left Position, Large
14281On screen 2 if available
14286On screen 3 if available
14294Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
14299FLEX DMD
14306Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
14311BACKGLASS (B2S)
14318When the Backglass is activated, display the small additional part with the scores.
14323DISPLAY BACKGLASS DMD
14328When the Backglass is activated, display the grill.
14333DISPLAY BACKGLASS GRILL
14338DMD window ratio
14343DMD SIZE
14350Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
14355INVERSE PLAYFIELD AND B2S
14362FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
14367PLAYFIELD MODE
14372DESKTOP
14377FULLSCREEN
14382FULL SINGLE SCREEN
14387Enable the custom values below.
14392DISPLAY PHYSICAL SETUP
14397ENABLE CUSTOM DISPLAY PHYSICAL SETUP
14402Long visible screen edge (cm)
14407SCREEN WIDTH
14412Short visible screen edge (cm)
14417SCREEN HEIGHT
14422Screen inclination (degree)
14427SCREEN INCLINATION
14432Player distance from lower screen edge (cm)
14437SCREEN PLAYER Y
14442Player's eyes distance from lower screen edge (cm)
14447SCREEN PLAYER Z
14452Adjust the music volume. Some tables may have its own settings.
14457MUSIC VOLUME
14462Adjust the mechanical sounds of the table.
14467SOUND VOLUME
14472Alternative sounds for the table (needs additional files).
14477ALTERNATIVE SOUND
14484This should not be necessary, unless you are not using the default pad2key mapping.
14489USE JOYPAD SOUTH BUTTON TO ADD CREDIT
14524WIDESCREEN
14595COLOUR MODE
146008-bit (Classic)
146058-bit Interpolated
14610True Colour
14617Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
14622HD TEXTURES
14627BILINEAR FILTER
14637BLOOM
14767Choose the games difficulty.
14772GAME DIFFICULTY
14777Easy
14782Hard
14787Choose the combat difficulty.
14792COMBAT DIFFICULTY
14797Wimpy
14802Rough
14807Choose the preferred violence level.
14812VIOLENCE LEVEL
14817Minimal
14822Maximum Blood
14827SUBTITLES
14832Classic (Default)
14837Blocky Filtered
14842Smooth
148474x MULTISAMPLING
14852Afrikaans
14857Albanian
14862Bulgarian
14867Catalan
14872Danish
14877Finnish
14882Hungarian
14887Irish
14892Punjabi
14897Romanian
14902Serbian
14907Slovak
14912Slovenian
14917Ukrainian
14922Enable triple buffering.
14927TRIPLE BUFFERING
14932Exit Steam
14937Exit running Flatpak
14957Exit game
14962Bring up menu
15217Service menu
15382Lockbar Fire Button
15387Buy extraball for a credit
15402Left magnasave
15407Right magnasave
15462Pause / Menu
15602Configuration menu