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26Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
31POWER MODE
36High Performance
41Balanced
46Power Saver
53Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
58BATTERY MODE
66Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
71RYZEN THERMAL DESIGN POWER
76105% (Use caution
81110% (Use caution)
86115% (Use caution)
91120% (Are you crazy?)
96125% (Yes, you're crazy)
101130% (Nope, you're just insane!)
106Set the display's resolution. Does not affect the rendering resolution.
111VIDEO MODE
118Force the game to render in this aspect ratio. Not all systems support all ratios.
123GAME ASPECT RATIO
128Full
133Config
138Square pixel
143Core provided
148Custom
153Store past states to rewind to in realtime, if the core supports it.
158REWIND
163On
168Off
173Load latest save state on game launch and save state when exiting game.
178AUTO SAVE/LOAD ON GAME LAUNCH
183GAME RENDERING & SHADERS
188SHADER SET
195Disabled if using a shader set or the output display matches the game's resolution.
200SMOOTH GAMES (BILINEAR FILTERING)
205Only increase the image size in integer multiples.
210INTEGER SCALING (PIXEL PERFECT)
215DECORATIONS
220DECORATION SET
225STRETCH BEZELS (4K & ULTRAWIDE)
230Show context-sensitive info over the game.
235HEADS UP DISPLAY
240None
245Game info/art
250Performance
255HEADS UP DISPLAY CORNER
260TOP LEFT (NW)
265TOP RIGHT (NE)
270BOTTOM RIGHT (SE)
275BOTTOM LEFT (SW)
280Show an image overlaid on top of the bezel.
285SHOW TATTOO OVER BEZEL
290NO
295SYSTEM CONTROLLERS
300CUSTOM IMAGE
305TATTOO CORNER
310CUSTOM .PNG IMAGE PATH
315Shrink/expand tattoo to fit within the bezel's border.
320RESIZE TATTOO
327During gameplay, press Hotkey + R1 to translate on-screen text. Only on libretro cores.
332AI GAME TRANSLATION
337ENABLE AI TRANSLATION SERVICE
342The language to translate into.
347TARGET LANGUAGE
352If nothing is specified, will use ZTranslate by default.
357AI TRANSLATION SERVICE URL
362PAUSE ON TRANSLATED SCREEN
369Enables run-ahead. Doubles CPU requirements. High numbers can result in visible jitter.
374LATENCY REDUCTION
379RUN-AHEAD FRAMES
384Can prevent audio skips on button presses when using run-ahead.
389USE SECOND INSTANCE FOR RUN-AHEAD
396Automatically decrease frame delay temporarily to prevent frame drops. Can introduce stuttering.
401AUTOMATIC FRAME DELAY
407Don't deviate from core requested timing. G-Sync, FreeSync, HDMI 2.1 VRR.
412VARIABLE REFRESH RATE
417Improves performance at the cost of latency and more video stuttering.
422THREADED VIDEO
427Use light guns instead of pads if light guns are connected.
432LIGHT GUN
437USE LIGHT GUNS
442Use wheels instead of pads if wheels are connected.
447WHEELS
452USE WHEELS
457Maximum wheel rotation from left to right (in degrees)
462WHEEL ROTATION
467Zone for which the game doesn't react to the wheel (in degrees)
472WHEEL DEADZONE
479Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
484WHEEL MIDZONE
489For emulators and controllers supporting force feedback.
494RUMBLE LEVEL
499Set game audio level gain in dB.
504AUDIO VOLUME GAIN
5090 (No gain)
514Show/Hide guns borders for specific systems
519BORDER MODE
524normal
529hidden
539ADVANCED OPTIONS
549Autodetect
554On (forced)
559Required for some homebrew.
564WRX HIGH RESOLUTION
569ATARI SYSTEM
574VIDEO FORMAT STANDARD
579NTSC 240x480px 60Hz
584PAL 288x576px 50Hz
589Speeds up file loading. Some games won't load with this.
594SIO ACCELERATION
604HI-RES ARTIFACTING
609Use an alternate resolution. Some games need this.
614INTERNAL RESOLUTION
619Enable the BASIC interpreter. Some games need this.
624INTERNAL BASIC INTERPRETER
629Treats the right analog stick as the second joystick.
634JOYSTICK HACK (FOR ROBOTRON 2084)
639LIGHT GUN CROSSHAIR
644Cross
649Dot
654Disabled
661Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
666AUTO WIDESCREEN
671Not all games support 3D pad.
676CONTROLLER 1 TYPE
681Saturn Pad
686Saturn 3D Pad
691CONTROLLER 2 TYPE
696Hides borders on many games. Some games used the borders.
701ZOOM (HIDE BORDERS)
706MSX2
711Enhancement. Remove the four sprites per line limit.
716REDUCE SPRITE FLICKERING
721Apply a video filter to mimic various NTSC TV signals.
726VIDEO FILTERS
731NTSC (RF)
736NTSC (RGB)
741NTSC (S-Video)
746NTSC (Composite)
751CPC MODEL
756EMULATED RAM SIZE
76164KB
766128KB
771192+KB
776512KB
781576+KB
786Choose the emulated colour depth.
791COLOUR DEPTH
79616 bit
80124 bit (Default)
806Change the game's language.
811LANGUAGE
816English (Default)
821Spanish
826French
831Core-powered video filter.
836BLARGG NTSC FILTER
841Composite (Blargg)
846S-Video (Blargg)
851RGB (Blargg)
856Monochrome (Blargg)
861Blur high-res mode, allowing for better transparency effects.
866HIGH-RES BLENDING
873Enhancement. Swap from SNES' guassian interpolation to cubic. Improves sound quality.
878CUBIC AUDIO INTERPOLATION
885Change behaviour when emulating GB games. Auto uses SGB for GB and GBC for GBC.
890GAME BOY MODE
895Game Boy
900Game Boy Color
905Super Game Boy
910Emulate the Super Game Boy 2 for SGB. Runs games at the correct speed.
915SUPER GAME BOY 2
920Enhancement. Reduces system slowdown. Causes issues in some games.
925OVERCLOCK (UNSTABLE)
930Low
935Medium
940High
945Very High
950Prefer "Before NMI", change to After NMI only if needed by the game.
955OVERCLOCK TYPE
960Before NMI
965After NMI
970Enhancement. Reduces slowdown in mode 7 games.
975SUPER FX OVERCLOCK
980Dendy is a popular Russian clone with unique characteristics.
985CONSOLE REGION
990Dendy
995Rotate the screen, useful for certain vertical gameplay homebrews.
1000DISPLAY ROTATION
100590 degrees
1010180 degrees
1015270 degrees
1020Core-powered video filter. Bisqwit filters are CPU heavy.
1025NTSC FILTER
1030Bisqwit 2x
1035Bisqwit 4x
1040Bisqwit 8x
1045Enhancement. Remove the eight sprite per line limit.
1055Default
1060Composite Direct (FirebrandX)
1065Nes Classic
1070Nestopia (RGB)
1075Original Hardware (FirebrandX)
1080PVM Style (FirebrandX)
1085Sony CXA2025AS
1090Unsaturated v6 (FirebrandX)
1095YUV v3 (Firebrand)
1100For use with HD texture packs.
1105LOAD CUSTOM TEXTURES
1110Avoids having to manually load side A every time.
1115(FDS) AUTOMATICALLY LOAD DISK SIDE A
1120Reduce load time at the cost of accuracy.
1125(FDS) FAST FORWARD DISK LOADING
1130Useful for speedruns/glitches.
1135DEFAULT POWER ON RAM STATE
1140All 0s (Default)
1145All 1s
1150Random Values
1156Enhancement. Increase the rendering resolution. Makes 3D objects clearer.
1161RENDERING RESOLUTION
1166Enhancement. Upscales textures on 3D objects.
1171TEXTURE UPSCALING (XBRZ)
1176Smooths out textures on 3D objects.
1181TEXTURE SMOOTHING
1186Enhancement. Smooth out jagged edges on 3D object polygons.
1191ANTI-ALIASING (MSAA)
1196Arrange the dual screen layout.
1201SCREEN LAYOUT
1206top/bottom
1211bottom/top
1216left/right
1221right/left
1226top only
1231bottom only
1236quick switch
1241hybrid/top
1246hybrid/bottom
1251Skip frames to improve performance, at the cost of choppy motion.
1256FRAMESKIP
1261NDS VERSION
1266DS (Default)
1271DSi
1276Disable to access the system's settings, like time and language.
1281SKIP DS SYSTEM MENU
1286Use language and username from the NDS Firmware
1291USE FIRMWARE SETTINGS
1296ON
1301OFF (Default)
1308Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
1313German
1318Italian
1323Japanese
1328hybrid top ratio 2
1333hybrid top ratio 3
1338hybrid bottom ratio 2
1343hybrid bottom ratio 3
1348Select the input type to navigate the touch screen
1353TOUCH SCREEN MODE
1358Mouse
1363Touch Screen
1368Right Stick
1373DS
1378DSi (Experiemental)
1385Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
1390VIDEO SETTINGS
1395RENDERER MODE
1400Software
1405OpenGL (Overwrites Libretro API settings)
1410Degree in which 3D graphics are scaled up. OpenGL renderer only.
14151x native (256 x 192)
14202x native (512 x 384)
14253x native (768 x 576)
14304x native (1024 x 768)
14355x native (1280 x 960)
14406x native (1536 x 1152)
14457x native (1792 x 1344)
14508x native (2048 x 1536)
1457Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
1462IMPROVED POLYGON SPLITTING
1467Enabled
1472Affects how the emulated screens are scaled. OpenGL renderer only.
1477SCREEN FILTERING
1482Nearest
1487Linear
1492Determines how the cursor should apprear on the botton screen.
1497SCREEN SETTINGS
1502CURSOR MODE
1507Never
1512While Touching
1517Until Timeout
1522Always
1527Cursor timeout in seconds when using Cursor Mode - Until Timeout.
1532CURSOR TIMEOUT
15371 second
15422 seconds
15473 seconds
15525 seconds
155710 seconds
156215 seconds
156720 seconds
157230 seconds
157760 seconds
1582Determine how the console's touch screen in emulated.
1587TOUCH MODE
1592Joystick
1597Pointer
1604Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
1609FIRMWARE SETTINGS
1614DNS OVERRIDE
1619Kaeru WFC (178.62.43.212)
1624AltWFC (172.104.88.237)
1629Wiimmfi (95.217.77.181)
1634Force Default DNS
1639Don't Override
1644Overrides the language mode of the emulated console.
1649Use Host
1654English
1659The theme colour of the emulated console.
1664FAVOURITE COLOUR
1669Gray
1674Brown
1679Red
1684Light Pink
1689Orange
1694Yellow
1699Lime
1704Light Green
1709Dark Green
1714Turquoise
1719Light Blue
1724Blue
1729Dark Blue
1734Dark Purple
1739Light Purple
1744Dark Pink
1749The month of your birthay.
1754BIRTH MONTH
1759January
1764February
1769March
1774April
1779May
1784June
1789July
1794August
1799September
1804October
1809November
1814December
1819The day within the month of your birthday.
1824BIRTH DAY
18291st
18342nd
18393rd
18444th
18495th
18546th
18597th
18648th
18699th
187410th
187911th
188412th
188913th
189414th
189915th
190416th
190917th
191418th
191919th
192420th
192921st
193422nd
193923rd
194424th
194925th
195426th
195927th
196428th
196929th
197430th
197931st
1985Enable to display an on-screen message if trying to use unsupported features.
1990ON-SCREEN DISPLAY & NOTIFCATIONS
1995WARN ABOUT UNSUPPORTED FEATURES
2000Enable to display if your BIOS haas known problems.
2005WARN ABOUT BIOS PROBLEMS
2011Enable to show which screen layout with the configured sequence is active.
2016SHOW SCREEN LAYOUT
2021Enable to show whether your device's microphone is active.
2026SHOW HOST MICROPHONE STATE
2031Enable to show whether your device's camera is active.
2036SHOW HOST CAMERA STATE
2041Enable to show whether the emulated screens are closed.
2046SHOW LID STATE
20511x native (640x528)
20566x 4K (3840x3168)
2061Wii NAND's language setting.
2066Dutch
2071Simplified Chinese
2076Traditional Chinese
2081Korean
2086Enhancement. Only works with a 16/9 ratio and bezels disabled.
2091WIDESCREEN HACK (GLITCHY)
2097May not work well on all hardware. Hybrid is preferred, where supported.
2102UBERSHADERS
2107No Ubershaders
2112Exclusive Ubershaders
2117Hybrid Ubershaders
2122Skip Drawing
2127Improves clarity of distant textures.
2132ANISOTROPIC FILTERING
2137Enables or disable on screen messages.
2142OSD MESSAGES
2148Wii NAND's aspect ratio setting. Most games support both ratios natively.
2153WII TV MODE
2158Emulate a Wiimote Sideway with L2 for Shake and Nunchuk on R-stick.
2163WiiMote
2168WiiMote Sideways
2173WiiMote + Nunchuk
2178WiiMote + Classic Controller
2183WiiMote + Classic Controller Pro
2188Real Wiimote
2193GameCube Controller
2198CONTROLLER 3 TYPE
2203CONTROLLER 4 TYPE
2208CPU TIMING MODE (FPS)
2213internal (fixed 60fps)
2218internal (variable fps)
2223external (variable fps)
2228Apply a post-processing effect.
2233VIDEO FILTER
2238Gamepad (D-pad, 2 Buttons)
2243Keyboard + Mouse
2248Joystick (Analog, 2 Buttons)
2253Select Keyboard, Joystick or Gamepad mode
2258Select which Intel CPU to emulate.
2263CPU TYPE
2268Autodetect (Compatible)
2273386 (slow)
2278386 (prefetch)
2283486 (slow)
2288Pentium (slow)
2293Affects efficiency/stability.
2298CPU CORE METHOD
2308Dynamic (fast)
2313Normal (interpreter)
2318Simple (interpreter for old real-mode games)
2323Manually set cycles per second. Use with caution.
2328EMULATED CPU PERFORMANCE
2333MAX (as many as possible)
23388086/8088, 4.77MHz (315 cps)
2343286, 6MHz (1320 cps)
2348286, 12.5MHz (2750 cps)
2353386, 20MHz (4720 cps)
2358386DX, 33MHz (7800 cps)
2363486DX, 33MHz (13400 cps)
2368486DX2, 66MHz (26800 cps)
2373Pentium, 100MHz (77000 cps)
2378Pentium II, 300MHz (200000 cps)
2383Pentium III, 600MHz (500000 cps)
2388AMD Athlon, 1.2GHz (1000000 cps)
2393No EMS/XMS
23984MB
24038MB
240816MB
241324MB
241832MB
242348MB
242864MB
243396MB
2438128MB
2443224MB
2448The emulated graphics card.
2453GRAPHICS CHIP TYPE
2458SVGA
2463VGA
2468EGA
2473CGA
2478Tandy
2483Hercules
2488PCjr
2493Does not affect the on-screen keyboard.
2498PHYSICAL KEYBOARD LAYOUT
2503US
2508UK
2513Brazil
2518Croatia
2523Czech Republic
2528Denmark
2533Finland
2538France
2543Germany
2548Greece
2553Hungary
2558Iceland
2563Italy
2568Netherlands
2573Norway
2578Poland
2583Portugal
2588Russia
2593Slovakia
2598Slovenia
2603Spain
2608Sweden
2613Switzerland (German)
2618Switzerland (French)
2623Turkey
2628Rewind can be CPU heavy.
2633SAVESTATE/REWIND
2638On with rewind support
2643Apply a joy2key profile for the current game.
2648GAMEPAD AUTOMATIC MAPPING
2653On with game detection message
2658Set the deadzone of the joystick analog sticks.
2663ANALOG JOYSTICK DEADZONE
2668Can fix drifting joysticks in games.
2673TIMED AXIS INTERVALS
2678Gravis GamePad (D-pad + 4 Btns)
2683Generic Keyboard Binds
2688Keyboard + Mouse (Left An.)
2693Keyboard + Mouse (Right An.)
26981st Joystick (2 Axes, 2 Btns)
2703Flight Stick (3 Axes, 4 Btns, 1 Hat)
2708Both Joysticks (4 Axes, 4 Btns)
2713Custom Keyboard Binds (best for Pad2Key)
27182nd Joystick (2 Axes, 2 Btns)
2723Type of emulated SoundBlaster card.
2728SOUNDBLASTER TYPE
2733SounBlaster 16 (Default)
2738SounBlaster Pro 2
2743SounBlaster Pro
2748SounBlaster 2.0
2753SounBlaster 1.0
2758GameBlaster
2765Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
2770ENABLE GRAVIS ULTRASOUND
2775Off (Default)
2781Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
2786MIDI OUTPUT
2791General MIDI SoundFont (Default)
2796Roland MT-32/CM-32L
2801Frontend MIDI driver
2806Enhancement. Skipping it can break some games.
2811SHOW BIOS BOOTLOGO
2816Show
2821Skip
2826More accurate emulation, but slower.
2831USE SOFTWARE RENDERING
2836ANTI-ALIASING (MSAA/SSAA)
28412x MSAA
28464x MSAA
28518x MSAA
285616x MSAA
286132x MSAA
28662x SSAA
28714x SSAA
28768x SSAA
288116x SSAA
288632x SSAA
2891Enhancement. Smooth/upscale textures.
2896TEXTURE FILTERING
2901Bilinear
2906Zooms in to hide black borders. Borders are different per game.
2911CROP OVERSCAN
2916Only Overscan Area
2921All Borders
2926DualShock has rumble support. Not all games support DualShock.
2931Digital Controller (Gamepad)
2936Analog Controller (DualShock)
2941Analog Joystick
2946NeGcon
2951Namco GunCon
2956PlayStation Mouse
2961SHOW LIGHT GUN CROSSHAIRS
2966Digital Controller
2971Analog Stick
2976Can fix slowdown. Only works on some drivers.
2981CPU CLOCK
2986No skipping
2991NEO GEO BIOS
2996Console AES World
3001Console AES Japan
3006Arcade MVS Europe
3011Arcade MVS USA
3016Arcade MVS Japan
3021Arcade Universe BIOS (Cheats)
3026MEMORY CARD MODE
3031Shared
3036Per-game
3041Enhancement. Remove the eight sprites per line limit.
3046Horizontal
3051Vertical
3056Both
3081RGB (crisp image)
3086Only supported games. Higher settings increase system requirements.
3091SOUND QUALITY
30962x-Postrender
31012x-VBlank
3106NES Gamepad
3111NES Zapper
3116Paddle can only be used in port 2.
3121Arkanoid paddle
3126Can avoid flashing screen issues. Significant performance cost.
3131SYNCHRONOUS RENDERING
31361.25x (800x600)
31411.5x (960x720)
31461.6x (1024x768)
31512.25x (1440x1080)
31562.5x (1600x1200)
3161PLAYER 1 CROSSHAIR COLOR
3166Green
3171White
3176PLAYER 2 CROSSHAIR COLOR
3181PLAYER 3 CROSSHAIR COLOR
3186PLAYER 4 CROSSHAIR COLOR
3191Smooth textures on distant 3D objects based on angle.
3196TEXTURE MIP-MAPPING (BLUR)
3201Improves clarity of distant textures when mip-mapping is enabled.
3206Enhancement. Upscales screen textures (2D games only).
3211Required for some games.
3216FORCE WINDOWS CE MODE
3221WIDESCREEN CHEAT (PRIORITY)
3226Gamepad
3231Keyboard
3236Light Gun
3241Useful for certain arcade games.
3246SCREEN ORIENTATION
3251MODEL
3256Spectrum 48K
3261Spectrum 48K (NTSC)
3266Spectrum 128K
3271Spectrum +2
3276Spectrum +2A
3281Spectrum +3
3286Spectrum +3e
3291Spectrum SE
3296Timex TC2048
3301Timex TS2068
3306Spectrum 16K
3311Pentagon 128K
3316Pentagon 512K
3321Pentagon 1024
3326Scorpion 256K
3331Sinclair 1 controller set to AUTO.
3336CONTROLLER TYPE 1
3341Retropad
3346Cursor Joystick
3351Kempston Joystick
3356Sinclair 1 Joystick
3361Sinclair 2 Joystick
3366Timex 1 Joystick
3371Timex 2 Joystick
3376Fuller Joystick
3381Sinclair 2 controller set to AUTO.
3386CONTROLLER TYPE 2
3391Set controller 1 and 2 to None to use it standalone.
3396KEYBOARD SUPPORT
3401Required for certain visual effects.
3406LCD GHOSTING EFFECT
3411Simple
3416LCD Ghosting (Accurate)
3421LCD Ghosting (Fast)
3446GB - DMG
3451GB - Light
3456GB - Pocket
3461GB - Black and White
3466GBC - Blue
3471GBC - Brown
3476GBC - Dark Blue
3481GBC - Dark Brown
3486GBC - Dark Green
3491GBC - Grayscale
3496GBC - Green
3501GBC - Inverted
3506GBC - Orange
3511GBC - Pastel Mix
3516GBC - Red
3521GBC - Yellow
3526Special 1
3531Special 2
3536Special 3
3541Special 4 (TI-83 Legacy)
3546TWB64 - Pack 1
3551TWB64 - Pack 2
3557Games may run faster/slower than normal if the incorrect region is selected.
3562REGION
3567NTSC-U
3572NTSC-J
3577Enhancement. Remove the eighty sprites per line limit.
3584Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
3589CONTROLLERS
3594CONTROLLER 1 INPUT MAPPING
3599Retropad (Default)
3604Megadrive
3609CONTROLLER 2 INPUT MAPPING
3614CONTROLLER 3 INPUT MAPPING
3619CONTROLLER 4 INPUT MAPPING
3624Joypad Auto
3629Joypad 3 Button
3634Joypad 6 Button
3639Joypad 3 Button + 4-WayPlay
3644Joypad 6 Button + 4-WayPlay
3649Joypad 3 Button + Teamplayer
3654Joypad 6 Button + Teamplayer
3659Light guns can only be used in port 2.
3664Menacer Light Gun
3669Konami Justifiers
3676Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
3681FM SYNTHESIZER
3686MAME (YM2612)
3691MAME (ASIC YM3438)
3696MAME (Enhanced YM3438)
3701Nuked (YM2612)
3706Nuked (YM3438)
3711CD ADD-ON
3716Sega/Mega CD
3721MegaSD
3728Adjust mixing of CD audio. In MSU-MD, cartridge-sourced sound effects are not affected.
3733CD-DA VOLUME
3738Enhanced sound output support for compatible games.
3743Joypad 2 Button
3748Joypad 2 Button + Master Tap
3753Light Phaser
3758Paddle Control
3763LCD GHOSTING FILTER
3768Extend the game screen area, similar to the Master System.
3773EXTENDED SCREEN
3778Choose your desired Atari machine type.
3783ATARI MACHINE TYPE
3788ST
3793Mega ST
3798STE
3803Mega STE
3808TT
3813Falcon
3818Choose your desired Atari CPU type.
3823ATARI CPU TYPE
3828Choose your desired Atari CPU clock rate.
3833ATARI CPU CLOCK RATE
38388 MHz
384316 MHz
384832 MHz
3853Choose your desired Atari ST memory size.
3858ATARI ST MEMORY SIZE
3863256 KB
3868512 KB
38731 MB
38782 MB
38832.5 MB
38884 MB
38938 MB
389810 MB
390314 MB
3908Choose your desired Atari Monitor.
3913ATARI MONITOR TYPE
3918Monochrome High-Resolution
3923RGB Colour Low/Medium-Resolution
3928TV
3933Choose your desired pixel aspect ratio.
3938ASPECT RATIO
3943Square Pixels
3948Atari Monitor
3953NTSC TV
3958PAL TV
3965Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3970SCREEN BORDERS
3975Hide
3980Crop 720p (240, 480)
3985Crop 1080p (270, 540)
3990Choose your desired pause screen display type.
3995PAUSE SCREEN DISPLAY
4000Help and Information
4005Floppy Disk List
4010Bouncing Box
4015Snow
4020Darken
4025No Indicator
4030original
4035480p
4040720p
40454k
40508k
4055Replace meshed transparency by real transparency.
4060IMPROVED MESH
4065Apply gouraud shading instead of flat shading.
4070IMPROVED BANDING
4075Allows up to 7 or 12 controllers in supported games.
4080MULTITAP
4085Port1
4090Port2
4095Port1+2
4100Choose system BIOS language.
4105BIOS Language
4110Use a custom MAME config, do not overwrite config on launch.
4115CUSTOM CONFIG
4120Controls for 5/6 button games and other unique controls
4125SPECIAL CONTROL LAYOUTS
4130Default Only
4135SNES Style
4140Genesis/Megadrive Style
4145Modern Fightstick Style
4150Neo Geo Mini Pad
4155Neo Geo CD Pad
4160Twin Stick with Triggers
4165Rotated 4-Way Stick (Q*Bert)
4170Enable or disable high score saving
4175HIGH SCORE PLUGIN
4180Enabled (Default)
4185Play a coin drop sound effect when an insert coin button is pressed
4190COIN SOUND PLUGIN
4195Disabled (Default)
4202Use the same art paths as standalone MAME - not recommended if using decorations or shaders.
4207SHARE MAME ARTWORK
4212On (Default)
4218Crop MAME artwork to maximize the game screen and only fill unused space.
4223CROP ARTWORK
4228Set gun button 2 to reload.
4233OFF-SCREEN RELOAD BUTTON
4238Use MAME software lists to identify ROM
4243SOFTWARE LIST
4248Don't Use (Default)
4253Coleco Adam cartridges
4258Coleco Adam Digital Data Packs
4263Coleco ADAM diskettes
4268Coleco ColecoVision cartridges
4273Type of ROM file to load.
4278MEDIA TYPE
4283Cassette 1
4288Cassette 2
4293Disk (Drive 1)
4298Disk (Drive 2)
4303Cartridge (Slot 1)
4308Cartridge (Slot 2)
4313Cartridge (Slot 3)
4318Cartridge (Slot 4)
4323Toggle with hotkey + D-pad up or Scroll Lock in-game.
4328UI KEYS
4333Off at Start
4338On at Start
4343Enable per-game custom configuration via MAME menu.
4348CUSTOM GAME CONFIG
4353Entex AdventureVision cartridges
4358APF M-1000 cartridges
4363Apple II cleanly cracked disks
4368Apple II miscellaneous disks
4373Apple II original disks
4378Cassette
4383Hard Drive
4388Type of joystick connected to the game port.
4393JOYSTICK TYPE
4398Apple (2x 2-button Analog)
4403Sirius/Atari (2x 1-button Digital, II+ Only)
4408Gizmo (1-Button Digital)
4413Model of emulated Apple II.
4418Apple //e Enhanced (Default)
4423Apple //e
4428Apple ][ Plus
4433Apple IIgs cleanly cracked disks
4438Apple IIgs miscellaneous disks
4443Apple IIgs original disks
44485 1/4 Disk (Drive 1)
44535 1/4 Disk (Drive 2)
44583 1/2 Disk (Drive 3)
44633 1/2 Disk (Drive 4)
4468Emerson Arcadia 2001 cartridges
4473Acorn Archimedes floppy images
4478Acorn Archimedes hard disks
4483Acorn Archimedes ROM images
4488Select model to emulate
4493ARCHIMEDES MODEL
4498Archimedes 310
4503BBC A3000
4508Archimedes 440/1 (Default)
4513Archimedes 540
4518Bally Professional Arcade cartridges
4523Acorn Atom cassettes
4528Acorn Atom disk images
4533Acorn Atom Utility ROMs
4538Cartridge
4543Quickload
4548Select which joystick to emulate.
4553None (Default)
4558Acorn Analogue Joysticks
4563Acorn Bitstik
4568Robo Bitstik 2
4573Voltmace Delta 3b Twin Joysticks
4578BBC MODEL
4583BBC Micro Model B (Default)
4588BBC Master 128
4593BBC Master 512
4598BBC Master Compact
4603Acorn BBC Micro cassettes
4608Acorn BBC Micro hard disks
4613Acorn BBC Micro ROMs
4618Acorn BBC Micro Model B disks
4623Acorn BBC Micro Model B Original disks
4628Acorn BBC Master cartridges
4633Acorn BBC Master disks
4638Acorn BBC Master Compact disks
4643Olivetti Prodest PC 128S disks (BBC Master Compact)
4648BBC Micro/Master Cassette
4653BBC Micro/Master ROM (Slot 1)
4658BBC Micro ROM (Slot 2)
4663BBC Micro ROM (Slot 3)
4668BBC Micro ROM (Slot 4)
4673BBC Micro/Master Disk (Drive 1)
4678BBC Micro/Master Disk (Drive 2)
4683BBC Master Cartridge (Slot 1)
4688BBC Master Cartridge (Slot 2)
4693Camputers Lynx cassettes
4698Camputers Lynx floppies
4703LYNX MODEL
4708Lynx 48k
4713Lynx 96k
4718Lynx 128k
4723Philips CD-i CD-ROMs
4728Tandy Radio Shack Color Computer cartridges
4733Tandy Radio Shack Color Computer disk images
4738Select the model of Color Computer to emulate
4743COLOR COMPUTER MODEL
4748Color Computer
4753Color Computer 2
4758Color Computer 2B
4763Color Computer 3 (NTSC) (Default)
4768Color Computer 3 (PAL)
4773V-Tech Creativision cartridges
4778Acorn Electron Disks
4783Acorn Electron Cassettes
4788Acorn Electron Cartridges
4793Acron Electron ROMs
4798ELECTRON MODEL
4803Electron w/64k Master RAM Board (default)
4808Electron
4813Floppy Disk
4818Fujitsu FM-77AV disk images
4823Fujitsu FM-7 cassettes
4828Fujitsu FM-7 disk images
4833FM-7 MODEL
4838FM TOWNS MODEL
4843FM Towns Marty (Default)
4848FM Towns (Model 1/2)
4853FM Towns II UX
4858How much RAM the emulated FM Towns will have installed
4863RAM SIZE
48682MB
4875Insert a disk into the floppy drive, a blank will be used if one doesn't exist
4880ADD USER DISK
4885Fujitsu FM Towns CD-ROMs
4890Fujitsu FM Towns cracked floppy disk images
4895Fujitsu FM Towns miscellaneous floppy disk images
4900Fujitsu FM Towns original floppy disk images
4905Floppy Disk (Drive 1)
4910Floppy Disk (Drive 2 - Model 1/2 & II UX)
4915CD-ROM
4920Hard Drive (II UX)
4925Bit Corp Gamate cartridges
4930Tiger Game.com cartridges
4935Epoch Game Pocket Computer cartridges
4940Hartung Game Master cartridges
4945GamePark GP32 SmartMedia cards
4950Dick Smith Electronics VZ-200/300 cassettes
4955Dick Smith Electronics VZ-200/300 snapshots
4960Choose hardware for the memory expansion slot
4965MEMORY SLOT
4970Laser 310/VZ-300 16k Memory
4975Laser/VZ 64k Memory (Default)
4980Snapshot
4985Macintosh 400K/800K Disk images
4990Macintosh High Density Disk images
4995Mac Harddisks
5002Select model of Mac (Recommendations are Mac Plus for B&W, Mac LC 3 for Color)
5007MAC MODEL
5012Mac 128k (128kb RAM, 2 LD Floppies)
5017Mac 512k (512kb RAM, 2 LD Floppies)
5022Mac Plus (4Mb RAM, 2 LD Floppies/HDD)
5027Mac SE (4Mb RAM, 2 LD Floppies/HDD)
5032Mac Classic (4Mb RAM, 2 HD Floppies/HDD)
5037Mac II (2Mb RAM, Color, 2 HD Floppies/CD/HDD)
5042Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD/Image Reader)
5047Mac LC 3 (Default) (4Mb RAM, Color, 2 HD Floppies/CD/HDD)
5054Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
5059IMAGE READER
5064Slot A (Default)
5069Slot B
5074Slot C
5079Slot D
5084Slot E
5090How much RAM the emulated Mac will have installed (Mac IIx & Mac LC 3 only)
5095Type of ROM file to load
5100CD
5105Select a boot disk or hard drive if needed
5110BOOT DISK
5115System 3.0 (LD Floppy)
5120System 6.0.8 (LD Floppy)
5125System 7.0.1 (HD Floppy)
5130System 7.5 (HD Floppy)
5135System 6.0.8 (Hard Drive)
5140System 7.0.1 (Hard Drive)
5145System 7.5.5 (Hard Drive)
5150Creatronic Mega Duck cartridges
5155PDP-1 Paper Tape Reader Images
5160Casio PV-1000 cartridges
5165Video Technology Socrates cartridges
5170Funtech Super A'Can cartridges
5175TI-99/4A Cartridges
518032k RAM expansion card installed
518532K RAM EXPANSION
5190Speech module installed
5195SPEECH MODULE
5200Tomy Tutor & Pyuuta cartridge
5205GCE Vectrex cartridges
5210VTech V.Smile cartridges
5215VTech V.Smile Motion cartridges
5220Atari XE Game System cartridges
5225Atari 400 / 800 floppy disks
5230Disk (Drive 3)
5235Disk (Drive 4)
5240Video Game Music Files
5245CONTROL MAPPING
5250Analog
5255Digital
5260Keyboard shortcuts unavailable if passing through the keyboard.
5265INPUT INTERFACE
5270Keyboard passthrough
5275Simultaneous
5280Rotates screen by 90 degrees. Intended for rotating displays.
5285VERTICAL ROTATION (TATE)
5290100%(native)
5295Small performance increase (may drop frames).
5300FRAME DUPING (SPEED UP)
5305Much faster than interpreter (but may have issues).
5310CPU DYNAREC (SPEED UP)
5315Disabled (Beatle Interpreter)
5320Max Performance
5325Cycle Timing Check
5330Lightrec Interpreter
5335DYNAREC CODE INVALIDATION
5340Full (more compatible)
5345DMA Only (Slightly Faster)
5350Allows up to 5 or 8 controllers in supported games.
5355Port 1
5360Port 2
5365Port 1+2
5370Analog Controller
5375DualShock Controller
5380Analog Joystick (Flystick)
5385Justifier
5390Enhancement. Remove the sixteen sprites per line limit.
5395Manual
5400Portrait
5405Landscape
5410Requires BIOS file to be present.
5415Only for Super Game Boy enhanced games.
5420SUPER GB BORDERS
5425Value to use for the emulated solar sensor (Boktai).
5430SOLAR SENSOR LEVEL
5440Selfie
5450Sex
5455Skynet
5460Enable or disable monsters in battle.
5465MONSTERS
54704:3 RENDERING RESOLUTION
5477Enhancement. Increase the rendering resolution when in 16:9 ratio. Makes 3D objects clearer.
548216:9 RENDERING RESOLUTION
5487Enhancement. 3 point is accurate to N64, standard is better.
5492TEXTURE FILTERING MODE
5497standard
55023 point
5507Enhancement. Smooth out jagged edges on 3D objects polygons.
5512Smooth textures on 3D objects.
5517Smooth 1
5522Smooth 2
5527Smooth 3
5532Smooth 4
5537Sharp 1
5542Sharp 2
5547Enhancement. Upscale textures.
5552TEXTURE UPSCALING
5557As Is
5562X2
5567RDP PLUGIN
5572GLideN64 (Fastest)
5577ParaLLEl-RDP
5582Angrylion (Most Compatible)
5587RSP PLUGIN
5592HLE (Fastest)
5597ParaLLEl (Best LLE)
5602CXD4 (LLE Fallback)
5607CPU CORE
5612Dynarec (Fastest)
5617Cached Interpreter
5622Pure Interpreter (Most Accurate)
5629Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
5634CONTROLLER 1
5639CONTROLLER TYPE
5644RetroPad (Default)
5649N64
5654N64 (Limited Hotkeys)
5659Useful for N64 style controllers.
5664CONTROLLER 2
5669CONTROLLER 3
5674CONTROLLER 4
5679Emulate a pak in the controller expansion port.
5684CONTROLLER PAK
5689Memory Pak
5694Rumble Pak
5699Rumble Pak (Automatic)
5705Use to eliminate joystick drift/unwanted input. Effects all controllers.
5710JOYSTICK DEADZONE
571515% (Default)
5722Use to make joystick movement more or less sensitive. Effects all controllers.
5727JOYSTICK SENSITIVITY
5732100% (Default)
5737Full speed can break some games.
5742FRAME RATE
5747Original
5752Full speed
5757Only applies when using Parallel-RDP as the chosen RDP Plugin.
5762PARALLEL-RDP UPSCALER
57671x (Default)
5772Can change the language of some games.
5777Japan
5782USA
5787Europe
5792Universe BIOS is not compatible with cheats.
5797NEO GEO CD BIOS
5802CDZ
5807CDZ MAME
5812CDZ Universe 3.3
5817Use one save file per game.
5822PER-GAME SAVES
5827Manually activate the adapter for supported games.
58324 PLAYER ADAPTER
5837NTSC (NES)
5842Famicom (FDS)
5847PC MODEL
5852Select the processor model.
5857CPU FEATURE
5862OVERCLOCK MULTIPLIER
58676x (Recommended)
58721MB
58773MB
58827MB
588711MB
589213MB (Recommended)
5897120MB
5902230MB
5907512MB
59121024MB
5917Graphic Display Controller model.
5922GDC
5927Older games skipped drawing every second line, this masks that.
5932REMOVE SCANLINES
5937Full 255 lines
5942Some games rely on this (Apros).
5947REAL PALETTES
595226K for old games and 86K for newer games.
5957SOUND BOARD
5962To have music and not only sound in games (Owl-Zoo).
5967JAST SOUND
5972Emulate a keyboard/mouse/joypad.
5977JOY2KEY PROFILE
5982Arrows
5987Arrows 3button
5992Keypad
5997Keypad 3button
6002Manual keyboard
6007Atari Joypad
6012EMULATED SYSTEM
6017Videopac G7000 (European)
6022Videopac+ G7400 (European)
6027Videopac+ G7400 (France)
6032NTSC 60Hz
6037PAL 50Hz
6042Some games accept input from port 2 instead of port 1.
6047SWAP GAMEPADS
6052Zooms in to hide black borders.
6057CRT GHOSTING EFFECT
6062Ghosting (65%)
6067Ghosting (75%)
6072Ghosting (85%)
6077Ghosting (95%)
6082Soften the hash sound effect from some games.
6087AUDIO FILTER
6092Set desired framerate.
6097FRAMERATE
610230fps
610760fps (Default)
611270fps
611772fps
612275fps
612790fps
6132100fps
6137119fps
6142120fps
6147144fps
6152240fps
6157244fps
61621.0x (12.50Mhz)
61671.1x (13.75Mhz)
61721.2x (15.00Mhz)
61771.5x (18.75Mhz)
61821.6x (20.00Mhz)
61871.8x (22.50Mhz)
61922.0x (25.00Mhz)
6197Fixes a possible bug with multiple controllers detection.
6202ACTIVE INPUT DEVICES FIX
6207SPECIFIC GAME FIXES
6212Alone in the Dark
6217Crash-n Burn
6222Dinopark Tycoon
6227Microcosm
6232Enable shared saves for multi-disc games
6237NVRAM STORAGE
6242Per Game
6247Choose the Parallel N64 graphics plugin.
6252GRAPHICS PLUGIN
6257Glide64
6262Gln64
6267Rice
6272Angrylion
6277Parallel
62824.5x (1440x1080)
6287Automatic
6292N64 3-point
6297PCE Joypad
6302PCE Mouse
6307Skip the bios boot logo, may cause default language issues.
6312BIOS FAST BOOT
6317Off is safer, On for specific games.
6322Capcom VS games Expand Screen Width
6327Chrono Chross Odd/Even Bit Hack
6332Dark Forces Flat Tex Triangles Fix
6337Diablo Music Fix
6347InuYasha Sengoku Battle Fix
6352Pandemonium 2 Lazy Screen Update Fix
6357Parasite Eve 2/Vandal Hearts 1&2 Fix
6362Hyper Blaster/Justifier
6367Produces a clean LCD effect.
6372LCD FILTER
6377LCD GHOSTING EFFECTS
6382Green - GameKing
6387VB - Virtual Boy
6392Potator - Orangish - Amber
6397Potator - Green
6402Potator - Blue
6407Potator - Green - BGB
6412Potator - Green Wataroo
6417Brownish - Travel Wood
6422Blue - Bubbles Blue
6427Blue - Game Master
6432Blue - Shiny Sky Blue
6437Blue - Slime Blue
6442Gold - Golden Wild
6447Gold - Labo Fawn
6452Gold - Million Live Gold
6457Gold - Odyssey Gold
6462Grey - Greyscale
6467Grey - Digivice
6472Grey - Microvision
6477Green - Buttercup Green
6482Green - Game.com
6487Green - Greenscale
6492Green - Legendary Super Saiyan
6497Green - TI-83
6502Orange - Hokage Orange
6507Pink - Blossom Pink
65121 Frame
65172 Frames
65223 Frames
65274 Frames
65325 Frames
65376 Frames
65427 Frames
65478 Frames
6552480x272 (Default)
6557CONTROLLER PROFILE
6562Gamepad Classic
6567Gamepad Modern
6572Force a specific model and prevent tags detection.
6577AMIGA MODEL
6582Autodetect (by game name tag)
6587A500 (512KB Chip + 512KB Slow)
6592A500+ (1MB Chip)
6597A600 (2MB Chip + 8MB Fast)
6602A1200 (2MB Chip + 8MB Fast)
6607A4000/040 (2MB Chip + 8MB Fast)
6612CDTV (1MB Chip)
6617CD32 Default (2MB Chip)
6622CD32 (2MB Chip + 8MB Fast)
6627Help games which are too quick or that have bugs.
6632CPU COMPATIBILITY
6637Normal
6642More compatible
6647Cycle-exact
6652Works with 'Cycle-exact' mode and for a few games.
6657Default by model
6662 3.54 MHz
6667 7.09 MHz (A500 speed)
667214.18 MHz (A1200 speed)
667728.37 MHz
668235.46 MHz
668742.56 MHz
669256.75 MHz
6697Ignored with 'Cycle-exact'.
6702CPU SPEED
6707PAL 288x576px 50Hz (auto)
6712NTSC 240x480px 60Hz (auto)
6719Manually define which resolution to use. Auto defaults to High and switches to Super-High when needed.
6724VIDEO RESOLUTION
6729Low 360p
6734High 720p
6739Super-high 1440p
6744Hides borders on many games. Some games use the borders.
6749ZOOM/CROP (HIDE BORDERS)
6754Auto zoom
6759minimum
6764smaller
6769small
6774medium
6779large
6784larger
6789maximum
6794Affects mouse speed globally.
6799MOUSE SPEED
6804Makes second fire button press up instead.
6809JUMP ON B
6814Removes loading but can add possible glitches/crashes.
6819FLOPPY TURBO SPEED
6824Keypad to joyport mappings for 2 players.
68292P GAMEPAD MAPPING (KEYRAH)
6834Enable launching pre-installed WHDLoad installs.
6839WHDLOAD LAUNCHER
6844Passes all physical keyboard events for Pad2Key.
6849DISABLE EMULATOR JOYSTICK
6854Select controller type for Amiga P1.
6859CD32 Pad
6864Select controller type for Amiga P2.
6869Inserts CD during boot animation to prevent loading fail.
6874BOOT ANIMATION FIRST
6879CD TURBO SPEED
6884Makes the blue button press up instead.
6889JUMP ON A
6894Inserts CD during boot animation prevent loading fail.
6899Slow down or speed up games as appropriate.
690410Mhz
690916Mhz
691425Mhz
691933Mhz (Overclock)
692466Mhz (Overclock)
6929100Mhz (Overclock)
6934150Mhz (Overclock)
6939200Mhz (Overclock)
69445MB
69496MB
69549MB
695910MB
696412MB
6969Full Frame
69741/2 Frame
69791/3 Frame
69841/4 Frame
69891/5 Frame
69941/6 Frame
69991/8 Frame1
700416 Frame
70091/32 Frame
70141/60 Frame
7019Auto Frame Skip
7024Applies to both players.
7029JOYPAD TYPE
7034Default (2 Buttons)
7039Megadrive (8 Buttons)
7044Super Famicom (8 Buttons)
70491 MHz (Underclock)
70542 MHz (Underclock)
70594 MHz (NEC uPD780)
70648 MHz (NEC uPID7008)
706916 MHz (Overclock)
707432 MHz (Overclock)
707964 MHz (Overclock)
7084EMULATE PCG-8100
7089Use to eliminate cursor drift/unwanted input.
7094ANALOG DEADZONE
7099GAMEPAD CURSOR SPEED
71041.0 (240p)
71092.0 (480p)
7114Improve speed, at a minor cost of accuracy.
7119SPEED HACK (SAFE)
7126Enhancement. Remove the thirty-two sprites per line limit. Crashes certain games.
7131REDUCE SPRITE FLICKERING (UNSTABLE)
7136Overclock the SNES CPU (Gradius 3, Super R-Type).
7141Light (load times)
7146Compatible
7151Max (demanding games)
7158Enhancement. Reduces slowdown in mode 7 games. Can cause issues in certain games.
7163BLEND HIGH-RES MODE
7168Merge
7173Blur
7178SNES Gamepad
7183SNES Mouse
7188SNES Multitap
7193Super Scope
7198Konami Justifier
7203M.A.C.S. Rifle
7210Konami Justifier P2 is daisy chained from controller 2, appears as port 3 to system.
7215Konami Justifier (P2)
7220Monochrome
7225RF
7230RGB
7235S-Video
7240Composite
72455 MHz (Underclock)
72508 MHz (Underclock)
72559 MHz (Underclock)
726010 MHz (Default)
726511 MHz
727012 MHz
727513 MHz
728014 MHz
728515 MHz
729020 MHz
729530 MHz
730040 MHz
7305Light guns/multitap.
7310Dual Konami Justifiers
7316Sync GB2Player/GBC2Player saves with saves in "saves/gb" or "saves/gbc".
7321SYNC SAVE FILES
7326FRAME RATE LIMIT
733110fps
733615fps
734120fps
734625fps
735140fps
735650fps
736160fps
7366155fps
7371160fps
7376RUMBLE
7381Gamepad Classic Alt
7391black/white
7396black/blue
7401black/cyan
7406black/electric cyan
7411black/green
7416black/magenta
7421black/yellow
7426Use your physical anaglypth 3D glasses!
7431ANAGLYPH PRESET (3D)
7436red/blue
7441red/cyan
7446red/electric cyan
7451green/magenta
7456yellow/blue
7471original gameboy
7476black and white
7481gba sp
7486blue sea
7491dark knight
7496green forest
7501hot desert
7506pink dreams
7511weird colors
7516Only for games that employed it (for Boktai)
7521For Gyro-enabled games (bound to left analog stick)
7526SENSOR SENSITIVITY (GYROSCOPE)
7531For Gyro-enabled games (bound to right analog stick)
7536SENSOR SENSITIVITY (TILT)
7541Resolution multipliers to smooth vectors
7546RESOLUTION MULTIPLIER
7551Automatic switches region per file path tags
7556MODEL TYPE
7561C64 PAL Automatic
7566C64 NTSC Automatic
7571C64 PAL
7576C64 NTSC
7581C64 Games System PAL
7586C64 Japanese NTSC
7591Change the output resolution ratio.
7596PAL 576x312px
7601NTSC 492x262px
7606Auto-disable zoom
7611Most games use port 2, some use port 1.
7616CONTROLLER PORT
7621Paddles
7626Mouse (1351)
7631Trackball (Atari CX-22)
7636Koalapad
7641Some games and homebrews require more RAM
7646RAM EXPANSION UNIT
7651128kB (1700)
7656256kB (1764)
7661512kB (1750)
76661024kB
76712048kB
76764096kB
76818192kB
768616384kB
7691KEYBOARD PASSTHROUGH
7696C128 PAL
7701C128 NTSC
7706C128 DCR PAL
7711C128 DCR NTSC
7716RetroPad Face Button Options.
7721Button Options
7726B = Fire
7731B = Fire, A = Up
7736Y = Fire
7741Y = Fire, B = Up
7746PLUS4 PAL
7751PLUS4 NTSC
7756C16 PAL
7761C16 NTSC
7766V364 NTSC
7771232 NTSC
7776colodore_ted
7781yape-pal
7786yape-ntsc
7791VIC20 PAL Automatic
7796VIC20 NTSC Automatic
7801VIC20 PAL
7806VIC20 NTSC
7811Super VIC (+16K) NTSC
7816colodore_vic
7821mike-pal
7826mike-ntsc
78313032B
78364032B
7841SUPERPET
7846green
7851amber
7856white
7861For weak machines. Some games will not work with this.
7866FAST BLITTER (LESS COMPATIBLE)
7871Enable for Doom to run at its correct resolution.
7876DOOM RES HACK
7881Remove the padding on the sides of the screen.
7886CROP BORDER
7891Always have 6 bullets, 6 dynamite and 6 lives.
7896TRAINER MODE
7901Nothing can kill Rick, may break the game.
7906INVULNERABILITY MODE
7911Highlight all entities on the game map.
7916EXPOSE MODE
79214K
7926Change the system's language.
7931Deutsch
7937Choose which graphics API library to use. Vulkan may not work for every core.
7942GRAPHICS API
7947OpenGL
7952GLCore
7957Vulkan
7964Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
7969AUDIO DRIVER
7974ALSA
7979ALSAThread
7984TinyALSA
7989SDL2
7994Pulse (Default)
7999In milliseconds. Can reduce crackling/cutting out.
8004AUDIO LATENCY
8009Allow cores to set rotation.
8014ALLOW ROTATION
8019Map controller inputs to light gun inputs.
8024CONTROLLER TO LIGHT GUN
8029Adjust screen line draw mode.
8034LINE MODE
8039SINGLE
8044DOUBLE
8049SCANLINES
8054Manually define which internal resolution to use. AUTO = High.
8059Super high
8064Change pixel scaling and filtering method.
8069SCALING METHOD
8074Pixelated (Nearest)
8079Smooth (Linear)
8084Fix flickering in a static screen like Workbench.
8089REMOVE INTERLACE ARTIFACTS
8094OFF
8099Resize automatically screen height.
8104AUTO HEIGHT
8111Improves both sprite scaling and road rendering. Does not affect the car sprite.
8116HIGH RESOLUTION MODE
8121Choose which graphics API library to use.
8126Vulkan (Default)
8131Speed up shader compilation.
8136ASYNC SHADER COMPILE (VULKAN ONLY)
8141Set the controller rumble strength if supported.
8146Pro Controller required for games that require shake motions.
8151CONTROLLER COMBINATION
8156GamePad + 4 Pro Controller
8161GamePad + 4 Sideway Wiimote
81665 Pro Controller
81715 Sideway Wiimote
8176Wii U Classic Controller
8181Not all games support all languages.
8186CONSOLE LANGUAGE
8191Current language
8196Chinese
8201Portuguese
8206Russian
8211Taiwanese
8216Choose the audio output type.
8221AUDIO CHANNELS
8226Stereo (Default)
8231Surround
8236Have Batocera set the first audio output device.
8241AUDIO OUTPUT
8246Set in Config - choose if no audio output
8251Batocera sets first audio device (Default)
8256Fix screen tearing.
8261VSYNC
8266Double buffering
8271Triple buffering
8276Choose upscaling method.
8281UPSCALE FILTER
8286Bicubic
8291Hermite (Default)
8296Nearest Neighbour
8301Choose downscaling method.
8306DOWNSCALE FILTER
8311Bilinear (Default)
8316Hermite
8321Keep Aspect Ration (Default)
8326Stretch
8331Enable mouse input to simulate touchscreen.
8336ENABLE MOUSE
8341Enable Cemu's performance overlay.
8346ENABLE PERFORMANCE OVERLAY
8351Enable notifications of cache, controller events etc.
8356ENABLE NOTIFICATIONS
8363Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
8368ENABLE GAMEPAD VIEW
8375Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
8380Top Only
8385Bottom Only
8390Large Top
8395Large Bottom
8400Left/Right
8405Right/Left
8410Separate Windows
8415Hybrid Screen Top
8420Hybrid Screen Bottom
8425GRAPHICS
8430OpenGL (Default)
8435Fix screen tearing. CPU heavy.
8440Off will help some games, others will run too fast.
8445FRAME LIMIT
8450Reduce stutter that happens when compiling shaders.
8455DISK SHADER CACHE
8462Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
8467ENABLE ASYNC SHADER COMPILATION
8472Preloading is impossible from ES.
8477Preload
8482The New 3DS has a faster processor, ZL/ZR buttons and a C-stick.
8487NEW 3DS MODE
8494Choose which graphics API library to use. Vulkan may not work on all hardware.
8499Not all games support stretching, depending on their video files.
8504Force 4:3
8509SCREEN ROTATION
85140 degrees
8521Use with the stretch aspect ratio and adjust joystick sensitivity as required.
8526Restore BLENDMODE outline on Singe sprites.
8531BLEND SPRITES (SINGE)
8536This option is required for some gun games when playing with a mouse.
8541ABSOLUTE MOUSE INPUT
8546Invert the vertical joystick axis on flight games.
8551INVERT AXIS
8556JOYSTICK TO CURSOR SENSITIVITY
8561Hide crosshairs in supported games e.g. ActionMax, Maddog II.
8566LIGHT GUNS
8571HIDE LIGHT GUN CROSSHAIRS
8576Hidden
8581Shown
8587Can improve video performance. Do not use with ActionMax games or scanlines.
8592SDL TEXTURE ACCESS STREAMING
8597Use controller settings manually defined in custom.ini.
8602CUSTOM CONTROLLER
8607DISPLAY
8614Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
8619ENABLE BOOT ANIMATION
8624Change the Gamecube system language.
8629GAMECUBE LANGUAGE
8634English/Japanese
8639Map your controller to an emulated Wiimote.
8644EMULATE WIIMOTE
8649CUSTOMIZE EMULATED WIIMOTE & GAMEPAD
8654Classic Controller
8659Classic Controller Pro
8664Wiimote Sideway
8669Wiimote Sideway + Swing
8674Wiimote Sideway + Tilt
8679Wiimote Sideway + Nunchuk
8684Position of wii sensor bar relative to the disaply for real wiimotes.
8689SENSOR BAR POSITION
8694Bottom (Default)
8699Top
8704Emulate the Wiimote pointer with a DS4's gyroscope.
8709DUALSHOCK MOTION CONTROL
8714Emulate the Wiimote pointer with a mouse.
8719MOUSE AS WIIMOTE POINTER
8724Enable controller rumble capabilities if supported by the controller.
8729The final output image, unrelated to the Wii's emulated NAND setting.
8734Force 16:9
8739Stretch to window
8744RENDERING
87498x 5K (5120x4224)
8755Compile shaders on next launch of game (one time). Reduces micro-freezes.
8760PRE-CACHE SHADERS
8765Off (default)
8770Increase emulator performance, at the cost of accuracy/stability.
8775PERFORMANCE HACKS
8780Search for custom configured joystick profiles.
8785USE PAD PROFILES
8790Change what's plugged into the virtual GameCube ports.
8795GAMECUBE PORT 1 TYPE
8800Standard Controller
8805GameCube Adapter for Wii U
8810Steering Wheel
8815Dance Mat
8820DK Bongos
8825GAMECUBE PORT 2 TYPE
8830GAMECUBE PORT 3 TYPE
8835GAMECUBE PORT 4 TYPE
8841Use alternative input mappings. Only applies to Standard Controller type.
8846ALT INPUT MAPPING
8851Face Buttons (CW)
8856Face Buttons (CCW)
8861Usually not much faster than single core mode.
8866DUAL CORE MODE
8871Speed hack for dual core mode to fix some glitches.
8876GPU SYNC
8881ANTI-ALIASING
8886Toggle MSAA/SSAA. Depends on anti-aliasing being enabled.
8891ANTI-ALIASING MODE
8896MSAA (default)
8901SSAA
8908Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
8913MANUAL TEXTURE SAMPLING
8918To use game cheats or 16/9 Aspect Ratio Fix codes.
8923ENABLE CHEATS
8928Required by some games.
8933MEMORY MANAGEMENT UNIT
8938Enhancement. Removes disc loading.
8943FAST DISK TRANSFER RATE
8948Show on screen display messages (memory card saves..).
8953SHOW ON-SCREEN DISPLAY MESSAGES
8960Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
8965VBI SKIP
8970Set joystick deadzone.
8975DEADZONE
89805% (Default)
8987Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
8992JOYSTICK GATE SIZE
8997Smaller
9002Normal (Default)
9007Larger
9012Enables Dolby Pro Logic II for surround sound. May impact performance.
9017DOLBY PRO LOGIC II
90221.5x 720p (960x792)
90272.5x 1080p (1600x1320)
9032PERFORMANCE HACKS (needs review)
90378x (CSAA)
90428xQ (CSAA)
904716x (CSAA)
905216xQ (CSAA)
90574x (SSAA)
9062DISABLE ON-SCREEN DISPLAY MESSAGES
9067Determines the speed and the runahead behaviour of the system.
9072EMULATION
9077EMULATION SPEED
9082Unlimited
9087VSync and Audio Resampling need to be enabled.
9092SYNC TO HOST REFRESH RATE
9097Ensure every frame the console renders is displayed to screen.
9102OPTIMAL FRAME PACING
9107Improve performance if VSync is disabled and using Vulkan.
9112THREADED PRESENTATION
9117Match Window
9122PAR 1:1
9127May result in a sharper image in some 2D games.
9132INTEGER UPSCALING
9137Enabling will smooth out the image.
9142LINEAR UPSCALING
9149Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
9154STRETCH TO FILL
91591x native (320x240)
91649x 4K (2880x2160)
9169Enhancement. Smooth/upscale textures on 3D objects.
9174Nearest-Neighbor
9179Bilinear (No Edge Blending)
9184JINC2 (Slow)
9189JINC2 (Slow, No Edge Blending)
9194xBR (Very Slow)
9199xBR (Very Slow, No Edge Blending)
920424-bit, disables dithering.
9209TRUE COLOUR RENDERING
9214Makes the dither pattern much less obvious at higher resolutions.
9219SCALED DITHERING
9225When running outside of 100%, adjusts the temp instead of dropping frames.
9230AUDIO
9235STRETCH MODE
9240Off (Noisy)
9245Resampling (Pirch Shift)
9250Time Stretch (Tempo Change, Best Sound)
9255Force progressive render / scan.
9260DISABLE INTERLACING
9265Hack. Increases most PAL games' speed by 17%.
9270FORCE NTSC TIMINGS ON PAL
9275NTSC-U/C
9280Preload requires more RAM.
9285Use Analog joysticks in addition to D-Pad for DualShock controllers.
9290JOYSTICK TO DPAD
9295Not Connected
9300PS1 Digital Controller
9305PS1 Analog Joystick
9310DualShock / Xbox Type
9315NeGcon (Rumble)
9320Reduces wobbly polygons & warping textures.
9325ENABLE PGXP CORRECTIONS
9330Allows loading protected games without subchannel information.
9335ALLOW BOOTING WITHOUT SBI FILE
9340Skipping it can break some games.
9345Interpreter is the most accurate, but is the slowest.
9350CPU EXECUTION MODE
9355Interpreter (Slowest)
9360Cached Interpreter (Faster)
9365Recompiler (Fastest)(Default)
9370System requirements at native; (RAM|VRAM).
9375Per 0.05s, 5s total (550MB|100MB)
9380Per 0.1s, 10s total (1100MB|200MB)
9385Per 1s, 15s total (165MB|30MB)
9390Per 1s, 30s total (330MB|60MB)
9395Per 1s, 60s total (660MB|120MB)
9400Per 1s, 90s total (990MB|180MB)
9405Per 1s, 120s total (1320MB|240MB)
9410ACHIEVEMENTS
9415CROSSHAIR
9422Dreamcast BIOS's language setting. Can change the language of some games. Some games default to Japanese.
9427BIOS LANGUAGE
9432Game's default
9437AUTO LOAD ON GAME LAUNCH
9442AUTO SAVE ON GAME EXIT
9447Choose second feature pack for the controller.
9452CONTROLLER 1 FEATURE PACK
94572nd VMU (Default)
9462Purupuru Pack/Vibration Pack
9467CONTROLLER 2 FEATURE PACK
9472CONTROLLER 3 FEATURE PACK
9477CONTROLLER 4 FEATURE PACK
9484Enable the Dreamcast DSP for more accurate audio. Only recommended for fast systems.
9489DIGITAL SOUND PROCESSOR
9494Disbaled (Default)
9499Force the game to render in this aspect ratio.
9504RENDER RESOLUTION
95090.5x (320x240)
95144.5x (2880x2160)
9519Rotate the screen with the emulator.
9524Per pixel is the most accurate, but also the most demanding.
9529ALPHA SORTING
9534Per Strip
9539Per Triangle (Default)
9544Per Pixel
9549Allow mapping Future Pinabll with Pad to Keyboard.
9554CONTROLLER CONFIGURATION
9559520 ST AUTO
9564520 ST TOS 1.00
9569520 ST TOS 1.02
9574520 ST TOS 1.04
95791040 STE AUTO
95841040 STE 1.06
95891040 STE 1.62
9594Mega STE AUTO
9599Mega STE 2.05
9604Mega STE 2.06
9609TOS languages.
9614German (de)
9619Spanish (es)
9624French (fr)
9629Italian (it)
9634Dutch (nl)
9639Russian (ru)
9644Swedish (se)
9649British English (uk)
9654English (us)
9659520K
96641M
96692M
96744M
9679Choose your Atari hard drive type for the .hd extension file.
9684ATARI HARD DRIVE TYPE
9689IDE (Default)
9694ASCI
9699LIMIT FRAME RATE
9704No Limit
9709As game specifies
9714Enhancement. Enables improved polygon splitting.
9719ENABLE POLYGON SPLITTING
9724Rotates the screens, to simulate holding the DS sideways.
9729Swap the position of the dual displays.
9734SCREEN SWAP
9739Sets the window size to an integer size.
9744SCREEN SIZE
9749Adjusts the positions of the screens.
9754Original screen positions
9759Always enforce vertical
9764Always enforce horizontal
9769Hybrid
9774How the window space is distributed between the screens.
9779SCREEN SIZING
9784Even
9789Emphasize top
9794Emphasize bottom
9799Top only
9804Bottom only
9809INTEGER SCALING
9814CONSOLE TYPE
9819DSi (experiemental)
9826h265 (HEVC) is CPU heavy and increases latency, but is more bandwidth efficient.
9831VIDEO STREAM CODEC
9836h264 (less latency)
9841h265 (HEVC) (higher quality at lower bitrates)
9846VIDEO STREAM RESOLUTION
98514K (3840x2160)
9856Output rotation independent of xrandr or framebuffer settings.
9861ROTATE
9866VIDEO STREAM FRAME RATE
987130FPS
987660FPS
9881120FPS
9886Higher number for higher picture quality, but requires more bandwidth.
9891VIDEO STREAM BITRATE
98965Mbps (good for 720p)
990110Mbps (good for 1080p 60FPS)
990620Mbps (not supported by some routers)
991150Mbps (highest quality available)
9917Streaming Optimal Playable Settings, overrides other settings if enabled.
9922DYNAMICALLY CALCULATE OPTIMAL SETTINGS
9927Close app on the remote host when quitting Moonlight.
9932QUIT ON HOST
9937Disable all input processing (view-only mode).
9942VIEW ONLY
9947Enable QOS settings to optimize for internet or local network.
9952LAN / WAN STREAMING
9957WAN
9962LAN (Default)
9969Enables surround sound if your audio card supports it (Consumes more bandwidth).
9974SURROUND SOUND
9979FRAMESKIP (GL64MK2 ONLY)
9986Enable second audio limiter. Improves audio quality at the cost of performance.
9991AUDIO SYNC
9998Lower values reduce audio latency and improve performance, but can cause audio issues.
10003AUDIO BUFFER (SAMPLES)
10008nearest
10013bilinear
10018trilinear
10025Enhancement. Improves clarity of distant textures when mip-mapping is enabled.
10030Upscale textures on 3D objects.
10035TEXTURE UPSCALING (RICE ONLY)
100402X
10045Sharpen
10050Sharpen More
10055External
10060Mirrored
10065DISABLE 4MB EXPANSION RAM PACK
10072Required for some effects in-game (Banjo Kazooie and DK64 transitions), can cause slowdown.
10077READ FRAMEBUFFER EVERY FRAME (GLIDE64MK2)
10082Game default
10087Disable
10092Enable
10099Apply a multiplier to the joystick's input to lower or increase responsiveness.
10104SENSITIVITY
101090.5x
101140.6x
101190.7x
101240.8x
101290.9x
101341.1x
101391.2x
101441.3x
101491.4x
101541.5x
10161The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
101661% (Default)
10171Limit FPS to reduce high CPU usage.
10176LIMIT FPS
10181Only some games feature rumble. Not compatible with all controllers.
10186Stretch games to full-screen, but may distort the aspect ratio
10191SCREEN RATIO
10196Simple 2x
10201Display on screen information like savestate, config warning etc...
10206Fit to Window / Fullscreen
10211Auto Standard (4:3 interlaced / 3:2 progressive)
10216Standard (4:3)
10221Widescreen (16:9)
10226Adjusts Full Motion Video movies aspect ratio.
10231FMV ASPECT RATIO
10236FMV movie deinterlacing.
10241DEINTERLACING
10246Weave (Top Field First)
10251Weave (Bottom Field First)
10256Bob (Top Field First)
10261Bob (Bottom Field First)
10266Blend (Top Field First)
10271Blend (Bottom Field First)
10276Adaptive (Top Field First)
10281Adaptive (Bottom Field First)
10288Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
10293BILINEAR FILTERING
10298Bilinear (Smooth)
10303Bilinear (Sharp)
10308ENABLE WIDESCREEN PATCHES
10313Enable to improve bluriness.
10318ANTI-BLUR
10323Enable No-interlacing Patches.
10328INTERLACING PATCHES
10333Can sharpen images in lower resolutions.
10338Native (PS2)(Default)
103431.25x Native
103481.5x Native
103531.75x Native
103582x Native (~720p)
103632.25x Native
103682.5x Native
103732.75x Native
103783x Native (~1080p)
103833.5x Native
103884x Native (~1440p/2K)
103935x Native (~1620p)
103986x Native (~2160p/4K)
104037x Native (~2520p)
104088x Native (~2880p/5K)
10413Choose mipmapping type.
10418MIPMAPPING
10423Basic (generated Mipmaps)
10428Full (PS2 Mipmaps)
10433Control the texture filtering of the emulation.
10438Bilinear (Forced)
10443Bilinear (PS2)
10448Bilinear (Forced excluding sprite)
10453Control the texture's trilinear filtering of the emulation.
10458TRILINEAR FILTERING
10463Off (None)
10468Trilinear (PS2)
10473Trilinear (Forced)
10479Reduces banding between colours and improves the preceived colour depth.
10484DITHERING
10489Unscaled (Default)
10494Basic (Recommended)
10501The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
10506BLENDING ACCURACY
10511Minimum
10516Full (Slow)
10521Maximum (Very Slow)
10528Uploads entire textures at once instead of small pieces. Improves performance in most games.
10533TEXTURE PRELOADING
10538Partial
10543Full (Hash Cache)
10548Some games have issues when the animation is shown, others require it.
10553Skip (safer)
10558Show (specific games)
10565Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
10570FXAA
10575Automatically loads and applies cheats on game start.
10580CHEATS
10585Allows up to 8 controllers in supported games.
10590Maximum 2 Players (Default)
10595Maximum 4 Players
10600Maximum 8 Players
10605Allows user replaceable textures.
10610TEXTURE REPLACEMENTS
10617Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
10622TIME CRISIS FOG HACK
10627Playstation 2 wheel type
10632WHEEL MODEL
10637Driving Force
10642Driving Force Pro
10647GT Force
10652Virtual
10658Skip buffer disables auto frameskip and renders at display output resolution.
10663RENDERING MODE
10668Skip buffer effects
10673Buffered rendering
106788x 4K (3840x2176)
10683Automatically reduce frameskip if the system has spare overhead.
10688AUTO FRAMESKIP
10693Enable for more fluidity, disable if screen tearing.
10698VSYNC INTERVAL
10703Enhancement. Enables texture upscaling textures and their size.
10708TEXTURE UPSCALING LEVEL
10713The upscaling method used when enabled.
10718TEXTURE UPSCALING TYPE
10723xBRZ (Default)
10728Hybrid + Bicubic
10733Fix texture banding when upscaling.
10743Auto Max Quality
10748Enables Action Replay cheats.
10753GAME CHEATS
10758LLVM is fastest, use the Interpreter settings if there are issues.
10763CPU
10768PPU DECODER
10773LLVM Recompiler
10778Dynamic Interpreter
10783Static Interpreter
10788If game crashes, try ASMJIT. If still crashing, try Fast Interpreter.
10793SPU DECODER
10798ASMJIT Recompiler
10803Fast Interpreter
10808Precise Interpreter
10814Can fix bugs in some games. Only relevant for dynamic or LLVM SPU decoder.
10819SPU XFloat Accuracy
10824Accurate XFloat
10829Approximate XFloat
10834Relaxed XFloat
10841Limiting to 1 or 2 may fix audio stuttering on weaker CPUs in some games. Leave on automatic if slowdown occurs.
10846PREFERRED SPU THREADS
108511 thread
108562 threads
108613 threads
108664 threads
108715 threads
108766 threads
10883May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
10888SPU LOOP DETECTION
10895Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
10900SPU BLOCK SIZE
10905Safe (Default)
10910Mega
10915Giga
10922Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
10927MAX POWER SAVING CPU-PREEMPTIONS
10932Moderate
10937Maximum
10942PS3's internal ratio setting. Some games only support 16/9.
10947VIDEO
1095216:9 (default)
10957RENDER
10962Most games already have an internal framelimit. Minor performance cost.
10967ADDITIONAL FRAMELIMIT
10972Off (faster, unstable)
10977ANISOTROPIC FILTER
10982Can improve performance at the expense of graphics accuracy.
10987ZCULL ACCURACY
10992Precise (Slowest)(Default)
10997Approximate (Fast)
11002Relaxed (Fastest)
11009Controls precision of generated shaders. Low quality can improved performance.
11014SHADER QUALITY
11019Ultra
11024High (Default)
11029Choose your preferred render resolution.
11034RENDER RESOLUTION (SCALING)
110391280x720 (Default)
11044Final image filtering.
11049OUTPUT SCALING
11054FidelityFX Super Resolution
11059Only Async (skip draw) avoids freezing while compiling shaders.
11064SHADER MODE
11069Legacy (single threaded)
11074Async (multi threaded)(Default)
11079Async with Shader Interpreter
11084Shader Interpreter only
11089Only applicable when either Async Shader mode is set.
11094NUMBER OF SHADER COMPILER THREADS
11100May fix missing graphics and broken lighting at the cost of performance.
11105WRITE COLOR BUFFERS
11112Straict API specification. Can resolve rare cases of missing graphics and flickering.
11117STRICT RENDERING MODE
11123Can fix screen tearing on unorthodox displays (most LCDs don't need this).
11128Distorts the output to fill the display fully Overrides aspect ratio.
11133STRETCH TO DISPLAY AREA
11140Disables the vertex cache. Might resolve missing or flickering graphics output but degrade performance.
11145DISABLE VERTEX CACHE
11152Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
11157MULTITHREADED RSX
11164Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
11169ASYNCHRONOUS TEXTURE STREAMING
11174On (Vulkan Only)
11179Choose number of audio channels.
11184AUDIO FORMAT
11189Stereo
11194Surround 5.1
11199Surround 7.1
11206Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
11211CONVERT TO 16-BIT
11216Can reduce crackle and stutter but increases audio latency.
11221ENABLE AUDIO BUFFERING
11228Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
11233AUDIO BUFFER DURATION
1123810ms
1124320ms
1124840ms
1125360ms
1125880ms
11263100ms (Default)
11268120ms
11273140ms
11278160ms
11283180ms
11288200ms
11293220ms
11298240ms
11305Reduces crackle and stutter further, but may cause a very noticeable reduction in audio quality on slower CPUs.
11310ENABLE TIME STRETCHING
11316Buffer fill level (in percentage) below which time stretching will start.
11321TIME STRETCHING THRESHOLD
1132675% (Default)
11331Allows Alt+Tab to RPCS3's menu. Useful for manual disc-swapping.
11336GRAPHICAL USER INTERFACE
11343Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
11348PS3 CONTROLLER 1
11353Legacy Evdev
11358Sony DS
11363PS3 CONTROLLER 2
11368PS3 CONTROLLER 3
11373PS3 CONTROLLER 4
11378PS3 CONTROLLER 5
11383PS3 CONTROLLER 6
11388PS3 CONTROLLER 7
11393Select scale resolution of the game.
11398SCALE FACTOR
11403Sets the scaler filter mode when rendering.
11408SCALER MODE
11413HQ (bilinear filter)
11418Edge (sharper filet)
11423AdvMame
11428Scanline Interpolation Filter (SAI)
11433SuperSAI
11438SuperEagle
11443Pixel-Perfect
11448DotMatrix
11453TV2x CRT Television Filter
11458Stretches the output to fill the display area.
11463Center (Default)
11468Pixel Perfect
11473Even Pixels
11478Fit resolution scale
11483Stretch to screen
11488Fit 4:3 Aspect Ratio
11493Choose your preferred renderer.
11498RENDERER
11503OpenGL with Shaders
11508Choose your preferred language.
11513Chinese (Mandarin)
11518Swedish
11523Hebrew
11528Czech
11533Enable the debug menu and the walk-through-walls button.
11538TEST PLAY
11543Needed by some games that use special unicode characters.
11548GAME REGION (ENCODING)
11553Autodetect (Recommended)
11558European (Western)
11563European (Cent/East) [W-1250]
11568Japanese [Shift-JIS]
11573Cyrillic [Windows-1251]
11578Chinese (Simplified)
11583Chinese (Traditional) [Big5]
11588Greek
11593Turkish
11598Baltic
11603Choose your render resolution (Requires personal redream.key file).
116082x (1280x960) (Default)
11613Choose your preferred aspect ratio.
116184:3 (Default)
11623Enable auto frameskipping for performance on lower-end systems.
11628Enable vertical sync to avoid tearing in some cases.
11634Choose the amount of polygon sort accuracy (Higher may cause artifacts).
11639POLYGON SORT ACCURACY
11644Per-strip (Default)
11649Per-pixel (32 layers)
11654Per-pixel (64 layers)
11659Choose the Dreamcast console region.
11664USA (Default)
11669Choose the Dreamcast console language.
11674Choose broadcast standard (for older TV's).
11679BROADCAST
11684NTSC (Default)
11689PAL_M
11694PAL_N
11699Choose cable type for the TV.
11704CABLE
11709VGA (Default)
11714Enable the legacy or the new 3D engine (choose legacy for older GPUs).
117193D ENGINE
11724Legacy3D
11729New3D
11734Enable proper quad rendering (for higher end systems).
11739QUAD RENDERING
11744Enable crosshairs in shooting games for the selected players.
11749P1 only
11754P2 only
11759P1 & P2
11765Use L2/R2 for Accel/Brake and L1/R1 or R-stick Up/Down for Shift Up/Down.
11770MODERN PEDAL CONTROLS
11775Change the speed of the emulated PowerPC chip (fixes some issues).
11780ADJUST POWERPC FREQUENCY
1178550 (Default)
11790Choose your preferred aspect ratio..
117954x3 (Default)
11800Choose your preferred video filter.
11805Scale2x
11810Scale3x
11815Scale4x
11820Choose your preferred video quality.
11825VIDEO QUALITY
11830linear
11835best
11840Enabled or disbale the mouse cursor. Useful for CG's menus.
11845CURSOR
11850NO (DEFAULT)
11855YES
11860CD-ROM SPEED
11865AUTO (DEFAULT)
118701X
118754X
118808X
11885FORCE 386DX CPU
11890ROM (Slot 1)
11895ROM (Slot 2)
11900ROM (Slot 3)
11905ROM (Slot 4)
11910Mount a floppy for user data, creates if needed
11915USER DISK
11920Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD, Image Reader)
11925Install the image reader card to read idks image files (Mac IIx only)
11930Type of ROM file to load. Disk Image requires Mac IIx and Image Reader
11935Disk Image
11940Interton VC 4000 cartridges
11947Enable mouse input for trackballs, spinners, lightguns (if no gun connected), and similar controls
11952BGFX for post-processing, accel/opengl for raw image.
11957BGFX
11962Accel
11967Fix screen tearing, but may drop frames.
11972Depends on video mode being set to BGFX.
11977BGFX GRAPHICS API
11982MAME Detect
11987OpenGL ES
11992BGFX VIDEO FILTER
11997CRT Geom Deluxe (RGB)
12002CRT Geom Deluxe (Composite)
12007Allows the use of switchres profiles if present.
12012CRT SWITCHRES
12017Play this game on several screens (if available)
12022MULTISCREENS
12027Rotate 90
12032Rotate 270
12038Crop artwork to only unused space, keeping the game as large as possible.
12043ARTWORK CROP
12048Set system-wide controls via MAME menu
12053CUSTOM MAME CONFIG
12059Make game history, setup instructions, and special moves viewable in the menu
12064DATA PLUGIN
12071Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
12076WINE RUNNER
12081Converts DirectX 8/9/10/11/12 calls to Vulkan.
12086DXVK FEATURE
12091Allows you to limit FPS to 60.
12096FPS LIMITER
12101Force mouse in games.
12108Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
12113SDL CONFIG
12118See your FPS and version of Vulkan API/driver.
12123DXVK HUD
12128Can increase performance for games that stress the CPU.
12133ESYNC
12138Can improve frame rate and responsiveness.
12143FSYNC
12148Vastly improves the speed of buffer maps.
12153PBA
12158Renders game at a lower res then upscales to increase FPS.
12163FIDELITY FX SUPER RESOLUTION
12168Define the resolution and a new dedicated window.
12173VIRTUAL DESKTOP
12178Enable support for Chinese, Japanese and Korean input methods.
12183ENABLE XIM
12188Disable support for memory write watches in ntdll.
12193NO WRITE WATCH
12198Force WINE to run games with large addresses.
12203FORCE LARGE ADDRESS
12208Delay freeing some memory.
12213HEAP DELAY FREE
12220Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
12225HIDE NVIDIA GPU
12231NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
12236ENABLE NVAPI
12243Reset the cache can fix some crashes if your game was running under Batocera 29.
12248DXVK RESET CACHE
12255Enable this mode if you have issue for run your game on NTFS storage (by default is better to use LinuxFS).
12260ENABLE NTFS MODE
12265Useful to troubleshoot when your Windows game won't start of crashes.
12270ENABLE DEBUG
12275Choose which pad to control your hero.
12280CONTROL CHOICE
12285Joypad
12290Left stick
12295Right stick
12300Can improve frame rates and responsiveness.
12305Enhancement. Double the rendering resolution. Makes 3D objects clearer.
12310ENHANCED RENDERING RESOLUTION
12317Skip frames to improve performance, at the cost of choppy motion. Can cause visual glitches.
12322FRAMESKIP TYPE
12329When frameskip type is on automatic or manual, skip up to this many frames consecutively.
12334FRAMESKIP VALUE
12339Improves performance in 3D games. Can cause glitches.
12344THREADED 3D
12351Force 3D geometry to always render on the top screen. Useful for single-screen devices/games.
12356KEEP MAIN SCREEN ON TOP
12361Single
12366Choose the scaling mode for the game screen.
12371SCALING MODE
12376Original resolution
12381Scale to best fit
12386Stretch to full
12391Native
12396Enhancement.
12401Improve audio accuracy (experimental).
12406USE DSP AUDIO
12411Increase to 128 MiB for debug or homebrew applications.
12416SYSTEM MEMORY
1242164MiB (Default)
12426128MiB
12433Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
12438NETWORK
12443NETWORK TYPE
12448NAT
12453UDP Tunnel
12460Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
12465UDP REMOTE ADDRESS
12472Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
12477UDP BIND ADDRESS
12482Portugese
12487Can smooth the image.
12492Integer Scale
12497Sharp Bilinear
12502Regular Bilnear
12507Enable high quality effects for special stages.
12512HQ MODE
12517Bypass the pre-game menu.
12522SKIP START MENU
12527Access to modding and other advanced options.
12532DEV MENU
12537Both types require holding D-pad down during initial charge.
12542SPINDASH TYPE
12547By Save
12552Sonic 2 (tap jump)
12557Sonic CD (hold jump)
12562Screen Resolution (Default)
12567Enable widescreen support.
12572ENABLE WIDESCREEN
12577Enable scanlines for roms that support it.
12582ENABLE SCANLINES
12589Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat).
12594FAKE GOURAUD
12599Smooth textures.
12605Enables mipmap usage and trilinear filtering. Doesn't work with some games.
12612Enables bilinear filtering on tilemaps. Looks good, but can cause some stretch artifacts.
12617FILTER TILEMAPS
12622Forces the DX driver to use Managed textures instead of Dynamic.
12627FORCE MANAGED
12632Enables Direct3D Automip-map generation.
12637ENABLE MIP-MAP
12642Enabled meshed polygons for translucency.
12647ENABLE MESH TRANSPARENCY
12652Enable full-screen antialiasing in Direct3D.
12657ENABLE FULL-SCREEN ANTI-ALIASING
12663Read mouse through Rawinput, allowing 2 mice for 2 player shooting games.
12668ENABLE RAW INPUT
12674Use if you're having graphical issues or GPU problems with this emulator.
12679ENABLE SOFTWARE RENDERER
12684OPENGL RENDERING RESOLUTION
126891x (~480)
126942x (~960)
126994x (~1920p)
127048x (~4320p / 8k)
1270916x (~7680p / 16k)
12714PRESENTATION MODE
12719Fill Screen
12724Fit Screen
12729Original Size
12734Only applicable when using OpenGL.
127390.5x (360p/540p) [EXPERIMENTAL]
127440.75x (540p/810p) [EXPERIMENTAL]
127491x (720p/1080p)
127541.5x (1080p/1620p) [EXPERIMENTAL]
127592x (1440p/2160p)
127643x (2160p/3240p)
127694x (2880p/4320p)
127745x (3600p/5400p)
127796x (4320p/6480p)
127847x (5040p/7560p)
127898x (5760p/8640p)
1279416:9 (Default)
12799Force 21:9
12804Force 16:10
12809Force 32:9
12817Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
12822Immediate
12827Mailbox (Recommended)
12832FIFO (VSync On)
12837FIFO Relaxed
12842ASYNC SHADER COMPILE
12849FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
12854ANTI-ALIASING METHOD
12859SMAA
12864Gaussian
12869ScaleForce
12874AMD FidelityFX Super Resolution
12881GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
12886ACCURACY LEVEL
12891Extreme
12896CHOOSE SOUND OUTPUT MODE
12901Mono
12906Choose whether the virtual switch is docked or not.
12911DOCK MODE
12916Undocked
12921Docked (Default)
12926British English
12931Canadian French
12936Latin American Spanish
12941Brazilian Portuguese
12946Choose your console region.
12951CHOOSE CONSOLE REGION
12956Australia
12961China
12966Korea
12971Taiwan
12976Choose your console timezone.
12981CHOOSE CONSOLE TIMEZONE
12986CET
12991CST6CDT
12996Cuba
13001EET
13006Egypt
13011Eire
13016EST
13021EST5EDT
13026GB
13031GB-Eire
13036GMT
13041GMT+0
13046GMT-0
13051GMT0
13056Greenwich
13061Hong Kong
13066HST
13071Iran
13076Israel
13081Jamaica
13086Kwajalein
13091Libya
13096MET
13101MST
13106MST7MDT
13111Navajo
13116NZ
13121NZ-CHAT
13126PRC
13131PST8PDT
13136ROC
13141ROK
13146Singapore
13151UCT
13156Univarsal
13161UTC
13166W-SU
13171WET
13176Zulu
13181Native (720p/1080p)
13186Stretch to fit window
13191American English
13196Choose your console UTC timezone.
13201UTC-12
13206UTC-11
13211UTC-10
13216UTC-9
13221UTC-8
13226UTC-7
13231UTC-6
13236UTC-5
13241UTC-4
13246UTC-3
13251UTC-2
13256UTC-1
13261UTC+1
13266UTC+2
13271UTC+3
13276UTC+4
13281UTC+5
13286UTC+6
13291UTC+7
13296UTC+8
13301UTC+9
13306UTC+10
13311UTC+11
13316UTC+12
13321This can be convenient if you're using laserdiscs.
13326LOADING SPEED
13331Realistic Loading
13336Full Speed (Default)
13341Choose the appropriate media for disk image.
13346DISK TYPE
13351Floppy Disk Image
13356Hard Disk Image
13363Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
13368D3D12 (Default)
13373Native Vulkan
13380This option enables the ability to play Xbox Live Arcacde games. May cause compatibility issues with non-XBLA games.
13385XBOX LIVE ARCADE
13390No licenses enabled
13395XBLA license enabled (Default)
13400All possible licenses (Not recommended)
13405Choose to display UI prompts or accept defaults.
13410UI PROMPTS
13415Enabled UI prompts (Default)
13420Disable UI prompts
13425Polish
13430Norwegian
13437Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13442CLEAR MEMORY PAGE STATE
13449Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13454RENDER TARGET PATH
13459Any
13464RTV (Default)
13469ROV
13476The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
13481QUERY OCCLUSION
134861000 (Default)
13493D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
13498READBACK RESOLVE
13505Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
13510HARD TEXTURE CACHE MEMORY LIMIT
13515768MB (Default)
135201536MB
135252304MB
135303072MB
135353840MB
135404096MB
135455120MB
135506144MB
13557Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
13562TEXTURE MEMORY SCALE SIZE
1356724MB (Default)
1357272MB
13579Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
13584SOFT TEXTURE CACHE MEMORY LIMIT
13589384MB (Default)
13594768MB
135992048MB
13606Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
13611SOFT TEXTURE CACHE MEMORY TIMEOUT
1361615s
1362130s (Default)
1362645s
1363160s
13637Enable cache mount. Can improve performance and compatibility in some games.
13642MOUNT CACHE
13649Allow game that support different resolutions to be rendered in specific resolution.
13654INTERNAL DISPLAY RESOLUTION
13661Fix screen tearing. With Some games you need to turn VSync on in the games options.
13668Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
13673VSYNC FPS
13678165fps
13685Enable or disable Xenia patches. These patches can fix graphics problems in some games.
13690GAME PATCHES
13695Configuring controllers in GZDoom can cause problems.
13700USE GZDOOM JOYSTICK CONFIGURATION
13705Use new graphics created from CorsixTH project
13710USE NEW GRAPHICS
13717Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
13722ENABLE SANDBOX MODE
13727Enable or Disable Intro movie (Enabled by default).
13732PLAY INTRO MOVIE
13737SKIP INTRO VIDEOS
13742Show (Default)
13747OpenGL (x86 only)
13752OpenGLES (Default)
13759Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
13764DISABLE SURFACE SYNC
13769The image will be softer which could help with aliasing.
13774LINEAR FILTERING
13779Anti-aliasing is a technique for smoothing out jagged edges.
13786Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
13791GRAPHICS MEMORY
13796256MB (Default)
13801On (default)
13806Better performance with hardware rendering.
13811Hardware (default)
13816Vsync
13823Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
13828EXPERT SETTINGS
13833PER TABLE FOLDER
13838Provides a ball trail to make the ball easier to follow.
13843BALL TRAIL STRENGTH
138480% (Default)
13853Affects just the visual effect of nudging.
13858VISUAL NUDGE STRENGTH
138630 (No Visual Effect)
13868Framerate limiter to reduce CPU utilisation.
13873MAXIMUM FRAMERATE
138780 (Defaults Unlimited)
13885Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
13890Vertical Sync
13895Adaptive Sync (Default)
13902Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13907PERFORMANCE PRESETS
13912Default Performance Settings
13917Low-end Computer
13922High-end Computer
13927Alternative Coloured Dot Matrix Display (needs additional file).
13932ALTCOLOR
13937Playfield configuration
13942WINDOWS POSITIONS
13947PLAYFIELD
13955Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
13960PINMAME DMD
13965Top-Right Position, Small
13970Top-Right Position, Medium
13975Top-Right Position, Large
13980Top-Left Position, Small
13985Top-Left Position, Medium
13990Top-Left Position, Large
13995On screen 2 if available
14000On screen 3 if available
14008Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
14013FLEX DMD
14020Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
14025BACKGLASS (B2S)
14032When the Backglass is activated, display the small additional part with the scores.
14037DISPLAY BACKGLASS DMD
14042When the Backglass is activated, display the grill.
14047DISPLAY BACKGLASS GRILL
14052DMD window ratio
14057DMD SIZE
14064Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
14069INVERSE PLAYFIELD AND B2S
14074Adjust the music volume. Some tables may have its own settings.
14079MUSIC VOLUME
14084Adjust the mechanical sounds of the table.
14089SOUND VOLUME
14094Alternative sounds for the table (needs additional files).
14099ALTERNATIVE SOUND
14104200p
14109400p
14114600p
14119768p
14124800p
14129960p
14134Set the desired maximum refresh rate when Vsync is off.
14139REFRESH RATE
1414430 fps
1414950 fps
1415460 fps (Default)
1415975 fps
14164120 fps
14169144 fps
14174240 fps
14179Choose which graphics renderer to use.
14184GRAPHICS RENDERER
14189Classic Software
14194GPU / OpenGL (Default)
14199ENABLE TRUE COLOUR
14204ENABLE BILINEAR FILTER
14209ENABLE MIPMAPPING
14214ENABLE CROSSHAIR
14219Choose to use Bloom post processing.
14224ENABLE BLOOM
14229Enable / Disable sound in menus.
14234MENU SOUNDS
14239Enable 16-channel iMuse Digital Audio.
14244DIGITAL AUDIO
14249Enable / Disable fight music.
14254FIGHT MUSIC
14259Enable / Disable automatic aiming.
14264AUTO AIM
14269Enable / Disable showing secret found messages.
14274SHOW SECRET MESSAGES
14279AUTOMATICALLY RUN
14284Bobba Fett Face Player Fix
14289BOBBA FETT FIX
14294SMOOTH VUES
14299Choose to enable or disable cutscenes.
14304SKIP CUTSCENES
14309Show All
14314Skip Initial
14319Skip All
14324Standard OpenGL (Default)
14329Enhanced OpenGL
143342x (Default)
14339Skip the initial intro video.
14344SKIP INTRO VIDEO
14349Play (Default)
14354Choose the games difficulty.
14359GAME DIFFICULTY
14364Easy
14369Hard
14374Choose the combat difficulty.
14379COMBAT DIFFICULTY
14384Wimpy
14389Rough
14394Choose the preferred violence level.
14399VIOLENCE LEVEL
14404Minimal
14409Maximum Blood
14414SUBTITLES
14419Classic (Default)
14424Blocky Filtered
14429Smooth
144344x MULTISAMPLING
14439Afrikaans
14444Albanian
14449Bulgarian
14454Catalan
14459Danish
14464Finnish
14469Hungarian
14474Irish
14479Punjabi
14484Romanian
14489Serbian
14494Slovak
14499Slovenian
14504Ukrainian
14509Enable triple buffering.
14514TRIPLE BUFFERING
14519Exit Steam
14524Exit running Flatpak
14529quicksave
14534quickload
14539screenshot
14544Exit game
14549Bring up menu
14554Quick save
14559Quick load
14564Skip cutscene
14569Screenshot
14574Move camera up
14579Move camera down
14584Move camera to the left
14589Move camera to the right
14594Quit the application
14599Start / Valid
14604Shows or hides the menu bar
14609Rotates the current object
14614Select
14619Zoom in x5
14624Zoom out x5
14629Take a screenshot
14634Reset the application
14639Hire staff
14644Edit room
14649Open build room menu
14654Open furnish corridor menu
14659Quits the current level
14664Speeds up the game
14669Set speed normal
14674Show the cheat menu
14679Zoom the camera out
14684Zoom in the camera
14689Open LUA console
14694Town map
14699Casebook
14704Research
14709Manage Staff
14714Exit the emulator
14719Quick Load
14724Quick Save
14729Hide the bezel
14734Exit emulator
14739Open Dolphin-triforce's menu
14744Load State Slot 1
14749Save State Slot 1
14754Exit Duckstation
14759Load State
14764Save State
14769Open DuckStation Quick Menu
14774Restart Game
14779Slot -
14784Slot +
14789Rewind
14794Next Disc (m3u)
14799Fast Forward
14804Start
14809Coin
14814Push 2
14819Push 1
14824Push 4
14829Push 3
14834Push 5
14839Push 6
14844Push 7
14849Push 8
14854Digital Left
14859Digital Right
14864Digital Up
14869Digital Down
14874Analog 1 Left
14879Analog 1 Right
14884Analog 1 Up
14889Analog 1 Down
14894Analog 2 Left
14899Analog 2 Right
14904Analog 2 Up
14909Analog 2 Down
14914Set to full screen
14919Virtual Keyboard
14924Settings GUI
14929Reset the table, sometimes required for PinMame
14934Start game
14939Insert coin
14944Nudge up
14949Nudge left
14954Nudge right
14959Pull plunger
14964Lockbar Fire Button
14969Buy extraball for a credit
14974Left flipper
14979Right flipper
14984Left magnasave
14989Right magnasave
14994Move Stylet Pointer
14999Restart Emulation
15004Continue/Pause emulation
15009Swap Screen
15014Toggle Screen Layout
15019Toggle Speed Limit
15024Swap screens
15029Mouse Click
15034Exit Dosbox-X
15039Service menu
15044Display the controller screen
15049Pause / Menu
15054Exit emulator using SDL
15059Joy2Pad Up
15064Joy2Pad Down
15069Joy2Pad Left
15074Joy2Pad Right
15079Hat Up
15084Hat Down
15089Hat Left
15094Hat Right
15099Button A
15104Button B
15109Button X
15114Button Y
15119Button Start
15124Button Select
15129Button L
15134Button R
15139Disposition A
15144Disposition B
15149Microphone
15154TouchScreen
15159Exit Drastic
15164Swap Screens
15169QuickMenu
15174FastForward
15179Menu
15184Graphics filtering on/off