Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for ENGLISH (UK) options

LineText
24 3.54 MHz
29 7.09 MHz (A500 speed)
34(FDS) AUTOMATICALLY LOAD DISK SIDE A
39(FDS) FAST FORWARD DISK LOADING
440 (Defaults Unlimited)
490 (No Visual Effect)
540 (No gain)
590 degrees
640% (Default)
690.5x
740.5x (320x240)
790.5x (360p/540p) [EXPERIMENTAL]
840.6x
890.75x (540p/810p) [EXPERIMENTAL]
940.7x
990.8x
1040.9x
1091 Frame
1141 MB
1191 MHz (Underclock)
1241 second
1291 thread
1341% (Default)
1391.0 (240p)
1441.0x (12.50Mhz)
1491.1x
1541.1x (13.75Mhz)
1591.25x (800x600)
1641.25x Native
1691.2x
1741.2x (15.00Mhz)
1791.3x
1841.4x
1891.5x
1941.5x (1080p/1620p) [EXPERIMENTAL]
1991.5x (18.75Mhz)
2041.5x (960x720)
2091.5x Native
2141.6x (1024x768)
2191.6x (20.00Mhz)
2241.75x Native
2291.8x (22.50Mhz)
2341/2 Frame
2391/3 Frame
2441/32 Frame
2491/4 Frame
2541/5 Frame
2591/6 Frame
2641/60 Frame
2691/8 Frame1
27410 MB
27910 MHz (Default)
28410 seconds
289100 fps
294100% (Default)
299100%(native)
3041000 (Default)
309100Mhz (Overclock)
314100fps
319100ms (Default)
3241024 x 768
3291024MB
3341024kB
3391040 STE 1.06
3441040 STE 1.62
3491040 STE AUTO
3541040 STE ETOS 256k
35910MB
36410Mbps (good for 1080p 60FPS)
36910Mhz
37410fps
37910ms
38410th
38910x Native (6400x5280)
39410x Native (~3600p/6K)
39911 MHz
40411MB
40911th
41411x Native (7040x5808)
41911x Native (~3960p)
42412 MHz
429120 fps
434120FPS
439120MB
444120fps
449120ms
4541280 x 1024
4591280 x 720
4641280 x 800
4691280x720 (Default)
4741280x960 (Default)
479128KB
484128MB
489128MiB
494128kB (1700)
49912MB
50412th
50912x Native (7680x6336) for 8K
51412x Native (~4320p/8K)
51913 MHz
5241366 x 768
52913MB (Recommended)
53413th
53913x Native (~5824p)
54414 MB
54914 MHz
55414.18 MHz (A1200 speed)
559140ms
564144 fps
5691440 x 900
574144fps
57914th
58414x Native (~6272p)
58915 MHz
59415 seconds
59915% (Default)
604150Mhz (Overclock)
6091536MB
614155fps
61915fps
62415s
62915th
63415x Native (~6720p)
63916 Frame
64416 MHz
64916 MHz (Overclock)
65416 bit
65916-bit
6641600 x 900
669160fps
674160ms
67916384kB
684165fps
6891680 x 1050
69416:9 (Default)
69916:9 (default)
70416:9 RENDERING RESOLUTION
70916MB
71416Mhz
71916th
72416x (~7680p / 16k)
72916x Anistropic
73416x MSAA
73916x Native (~7168p)
74416x SSAA
74917th
754180 degrees
759180ms
76418th
769192+KB
7741920 x 1080
7791920 x 1200
78419th
7891M
7941MB
7991ST PERSON GUNS
8041X
8091st
8141st Joystick (2 Axes, 2 Btns)
8191x (720p/1080p)
8241x (Default)
8291x (~480)
8341x Native (PS2)
8391x native (256 x 192)
8441x native (320x240)
8491x native (640x528)
8542 Frames
8592 MB
8642 MHz (Underclock)
8692 seconds
8742 threads
8792.0 (480p)
8842.0x (25.00Mhz)
8892.25x (1440x1080)
8942.25x Native
8992.5 MB
9042.5x (1600x1200)
9092.5x Native
9142.75x Native
91920 MHz
92420 seconds
929200% (Maximum)
934200Mhz (Overclock)
939200ms
944200p
9492048MB
9542048kB
95920Mbps (not supported by some routers)
96420fps
96920ms
97420th
97921st
984220ms
989224MB
99422nd
9992304MB
1004230MB
1009232 NTSC
101423rd
101924 bit (Default)
102424-bit, disables dithering.
1029240 fps
1034240ms
103924MB
104424MB (Default)
104924th
10542560 x 1440
10592560 x 1600
1064256MB (Default)
1069256kB (1764)
107425Mhz
107925fps
108425th
108926K for old games and 86K for newer games.
109426th
1099270 degrees
110427th
110928.37 MHz
1114286, 12.5MHz (2750 cps)
1119286, 6MHz (1320 cps)
112428th
112929th
11342M
11392MB
11442P GAMEPAD MAPPING (KEYRAH)
11492X
11542nd
11592nd Joystick (2 Axes, 2 Btns)
11642nd VMU (Default)
11692x (1280x960) (Default)
11742x (1440p/2160p)
11792x (Default)
11842x (~960)
11892x Anistropic
11942x MSAA
11992x Native (1280x1056) for 720p
12042x Native (~720p)
12092x SSAA
12142x native (512 x 384)
12192x-Postrender
12242x-VBlank
12293 1/2 Disk (Drive 3)
12343 1/2 Disk (Drive 4)
12393 Frames
12443 point
12493 seconds
12543 threads
12593.5x Native
126430 MHz
126930 fps
127430 seconds
12793032B
12843072MB
128930FPS
129430fps
129930s (Default)
130430th
130931st
131432 MHz
131932 MHz (Overclock)
132432-bit
1329320 x 200
133432K RAM EXPANSION
133932MB
134432k RAM expansion card installed
134932x MSAA
135432x SSAA
135933Mhz (Overclock)
136435.46 MHz
13693840 x 2160
13743840MB
1379384MB (Default)
1384386 (prefetch)
1389386 (slow)
1394386, 20MHz (4720 cps)
1399386DX, 33MHz (7800 cps)
1404386_prefetch
1409386_slow
14143D ENGINE
14193DS mode (bottom side)
14243DS mode (right side)
14293MB
14343rd
14393rd Person
14443x (2160p/3240p)
14493x Native (1920x1584) for 1080p
14543x Native (~1080p)
14593x native (768 x 576)
14644 Frames
14694 MB
14744 MHz (NEC uPD780)
14794 PLAYER ADAPTER
14844 threads
14894.5x (1440x1080)
14944.5x (2880x2160)
149940 MHz
1504400p
15094032B
15144096MB
15194096kB
152440fps
152940ms
153442.56 MHz
153945s
1544480p
1549480x272 (Default)
1554486 (slow)
1559486DX, 33MHz (13400 cps)
1564486DX2, 66MHz (26800 cps)
1569486_slow
157448MB
15794:3 (Default)
15844:3 RENDERING RESOLUTION
15894K
15944K (3840x2160)
15994M
16044MB
16094X
16144k
16194th
16244x (2880p/4320p)
16294x (~1920p)
16344x Anistropic
16394x MSAA
16444x MULTISAMPLING
16494x Native (2560x2112) for 1440p
16544x Native (~1440p/2K)
16594x SSAA
16644x native (1024 x 768)
16694x3 (Default)
16744xrgss
16795 1/4 Disk (Drive 1)
16845 1/4 Disk (Drive 2)
16895 Frames
16945 MHz (Underclock)
16995 Pro Controller
17045 Sideway Wiimote
17095 seconds
17145 threads
17195% (Default)
172450 (Default)
172950 fps
173450Mbps (highest quality available)
173950fps
17445120MB
1749512KB
1754512MB
1759512kB (1750)
1764520 ST AUTO
1769520 ST EMUTOS 256k
1774520 ST TOS 1.00
1779520 ST TOS 1.02
1784520 ST TOS 1.04
1789520K
179456.75 MHz
1799576+KB
18045MB
18095Mbps (good for 720p)
18145th
18195x (3600p/5400p)
18245x Native (3200x2640)
18295x Native (~1620p)
18345x Native (~1800p/3K)
18395x native (1280 x 960)
18446 Frames
18496 threads
185460 fps (Default)
185960 seconds
1864600p
186960FPS
187460fps
187960ms
188460s
18896144MB
189464 MHz (Overclock)
1899640 x 480
190464KB
190964MB
191464MiB (Default)
191966Mhz (Overclock)
19246MB
19296th
19346x (4320p/6480p)
19396x (Recommended)
19446x 4K (3840x3168)
19496x Native (3840x3168) for 4K
19546x Native (~2160p/4K)
19596x native (1536 x 1152)
19647 Frames
1969720p
197472MB
197975 fps
198475% (Default)
198975fps
1994768MB
1999768MB (Default)
2004768p
20097MB
20147th
20197x (5040p/7560p)
20247x Native (4480x3696)
20297x Native (~2520p)
20347x Native (~2530p)
20397x native (1792 x 1344)
20448 Frames
20498 MB
20548 MHz
20598 MHz (NEC uPID7008)
20648 MHz (Underclock)
20698-bit (Classic)
20748-bit Interpolated
2079800 x 600
2084800p
20898086/8088, 4.77MHz (315 cps)
209480ms
20998192kB
21048MB
21098X
21148k
21198th
21248x (5760p/8640p)
21298x (~4320p / 8k)
21348x 4K (3840x2176)
21398x 5K (5120x4224)
21448x Anistropic
21498x MSAA
21548x Native (5120x4224) for 5K
21598x Native (~2880p/5K)
21648x SSAA
21698x native (2048 x 1536)
21749 MHz (Underclock)
217990 degrees
218490 degrees clockwise
218990 degrees counter-clockwise
219490fps
2199960p
220496MB
22099MB
22149th
22199x 4K (2880x2160)
22249x Native (5760x4752)
22299x Native (~3240p)
2235A small number of games will have compatibility problems with this enabled.
2240A1200 (2MB Chip + 8MB Fast)
2245A4000/040 (2MB Chip + 8MB Fast)
2250A500 (512KB Chip + 512KB Slow)
2255A500+ (1MB Chip)
2260A600 (2MB Chip + 8MB Fast)
2265ABSOLUTE MOUSE INPUT
2270ACCELEROMETER
2275ACCURACY LEVEL
2280ACHIEVEMENTS
2285ACSI
2290ACTIVE INPUT DEVICES FIX
2295ADD USER DISK
2300ADDITIONAL FRAMELIMIT
2305ADJUST POWERPC FREQUENCY
2310ADVANCED OPTIONS
2315AI GAME TRANSLATION
2320AI TRANSLATION SERVICE URL
2325AIMING CROSSHAIR
2330ALIEN VS PREDATOR
2335ALIEN VS PREDATOR MULTIPLAYER
2340ALLOW BOOTING WITHOUT SBI FILE
2345ALLOW ROTATION
2350ALPHA SORTING
2355ALSA
2360ALSAThread
2370ALTERNATIVE SOUND
2375AMD Athlon, 1.2GHz (1000000 cps)
2380AMD FidelityFX Super Resolution
2385AMIGA MODEL
2390ANAGLYPH PRESET (3D)
2405ANISOTROPIC FILTER
2410ANISOTROPIC FILTERING
2415ANISTROPIC FILTER
2420ANTI-ALIASING
2425ANTI-ALIASING (MSAA)
2430ANTI-ALIASING (MSAA/SSAA)
2435ANTI-ALIASING METHOD
2440ANTI-ALIASING MODE
2445ANTI-BLUR
2450APF M-1000 cartridges
2455APPLE2GS-BIOS.ROM
2460APPLE2GS.ROM
2465ARCHIMEDES MODEL
2470ARI/D93 (recommended for all JP developed games)
2475ARTWORK CROP
2480ASMJIT Recompiler
2485ASPECT
2490ASPECT RATIO
2495ASYNC SHADER COMPILE
2500ASYNC SHADER COMPILE (VULKAN ONLY)
2505ASYNCHRONOUS TEXTURE STREAMING
2510ATARI CPU CLOCK RATE
2515ATARI CPU TYPE
2520ATARI HARD DRIVE TYPE
2525ATARI MACHINE TYPE
2530ATARI MONITOR TYPE
2535ATARI ST MEMORY SIZE
2540ATARI SYSTEM
2545AUDIO
2550AUDIO BUFFER (SAMPLES)
2555AUDIO BUFFER DURATION
2560AUDIO CHANNELS
2565AUDIO DRIVER
2570AUDIO FILTER
2575AUDIO FORMAT
2580AUDIO LATENCY
2585AUDIO OUTPUT
2590AUDIO SYNC
2595AUDIO VOLUME GAIN
2600AUTO
2605AUTO (DEFAULT)
2610AUTO AIM
2615AUTO AIMING
2620AUTO FRAMESKIP
2625AUTO HEIGHT
2630AUTO LOAD ON GAME LAUNCH
2635AUTO SAVE ON GAME EXIT
2640AUTO SAVE/LOAD ON GAME LAUNCH
2645AUTO SWITCH WEAPON
2650AUTO WIDESCREEN
2655AUTOMATIC FRAME DELAY
2660AUTOMATICALLY RELOAD WEAPON
2665AUTOMATICALLY RUN
2670Accel
2675Access to modding and other advanced options.
2680Accurate XFloat
2690Acorn Archimedes ROM images
2695Acorn Archimedes floppy images
2700Acorn Archimedes hard disks
2705Acorn Atom Utility ROMs
2710Acorn Atom cassettes
2715Acorn Atom disk images
2720Acorn BBC Master Compact disks
2725Acorn BBC Master cartridges
2730Acorn BBC Master disks
2735Acorn BBC Micro Model B Original disks
2740Acorn BBC Micro Model B disks
2745Acorn BBC Micro ROMs
2750Acorn BBC Micro cassettes
2755Acorn BBC Micro hard disks
2760Acorn Bitstik
2765Acorn Electron Cartridges
2770Acorn Electron Cassettes
2775Acorn Electron Disks
2780Acron Electron ROMs
2785Activate Doom DOS original music and throttle the Doom frame rate.
2790Adaptive (Bottom Field First)
2795Adaptive (Top Field First)
2800Adaptive Sync (Default)
2810Add debug logging to help troubleshoot issues.
2817Adjust mixing of CD audio. In MSU-MD, cartridge-sourced sound effects are not affected.
2822Adjust screen line draw mode.
2829Adjust the CPU power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2836Adjust the CPU power profile whist on battery. Overwrites previous Power Mode(s).
2841Adjust the mechanical sounds of the table.
2846Adjust the music volume. Some tables may have its own settings.
2854Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2859Adjusts Full Motion Video movies aspect ratio.
2864Adjusts the positions of the screens.
2869AdvMame
2874Affects efficiency/stability.
2879Affects how the emulated screens are scaled. OpenGL renderer only.
2884Affects how the game output is scaled to the resolution.
2889Affects just the visual effect of nudging.
2894Affects mouse speed globally.
2899Afrikaans
2904After NMI
2909Aim down
2914Aim up
2919Albania
2924Albanian
2929Algeria
2934All + Enemy Jedi Dodge
2939All 0s (Default)
2944All 1s
2949All Borders
2954All Timers
2959All possible licenses (Not recommended)
2964All voiceovers
2969Allow cores to set rotation.
2976Allow game that support different resolutions to be rendered in specific resolution.
2981Allows Alt+Tab to RPCS3's menu. Useful for manual disc-swapping.
2986Allows loading protected games without subchannel information.
2992Allows reducing the visual quality of these curves for higher performance.
2997Allows the use of switchres profiles if present.
3002Allows up to 5 or 8 controllers in supported games.
3007Allows up to 7 or 12 controllers in supported games.
3012Allows up to 8 controllers in supported games.
3017Allows user replaceable textures.
3022Allows you to limit FPS to 60.
3027Alone in the Dark
3032Alt. Attack
3037AltWFC (172.104.88.237)
3047Alternative sounds for the table (needs additional files).
3052Always
3057Always enforce horizontal
3062Always enforce vertical
3067Always have 6 bullets, 6 dynamite and 6 lives.
3072American English
3077Amount of instructions DOSBox tries to emulate
3097Analog Down
3112Analog Left
3117Analog Right
3127Analog Up
3132Analog deadzone for paddles. Core default (15).
3137Analog sensitivity for paddles. Core default (20).
3142Angrylion
3147Angrylion (Most Compatible)
3152Anisotropic filtering
3157Anti-aliasing is a technique for smoothing out jagged edges.
3162Any
3172Apple //e
3177Apple //e Enhanced (Default)
3182Apple II cleanly cracked disks
3187Apple II miscellaneous disks
3192Apple II original disks
3197Apple IIgs cleanly cracked disks
3202Apple IIgs miscellaneous disks
3207Apple IIgs original disks
3212Apple ][ Plus
3219Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3224Applies to both players.
3229Apply a joy2key profile for the current game.
3236Apply a multiplier to the joystick's input to lower or increase responsiveness.
3241Apply a post-processing effect.
3246Apply a video filter to mimic various NTSC TV signals.
3251Apply gouraud shading instead of flat shading.
3256Approximate (Fast)
3261Approximate XFloat
3266April
3271Arabic
3276Arabic (ar)
3281Arcade MVS Europe
3286Arcade MVS Japan
3291Arcade MVS USA
3296Arcade Universe BIOS (Cheats)
3301Archimedes 310
3306Archimedes 440/1 (Default)
3311Archimedes 540
3316Area Sampling
3321Argentina
3326Arkanoid paddle
3331Armenia
3336Arrange the dual screen layout.
3343Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3348Arrows
3353Arrows 3button
3358As Host (Default)
3363As Is
3368As game specifies
3373Async (multi threaded)(Default)
3378Async with Shader Interpreter
3383Atari 400 / 800 floppy disks
3388Atari Joypad
3393Atari Monitor
3400Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3405Atari XE Game System cartridges
3410Attack
3415August
3420Australia
3425Austria
3430Auto (Default)
3435Auto Frame Skip
3440Auto Max Quality
3445Auto Standard (4:3 interlaced / 3:2 progressive)
3450Auto zoom
3455Auto-disable zoom
3460Autodetect
3465Autodetect (Compatible)
3470Autodetect (Recommended)
3475Autodetect (by game name tag)
3480Automap
3485Automatic
3490Automatic pickup weapon.
3495Automatic ratio
3500Automatic switches region per file path tags
3507Automatically decrease frame delay temporarily to prevent frame drops. Can introduce stuttering.
3512Automatically loads and applies cheats on game start.
3517Automatically reduce frameskip if the system has spare overhead.
3524Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3529Avoids having to manually load side A every time.
3534Azerbaijan
3539B = Fire
3544B = Fire, A = Up
3549BACKGLASS (B2S)
3554BALL TRAIL STRENGTH
3559BATTERY MODE
3564BBC A3000
3569BBC MODEL
3574BBC Master 128
3579BBC Master 512
3584BBC Master Cartridge (Slot 1)
3589BBC Master Cartridge (Slot 2)
3594BBC Master Compact
3599BBC Micro Model B (Default)
3604BBC Micro ROM (Slot 2)
3609BBC Micro ROM (Slot 3)
3614BBC Micro ROM (Slot 4)
3619BBC Micro/Master Cassette
3624BBC Micro/Master Disk (Drive 1)
3629BBC Micro/Master Disk (Drive 2)
3634BBC Micro/Master ROM (Slot 1)
3639BEZELS
3644BGFX
3649BGFX GRAPHICS API
3654BGFX VIDEO FILTER
3659BGFX for post-processing, accel/opengl for raw image.
3664BILINEAR FILTER
3669BILINEAR FILTERING
3674BIOS FAST BOOT
3679BIOS LANGUAGE
3684BIOS Language
3689BIRTH DAY
3694BIRTH MONTH
3699BLARGG NTSC FILTER
3704BLEND HIGH-RES MODE
3709BLEND SPRITES (SINGE)
3714BLENDING ACCURACY
3719BLOOM
3724BOBBA FETT FIX
3729BOOST RENDER RES
3734BOOT ANIMATION FIRST
3739BOOT DISK
3744BORDER MODE
3749BOTTOM LEFT (SW)
3754BOTTOM RIGHT (SE)
3759BRETT HULL HOCKEY
3764BRIGHTNESS
3769BROADCAST
3774BT601_525/D65 (recommended for all US developed games)
3779BT601_525/D93
3784BT601_625/D65 (recommended for all EUR/AUS developed games)
3789BUFFER GRAPHICS COMMANDS
3794Back / Menu
3799Backpedal
3804Badly adjusted
3809Bahrain
3814Balanced
3819Bally Professional Arcade cartridges
3824Baltic
3829Basic
3834Basic (Recommended)
3839Basic (generated Mipmaps)
3846Basic Filtering type for the jaguar display when rendering to the native display.
3851Batocera Control Center
3856Batocera sets first audio device (Default)
3861Before NMI
3866Belarus
3871Belgium
3876Belize
3881Better performance with hardware rendering.
3886Bicubic
3891Bicubic: B-Spine
3896Bicubic: Catmull-Rom
3901Bicubic: Mitchell-Netravali
3906Bilinear
3911Bilinear (Default)
3916Bilinear (Forced excluding sprite)
3921Bilinear (Forced)
3926Bilinear (No Edge Blending)
3931Bilinear (PS2)
3936Bilinear (Sharp)
3941Bilinear (Smooth)
3946Biquintic
3951Bisqwit 2x
3956Bisqwit 4x
3961Bisqwit 8x
3966Bit Corp Gamate cartridges
3971Blend (Bottom Field First)
3976Blend (Top Field First)
3981Blocky Filtered
3986Blue
3991Blue - Bubbles Blue
3996Blue - Game Master
4001Blue - Shiny Sky Blue
4006Blue - Slime Blue
4011Blur
4016Blur high-res mode, allowing for better transparency effects.
4021Bob (Bottom Field First)
4026Bob (Top Field First)
4031Bobba Fett Face Player Fix
4036Bolivia
4041Both
4046Both Joysticks (4 Axes, 4 Btns)
4051Both types require holding D-pad down during initial charge.
4056Bottom (Default)
4061Bottom Center
4066Bottom Left
4071Bottom Only
4076Bottom Right
4081Bottom only
4086Bouncing Box
4091Brazil
4096Brazilian Portuguese
4101British English
4106British English (uk)
4111Brown
4116Brownish - Travel Wood
4121Brunei
4127Buffer fill level (in percentage) below which time stretching will start.
4132Buffered rendering
4137Bulgaria
4142Bulgarian
4147Button A
4152Button B
4157Button C
4162Button L
4167Button Options
4172Button R
4177Button Select
4182Button Start
4187Button X
4192Button Y
4197Button Z
4202Buy extraball for a credit
4207By Save
4212Bypass the pre-game menu.
4217C128 DCR NTSC
4222C128 DCR PAL
4227C128 NTSC
4232C128 PAL
4237C16 NTSC
4242C16 PAL
4247C64 Games System PAL
4252C64 Japanese NTSC
4257C64 NTSC
4262C64 NTSC Automatic
4267C64 PAL
4272C64 PAL Automatic
4277CABLE
4282CARD READER
4287CD
4292CD ADD-ON
4297CD TURBO SPEED
4302CD-DA VOLUME
4307CD-ROM
4312CD-ROM SPEED
4317CD32 (2MB Chip + 8MB Fast)
4322CD32 Default (2MB Chip)
4327CD32 Pad
4332CDTV (1MB Chip)
4337CDZ
4342CDZ MAME
4347CDZ Universe 3.3
4352CET
4357CGA
4362CHEATS
4367CHECKERED FLAG
4372CHOOSE CONSOLE REGION
4377CHOOSE CONSOLE TIMEZONE
4382CHOOSE SOUND OUTPUT MODE
4387CLEAR MEMORY PAGE STATE
4392COIN SOUND PLUGIN
4437COMBAT DIFFICULTY
4442CONSOLE COUNTRY
4447CONSOLE DISPLAY
4452CONSOLE LANGUAGE
4457CONSOLE REGION
4462CONSOLE TYPE
4467CONTROL CHOICE
4472CONTROL MAPPING
4477CONTROLLER 1
4482CONTROLLER 1 FEATURE PACK
4487CONTROLLER 1 INPUT MAPPING
4492CONTROLLER 1 TYPE
4497CONTROLLER 2
4502CONTROLLER 2 FEATURE PACK
4507CONTROLLER 2 INPUT MAPPING
4512CONTROLLER 2 TYPE
4517CONTROLLER 3
4522CONTROLLER 3 FEATURE PACK
4527CONTROLLER 3 INPUT MAPPING
4532CONTROLLER 3 TYPE
4537CONTROLLER 4
4542CONTROLLER 4 FEATURE PACK
4547CONTROLLER 4 INPUT MAPPING
4552CONTROLLER 4 TYPE
4557CONTROLLER 5
4562CONTROLLER 6
4567CONTROLLER 7
4572CONTROLLER COMBINATION
4577CONTROLLER MODE
4582CONTROLLER PAK
4587CONTROLLER PORT
4592CONTROLLER PROFILE
4597CONTROLLER TO LIGHT GUN
4602CONTROLLER TYPE
4607CONTROLLER TYPE 1
4612CONTROLLER TYPE 2
4617CONTROLLERS
4622CONTROLS
4627CONVERT TO 16-BIT
4632CPC MODEL
4637CPU
4642CPU CLOCK
4647CPU COMPATIBILITY
4652CPU CORE
4657CPU CORE METHOD
4662CPU CYCLES
4667CPU Core used in emulation
4672CPU DYNAREC (SPEED UP)
4677CPU EXECUTION MODE
4682CPU FEATURE
4687CPU SPEED
4692CPU TIMING MODE (FPS)
4697CPU TYPE
4702CPU Type used in emulation
4709CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4714CROP ARTWORK
4719CROP BORDER
4724CROP HORIZONTAL OVERSCAN
4729CROP OVERSCAN
4734CROP VERTICAL OVERSCAN
4739CROSSHAIR
4744CROSSHAIR LINE THICKNESS
4749CROSSHAIR SIZE
4759CRT GHOSTING EFFECT
4764CRT Geom Deluxe (Composite)
4769CRT Geom Deluxe (RGB)
4774CRT SWITCHRES
4784CST6CDT
4789CUBIC AUDIO INTERPOLATION
4794CURSOR
4799CURSOR MODE
4804CURSOR TIMEOUT
4809CURVE DETAIL
4814CUSTOM .PNG IMAGE PATH
4819CUSTOM CONFIG
4824CUSTOM CONTROLLER
4829CUSTOM GAME CONFIG
4834CUSTOM IMAGE
4839CUSTOM MAME CONFIG
4844CUSTOMIZE EMULATED WIIMOTE & GAMEPAD
4849CUTSCENE SUBTITLES
4854CUTSCENES
4859CXA2025AS (JP)
4864CXD4 (LLE Fallback)
4869CYBERMORPH
4874Cached Interpreter
4879Cached Interpreter (Faster)
4884Camputers Lynx cassettes
4889Camputers Lynx floppies
4894Can avoid flashing screen issues. Significant performance cost.
4904Can change the language of some games.
4910Can fix bugs in some games. Only relevant for dynamic or LLVM SPU decoder.
4915Can fix drifting joysticks in games.
4921Can fix screen tearing on unorthodox displays (most LCDs don't need this).
4926Can fix slowdown. Only works on some drivers.
4931Can improve frame rates and responsiveness.
4936Can improve performance at the expense of graphics accuracy.
4942Can improve video performance. Do not use with ActionMax games or scanlines.
4947Can increase performance for games that stress the CPU.
4952Can prevent audio skips on button presses when using run-ahead.
4957Can reduce crackle and stutter but increases audio latency.
4962Can sharpen images in lower resolutions.
4967Can smooth the image.
4972Canada
4977Canadian French
4982Capcom VS games Expand Screen Width
4987Cartridge
4992Cartridge (Slot 1)
4997Cartridge (Slot 2)
5002Cartridge (Slot 3)
5007Cartridge (Slot 4)
5012Cartridge Autostart
5017Casebook
5022Casio PV-1000 cartridges
5027Cassette
5032Cassette 1
5037Cassette 2
5042Catalan
5047Center
5052Center Left
5057Center Right
5064Change behaviour when emulating GB games. Auto uses SGB for GB and GBC for GBC.
5069Change image scaling algorithm quality.
5074Change pixel scaling and filtering method.
5079Change the Gamecube system language.
5084Change the consoles country from the default of the United States.
5089Change the game's brightness.
5094Change the game's language.
5101Change the game's language. Game files require the supported language strings in the .pk4 files.
5106Change the output resolution ratio.
5111Change the rotation of the rendered image.
5116Change the speed of the emulated PowerPC chip (fixes some issues).
5121Change the system's language.
5126Change what's plugged into the virtual GameCube ports.
5133Changes the sleep period accuracy. Some games need this set to improve performance.
5140Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
5145Chile
5150China
5155Chinese
5160Chinese (Mandarin)
5165Chinese (Simplified)
5170Chinese (Traditional) [Big5]
5175Choose Screen Space Ambient Occlusion for better lighting.
5180Choose broadcast standard (for older TV's).
5185Choose cable type for the TV.
5190Choose console language. Not all games may support the language choice.
5195Choose deinterlace option.
5200Choose difficulty for the game.
5205Choose downscaling method.
5210Choose hardware for the memory expansion slot
5215Choose mipmapping type.
5220Choose number of audio channels.
5225Choose second feature pack for the controller.
5230Choose shadow details.
5235Choose slow motion death option.
5240Choose system BIOS language.
5245Choose text language.
5250Choose the Dreamcast console region.
5255Choose the Parallel N64 graphics plugin.
5262Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5269Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5274Choose the amount of shadow detail.
5279Choose the appropriate media for disk image.
5285Choose the arcade machine console region. May be required to start the game.
5290Choose the audio output type.
5295Choose the character view type.
5300Choose the combat difficulty.
5307Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5312Choose the depth of texture quality.
5322Choose the games difficulty.
5327Choose the level of curve detail.
5332Choose the level of effects detail.
5337Choose the level of geometric detail.
5342Choose the level of model detail.
5347Choose the level of terrain detail.
5352Choose the level of texture detail.
5358Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5363Choose the on-screen position for system messages.
5368Choose the preferred violence level.
5373Choose the scaling mode for the game screen.
5378Choose the size of the heads-up display.
5388Choose the texture filter type.
5393Choose to display UI prompts or accept defaults.
5398Choose to display achievement messages in the UI.
5403Choose to enable or disable cutscenes.
5408Choose to keep corpses present.
5422Choose to render meshes as transparent polygons.
5427Choose to use Bloom post processing.
5432Choose upscaling method.
5437Choose voice language.
5442Choose when to enable subtitles.
5447Choose whether the virtual switch is docked or not.
5454Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5459Choose which BIOS file for GSplus to boot with.
5464Choose which graphics API library to use.
5471Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5477Choose which graphics API library to use. Vulkan may not work for every core.
5484Choose which graphics API library to use. Vulkan may not work on all hardware.
5489Choose which graphics renderer to use.
5494Choose which pad to control your hero.
5499Choose your Atari hard drive type for the .hd extension file.
5504Choose your console UTC timezone.
5509Choose your console region.
5514Choose your console timezone.
5519Choose your desired Atari CPU clock rate.
5524Choose your desired Atari CPU type.
5529Choose your desired Atari Monitor.
5534Choose your desired Atari ST memory size.
5539Choose your desired Atari machine type.
5544Choose your desired pause screen display type.
5549Choose your desired pixel aspect ratio.
5554Choose your preferred aspect ratio.
5559Choose your preferred language.
5564Choose your preferred render resolution.
5569Choose your preferred renderer.
5574Choose your preferred video filter.
5579Choose your preferred video quality.
5584Choose your render resolution (Requires personal redream.key file).
5589Chrono Chross Odd/Even Bit Hack
5594Classic (Default)
5599Classic Controller
5604Classic Controller Pro
5609Classic Software
5614Close app on the remote host when quitting Moonlight.
5619Coleco ADAM diskettes
5624Coleco Adam Digital Data Packs
5629Coleco Adam cartridges
5634Coleco ColecoVision cartridges
5639Colombia
5674Compatible
5681Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5688Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5693Complex
5698Composite
5703Composite (Blargg)
5713Composite Direct (FirebrandX)
5718Config
5723Console AES Japan
5728Console AES World
5733Control the texture filtering of the emulation.
5738Control the texture's trilinear filtering of the emulation.
5743Controls for 5/6 button games and other unique controls
5750Controls precision of generated shaders. Low quality can improved performance.
5755Converts DirectX 8/9/10/11/12 calls to Vulkan.
5760Copy to texture
5765Core provided
5770Core-powered video filter.
5775Core-powered video filter. Bisqwit filters are CPU heavy.
5780Costa Rica
5785Crash-n Burn
5790Creatronic Mega Duck cartridges
5795Croatia
5800Crop 1080p (270, 540)
5805Crop 720p (240, 480)
5811Crop MAME artwork to maximize the game screen and only fill unused space.
5817Crop artwork to only unused space, keeping the game as large as possible.
5822Crop horizontal overscan.
5827Crop vertical overscan (lines). Core default (0).
5832Cross
5837Crosshairs in supported games e.g. ActionMax, Maddog II.
5842Crouch
5847Cuba
5852Current language
5857Cursor Joystick
5862Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5867Custom
5872Custom Keyboard Binds (best for Pad2Key)
5877Cycle Timing Check
5882Cycle-exact
5887Cyrillic [Windows-1251]
5892Czech
5897Czech (cz)
5902Czech Republic
5907D3D12 (Default)
5914D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5919DATA PLUGIN
5924DE
5929DEADZONE
5934DEBUG MODE
5939DECORATION SET
5944DECORATIONS
5949DEFAULT POWER ON RAM STATE
5954DEINTERLACE
5959DEINTERLACING
5964DESKTOP
5969DETAILED SHADERS
5974DEV MENU
5979DIFFICULTY
5984DIGITAL AUDIO
5989DIGITAL SOUND PROCESSOR
5994DIP SWITCH 1
5999DIP SWITCH 2
6004DIP SWITCH 3
6009DIP SWITCH HEX 1
6014DIP SWITCH HEX 2
6019DISABLE 4MB EXPANSION RAM PACK
6024DISABLE CULLING
6029DISABLE EMULATOR JOYSTICK
6034DISABLE INTERLACING
6039DISABLE ON-SCREEN DISPLAY MESSAGES
6044DISABLE SURFACE SYNC
6049DISABLE VERTEX CACHE
6054DISK SHADER CACHE
6059DISK TYPE
6064DISPLAY
6069DISPLAY BACKGLASS DMD
6074DISPLAY BACKGLASS GRILL
6079DISPLAY PHYSICAL SETUP
6084DISPLAY ROTATION
6089DITHERING
6094DK Bongos
6099DMA Only (Slightly Faster)
6104DMD SIZE
6109DMD window ratio
6114DNS OVERRIDE
6119DOCK MODE
6124DOLBY PRO LOGIC II
6129DOOM
6134DOOM RES HACK
6139DOUBLE
6144DOWNSCALE FILTER
6149DRAW CROSSHAIR
6154DS
6159DS (Default)
6164DSi
6169DSi (Experiemental)
6174DSi (experiemental)
6179DUAL CORE MODE
6184DUAL SCREEN
6189DUALSHOCK MOTION CONTROL
6194DXVK FEATURE
6199DXVK HUD
6204DXVK RESET CACHE
6209DYNAMIC GLOW
6214DYNAMIC LIGHTS
6219DYNAMICALLY CALCULATE OPTIMAL SETTINGS
6224DYNAREC CODE INVALIDATION
6229Dance Mat
6234Danish
6239Danish (dk)
6244Dark Blue
6249Dark Forces Flat Tex Triangles Fix
6254Dark Green
6259Dark Pink
6264Dark Purple
6269Darken
6274De-Interlaced
6279December
6284Default
6289Default (2 Buttons)
6294Default Only
6299Default Performance Settings
6304Default by model
6311Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
6316Define the resolution and a new dedicated window.
6321Degree in which 3D graphics are scaled up. OpenGL renderer only.
6326Delay freeing some memory.
6331Dendy
6336Dendy is a popular Russian clone with unique characteristics.
6341Denmark
6346Depends on video mode being set to BGFX.
6353Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6358Determine how the console's touch screen in emulated.
6363Determines how the cursor should apprear on the botton screen.
6368Determines the speed and the runahead behaviour of the system.
6373Deutsch
6378Diablo Music Fix
6383Dick Smith Electronics VZ-200/300 cassettes
6388Dick Smith Electronics VZ-200/300 snapshots
6393Digital
6398Digital Controller
6403Digital Controller (Gamepad)
6408Digital Prime FBX
6413Dinopark Tycoon
6418Disable
6423Disable all input processing (view-only mode).
6428Disable mission start confirmation.
6433Disable support for memory write watches in ntdll.
6438Disable to access the system's settings, like time and language.
6443Disable weapon waggle.
6448Disabled
6453Disabled (Beatle Interpreter)
6458Disabled (Default)
6465Disabled if using a shader set or the output display matches the game's resolution.
6472Disables the vertex cache. Might resolve missing or flickering graphics output but degrade performance.
6477Disk (Drive 1)
6482Disk (Drive 2)
6487Disk (Drive 3)
6492Disk (Drive 4)
6497Disk Image
6502Display on screen information like savestate, config warning, etc.
6507Disposition A
6512Disposition B
6517Distorts the output to fill the display fully Overrides aspect ratio.
6522Docked (Default)
6527Does not affect the on-screen keyboard.
6532Dominican Republic
6537Don't Override
6542Don't Use (Default)
6548Don't deviate from core requested timing. G-Sync, FreeSync, HDMI 2.1 VRR.
6553Dot
6558DotMatrix
6563Double buffering
6568Double the rendering resolution.
6573Down
6578Down/Crouch
6583Dragon 200-E
6588Dragon 32
6593Dragon 64
6598Dragon 64 + SAMx8 (512K)
6603Dragon Professional (Alpha)
6610Dreamcast BIOS's language setting. Can change the language of some games. Some games default to Japanese.
6615Driving Force
6620Driving Force Pro
6625Drop item
6630Drop weapon
6635Dual Konami Justifiers
6640DualShock / Xbox Type
6645DualShock Controller
6650DualShock has rumble support. Not all games support DualShock.
6655Duck
6662Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6669During gameplay, press Hotkey + R1 to translate on-screen text. Only on libretro cores.
6674Dutch
6679Dutch (nl)
6684Dynacom MX-1600
6689Dynamic
6694Dynamic (fast)
6699Dynamic Interpreter
6704Dynarec (Fastest)
6709EET
6714EFFECTS DETAIL
6719EGA
6724ELECTRON MODEL
6729EMULATE PCG-8100
6734EMULATE WIIMOTE
6739EMULATED CPU PERFORMANCE
6744EMULATED RAM SIZE
6749EMULATED SYSTEM
6754EMULATION
6759EMULATION SPEED
6764ENABLE AI TRANSLATION SERVICE
6769ENABLE ASYNC SHADER COMPILATION
6774ENABLE AUDIO BUFFERING
6779ENABLE BOOT ANIMATION
6784ENABLE CHEATS
6789ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6794ENABLE DEBUG
6799ENABLE FULL-SCREEN ANTI-ALIASING
6804ENABLE GAMEPAD VIEW
6809ENABLE GRAVIS ULTRASOUND
6814ENABLE HIDRAW
6819ENABLE MESH TRANSPARENCY
6824ENABLE MIP-MAP
6829ENABLE MOUSE
6834ENABLE NOTIFICATIONS
6839ENABLE NTFS MODE
6844ENABLE NVAPI
6849ENABLE PERFORMANCE OVERLAY
6854ENABLE PGXP CORRECTIONS
6859ENABLE POLYGON SPLITTING
6864ENABLE RAW INPUT
6869ENABLE SANDBOX MODE
6874ENABLE SCANLINES
6879ENABLE SOFTWARE RENDERER
6884ENABLE TIME STRETCHING
6889ENABLE WIDESCREEN
6894ENABLE WIDESCREEN PATCHES
6899ENABLE WIN32
6904ENABLE XIM
6909ENHANCED RENDERING RESOLUTION
6914EST
6919EST5EDT
6924ESYNC
6929EVDEV (Default)
6934EXPANSION PACK
6939EXPERT SETTINGS
6944EXPOSE MODE
6949EXTENDED SCREEN
6954Easy
6959Ecuador
6964Edge (sharper filet)
6969Edit room
6974Egypt
6979Eire
6984El Salvador
6989Electron
6994Electron w/64k Master RAM Board (default)
6999Emerson Arcadia 2001 cartridges
7004Emphasize bottom
7009Emphasize top
7024Emulate a Wiimote Sideway with L2 for Shake and Nunchuk on R-stick.
7029Emulate a keyboard/mouse/joypad.
7034Emulate a pak in the controller expansion port.
7039Emulate the Super Game Boy 2 for SGB. Runs games at the correct speed.
7044Emulate the Wiimote pointer with a DS4's gyroscope.
7049Emulate the Wiimote pointer with a mouse.
7054Emutos language && region setting.
7059Enable
7064Enable / Disable automatic aiming.
7069Enable / Disable fight music.
7074Enable / Disable showing secret found messages.
7079Enable / Disable sound in menus.
7084Enable 16-channel iMuse Digital Audio.
7089Enable Cemu's performance overlay.
7096Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7103Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
7108Enable High Dynamic Range if your display supports it.
7115Enable MelonDS to display over two screens. Some related screen options will be ignored.
7120Enable No-interlacing Patches.
7125Enable QOS settings to optimize for internet or local network.
7130Enable TV-like filtering / effects.
7135Enable X-Input mode for Xbox type controllers.
7140Enable aiming crosshair.
7145Enable auto aiming.
7150Enable auto frameskipping for performance on lower-end systems.
7156Enable cache mount. Can improve performance and compatibility in some games.
7161Enable controller rumble capabilities if supported by the controller.
7166Enable crosshairs in shooting games for the selected players.
7171Enable for Doom to run at its correct resolution.
7176Enable for more fluidity, disable if screen tearing.
7181Enable free play for supported games.
7186Enable full subtitles on cutscenes.
7191Enable full-screen antialiasing in Direct3D.
7199Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7206Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
7211Enable high dots per inch.
7216Enable high quality effects for special stages.
7221Enable launching pre-installed WHDLoad installs.
7226Enable lightsaber auto-camera.
7233Enable mouse input for trackballs, spinners, lightguns (if no gun connected), and similar controls
7238Enable mouse input to simulate touchscreen.
7243Enable notifications of cache, controller events etc.
7248Enable or Disable Intro movie (Enabled by default).
7255Enable or disable Xenia patches. These patches can fix graphics problems in some games.
7262Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7267Enable or disable high score saving
7272Enable per-game custom configuration via MAME menu.
7277Enable phosphor mode (motion blur) for flickering effects.
7282Enable proper quad rendering (for higher end systems).
7287Enable rotation on overlay map.
7292Enable scanlines for roms that support it.
7299Enable second audio limiter. Improves audio quality at the cost of performance.
7304Enable shared saves for multi-disc games
7309Enable support for Chinese, Japanese and Korean input methods.
7314Enable the BASIC interpreter. Some games need this.
7321Enable the Dreamcast DSP for more accurate audio. Only recommended for fast systems.
7328Enable the IP address for OutRun 2 network play against another PC on the same network.
7333Enable the Virtual Keyboard.
7338Enable the cheat list (if available).
7343Enable the custom values below.
7348Enable the debug menu and the walk-through-walls button.
7353Enable the legacy or the new 3D engine (choose legacy for older GPUs).
7360Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7367Enable this mode if you have issue for run your game on NTFS storage (by default is better to use LinuxFS).
7373Enable to display an on-screen message if trying to use unsupported features.
7378Enable to display if your BIOS haas known problems.
7383Enable to emulate the card reader in Virtua Tenis 3.
7388Enable to improve bluriness.
7393Enable to show whether the emulated screens are closed.
7398Enable to show whether your device's camera is active.
7403Enable to show whether your device's microphone is active.
7409Enable to show which screen layout with the configured sequence is active.
7414Enable triple buffering.
7419Enable vertical sync to avoid tearing in some cases.
7424Enable widescreen support for game rendering.
7429Enable widescreen support.
7434Enabled
7439Enabled (Default)
7444Enabled meshed polygons for translucency.
7449Enabled or disable the mouse cursor. Useful for CG's menus.
7454Enables Action Replay cheats.
7459Enables Direct3D Automip-map generation.
7464Enables Dolby Pro Logic II for surround sound. May impact performance.
7471Enables bilinear filtering on tilemaps. Looks good, but can cause some stretch artifacts.
7476Enables cheats files to be read from the `cheats` directory.
7482Enables mipmap usage and trilinear filtering. Doesn't work with some games.
7487Enables or disable on screen messages.
7494Enables run-ahead. Doubles CPU requirements. High numbers can result in visible jitter.
7501Enables surround sound if your audio card supports it (Consumes more bandwidth).
7508Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7513Enabling will smooth out the image.
7518English
7523English (Default)
7528English (United Kingdom)
7533English (United States)
7538English (us)
7543English/Japanese
7548Enhanced OpenGL
7553Enhanced sound output support for compatible games.
7558Enhancement.
7563Enhancement. 3 point is accurate to N64, standard is better.
7568Enhancement. Double the rendering resolution. Makes 3D objects clearer.
7573Enhancement. Enables improved polygon splitting.
7580Enhancement. Improves clarity of distant textures when mip-mapping is enabled.
7587Enhancement. Increase the rendering resolution when in 16:9 ratio. Makes 3D objects clearer.
7592Enhancement. Increase the rendering resolution.
7598Enhancement. Increase the rendering resolution. Makes 3D objects clearer.
7603Enhancement. Only works with a 16/9 ratio and bezels disabled.
7608Enhancement. Reduces slowdown in mode 7 games.
7615Enhancement. Reduces slowdown in mode 7 games. Can cause issues in certain games.
7620Enhancement. Reduces system slowdown. Causes issues in some games.
7625Enhancement. Remove the eight sprite per line limit.
7630Enhancement. Remove the eight sprites per line limit.
7635Enhancement. Remove the eighty sprites per line limit.
7640Enhancement. Remove the four sprites per line limit.
7645Enhancement. Remove the sixteen sprites per line limit.
7652Enhancement. Remove the thirty-two sprites per line limit. Crashes certain games.
7657Enhancement. Removes disc loading.
7662Enhancement. Skipping it can break some games.
7667Enhancement. Smooth out jagged edges on 3D object polygons.
7672Enhancement. Smooth out jagged edges on 3D objects polygons.
7677Enhancement. Smooth/upscale textures on 3D objects.
7682Enhancement. Smooth/upscale textures.
7689Enhancement. Swap from SNES' guassian interpolation to cubic. Improves sound quality.
7694Enhancement. Upscale textures.
7699Enhancement. Upscales screen textures (2D games only).
7704Enhancement. Upscales textures on 3D objects.
7709Ensure every frame the console renders is displayed to screen.
7714Entex AdventureVision cartridges
7719Epoch Game Pocket Computer cartridges
7724Estonia
7729Europe
7734European (Cent/East) [W-1250]
7739European (Western)
7744Even
7749Even Pixels
7754Exclusive Ubershaders
7759Exit emulator
7764Export
7769Extend the game screen area, similar to the Master System.
7774External
7782Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7790Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7795Extreme
7800FAKE GOURAUD
7805FAST BLITTER (LESS COMPATIBLE)
7810FAST CD/DVD ACCESS
7815FAST DISK TRANSFER RATE
7825FIDELITY FX SUPER RESOLUTION
7830FIELD OF VIEW
7835FIFO (VSync On)
7840FIFO Relaxed
7845FIGHT MUSIC
7850FILTER TILEMAPS
7855FIRMWARE SETTINGS
7860FIST CROSSHAIR
7865FLEX DMD
7870FLOPPY TURBO SPEED
7875FM SYNTHESIZER
7880FM TOWNS MODEL
7885FM Towns (Model 1/2)
7890FM Towns II UX
7895FM Towns Marty (Default)
7900FM-7 MODEL
7905FMV ASPECT RATIO
7910FMV movie deinterlacing.
7915FORCE 386DX CPU
7920FORCE LARGE ADDRESS
7925FORCE MANAGED
7930FORCE NTSC TIMINGS ON PAL
7935FORCE WINDOWS CE MODE
7940FOV VERTICAL
7945FPS LIMIT
7950FPS LIMITER
7955FPS TARGET
7960FR
7965FRAME DUPING (SPEED UP)
7970FRAME LIMIT
7975FRAME RATE
7980FRAME RATE LIMIT
7985FRAME SKIPPING
7990FRAMESKIP
7995FRAMESKIP (GL64MK2 ONLY)
8000FRAMESKIP CONTROL
8005FRAMESKIP TYPE
8010FRAMESKIP VALUE
8015FREE PLAY
8020FSYNC
8025FULL ENTITY LIGHTING
8030FULL SINGLE SCREEN
8035FULLSCREEN
8042FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
8047FXAA
8054FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
8059Falcon
8064Falcon 4.0
8069Falcon 4.02
8074Falcon 4.04
8079Falcon AUTO
8084Falcon ETOS 512k
8089Famicom (FDS)
8094Faroe Islands
8099Fast
8104Fast Interpreter
8109Fast forward
8114Faster but can cause text problems in some games.
8123Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8128February
8133FidelityFX Super Resolution
8138Field Light
8143Field of view is vertical (Hor+).
8148Fill Screen
8155Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8160Fills the screen.
8165Final image filtering.
8170Finland
8175Finnish
8180Finnish (fi)
8185Fire
8190Fire 1
8195Fire 2
8200Fit 4:3 Aspect Ratio
8205Fit Screen
8210Fit resolution scale
8215Fit to Window / Fullscreen
8220Fix flickering in a static screen like Workbench.
8225Fix screen tearing, but may drop frames.
8230Fix screen tearing.
8237Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8242Fix screen tearing. CPU heavy.
8250Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8257Fix screen tearing. With Some games you need to turn VSync on in the games options.
8262Fix texture banding when upscaling.
8267Fixes a possible bug with multiple controllers detection.
8272Fixes flickering.
8279Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8284Flight Stick (3 Axes, 4 Btns, 1 Hat)
8289Floppy Disk
8294Floppy Disk (Drive 1)
8299Floppy Disk (Drive 2 - Model 1/2 & II UX)
8304Floppy Disk Image
8309Floppy Disk List
8324For emulators and controllers supporting force feedback.
8329For use with HD texture packs.
8334For weak machines. Some games will not work with this.
8339Force 16:10
8344Force 16:9
8349Force 21:9
8354Force 32:9
8359Force 32bit
8366Force 3D geometry to always render on the top screen. Useful for single-screen devices/games.
8371Force 4:3
8376Force Default DNS
8381Force Linear
8386Force Linear and 16x Anistropic
8391Force Linear and 2x Anistropic
8396Force Linear and 4x Anistropic
8401Force Linear and 8x Anistropic
8406Force Nearest
8413Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8418Force WINE to run games with large addresses.
8423Force a specific model and prevent tags detection.
8428Force mouse in games.
8433Force progressive render / scan.
8438Force the game to render in this aspect ratio.
8445Force the game to render in this aspect ratio. Not all systems support all ratios.
8450Forces the DX driver to use Managed textures instead of Dynamic.
8455Framerate limiter to reduce CPU utilisation.
8460France
8467Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
8472French
8477French (Canada)
8482French (France)
8487French (fr)
8492Frontend MIDI driver
8497Fujitsu FM Towns CD-ROMs
8502Fujitsu FM Towns cracked floppy disk images
8507Fujitsu FM Towns miscellaneous floppy disk images
8512Fujitsu FM Towns original floppy disk images
8517Fujitsu FM-7 cassettes
8522Fujitsu FM-7 disk images
8527Fujitsu FM-77AV disk images
8532Full
8537Full (Hash Cache)
8542Full (PS2 Mipmaps)
8547Full (Slow)
8552Full (more compatible)
8557Full 255 lines
8562Full Frame
8567Full Speed (Default)
8572Full speed
8577Full speed can break some games.
8582Fuller Joystick
8587Funtech Super A'Can cartridges
8592GAME ASPECT RATIO
8597GAME BOY MODE
8602GAME CHEATS
8607GAME DIFFICULTY
8612GAME OPTIONS
8617GAME PATCHES
8622GAME REGION (ENCODING)
8627GAME RENDERING & SHADERS
8632GAMECUBE CONTROLLER 1
8637GAMECUBE CONTROLLER 2
8642GAMECUBE CONTROLLER 3
8647GAMECUBE CONTROLLER 4
8652GAMECUBE LANGUAGE
8657GAMECUBE PORT 1 TYPE
8662GAMECUBE PORT 2 TYPE
8667GAMECUBE PORT 3 TYPE
8672GAMECUBE PORT 4 TYPE
8677GAMEPAD AUTOMATIC MAPPING
8682GAMEPAD CURSOR SPEED
8687GAMEPLAY
8692GAMMA
8697GB
8702GB - Black and White
8707GB - DMG
8712GB - Light
8717GB - Pocket
8732GB-Eire
8737GBC - Blue
8742GBC - Brown
8747GBC - Dark Blue
8752GBC - Dark Brown
8757GBC - Dark Green
8762GBC - Game Specific
8767GBC - Grayscale
8772GBC - Green
8777GBC - Inverted
8782GBC - Orange
8787GBC - Pastel Mix
8792GBC - Red
8797GBC - Yellow
8802GCE Vectrex cartridges
8807GDC
8812GENERAL
8817GEOMETRIC DETAIL
8822GLCore
8827GLideN64 (Fastest)
8832GMT
8837GMT+0
8842GMT-0
8847GMT0
8852GPU / OpenGL (Default)
8857GPU SYNC
8864GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8869GRAPHICAL USER INTERFACE
8874GRAPHICS
8879GRAPHICS API
8884GRAPHICS CHIP TYPE
8889GRAPHICS MEMORY
8894GRAPHICS PLUGIN
8899GRAPHICS RENDERER
8904GSPLUS BIOS FILENAME
8909GT Force
8914Game Boy
8924Game default
8929Game info/art
8934Game's default
8939GameBlaster
8944GameCube Adapter for Wii U
8949GameCube Controller
8954GamePad + 4 Pro Controller
8959GamePad + 4 Sideway Wiimote
8964GamePark GP32 SmartMedia cards
8969Gamepad
8974Gamepad (D-pad, 2 Buttons)
8979Gamepad Classic
8984Gamepad Classic Alt
8989Gamepad Modern
8994Gamepad Using Left Analog Stick
9000Games may run faster/slower than normal if the incorrect region is selected.
9005Gaussian
9010General MIDI SoundFont (Default)
9015Generic Keyboard Binds
9020Genesis/Megadrive Style
9025Georgia
9030German
9035German (de)
9040Germany
9045Ghosting (65%)
9050Ghosting (75%)
9055Ghosting (85%)
9060Ghosting (95%)
9065Giga
9070Gizmo (1-Button Digital)
9075Glide64
9080Gln64
9085Gold - Golden Wild
9090Gold - Labo Fawn
9095Gold - Million Live Gold
9100Gold - Odyssey Gold
9105Graphic Display Controller model.
9110Gravis GamePad (D-pad + 4 Btns)
9115Gray
9120Greece
9125Greek
9130Greek (gk)
9135Green
9140Green - Buttercup Green
9145Green - Game.com
9150Green - GameKing
9155Green - Greenscale
9160Green - Legendary Super Saiyan
9165Green - TI-83
9170Greenwich
9175Grey - Digivice
9180Grey - Greyscale
9185Grey - Microvision
9190Guatemala
9195Gun Only
9200HARD TEXTURE CACHE MEMORY LIMIT
9205HARDWARE SHADER
9210HARDWARE TESSELLATION
9215HD TEXTURES
9220HDR
9225HEADS UP DISPLAY
9230HEADS UP DISPLAY CORNER
9235HEAP DELAY FREE
9240HI-RES ARTIFACTING
9245HIDE NVIDIA GPU
9250HIDPI
9255HIGH RESOLUTION MODE
9260HIGH SCORE PLUGIN
9265HIGH-RES BLENDING
9270HLE (Fastest)
9275HLE (per-pixel)
9280HLE (per-strip)
9285HQ (bilinear filter)
9290HQ MODE
9295HST
9300HUD SCALE
9305HUMMER FLICKER FIX
9310Hack. Increases most PAL games' speed by 17%.
9315Hard
9320Hard Disk Image
9325Hard Drive
9330Hard Drive (II UX)
9335Hardware (default)
9340Hartung Game Master cartridges
9345Hat Down
9350Hat Left
9355Hat Right
9360Hat Up
9365Have Batocera set the first audio output device.
9370Hebrew
9375Help and Information
9380Help computer
9385Help games which are too quick or that have bugs.
9392Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9399Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9404Helps some games to launch when disabled. May affect performance.
9411Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9416Hercules
9421Hermite
9426Hermite (Default)
9431Hide
9436Hide bezels
9441Hides borders on many games. Some games use the borders.
9446Hides borders on many games. Some games used the borders.
9451High
9456High (Default)
9461High 720p
9466High Detail
9471High Performance
9476High-Resolution Keyboard, which is larger and might be easier to see.
9481High-end Computer
9486Higher
9491Higher number for higher picture quality, but requires more bandwidth.
9496Highest
9501Highlight all entities on the game map.
9506Hire staff
9511Honduras
9516Hong Kong
9521Horizontal
9527House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9532How much RAM the emulated FM Towns will have installed
9538How much RAM the emulated Mac will have installed (Mac IIx & Mac LC 3 only)
9543How the window space is distributed between the screens.
9548Hungarian
9553Hungarian (hg)
9558Hungary
9563Hybrid
9568Hybrid + Bicubic
9573Hybrid Screen Bottom
9578Hybrid Screen Top
9583Hybrid Ubershaders
9588Hyper Blaster/Justifier
9593IDE (Default)
9598IDENTIFY TARGET
9603IMAGE QUALITY
9608IMAGE READER
9613IMAGE SCALING
9618IMPROVED BANDING
9623IMPROVED MESH
9628IMPROVED POLYGON SPLITTING
9633INPUT INTERFACE
9638INTEGER SCALING
9643INTEGER SCALING (PIXEL PERFECT)
9648INTEGER UPSCALING
9653INTERLACING PATCHES
9658INTERNAL BASIC INTERPRETER
9663INTERNAL DISPLAY RESOLUTION
9668INTERNAL RESOLUTION
9673INVERSE PLAYFIELD AND B2S
9678INVERT AXIS
9683INVULNERABILITY MODE
9688IP ADDRESS
9693IRON SOLDIER
9698Iceland
9703If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9708If game crashes, try ASMJIT. If still crashing, try Fast Interpreter.
9713If nothing is specified, will use ZTranslate by default.
9718Ignored with 'Cycle-exact'.
9723Immediate
9728Improve audio accuracy (experimental).
9733Improve performance if VSync is disabled and using Vulkan.
9738Improve speed, at a minor cost of accuracy.
9745Improves both sprite scaling and road rendering. Does not affect the car sprite.
9750Improves clarity of distant textures when mip-mapping is enabled.
9755Improves clarity of distant textures.
9760Improves frame rate and responsiveness.
9765Improves performance at the cost of latency and more video stuttering.
9770Improves performance in 3D games. Can cause glitches.
9775In Cinematics
9780In milliseconds. Can reduce crackling/cutting out.
9787In some games, this can fix severe slowdowns, but can also cause graphical issues.
9796Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9801Increase emulator performance, at the cost of accuracy/stability.
9806Increase to 128 MiB for debug or homebrew applications.
9811Increases texture quality.
9816India
9821Indonesia
9826Indonesian
9833Insert a disk into the floppy drive, a blank will be used if one doesn't exist
9838Insert coin
9843Inserts CD during boot animation prevent loading fail.
9848Inserts CD during boot animation to prevent loading fail.
9855Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
9860Install the image reader card to read idks image files (Mac IIx only)
9865Integer Scale
9870Interlaced
9877Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
9882Interpreter (Slowest)
9887Interpreter is the most accurate, but is the slowest.
9892Interton VC 4000 cartridges
9897InuYasha Sengoku Battle Fix
9902Inventory
9909Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
9914Invert the vertical joystick axis on flight games.
9919Iran
9924Iraq
9929Ireland
9934Irish
9939Israel
9944Italian
9949Italian (it)
9954Italy
9959JAST SOUND
9964JINC2 (Slow)
9969JINC2 (Slow, No Edge Blending)
9974JOY2KEY PROFILE
9979JOYPAD TYPE
9984JOYSTICK DEADZONE
9989JOYSTICK GATE SIZE
9994JOYSTICK HACK (FOR ROBOTRON 2084)
9999JOYSTICK SENSITIVITY
10004JOYSTICK TO CURSOR SENSITIVITY
10009JOYSTICK TO DPAD
10014JOYSTICK TYPE
10019JUMP ON A
10024JUMP ON B
10029Jamaica
10034January
10039Japan
10044Japan (Default)
10049Japanese
10054Japanese [Shift-JIS]
10059Jordan
10064Joy2Pad Down
10069Joy2Pad Left
10074Joy2Pad Right
10079Joy2Pad Up
10084Joypad
10089Joypad 2 Button
10094Joypad 2 Button + Master Tap
10099Joypad 3 Button
10104Joypad 3 Button + 4-WayPlay
10109Joypad 3 Button + Teamplayer
10114Joypad 6 Button
10119Joypad 6 Button + 4-WayPlay
10124Joypad 6 Button + Teamplayer
10129Joypad Auto
10134Joypad sensitivity for paddles. Core default (3).
10139Joystick
10149July
10154Jump
10159June
10164Justifier
10169KEEP CORPSES
10174KEEP LIGHTSABER
10179KEEP MAIN SCREEN ON TOP
10184KEYBOARD LAYOUT
10189KEYBOARD OPTIONS
10194KEYBOARD PASSTHROUGH
10199KEYBOARD SUPPORT
10204KEYBOARD TRANSPARENCY
10209Kaeru WFC (178.62.43.212)
10214Kazakhstan
10219Keep Aspect Ration (Default)
10224Kempston Joystick
10229Kenya
10234Keyboard
10239Keyboard + Mouse
10244Keyboard + Mouse (Left An.)
10249Keyboard + Mouse (Right An.)
10254Keyboard passthrough
10259Keyboard shortcuts unavailable if passing through the keyboard.
10264Keypad
10269Keypad 3button
10274Keypad to joyport mappings for 2 players.
10279Koalapad
10284Konami Justifier
10289Konami Justifier (P2)
10296Konami Justifier P2 is daisy chained from controller 2, appears as port 3 to system.
10301Konami Justifiers
10306Korea
10311Korean
10316Kuwait
10321Kwajalein
10326Kyrgyzstan
10331LAN (Default)
10336LAN / WAN STREAMING
10341LANGUAGE
10346LANGUAGE UNLOCK
10351LARGER KEYBOARD
10356LATENCY REDUCTION
10361LAZY TEXTURE CACHING
10366LCD FILTER
10371LCD GHOSTING EFFECT
10376LCD GHOSTING EFFECTS
10381LCD GHOSTING FILTER
10386LCD Ghosting (Accurate)
10391LCD Ghosting (Fast)
10396LIGHT FLARES
10401LIGHT GUN
10406LIGHT GUN CROSSHAIR
10411LIGHT GUN CROSSHAIRS
10416LIGHT GUNS
10421LIGHTSABER CAMERA
10426LIGHTSABER CROSSHAIR
10431LIMIT FPS
10436LIMIT FRAME RATE
10441LINE MODE
10446LINEAR FILTERING
10451LINEAR UPSCALING
10456LLE
10461LLVM Recompiler
10466LLVM is fastest, use the Interpreter settings if there are issues.
10471LOAD CUSTOM TEXTURES
10476LOADING SPEED
10481LYNX MODEL
10486Landscape
10491Large Bottom
10496Large Top
10501Larger
10506Laser 310/VZ-300 16k Memory
10511Laser/VZ 64k Memory (Default)
10516Latin American Spanish
10521Latvia
10526Lean left
10531Lean right
10536Lebanon
10541Left
10546Left flipper
10551Left magnasave
10556Left stick
10561Left/Right
10566Legacy (single threaded)
10571Legacy Evdev
10576Legacy3D
10581Libya
10586Liechtenstein
10591Light (load times)
10596Light Blue
10601Light Green
10606Light Gun
10611Light Phaser
10616Light Pink
10621Light Purple
10626Light guns can only be used in port 2.
10631Light guns/multitap.
10636Lightrec Interpreter
10641Lime
10646Limit FPS to reduce high CPU usage.
10653Limiting to 1 or 2 may fix audio stuttering on weaker CPUs in some games. Leave on automatic if slowdown occurs.
10658Linear
10663Linear filtering
10668Lithuania
10673Load latest save state on game launch and save state when exiting game.
10680Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10685Lockbar Fire Button
10690Long visible screen edge (cm)
10695Look
10700Look down
10705Look up
10710Low
10715Low 360p
10720Low-end Computer
10725Lower
10732Lower values reduce audio latency and improve performance, but can cause audio issues.
10737Lowest
10747Luxembourg
10752Lynx 128k
10757Lynx 48k
10762Lynx 96k
10767M.A.C.S. Rifle
10772MAC MODEL
10777MAME (ASIC YM3438)
10782MAME (Enhanced YM3438)
10787MAME (YM2612)
10792MAME Detect
10797MANUAL TEXTURE SAMPLING
10802MAP ROTATION
10807MAX (as many as possible)
10812MAX POWER SAVING CPU-PREEMPTIONS
10817MAXIMUM FRAMERATE
10822MEDIA TYPE
10827MEMORY CARD MODE
10832MEMORY MANAGEMENT UNIT
10837MEMORY SLOT
10842MENU SOUNDS
10847MET
10852MIDI OUTPUT
10857MIPMAPPING
10862MISSILE COMMAND 3D VR
10867MISSION START
10872MODEL
10877MODEL DETAIL
10882MODEL DISMEMBERMENT
10887MODEL TYPE
10892MOUNT CACHE
10897MOUSE AS WIIMOTE POINTER
10902MOUSE AXIS FOR PADDLE 1 HORIZONTAL
10907MOUSE AXIS FOR PADDLE 1 VERTICAL
10912MOUSE AXIS FOR PADDLE 2 HORIZONTAL
10917MOUSE AXIS FOR PADDLE 2 VERTICAL
10922MOUSE AXIS FOR PADDLE 3 HORIZONTAL
10927MOUSE AXIS FOR PADDLE 3 VERTICAL
10932MOUSE AXIS FOR PADDLE 4 HORIZONTAL
10937MOUSE AXIS FOR PADDLE 4 VERTICAL
10942MOUSE SPEED
10947MST
10952MST7MDT
10957MSX2
10962MULTISCREENS
10967MULTITAP
10972MULTITHREADED RSX
10977MUSIC VOLUME
10982Mac 128k (128kb RAM, 2 LD Floppies)
10987Mac 512k (512kb RAM, 2 LD Floppies)
10992Mac Classic (4Mb RAM, 2 HD Floppies/HDD)
10997Mac Harddisks
11022Mac Plus (4Mb RAM, 2 LD Floppies/HDD)
11027Mac SE (4Mb RAM, 2 LD Floppies/HDD)
11032Macau
11037Machine Type
11042Macintosh 400K/800K Disk images
11047Macintosh High Density Disk images
11052Magnum FBX
11057Mailbox (Recommended)
11063Make game history, setup instructions, and special moves viewable in the menu
11068Makes second fire button press up instead.
11073Makes the blue button press up instead.
11078Makes the dither pattern much less obvious at higher resolutions.
11083Malaysia
11088Maldives
11093Manage Staff
11098Manual
11103Manual keyboard
11108Manually activate the adapter for supported games.
11113Manually define which internal resolution to use. AUTO = High.
11120Manually define which resolution to use. Auto defaults to High and switches to Super-High when needed.
11127Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11132Manually set cycles per second. Use with caution.
11137Map
11142Map controller inputs to light gun inputs.
11147Map your controller to an emulated Wiimote.
11152March
11157Match Window
11162Matra & Hachette Alice
11167Max
11172Max (demanding games)
11177Max Detail
11182Max Performance
11187Maximum
11192Maximum (Very Slow)
11197Maximum 2 Players (Default)
11202Maximum 4 Players
11207Maximum 8 Players
11212Maximum Blood
11219Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11226Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11231Maximum wheel rotation from left to right (in degrees)
11236May
11242May fix missing graphics and broken lighting at the cost of performance.
11248May not work well on all hardware. Hybrid is preferred, where supported.
11255May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
11260May result in a sharper image in some 2D games.
11265Medium
11270Mega
11275Mega ST
11280Mega STE
11285Mega STE 2.05
11290Mega STE 2.06
11295Mega STE AUTO
11300Mega STE ETOS 256k
11307Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
11312MegaSD
11317Megadrive
11322Megadrive (8 Buttons)
11327Memory Pak
11332Menacer Light Gun
11337Menu
11342Menu back
11347Menu back / exit
11352Menu down
11357Menu enter
11362Menu left
11367Menu right
11372Menu up
11377Merge
11382Mexico
11387Microcosm
11392Microphone
11397Minimal
11402Minimum
11407Mirrored
11412Model of emulated Apple II.
11417Moderate
11422Modern Fightstick Style
11427Monaco
11432Mongolia
11437Mono
11442Monochrome
11447Monochrome (Blargg)
11452Monochrome High-Resolution
11457More accurate emulation, but slower.
11462More compatible
11467Morocco
11472Most games already have an internal framelimit. Minor performance cost.
11477Most games use port 2, some use port 1.
11482Mount a floppy for user data, creates if needed
11487Mouse
11492Mouse (1351)
11497Mouse Click
11502Mouse axis for player 1, horizontal screen motion.
11507Mouse axis for player 1, vertical screen motion.
11512Mouse axis for player 2, horizontal screen motion.
11517Mouse axis for player 2, vertical screen motion.
11522Mouse axis for player 3, horizontal screen motion.
11527Mouse axis for player 3, vertical screen motion.
11532Mouse axis for player 4, horizontal screen motion.
11537Mouse axis for player 4, vertical screen motion.
11542Mouse sensitivity for paddles. Core default (10).
11547Move Backward
11552Move Forward
11557Move forward, can be use to press W
11562Move Stylet Pointer
11567Move back
11572Move back / down
11577Move backward
11582Move camera down
11587Move camera to the left
11592Move camera to the right
11597Move camera up
11602Move forward
11607Move forward / up
11612Move left
11617Move right
11622Moves South to West, West to North, etc. Standard controller type only.
11627Much faster than interpreter (but may have issues).
11632N64
11637N64 3-point
11642NAT
11647NATIVE DEPTH INTERPOLATION
11652NDS VERSION
11657NEO GEO BIOS
11662NEO GEO CD BIOS
11667NES Gamepad
11672NES Zapper
11677NETWORK
11682NETWORK TYPE
11687NEW 3DS MODE
11692NO
11697NO (DEFAULT)
11702NO DANGEROUS WEAPONS
11707NO WEAKER WEAPONS
11712NO WRITE WATCH
11717NTSC (Composite)
11722NTSC (Default)
11727NTSC (NES)
11732NTSC (RF)
11737NTSC (RGB)
11742NTSC (S-Video)
11747NTSC 240x480px 60Hz
11752NTSC 240x480px 60Hz (auto)
11757NTSC 492x262px
11762NTSC 60Hz
11767NTSC ASPECT
11772NTSC FILTER
11777NTSC TV
11782NTSC aspect ratio correction. Core default (PAR).
11787NTSC-J
11792NTSC-U
11797NTSC-U/C
11802NTSC50
11807NTSYNC
11812NUMBER OF SHADER COMPILER THREADS
11818NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11823NVRAM STORAGE
11828NZ
11833NZ-CHAT
11838Namco GunCon
11845Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
11850Native
11855Native (640x528)
11860Native (720p/1080p)
11865Native (PS2)(Default)
11870Native Vulkan
11875Navajo
11880NeGcon
11885NeGcon (Rumble)
11890Nearest
11895Nearest Neighbour
11900Nearest pixel sampling
11905Nearest-Neighbor
11910Nearest-neighbor
11917Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
11922Needed by some games that use special unicode characters.
11927Neo Geo CD Pad
11932Neo Geo Mini Pad
11937Nes Classic
11942Nestopia (RGB)
11947Netherlands
11952Netherlands (nl)
11957Never
11962New Zealand
11967New3D
11972Next Force Power
11977Next Inventory Item
11982Next Weapon
11987Next disk
11992Next item
11997Next slot
12002Next weapon
12007Nicaragua
12012No (Default)
12017No Buffer
12022No EMS/XMS
12027No Indicator
12032No Limit
12037No Ubershaders
12042No licenses enabled
12047No skipping
12052No touch screen (Default)
12057None
12062None (Default)
12067None/Sharp Pixels
12072Normal
12077Normal (Default)
12082Normal (interpreter)
12087North Macedonia
12092Norway
12097Norwegian
12102Norwegian (Bokmaal)
12107Norwegian (no)
12112Not Connected
12117Not all games support 3D pad.
12122Not all games support stretching, depending on their video files.
12127Nothing can kill Rick, may break the game.
12132November
12137Nudge left
12142Nudge right
12147Nudge up
12152Nuked (YM2612)
12157Nuked (YM3438)
12162OFF
12167OFF (Default)
12172OFF-SCREEN RELOAD BUTTON
12177ON
12182ON-SCREEN DISPLAY & NOTIFCATIONS
12187OPENGL RENDERING RESOLUTION
12192OPTIMAL FRAME PACING
12197OSD MESSAGES
12202OSD MESSAGES POSITION
12207OSD PERFORMANCE POSITION
12212OUTPUT RESAMPLING
12217OUTPUT SCALING
12222OUTRUN LENS GLARE
12227OVERCLOCK (UNSTABLE)
12232OVERCLOCK MULTIPLIER
12237OVERCLOCK TYPE
12242Objective
12247October
12252Off
12257Off (Default)
12262Off (Noisy)
12267Off (None)
12272Off (faster, unstable)
12277Off at Start
12282Off is safer, On for specific games.
12287Off will help some games, others will run too fast.
12294Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12301Offers support for analog controllers and mouse look functionality for improved control.
12308Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
12313Older games skipped drawing every second line, this masks that.
12318Olivetti Prodest PC 128S disks (BBC Master Compact)
12323Oman
12328On
12333On (Default)
12338On (Speed hack)
12343On (Vulkan Only)
12348On (default)
12353On (forced)
12358On at Start
12363On screen 2 if available
12368On screen 3 if available
12373On with game detection message
12378On with rewind support
12383Only Async (skip draw) avoids freezing while compiling shaders.
12388Only Overscan Area
12393Only applicable when either Async Shader mode is set.
12398Only applicable when using OpenGL.
12403Only applies when using Parallel-RDP as the chosen RDP Plugin.
12408Only for Super Game Boy enhanced games.
12413Only for games that employed it (for Boktai)
12418Only increase the image size in integer multiples.
12423Only some games feature rumble. Not compatible with all controllers.
12430Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12435Only supported games. Higher settings increase system requirements.
12440Open LUA console
12445Open menu
12450Open build room menu
12455Open door
12460Open furnish corridor menu
12465OpenGL
12470OpenGL (Classic)
12475OpenGL (Compute shader)
12480OpenGL (Default)
12485OpenGL (Overwrites Libretro API settings)
12490OpenGL (x86 only)
12495OpenGL ES
12500OpenGL with Shaders
12505OpenGLES (Default)
12515Orange
12520Orange - Hokage Orange
12525Original
12530Original Hardware (FirebrandX)
12535Original Size
12540Original resolution
12545Original screen positions
12550Output rotation independent of xrandr or framebuffer settings.
12555Overclock the SNES CPU (Gradius 3, Super R-Type).
12560Overrides the language mode of the emulated console.
12565P1 & P2
12570P1 only
12575P2 only
12580PADDLE ANALOG ABSOLUTE
12585PADDLE ANALOG DEADZONE
12590PADDLE ANALOG SENSITIVITY
12595PADDLE ANALOG STICK SENSITIVITY
12600PADDLE D-PAD SENSITIVITY
12605PADDLE JOYPAD SENSITIVITY
12610PADDLE MOUSE SENSITIVITY
12615PAL 288x576px 50Hz
12620PAL 288x576px 50Hz (auto)
12625PAL 50Hz
12630PAL 576x312px
12635PAL ASPECT
12640PAL TV
12645PAL aspect ratio correction. Core default (PAR).
12650PAL60
12660PAL_M
12665PAL_N
12670PAR 1:1
12675PARALLEL-RDP UPSCALER
12680PAUSE ON TRANSLATED SCREEN
12685PAUSE SCREEN DISPLAY
12690PBA
12695PC MODEL
12700PCE Joypad
12705PCE Mouse
12710PCjr
12715PDP-1 Paper Tape Reader Images
12720PER TABLE FOLDER
12725PER-GAME SAVES
12730PER-GAME VMU
12735PERFORMANCE
12740PERFORMANCE HACKS
12745PERFORMANCE HACKS (needs review)
12750PERFORMANCE PRESETS
12755PHOSPHOR BLEND
12760PHOSPHOR MODE
12765PHYSICAL KEYBOARD LAYOUT
12770PICKUP WEAPON
12775PINMAME DMD
12780PLAY INTRO MOVIE
12805PLAYFIELD
12810PLAYFIELD MODE
12815PLUS4 NTSC
12820PLUS4 PAL
12825POWER MODE
12830POWER OPTIONS
12835PPU DECODER
12840PRC
12845PRE-CACHE SHADERS
12850PREFERRED SPU THREADS
12855PRESENTATION MODE
12860PRIMEVAL HUNT MODE
12870PS1 Digital Controller
12875PS3 CONTROLLER
12880PS3's internal ratio setting. Some games only support 16/9.
12885PST8PDT
12890PVM Style (FirebrandX)
12895PVM_20M2U/D93
12900Paddle Control
12905Paddle can only be used in port 2.
12910Paddles
12915Pakistan
12920Panama
12925Pandemonium 2 Lazy Screen Update Fix
12930ParaLLEl (Best LLE)
12935ParaLLEl-RDP
12940Paraguay
12945Parallel
12950Parasite Eve 2/Vandal Hearts 1&2 Fix
12957Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
12962Partial
12967Passes all physical keyboard events for Pad2Key.
12972Pause
12977Pentagon 1024
12982Pentagon 128K
12987Pentagon 512K
12992Pentium (slow)
12997Pentium II, 300MHz (200000 cps)
13002Pentium III, 600MHz (500000 cps)
13007Pentium, 100MHz (77000 cps)
13012Per 0.05s, 5s total (550MB|100MB)
13017Per 0.1s, 10s total (1100MB|200MB)
13022Per 1s, 120s total (1320MB|240MB)
13027Per 1s, 15s total (165MB|30MB)
13032Per 1s, 30s total (330MB|60MB)
13037Per 1s, 60s total (660MB|120MB)
13042Per 1s, 90s total (990MB|180MB)
13047Per Game
13052Per Pixel
13057Per Strip
13064Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
13069Per Triangle (Default)
13074Per pixel is the most accurate, but also the most demanding.
13079Per-game
13084Performance
13089Peru
13094Philippines
13099Philips CD-i CD-ROMs
13104Phosphor blend level. Core default (60%).
13109Pink - Blossom Pink
13114Pitch Down
13119Pitch Up
13124Pixel Perfect
13129Pixel-Perfect
13134Pixelated (Nearest)
13139Play (Default)
13144Play a coin drop sound effect when an insert coin button is pressed
13149Play this game on several screens (if available)
13154PlayStation Mouse
13159Player
13164Player distance from lower screen edge (cm)
13169Player's eyes distance from lower screen edge (cm)
13174Player, Any Enemy
13179Player, Any Enemy Jedi
13184Player, Last Enemy Jedi
13189Player, Last Enemy in Group
13194Playfield configuration
13199Playstation 2 wheel type
13204Point (Default)
13209Pointer
13214Poland
13219Poland (pl)
13224Polish
13229Port 1
13234Port 1+2
13239Port 2
13244Port1
13249Port1+2
13254Port2
13259Portrait
13264Portugal
13269Portugese
13274Portuguese
13279Portuguese (Brazil)
13284Portuguese (Portugal)
13289Position of wii sensor bar relative to the disaply for real wiimotes.
13294Potator - Blue
13299Potator - Green
13304Potator - Green - BGB
13309Potator - Green Wataroo
13314Potator - Orangish - Amber
13319Power Saver
13324Precise (Slowest)(Default)
13329Precise Interpreter
13334Prefer "Before NMI", change to After NMI only if needed by the game.
13339Preload
13344Preload requires more RAM.
13349Preloading is impossible from ES.
13356Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13361Press the N key for 'Novice' or 'No'
13366Press the Y key for 'Yes'
13371Previous Force Power
13376Previous Inventory Item
13381Previous Weapon
13386Previous item
13391Previous slot
13396Previous weapon
13401Primary attack
13406Pro Controller required for games that require shake motions.
13411Produces a clean LCD effect.
13416Prologica CP-400
13421Provides a ball trail to make the ball easier to follow.
13428Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13433Puerto Rico
13438Pull plunger
13443Pulse (Default)
13448Punjabi
13453Pure Interpreter (Most Accurate)
13458Purupuru Pack/Vibration Pack
13463QUAD RENDERING
13468QUERY OCCLUSION
13473QUIT ON HOST
13478Qatar
13483Quickload
13488RAM EXPANSION UNIT
13493RAM SIZE
13498RDP PLUGIN
13503READ FRAMEBUFFER EVERY FRAME (GLIDE64MK2)
13508READBACK RESOLVE
13513REAL DYNAMIC LIGHTING
13518REAL PALETTES
13523REDUCE SPRITE FLICKERING
13528REDUCE SPRITE FLICKERING (UNSTABLE)
13533REFRESH RATE
13538REGION
13543RELOAD WEAPON
13548REMOVE INTERLACE ARTIFACTS
13553REMOVE SCANLINES
13558RENDER
13563RENDER DUPLICATE FRAMES TO 60 HZ
13568RENDER MODE
13573RENDER RESOLUTION
13578RENDER RESOLUTION (SCALING)
13583RENDER TARGET PATH
13588RENDERER
13593RENDERER MODE
13598RENDERING
13603RENDERING MODE
13608RENDERING RESOLUTION
13613RESIZE TATTOO
13618RESOLUTION MULTIPLIER
13623REWIND
13628RF
13633RGB
13638RGB (Blargg)
13643RGB (crisp image)
13653ROC
13658ROK
13663ROM (Slot 1)
13668ROM (Slot 2)
13673ROM (Slot 3)
13678ROM (Slot 4)
13683ROM.00
13688ROM.03 (default)
13693ROM1
13698ROTATE
13703ROTATE FACE BUTTONS
13708ROTATION
13713ROV
13718RSP PLUGIN
13723RTV (Default)
13728RUMBLE
13733RUMBLE LEVEL
13738RUN TEST MODE
13743RUN-AHEAD FRAMES
13748RYZEN THERMAL DESIGN POWER
13753Random Values
13758Raw
13764Read mouse through Rawinput, allowing 2 mice for 2 player shooting games.
13769Real Wiimote
13774Realistic Loading
13779Recompiler (Fastest)(Default)
13784Red
13789Reduce load time at the cost of accuracy.
13794Reduce stutter that happens when compiling shaders.
13807Reduces crackle and stutter further, but may cause a very noticeable reduction in audio quality on slower CPUs.
13812Reduces wobbly polygons & warping textures.
13819Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13824Regular Bilnear
13829Relaxed (Fastest)
13834Relaxed XFloat
13839Reload weapon
13844Remove the padding on the sides of the screen.
13849Removes loading but can add possible glitches/crashes.
13856Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13861Renders game at a lower res then upscales to increase FPS.
13866Renders polygons and textures at the native resolution.
13871Replace meshed transparency by real transparency.
13876Required by some games.
13881Required for certain visual effects.
13888Required for some effects in-game (Banjo Kazooie and DK64 transitions), can cause slowdown.
13893Required for some games.
13898Required for some homebrew.
13903Requires BIOS file to be present.
13908Resampling (Pirch Shift)
13913Research
13920Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
13927Reset the cache can fix some crashes if your game was running under Batocera 29.
13932Resize automatically screen height.
13937Resolution multipliers to smooth vectors
13942Restore BLENDMODE outline on Singe sprites.
13947Restore state
13952Restored Wii VC
13957RetroPad (Default)
13962RetroPad Face Button Options.
13967Retropad
13972Retropad (Default)
13977Rewind
13982Rewind can be CPU heavy.
13987Rice
13992Right
13997Right Stick
14002Right flipper
14007Right magnasave
14012Right stick
14017Right/Left
14022Robo Bitstik 2
14027Roland MT-32/CM-32L
14032Romania
14037Romanian
14042Rotate 270
14047Rotate 90
14052Rotate the screen with the emulator.
14057Rotate the screen, useful for certain vertical gameplay homebrews.
14062Rotated 4-Way Stick (Q*Bert)
14067Rotates screen by 90 degrees. Intended for rotating displays.
14072Rotates the current object
14077Rotates the screens, to simulate holding the DS sideways.
14082Rough
14087Rumble Pak
14092Rumble Pak (Automatic)
14097Run
14102Run the Unfinished expansion pack.
14107Run the game in test mode to configure certain game options.
14112Run/Walk
14119Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
14126Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
14131Russia
14136Russian
14141Russian (ru)
14146S-Video
14151S-Video (Blargg)
14156SAVESTATE/REWIND
14161SCALE FACTOR
14166SCALED DITHERING
14171SCALER MODE
14176SCALING METHOD
14181SCALING MODE
14186SCANLINES
14191SCREEN BORDERS
14196SCREEN FILTER
14201SCREEN FILTERING
14206SCREEN HEIGHT
14211SCREEN INCLINATION
14216SCREEN LAYOUT
14221SCREEN ORIENTATION
14226SCREEN PLAYER Y
14231SCREEN PLAYER Z
14236SCREEN RATIO
14241SCREEN ROTATION
14246SCREEN SETTINGS
14251SCREEN SIZE
14256SCREEN SIZING
14261SCREEN SWAP
14266SCREEN WIDTH
14271SCRIPT MODULES
14276SDL CONFIG
14281SDL TEXTURE ACCESS STREAMING
14286SDL2
14291SECAM
14296SECAM60
14301SENSITIVITY
14306SENSOR BAR POSITION
14311SENSOR SENSITIVITY (GYROSCOPE)
14316SENSOR SENSITIVITY (TILT)
14321SHADER MODE
14326SHADER QUALITY
14331SHADER SET
14336SHADOWS
14341SHARE MAME ARTWORK
14346SHOW ACHIEVEMENT MESSAGES
14351SHOW BIOS BOOTLOGO
14356SHOW HOST CAMERA STATE
14361SHOW HOST MICROPHONE STATE
14366SHOW LID STATE
14371SHOW LIGHT GUN CROSSHAIRS
14376SHOW ON-SCREEN DISPLAY MESSAGES
14381SHOW POINTER
14386SHOW SCREEN LAYOUT
14391SHOW SECRET MESSAGES
14396SHOW TATTOO OVER BEZEL
14401SINGLE
14406SIO ACCELERATION
14411SKIP BUFFER EFFECTS
14416SKIP CUTSCENES
14421SKIP DS SYSTEM MENU
14426SKIP GPU READBACKS
14431SKIP INTRO VIDEO
14436SKIP INTRO VIDEOS
14441SKIP START MENU
14446SLEEP TIMERS ACCURACY
14451SLOW MOTION DEATH
14456SMAA
14461SMART 2D TEXTURE FILTERING
14466SMOOTH GAMES (BILINEAR FILTERING)
14471SMOOTH VUES
14476SNES Gamepad
14481SNES Mouse
14486SNES Multitap
14491SNES Style
14496SOFT TEXTURE CACHE MEMORY LIMIT
14501SOFT TEXTURE CACHE MEMORY TIMEOUT
14506SOFTWARE LIST
14511SOFTWARE SKINNING
14516SOLAR SENSOR LEVEL
14521SOUND BOARD
14526SOUND QUALITY
14531SOUND VOLUME
14536SOUNDBLASTER TYPE
14541SPECIAL CONTROL LAYOUTS
14546SPECIFIC GAME FIXES
14551SPEECH MODULE
14556SPEED HACK (SAFE)
14561SPEED HACKS
14566SPINDASH TYPE
14571SPLINE/BEZIER CURVES QUALITY
14576SPU BLOCK SIZE
14581SPU DECODER
14586SPU LOOP DETECTION
14591SPU XFloat Accuracy
14596SSAA Multiplier
14601SSAO
14606ST
14611STE
14616STEREO SOUND
14621STRETCH BEZELS (4K & ULTRAWIDE)
14626STRETCH MODE
14631STRETCH TO DISPLAY AREA
14636STRETCH TO FILL
14641STRETCH UI MENU
14646STRICT RENDERING MODE
14651SUBTITLES
14656SUPER FX OVERCLOCK
14661SUPER GAME BOY 2
14666SUPER GB BORDERS
14671SUPERPET
14676SURROUND SOUND
14681SVGA
14691SWAP GAMEPADS
14696SWITCH WEAPON
14701SYNC SAVE FILES
14706SYNC TO HOST REFRESH RATE
14711SYNCHRONOUS RENDERING
14716SYSTEM
14721SYSTEM CONTROLLERS
14726SYSTEM MEMORY
14731Safe (Default)
14736Saturn 3D Pad
14741Saturn Pad
14746Saudi Arabia
14751Save state
14756Scale to best fit
14761Scale2x
14766Scale3x
14771Scale4x
14776ScaleForce
14781Scaled
14786Scanline Interpolation Filter (SAI)
14791Scorpion 256K
14796Screen Resolution (Default)
14801Screen inclination (degree)
14806Screenshot
14811Search for custom configured joystick profiles.
14816Secondary attack
14823Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
14828See your FPS and version of Vulkan API/driver.
14833Sega/Mega CD
14838Select
14843Select Keyboard, Joystick or Gamepad mode
14848Select a boot disk or hard drive if needed
14853Select controller type for Amiga P1.
14858Select controller type for Amiga P2.
14865Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
14872Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
14886Select model to emulate
14891Select scale resolution of the game.
14897Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
14902Select the console video standard / display mode.
14908Select the emulated hardware architecture machine type and architecture.
14913Select the input type to navigate the touch screen
14928Select the processor model.
14933Select which Intel CPU to emulate.
14938Select which joystick to emulate.
14943Selfie
14948Sensitivity when using D-pad for a paddle.
14953Sensitivity when using D-pad or analog stick for a throttle.
14958Sensitivity when using D-pad or analog stick for a wheel.
14963Sensitivity when using analog stick for a paddle.
14968Sensitivity when using mouse for a paddle.
14973Separate Windows
14978September
14983Serbian
14988Set controller 1 and 2 to None to use it standalone.
14993Set game audio level gain in dB.
14998Set gun button 2 to reload.
15004Set if you want to limit the FPS in games that are not limited like OutRun2.
15009Set in Config - choose if no audio output
15014Set joystick deadzone.
15019Set speed normal
15024Set system-wide controls via MAME menu
15029Set the Primeval Hunt mode (touch screen).
15039Set the controller rumble strength if supported.
15044Set the crosshair line thickness.
15049Set the crosshair size.
15059Set the desired maximum refresh rate when Vsync is off.
15064Set the display's resolution. Does not affect the rendering resolution.
15069Set the field of view.
15074Set the fps limit.
15079Set the on-screen keyboard transparency (0-100%).
15084Set the target FPS (will only work if FPS LIMITER is enabled).
15089Set to enable lens glare in Outrun 2.
15096Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
15101Set to on if you experience flickering in Hummer.
15108Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
15115Sets Runner to 32bit, works only if there is no prefix for current app is installed.
15120Sets the scaler filter mode when rendering.
15125Sets the window size to an integer size.
15130Setting for 16-position DIP switch number 1.
15135Setting for 16-position DIP switch number 2.
15140Setting for DIP switch 1.
15145Setting for DIP switch 2.
15150Setting for DIP switch 3.
15155Sex
15160Shader Interpreter only
15165Shared
15170Sharp 1
15175Sharp 2
15180Sharp Bilinear
15185Sharpen
15190Sharpen More
15195Shoot
15200Shoot Xterm
15205Shoot Zappper
15210Short visible screen edge (cm)
15215Show
15220Show (Default)
15225Show (specific games)
15230Show All
15235Show Crosshair with fist.
15240Show Crosshair with lightsaber.
15245Show a crosshair for lightgun games.
15250Show an image overlaid on top of the bezel.
15255Show context-sensitive info over the game.
15260Show on screen display messages (memory card saves..).
15265Show the cheat menu
15270Show/Hide guns borders for specific systems
15275Shows or hides the menu bar
15280Shrink/expand tattoo to fit within the bezel's border.
15285Shunt 10
15290Shunt 2
15295Shunt 3
15300Shunt 4
15305Shunt 5
15310Shunt 6
15315Shunt 7
15320Shunt 8
15325Shunt 9
15330Side by side
15335Simple
15340Simple (interpreter for old real-mode games)
15345Simple 2x
15350Simplified Chinese
15360Simultaneous
15365Sinclair 1 Joystick
15370Sinclair 1 controller set to AUTO.
15375Sinclair 2 Joystick
15380Sinclair 2 controller set to AUTO.
15385Sine
15390Singapore
15395Single
15400Sirius/Atari (2x 1-button Digital, II+ Only)
15405Skip
15410Skip (safer)
15415Skip All
15420Skip Drawing
15425Skip Initial
15430Skip buffer effects
15437Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15442Skip cutscene
15447Skip frames to improve performance, at the cost of choppy motion.
15454Skip frames to improve performance, at the cost of choppy motion. Can cause visual glitches.
15459Skip the bios boot logo, may cause default language issues.
15464Skip the initial intro video.
15469Skipping it can break some games.
15476Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
15481Skynet
15486Slot A (Default)
15491Slot B
15496Slot C
15501Slot D
15506Slot E
15511Slovak
15516Slovakia
15521Slovenia
15526Slovenian
15531Slow down or speed up games as appropriate.
15536Small performance increase (may drop frames).
15541Smaller
15546Smooth
15551Smooth (Linear)
15556Smooth 1
15561Smooth 2
15566Smooth 3
15571Smooth 4
15576Smooth V2 FBX
15581Smooth textures on 3D objects.
15586Smooth textures on distant 3D objects based on angle.
15591Smooth textures.
15596Smooths out textures on 3D objects.
15603Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
15608Snapshot
15613Snow
15618Soften the hash sound effect from some games.
15623Software
15630Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15635Some games accept input from port 2 instead of port 1.
15640Some games and homebrews require more RAM
15645Some games have issues when the animation is shown, others require it.
15650Some games rely on this (Apros).
15655Sonic 2 (tap jump)
15660Sonic CD (hold jump)
15665Sony CXA2025AS
15670Sony DS
15675SounBlaster 1.0
15680SounBlaster 16 (Default)
15685SounBlaster 2.0
15690SounBlaster Pro
15695SounBlaster Pro 2
15702Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15707South Africa
15712South Korea
15717Spain
15722Spanish
15727Spanish (Latin America)
15732Spanish (Spain)
15737Spanish (es)
15742Special 1
15747Special 2
15752Special 3
15757Special 4 (TI-83 Legacy)
15762Spectrum +2
15767Spectrum +2A
15772Spectrum +3
15777Spectrum +3e
15782Spectrum 128K
15787Spectrum 16K
15792Spectrum 48K
15797Spectrum 48K (NTSC)
15802Spectrum SE
15807Speech module installed
15812Speed
15817Speed hack for dual core mode to fix some glitches.
15824Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
15829Speed up shader compilation.
15834Speeds up file loading. Some games won't load with this.
15839Speeds up the game
15844Square Pixels
15849Square pixel
15854Standard (4:3)
15859Standard (Default)
15864Standard Controller
15869Standard OpenGL (Default)
15874Start / Enter
15879Start / Valid
15884Start game
15889Static Interpreter
15894Stats
15899Steering Wheel
15904Step left
15909Step right
15914Stereo
15919Stereo (Default)
15924Stereo sound output.
15929Store past states to rewind to in realtime, if the core supports it.
15934Strafe Left
15939Strafe Right
15944Strafe left
15949Strafe right
15956Straict API specification. Can resolve rare cases of missing graphics and flickering.
15963Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
15969Streaming Optimal Playable Settings, overrides other settings if enabled.
15974Stretch
15979Stretch games to full-screen, but may distort the aspect ratio
15984Stretch to Window
15989Stretch to fit window
15994Stretch to full
15999Stretch to screen
16004Stretch to window
16009Stretches the output to fill the display area.
16014Strong
16019Super Famicom (8 Buttons)
16024Super Game Boy
16029Super Scope
16034Super VIC (+16K) NTSC
16039Super high
16044Super-high 1440p
16049SuperEagle
16054SuperSAI
16061Supports uncapped frame rates, analog controllers, and mouse look functionality.
16066Surround
16071Surround 5.1
16076Surround 7.1
16081Swap screen
16086Swap the position of the dual displays.
16091Sweden
16096Swedish
16101Swedish (se)
16106Swiss French (ch)
16111Swiss German (ch)
16118Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
16123Switches the game to multiplayer mode.
16128Switzerland
16133Switzerland (French)
16138Switzerland (German)
16144Sync GB2Player/GBC2Player saves with saves in "saves/gb" or "saves/gbc".
16149Syria
16154System 3.0 (LD Floppy)
16159System 6.0.8 (Hard Drive)
16164System 6.0.8 (LD Floppy)
16169System 7.0.1 (HD Floppy)
16174System 7.0.1 (Hard Drive)
16179System 7.5 (HD Floppy)
16184System 7.5.5 (Hard Drive)
16189System requirements at native; (RAM|VRAM).
16194TARGET LANGUAGE
16199TATTOO CORNER
16209TEMPEST 2000
16214TERRAIN DETAIL
16219TEST PLAY
16224TEXT
16234TEXTURE COMPRESSION
16244TEXTURE DETAIL
16249TEXTURE FILTER
16254TEXTURE FILTERING
16259TEXTURE FILTERING MODE
16264TEXTURE MEMORY SCALE SIZE
16269TEXTURE MIP-MAPPING (BLUR)
16274TEXTURE PRELOADING
16279TEXTURE QUALITY
16284TEXTURE REPLACEMENTS
16289TEXTURE SCALING
16294TEXTURE SMOOTHING
16299TEXTURE UPSCALING
16304TEXTURE UPSCALING (RICE ONLY)
16309TEXTURE UPSCALING (XBRZ)
16314TEXTURE UPSCALING LEVEL
16319TEXTURE UPSCALING TYPE
16324THREADED 3D
16329THREADED PRESENTATION
16334THREADED VIDEO
16339THROTTLE SENSITIVITY
16344TI-99/4A Cartridges
16349TIME CRISIS FOG HACK
16354TIME STRETCHING THRESHOLD
16359TIMED AXIS INTERVALS
16364TOP LEFT (NW)
16369TOP RIGHT (NE)
16374TOS languages.
16379TOUCH MODE
16384TOUCH SCREEN MODE
16389TRAINER MODE
16394TRANSPARENT MESHES
16399TRILINEAR FILTERING
16404TRIPLE BUFFERING
16414TT
16419TT 3.06
16424TT AUTO
16429TT ETOS 512k
16434TV
16439TV EFFECTS
16444TV2x CRT Television Filter
16449TWB64 - Pack 1
16454TWB64 - Pack 2
16459Taiwan
16464Taiwanese
16469Tandy
16474Tandy CoCo (NTSC)
16479Tandy CoCo (PAL)
16484Tandy CoCo 2B (NTSC,T1)
16489Tandy CoCo 2B (PAL,T1)
16494Tandy CoCo 3
16499Tandy CoCo 3 (6309)
16504Tandy CoCo 3 (PAL)
16509Tandy CoCo 3 (PAL, 6309)
16514Tandy Deluxe CoCo
16519Tandy MC-10
16539Tano Dragon (NTSC)
16544Thai
16549Thailand
16554The New 3DS has a faster processor, ZL/ZR buttons and a C-stick.
16561The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16568The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16573The day within the month of your birthday.
16578The emulated graphics card.
16583The final output image, unrelated to the Wii's emulated NAND setting.
16590The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
16595The image will be softer which could help with aliasing.
16600The language to translate into.
16605The month of your birthay.
16612The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16624There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16629This can be convenient if you're using laserdiscs.
16636This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16641This option is required for some gun games when playing with a mouse.
16647This setting controls the default language layout for the virtual keyboard.
16654This should not be necessary, unless you are not using the default pad2key mapping.
16659Tiger Game.com cartridges
16664Time Stretch (Tempo Change, Best Sound)
16669Timex 1 Joystick
16674Timex 2 Joystick
16679Timex TC2048
16684Timex TS2068
16689TinyALSA
16694To have music and not only sound in games (Owl-Zoo).
16699To use game cheats or 16/9 Aspect Ratio Fix codes.
16704Toggle item
16709Toggle menu
16714Toggle run
16719Toggle weapon
16724Toggle with hotkey + D-pad up or Scroll Lock in-game.
16729Tomy Tutor & Pyuuta cartridge
16734Toogle screen layout
16739Top
16744Top Center
16749Top Center (Default)
16754Top Left
16759Top Only
16764Top Right
16769Top only
16774Top-Left Position, Large
16779Top-Left Position, Medium
16784Top-Left Position, Small
16789Top-Right Position, Large
16794Top-Right Position, Medium
16799Top-Right Position, Small
16804Touch Screen
16809TouchScreen
16814Town map
16819Trackball (Atari CX-22)
16824Traditional Chinese
16829Translate
16839Triangle
16853Trilinear
16858Trilinear (Forced)
16863Trilinear (PS2)
16868Trinidad and Tobago
16873Triple buffering
16883Tunisia
16888Turkey
16893Turkish
16898Turkish (tr)
16903Turn Left
16908Turn Right
16913Turn left
16918Turn right
16923Turquoise
16928Twin Stick with Triggers
16933Type of ROM file to load
16938Type of ROM file to load.
16943Type of ROM file to load. Disk Image requires Mac IIx and Image Reader
16948Type of emulated SoundBlaster card.
16953Type of joystick connected to the game port.
16958UBERSHADERS
16963UCT
16968UDP BIND ADDRESS
16973UDP REMOTE ADDRESS
16978UDP Tunnel
16983UI KEYS
16988UI PROMPTS
16993UK
16998UPSCALE FILTER
17003UPSCALE MODE
17008US
17013US (Default)
17018USA
17023USA (Default)
17028USE DSP AUDIO
17033USE FIRMWARE SETTINGS
17038USE JOYPAD SOUTH BUTTON TO ADD CREDIT
17043USE LIGHT GUNS
17048USE MOUSE FOR PADDLE 1
17053USE MOUSE FOR PADDLE 2
17058USE MOUSE FOR PADDLE 3
17063USE MOUSE FOR PADDLE 4
17068USE MOUSE POINTER FOR PADDLE 1
17073USE NEW GRAPHICS
17078USE PAD PROFILES
17083USE PRE-EMPTIVE FRAMES
17088USE SECOND INSTANCE FOR RUN-AHEAD
17093USE SOFTWARE RENDERING
17098USE WHEELS
17103USE ZINK FOR RENDERING
17108USER DISK
17113UTC
17118UTC+1
17123UTC+10
17128UTC+11
17133UTC+12
17138UTC+2
17143UTC+3
17148UTC+4
17153UTC+5
17158UTC+6
17163UTC+7
17168UTC+8
17173UTC+9
17178UTC-1
17183UTC-10
17188UTC-11
17193UTC-12
17198UTC-2
17203UTC-3
17208UTC-4
17213UTC-5
17218UTC-6
17223UTC-7
17228UTC-8
17233UTC-9
17238Ukraine
17243Ukrainian
17248Ultra
17253Undocked
17258United Arab Emirates
17263United Kingdom
17268United States
17273Univarsal
17278Universe BIOS is not compatible with cheats.
17283Unlimited
17288Unsaturated v6 (FirebrandX)
17293Unscaled
17298Unscaled (Default)
17303Until Timeout
17308Up
17313Up to 1
17318Up to 2 (Default)
17323Up/Jump
17330Uploads entire textures at once instead of small pieces. Improves performance in most games.
17337Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
17342Upscale filter used for the 2D layers. Requires New 3D engine.
17347Upscale rendering resolution to display size.
17352Upscale textures on 3D objects.
17357Uruguay
17362Use
17369Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
17374Use 1:1 aspect.
17384Use Force Power
17389Use Host
17394Use Inventory Item
17399Use MAME software lists to identify ROM
17406Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17411Use Potion
17418Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17423Use a custom MAME config, do not overwrite config on launch.
17428Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17433Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17438Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17443Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17448Use absolute analog input for paddles.
17453Use an alternate resolution. Some games need this.
17458Use controller settings manually defined in custom.ini.
17464Use if you're having graphical issues or GPU problems with this emulator.
17469Use item
17474Use language and username from the NDS Firmware
17479Use light guns instead of pads if light guns are connected.
17484Use new graphics created from CorsixTH project
17489Use one save file per game.
17496Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
17503Use the same art paths as standalone MAME - not recommended if using decorations or shaders.
17510Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several.
17517Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
17522Use to eliminate cursor drift/unwanted input.
17528Use to eliminate joystick drift/unwanted input. Effects all controllers.
17535Use to make joystick movement more or less sensitive. Effects all controllers.
17540Use wheels instead of pads if wheels are connected.
17545Use your physical anaglypth 3D glasses!
17550Useful for N64 style controllers.
17557Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
17562Useful for certain arcade games.
17567Useful for speedruns/glitches.
17572Useful to troubleshoot when your Windows game won't start of crashes.
17577User
17582Uses hardware to make curves.
17587Usleep Only
17592Usually not much faster than single core mode.
17597Uzbekistan
17602V-Tech Creativision cartridges
17607V364 NTSC
17612VARIABLE REFRESH RATE
17617VB - Virtual Boy
17622VBI SKIP
17627VERTICAL ROTATION (TATE)
17632VGA
17637VGA (Default)
17642VIC20 NTSC
17647VIC20 NTSC Automatic
17652VIC20 PAL
17657VIC20 PAL Automatic
17662VIDEO
17667VIDEO FILTER
17672VIDEO FILTERS
17677VIDEO FORMAT STANDARD
17682VIDEO MODE
17687VIDEO QUALITY
17692VIDEO RESOLUTION
17697VIDEO SETTINGS
17702VIDEO STREAM BITRATE
17707VIDEO STREAM CODEC
17712VIDEO STREAM FRAME RATE
17717VIDEO STREAM RESOLUTION
17722VIEW MODEL
17727VIEW ONLY
17732VIEW SWAYING
17737VIOLENCE LEVEL
17742VIRTUAL DESKTOP
17747VIRTUAL KEYBOARD
17752VISUAL NUDGE STRENGTH
17757VOICE
17762VOLUMETRIC SMOKE
17767VSYNC
17772VSYNC FPS
17777VSync and Audio Resampling need to be enabled.
17782VTech V.Smile Motion cartridges
17787VTech V.Smile cartridges
17792Value to use for the emulated solar sensor (Boktai).
17797Vastly improves the speed of buffer maps.
17802Venezuela
17807Vertical
17812Vertical Sync
17817Very High
17822Video Game Music Files
17827Video Technology Socrates cartridges
17832Videopac G7000 (European)
17837Videopac+ G7400 (European)
17842Videopac+ G7400 (France)
17847Vietnam
17852Vietnamese
17857Virtual
17862Virtual Keyboard
17867Voltmace Delta 3b Twin Joysticks
17872Volumetric
17877Vsync
17882Vulkan
17887Vulkan (Default)
17892W-SU
17897WALL DECALS
17902WALL MARKS
17907WAN
17912WARN ABOUT BIOS PROBLEMS
17917WARN ABOUT UNSUPPORTED FEATURES
17922WAYLAND DRIVER MODE
17927WEAPON PICKUP
17932WEAPON WAGGLE
17937WEAPONS BAR
17942WEATHER EFFECTS
17947WET
17952WHDLOAD LAUNCHER
17957WHEEL DEADZONE
17962WHEEL MIDZONE
17967WHEEL MODEL
17972WHEEL ROTATION
17977WHEEL SENSITIVITY
17982WHEELS
17987WIDESCREEN
17992WIDESCREEN CHEAT (PRIORITY)
17997WIDESCREEN HACK (GLITCHY)
18002WII CONTROLLERS
18007WII TV MODE
18012WINDOWS POSITIONS
18017WINE RUNNER
18022WOLFENSTEIN 3D
18032WRITE DEPTH BUFFERS
18037WRX HIGH RESOLUTION
18042Walk forward
18047Weak
18052Weapon drop
18057Weave (Bottom Field First)
18062Weave (Top Field First)
18069When enabled and upscaling, textures look better than linear filtering for a lot of 2D art.
18074When enabled, each game has its own VMU on port 1 of controller 1.
18081When frameskip type is on automatic or manual, skip up to this many frames consecutively.
18086When moving
18092When running outside of 100%, adjusts the temp instead of dropping frames.
18097When the Backglass is activated, display the grill.
18104When the Backglass is activated, display the small additional part with the scores.
18109While Touching
18114White
18119Widescreen (16:9)
18125Wii NAND's aspect ratio setting. Most games support both ratios natively.
18130Wii NAND's language setting.
18135Wii U Classic Controller
18140Wii Virtual Console
18145WiiMote
18150WiiMote + Classic Controller
18155WiiMote + Classic Controller Pro
18160WiiMote + Nunchuk
18165WiiMote Sideways
18170Wiimmfi (95.217.77.181)
18175Wiimote Sideway
18180Wiimote Sideway + Nunchuk
18185Wiimote Sideway + Swing
18190Wiimote Sideway + Tilt
18195Wimpy
18200Works with 'Cycle-exact' mode and for a few games.
18207Writes depth buffer values to VM memory. Some games need this to fix broken graphics.
18212X
18217X-INPUT
18222X2
18227XBLA license enabled (Default)
18232XBOX LIVE ARCADE
18237XWayland (Default)
18242Y
18247Y = Fire
18252Y = Fire, B = Up
18257YES
18262YUV v3 (Firebrand)
18267Yellow
18272Yemen
18277You can hide the pointer on touchscreen devices.
18282Z26
18287ZCULL ACCURACY
18292ZOOM (HIDE BORDERS)
18297ZOOM/CROP (HIDE BORDERS)
18302Zone for which the game doesn't react to the wheel (in degrees)
18307Zoom in
18312Zoom in the camera
18317Zoom in x5
18322Zoom out
18327Zoom out x5
18332Zoom the camera out
18337Zooms in to hide black borders.
18342Zooms in to hide black borders. Borders are different per game.
18347Zulu
18352amber
18357best
18362bilinear
18367black and white
18372black/blue
18377black/cyan
18382black/electric cyan
18387black/green
18392black/magenta
18397black/white
18402black/yellow
18407blue sea
18412bottom only
18417bottom/top
18422colodore_ted
18427colodore_vic
18432concussion missile
18437cxa2025as (US)
18442dark knight
18447diagonal filter
18452drop proximity bomb
18457external (variable fps)
18462fire primary
18467fire secondary
18472flare
18477gba sp
18482green
18487green forest
18492green/magenta
18497h264 (less latency)
18502h265 (HEVC) (higher quality at lower bitrates)
18509h265 (HEVC) is CPU heavy and increases latency, but is more bandwidth efficient.
18514hidden
18519homing missile
18524hot desert
18529hybrid bottom ratio 2
18534hybrid bottom ratio 3
18539hybrid top ratio 2
18544hybrid top ratio 3
18549hybrid/bottom
18554hybrid/top
18559internal (fixed 60fps)
18564internal (variable fps)
18569large
18574larger
18579laser
18584left/right
18589linear
18594lottes crt
18599map
18604maximum
18609medium
18614mike-ntsc
18619mike-pal
18624minimum
18629nearest
18634normal
18639nxagss
18644original
18649original gameboy
18654pentium_slow
18659pink dreams
18664plasma cannon
18669proximity bomb
18674quick switch
18679rear view
18684red/blue
18689red/cyan
18694red/electric cyan
18699right/left
18704royaltea
18709scanlines
18714small
18719smaller
18724smart missile
18729spreadfire cannon
18734standard
18739top only
18744top/bottom
18749triangular filter
18754trilinear
18759use with R3 for cheat automap
18764vulcan cannon
18769wave filter
18779white
18784xBR (Very Slow)
18789xBR (Very Slow, No Edge Blending)
18794xBRZ (Default)
18801xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas.
18806yape-ntsc
18811yape-pal
18816yellow/blue