Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for ENGLISH (UK) options

LineText
24Adjust the cpu power profile while in-game.
29POWER MODE
34High Performance
39Balanced
44Power Saver
49Set the display's resolution. Does not affect the rendering resolution.
54VIDEO MODE
61Force the game to render in this aspect ratio. Not all systems support all ratios.
66GAME ASPECT RATIO
71Full
76Config
81Square pixel
86Core provided
91Custom
96Store past states to rewind to in realtime, if the core supports it.
101REWIND
106On
111Off
116Load latest save state on game launch and save state when exiting game.
121AUTO SAVE/LOAD ON GAME LAUNCH
126GAME RENDERING & SHADERS
131SHADER SET
138Disabled if using a shader set or the output display matches the game's resolution.
143SMOOTH GAMES (BILINEAR FILTERING)
148Only increase the image size in integer multiples.
153INTEGER SCALING (PIXEL PERFECT)
158DECORATIONS
163DECORATION SET
168STRETCH BEZELS (4K & ULTRAWIDE)
173Show context-sensitive info over the game.
178HEADS UP DISPLAY
183None
188Game info/art
193Performance
198HEADS UP DISPLAY CORNER
203TOP LEFT (NW)
208TOP RIGHT (NE)
213BOTTOM RIGHT (SE)
218BOTTOM LEFT (SW)
223Show an image overlaid on top of the bezel.
228SHOW TATTOO OVER BEZEL
233NO
238SYSTEM CONTROLLERS
243CUSTOM IMAGE
248TATTOO CORNER
253CUSTOM .PNG IMAGE PATH
258Shrink/expand tattoo to fit within the bezel's border.
263RESIZE TATTOO
270During gameplay, press Hotkey + R1 to translate on-screen text. Only on libretro cores.
275AI GAME TRANSLATION
280ENABLE AI TRANSLATION SERVICE
285The language to translate into.
290TARGET LANGUAGE
295If nothing is specified, will use ZTranslate by default.
300AI TRANSLATION SERVICE URL
305PAUSE ON TRANSLATED SCREEN
312Enables run-ahead. Doubles CPU requirements. High numbers can result in visible jitter.
317LATENCY REDUCTION
322RUN-AHEAD FRAMES
327Can prevent audio skips on button presses when using run-ahead.
332USE SECOND INSTANCE FOR RUN-AHEAD
339Automatically decrease frame delay temporarily to prevent frame drops. Can introduce stuttering.
344AUTOMATIC FRAME DELAY
350Don't deviate from core requested timing. G-Sync, FreeSync, HDMI 2.1 VRR.
355VARIABLE REFRESH RATE
360Improves performance at the cost of latency and more video stuttering.
365THREADED VIDEO
370Use light guns instead of pads if light guns are connected.
375LIGHT GUN
380USE LIGHT GUNS
385Use wheels instead of pads if wheels are connected.
390WHEELS
395USE WHEELS
400Maximum wheel rotation from left to right (in degrees)
405WHEEL ROTATION
410Zone for which the game doesn't react to the wheel (in degrees)
415WHEEL DEADZONE
422Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
427WHEEL MIDZONE
432For emulators and controllers supporting force feedback.
437RUMBLE LEVEL
442Set game audio level gain in dB.
447AUDIO VOLUME GAIN
4520 (No gain)
457Show/Hide guns borders for specific systems
462BORDER MODE
467normal
472hidden
482ADVANCED OPTIONS
492Autodetect
497On (forced)
502Required for some homebrew.
507WRX HIGH RESOLUTION
512ATARI SYSTEM
517VIDEO FORMAT STANDARD
522NTSC 240x480px 60Hz
527PAL 288x576px 50Hz
532Speeds up file loading. Some games won't load with this.
537SIO ACCELERATION
547HI-RES ARTIFACTING
552Use an alternate resolution. Some games need this.
557INTERNAL RESOLUTION
562Enable the BASIC interpreter. Some games need this.
567INTERNAL BASIC INTERPRETER
572Treats the right analog stick as the second joystick.
577JOYSTICK HACK (FOR ROBOTRON 2084)
582LIGHT GUN CROSSHAIR
587Cross
592Dot
597Disabled
602Not all games support 3D pad.
607CONTROLLER 1 TYPE
612Saturn Pad
617Saturn 3D Pad
622CONTROLLER 2 TYPE
627Hides borders on many games. Some games used the borders.
632ZOOM (HIDE BORDERS)
637MSX2
642Enhancement. Remove the four sprites per line limit.
647REDUCE SPRITE FLICKERING
652Apply a video filter to mimic various NTSC TV signals.
657VIDEO FILTERS
662NTSC (RF)
667NTSC (RGB)
672NTSC (S-Video)
677NTSC (Composite)
682CPC MODEL
687EMULATED RAM SIZE
69264KB
697128KB
702192+KB
707512KB
712576+KB
717Choose the emulated colour depth.
722COLOUR DEPTH
72716 bit
73224 bit (Default)
737Change the game's language.
742LANGUAGE
747English (Default)
752Spanish
757French
762Core-powered video filter.
767BLARGG NTSC FILTER
772Composite (Blargg)
777S-Video (Blargg)
782RGB (Blargg)
787Monochrome (Blargg)
792Blur high-res mode, allowing for better transparency effects.
797HIGH-RES BLENDING
804Enhancement. Swap from SNES' guassian interpolation to cubic. Improves sound quality.
809CUBIC AUDIO INTERPOLATION
816Change behaviour when emulating GB games. Auto uses SGB for GB and GBC for GBC.
821GAME BOY MODE
826Game Boy
831Game Boy Color
836Super Game Boy
841Emulate the Super Game Boy 2 for SGB. Runs games at the correct speed.
846SUPER GAME BOY 2
851Enhancement. Reduces system slowdown. Causes issues in some games.
856OVERCLOCK (UNSTABLE)
861Low
866Medium
871High
876Very High
881Prefer "Before NMI", change to After NMI only if needed by the game.
886OVERCLOCK TYPE
891Before NMI
896After NMI
901Enhancement. Reduces slowdown in mode 7 games.
906SUPER FX OVERCLOCK
911Dendy is a popular Russian clone with unique characteristics.
916CONSOLE REGION
921Dendy
926Rotate the screen, useful for certain vertical gameplay homebrews.
931DISPLAY ROTATION
93690 degrees
941180 degrees
946270 degrees
951Core-powered video filter. Bisqwit filters are CPU heavy.
956NTSC FILTER
961Bisqwit 2x
966Bisqwit 4x
971Bisqwit 8x
976Enhancement. Remove the eight sprite per line limit.
986Default
991Composite Direct (FirebrandX)
996Nes Classic
1001Nestopia (RGB)
1006Original Hardware (FirebrandX)
1011PVM Style (FirebrandX)
1016Sony CXA2025AS
1021Unsaturated v6 (FirebrandX)
1026YUV v3 (Firebrand)
1031For use with HD texture packs.
1036LOAD CUSTOM TEXTURES
1041Avoids having to manually load side A every time.
1046(FDS) AUTOMATICALLY LOAD DISK SIDE A
1051Reduce load time at the cost of accuracy.
1056(FDS) FAST FORWARD DISK LOADING
1061Useful for speedruns/glitches.
1066DEFAULT POWER ON RAM STATE
1071All 0s (Default)
1076All 1s
1081Random Values
1087Enhancement. Increase the rendering resolution. Makes 3D objects clearer.
1092RENDERING RESOLUTION
1097Enhancement. Upscales textures on 3D objects.
1102TEXTURE UPSCALING (XBRZ)
1107Smooths out textures on 3D objects.
1112TEXTURE SMOOTHING
1117Enhancement. Smooth out jagged edges on 3D object polygons.
1122ANTI-ALIASING (MSAA)
1127Arrange the dual screen layout.
1132SCREEN LAYOUT
1137top/bottom
1142bottom/top
1147left/right
1152right/left
1157top only
1162bottom only
1167quick switch
1172hybrid/top
1177hybrid/bottom
1182Skip frames to improve performance, at the cost of choppy motion.
1187FRAMESKIP
1192NDS VERSION
1197DS (Default)
1202DSi
1207Disable to access the system's settings, like time and language.
1212SKIP DS SYSTEM MENU
1217Use language and username from the NDS Firmware
1222USE FIRMWARE SETTINGS
1227ON
1232OFF (Default)
1239Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
1244German
1249Italian
1254Japanese
1259hybrid top ratio 2
1264hybrid top ratio 3
1269hybrid bottom ratio 2
1274hybrid bottom ratio 3
1279Select the input type to navigate the touch screen
1284TOUCH SCREEN MODE
1289Mouse
1294Touch Screen
1299Right Stick
13041x native (640x528)
13096x 4K (3840x3168)
1314Wii NAND's language setting.
1319English
1324Dutch
1329Simplified Chinese
1334Traditional Chinese
1339Korean
1344Enhancement. Only works with a 16/9 ratio and bezels disabled.
1349WIDESCREEN HACK (GLITCHY)
1355May not work well on all hardware. Hybrid is preferred, where supported.
1360UBERSHADERS
1365No Ubershaders
1370Exclusive Ubershaders
1375Hybrid Ubershaders
1380Skip Drawing
1385Improves clarity of distant textures.
1390ANISOTROPIC FILTERING
1395Enables or disable on screen messages.
1400OSD MESSAGES
1405Enabled
1411Wii NAND's aspect ratio setting. Most games support both ratios natively.
1416WII TV MODE
1421Emulate a Wiimote Sideway with L2 for Shake and Nunchuk on R-stick.
1426WiiMote
1431WiiMote Sideways
1436WiiMote + Nunchuk
1441WiiMote + Classic Controller
1446WiiMote + Classic Controller Pro
1451Real Wiimote
1456GameCube Controller
1461CONTROLLER 3 TYPE
1466CONTROLLER 4 TYPE
1471CPU TIMING MODE (FPS)
1476internal (fixed 60fps)
1481internal (variable fps)
1486external (variable fps)
1491Apply a post-processing effect.
1496VIDEO FILTER
1501Gamepad (D-pad, 2 Buttons)
1506Keyboard + Mouse
1511Joystick (Analog, 2 Buttons)
1516Select Keyboard, Joystick or Gamepad mode
1521Select which Intel CPU to emulate.
1526CPU TYPE
1531Autodetect (Compatible)
1536386 (slow)
1541386 (prefetch)
1546486 (slow)
1551Pentium (slow)
1556Affects efficiency/stability.
1561CPU CORE METHOD
1571Dynamic (fast)
1576Normal (interpreter)
1581Simple (interpreter for old real-mode games)
1586Manually set cycles per second. Use with caution.
1591EMULATED CPU PERFORMANCE
1596MAX (as many as possible)
16018086/8088, 4.77MHz (315 cps)
1606286, 6MHz (1320 cps)
1611286, 12.5MHz (2750 cps)
1616386, 20MHz (4720 cps)
1621386DX, 33MHz (7800 cps)
1626486DX, 33MHz (13400 cps)
1631486DX2, 66MHz (26800 cps)
1636Pentium, 100MHz (77000 cps)
1641Pentium II, 300MHz (200000 cps)
1646Pentium III, 600MHz (500000 cps)
1651AMD Athlon, 1.2GHz (1000000 cps)
1656No EMS/XMS
16614MB
16668MB
167116MB
167624MB
168132MB
168648MB
169164MB
169696MB
1701128MB
1706224MB
1711The emulated graphics card.
1716GRAPHICS CHIP TYPE
1721SVGA
1726VGA
1731EGA
1736CGA
1741Tandy
1746Hercules
1751PCjr
1756Does not affect the on-screen keyboard.
1761PHYSICAL KEYBOARD LAYOUT
1766US
1771UK
1776Brazil
1781Croatia
1786Czech Republic
1791Denmark
1796Finland
1801France
1806Germany
1811Greece
1816Hungary
1821Iceland
1826Italy
1831Netherlands
1836Norway
1841Poland
1846Portugal
1851Russia
1856Slovakia
1861Slovenia
1866Spain
1871Sweden
1876Switzerland (German)
1881Switzerland (French)
1886Turkey
1891Rewind can be CPU heavy.
1896SAVESTATE/REWIND
1901On with rewind support
1906Apply a joy2key profile for the current game.
1911GAMEPAD AUTOMATIC MAPPING
1916On with game detection message
1921Set the deadzone of the joystick analog sticks.
1926ANALOG JOYSTICK DEADZONE
1931Can fix drifting joysticks in games.
1936TIMED AXIS INTERVALS
1941Gravis GamePad (D-pad + 4 Btns)
1946Generic Keyboard Binds
1951Keyboard + Mouse (Left An.)
1956Keyboard + Mouse (Right An.)
19611st Joystick (2 Axes, 2 Btns)
1966Flight Stick (3 Axes, 4 Btns, 1 Hat)
1971Both Joysticks (4 Axes, 4 Btns)
1976Custom Keyboard Binds (best for Pad2Key)
19812nd Joystick (2 Axes, 2 Btns)
1986Type of emulated SoundBlaster card.
1991SOUNDBLASTER TYPE
1996SounBlaster 16 (Default)
2001SounBlaster Pro 2
2006SounBlaster Pro
2011SounBlaster 2.0
2016SounBlaster 1.0
2021GameBlaster
2028Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
2033ENABLE GRAVIS ULTRASOUND
2038Off (Default)
2044Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
2049MIDI OUTPUT
2054General MIDI SoundFont (Default)
2059Roland MT-32/CM-32L
2064Frontend MIDI driver
2069Enhancement. Skipping it can break some games.
2074SHOW BIOS BOOTLOGO
2079Show
2084Skip
2089More accurate emulation, but slower.
2094USE SOFTWARE RENDERING
2099ANTI-ALIASING (MSAA/SSAA)
21042x MSAA
21094x MSAA
21148x MSAA
211916x MSAA
212432x MSAA
21292x SSAA
21344x SSAA
21398x SSAA
214416x SSAA
214932x SSAA
2154Enhancement. Smooth/upscale textures.
2159TEXTURE FILTERING
2164Nearest
2169Bilinear
2174Zooms in to hide black borders. Borders are different per game.
2179CROP OVERSCAN
2184Only Overscan Area
2189All Borders
2194DualShock has rumble support. Not all games support DualShock.
2199Digital Controller (Gamepad)
2204Analog Controller (DualShock)
2209Analog Joystick
2214NeGcon
2219Namco GunCon
2224PlayStation Mouse
2229Digital Controller
2234Analog Stick
2239Can fix slowdown. Only works on some drivers.
2244CPU CLOCK
2249No skipping
2254SHOW LIGHT GUN CROSSHAIRS
2259NEO GEO BIOS
2264Console AES World
2269Console AES Japan
2274Arcade MVS Europe
2279Arcade MVS USA
2284Arcade MVS Japan
2289Arcade Universe BIOS (Cheats)
2294MEMORY CARD MODE
2299Shared
2304Per-game
2309Enhancement. Remove the eight sprites per line limit.
2314Horizontal
2319Vertical
2324Both
2349RGB (crisp image)
2354Only supported games. Higher settings increase system requirements.
2359SOUND QUALITY
23642x-Postrender
23692x-VBlank
2374NES Gamepad
2379NES Zapper
2384Paddle can only be used in port 2.
2389Arkanoid paddle
2394Can avoid flashing screen issues. Significant performance cost.
2399SYNCHRONOUS RENDERING
24041.25x (800x600)
24091.5x (960x720)
24141.6x (1024x768)
24192.25x (1440x1080)
24242.5x (1600x1200)
2429PLAYER 1 CROSSHAIR COLOR
2434Red
2439Blue
2444Green
2449White
2454PLAYER 2 CROSSHAIR COLOR
2459PLAYER 3 CROSSHAIR COLOR
2464PLAYER 4 CROSSHAIR COLOR
2469Smooth textures on distant 3D objects based on angle.
2474TEXTURE MIP-MAPPING (BLUR)
2479Improves clarity of distant textures when mip-mapping is enabled.
2484Enhancement. Upscales screen textures (2D games only).
2489Required for some games.
2494FORCE WINDOWS CE MODE
2499WIDESCREEN CHEAT (PRIORITY)
2504Gamepad
2509Keyboard
2514Light Gun
2519Useful for certain arcade games.
2524SCREEN ORIENTATION
2529MODEL
2534Spectrum 48K
2539Spectrum 48K (NTSC)
2544Spectrum 128K
2549Spectrum +2
2554Spectrum +2A
2559Spectrum +3
2564Spectrum +3e
2569Spectrum SE
2574Timex TC2048
2579Timex TS2068
2584Spectrum 16K
2589Pentagon 128K
2594Pentagon 512K
2599Pentagon 1024
2604Scorpion 256K
2609Sinclair 1 controller set to AUTO.
2614CONTROLLER TYPE 1
2619Retropad
2624Cursor Joystick
2629Kempston Joystick
2634Sinclair 1 Joystick
2639Sinclair 2 Joystick
2644Timex 1 Joystick
2649Timex 2 Joystick
2654Fuller Joystick
2659Sinclair 2 controller set to AUTO.
2664CONTROLLER TYPE 2
2669Set controller 1 and 2 to None to use it standalone.
2674KEYBOARD SUPPORT
2679Required for certain visual effects.
2684LCD GHOSTING EFFECT
2689Simple
2694LCD Ghosting (Accurate)
2699LCD Ghosting (Fast)
2724GB - DMG
2729GB - Light
2734GB - Pocket
2739GB - Black and White
2744GBC - Blue
2749GBC - Brown
2754GBC - Dark Blue
2759GBC - Dark Brown
2764GBC - Dark Green
2769GBC - Grayscale
2774GBC - Green
2779GBC - Inverted
2784GBC - Orange
2789GBC - Pastel Mix
2794GBC - Red
2799GBC - Yellow
2804Special 1
2809Special 2
2814Special 3
2819Special 4 (TI-83 Legacy)
2824TWB64 - Pack 1
2829TWB64 - Pack 2
2835Games may run faster/slower than normal if the incorrect region is selected.
2840REGION
2845NTSC-U
2850NTSC-J
2855Enhancement. Remove the eighty sprites per line limit.
2860Joypad Auto
2865Joypad 3 Button
2870Joypad 6 Button
2875Joypad 3 Button + 4-WayPlay
2880Joypad 6 Button + 4-WayPlay
2885Joypad 3 Button + Teamplayer
2890Joypad 6 Button + Teamplayer
2895Light guns can only be used in port 2.
2900Menacer Light Gun
2905Konami Justifiers
2910CD ADD-ON
2915Sega/Mega CD
2920MegaSD
2927Adjust mixing of CD audio. In MSU-MD, cartridge-sourced sound effects are not affected.
2932CD-DA VOLUME
2937Enhanced sound output support for compatible games.
2942Joypad 2 Button
2947Joypad 2 Button + Master Tap
2952Light Phaser
2957Paddle Control
2962LCD GHOSTING FILTER
2967Extend the game screen area, similar to the Master System.
2972EXTENDED SCREEN
2977Choose your desired Atari machine type.
2982ATARI MACHINE TYPE
2987ST
2992Mega ST
2997STE
3002Mega STE
3007TT
3012Falcon
3017Choose your desired Atari CPU type.
3022ATARI CPU TYPE
3027Choose your desired Atari CPU clock rate.
3032ATARI CPU CLOCK RATE
30378 MHz
304216 MHz
304732 MHz
3052Choose your desired Atari ST memory size.
3057ATARI ST MEMORY SIZE
3062256 KB
3067512 KB
30721 MB
30772 MB
30822.5 MB
30874 MB
30928 MB
309710 MB
310214 MB
3107Choose your desired Atari Monitor.
3112ATARI MONITOR TYPE
3117Monochrome High-Resolution
3122RGB Colour Low/Medium-Resolution
3127TV
3132Choose your desired pixel aspect ratio.
3137ASPECT RATIO
3142Square Pixels
3147Atari Monitor
3152NTSC TV
3157PAL TV
3164Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3169SCREEN BORDERS
3174Hide
3179Crop 720p (240, 480)
3184Crop 1080p (270, 540)
3189Choose your desired pause screen display type.
3194PAUSE SCREEN DISPLAY
3199Help and Information
3204Floppy Disk List
3209Bouncing Box
3214Snow
3219Darken
3224No Indicator
3229Use a custom MAME config, do not overwrite config on launch.
3234CUSTOM CONFIG
3239Controls for 5/6 button games and other unique controls
3244SPECIAL CONTROL LAYOUTS
3249Default Only
3254SNES Style
3259Genesis/Megadrive Style
3264Modern Fightstick Style
3269Neo Geo Mini Pad
3274Neo Geo CD Pad
3279Twin Stick with Triggers
3284Rotated 4-Way Stick (Q*Bert)
3289Enable or disable high score saving
3294HIGH SCORE PLUGIN
3299Enabled (Default)
3304Play a coin drop sound effect when an insert coin button is pressed
3309COIN SOUND PLUGIN
3314Disabled (Default)
3321Use the same art paths as standalone MAME - not recommended if using decorations or shaders.
3326SHARE MAME ARTWORK
3331On (Default)
3337Crop MAME artwork to maximize the game screen and only fill unused space.
3342CROP ARTWORK
3347Set gun button 2 to reload.
3352OFF-SCREEN RELOAD BUTTON
3357Use MAME software lists to identify ROM
3362SOFTWARE LIST
3367Don't Use (Default)
3372Coleco Adam cartridges
3377Coleco Adam Digital Data Packs
3382Coleco ADAM diskettes
3387Coleco ColecoVision cartridges
3392Type of ROM file to load.
3397MEDIA TYPE
3402Cassette 1
3407Cassette 2
3412Disk (Drive 1)
3417Disk (Drive 2)
3422Cartridge (Slot 1)
3427Cartridge (Slot 2)
3432Cartridge (Slot 3)
3437Cartridge (Slot 4)
3442Toggle with hotkey + D-pad up or Scroll Lock in-game.
3447UI KEYS
3452Off at Start
3457On at Start
3462Enable per-game custom configuration via MAME menu.
3467CUSTOM GAME CONFIG
3472Entex AdventureVision cartridges
3477APF M-1000 cartridges
3482Apple II cleanly cracked disks
3487Apple II miscellaneous disks
3492Apple II original disks
3497Cassette
3502Hard Drive
3507Type of joystick connected to the game port.
3512JOYSTICK TYPE
3517Apple (2x 2-button Analog)
3522Sirius/Atari (2x 1-button Digital, II+ Only)
3527Gizmo (1-Button Digital)
3532Model of emulated Apple II.
3537Apple //e Enhanced (Default)
3542Apple //e
3547Apple ][ Plus
3552Apple IIgs cleanly cracked disks
3557Apple IIgs miscellaneous disks
3562Apple IIgs original disks
35675 1/4 Disk (Drive 1)
35725 1/4 Disk (Drive 2)
35773 1/2 Disk (Drive 3)
35823 1/2 Disk (Drive 4)
3587Emerson Arcadia 2001 cartridges
3592Acorn Archimedes floppy images
3597Acorn Archimedes hard disks
3602Acorn Archimedes ROM images
3607Select model to emulate
3612ARCHIMEDES MODEL
3617Archimedes 310
3622BBC A3000
3627Archimedes 440/1 (Default)
3632Archimedes 540
3637Bally Professional Arcade cartridges
3642Acorn Atom cassettes
3647Acorn Atom disk images
3652Acorn Atom Utility ROMs
3657Cartridge
3662Quickload
3667Select which joystick to emulate.
3672None (Default)
3677Acorn Analogue Joysticks
3682Acorn Bitstik
3687Robo Bitstik 2
3692Voltmace Delta 3b Twin Joysticks
3697BBC MODEL
3702BBC Micro Model B (Default)
3707BBC Master 128
3712BBC Master 512
3717BBC Master Compact
3722Acorn BBC Micro cassettes
3727Acorn BBC Micro hard disks
3732Acorn BBC Micro ROMs
3737Acorn BBC Micro Model B disks
3742Acorn BBC Micro Model B Original disks
3747Acorn BBC Master cartridges
3752Acorn BBC Master disks
3757Acorn BBC Master Compact disks
3762Olivetti Prodest PC 128S disks (BBC Master Compact)
3767BBC Micro/Master Cassette
3772BBC Micro/Master ROM (Slot 1)
3777BBC Micro ROM (Slot 2)
3782BBC Micro ROM (Slot 3)
3787BBC Micro ROM (Slot 4)
3792BBC Micro/Master Disk (Drive 1)
3797BBC Micro/Master Disk (Drive 2)
3802BBC Master Cartridge (Slot 1)
3807BBC Master Cartridge (Slot 2)
3812Camputers Lynx cassettes
3817Camputers Lynx floppies
3822LYNX MODEL
3827Lynx 48k
3832Lynx 96k
3837Lynx 128k
3842Philips CD-i CD-ROMs
3847Tandy Radio Shack Color Computer cartridges
3852Tandy Radio Shack Color Computer disk images
3857Select the model of Color Computer to emulate
3862COLOR COMPUTER MODEL
3867Color Computer
3872Color Computer 2
3877Color Computer 2B
3882Color Computer 3 (NTSC) (Default)
3887Color Computer 3 (PAL)
3892V-Tech Creativision cartridges
3897Acorn Electron Disks
3902Acorn Electron Cassettes
3907Acorn Electron Cartridges
3912Acron Electron ROMs
3917ELECTRON MODEL
3922Electron w/64k Master RAM Board (default)
3927Electron
3932Floppy Disk
3937Fujitsu FM-77AV disk images
3942Fujitsu FM-7 cassettes
3947Fujitsu FM-7 disk images
3952FM-7 MODEL
3957FM TOWNS MODEL
3962FM Towns Marty (Default)
3967FM Towns (Model 1/2)
3972FM Towns II UX
3977How much RAM the emulated FM Towns will have installed
3982RAM SIZE
39872MB
3994Insert a disk into the floppy drive, a blank will be used if one doesn't exist
3999ADD USER DISK
4004Fujitsu FM Towns CD-ROMs
4009Fujitsu FM Towns cracked floppy disk images
4014Fujitsu FM Towns miscellaneous floppy disk images
4019Fujitsu FM Towns original floppy disk images
4024Floppy Disk (Drive 1)
4029Floppy Disk (Drive 2 - Model 1/2 & II UX)
4034CD-ROM
4039Hard Drive (II UX)
4044Bit Corp Gamate cartridges
4049Tiger Game.com cartridges
4054Epoch Game Pocket Computer cartridges
4059Hartung Game Master cartridges
4064GamePark GP32 SmartMedia cards
4069Dick Smith Electronics VZ-200/300 cassettes
4074Dick Smith Electronics VZ-200/300 snapshots
4079Choose hardware for the memory expansion slot
4084MEMORY SLOT
4089Laser 310/VZ-300 16k Memory
4094Laser/VZ 64k Memory (Default)
4099Snapshot
4104Macintosh 400K/800K Disk images
4109Macintosh High Density Disk images
4114Mac Harddisks
4121Select model of Mac (Recommendations are Mac Plus for B&W, Mac LC 3 for Color)
4126MAC MODEL
4131Mac 128k (128kb RAM, 2 LD Floppies)
4136Mac 512k (512kb RAM, 2 LD Floppies)
4141Mac Plus (4Mb RAM, 2 LD Floppies/HDD)
4146Mac SE (4Mb RAM, 2 LD Floppies/HDD)
4151Mac Classic (4Mb RAM, 2 HD Floppies/HDD)
4156Mac II (2Mb RAM, Color, 2 HD Floppies/CD/HDD)
4161Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD/Image Reader)
4166Mac LC 3 (Default) (4Mb RAM, Color, 2 HD Floppies/CD/HDD)
4173Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
4178IMAGE READER
4183Slot A (Default)
4188Slot B
4193Slot C
4198Slot D
4203Slot E
4209How much RAM the emulated Mac will have installed (Mac IIx & Mac LC 3 only)
4214Type of ROM file to load
4219CD
4224Select a boot disk or hard drive if needed
4229BOOT DISK
4234System 3.0 (LD Floppy)
4239System 6.0.8 (LD Floppy)
4244System 7.0.1 (HD Floppy)
4249System 7.5 (HD Floppy)
4254System 6.0.8 (Hard Drive)
4259System 7.0.1 (Hard Drive)
4264System 7.5.5 (Hard Drive)
4269Creatronic Mega Duck cartridges
4274PDP-1 Paper Tape Reader Images
4279Casio PV-1000 cartridges
4284Video Technology Socrates cartridges
4289Funtech Super A'Can cartridges
4294TI-99/4A Cartridges
429932k RAM expansion card installed
430432K RAM EXPANSION
4309Speech module installed
4314SPEECH MODULE
4319Tomy Tutor & Pyuuta cartridge
4324GCE Vectrex cartridges
4329VTech V.Smile cartridges
4334VTech V.Smile Motion cartridges
4339Atari XE Game System cartridges
4344Atari 400 / 800 floppy disks
4349Disk (Drive 3)
4354Disk (Drive 4)
4359Video Game Music Files
4364CONTROL MAPPING
4369Analog
4374Digital
4379Keyboard shortcuts unavailable if passing through the keyboard.
4384INPUT INTERFACE
4389Keyboard passthrough
4394Simultaneous
4399Rotates screen by 90 degrees. Intended for rotating displays.
4404VERTICAL ROTATION (TATE)
4409100%(native)
4414Small performance increase (may drop frames).
4419FRAME DUPING (SPEED UP)
4424Much faster than interpreter (but may have issues).
4429CPU DYNAREC (SPEED UP)
4434Disabled (Beatle Interpreter)
4439Max Performance
4444Cycle Timing Check
4449Lightrec Interpreter
4454DYNAREC CODE INVALIDATION
4459Full (more compatible)
4464DMA Only (Slightly Faster)
4469Allows up to 5 or 8 controllers in supported games.
4474MULTITAP
4479Port 1
4484Port 2
4489Port 1+2
4494Analog Controller
4499DualShock Controller
4504Analog Joystick (Flystick)
4509Enhancement. Remove the sixteen sprites per line limit.
4514Manual
4519Portrait
4524Landscape
4529Requires BIOS file to be present.
4534Only for Super Game Boy enhanced games.
4539SUPER GB BORDERS
4544Value to use for the emulated solar sensor (Boktai).
4549SOLAR SENSOR LEVEL
4559Selfie
4569Sex
4574Skynet
4579Enable or disable monsters in battle.
4584MONSTERS
45894:3 RENDERING RESOLUTION
4596Enhancement. Increase the rendering resolution when in 16:9 ratio. Makes 3D objects clearer.
460116:9 RENDERING RESOLUTION
4606Enhancement. 3 point is accurate to N64, standard is better.
4611TEXTURE FILTERING MODE
4616standard
46213 point
4626Enhancement. Smooth out jagged edges on 3D objects polygons.
4631Smooth textures on 3D objects.
4636Smooth 1
4641Smooth 2
4646Smooth 3
4651Smooth 4
4656Sharp 1
4661Sharp 2
4666Enhancement. Upscale textures.
4671TEXTURE UPSCALING
4676As Is
4681X2
4686RDP PLUGIN
4691GLideN64 (Fastest)
4696ParaLLEl-RDP
4701Angrylion (Most Compatible)
4706RSP PLUGIN
4711HLE (Fastest)
4716ParaLLEl (Best LLE)
4721CXD4 (LLE Fallback)
4726CPU CORE
4731Dynarec (Fastest)
4736Cached Interpreter
4741Pure Interpreter (Most Accurate)
4748Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
4753CONTROLLER 1
4758CONTROLLER TYPE
4763RetroPad (Default)
4768N64
4773N64 (Limited Hotkeys)
4778Useful for N64 style controllers.
4783CONTROLLER 2
4788CONTROLLER 3
4793CONTROLLER 4
4798Emulate a pak in the controller expansion port.
4803CONTROLLER PAK
4808Memory Pak
4813Rumble Pak
4818Full speed can break some games.
4823FRAME RATE
4828Original
4833Full speed
4838Only applies when using Parallel-RDP as the chosen RDP Plugin.
4843PARALLEL-RDP UPSCALER
48481x (Default)
4853Can change the language of some games.
4858Japan
4863USA
4868Europe
4873Universe BIOS is not compatible with cheats.
4878NEO GEO CD BIOS
4883CDZ
4888CDZ MAME
4893CDZ Universe 3.3
4898Use one save file per game.
4903PER-GAME SAVES
4908Manually activate the adapter for supported games.
49134 PLAYER ADAPTER
4918NTSC (NES)
4923Famicom (FDS)
4928PC MODEL
4933Select the processor model.
4938CPU FEATURE
4943OVERCLOCK MULTIPLIER
49486x (Recommended)
49531MB
49583MB
49637MB
496811MB
497313MB (Recommended)
4978120MB
4983230MB
4988512MB
49931024MB
4998Graphic Display Controller model.
5003GDC
5008Older games skipped drawing every second line, this masks that.
5013REMOVE SCANLINES
5018Full 255 lines
5023Some games rely on this (Apros).
5028REAL PALETTES
503326K for old games and 86K for newer games.
5038SOUND BOARD
5043To have music and not only sound in games (Owl-Zoo).
5048JAST SOUND
5053Emulate a keyboard/mouse/joypad.
5058JOY2KEY PROFILE
5063Arrows
5068Arrows 3button
5073Keypad
5078Keypad 3button
5083Manual keyboard
5088Atari Joypad
5093EMULATED SYSTEM
5098Videopac G7000 (European)
5103Videopac+ G7400 (European)
5108Videopac+ G7400 (France)
5113NTSC 60Hz
5118PAL 50Hz
5123Some games accept input from port 2 instead of port 1.
5128SWAP GAMEPADS
5133Zooms in to hide black borders.
5138CRT GHOSTING EFFECT
5143Ghosting (65%)
5148Ghosting (75%)
5153Ghosting (85%)
5158Ghosting (95%)
5163Soften the hash sound effect from some games.
5168AUDIO FILTER
5173Set desired framerate.
5178FRAMERATE
518330fps
518860fps (Default)
519370fps
519872fps
520375fps
520890fps
5213100fps
5218119fps
5223120fps
5228144fps
5233240fps
5238244fps
52431.0x (12.50Mhz)
52481.1x (13.75Mhz)
52531.2x (15.00Mhz)
52581.5x (18.75Mhz)
52631.6x (20.00Mhz)
52681.8x (22.50Mhz)
52732.0x (25.00Mhz)
5278Fixes a possible bug with multiple controllers detection.
5283ACTIVE INPUT DEVICES FIX
5288SPECIFIC GAME FIXES
5293Alone in the Dark
5298Crash-n Burn
5303Dinopark Tycoon
5308Microcosm
5313Enable shared saves for multi-disc games
5318NVRAM STORAGE
5323Per Game
5328Choose the Parallel N64 graphics plugin.
5333GRAPHICS PLUGIN
5338Glide64
5343Gln64
5348Rice
5353Angrylion
5358Parallel
53634.5x (1440x1080)
5368Automatic
5373N64 3-point
5378PCE Joypad
5383PCE Mouse
5388Skip the bios boot logo, may cause default language issues.
5393BIOS FAST BOOT
5398Off is safer, On for specific games.
5403Port1
5408Port2
5413Port1+2
5418Capcom VS games Expand Screen Width
5423Chrono Chross Odd/Even Bit Hack
5428Dark Forces Flat Tex Triangles Fix
5433Diablo Music Fix
5443InuYasha Sengoku Battle Fix
5448Pandemonium 2 Lazy Screen Update Fix
5453Parasite Eve 2/Vandal Hearts 1&2 Fix
5458Produces a clean LCD effect.
5463LCD FILTER
5468LCD GHOSTING EFFECTS
5473Green - GameKing
5478VB - Virtual Boy
5483Potator - Orangish - Amber
5488Potator - Green
5493Potator - Blue
5498Potator - Green - BGB
5503Potator - Green Wataroo
5508Brownish - Travel Wood
5513Blue - Bubbles Blue
5518Blue - Game Master
5523Blue - Shiny Sky Blue
5528Blue - Slime Blue
5533Gold - Golden Wild
5538Gold - Labo Fawn
5543Gold - Million Live Gold
5548Gold - Odyssey Gold
5553Grey - Greyscale
5558Grey - Digivice
5563Grey - Microvision
5568Green - Buttercup Green
5573Green - Game.com
5578Green - Greenscale
5583Green - Legendary Super Saiyan
5588Green - TI-83
5593Orange - Hokage Orange
5598Pink - Blossom Pink
56031 Frame
56082 Frames
56133 Frames
56184 Frames
56235 Frames
56286 Frames
56337 Frames
56388 Frames
5643480x272 (Default)
5648CONTROLLER PROFILE
5653Gamepad Classic
5658Gamepad Modern
5663Force a specific model and prevent tags detection.
5668AMIGA MODEL
5673Autodetect (by game name tag)
5678A500 (512KB Chip + 512KB Slow)
5683A500+ (1MB Chip)
5688A600 (2MB Chip + 8MB Fast)
5693A1200 (2MB Chip + 8MB Fast)
5698A4000/040 (2MB Chip + 8MB Fast)
5703CDTV (1MB Chip)
5708CD32 Default (2MB Chip)
5713CD32 (2MB Chip + 8MB Fast)
5718Help games which are too quick or that have bugs.
5723CPU COMPATIBILITY
5728Normal
5733More compatible
5738Cycle-exact
5743Works with 'Cycle-exact' mode and for a few games.
5748Default by model
5753 3.54 MHz
5758 7.09 MHz (A500 speed)
576314.18 MHz (A1200 speed)
576828.37 MHz
577335.46 MHz
577842.56 MHz
578356.75 MHz
5788Ignored with 'Cycle-exact'.
5793CPU SPEED
5800Manually define which resolution to use. Auto defaults to High and switches to Super-High when needed.
5805VIDEO RESOLUTION
5810Low 360p
5815High 720p
5820Super-high 1440p
5825Hides borders on many games. Some games use the borders.
5830ZOOM/CROP (HIDE BORDERS)
5835Auto zoom
5840minimum
5845smaller
5850small
5855medium
5860large
5865larger
5870maximum
5875Affects mouse speed globally.
5880MOUSE SPEED
5885original
5890Makes second fire button press up instead.
5895JUMP ON B
5900Removes loading but can add possible glitches/crashes.
5905FLOPPY TURBO SPEED
5910Keypad to joyport mappings for 2 players.
59152P GAMEPAD MAPPING (KEYRAH)
5920Enable launching pre-installed WHDLoad installs.
5925WHDLOAD LAUNCHER
5930Passes all physical keyboard events for Pad2Key.
5935DISABLE EMULATOR JOYSTICK
5940Select controller type for Amiga P1.
5945CD32 Pad
5950Joystick
5955Select controller type for Amiga P2.
5960Inserts CD during boot animation to prevent loading fail.
5965BOOT ANIMATION FIRST
5970CD TURBO SPEED
5975Makes the blue button press up instead.
5980JUMP ON A
5985Inserts CD during boot animation prevent loading fail.
5990Slow down or speed up games as appropriate.
599510Mhz
600016Mhz
600525Mhz
601033Mhz (Overclock)
601566Mhz (Overclock)
6020100Mhz (Overclock)
6025150Mhz (Overclock)
6030200Mhz (Overclock)
60355MB
60406MB
60459MB
605010MB
605512MB
6060Full Frame
60651/2 Frame
60701/3 Frame
60751/4 Frame
60801/5 Frame
60851/6 Frame
60901/8 Frame1
609516 Frame
61001/32 Frame
61051/60 Frame
6110Auto Frame Skip
6115Applies to both players.
6120JOYPAD TYPE
6125Default (2 Buttons)
6130Megadrive (8 Buttons)
6135Super Famicom (8 Buttons)
61401 MHz (Underclock)
61452 MHz (Underclock)
61504 MHz (NEC uPD780)
61558 MHz (NEC uPID7008)
616016 MHz (Overclock)
616532 MHz (Overclock)
617064 MHz (Overclock)
6175EMULATE PCG-8100
6180Use to eliminate cursor drift/unwanted input.
6185ANALOG DEADZONE
6190GAMEPAD CURSOR SPEED
61951.0 (240p)
62002.0 (480p)
6205Improve speed, at a minor cost of accuracy.
6210SPEED HACK (SAFE)
6217Enhancement. Remove the thirty-two sprites per line limit. Crashes certain games.
6222REDUCE SPRITE FLICKERING (UNSTABLE)
6227Overclock the SNES CPU (Gradius 3, Super R-Type).
6232Light (load times)
6237Compatible
6242Max (demanding games)
6249Enhancement. Reduces slowdown in mode 7 games. Can cause issues in certain games.
6254BLEND HIGH-RES MODE
6259Merge
6264Blur
6269SNES Gamepad
6274SNES Mouse
6279SNES Multitap
6284Super Scope
6289Konami Justifier
6294M.A.C.S. Rifle
6301Konami Justifier P2 is daisy chained from controller 2, appears as port 3 to system.
6306Konami Justifier (P2)
6311Monochrome
6316RF
6321RGB
6326S-Video
6331Composite
63365 MHz (Underclock)
63418 MHz (Underclock)
63469 MHz (Underclock)
635110 MHz (Default)
635611 MHz
636112 MHz
636613 MHz
637114 MHz
637615 MHz
638120 MHz
638630 MHz
639140 MHz
6396Light guns/multitap.
6401Dual Konami Justifiers
6407Sync GB2Player/GBC2Player saves with saves in "saves/gb" or "saves/gbc".
6412SYNC SAVE FILES
6417FRAME RATE LIMIT
642210fps
642715fps
643220fps
643725fps
644240fps
644750fps
645260fps
6457155fps
6462160fps
6467RUMBLE
6472Gamepad Classic Alt
6482black/white
6487black/blue
6492black/cyan
6497black/electric cyan
6502black/green
6507black/magenta
6512black/yellow
6517Use your physical anaglypth 3D glasses!
6522ANAGLYPH PRESET (3D)
6527red/blue
6532red/cyan
6537red/electric cyan
6542green/magenta
6547yellow/blue
6562original gameboy
6567black and white
6572gba sp
6577blue sea
6582dark knight
6587green forest
6592hot desert
6597pink dreams
6602weird colors
6607Only for games that employed it (for Boktai)
6612For Gyro-enabled games (bound to left analog stick)
6617SENSOR SENSITIVITY (GYROSCOPE)
6622For Gyro-enabled games (bound to right analog stick)
6627SENSOR SENSITIVITY (TILT)
6632Resolution multipliers to smooth vectors
6637RESOLUTION MULTIPLIER
6642Automatic switches region per file path tags
6647MODEL TYPE
6652C64 PAL Automatic
6657C64 NTSC Automatic
6662C64 PAL
6667C64 NTSC
6672C64 Games System PAL
6677C64 Japanese NTSC
6682Change the output resolution ratio.
6687PAL 576x312px
6692NTSC 492x262px
6697Auto-disable zoom
6702Most games use port 2, some use port 1.
6707CONTROLLER PORT
6712Paddles
6717Mouse (1351)
6722Trackball (Atari CX-22)
6727Koalapad
6732KEYBOARD PASSTHROUGH
6737C128 PAL
6742C128 NTSC
6747C128 DCR PAL
6752C128 DCR NTSC
6757RetroPad Face Button Options.
6762Button Options
6767B = Fire
6772B = Fire, A = Up
6777Y = Fire
6782Y = Fire, B = Up
6787PLUS4 PAL
6792PLUS4 NTSC
6797C16 PAL
6802C16 NTSC
6807V364 NTSC
6812232 NTSC
6817colodore_ted
6822yape-pal
6827yape-ntsc
6832VIC20 PAL Automatic
6837VIC20 NTSC Automatic
6842VIC20 PAL
6847VIC20 NTSC
6852Super VIC (+16K) NTSC
6857colodore_vic
6862mike-pal
6867mike-ntsc
68723032B
68774032B
6882SUPERPET
6887green
6892amber
6897white
6902For weak machines. Some games will not work with this.
6907FAST BLITTER (LESS COMPATIBLE)
6912Enable for Doom to run at its correct resolution.
6917DOOM RES HACK
6922Remove the padding on the sides of the screen.
6927CROP BORDER
6932Always have 6 bullets, 6 dynamite and 6 lives.
6937TRAINER MODE
6942Nothing can kill Rick, may break the game.
6947INVULNERABILITY MODE
6952Highlight all entities on the game map.
6957EXPOSE MODE
6962720p
69674K
6972Allows up to 7 or 12 controllers in supported games.
6977Change the system's language.
6982Deutsch
6988Choose which graphics API library to use. Vulkan may not work for every core.
6993GRAPHICS API
6998OpenGL
7003GLCore
7008Vulkan
7015Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
7020AUDIO DRIVER
7025ALSA
7030ALSAThread
7035TinyALSA
7040SDL2
7045Pulse (Default)
7050In milliseconds. Can reduce crackling/cutting out.
7055AUDIO LATENCY
7060Allow cores to set rotation.
7065ALLOW ROTATION
7070Map controller inputs to light gun inputs.
7075CONTROLLER TO LIGHT GUN
7080Adjust screen line draw mode.
7085LINE MODE
7090SINGLE
7095DOUBLE
7100SCANLINES
7105Manually define which internal resolution to use. AUTO = High.
7110Super high
7115Change pixel scaling and filtering method.
7120SCALING METHOD
7125Pixelated (Nearest)
7130Smooth (Linear)
7135Fix flickering in a static screen like Workbench.
7140REMOVE INTERLACE ARTIFACTS
7145OFF
7150Resize automatically screen height.
7155AUTO HEIGHT
7162Improves both sprite scaling and road rendering. Does not affect the car sprite.
7167HIGH RESOLUTION MODE
7172Choose which graphics API library to use.
7177Vulkan (Default)
7182Speed up shader compilation.
7187ASYNC SHADER COMPILE (VULKAN ONLY)
7192Set the controller rumble strength if supported.
7197Pro Controller required for games that require shake motions.
7202CONTROLLER COMBINATION
7207GamePad + 4 Pro Controller
7212GamePad + 4 Sideway Wiimote
72175 Pro Controller
72225 Sideway Wiimote
7227Wii U Classic Controller
7232Not all games support all languages.
7237CONSOLE LANGUAGE
7242Current language
7247Chinese
7252Portuguese
7257Russian
7262Taiwanese
7267Choose the audio output type.
7272AUDIO CHANNELS
7277Stereo (Default)
7282Surround
7287Have Batocera set the first audio output device.
7292AUDIO OUTPUT
7297Set in Config - choose if no audio output
7302Batocera sets first audio device (Default)
7307Fix screen tearing.
7312VSYNC
7317Double buffering
7322Triple buffering
7327Choose upscaling method.
7332UPSCALE FILTER
7337Bicubic
7342Hermite (Default)
7347Nearest Neighbour
7352Choose downscaling method.
7357DOWNSCALE FILTER
7362Bilinear (Default)
7367Hermite
7372Keep Aspect Ration (Default)
7377Stretch
7382Enable mouse input to simulate touchscreen.
7387ENABLE MOUSE
7392Enable Cemu's performance overlay.
7397ENABLE PERFORMANCE OVERLAY
7402Enable notifications of cache, controller events etc.
7407ENABLE NOTIFICATIONS
7414Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
7419ENABLE GAMEPAD VIEW
7426Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
7431Top Only
7436Bottom Only
7441Large Top
7446Large Bottom
7451Left/Right
7456Right/Left
7461Separate Windows
7466Hybrid Screen Top
7471Hybrid Screen Bottom
7476GRAPHICS
7481Software
7486OpenGL (Default)
7491Fix screen tearing. CPU heavy.
7496Off will help some games, others will run too fast.
7501FRAME LIMIT
7506Reduce stutter that happens when compiling shaders.
7511DISK SHADER CACHE
7518Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
7523ENABLE ASYNC SHADER COMPILATION
7528Preloading is impossible from ES.
7533The New 3DS has a faster processor, ZL/ZR buttons and a C-stick.
7538NEW 3DS MODE
7545Choose which graphics API library to use. Vulkan may not work on all hardware.
7550Not all games support stretching, depending on their video files.
7555Force 4:3
7560SCREEN ROTATION
75650 degrees
7572Use with the stretch aspect ratio and adjust joystick sensitivity as required.
7577Restore BLENDMODE outline on Singe sprites.
7582BLEND SPRITES (SINGE)
7587This option is required for some gun games when playing with a mouse.
7592ABSOLUTE MOUSE INPUT
7597Invert the vertical joystick axis on flight games.
7602INVERT AXIS
7607JOYSTICK TO CURSOR SENSITIVITY
7612Hide crosshairs in supported games e.g. ActionMax.
7617HIDE LIGHT GUN CROSSHAIRS
7623Can improve video performance. Do not use with ActionMax games or scanlines.
7628SDL TEXTURE ACCESS STREAMING
7633Use controller settings manually defined in custom.ini.
7638CUSTOM CONTROLLER
7643DISPLAY
7650Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7655ENABLE BOOT ANIMATION
7660Map your controller to an emulated Wiimote.
7665CONTROLLERS
7670EMULATE WIIMOTE
7675CUSTOMIZE EMULATED WIIMOTE & GAMEPAD
7680Classic Controller
7685Classic Controller Pro
7690Wiimote Sideway
7695Wiimote Sideway + Swing
7700Wiimote Sideway + Tilt
7705Wiimote Sideway + Nunchuk
7710Emulate the Wiimote pointer with a DS4's gyroscope.
7715DUALSHOCK MOTION CONTROL
7720Emulate the Wiimote pointer with a mouse.
7725MOUSE AS WIIMOTE POINTER
7730The final output image, unrelated to the Wii's emulated NAND setting.
7735Force 16:9
7740Stretch to window
7745RENDERING
77508x 5K (5120x4224)
7756Compile shaders on next launch of game (one time). Reduces micro-freezes.
7761PRE-CACHE SHADERS
7766Off (default)
7771Increase emulator performance, at the cost of accuracy/stability.
7776PERFORMANCE HACKS
7781Search for custom configured joystick profiles.
7786USE PAD PROFILES
7791Change what's plugged into the virtual GameCube ports.
7796GAMECUBE PORT 1 TYPE
7801Standard Controller
7806GameCube Adapter for Wii U
7811Steering Wheel
7816Dance Mat
7821DK Bongos
7826GAMECUBE PORT 2 TYPE
7831GAMECUBE PORT 3 TYPE
7836GAMECUBE PORT 4 TYPE
7842Use alternative input mappings. Only applies to Standard Controller type.
7847ALT INPUT MAPPING
7852Face Buttons (CW)
7857Face Buttons (CCW)
7862Usually not much faster than single core mode.
7867DUAL CORE MODE
7872Speed hack for dual core mode to fix some glitches.
7877GPU SYNC
7882ANTI-ALIASING
7887Toggle MSAA/SSAA. Depends on anti-aliasing being enabled.
7892ANTI-ALIASING MODE
7897MSAA (default)
7902SSAA
7909Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7914MANUAL TEXTURE SAMPLING
7919To use game cheats or 16/9 Aspect Ratio Fix codes.
7924ENABLE CHEATS
7929Required by some games.
7934MEMORY MANAGEMENT UNIT
7939Enhancement. Removes disc loading.
7944FAST DISK TRANSFER RATE
7949Show on screen display messages (memory card saves..).
7954SHOW ON-SCREEN DISPLAY MESSAGES
7961Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
7966VBI SKIP
7971Set joystick deadzone.
7976DEADZONE
79815% (Default)
7988Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
7993JOYSTICK GATE SIZE
7998Smaller
8003Normal (Default)
8008Larger
8013Enables Dolby Pro Logic II for surround sound. May impact performance.
8018DOLBY PRO LOGIC II
80231.5x 720p (960x792)
80282.5x 1080p (1600x1320)
8033PERFORMANCE HACKS (needs review)
80388x (CSAA)
80438xQ (CSAA)
804816x (CSAA)
805316xQ (CSAA)
80584x (SSAA)
8063DISABLE ON-SCREEN DISPLAY MESSAGES
8068Determines the speed and the runahead behaviour of the system.
8073EMULATION
8078EMULATION SPEED
8083Unlimited
8088VSync and Audio Resampling need to be enabled.
8093SYNC TO HOST REFRESH RATE
8098Ensure every frame the console renders is displayed to screen.
8103OPTIMAL FRAME PACING
8108Improve performance if VSync is disabled and using Vulkan.
8113THREADED PRESENTATION
8118Match Window
8123PAR 1:1
8128May result in a sharper image in some 2D games.
8133INTEGER UPSCALING
8138Enabling will smooth out the image.
8143LINEAR UPSCALING
8150Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8155STRETCH TO FILL
81601x native (320x240)
81659x 4K (2880x2160)
8170Enhancement. Smooth/upscale textures on 3D objects.
8175Nearest-Neighbor
8180Bilinear (No Edge Blending)
8185JINC2 (Slow)
8190JINC2 (Slow, No Edge Blending)
8195xBR (Very Slow)
8200xBR (Very Slow, No Edge Blending)
820524-bit, disables dithering.
8210TRUE COLOUR RENDERING
8215Makes the dither pattern much less obvious at higher resolutions.
8220SCALED DITHERING
8226When running outside of 100%, adjusts the temp instead of dropping frames.
8231AUDIO
8236STRETCH MODE
8241Off (Noisy)
8246Resampling (Pirch Shift)
8251Time Stretch (Tempo Change, Best Sound)
8256Force progressive render / scan.
8261DISABLE INTERLACING
8266Hack. Increases most PAL games' speed by 17%.
8271FORCE NTSC TIMINGS ON PAL
8276NTSC-U/C
8281Preload requires more RAM.
8286Preload
8291Use Analog joysticks in addition to D-Pad for DualShock controllers.
8296JOYSTICK TO DPAD
8301Not Connected
8306PS1 Digital Controller
8311PS1 Analog Joystick
8316DualShock / Xbox Type
8321Namco GunCon (Rumble)
8326NeGcon (Rumble)
8331Reduces wobbly polygons & warping textures.
8336ENABLE PGXP CORRECTIONS
8341Allows loading protected games without subchannel information.
8346ALLOW BOOTING WITHOUT SBI FILE
8351Skipping it can break some games.
8356Interpreter is the most accurate, but is the slowest.
8361CPU EXECUTION MODE
8366Interpreter (Slowest)
8371Cached Interpreter (Faster)
8376Recompiler (Fastest)(Default)
8381System requirements at native; (RAM|VRAM).
8386Per 0.05s, 5s total (550MB|100MB)
8391Per 0.1s, 10s total (1100MB|200MB)
8396Per 1s, 15s total (165MB|30MB)
8401Per 1s, 30s total (330MB|60MB)
8406Per 1s, 60s total (660MB|120MB)
8411Per 1s, 90s total (990MB|180MB)
8416Per 1s, 120s total (1320MB|240MB)
8421ACHIEVEMENTS
8428Dreamcast BIOS's language setting. Can change the language of some games. Some games default to Japanese.
8433BIOS LANGUAGE
8438Game's default
8443AUTO LOAD ON GAME LAUNCH
8448AUTO SAVE ON GAME EXIT
8453Choose second feature pack for the controller.
8458CONTROLLER 1 FEATURE PACK
84632nd VMU (Default)
8468Purupuru Pack/Vibration Pack
8473CONTROLLER 2 FEATURE PACK
8478CONTROLLER 3 FEATURE PACK
8483CONTROLLER 4 FEATURE PACK
8490Enable the Dreamcast DSP for more accurate audio. Only recommended for fast systems.
8495DIGITAL SOUND PROCESSOR
8500Disbaled (Default)
8505Force the game to render in this aspect ratio.
8510RENDER RESOLUTION
85150.5x (320x240)
85204.5x (2880x2160)
8525Rotate the screen with the emulator.
8530Per pixel is the most accurate, but also the most demanding.
8535ALPHA SORTING
8540Per Strip
8545Per Triangle (Default)
8550Per Pixel
8555Allow mapping Future Pinabll with Pad to Keyboard.
8560CONTROLLER CONFIGURATION
8565520 ST AUTO
8570520 ST TOS 1.00
8575520 ST TOS 1.02
8580520 ST TOS 1.04
85851040 STE AUTO
85901040 STE 1.06
85951040 STE 1.62
8600Mega STE AUTO
8605Mega STE 2.05
8610Mega STE 2.06
8615TOS languages.
8620German (de)
8625Spanish (es)
8630French (fr)
8635Italian (it)
8640Dutch (nl)
8645Russian (ru)
8650Swedish (se)
8655British English (uk)
8660English (us)
8665520K
86701M
86752M
86804M
8685Choose your Atari hard drive type for the .hd extension file.
8690ATARI HARD DRIVE TYPE
8695IDE (Default)
8700ASCI
8705LIMIT FRAME RATE
8710No Limit
8715As game specifies
8720Enhancement. Enables improved polygon splitting.
8725ENABLE POLYGON SPLITTING
8730Rotates the screens, to simulate holding the DS sideways.
8735Swap the position of the dual displays.
8740SCREEN SWAP
8745Sets the window size to an integer size.
8750SCREEN SIZE
8755Adjusts the positions of the screens.
8760Original screen positions
8765Always enforce vertical
8770Always enforce horizontal
8775Hybrid
8780How the window space is distributed between the screens.
8785SCREEN SIZING
8790Even
8795Emphasize top
8800Emphasize bottom
8805Top only
8810Bottom only
8815INTEGER SCALING
8820CONSOLE TYPE
8825DS
8830DSi (experiemental)
8837h265 (HEVC) is CPU heavy and increases latency, but is more bandwidth efficient.
8842VIDEO STREAM CODEC
8847h264 (less latency)
8852h265 (HEVC) (higher quality at lower bitrates)
8857VIDEO STREAM RESOLUTION
88624K (3840x2160)
8867Output rotation independent of xrandr or framebuffer settings.
8872ROTATE
8877VIDEO STREAM FRAME RATE
888230FPS
888760FPS
8892120FPS
8897Higher number for higher picture quality, but requires more bandwidth.
8902VIDEO STREAM BITRATE
89075Mbps (good for 720p)
891210Mbps (good for 1080p 60FPS)
891720Mbps (not supported by some routers)
892250Mbps (highest quality available)
8928Streaming Optimal Playable Settings, overrides other settings if enabled.
8933DYNAMICALLY CALCULATE OPTIMAL SETTINGS
8938Close app on the remote host when quitting Moonlight.
8943QUIT ON HOST
8948Disable all input processing (view-only mode).
8953VIEW ONLY
8958Enable QOS settings to optimize for internet or local network.
8963LAN / WAN STREAMING
8968WAN
8973LAN (Default)
8980Enables surround sound if your audio card supports it (Consumes more bandwidth).
8985SURROUND SOUND
8990FRAMESKIP (GL64MK2 ONLY)
8997Enable second audio limiter. Improves audio quality at the cost of performance.
9002AUDIO SYNC
9009Lower values reduce audio latency and improve performance, but can cause audio issues.
9014AUDIO BUFFER (SAMPLES)
9019nearest
9024bilinear
9029trilinear
9036Enhancement. Improves clarity of distant textures when mip-mapping is enabled.
9041Upscale textures on 3D objects.
9046TEXTURE UPSCALING (RICE ONLY)
90512X
9056Sharpen
9061Sharpen More
9066External
9071Mirrored
9076DISABLE 4MB EXPANSION RAM PACK
9083Required for some effects in-game (Banjo Kazooie and DK64 transitions), can cause slowdown.
9088READ FRAMEBUFFER EVERY FRAME (GLIDE64MK2)
9093Game default
9098Disable
9103Enable
9110Apply a multiplier to the joystick's input to lower or increase responsiveness.
9115SENSITIVITY
91200.5x
91250.6x
91300.7x
91350.8x
91400.9x
91451.1x
91501.2x
91551.3x
91601.4x
91651.5x
9172The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
91771% (Default)
9182Stretch games to full-screen, but may distort the aspect ratio
9187SCREEN RATIO
9192Simple 2x
9197Display on screen information like savestate, config warning etc...
9202Fit to Window / Fullscreen
9207Auto Standard (4:3 interlaced / 3:2 progressive)
9212Standard (4:3)
9217Widescreen (16:9)
9222Adjusts Full Motion Video movies aspect ratio.
9227FMV ASPECT RATIO
9232FMV movie deinterlacing.
9237DEINTERLACING
9242Weave (Top Field First)
9247Weave (Bottom Field First)
9252Bob (Top Field First)
9257Bob (Bottom Field First)
9262Blend (Top Field First)
9267Blend (Bottom Field First)
9272Adaptive (Top Field First)
9277Adaptive (Bottom Field First)
9284Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
9289BILINEAR FILTERING
9294Bilinear (Smooth)
9299Bilinear (Sharp)
9304ENABLE WIDESCREEN PATCHES
9309Enable to improve bluriness.
9314ANTI-BLUR
9319Enable No-interlacing Patches.
9324INTERLACING PATCHES
9329Can sharpen images in lower resolutions.
9334Native (PS2)(Default)
93391.25x Native
93441.5x Native
93491.75x Native
93542x Native (~720p)
93592.25x Native
93642.5x Native
93692.75x Native
93743x Native (~1080p)
93793.5x Native
93844x Native (~1440p/2K)
93895x Native (~1620p)
93946x Native (~2160p/4K)
93997x Native (~2520p)
94048x Native (~2880p/5K)
9409Choose mipmapping type.
9414MIPMAPPING
9419Basic (generated Mipmaps)
9424Full (PS2 Mipmaps)
9429Control the texture filtering of the emulation.
9434Bilinear (Forced)
9439Bilinear (PS2)
9444Bilinear (Forced excluding sprite)
9449Control the texture's trilinear filtering of the emulation.
9454TRILINEAR FILTERING
9459Off (None)
9464Trilinear (PS2)
9469Trilinear (Forced)
9475Reduces banding between colours and improves the preceived colour depth.
9480DITHERING
9485Unscaled (Default)
9490Basic (Recommended)
9497The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
9502BLENDING ACCURACY
9507Minimum
9512Full (Slow)
9517Maximum (Very Slow)
9524Uploads entire textures at once instead of small pieces. Improves performance in most games.
9529TEXTURE PRELOADING
9534Partial
9539Full (Hash Cache)
9544Some games have issues when the animation is shown, others require it.
9549Skip (safer)
9554Show (specific games)
9561Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
9566FXAA
9571Automatically loads and applies cheats on game start.
9576CHEATS
9581Allows up to 8 controllers in supported games.
9586Maximum 2 Players (Default)
9591Maximum 4 Players
9596Maximum 8 Players
9601Allows user replaceable textures.
9606TEXTURE REPLACEMENTS
9613Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
9618TIME CRISIS FOG HACK
9624Skip buffer disables auto frameskip and renders at display output resolution.
9629RENDERING MODE
9634Skip buffer effects
9639Buffered rendering
96448x 4K (3840x2176)
9649Automatically reduce frameskip if the system has spare overhead.
9654AUTO FRAMESKIP
9659Enable for more fluidity, disable if screen tearing.
9664VSYNC INTERVAL
9669Enhancement. Enables texture upscaling textures and their size.
9674TEXTURE UPSCALING LEVEL
9679The upscaling method used when enabled.
9684TEXTURE UPSCALING TYPE
9689xBRZ (Default)
9694Hybrid + Bicubic
9699Fix texture banding when upscaling.
9709Linear
9714Auto Max Quality
9719Enables Action Replay cheats.
9724GAME CHEATS
9729LLVM is fastest, use the Interpreter settings if there are issues.
9734CPU
9739PPU DECODER
9744LLVM Recompiler
9749Dynamic Interpreter
9754Static Interpreter
9759If game crashes, try ASMJIT. If still crashing, try Fast Interpreter.
9764SPU DECODER
9769ASMJIT Recompiler
9774Fast Interpreter
9779Precise Interpreter
9785Can fix bugs in some games. Only relevant for dynamic or LLVM SPU decoder.
9790SPU XFloat Accuracy
9795Accurate XFloat
9800Approximate XFloat
9805Relaxed XFloat
9812Limiting to 1 or 2 may fix audio stuttering on weaker CPUs in some games. Leave on automatic if slowdown occurs.
9817PREFERRED SPU THREADS
98221 thread
98272 threads
98323 threads
98374 threads
98425 threads
98476 threads
9854May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
9859SPU LOOP DETECTION
9866Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
9871SPU BLOCK SIZE
9876Safe (Default)
9881Mega
9886Giga
9893Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9898MAX POWER SAVING CPU-PREEMPTIONS
9903Moderate
9908Maximum
9913PS3's internal ratio setting. Some games only support 16/9.
9918VIDEO
992316:9 (default)
9928RENDER
9933Most games already have an internal framelimit. Minor performance cost.
9938ADDITIONAL FRAMELIMIT
9943Off (faster, unstable)
9948ANISOTROPIC FILTER
9953Can improve performance at the expense of graphics accuracy.
9958ZCULL ACCURACY
9963Precise (Slowest)(Default)
9968Approximate (Fast)
9973Relaxed (Fastest)
9980Controls precision of generated shaders. Low quality can improved performance.
9985SHADER QUALITY
9990Ultra
9995High (Default)
10000Choose your preferred render resolution.
100051280x720 (Default)
10010Final image filtering.
10015OUTPUT SCALING
10020FidelityFX Super Resolution
10025Only Async (skip draw) avoids freezing while compiling shaders.
10030SHADER MODE
10035Legacy (single threaded)
10040Async (multi threaded)(Default)
10045Async with Shader Interpreter
10050Shader Interpreter only
10055Only applicable when either Async Shader mode is set.
10060NUMBER OF SHADER COMPILER THREADS
10066May fix missing graphics and broken lighting at the cost of performance.
10071WRITE COLOR BUFFERS
10078Straict API specification. Can resolve rare cases of missing graphics and flickering.
10083STRICT RENDERING MODE
10089Can fix screen tearing on unorthodox displays (most LCDs don't need this).
10094Distorts the output to fill the display fully Overrides aspect ratio.
10099STRETCH TO DISPLAY AREA
10106Disables the vertex cache. Might resolve missing or flickering graphics output but degrade performance.
10111DISABLE VERTEX CACHE
10118Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
10123MULTITHREADED RSX
10130Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's.
10135ASYNCHRONOUS TEXTURE STREAMING
10140Choose number of audio channels.
10145AUDIO FORMAT
10150Stereo
10155Surround 5.1
10160Surround 7.1
10167Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
10172CONVERT TO 16-BIT
10177Can reduce crackle and stutter but increases audio latency.
10182ENABLE AUDIO BUFFERING
10189Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
10194AUDIO BUFFER DURATION
1019910ms
1020420ms
1020940ms
1021460ms
1021980ms
10224100ms (Default)
10229120ms
10234140ms
10239160ms
10244180ms
10249200ms
10254220ms
10259240ms
10266Reduces crackle and stutter further, but may cause a very noticeable reduction in audio quality on slower CPUs.
10271ENABLE TIME STRETCHING
10277Buffer fill level (in percentage) below which time stretching will start.
10282TIME STRETCHING THRESHOLD
1028775% (Default)
10292Allows Alt+Tab to RPCS3's menu. Useful for manual disc-swapping.
10297GRAPHICAL USER INTERFACE
10304Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
10309PS3 CONTROLLER 1
10314Legacy Evdev
10319Sony DS
10324PS3 CONTROLLER 2
10329PS3 CONTROLLER 3
10334PS3 CONTROLLER 4
10339PS3 CONTROLLER 5
10344PS3 CONTROLLER 6
10349PS3 CONTROLLER 7
10354Select scale resolution of the game.
10359SCALE FACTOR
10364Sets the scaler filter mode when rendering.
10369SCALER MODE
10374HQ (bilinear filter)
10379Edge (sharper filet)
10384AdvMame
10389Scanline Interpolation Filter (SAI)
10394SuperSAI
10399SuperEagle
10404Pixel-Perfect
10409DotMatrix
10414TV2x CRT Television Filter
10419Stretches the output to fill the display area.
10424Center (Default)
10429Pixel Perfect
10434Even Pixels
10439Fit resolution scale
10444Stretch to screen
10449Fit 4:3 Aspect Ratio
10454Choose your preferred renderer.
10459RENDERER
10464OpenGL with Shaders
10469Choose your preferred language.
10474Chinese (Mandarin)
10479Swedish
10484Hebrew
10489Czech
10494Enable the debug menu and the walk-through-walls button.
10499TEST PLAY
10504Needed by some games that use special unicode characters.
10509GAME REGION (ENCODING)
10514Autodetect (Recommended)
10519European (Western)
10524European (Cent/East) [W-1250]
10529Japanese [Shift-JIS]
10534Cyrillic [Windows-1251]
10539Chinese (Simplified)
10544Chinese (Traditional) [Big5]
10549Greek
10554Turkish
10559Baltic
10564Choose your render resolution (Requires personal redream.key file).
105692x (1280x960) (Default)
10574Choose your preferred aspect ratio.
105794:3 (Default)
10584Enable auto frameskipping for performance on lower-end systems.
10589Enable vertical sync to avoid tearing in some cases.
10595Choose the amount of polygon sort accuracy (Higher may cause artifacts).
10600POLYGON SORT ACCURACY
10605Per-strip (Default)
10610Per-pixel (32 layers)
10615Per-pixel (64 layers)
10620Choose the Dreamcast console region.
10625USA (Default)
10630Choose the Dreamcast console language.
10635Choose broadcast standard (for older TV's).
10640BROADCAST
10645NTSC (Default)
10650PAL_M
10655PAL_N
10660Choose cable type for the TV.
10665CABLE
10670VGA (Default)
10675Enable the legacy or the new 3D engine (choose legacy for older GPUs).
106803D ENGINE
10685Legacy3D
10690New3D
10695Enable proper quad rendering (for higher end systems).
10700QUAD RENDERING
10705Enable crosshairs in shooting games for the selected players.
10710P1 only
10715P2 only
10720P1 & P2
10725Only some games feature rumble. Not compatible with all controllers.
10731Use L2/R2 for Accel/Brake and L1/R1 or R-stick Up/Down for Shift Up/Down.
10736MODERN PEDAL CONTROLS
10741Change the speed of the emulated PowerPC chip (fixes some issues).
10746ADJUST POWERPC FREQUENCY
1075150 (Default)
10756Choose your preferred aspect ratio..
107614x3 (Default)
10766Choose your preferred video filter.
10771Scale2x
10776Scale3x
10781Scale4x
10786Choose your preferred video quality.
10791VIDEO QUALITY
10796linear
10801best
10806Enabled or disbale the mouse cursor. Useful for CG's menus.
10811CURSOR
10816NO (DEFAULT)
10821YES
10826CD-ROM SPEED
10831AUTO (DEFAULT)
108361X
108414X
108468X
10851FORCE 386DX CPU
10856ROM (Slot 1)
10861ROM (Slot 2)
10866ROM (Slot 3)
10871ROM (Slot 4)
10876Mount a floppy for user data, creates if needed
10881USER DISK
10886Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD, Image Reader)
10891Install the image reader card to read idks image files (Mac IIx only)
10896Type of ROM file to load. Disk Image requires Mac IIx and Image Reader
10901Disk Image
10906Interton VC 4000 cartridges
10913Enable mouse input for trackballs, spinners, lightguns (if no gun connected), and similar controls
10918BGFX for post-processing, accel/opengl for raw image.
10923BGFX
10928Accel
10933Fix screen tearing, but may drop frames.
10938Depends on video mode being set to BGFX.
10943BGFX GRAPHICS API
10948MAME Detect
10953OpenGL ES
10958BGFX VIDEO FILTER
10963CRT Geom Deluxe (RGB)
10968CRT Geom Deluxe (Composite)
10973Allows the use of switchres profiles if present.
10978CRT SWITCHRES
10983Rotate 90
10988Rotate 270
10994Crop artwork to only unused space, keeping the game as large as possible.
10999ARTWORK CROP
11004Set system-wide controls via MAME menu
11009CUSTOM MAME CONFIG
11015Make game history, setup instructions, and special moves viewable in the menu
11020DATA PLUGIN
11027Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
11032SDL CONFIG
11037Converts DirectX 9/10/11/12 calls to Vulkan.
11042DXVK FEATURE
11047See your FPS and version of Vulkan API/driver.
11052DXVK HUD
11057Can increase performance for games that stress the CPU.
11062ESYNC
11067Can improve frame rate and responsiveness.
11072FSYNC
11077Vastly improves the speed of buffer maps.
11082PBA
11087Renders game at a lower res then upscales to increase FPS.
11092FIDELITY FX SUPER RESOLUTION
11097Allows you to limit FPS to 60.
11102FPS LIMITER
11107INSTALL MEDIA FOUNDATION
11112Define the resolution and a new dedicated window.
11117VIRTUAL DESKTOP
11122Force mouse in games.
11127Enable XIM support.
11132ENABLE XIM
11137Disable support for memory write watches in ntdll.
11142NO WRITE WATCH
11147Force WINE to run games with large addresses.
11152FORCE LARGE ADDRESS
11157Delay freeing some memory.
11162HEAP DELAY FREE
11167Force Nvidia GPUs to always be reported as AMD GPUs.
11172HIDE NVIDIA GPU
11178NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11183ENABLE NVAPI
11190Reset the cache can fix some crashes if your game was running under Batocera 29.
11195DXVK RESET CACHE
11202Enable this mode if you have issue for run your game on NTFS storage (by default is better to use LinuxFS).
11207ENABLE NTFS MODE
11212ENABLE DEBUG
11217Choose which pad to control your hero.
11222CONTROL CHOICE
11227Joypad
11232Left stick
11237Right stick
11242Can improve frame rates and responsiveness.
11247Enhancement. Double the rendering resolution. Makes 3D objects clearer.
11252ENHANCED RENDERING RESOLUTION
11259Skip frames to improve performance, at the cost of choppy motion. Can cause visual glitches.
11264FRAMESKIP TYPE
11271When frameskip type is on automatic or manual, skip up to this many frames consecutively.
11276FRAMESKIP VALUE
11281Improves performance in 3D games. Can cause glitches.
11286THREADED 3D
11293Force 3D geometry to always render on the top screen. Useful for single-screen devices/games.
11298KEEP MAIN SCREEN ON TOP
11303Single
11308Choose the scaling mode for the game screen.
11313SCALING MODE
11318Original resolution
11323Scale to best fit
11328Stretch to full
11333Native
11338Enhancement.
11343Improve audio accuracy (experimental).
11348USE DSP AUDIO
11353Increase to 128 MiB for debug or homebrew applications.
11358SYSTEM MEMORY
1136364MiB (Default)
11368128MiB
11373Portugese
11378Can smooth the image.
11383Integer Scale
11388Sharp Bilinear
11393Regular Bilnear
11398Enable high quality effects for special stages.
11403HQ MODE
11408Bypass the pre-game menu.
11413SKIP START MENU
11418Access to modding and other advanced options.
11423DEV MENU
11428Both types require holding D-pad down during initial charge.
11433SPINDASH TYPE
11438By Save
11443Sonic 2 (tap jump)
11448Sonic CD (hold jump)
11453Screen Resolution (Default)
11458Enable widescreen support.
11463ENABLE WIDESCREEN
11468Enable scanlines for roms that support it.
11473ENABLE SCANLINES
11480Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat).
11485FAKE GOURAUD
11490Smooth textures.
11496Enables mipmap usage and trilinear filtering. Doesn't work with some games.
11503Enables bilinear filtering on tilemaps. Looks good, but can cause some stretch artifacts.
11508FILTER TILEMAPS
11513Forces the DX driver to use Managed textures instead of Dynamic.
11518FORCE MANAGED
11523Enables Direct3D Automip-map generation.
11528ENABLE MIP-MAP
11533Enabled meshed polygons for translucency.
11538ENABLE MESH TRANSPARENCY
11543Enable full-screen antialiasing in Direct3D.
11548ENABLE FULL-SCREEN ANTI-ALIASING
11554Read mouse through Rawinput, allowing 2 mice for 2 player shooting games.
11559ENABLE RAW INPUT
11565Use if you're having graphical issues or GPU problems with this emulator.
11570ENABLE SOFTWARE RENDERER
11575OPENGL RENDERING RESOLUTION
115801x (~480)
115852x (~960)
115904x (~1920p)
115958x (~4320p / 8k)
1160016x (~7680p / 16k)
11605PRESENTATION MODE
11610Fill Screen
11615Fit Screen
11620Original Size
11625Only applicable when using OpenGL.
11630Native (720p/1080p)
116352x (1440p/2160p)
116403x (2160p/3240p)
116454x (2880p/4320p)
116505x (3600p/5400p)
116556x (4320p/6480p)
1166016:9 (Default)
11665Force 21:9
11670Force 16:10
11675British English
11680Canadian French
11685Latin American Spanish
11690Brazilian Portuguese
11695Choose your console region.
11700CHOOSE CONSOLE REGION
11705Australia
11710China
11715Korea
11720Taiwan
11725Choose your console timezone.
11730CHOOSE CONSOLE TIMEZONE
11735CET
11740CST6CDT
11745Cuba
11750EET
11755Egypt
11760Eire
11765EST
11770EST5EDT
11775GB
11780GB-Eire
11785GMT
11790GMT+0
11795GMT-0
11800GMT0
11805Greenwich
11810Hong Kong
11815HST
11820Iran
11825Israel
11830Jamaica
11835Kwajalein
11840Libya
11845MET
11850MST
11855MST7MDT
11860Navajo
11865NZ
11870NZ-CHAT
11875PRC
11880PST8PDT
11885ROC
11890ROK
11895Singapore
11900UCT
11905Univarsal
11910UTC
11915W-SU
11920WET
11925Zulu
11930CHOOSE SOUND OUTPUT MODE
11935Mono
11940ASYNC SHADER COMPILE
11945ANTI-ALIASING METHOD
11950Gaussian
11955ScaleForce
11960AMD FidelityFX (Vulkan Only)
11965Stretch to fit window
11970American English
11975Choose your console UTC timezone.
11980UTC-12
11985UTC-11
11990UTC-10
11995UTC-9
12000UTC-8
12005UTC-7
12010UTC-6
12015UTC-5
12020UTC-4
12025UTC-3
12030UTC-2
12035UTC-1
12040UTC+1
12045UTC+2
12050UTC+3
12055UTC+4
12060UTC+5
12065UTC+6
12070UTC+7
12075UTC+8
12080UTC+9
12085UTC+10
12090UTC+11
12095UTC+12
12100This can be convenient if you're using laserdiscs.
12105LOADING SPEED
12110Realistic Loading
12115Full Speed (Default)
12120Choose the appropriate media for disk image.
12125DISK TYPE
12130Floppy Disk Image
12135Hard Disk Image
12142This option enables the ability to play Xbox Live Arcacde games. May cause compatibility issues with non-XBLA games.
12147XBOX LIVE ARCADE
12152No licenses enabled
12157XBLA license enabled (Default)
12162All possible licenses (Not recommended)
12167Choose to display UI prompts or accept defaults.
12172UI PROMPTS
12177Enabled UI prompts (Default)
12182Disable UI prompts
12187Polish
12192Norwegian
12199Allow game that support different resolutions to be rendered in specific resolution.
12204INTERNAL DISPLAY RESOLUTION
12211Enable or disable Xenia patches. These patches can fix graphics problems in some games.
12216GAME PATCHES
12221Configuring controllers in GZDoom can cause problems.
12226USE GZDOOM JOYSTICK CONFIGURATION
12231Use new graphics created from CorsixTH project
12236USE NEW GRAPHICS
12243Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
12248ENABLE SANDBOX MODE
12253Enable or Disable Intro movie (Enabled by default).
12258PLAY INTRO MOVIE
12263SKIP INTRO VIDEOS
12268Show (Default)
12273OpenGL (x86 only)
12278OpenGLES (Default)
12285Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
12290DISABLE SURFACE SYNC
12295The image will be softer which could help with aliasing.
12300LINEAR FILTERING
12305Anti-aliasing is a technique for smoothing out jagged edges.
12312Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
12317GRAPHICS MEMORY
12322256MB (Default)
12327On (default)
12332Better performance with hardware rendering.
12337Hardware (default)
12342Vsync
12347200p
12352400p
12357480p
12362600p
12367768p
12372800p
12377960p
12382Set the desired maximum refresh rate when Vsync is off.
12387REFRESH RATE
1239230 fps
1239750 fps
1240260 fps (Default)
1240775 fps
12412120 fps
12417144 fps
12422240 fps
12427Choose which graphics renderer to use.
12432GRAPHICS RENDERER
12437Classic Software
12442GPU / OpenGL (Default)
12447ENABLE TRUE COLOUR
12452ENABLE BILINEAR FILTER
12457ENABLE MIPMAPPING
12462ENABLE CROSSHAIR
12467Choose to use Bloom post processing.
12472ENABLE BLOOM
12477Enable / Disable sound in menus.
12482MENU SOUNDS
12487Enable 16-channel iMuse Digital Audio.
12492DIGITAL AUDIO
12497Enable / Disable fight music.
12502FIGHT MUSIC
12507Enable / Disable automatic aiming.
12512AUTO AIM
12517Enable / Disable showing secret found messages.
12522SHOW SECRET MESSAGES
12527AUTOMATICALLY RUN
12532Bobba Fett Face Player Fix
12537BOBBA FETT FIX
12542SMOOTH VUES
12547Choose to enable or disable cutscenes.
12552SKIP CUTSCENES
12557Show All
12562Skip Initial
12567Skip All
12572Standard OpenGL (Default)
12577Enhanced OpenGL
125822x (Default)
12587Skip the initial intro video.
12592SKIP INTRO VIDEO
12597Play (Default)
12602Choose the games difficulty.
12607GAME DIFFICULTY
12612Easy
12617Hard
12622Choose the combat difficulty.
12627COMBAT DIFFICULTY
12632Wimpy
12637Rough
12642Choose the preferred violence level.
12647VIOLENCE LEVEL
12652Minimal
12657Maximum Blood
12662SUBTITLES
12667Classic (Default)
12672Blocky Filtered
12677Smooth
126824x MULTISAMPLING
12687Afrikaans
12692Albanian
12697Bulgarian
12702Catalan
12707Danish
12712Finnish
12717Hungarian
12722Irish
12727Punjabi
12732Romanian
12737Serbian
12742Slovak
12747Slovenian
12752Ukrainian
12757quicksave
12762quickload
12767screenshot
12772Exit game
12777Skip cutscene
12782Quick save
12787Quick load
12792Screenshot
12797Bring up menu
12802Move camera up
12807Move camera down
12812Move camera to the left
12817Move camera to the right
12822Quit the application
12827Start / Valid
12832Shows or hides the menu bar
12837Rotates the current object
12842Select
12847Zoom in x5
12852Zoom out x5
12857Take a screenshot
12862Reset the application
12867Hire staff
12872Edit room
12877Open build room menu
12882Open furnish corridor menu
12887Quits the current level
12892Speeds up the game
12897Set speed normal
12902Show the cheat menu
12907Zoom the camera out
12912Zoom in the camera
12917Open LUA console
12922Town map
12927Casebook
12932Research
12937Manage Staff
12942Exit the emulator
12947Quick Load
12952Quick Save
12957Exit emulator using SDL
12962Exit Duckstation
12967Load State
12972Save State
12977Open DuckStation Quick Menu
12982Restart Game
12987Slot -
12992Slot +
12997Rewind
13002Next Disc (m3u)
13007Fast Forward
13012Exit emulator
13017Open Dolphin-triforce's menu
13022Load State Slot 1
13027Save State Slot 1
13032Reset the table, sometimes required for PinMame
13037Start game
13042Insert coin
13047Nudge up
13052Nudge left
13057Nudge right
13062Pull plunger
13067Buy extraball for a credit
13072Left flipper
13077Right flipper
13082Left magnasave
13087Right magnasave
13092Set to full screen
13097Start
13102Coin
13107Push 2
13112Push 1
13117Push 4
13122Push 3
13127Push 5
13132Push 6
13137Push 7
13142Push 8
13147Digital Left
13152Digital Right
13157Digital Up
13162Digital Down
13167Analog 1 Left
13172Analog 1 Right
13177Analog 1 Up
13182Analog 1 Down
13187Analog 2 Left
13192Analog 2 Right
13197Analog 2 Up
13202Analog 2 Down
13207Menu
13212Graphics filtering on/off
13217Move Stylet Pointer
13222Restart Emulation
13227Continue/Pause emulation
13232Swap Screen
13237Toggle Screen Layout
13242Toggle Speed Limit
13247Swap screens
13252Mouse Click
13257Hide the bezel
13262Exit Dosbox-X
13267Display the controller screen
13272Virtual Keyboard
13277Settings GUI
13282Joy2Pad Up
13287Joy2Pad Down
13292Joy2Pad Left
13297Joy2Pad Right
13302Hat Up
13307Hat Down
13312Hat Left
13317Hat Right
13322Button A
13327Button B
13332Button X
13337Button Y
13342Button Start
13347Button Select
13352Button L
13357Button R
13362Disposition A
13367Disposition B
13372Microphone
13377TouchScreen
13382Exit Drastic
13387Swap Screens
13392QuickMenu
13397FastForward