Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for ENGLISH (UK) options

LineText
24 3.54 MHz
29 7.09 MHz (A500 speed)
34(FDS) AUTOMATICALLY LOAD DISK SIDE A
39(FDS) FAST FORWARD DISK LOADING
440 (Defaults Unlimited)
490 (No Visual Effect)
540 (No gain)
590 degrees
640% (Default)
690.5x
740.5x (320x240)
790.5x (360p/540p) [EXPERIMENTAL]
840.6x
890.75x (540p/810p) [EXPERIMENTAL]
940.7x
990.8x
1040.9x
1091 Frame
1141 MB
1191 MHz (Underclock)
1241 second
1291 thread
1341% (Default)
1391.0 (240p)
1441.0x (12.50Mhz)
1491.1x
1541.1x (13.75Mhz)
1591.25x (800x600)
1641.25x Native
1691.2x
1741.2x (15.00Mhz)
1791.3x
1841.4x
1891.5x
1941.5x (1080p/1620p) [EXPERIMENTAL]
1991.5x (18.75Mhz)
2041.5x (960x720)
2091.5x Native
2141.6x (1024x768)
2191.6x (20.00Mhz)
2241.75x Native
2291.8x (22.50Mhz)
2341/2 Frame
2391/3 Frame
2441/32 Frame
2491/4 Frame
2541/5 Frame
2591/6 Frame
2641/60 Frame
2691/8 Frame1
27410 MB
27910 MHz (Default)
28410 seconds
289100 fps
294100% (Default)
299100%(native)
3041000 (Default)
309100Mhz (Overclock)
314100fps
319100ms (Default)
3241024 x 768
3291024MB
3341024kB
3391040 STE 1.06
3441040 STE 1.62
3491040 STE AUTO
3541040 STE ETOS 256k
35910MB
36410Mbps (good for 1080p 60FPS)
36910Mhz
37410fps
37910ms
38410th
38910x Native (6400x5280)
39410x Native (~3600p/6K)
39911 MHz
40411MB
40911th
41411x Native (7040x5808)
41911x Native (~3960p)
42412 MHz
429120 fps
434120FPS
439120MB
444120fps
449120ms
4541280 x 1024
4591280 x 720
4641280 x 800
4691280x720 (Default)
4741280x960 (Default)
479128KB
484128MB
489128MiB
494128kB (1700)
49912MB
50412th
50912x Native (7680x6336) for 8K
51412x Native (~4320p/8K)
51913 MHz
5241366 x 768
52913MB (Recommended)
53413th
53913x Native (~5824p)
54414 MB
54914 MHz
55414.18 MHz (A1200 speed)
559140ms
564144 fps
5691440 x 900
574144fps
57914th
58414x Native (~6272p)
58915 MHz
59415 seconds
59915% (Default)
604150Mhz (Overclock)
6091536MB
614155fps
61915fps
62415s
62915th
63415x Native (~6720p)
63916 Frame
64416 MHz
64916 MHz (Overclock)
65416 bit
65916-bit
6641600 x 900
669160fps
674160ms
67916384kB
684165fps
6891680 x 1050
69416:9 (Default)
69916:9 (default)
70416:9 RENDERING RESOLUTION
70916MB
71416Mhz
71916th
72416x (~7680p / 16k)
72916x Anistropic
73416x MSAA
73916x Native (~7168p)
74416x SSAA
74917th
754180 degrees
759180ms
76418th
769192+KB
7741920 x 1080
7791920 x 1200
78419th
7891M
7941MB
7991ST PERSON GUNS
8041X
8091st
8141st Joystick (2 Axes, 2 Btns)
8191x (720p/1080p)
8241x (Default)
8291x (~480)
8341x Native (PS2)
8391x native (256 x 192)
8441x native (320x240)
8491x native (640x528)
8542 Frames
8592 MB
8642 MHz (Underclock)
8692 seconds
8742 threads
8792.0 (480p)
8842.0x (25.00Mhz)
8892.25x (1440x1080)
8942.25x Native
8992.5 MB
9042.5x (1600x1200)
9092.5x Native
9142.75x Native
91920 MHz
92420 seconds
929200% (Maximum)
934200Mhz (Overclock)
939200ms
944200p
9492048MB
9542048kB
95920Mbps (not supported by some routers)
96420fps
96920ms
97420th
97921st
984220ms
989224MB
99422nd
9992304MB
1004230MB
1009232 NTSC
101423rd
101924 bit (Default)
102424-bit, disables dithering.
1029240 fps
1034240ms
103924MB
104424MB (Default)
104924th
10542560 x 1440
10592560 x 1600
1064256MB (Default)
1069256kB (1764)
107425Mhz
107925fps
108425th
108926K for old games and 86K for newer games.
109426th
1099270 degrees
110427th
110928.37 MHz
1114286, 12.5MHz (2750 cps)
1119286, 6MHz (1320 cps)
112428th
112929th
11342M
11392MB
11442P GAMEPAD MAPPING (KEYRAH)
11492X
11542nd
11592nd Joystick (2 Axes, 2 Btns)
11642nd VMU (Default)
11692x (1280x960) (Default)
11742x (1440p/2160p)
11792x (Default)
11842x (~960)
11892x Anistropic
11942x MSAA
11992x Native (1280x1056) for 720p
12042x Native (~720p)
12092x SSAA
12142x native (512 x 384)
12192x-Postrender
12242x-VBlank
12293 1/2 Disk (Drive 3)
12343 1/2 Disk (Drive 4)
12393 Frames
12443 point
12493 seconds
12543 threads
12593.5x Native
126430 MHz
126930 fps
127430 seconds
12793032B
12843072MB
128930FPS
129430fps
129930s (Default)
130430th
130931st
131432 MHz
131932 MHz (Overclock)
132432-bit
1329320 x 200
133432K RAM EXPANSION
133932MB
134432k RAM expansion card installed
134932x MSAA
135432x SSAA
135933Mhz (Overclock)
136435.46 MHz
13693840 x 2160
13743840MB
1379384MB (Default)
1384386 (prefetch)
1389386 (slow)
1394386, 20MHz (4720 cps)
1399386DX, 33MHz (7800 cps)
1404386_prefetch
1409386_slow
14143D ENGINE
14193DS mode (bottom side)
14243DS mode (right side)
14293MB
14343rd
14393rd Person
14443x (2160p/3240p)
14493x Native (1920x1584) for 1080p
14543x Native (~1080p)
14593x native (768 x 576)
14644 Frames
14694 MB
14744 MHz (NEC uPD780)
14794 PLAYER ADAPTER
14844 threads
14894.5x (1440x1080)
14944.5x (2880x2160)
149940 MHz
1504400p
15094032B
15144096MB
15194096kB
152440fps
152940ms
153442.56 MHz
153945s
1544480p
1549480x272 (Default)
1554486 (slow)
1559486DX, 33MHz (13400 cps)
1564486DX2, 66MHz (26800 cps)
1569486_slow
157448MB
15794:3 (Default)
15844:3 RENDERING RESOLUTION
15894K
15944K (3840x2160)
15994M
16044MB
16094X
16144k
16194th
16244x (2880p/4320p)
16294x (~1920p)
16344x Anistropic
16394x MSAA
16444x MULTISAMPLING
16494x Native (2560x2112) for 1440p
16544x Native (~1440p/2K)
16594x SSAA
16644x native (1024 x 768)
16694x3 (Default)
16744xrgss
16795 1/4 Disk (Drive 1)
16845 1/4 Disk (Drive 2)
16895 Frames
16945 MHz (Underclock)
16995 Pro Controller
17045 Sideway Wiimote
17095 seconds
17145 threads
17195% (Default)
172450 (Default)
172950 fps
173450Mbps (highest quality available)
173950fps
17445120MB
1749512KB
1754512MB
1759512kB (1750)
1764520 ST AUTO
1769520 ST EMUTOS 256k
1774520 ST TOS 1.00
1779520 ST TOS 1.02
1784520 ST TOS 1.04
1789520K
179456.75 MHz
1799576+KB
18045MB
18095Mbps (good for 720p)
18145th
18195x (3600p/5400p)
18245x Native (3200x2640)
18295x Native (~1620p)
18345x Native (~1800p/3K)
18395x native (1280 x 960)
18446 Frames
18496 threads
185460 fps (Default)
185960 seconds
1864600p
186960FPS
187460fps
187960ms
188460s
18896144MB
189464 MHz (Overclock)
1899640 x 480
190464KB
190964MB
191464MiB (Default)
191966Mhz (Overclock)
19246MB
19296th
19346x (4320p/6480p)
19396x (Recommended)
19446x 4K (3840x3168)
19496x Native (3840x3168) for 4K
19546x Native (~2160p/4K)
19596x native (1536 x 1152)
19647 Frames
1969720p
197472MB
197975 fps
198475% (Default)
198975fps
1994768MB
1999768MB (Default)
2004768p
20097MB
20147th
20197x (5040p/7560p)
20247x Native (4480x3696)
20297x Native (~2520p)
20347x Native (~2530p)
20397x native (1792 x 1344)
20448 Frames
20498 MB
20548 MHz
20598 MHz (NEC uPID7008)
20648 MHz (Underclock)
20698-bit (Classic)
20748-bit Interpolated
2079800 x 600
2084800p
20898086/8088, 4.77MHz (315 cps)
209480ms
20998192kB
21048MB
21098X
21148k
21198th
21248x (5760p/8640p)
21298x (~4320p / 8k)
21348x 4K (3840x2176)
21398x 5K (5120x4224)
21448x Anistropic
21498x MSAA
21548x Native (5120x4224) for 5K
21598x Native (~2880p/5K)
21648x SSAA
21698x native (2048 x 1536)
21749 MHz (Underclock)
217990 degrees
218490 degrees clockwise
218990 degrees counter-clockwise
219490fps
2199960p
220496MB
22099MB
22149th
22199x 4K (2880x2160)
22249x Native (5760x4752)
22299x Native (~3240p)
2235A small number of games will have compatibility problems with this enabled.
2240A1200 (2MB Chip + 8MB Fast)
2245A4000/040 (2MB Chip + 8MB Fast)
2250A500 (512KB Chip + 512KB Slow)
2255A500+ (1MB Chip)
2260A600 (2MB Chip + 8MB Fast)
2265ABSOLUTE MOUSE INPUT
2270ACCELEROMETER
2275ACCURACY LEVEL
2280ACHIEVEMENTS
2285ACSI
2290ACTIVE INPUT DEVICES FIX
2295ADD USER DISK
2300ADDITIONAL FRAMELIMIT
2305ADJUST POWERPC FREQUENCY
2310ADVANCED OPTIONS
2315AI GAME TRANSLATION
2320AI TRANSLATION SERVICE URL
2325AIMING CROSSHAIR
2330ALIEN VS PREDATOR
2335ALIEN VS PREDATOR MULTIPLAYER
2340ALLOW BOOTING WITHOUT SBI FILE
2345ALLOW ROTATION
2350ALPHA SORTING
2355ALSA
2360ALSAThread
2365ALTCOLOR
2370ALTERNATIVE SOUND
2375AMD Athlon, 1.2GHz (1000000 cps)
2380AMD FidelityFX Super Resolution
2385AMIGA MODEL
2390ANAGLYPH PRESET (3D)
2405ANISOTROPIC FILTER
2410ANISOTROPIC FILTERING
2415ANISTROPIC FILTER
2420ANTI-ALIASING
2425ANTI-ALIASING (MSAA)
2430ANTI-ALIASING (MSAA/SSAA)
2435ANTI-ALIASING METHOD
2440ANTI-ALIASING MODE
2445ANTI-BLUR
2450APF M-1000 cartridges
2455APPLE2GS-BIOS.ROM
2460APPLE2GS.ROM
2465ARCHIMEDES MODEL
2470ARI/D93 (recommended for all JP developed games)
2475ARTWORK CROP
2480ASMJIT Recompiler
2485ASPECT
2490ASPECT RATIO
2495ASYNC SHADER COMPILE
2500ASYNC SHADER COMPILE (VULKAN ONLY)
2505ASYNCHRONOUS TEXTURE STREAMING
2510ATARI CPU CLOCK RATE
2515ATARI CPU TYPE
2520ATARI HARD DRIVE TYPE
2525ATARI MACHINE TYPE
2530ATARI MONITOR TYPE
2535ATARI ST MEMORY SIZE
2540ATARI SYSTEM
2545AUDIO
2550AUDIO BUFFER (SAMPLES)
2555AUDIO BUFFER DURATION
2560AUDIO CHANNELS
2565AUDIO DRIVER
2570AUDIO FILTER
2575AUDIO FORMAT
2580AUDIO LATENCY
2585AUDIO OUTPUT
2590AUDIO SYNC
2595AUDIO VOLUME GAIN
2600AUTO
2605AUTO (DEFAULT)
2610AUTO AIM
2615AUTO AIMING
2620AUTO FRAMESKIP
2625AUTO HEIGHT
2630AUTO LOAD ON GAME LAUNCH
2635AUTO SAVE ON GAME EXIT
2640AUTO SAVE/LOAD ON GAME LAUNCH
2645AUTO SWITCH WEAPON
2650AUTO WIDESCREEN
2655AUTOMATIC FRAME DELAY
2660AUTOMATICALLY RELOAD WEAPON
2665AUTOMATICALLY RUN
2670Accel
2675Access to modding and other advanced options.
2680Accurate XFloat
2690Acorn Archimedes ROM images
2695Acorn Archimedes floppy images
2700Acorn Archimedes hard disks
2705Acorn Atom Utility ROMs
2710Acorn Atom cassettes
2715Acorn Atom disk images
2720Acorn BBC Master Compact disks
2725Acorn BBC Master cartridges
2730Acorn BBC Master disks
2735Acorn BBC Micro Model B Original disks
2740Acorn BBC Micro Model B disks
2745Acorn BBC Micro ROMs
2750Acorn BBC Micro cassettes
2755Acorn BBC Micro hard disks
2760Acorn Bitstik
2765Acorn Electron Cartridges
2770Acorn Electron Cassettes
2775Acorn Electron Disks
2780Acron Electron ROMs
2785Activate Doom DOS original music and throttle the Doom frame rate.
2790Adaptive (Bottom Field First)
2795Adaptive (Top Field First)
2800Adaptive Sync (Default)
2810Add debug logging to help troubleshoot issues.
2817Adjust mixing of CD audio. In MSU-MD, cartridge-sourced sound effects are not affected.
2822Adjust screen line draw mode.
2829Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2836Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2841Adjust the mechanical sounds of the table.
2846Adjust the music volume. Some tables may have its own settings.
2854Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2859Adjusts Full Motion Video movies aspect ratio.
2864Adjusts the positions of the screens.
2869AdvMame
2874Affects efficiency/stability.
2879Affects how the emulated screens are scaled. OpenGL renderer only.
2884Affects how the game output is scaled to the resolution.
2889Affects just the visual effect of nudging.
2894Affects mouse speed globally.
2899Afrikaans
2904After NMI
2909Aim down
2914Aim up
2919Albania
2924Albanian
2929Algeria
2934All + Enemy Jedi Dodge
2939All 0s (Default)
2944All 1s
2949All Borders
2954All Timers
2959All possible licenses (Not recommended)
2964All voiceovers
2969Allow cores to set rotation.
2976Allow game that support different resolutions to be rendered in specific resolution.
2981Allows Alt+Tab to RPCS3's menu. Useful for manual disc-swapping.
2986Allows loading protected games without subchannel information.
2992Allows reducing the visual quality of these curves for higher performance.
2997Allows the use of switchres profiles if present.
3002Allows up to 5 or 8 controllers in supported games.
3007Allows up to 7 or 12 controllers in supported games.
3012Allows up to 8 controllers in supported games.
3017Allows user replaceable textures.
3022Allows you to limit FPS to 60.
3027Alone in the Dark
3032Alt. Attack
3037AltWFC (172.104.88.237)
3042Alternative Coloured Dot Matrix Display (needs additional file).
3047Alternative sounds for the table (needs additional files).
3052Always
3057Always enforce horizontal
3062Always enforce vertical
3067Always have 6 bullets, 6 dynamite and 6 lives.
3072American English
3077Amount of instructions DOSBox tries to emulate
3097Analog Down
3112Analog Left
3117Analog Right
3127Analog Up
3132Analog deadzone for paddles. Core default (15).
3137Analog sensitivity for paddles. Core default (20).
3142Angrylion
3147Angrylion (Most Compatible)
3152Anisotropic filtering
3157Anti-aliasing is a technique for smoothing out jagged edges.
3162Any
3172Apple //e
3177Apple //e Enhanced (Default)
3182Apple II cleanly cracked disks
3187Apple II miscellaneous disks
3192Apple II original disks
3197Apple IIgs cleanly cracked disks
3202Apple IIgs miscellaneous disks
3207Apple IIgs original disks
3212Apple ][ Plus
3219Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3224Applies to both players.
3229Apply a joy2key profile for the current game.
3236Apply a multiplier to the joystick's input to lower or increase responsiveness.
3241Apply a post-processing effect.
3246Apply a video filter to mimic various NTSC TV signals.
3251Apply gouraud shading instead of flat shading.
3256Approximate (Fast)
3261Approximate XFloat
3266April
3271Arabic
3276Arabic (ar)
3281Arcade MVS Europe
3286Arcade MVS Japan
3291Arcade MVS USA
3296Arcade Universe BIOS (Cheats)
3301Archimedes 310
3306Archimedes 440/1 (Default)
3311Archimedes 540
3316Area Sampling
3321Argentina
3326Arkanoid paddle
3331Armenia
3336Arrange the dual screen layout.
3343Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3348Arrows
3353Arrows 3button
3358As Host (Default)
3363As Is
3368As game specifies
3373Async (multi threaded)(Default)
3378Async with Shader Interpreter
3383Atari 400 / 800 floppy disks
3388Atari Joypad
3393Atari Monitor
3400Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3405Atari XE Game System cartridges
3410Attack
3415August
3420Australia
3425Austria
3430Auto (Default)
3435Auto Frame Skip
3440Auto Max Quality
3445Auto Standard (4:3 interlaced / 3:2 progressive)
3450Auto zoom
3455Auto-disable zoom
3460Autodetect
3465Autodetect (Compatible)
3470Autodetect (Recommended)
3475Autodetect (by game name tag)
3480Automap
3485Automatic
3490Automatic pickup weapon.
3495Automatic ratio
3500Automatic switches region per file path tags
3507Automatically decrease frame delay temporarily to prevent frame drops. Can introduce stuttering.
3512Automatically loads and applies cheats on game start.
3517Automatically reduce frameskip if the system has spare overhead.
3524Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3529Avoids having to manually load side A every time.
3534Azerbaijan
3539B = Fire
3544B = Fire, A = Up
3549BACKGLASS (B2S)
3554BALL TRAIL STRENGTH
3559BATTERY MODE
3564BBC A3000
3569BBC MODEL
3574BBC Master 128
3579BBC Master 512
3584BBC Master Cartridge (Slot 1)
3589BBC Master Cartridge (Slot 2)
3594BBC Master Compact
3599BBC Micro Model B (Default)
3604BBC Micro ROM (Slot 2)
3609BBC Micro ROM (Slot 3)
3614BBC Micro ROM (Slot 4)
3619BBC Micro/Master Cassette
3624BBC Micro/Master Disk (Drive 1)
3629BBC Micro/Master Disk (Drive 2)
3634BBC Micro/Master ROM (Slot 1)
3639BEZELS
3644BGFX
3649BGFX GRAPHICS API
3654BGFX VIDEO FILTER
3659BGFX for post-processing, accel/opengl for raw image.
3664BILINEAR FILTER
3669BILINEAR FILTERING
3674BIOS FAST BOOT
3679BIOS LANGUAGE
3684BIOS Language
3689BIRTH DAY
3694BIRTH MONTH
3699BLARGG NTSC FILTER
3704BLEND HIGH-RES MODE
3709BLEND SPRITES (SINGE)
3714BLENDING ACCURACY
3719BLOOM
3724BOBBA FETT FIX
3729BOOST RENDER RES
3734BOOT ANIMATION FIRST
3739BOOT DISK
3744BORDER MODE
3749BOTTOM LEFT (SW)
3754BOTTOM RIGHT (SE)
3759BRETT HULL HOCKEY
3764BRIGHTNESS
3769BROADCAST
3774BT601_525/D65 (recommended for all US developed games)
3779BT601_525/D93
3784BT601_625/D65 (recommended for all EUR/AUS developed games)
3789BUFFER GRAPHICS COMMANDS
3794Back / Menu
3799Backpedal
3804Badly adjusted
3809Bahrain
3814Balanced
3819Bally Professional Arcade cartridges
3824Baltic
3829Basic
3834Basic (Recommended)
3839Basic (generated Mipmaps)
3846Basic Filtering type for the jaguar display when rendering to the native display.
3851Batocera Control Center
3856Batocera sets first audio device (Default)
3861Before NMI
3866Belarus
3871Belgium
3876Belize
3881Better performance with hardware rendering.
3886Bicubic
3891Bicubic: B-Spine
3896Bicubic: Catmull-Rom
3901Bicubic: Mitchell-Netravali
3906Bilinear
3911Bilinear (Default)
3916Bilinear (Forced excluding sprite)
3921Bilinear (Forced)
3926Bilinear (No Edge Blending)
3931Bilinear (PS2)
3936Bilinear (Sharp)
3941Bilinear (Smooth)
3946Biquintic
3951Bisqwit 2x
3956Bisqwit 4x
3961Bisqwit 8x
3966Bit Corp Gamate cartridges
3971Blend (Bottom Field First)
3976Blend (Top Field First)
3981Blocky Filtered
3986Blue
3991Blue - Bubbles Blue
3996Blue - Game Master
4001Blue - Shiny Sky Blue
4006Blue - Slime Blue
4011Blur
4016Blur high-res mode, allowing for better transparency effects.
4021Bob (Bottom Field First)
4026Bob (Top Field First)
4031Bobba Fett Face Player Fix
4036Bolivia
4041Both
4046Both Joysticks (4 Axes, 4 Btns)
4051Both types require holding D-pad down during initial charge.
4056Bottom (Default)
4061Bottom Center
4066Bottom Left
4071Bottom Only
4076Bottom Right
4081Bottom only
4086Bouncing Box
4091Brazil
4096Brazilian Portuguese
4101British English
4106British English (uk)
4111Brown
4116Brownish - Travel Wood
4121Brunei
4127Buffer fill level (in percentage) below which time stretching will start.
4132Buffered rendering
4137Bulgaria
4142Bulgarian
4147Button A
4152Button B
4157Button C
4162Button L
4167Button Options
4172Button R
4177Button Select
4182Button Start
4187Button X
4192Button Y
4197Button Z
4202Buy extraball for a credit
4207By Save
4212Bypass the pre-game menu.
4217C128 DCR NTSC
4222C128 DCR PAL
4227C128 NTSC
4232C128 PAL
4237C16 NTSC
4242C16 PAL
4247C64 Games System PAL
4252C64 Japanese NTSC
4257C64 NTSC
4262C64 NTSC Automatic
4267C64 PAL
4272C64 PAL Automatic
4277CABLE
4282CARD READER
4287CD
4292CD ADD-ON
4297CD TURBO SPEED
4302CD-DA VOLUME
4307CD-ROM
4312CD-ROM SPEED
4317CD32 (2MB Chip + 8MB Fast)
4322CD32 Default (2MB Chip)
4327CD32 Pad
4332CDTV (1MB Chip)
4337CDZ
4342CDZ MAME
4347CDZ Universe 3.3
4352CET
4357CGA
4362CHEATS
4367CHECKERED FLAG
4372CHOOSE CONSOLE REGION
4377CHOOSE CONSOLE TIMEZONE
4382CHOOSE SOUND OUTPUT MODE
4387CLEAR MEMORY PAGE STATE
4392COIN SOUND PLUGIN
4427COLOUR DEPTH
4432COLOUR MODE
4437COMBAT DIFFICULTY
4442CONSOLE COUNTRY
4447CONSOLE DISPLAY
4452CONSOLE LANGUAGE
4457CONSOLE REGION
4462CONSOLE TYPE
4467CONTROL CHOICE
4472CONTROL MAPPING
4477CONTROLLER 1
4482CONTROLLER 1 FEATURE PACK
4487CONTROLLER 1 INPUT MAPPING
4492CONTROLLER 1 TYPE
4497CONTROLLER 2
4502CONTROLLER 2 FEATURE PACK
4507CONTROLLER 2 INPUT MAPPING
4512CONTROLLER 2 TYPE
4517CONTROLLER 3
4522CONTROLLER 3 FEATURE PACK
4527CONTROLLER 3 INPUT MAPPING
4532CONTROLLER 3 TYPE
4537CONTROLLER 4
4542CONTROLLER 4 FEATURE PACK
4547CONTROLLER 4 INPUT MAPPING
4552CONTROLLER 4 TYPE
4557CONTROLLER 5
4562CONTROLLER 6
4567CONTROLLER 7
4572CONTROLLER COMBINATION
4577CONTROLLER MODE
4582CONTROLLER PAK
4587CONTROLLER PORT
4592CONTROLLER PROFILE
4597CONTROLLER TO LIGHT GUN
4602CONTROLLER TYPE
4607CONTROLLER TYPE 1
4612CONTROLLER TYPE 2
4617CONTROLLERS
4622CONTROLS
4627CONVERT TO 16-BIT
4632CPC MODEL
4637CPU
4642CPU CLOCK
4647CPU COMPATIBILITY
4652CPU CORE
4657CPU CORE METHOD
4662CPU CYCLES
4667CPU Core used in emulation
4672CPU DYNAREC (SPEED UP)
4677CPU EXECUTION MODE
4682CPU FEATURE
4687CPU SPEED
4692CPU TIMING MODE (FPS)
4697CPU TYPE
4702CPU Type used in emulation
4709CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4714CROP ARTWORK
4719CROP BORDER
4724CROP HORIZONTAL OVERSCAN
4729CROP OVERSCAN
4734CROP VERTICAL OVERSCAN
4739CROSSHAIR
4744CROSSHAIR LINE THICKNESS
4749CROSSHAIR SIZE
4754CRT COLOUR
4759CRT GHOSTING EFFECT
4764CRT Geom Deluxe (Composite)
4769CRT Geom Deluxe (RGB)
4774CRT SWITCHRES
4779CRT-like colour adaption. Requires New 3D engine.
4784CST6CDT
4789CUBIC AUDIO INTERPOLATION
4794CURSOR
4799CURSOR MODE
4804CURSOR TIMEOUT
4809CURVE DETAIL
4814CUSTOM .PNG IMAGE PATH
4819CUSTOM CONFIG
4824CUSTOM CONTROLLER
4829CUSTOM GAME CONFIG
4834CUSTOM IMAGE
4839CUSTOM MAME CONFIG
4844CUSTOMIZE EMULATED WIIMOTE & GAMEPAD
4849CUTSCENE SUBTITLES
4854CUTSCENES
4859CXA2025AS (JP)
4864CXD4 (LLE Fallback)
4869CYBERMORPH
4874Cached Interpreter
4879Cached Interpreter (Faster)
4884Camputers Lynx cassettes
4889Camputers Lynx floppies
4894Can avoid flashing screen issues. Significant performance cost.
4904Can change the language of some games.
4910Can fix bugs in some games. Only relevant for dynamic or LLVM SPU decoder.
4915Can fix drifting joysticks in games.
4921Can fix screen tearing on unorthodox displays (most LCDs don't need this).
4926Can fix slowdown. Only works on some drivers.
4931Can improve frame rates and responsiveness.
4936Can improve performance at the expense of graphics accuracy.
4942Can improve video performance. Do not use with ActionMax games or scanlines.
4947Can increase performance for games that stress the CPU.
4952Can prevent audio skips on button presses when using run-ahead.
4957Can reduce crackle and stutter but increases audio latency.
4962Can sharpen images in lower resolutions.
4967Can smooth the image.
4972Canada
4977Canadian French
4982Capcom VS games Expand Screen Width
4987Cartridge
4992Cartridge (Slot 1)
4997Cartridge (Slot 2)
5002Cartridge (Slot 3)
5007Cartridge (Slot 4)
5012Cartridge Autostart
5017Casebook
5022Casio PV-1000 cartridges
5027Cassette
5032Cassette 1
5037Cassette 2
5042Catalan
5047Center
5052Center Left
5057Center Right
5064Change behaviour when emulating GB games. Auto uses SGB for GB and GBC for GBC.
5069Change image scaling algorithm quality.
5074Change pixel scaling and filtering method.
5079Change the Gamecube system language.
5084Change the consoles country from the default of the United States.
5089Change the game's brightness.
5094Change the game's language.
5101Change the game's language. Game files require the supported language strings in the .pk4 files.
5106Change the output resolution ratio.
5111Change the rotation of the rendered image.
5116Change the speed of the emulated PowerPC chip (fixes some issues).
5121Change the system's language.
5126Change what's plugged into the virtual GameCube ports.
5133Changes the sleep period accuracy. Some games need this set to improve performance.
5140Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
5145Chile
5150China
5155Chinese
5160Chinese (Mandarin)
5165Chinese (Simplified)
5170Chinese (Traditional) [Big5]
5175Choose Screen Space Ambient Occlusion for better lighting.
5180Choose broadcast standard (for older TV's).
5185Choose cable type for the TV.
5190Choose console language. Not all games may support the language choice.
5195Choose deinterlace option.
5200Choose difficulty for the game.
5205Choose downscaling method.
5210Choose hardware for the memory expansion slot
5215Choose mipmapping type.
5220Choose number of audio channels.
5225Choose second feature pack for the controller.
5230Choose shadow details.
5235Choose slow motion death option.
5240Choose system BIOS language.
5245Choose text language.
5250Choose the Dreamcast console region.
5255Choose the Parallel N64 graphics plugin.
5262Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5269Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5274Choose the amount of shadow detail.
5279Choose the appropriate media for disk image.
5285Choose the arcade machine console region. May be required to start the game.
5290Choose the audio output type.
5295Choose the character view type.
5300Choose the combat difficulty.
5307Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5312Choose the depth of texture quality.
5317Choose the emulated colour depth.
5322Choose the games difficulty.
5327Choose the level of curve detail.
5332Choose the level of effects detail.
5337Choose the level of geometric detail.
5342Choose the level of model detail.
5347Choose the level of terrain detail.
5352Choose the level of texture detail.
5358Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5363Choose the on-screen position for system messages.
5368Choose the preferred violence level.
5373Choose the scaling mode for the game screen.
5378Choose the size of the heads-up display.
5383Choose the texture colour depth.
5388Choose the texture filter type.
5393Choose to display UI prompts or accept defaults.
5398Choose to display achievement messages in the UI.
5403Choose to enable or disable cutscenes.
5408Choose to keep corpses present.
5415Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
5420Choose to render meshes as transparent polygons.
5425Choose to use Bloom post processing.
5430Choose upscaling method.
5435Choose voice language.
5440Choose when to enable subtitles.
5445Choose whether the virtual switch is docked or not.
5452Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5457Choose which BIOS file for GSplus to boot with.
5462Choose which graphics API library to use.
5469Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5475Choose which graphics API library to use. Vulkan may not work for every core.
5482Choose which graphics API library to use. Vulkan may not work on all hardware.
5487Choose which graphics renderer to use.
5492Choose which pad to control your hero.
5497Choose your Atari hard drive type for the .hd extension file.
5502Choose your console UTC timezone.
5507Choose your console region.
5512Choose your console timezone.
5517Choose your desired Atari CPU clock rate.
5522Choose your desired Atari CPU type.
5527Choose your desired Atari Monitor.
5532Choose your desired Atari ST memory size.
5537Choose your desired Atari machine type.
5542Choose your desired pause screen display type.
5547Choose your desired pixel aspect ratio.
5552Choose your preferred aspect ratio.
5557Choose your preferred language.
5562Choose your preferred render resolution.
5567Choose your preferred renderer.
5572Choose your preferred video filter.
5577Choose your preferred video quality.
5582Choose your render resolution (Requires personal redream.key file).
5587Chrono Chross Odd/Even Bit Hack
5592Classic (Default)
5597Classic Controller
5602Classic Controller Pro
5607Classic Software
5612Close app on the remote host when quitting Moonlight.
5617Coleco ADAM diskettes
5622Coleco Adam Digital Data Packs
5627Coleco Adam cartridges
5632Coleco ColecoVision cartridges
5637Colombia
5672Compatible
5679Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5686Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5691Complex
5696Composite
5701Composite (Blargg)
5711Composite Direct (FirebrandX)
5716Config
5721Console AES Japan
5726Console AES World
5731Control the texture filtering of the emulation.
5736Control the texture's trilinear filtering of the emulation.
5741Controls for 5/6 button games and other unique controls
5748Controls precision of generated shaders. Low quality can improved performance.
5753Converts DirectX 8/9/10/11/12 calls to Vulkan.
5758Copy to texture
5763Core provided
5768Core-powered video filter.
5773Core-powered video filter. Bisqwit filters are CPU heavy.
5778Costa Rica
5783Crash-n Burn
5788Creatronic Mega Duck cartridges
5793Croatia
5798Crop 1080p (270, 540)
5803Crop 720p (240, 480)
5809Crop MAME artwork to maximize the game screen and only fill unused space.
5815Crop artwork to only unused space, keeping the game as large as possible.
5820Crop horizontal overscan.
5825Crop vertical overscan (lines). Core default (0).
5830Cross
5835Crosshairs in supported games e.g. ActionMax, Maddog II.
5840Crouch
5845Cuba
5850Current language
5855Cursor Joystick
5860Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5865Custom
5870Custom Keyboard Binds (best for Pad2Key)
5875Cycle Timing Check
5880Cycle-exact
5885Cyrillic [Windows-1251]
5890Czech
5895Czech (cz)
5900Czech Republic
5905D3D12 (Default)
5912D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5917DATA PLUGIN
5922DE
5927DEADZONE
5932DEBUG MODE
5937DECORATION SET
5942DECORATIONS
5947DEFAULT POWER ON RAM STATE
5952DEINTERLACE
5957DEINTERLACING
5962DESKTOP
5967DETAILED SHADERS
5972DEV MENU
5977DIFFICULTY
5982DIGITAL AUDIO
5987DIGITAL SOUND PROCESSOR
5992DIP SWITCH 1
5997DIP SWITCH 2
6002DIP SWITCH 3
6007DIP SWITCH HEX 1
6012DIP SWITCH HEX 2
6017DISABLE 4MB EXPANSION RAM PACK
6022DISABLE CULLING
6027DISABLE EMULATOR JOYSTICK
6032DISABLE INTERLACING
6037DISABLE ON-SCREEN DISPLAY MESSAGES
6042DISABLE SURFACE SYNC
6047DISABLE VERTEX CACHE
6052DISK SHADER CACHE
6057DISK TYPE
6062DISPLAY
6067DISPLAY BACKGLASS DMD
6072DISPLAY BACKGLASS GRILL
6077DISPLAY PHYSICAL SETUP
6082DISPLAY ROTATION
6087DITHERING
6092DK Bongos
6097DMA Only (Slightly Faster)
6102DMD SIZE
6107DMD window ratio
6112DNS OVERRIDE
6117DOCK MODE
6122DOLBY PRO LOGIC II
6127DOOM
6132DOOM RES HACK
6137DOUBLE
6142DOWNSCALE FILTER
6147DRAW CROSSHAIR
6152DS
6157DS (Default)
6162DSi
6167DSi (Experiemental)
6172DSi (experiemental)
6177DUAL CORE MODE
6182DUAL SCREEN
6187DUALSHOCK MOTION CONTROL
6192DXVK FEATURE
6197DXVK HUD
6202DXVK RESET CACHE
6207DYNAMIC GLOW
6212DYNAMIC LIGHTS
6217DYNAMICALLY CALCULATE OPTIMAL SETTINGS
6222DYNAREC CODE INVALIDATION
6227Dance Mat
6232Danish
6237Danish (dk)
6242Dark Blue
6247Dark Forces Flat Tex Triangles Fix
6252Dark Green
6257Dark Pink
6262Dark Purple
6267Darken
6272De-Interlaced
6277December
6282Default
6287Default (2 Buttons)
6292Default Only
6297Default Performance Settings
6302Default by model
6309Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
6314Define the resolution and a new dedicated window.
6319Degree in which 3D graphics are scaled up. OpenGL renderer only.
6324Delay freeing some memory.
6329Dendy
6334Dendy is a popular Russian clone with unique characteristics.
6339Denmark
6344Depends on video mode being set to BGFX.
6351Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6356Determine how the console's touch screen in emulated.
6361Determines how the cursor should apprear on the botton screen.
6366Determines the speed and the runahead behaviour of the system.
6371Deutsch
6376Diablo Music Fix
6381Dick Smith Electronics VZ-200/300 cassettes
6386Dick Smith Electronics VZ-200/300 snapshots
6391Digital
6396Digital Controller
6401Digital Controller (Gamepad)
6406Digital Prime FBX
6411Dinopark Tycoon
6416Disable
6421Disable all input processing (view-only mode).
6426Disable mission start confirmation.
6431Disable support for memory write watches in ntdll.
6436Disable to access the system's settings, like time and language.
6441Disable weapon waggle.
6446Disabled
6451Disabled (Beatle Interpreter)
6456Disabled (Default)
6463Disabled if using a shader set or the output display matches the game's resolution.
6470Disables the vertex cache. Might resolve missing or flickering graphics output but degrade performance.
6475Disk (Drive 1)
6480Disk (Drive 2)
6485Disk (Drive 3)
6490Disk (Drive 4)
6495Disk Image
6500Display on screen information like savestate, config warning etc...
6505Disposition A
6510Disposition B
6515Distorts the output to fill the display fully Overrides aspect ratio.
6520Docked (Default)
6525Does not affect the on-screen keyboard.
6530Dominican Republic
6535Don't Override
6540Don't Use (Default)
6546Don't deviate from core requested timing. G-Sync, FreeSync, HDMI 2.1 VRR.
6551Dot
6556DotMatrix
6561Double buffering
6566Double the rendering resolution.
6571Down
6576Down/Crouch
6581Dragon 200-E
6586Dragon 32
6591Dragon 64
6596Dragon 64 + SAMx8 (512K)
6601Dragon Professional (Alpha)
6608Dreamcast BIOS's language setting. Can change the language of some games. Some games default to Japanese.
6613Driving Force
6618Driving Force Pro
6623Drop item
6628Drop weapon
6633Dual Konami Justifiers
6638DualShock / Xbox Type
6643DualShock Controller
6648DualShock has rumble support. Not all games support DualShock.
6653Duck
6660Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6667During gameplay, press Hotkey + R1 to translate on-screen text. Only on libretro cores.
6672Dutch
6677Dutch (nl)
6682Dynacom MX-1600
6687Dynamic
6692Dynamic (fast)
6697Dynamic Interpreter
6702Dynarec (Fastest)
6707EET
6712EFFECTS DETAIL
6717EGA
6722ELECTRON MODEL
6727EMULATE PCG-8100
6732EMULATE WIIMOTE
6737EMULATED CPU PERFORMANCE
6742EMULATED RAM SIZE
6747EMULATED SYSTEM
6752EMULATION
6757EMULATION SPEED
6762ENABLE AI TRANSLATION SERVICE
6767ENABLE ASYNC SHADER COMPILATION
6772ENABLE AUDIO BUFFERING
6777ENABLE BOOT ANIMATION
6782ENABLE CHEATS
6787ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6792ENABLE DEBUG
6797ENABLE FULL-SCREEN ANTI-ALIASING
6802ENABLE GAMEPAD VIEW
6807ENABLE GRAVIS ULTRASOUND
6812ENABLE HIDRAW
6817ENABLE MESH TRANSPARENCY
6822ENABLE MIP-MAP
6827ENABLE MOUSE
6832ENABLE NOTIFICATIONS
6837ENABLE NTFS MODE
6842ENABLE NVAPI
6847ENABLE PERFORMANCE OVERLAY
6852ENABLE PGXP CORRECTIONS
6857ENABLE POLYGON SPLITTING
6862ENABLE RAW INPUT
6867ENABLE SANDBOX MODE
6872ENABLE SCANLINES
6877ENABLE SOFTWARE RENDERER
6882ENABLE TIME STRETCHING
6887ENABLE WIDESCREEN
6892ENABLE WIDESCREEN PATCHES
6897ENABLE WIN32
6902ENABLE XIM
6907ENHANCED RENDERING RESOLUTION
6912EST
6917EST5EDT
6922ESYNC
6927EVDEV (Default)
6932EXPANSION PACK
6937EXPERT SETTINGS
6942EXPOSE MODE
6947EXTENDED SCREEN
6952Easy
6957Ecuador
6962Edge (sharper filet)
6967Edit room
6972Egypt
6977Eire
6982El Salvador
6987Electron
6992Electron w/64k Master RAM Board (default)
6997Emerson Arcadia 2001 cartridges
7002Emphasize bottom
7007Emphasize top
7022Emulate a Wiimote Sideway with L2 for Shake and Nunchuk on R-stick.
7027Emulate a keyboard/mouse/joypad.
7032Emulate a pak in the controller expansion port.
7037Emulate the Super Game Boy 2 for SGB. Runs games at the correct speed.
7042Emulate the Wiimote pointer with a DS4's gyroscope.
7047Emulate the Wiimote pointer with a mouse.
7052Emutos language && region setting.
7057Enable
7062Enable / Disable automatic aiming.
7067Enable / Disable fight music.
7072Enable / Disable showing secret found messages.
7077Enable / Disable sound in menus.
7082Enable 16-channel iMuse Digital Audio.
7087Enable Cemu's performance overlay.
7094Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7101Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
7106Enable High Dynamic Range if your display supports it.
7113Enable MelonDS to display over two screens. Some related screen options will be ignored.
7118Enable No-interlacing Patches.
7123Enable QOS settings to optimize for internet or local network.
7128Enable TV-like filtering / effects.
7133Enable X-Input mode for Xbox type controllers.
7138Enable aiming crosshair.
7143Enable auto aiming.
7148Enable auto frameskipping for performance on lower-end systems.
7154Enable cache mount. Can improve performance and compatibility in some games.
7159Enable controller rumble capabilities if supported by the controller.
7164Enable crosshairs in shooting games for the selected players.
7169Enable for Doom to run at its correct resolution.
7174Enable for more fluidity, disable if screen tearing.
7179Enable free play for supported games.
7184Enable full subtitles on cutscenes.
7189Enable full-screen antialiasing in Direct3D.
7197Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7204Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
7209Enable high dots per inch.
7214Enable high quality effects for special stages.
7219Enable launching pre-installed WHDLoad installs.
7224Enable lightsaber auto-camera.
7231Enable mouse input for trackballs, spinners, lightguns (if no gun connected), and similar controls
7236Enable mouse input to simulate touchscreen.
7241Enable notifications of cache, controller events etc.
7246Enable or Disable Intro movie (Enabled by default).
7253Enable or disable Xenia patches. These patches can fix graphics problems in some games.
7260Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7265Enable or disable high score saving
7270Enable per-game custom configuration via MAME menu.
7275Enable phosphor mode (motion blur) for flickering effects.
7280Enable proper quad rendering (for higher end systems).
7285Enable rotation on overlay map.
7290Enable scanlines for roms that support it.
7297Enable second audio limiter. Improves audio quality at the cost of performance.
7302Enable shared saves for multi-disc games
7307Enable support for Chinese, Japanese and Korean input methods.
7312Enable the BASIC interpreter. Some games need this.
7319Enable the Dreamcast DSP for more accurate audio. Only recommended for fast systems.
7326Enable the IP address for OutRun 2 network play against another PC on the same network.
7331Enable the Virtual Keyboard.
7336Enable the cheat list (if available).
7341Enable the custom values below.
7346Enable the debug menu and the walk-through-walls button.
7351Enable the legacy or the new 3D engine (choose legacy for older GPUs).
7358Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7365Enable this mode if you have issue for run your game on NTFS storage (by default is better to use LinuxFS).
7371Enable to display an on-screen message if trying to use unsupported features.
7376Enable to display if your BIOS haas known problems.
7381Enable to emulate the card reader in Virtua Tenis 3.
7386Enable to improve bluriness.
7391Enable to show whether the emulated screens are closed.
7396Enable to show whether your device's camera is active.
7401Enable to show whether your device's microphone is active.
7407Enable to show which screen layout with the configured sequence is active.
7412Enable triple buffering.
7417Enable vertical sync to avoid tearing in some cases.
7422Enable widescreen support for game rendering.
7427Enable widescreen support.
7432Enabled
7437Enabled (Default)
7442Enabled meshed polygons for translucency.
7447Enabled or disable the mouse cursor. Useful for CG's menus.
7452Enables Action Replay cheats.
7457Enables Direct3D Automip-map generation.
7462Enables Dolby Pro Logic II for surround sound. May impact performance.
7469Enables bilinear filtering on tilemaps. Looks good, but can cause some stretch artifacts.
7474Enables cheats files to be read from the `cheats` directory.
7480Enables mipmap usage and trilinear filtering. Doesn't work with some games.
7485Enables or disable on screen messages.
7492Enables run-ahead. Doubles CPU requirements. High numbers can result in visible jitter.
7499Enables surround sound if your audio card supports it (Consumes more bandwidth).
7506Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7511Enabling will smooth out the image.
7516English
7521English (Default)
7526English (United Kingdom)
7531English (United States)
7536English (us)
7541English/Japanese
7546Enhanced OpenGL
7551Enhanced sound output support for compatible games.
7556Enhancement.
7561Enhancement. 3 point is accurate to N64, standard is better.
7566Enhancement. Double the rendering resolution. Makes 3D objects clearer.
7571Enhancement. Enables improved polygon splitting.
7578Enhancement. Improves clarity of distant textures when mip-mapping is enabled.
7585Enhancement. Increase the rendering resolution when in 16:9 ratio. Makes 3D objects clearer.
7590Enhancement. Increase the rendering resolution.
7596Enhancement. Increase the rendering resolution. Makes 3D objects clearer.
7601Enhancement. Only works with a 16/9 ratio and bezels disabled.
7606Enhancement. Reduces slowdown in mode 7 games.
7613Enhancement. Reduces slowdown in mode 7 games. Can cause issues in certain games.
7618Enhancement. Reduces system slowdown. Causes issues in some games.
7623Enhancement. Remove the eight sprite per line limit.
7628Enhancement. Remove the eight sprites per line limit.
7633Enhancement. Remove the eighty sprites per line limit.
7638Enhancement. Remove the four sprites per line limit.
7643Enhancement. Remove the sixteen sprites per line limit.
7650Enhancement. Remove the thirty-two sprites per line limit. Crashes certain games.
7655Enhancement. Removes disc loading.
7660Enhancement. Skipping it can break some games.
7665Enhancement. Smooth out jagged edges on 3D object polygons.
7670Enhancement. Smooth out jagged edges on 3D objects polygons.
7675Enhancement. Smooth/upscale textures on 3D objects.
7680Enhancement. Smooth/upscale textures.
7687Enhancement. Swap from SNES' guassian interpolation to cubic. Improves sound quality.
7692Enhancement. Upscale textures.
7697Enhancement. Upscales screen textures (2D games only).
7702Enhancement. Upscales textures on 3D objects.
7707Ensure every frame the console renders is displayed to screen.
7712Entex AdventureVision cartridges
7717Epoch Game Pocket Computer cartridges
7722Estonia
7727Europe
7732European (Cent/East) [W-1250]
7737European (Western)
7742Even
7747Even Pixels
7752Exclusive Ubershaders
7757Exit emulator
7762Export
7767Extend the game screen area, similar to the Master System.
7772External
7780Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7788Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7793Extreme
7798FAKE GOURAUD
7803FAST BLITTER (LESS COMPATIBLE)
7808FAST CD/DVD ACCESS
7813FAST DISK TRANSFER RATE
7818FAVOURITE COLOUR
7823FIDELITY FX SUPER RESOLUTION
7828FIELD OF VIEW
7833FIFO (VSync On)
7838FIFO Relaxed
7843FIGHT MUSIC
7848FILTER TILEMAPS
7853FIRMWARE SETTINGS
7858FIST CROSSHAIR
7863FLEX DMD
7868FLOPPY TURBO SPEED
7873FM SYNTHESIZER
7878FM TOWNS MODEL
7883FM Towns (Model 1/2)
7888FM Towns II UX
7893FM Towns Marty (Default)
7898FM-7 MODEL
7903FMV ASPECT RATIO
7908FMV movie deinterlacing.
7913FORCE 386DX CPU
7918FORCE LARGE ADDRESS
7923FORCE MANAGED
7928FORCE NTSC TIMINGS ON PAL
7933FORCE WINDOWS CE MODE
7938FOV VERTICAL
7943FPS LIMIT
7948FPS LIMITER
7953FPS TARGET
7958FR
7963FRAME DUPING (SPEED UP)
7968FRAME LIMIT
7973FRAME RATE
7978FRAME RATE LIMIT
7983FRAME SKIPPING
7988FRAMESKIP
7993FRAMESKIP (GL64MK2 ONLY)
7998FRAMESKIP CONTROL
8003FRAMESKIP TYPE
8008FRAMESKIP VALUE
8013FREE PLAY
8018FSYNC
8023FULL ENTITY LIGHTING
8028FULL SINGLE SCREEN
8033FULLSCREEN
8040FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
8045FXAA
8052FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
8057Falcon
8062Falcon 4.0
8067Falcon 4.02
8072Falcon 4.04
8077Falcon AUTO
8082Falcon ETOS 512k
8087Famicom (FDS)
8092Faroe Islands
8097Fast
8102Fast Interpreter
8107Fast forward
8112Faster but can cause text problems in some games.
8121Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8126February
8131FidelityFX Super Resolution
8136Field Light
8141Field of view is vertical (Hor+).
8146Fill Screen
8153Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8158Fills the screen.
8163Final image filtering.
8168Finland
8173Finnish
8178Finnish (fi)
8183Fire
8188Fire 1
8193Fire 2
8198Fit 4:3 Aspect Ratio
8203Fit Screen
8208Fit resolution scale
8213Fit to Window / Fullscreen
8218Fix flickering in a static screen like Workbench.
8223Fix screen tearing, but may drop frames.
8228Fix screen tearing.
8235Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8240Fix screen tearing. CPU heavy.
8248Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8255Fix screen tearing. With Some games you need to turn VSync on in the games options.
8260Fix texture banding when upscaling.
8265Fixes a possible bug with multiple controllers detection.
8270Fixes flickering.
8277Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8282Flight Stick (3 Axes, 4 Btns, 1 Hat)
8287Floppy Disk
8292Floppy Disk (Drive 1)
8297Floppy Disk (Drive 2 - Model 1/2 & II UX)
8302Floppy Disk Image
8307Floppy Disk List
8322For emulators and controllers supporting force feedback.
8327For use with HD texture packs.
8332For weak machines. Some games will not work with this.
8337Force 16:10
8342Force 16:9
8347Force 21:9
8352Force 32:9
8357Force 32bit
8364Force 3D geometry to always render on the top screen. Useful for single-screen devices/games.
8369Force 4:3
8374Force Default DNS
8379Force Linear
8384Force Linear and 16x Anistropic
8389Force Linear and 2x Anistropic
8394Force Linear and 4x Anistropic
8399Force Linear and 8x Anistropic
8404Force Nearest
8411Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8416Force WINE to run games with large addresses.
8421Force a specific model and prevent tags detection.
8426Force mouse in games.
8431Force progressive render / scan.
8436Force the game to render in this aspect ratio.
8443Force the game to render in this aspect ratio. Not all systems support all ratios.
8448Forces the DX driver to use Managed textures instead of Dynamic.
8453Framerate limiter to reduce CPU utilisation.
8458France
8465Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
8470French
8475French (Canada)
8480French (France)
8485French (fr)
8490Frontend MIDI driver
8495Fujitsu FM Towns CD-ROMs
8500Fujitsu FM Towns cracked floppy disk images
8505Fujitsu FM Towns miscellaneous floppy disk images
8510Fujitsu FM Towns original floppy disk images
8515Fujitsu FM-7 cassettes
8520Fujitsu FM-7 disk images
8525Fujitsu FM-77AV disk images
8530Full
8535Full (Hash Cache)
8540Full (PS2 Mipmaps)
8545Full (Slow)
8550Full (more compatible)
8555Full 255 lines
8560Full Frame
8565Full Speed (Default)
8570Full speed
8575Full speed can break some games.
8580Fuller Joystick
8585Funtech Super A'Can cartridges
8590GAME ASPECT RATIO
8595GAME BOY MODE
8600GAME CHEATS
8605GAME DIFFICULTY
8610GAME OPTIONS
8615GAME PATCHES
8620GAME REGION (ENCODING)
8625GAME RENDERING & SHADERS
8630GAMECUBE CONTROLLER 1
8635GAMECUBE CONTROLLER 2
8640GAMECUBE CONTROLLER 3
8645GAMECUBE CONTROLLER 4
8650GAMECUBE LANGUAGE
8655GAMECUBE PORT 1 TYPE
8660GAMECUBE PORT 2 TYPE
8665GAMECUBE PORT 3 TYPE
8670GAMECUBE PORT 4 TYPE
8675GAMEPAD AUTOMATIC MAPPING
8680GAMEPAD CURSOR SPEED
8685GAMEPLAY
8690GAMMA
8695GB
8700GB - Black and White
8705GB - DMG
8710GB - Light
8715GB - Pocket
8730GB-Eire
8735GBC - Blue
8740GBC - Brown
8745GBC - Dark Blue
8750GBC - Dark Brown
8755GBC - Dark Green
8760GBC - Game Specific
8765GBC - Grayscale
8770GBC - Green
8775GBC - Inverted
8780GBC - Orange
8785GBC - Pastel Mix
8790GBC - Red
8795GBC - Yellow
8800GCE Vectrex cartridges
8805GDC
8810GENERAL
8815GEOMETRIC DETAIL
8820GLCore
8825GLideN64 (Fastest)
8830GMT
8835GMT+0
8840GMT-0
8845GMT0
8850GPU / OpenGL (Default)
8855GPU SYNC
8862GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8867GRAPHICAL USER INTERFACE
8872GRAPHICS
8877GRAPHICS API
8882GRAPHICS CHIP TYPE
8887GRAPHICS MEMORY
8892GRAPHICS PLUGIN
8897GRAPHICS RENDERER
8902GSPLUS BIOS FILENAME
8907GT Force
8912Game Boy
8922Game default
8927Game info/art
8932Game's default
8937GameBlaster
8942GameCube Adapter for Wii U
8947GameCube Controller
8952GamePad + 4 Pro Controller
8957GamePad + 4 Sideway Wiimote
8962GamePark GP32 SmartMedia cards
8967Gamepad
8972Gamepad (D-pad, 2 Buttons)
8977Gamepad Classic
8982Gamepad Classic Alt
8987Gamepad Modern
8992Gamepad Using Left Analog Stick
8998Games may run faster/slower than normal if the incorrect region is selected.
9003Gaussian
9008General MIDI SoundFont (Default)
9013Generic Keyboard Binds
9018Genesis/Megadrive Style
9023Georgia
9028German
9033German (de)
9038Germany
9043Ghosting (65%)
9048Ghosting (75%)
9053Ghosting (85%)
9058Ghosting (95%)
9063Giga
9068Gizmo (1-Button Digital)
9073Glide64
9078Gln64
9083Gold - Golden Wild
9088Gold - Labo Fawn
9093Gold - Million Live Gold
9098Gold - Odyssey Gold
9103Graphic Display Controller model.
9108Gravis GamePad (D-pad + 4 Btns)
9113Gray
9118Greece
9123Greek
9128Greek (gk)
9133Green
9138Green - Buttercup Green
9143Green - Game.com
9148Green - GameKing
9153Green - Greenscale
9158Green - Legendary Super Saiyan
9163Green - TI-83
9168Greenwich
9173Grey - Digivice
9178Grey - Greyscale
9183Grey - Microvision
9188Guatemala
9193Gun Only
9198HARD TEXTURE CACHE MEMORY LIMIT
9203HARDWARE SHADER
9208HARDWARE TESSELLATION
9213HD TEXTURES
9218HDR
9223HEADS UP DISPLAY
9228HEADS UP DISPLAY CORNER
9233HEAP DELAY FREE
9238HI-RES ARTIFACTING
9243HIDE NVIDIA GPU
9248HIDPI
9253HIGH RESOLUTION MODE
9258HIGH SCORE PLUGIN
9263HIGH-RES BLENDING
9268HLE (Fastest)
9273HLE (per-pixel)
9278HLE (per-strip)
9283HQ (bilinear filter)
9288HQ MODE
9293HST
9298HUD SCALE
9303HUMMER FLICKER FIX
9308Hack. Increases most PAL games' speed by 17%.
9313Hard
9318Hard Disk Image
9323Hard Drive
9328Hard Drive (II UX)
9333Hardware (default)
9338Hartung Game Master cartridges
9343Hat Down
9348Hat Left
9353Hat Right
9358Hat Up
9363Have Batocera set the first audio output device.
9368Hebrew
9373Help and Information
9378Help computer
9383Help games which are too quick or that have bugs.
9390Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9397Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9402Helps some games to launch when disabled. May affect performance.
9409Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9414Hercules
9419Hermite
9424Hermite (Default)
9429Hide
9434Hide bezels
9439Hides borders on many games. Some games use the borders.
9444Hides borders on many games. Some games used the borders.
9449High
9454High (Default)
9459High 720p
9464High Detail
9469High Performance
9474High-Resolution Keyboard, which is larger and might be easier to see.
9479High-end Computer
9484Higher
9489Higher number for higher picture quality, but requires more bandwidth.
9494Highest
9499Highlight all entities on the game map.
9504Hire staff
9509Honduras
9514Hong Kong
9519Horizontal
9525House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9530How much RAM the emulated FM Towns will have installed
9536How much RAM the emulated Mac will have installed (Mac IIx & Mac LC 3 only)
9541How the window space is distributed between the screens.
9546Hungarian
9551Hungarian (hg)
9556Hungary
9561Hybrid
9566Hybrid + Bicubic
9571Hybrid Screen Bottom
9576Hybrid Screen Top
9581Hybrid Ubershaders
9586Hyper Blaster/Justifier
9591IDE (Default)
9596IDENTIFY TARGET
9601IMAGE QUALITY
9606IMAGE READER
9611IMAGE SCALING
9616IMPROVED BANDING
9621IMPROVED MESH
9626IMPROVED POLYGON SPLITTING
9631INPUT INTERFACE
9636INTEGER SCALING
9641INTEGER SCALING (PIXEL PERFECT)
9646INTEGER UPSCALING
9651INTERLACING PATCHES
9656INTERNAL BASIC INTERPRETER
9661INTERNAL DISPLAY RESOLUTION
9666INTERNAL RESOLUTION
9671INVERSE PLAYFIELD AND B2S
9676INVERT AXIS
9681INVULNERABILITY MODE
9686IP ADDRESS
9691IRON SOLDIER
9696Iceland
9701If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9706If game crashes, try ASMJIT. If still crashing, try Fast Interpreter.
9711If nothing is specified, will use ZTranslate by default.
9716Ignored with 'Cycle-exact'.
9721Immediate
9726Improve audio accuracy (experimental).
9731Improve performance if VSync is disabled and using Vulkan.
9736Improve speed, at a minor cost of accuracy.
9743Improves both sprite scaling and road rendering. Does not affect the car sprite.
9748Improves clarity of distant textures when mip-mapping is enabled.
9753Improves clarity of distant textures.
9758Improves frame rate and responsiveness.
9763Improves performance at the cost of latency and more video stuttering.
9768Improves performance in 3D games. Can cause glitches.
9773In Cinematics
9778In milliseconds. Can reduce crackling/cutting out.
9785In some games, this can fix severe slowdowns, but can also cause graphical issues.
9794Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9799Increase emulator performance, at the cost of accuracy/stability.
9804Increase to 128 MiB for debug or homebrew applications.
9809Increases texture quality.
9814India
9819Indonesia
9824Indonesian
9831Insert a disk into the floppy drive, a blank will be used if one doesn't exist
9836Insert coin
9841Inserts CD during boot animation prevent loading fail.
9846Inserts CD during boot animation to prevent loading fail.
9853Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
9858Install the image reader card to read idks image files (Mac IIx only)
9863Integer Scale
9868Interlaced
9875Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
9880Interpreter (Slowest)
9885Interpreter is the most accurate, but is the slowest.
9890Interton VC 4000 cartridges
9895InuYasha Sengoku Battle Fix
9900Inventory
9907Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
9912Invert the vertical joystick axis on flight games.
9917Iran
9922Iraq
9927Ireland
9932Irish
9937Israel
9942Italian
9947Italian (it)
9952Italy
9957JAST SOUND
9962JINC2 (Slow)
9967JINC2 (Slow, No Edge Blending)
9972JOY2KEY PROFILE
9977JOYPAD TYPE
9982JOYSTICK DEADZONE
9987JOYSTICK GATE SIZE
9992JOYSTICK HACK (FOR ROBOTRON 2084)
9997JOYSTICK SENSITIVITY
10002JOYSTICK TO CURSOR SENSITIVITY
10007JOYSTICK TO DPAD
10012JOYSTICK TYPE
10017JUMP ON A
10022JUMP ON B
10027Jamaica
10032January
10037Japan
10042Japan (Default)
10047Japanese
10052Japanese [Shift-JIS]
10057Jordan
10062Joy2Pad Down
10067Joy2Pad Left
10072Joy2Pad Right
10077Joy2Pad Up
10082Joypad
10087Joypad 2 Button
10092Joypad 2 Button + Master Tap
10097Joypad 3 Button
10102Joypad 3 Button + 4-WayPlay
10107Joypad 3 Button + Teamplayer
10112Joypad 6 Button
10117Joypad 6 Button + 4-WayPlay
10122Joypad 6 Button + Teamplayer
10127Joypad Auto
10132Joypad sensitivity for paddles. Core default (3).
10137Joystick
10147July
10152Jump
10157June
10162Justifier
10167KEEP CORPSES
10172KEEP LIGHTSABER
10177KEEP MAIN SCREEN ON TOP
10182KEYBOARD LAYOUT
10187KEYBOARD OPTIONS
10192KEYBOARD PASSTHROUGH
10197KEYBOARD SUPPORT
10202KEYBOARD TRANSPARENCY
10207Kaeru WFC (178.62.43.212)
10212Kazakhstan
10217Keep Aspect Ration (Default)
10222Kempston Joystick
10227Kenya
10232Keyboard
10237Keyboard + Mouse
10242Keyboard + Mouse (Left An.)
10247Keyboard + Mouse (Right An.)
10252Keyboard passthrough
10257Keyboard shortcuts unavailable if passing through the keyboard.
10262Keypad
10267Keypad 3button
10272Keypad to joyport mappings for 2 players.
10277Koalapad
10282Konami Justifier
10287Konami Justifier (P2)
10294Konami Justifier P2 is daisy chained from controller 2, appears as port 3 to system.
10299Konami Justifiers
10304Korea
10309Korean
10314Kuwait
10319Kwajalein
10324Kyrgyzstan
10329LAN (Default)
10334LAN / WAN STREAMING
10339LANGUAGE
10344LANGUAGE UNLOCK
10349LARGER KEYBOARD
10354LATENCY REDUCTION
10359LAZY TEXTURE CACHING
10364LCD FILTER
10369LCD GHOSTING EFFECT
10374LCD GHOSTING EFFECTS
10379LCD GHOSTING FILTER
10384LCD Ghosting (Accurate)
10389LCD Ghosting (Fast)
10394LIGHT FLARES
10399LIGHT GUN
10404LIGHT GUN CROSSHAIR
10409LIGHT GUN CROSSHAIRS
10414LIGHT GUNS
10419LIGHTSABER CAMERA
10424LIGHTSABER CROSSHAIR
10429LIMIT FPS
10434LIMIT FRAME RATE
10439LINE MODE
10444LINEAR FILTERING
10449LINEAR UPSCALING
10454LLE
10459LLVM Recompiler
10464LLVM is fastest, use the Interpreter settings if there are issues.
10469LOAD CUSTOM TEXTURES
10474LOADING SPEED
10479LYNX MODEL
10484Landscape
10489Large Bottom
10494Large Top
10499Larger
10504Laser 310/VZ-300 16k Memory
10509Laser/VZ 64k Memory (Default)
10514Latin American Spanish
10519Latvia
10524Lean left
10529Lean right
10534Lebanon
10539Left
10544Left flipper
10549Left magnasave
10554Left stick
10559Left/Right
10564Legacy (single threaded)
10569Legacy Evdev
10574Legacy3D
10579Libya
10584Liechtenstein
10589Light (load times)
10594Light Blue
10599Light Green
10604Light Gun
10609Light Phaser
10614Light Pink
10619Light Purple
10624Light guns can only be used in port 2.
10629Light guns/multitap.
10634Lightrec Interpreter
10639Lime
10644Limit FPS to reduce high CPU usage.
10651Limiting to 1 or 2 may fix audio stuttering on weaker CPUs in some games. Leave on automatic if slowdown occurs.
10656Linear
10661Linear filtering
10666Lithuania
10671Load latest save state on game launch and save state when exiting game.
10678Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10683Lockbar Fire Button
10688Long visible screen edge (cm)
10693Look
10698Look down
10703Look up
10708Low
10713Low 360p
10718Low-end Computer
10723Lower
10730Lower values reduce audio latency and improve performance, but can cause audio issues.
10735Lowest
10745Luxembourg
10750Lynx 128k
10755Lynx 48k
10760Lynx 96k
10765M.A.C.S. Rifle
10770MAC MODEL
10775MAME (ASIC YM3438)
10780MAME (Enhanced YM3438)
10785MAME (YM2612)
10790MAME Detect
10795MANUAL TEXTURE SAMPLING
10800MAP ROTATION
10805MAX (as many as possible)
10810MAX POWER SAVING CPU-PREEMPTIONS
10815MAXIMUM FRAMERATE
10820MEDIA TYPE
10825MEMORY CARD MODE
10830MEMORY MANAGEMENT UNIT
10835MEMORY SLOT
10840MENU SOUNDS
10845MET
10850MIDI OUTPUT
10855MIPMAPPING
10860MISSILE COMMAND 3D VR
10865MISSION START
10870MODEL
10875MODEL DETAIL
10880MODEL DISMEMBERMENT
10885MODEL TYPE
10890MOUNT CACHE
10895MOUSE AS WIIMOTE POINTER
10900MOUSE AXIS FOR PADDLE 1 HORIZONTAL
10905MOUSE AXIS FOR PADDLE 1 VERTICAL
10910MOUSE AXIS FOR PADDLE 2 HORIZONTAL
10915MOUSE AXIS FOR PADDLE 2 VERTICAL
10920MOUSE AXIS FOR PADDLE 3 HORIZONTAL
10925MOUSE AXIS FOR PADDLE 3 VERTICAL
10930MOUSE AXIS FOR PADDLE 4 HORIZONTAL
10935MOUSE AXIS FOR PADDLE 4 VERTICAL
10940MOUSE SPEED
10945MST
10950MST7MDT
10955MSX2
10960MULTISCREENS
10965MULTITAP
10970MULTITHREADED RSX
10975MUSIC VOLUME
10980Mac 128k (128kb RAM, 2 LD Floppies)
10985Mac 512k (512kb RAM, 2 LD Floppies)
10990Mac Classic (4Mb RAM, 2 HD Floppies/HDD)
10995Mac Harddisks
11005Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD, Image Reader)
11020Mac Plus (4Mb RAM, 2 LD Floppies/HDD)
11025Mac SE (4Mb RAM, 2 LD Floppies/HDD)
11030Macau
11035Machine Type
11040Macintosh 400K/800K Disk images
11045Macintosh High Density Disk images
11050Magnum FBX
11055Mailbox (Recommended)
11061Make game history, setup instructions, and special moves viewable in the menu
11066Makes second fire button press up instead.
11071Makes the blue button press up instead.
11076Makes the dither pattern much less obvious at higher resolutions.
11081Malaysia
11086Maldives
11091Manage Staff
11096Manual
11101Manual keyboard
11106Manually activate the adapter for supported games.
11111Manually define which internal resolution to use. AUTO = High.
11118Manually define which resolution to use. Auto defaults to High and switches to Super-High when needed.
11125Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11130Manually set cycles per second. Use with caution.
11135Map
11140Map controller inputs to light gun inputs.
11145Map your controller to an emulated Wiimote.
11150March
11155Match Window
11160Matra & Hachette Alice
11165Max
11170Max (demanding games)
11175Max Detail
11180Max Performance
11185Maximum
11190Maximum (Very Slow)
11195Maximum 2 Players (Default)
11200Maximum 4 Players
11205Maximum 8 Players
11210Maximum Blood
11217Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11224Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11229Maximum wheel rotation from left to right (in degrees)
11234May
11240May fix missing graphics and broken lighting at the cost of performance.
11246May not work well on all hardware. Hybrid is preferred, where supported.
11253May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
11258May result in a sharper image in some 2D games.
11263Medium
11268Mega
11273Mega ST
11278Mega STE
11283Mega STE 2.05
11288Mega STE 2.06
11293Mega STE AUTO
11298Mega STE ETOS 256k
11305Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
11310MegaSD
11315Megadrive
11320Megadrive (8 Buttons)
11325Memory Pak
11330Menacer Light Gun
11335Menu
11340Menu back
11345Menu back / exit
11350Menu down
11355Menu enter
11360Menu left
11365Menu right
11370Menu up
11375Merge
11380Mexico
11385Microcosm
11390Microphone
11395Minimal
11400Minimum
11405Mirrored
11410Model of emulated Apple II.
11415Moderate
11420Modern Fightstick Style
11425Monaco
11430Mongolia
11435Mono
11440Monochrome
11445Monochrome (Blargg)
11450Monochrome High-Resolution
11455More accurate emulation, but slower.
11460More compatible
11465Morocco
11470Most games already have an internal framelimit. Minor performance cost.
11475Most games use port 2, some use port 1.
11480Mount a floppy for user data, creates if needed
11485Mouse
11490Mouse (1351)
11495Mouse Click
11500Mouse axis for player 1, horizontal screen motion.
11505Mouse axis for player 1, vertical screen motion.
11510Mouse axis for player 2, horizontal screen motion.
11515Mouse axis for player 2, vertical screen motion.
11520Mouse axis for player 3, horizontal screen motion.
11525Mouse axis for player 3, vertical screen motion.
11530Mouse axis for player 4, horizontal screen motion.
11535Mouse axis for player 4, vertical screen motion.
11540Mouse sensitivity for paddles. Core default (10).
11545Move Backward
11550Move Forward
11555Move Forward, Can be use to press W
11560Move Stylet Pointer
11565Move back
11570Move back / down
11575Move backward
11580Move camera down
11585Move camera to the left
11590Move camera to the right
11595Move camera up
11600Move forward
11605Move forward / up
11610Move left
11615Move right
11620Moves South to West, West to North, etc. Standard controller type only.
11625Much faster than interpreter (but may have issues).
11630N64
11635N64 3-point
11640NAT
11645NATIVE DEPTH INTERPOLATION
11650NDS VERSION
11655NEO GEO BIOS
11660NEO GEO CD BIOS
11665NES Gamepad
11670NES Zapper
11675NETWORK
11680NETWORK TYPE
11685NEW 3DS MODE
11690NO
11695NO (DEFAULT)
11700NO DANGEROUS WEAPONS
11705NO WEAKER WEAPONS
11710NO WRITE WATCH
11715NTSC (Composite)
11720NTSC (Default)
11725NTSC (NES)
11730NTSC (RF)
11735NTSC (RGB)
11740NTSC (S-Video)
11745NTSC 240x480px 60Hz
11750NTSC 240x480px 60Hz (auto)
11755NTSC 492x262px
11760NTSC 60Hz
11765NTSC ASPECT
11770NTSC FILTER
11775NTSC TV
11780NTSC aspect ratio correction. Core default (PAR).
11785NTSC-J
11790NTSC-U
11795NTSC-U/C
11800NTSC50
11805NTSYNC
11810NUMBER OF SHADER COMPILER THREADS
11816NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11821NVRAM STORAGE
11826NZ
11831NZ-CHAT
11836Namco GunCon
11843Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
11848Native
11853Native (640x528)
11858Native (720p/1080p)
11863Native (PS2)(Default)
11868Native Vulkan
11873Navajo
11878NeGcon
11883NeGcon (Rumble)
11888Nearest
11893Nearest Neighbour
11898Nearest pixel sampling
11903Nearest-Neighbor
11908Nearest-neighbor
11915Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
11920Needed by some games that use special unicode characters.
11925Neo Geo CD Pad
11930Neo Geo Mini Pad
11935Nes Classic
11940Nestopia (RGB)
11945Netherlands
11950Netherlands (nl)
11955Never
11960New Zealand
11965New3D
11970Next Force Power
11975Next Inventory Item
11980Next Weapon
11985Next disk
11990Next item
11995Next slot
12000Next weapon
12005Nicaragua
12010No (Default)
12015No Buffer
12020No EMS/XMS
12025No Indicator
12030No Limit
12035No Ubershaders
12040No licenses enabled
12045No skipping
12050No touch screen (Default)
12055None
12060None (Default)
12065None/Sharp Pixels
12070Normal
12075Normal (Default)
12080Normal (interpreter)
12085North Macedonia
12090Norway
12095Norwegian
12100Norwegian (Bokmaal)
12105Norwegian (no)
12110Not Connected
12115Not all games support 3D pad.
12120Not all games support stretching, depending on their video files.
12125Nothing can kill Rick, may break the game.
12130November
12135Nudge left
12140Nudge right
12145Nudge up
12150Nuked (YM2612)
12155Nuked (YM3438)
12160OFF
12165OFF (Default)
12170OFF-SCREEN RELOAD BUTTON
12175ON
12180ON-SCREEN DISPLAY & NOTIFCATIONS
12185OPENGL RENDERING RESOLUTION
12190OPTIMAL FRAME PACING
12195OSD MESSAGES
12200OSD MESSAGES POSITION
12205OSD PERFORMANCE POSITION
12210OUTPUT RESAMPLING
12215OUTPUT SCALING
12220OUTRUN LENS GLARE
12225OVERCLOCK (UNSTABLE)
12230OVERCLOCK MULTIPLIER
12235OVERCLOCK TYPE
12240Objective
12245October
12250Off
12255Off (Default)
12260Off (Noisy)
12265Off (None)
12270Off (faster, unstable)
12275Off at Start
12280Off is safer, On for specific games.
12285Off will help some games, others will run too fast.
12292Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12299Offers support for analog controllers and mouse look functionality for improved control.
12306Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
12311Older games skipped drawing every second line, this masks that.
12316Olivetti Prodest PC 128S disks (BBC Master Compact)
12321Oman
12326On
12331On (Default)
12336On (Speed hack)
12341On (Vulkan Only)
12346On (default)
12351On (forced)
12356On at Start
12361On screen 2 if available
12366On screen 3 if available
12371On with game detection message
12376On with rewind support
12381Only Async (skip draw) avoids freezing while compiling shaders.
12386Only Overscan Area
12391Only applicable when either Async Shader mode is set.
12396Only applicable when using OpenGL.
12401Only applies when using Parallel-RDP as the chosen RDP Plugin.
12406Only for Super Game Boy enhanced games.
12411Only for games that employed it (for Boktai)
12416Only increase the image size in integer multiples.
12421Only some games feature rumble. Not compatible with all controllers.
12428Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12433Only supported games. Higher settings increase system requirements.
12438Open LUA console
12443Open Menu
12448Open build room menu
12453Open door
12458Open furnish corridor menu
12463OpenGL
12468OpenGL (Classic)
12473OpenGL (Compute shader)
12478OpenGL (Default)
12483OpenGL (Overwrites Libretro API settings)
12488OpenGL (x86 only)
12493OpenGL ES
12498OpenGL with Shaders
12503OpenGLES (Default)
12513Orange
12518Orange - Hokage Orange
12523Original
12528Original Hardware (FirebrandX)
12533Original Size
12538Original resolution
12543Original screen positions
12548Output rotation independent of xrandr or framebuffer settings.
12553Overclock the SNES CPU (Gradius 3, Super R-Type).
12558Overrides the language mode of the emulated console.
12563P1 & P2
12568P1 only
12573P2 only
12578PADDLE ANALOG ABSOLUTE
12583PADDLE ANALOG DEADZONE
12588PADDLE ANALOG SENSITIVITY
12593PADDLE ANALOG STICK SENSITIVITY
12598PADDLE D-PAD SENSITIVITY
12603PADDLE JOYPAD SENSITIVITY
12608PADDLE MOUSE SENSITIVITY
12613PAL 288x576px 50Hz
12618PAL 288x576px 50Hz (auto)
12623PAL 50Hz
12628PAL 576x312px
12633PAL ASPECT
12638PAL TV
12643PAL aspect ratio correction. Core default (PAR).
12648PAL60
12653PALETTE COLORS
12658PAL_M
12663PAL_N
12668PAR 1:1
12673PARALLEL-RDP UPSCALER
12678PAUSE ON TRANSLATED SCREEN
12683PAUSE SCREEN DISPLAY
12688PBA
12693PC MODEL
12698PCE Joypad
12703PCE Mouse
12708PCjr
12713PDP-1 Paper Tape Reader Images
12718PER TABLE FOLDER
12723PER-GAME SAVES
12728PER-GAME VMU
12733PERFORMANCE
12738PERFORMANCE HACKS
12743PERFORMANCE HACKS (needs review)
12748PERFORMANCE PRESETS
12753PHOSPHOR BLEND
12758PHOSPHOR MODE
12763PHYSICAL KEYBOARD LAYOUT
12768PICKUP WEAPON
12773PINMAME DMD
12778PLAY INTRO MOVIE
12803PLAYFIELD
12808PLAYFIELD MODE
12813PLUS4 NTSC
12818PLUS4 PAL
12823POWER MODE
12828POWER OPTIONS
12833PPU DECODER
12838PRC
12843PRE-CACHE SHADERS
12848PREFERRED SPU THREADS
12853PRESENTATION MODE
12858PRIMEVAL HUNT MODE
12868PS1 Digital Controller
12873PS3 CONTROLLER
12878PS3's internal ratio setting. Some games only support 16/9.
12883PST8PDT
12888PVM Style (FirebrandX)
12893PVM_20M2U/D93
12898Paddle Control
12903Paddle can only be used in port 2.
12908Paddles
12913Pakistan
12918Panama
12923Pandemonium 2 Lazy Screen Update Fix
12928ParaLLEl (Best LLE)
12933ParaLLEl-RDP
12938Paraguay
12943Parallel
12948Parasite Eve 2/Vandal Hearts 1&2 Fix
12955Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
12960Partial
12965Passes all physical keyboard events for Pad2Key.
12970Pause
12975Pentagon 1024
12980Pentagon 128K
12985Pentagon 512K
12990Pentium (slow)
12995Pentium II, 300MHz (200000 cps)
13000Pentium III, 600MHz (500000 cps)
13005Pentium, 100MHz (77000 cps)
13010Per 0.05s, 5s total (550MB|100MB)
13015Per 0.1s, 10s total (1100MB|200MB)
13020Per 1s, 120s total (1320MB|240MB)
13025Per 1s, 15s total (165MB|30MB)
13030Per 1s, 30s total (330MB|60MB)
13035Per 1s, 60s total (660MB|120MB)
13040Per 1s, 90s total (990MB|180MB)
13045Per Game
13050Per Pixel
13055Per Strip
13062Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
13067Per Triangle (Default)
13072Per pixel is the most accurate, but also the most demanding.
13077Per-game
13082Performance
13087Peru
13092Philippines
13097Philips CD-i CD-ROMs
13102Phosphor blend level. Core default (60%).
13107Pink - Blossom Pink
13112Pitch Down
13117Pitch Up
13122Pixel Perfect
13127Pixel-Perfect
13132Pixelated (Nearest)
13137Play (Default)
13142Play a coin drop sound effect when an insert coin button is pressed
13147Play this game on several screens (if available)
13152PlayStation Mouse
13157Player
13162Player distance from lower screen edge (cm)
13167Player's eyes distance from lower screen edge (cm)
13172Player, Any Enemy
13177Player, Any Enemy Jedi
13182Player, Last Enemy Jedi
13187Player, Last Enemy in Group
13192Playfield configuration
13197Playstation 2 wheel type
13202Point (Default)
13207Pointer
13212Poland
13217Poland (pl)
13222Polish
13227Port 1
13232Port 1+2
13237Port 2
13242Port1
13247Port1+2
13252Port2
13257Portrait
13262Portugal
13267Portugese
13272Portuguese
13277Portuguese (Brazil)
13282Portuguese (Portugal)
13287Position of wii sensor bar relative to the disaply for real wiimotes.
13292Potator - Blue
13297Potator - Green
13302Potator - Green - BGB
13307Potator - Green Wataroo
13312Potator - Orangish - Amber
13317Power Saver
13322Precise (Slowest)(Default)
13327Precise Interpreter
13332Prefer "Before NMI", change to After NMI only if needed by the game.
13337Preload
13342Preload requires more RAM.
13347Preloading is impossible from ES.
13354Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13359Press the N key for 'Novice' or 'No'
13364Press the Y key for 'Yes'
13369Previous Force Power
13374Previous Inventory Item
13379Previous Weapon
13384Previous item
13389Previous slot
13394Previous weapon
13399Primary attack
13404Pro Controller required for games that require shake motions.
13409Produces a clean LCD effect.
13414Prologica CP-400
13419Provides a ball trail to make the ball easier to follow.
13426Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13431Puerto Rico
13436Pull plunger
13441Pulse (Default)
13446Punjabi
13451Pure Interpreter (Most Accurate)
13456Purupuru Pack/Vibration Pack
13461QUAD RENDERING
13466QUERY OCCLUSION
13471QUIT ON HOST
13476Qatar
13481Quickload
13486RAM EXPANSION UNIT
13491RAM SIZE
13496RDP PLUGIN
13501READ FRAMEBUFFER EVERY FRAME (GLIDE64MK2)
13506READBACK RESOLVE
13511REAL DYNAMIC LIGHTING
13516REAL PALETTES
13521REDUCE SPRITE FLICKERING
13526REDUCE SPRITE FLICKERING (UNSTABLE)
13531REFRESH RATE
13536REGION
13541RELOAD WEAPON
13546REMOVE INTERLACE ARTIFACTS
13551REMOVE SCANLINES
13556RENDER
13561RENDER DUPLICATE FRAMES TO 60 HZ
13566RENDER MODE
13571RENDER RESOLUTION
13576RENDER RESOLUTION (SCALING)
13581RENDER TARGET PATH
13586RENDERER
13591RENDERER MODE
13596RENDERING
13601RENDERING MODE
13606RENDERING RESOLUTION
13611RESIZE TATTOO
13616RESOLUTION MULTIPLIER
13621REWIND
13626RF
13631RGB
13636RGB (Blargg)
13641RGB (crisp image)
13646RGB Colour Low/Medium-Resolution
13651ROC
13656ROK
13661ROM (Slot 1)
13666ROM (Slot 2)
13671ROM (Slot 3)
13676ROM (Slot 4)
13681ROM.00
13686ROM.03 (default)
13691ROM1
13696ROTATE
13701ROTATE FACE BUTTONS
13706ROTATION
13711ROV
13716RSP PLUGIN
13721RTV (Default)
13726RUMBLE
13731RUMBLE LEVEL
13736RUN TEST MODE
13741RUN-AHEAD FRAMES
13746RYZEN THERMAL DESIGN POWER
13751Random Values
13756Raw
13762Read mouse through Rawinput, allowing 2 mice for 2 player shooting games.
13767Real Wiimote
13772Realistic Loading
13777Recompiler (Fastest)(Default)
13782Red
13787Reduce load time at the cost of accuracy.
13792Reduce stutter that happens when compiling shaders.
13798Reduces banding between colours and improves the preceived colour depth.
13805Reduces crackle and stutter further, but may cause a very noticeable reduction in audio quality on slower CPUs.
13810Reduces wobbly polygons & warping textures.
13817Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13822Regular Bilnear
13827Relaxed (Fastest)
13832Relaxed XFloat
13837Reload weapon
13842Remove the padding on the sides of the screen.
13847Removes loading but can add possible glitches/crashes.
13854Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13859Renders game at a lower res then upscales to increase FPS.
13864Renders polygons and textures at the native resolution.
13869Replace meshed transparency by real transparency.
13874Required by some games.
13879Required for certain visual effects.
13886Required for some effects in-game (Banjo Kazooie and DK64 transitions), can cause slowdown.
13891Required for some games.
13896Required for some homebrew.
13901Requires BIOS file to be present.
13906Resampling (Pirch Shift)
13911Research
13918Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
13925Reset the cache can fix some crashes if your game was running under Batocera 29.
13930Resize automatically screen height.
13935Resolution multipliers to smooth vectors
13940Restore BLENDMODE outline on Singe sprites.
13945Restore state
13950Restored Wii VC
13955RetroPad (Default)
13960RetroPad Face Button Options.
13965Retropad
13970Retropad (Default)
13975Rewind
13980Rewind can be CPU heavy.
13985Rice
13990Right
13995Right Stick
14000Right flipper
14005Right magnasave
14010Right stick
14015Right/Left
14020Robo Bitstik 2
14025Roland MT-32/CM-32L
14030Romania
14035Romanian
14040Rotate 270
14045Rotate 90
14050Rotate the screen with the emulator.
14055Rotate the screen, useful for certain vertical gameplay homebrews.
14060Rotated 4-Way Stick (Q*Bert)
14065Rotates screen by 90 degrees. Intended for rotating displays.
14070Rotates the current object
14075Rotates the screens, to simulate holding the DS sideways.
14080Rough
14085Rumble Pak
14090Rumble Pak (Automatic)
14095Run
14100Run the Unfinished expansion pack.
14105Run the game in test mode to configure certain game options.
14110Run/Walk
14117Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
14124Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
14129Russia
14134Russian
14139Russian (ru)
14144S-Video
14149S-Video (Blargg)
14154SAVESTATE/REWIND
14159SCALE FACTOR
14164SCALED DITHERING
14169SCALER MODE
14174SCALING METHOD
14179SCALING MODE
14184SCANLINES
14189SCREEN BORDERS
14194SCREEN FILTER
14199SCREEN FILTERING
14204SCREEN HEIGHT
14209SCREEN INCLINATION
14214SCREEN LAYOUT
14219SCREEN ORIENTATION
14224SCREEN PLAYER Y
14229SCREEN PLAYER Z
14234SCREEN RATIO
14239SCREEN ROTATION
14244SCREEN SETTINGS
14249SCREEN SIZE
14254SCREEN SIZING
14259SCREEN SWAP
14264SCREEN WIDTH
14269SCRIPT MODULES
14274SDL CONFIG
14279SDL TEXTURE ACCESS STREAMING
14284SDL2
14289SECAM
14294SECAM60
14299SENSITIVITY
14304SENSOR BAR POSITION
14309SENSOR SENSITIVITY (GYROSCOPE)
14314SENSOR SENSITIVITY (TILT)
14319SHADER MODE
14324SHADER QUALITY
14329SHADER SET
14334SHADOWS
14339SHARE MAME ARTWORK
14344SHOW ACHIEVEMENT MESSAGES
14349SHOW BIOS BOOTLOGO
14354SHOW HOST CAMERA STATE
14359SHOW HOST MICROPHONE STATE
14364SHOW LID STATE
14369SHOW LIGHT GUN CROSSHAIRS
14374SHOW ON-SCREEN DISPLAY MESSAGES
14379SHOW POINTER
14384SHOW SCREEN LAYOUT
14389SHOW SECRET MESSAGES
14394SHOW TATTOO OVER BEZEL
14399SINGLE
14404SIO ACCELERATION
14409SKIP BUFFER EFFECTS
14414SKIP CUTSCENES
14419SKIP DS SYSTEM MENU
14424SKIP GPU READBACKS
14429SKIP INTRO VIDEO
14434SKIP INTRO VIDEOS
14439SKIP START MENU
14444SLEEP TIMERS ACCURACY
14449SLOW MOTION DEATH
14454SMAA
14459SMART 2D TEXTURE FILTERING
14464SMOOTH GAMES (BILINEAR FILTERING)
14469SMOOTH VUES
14474SNES Gamepad
14479SNES Mouse
14484SNES Multitap
14489SNES Style
14494SOFT TEXTURE CACHE MEMORY LIMIT
14499SOFT TEXTURE CACHE MEMORY TIMEOUT
14504SOFTWARE LIST
14509SOFTWARE SKINNING
14514SOLAR SENSOR LEVEL
14519SOUND BOARD
14524SOUND QUALITY
14529SOUND VOLUME
14534SOUNDBLASTER TYPE
14539SPECIAL CONTROL LAYOUTS
14544SPECIFIC GAME FIXES
14549SPEECH MODULE
14554SPEED HACK (SAFE)
14559SPEED HACKS
14564SPINDASH TYPE
14569SPLINE/BEZIER CURVES QUALITY
14574SPU BLOCK SIZE
14579SPU DECODER
14584SPU LOOP DETECTION
14589SPU XFloat Accuracy
14594SSAA Multiplier
14599SSAO
14604ST
14609STE
14614STEREO SOUND
14619STRETCH BEZELS (4K & ULTRAWIDE)
14624STRETCH MODE
14629STRETCH TO DISPLAY AREA
14634STRETCH TO FILL
14639STRETCH UI MENU
14644STRICT RENDERING MODE
14649SUBTITLES
14654SUPER FX OVERCLOCK
14659SUPER GAME BOY 2
14664SUPER GB BORDERS
14669SUPERPET
14674SURROUND SOUND
14679SVGA
14689SWAP GAMEPADS
14694SWITCH WEAPON
14699SYNC SAVE FILES
14704SYNC TO HOST REFRESH RATE
14709SYNCHRONOUS RENDERING
14714SYSTEM
14719SYSTEM CONTROLLERS
14724SYSTEM MEMORY
14729Safe (Default)
14734Saturn 3D Pad
14739Saturn Pad
14744Saudi Arabia
14749Save state
14754Scale to best fit
14759Scale2x
14764Scale3x
14769Scale4x
14774ScaleForce
14779Scaled
14784Scanline Interpolation Filter (SAI)
14789Scorpion 256K
14794Screen Resolution (Default)
14799Screen inclination (degree)
14804Screenshot
14809Search for custom configured joystick profiles.
14814Secondary attack
14821Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
14826See your FPS and version of Vulkan API/driver.
14831Sega/Mega CD
14836Select
14841Select Keyboard, Joystick or Gamepad mode
14846Select a boot disk or hard drive if needed
14851Select controller type for Amiga P1.
14856Select controller type for Amiga P2.
14863Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
14870Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
14884Select model to emulate
14889Select scale resolution of the game.
14895Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
14900Select the console video standard / display mode.
14906Select the emulated hardware architecture machine type and architecture.
14911Select the input type to navigate the touch screen
14921Select the palette used to render colors.
14926Select the processor model.
14931Select which Intel CPU to emulate.
14936Select which joystick to emulate.
14941Selfie
14946Sensitivity when using D-pad for a paddle.
14951Sensitivity when using D-pad or analog stick for a throttle.
14956Sensitivity when using D-pad or analog stick for a wheel.
14961Sensitivity when using analog stick for a paddle.
14966Sensitivity when using mouse for a paddle.
14971Separate Windows
14976September
14981Serbian
14986Set controller 1 and 2 to None to use it standalone.
14991Set game audio level gain in dB.
14996Set gun button 2 to reload.
15002Set if you want to limit the FPS in games that are not limited like OutRun2.
15007Set in Config - choose if no audio output
15012Set joystick deadzone.
15017Set speed normal
15022Set system-wide controls via MAME menu
15027Set the Primeval Hunt mode (touch screen).
15037Set the controller rumble strength if supported.
15042Set the crosshair line thickness.
15047Set the crosshair size.
15057Set the desired maximum refresh rate when Vsync is off.
15062Set the display's resolution. Does not affect the rendering resolution.
15067Set the field of view.
15072Set the fps limit.
15077Set the on-screen keyboard transparency (0-100%).
15082Set the target FPS (will only work if FPS LIMITER is enabled).
15087Set to enable lens glare in Outrun 2.
15094Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
15099Set to on if you experience flickering in Hummer.
15106Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
15113Sets Runner to 32bit, works only if there is no prefix for current app is installed.
15118Sets the scaler filter mode when rendering.
15123Sets the window size to an integer size.
15128Setting for 16-position DIP switch number 1.
15133Setting for 16-position DIP switch number 2.
15138Setting for DIP switch 1.
15143Setting for DIP switch 2.
15148Setting for DIP switch 3.
15153Sex
15158Shader Interpreter only
15163Shared
15168Sharp 1
15173Sharp 2
15178Sharp Bilinear
15183Sharpen
15188Sharpen More
15193Shoot
15198Shoot Xterm
15203Shoot Zappper
15208Short visible screen edge (cm)
15213Show
15218Show (Default)
15223Show (specific games)
15228Show All
15233Show Crosshair with fist.
15238Show Crosshair with lightsaber.
15243Show a crosshair for lightgun games.
15248Show an image overlaid on top of the bezel.
15253Show context-sensitive info over the game.
15258Show on screen display messages (memory card saves..).
15263Show the cheat menu
15268Show/Hide guns borders for specific systems
15273Shows or hides the menu bar
15278Shrink/expand tattoo to fit within the bezel's border.
15283Shunt 10
15288Shunt 2
15293Shunt 3
15298Shunt 4
15303Shunt 5
15308Shunt 6
15313Shunt 7
15318Shunt 8
15323Shunt 9
15328Side by side
15333Simple
15338Simple (interpreter for old real-mode games)
15343Simple 2x
15348Simplified Chinese
15358Simultaneous
15363Sinclair 1 Joystick
15368Sinclair 1 controller set to AUTO.
15373Sinclair 2 Joystick
15378Sinclair 2 controller set to AUTO.
15383Sine
15388Singapore
15393Single
15398Sirius/Atari (2x 1-button Digital, II+ Only)
15403Skip
15408Skip (safer)
15413Skip All
15418Skip Drawing
15423Skip Initial
15428Skip buffer effects
15435Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15440Skip cutscene
15445Skip frames to improve performance, at the cost of choppy motion.
15452Skip frames to improve performance, at the cost of choppy motion. Can cause visual glitches.
15457Skip the bios boot logo, may cause default language issues.
15462Skip the initial intro video.
15467Skipping it can break some games.
15474Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
15479Skynet
15484Slot A (Default)
15489Slot B
15494Slot C
15499Slot D
15504Slot E
15509Slovak
15514Slovakia
15519Slovenia
15524Slovenian
15529Slow down or speed up games as appropriate.
15534Small performance increase (may drop frames).
15539Smaller
15544Smooth
15549Smooth (Linear)
15554Smooth 1
15559Smooth 2
15564Smooth 3
15569Smooth 4
15574Smooth V2 FBX
15579Smooth textures on 3D objects.
15584Smooth textures on distant 3D objects based on angle.
15589Smooth textures.
15594Smooths out textures on 3D objects.
15601Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
15606Snapshot
15611Snow
15616Soften the hash sound effect from some games.
15621Software
15628Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15633Some games accept input from port 2 instead of port 1.
15638Some games and homebrews require more RAM
15643Some games have issues when the animation is shown, others require it.
15648Some games rely on this (Apros).
15653Sonic 2 (tap jump)
15658Sonic CD (hold jump)
15663Sony CXA2025AS
15668Sony DS
15673SounBlaster 1.0
15678SounBlaster 16 (Default)
15683SounBlaster 2.0
15688SounBlaster Pro
15693SounBlaster Pro 2
15700Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15705South Africa
15710South Korea
15715Spain
15720Spanish
15725Spanish (Latin America)
15730Spanish (Spain)
15735Spanish (es)
15740Special 1
15745Special 2
15750Special 3
15755Special 4 (TI-83 Legacy)
15760Spectrum +2
15765Spectrum +2A
15770Spectrum +3
15775Spectrum +3e
15780Spectrum 128K
15785Spectrum 16K
15790Spectrum 48K
15795Spectrum 48K (NTSC)
15800Spectrum SE
15805Speech module installed
15810Speed
15815Speed hack for dual core mode to fix some glitches.
15822Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
15827Speed up shader compilation.
15832Speeds up file loading. Some games won't load with this.
15837Speeds up the game
15842Square Pixels
15847Square pixel
15852Standard (4:3)
15857Standard (Default)
15862Standard Controller
15867Standard OpenGL (Default)
15872Start / Enter
15877Start / Valid
15882Start game
15887Static Interpreter
15892Stats
15897Steering Wheel
15902Step left
15907Step right
15912Stereo
15917Stereo (Default)
15922Stereo sound output.
15927Store past states to rewind to in realtime, if the core supports it.
15932Strafe Left
15937Strafe Right
15942Strafe left
15947Strafe right
15954Straict API specification. Can resolve rare cases of missing graphics and flickering.
15961Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
15967Streaming Optimal Playable Settings, overrides other settings if enabled.
15972Stretch
15977Stretch games to full-screen, but may distort the aspect ratio
15982Stretch to Window
15987Stretch to fit window
15992Stretch to full
15997Stretch to screen
16002Stretch to window
16007Stretches the output to fill the display area.
16012Strong
16017Super Famicom (8 Buttons)
16022Super Game Boy
16027Super Scope
16032Super VIC (+16K) NTSC
16037Super high
16042Super-high 1440p
16047SuperEagle
16052SuperSAI
16059Supports uncapped frame rates, analog controllers, and mouse look functionality.
16064Surround
16069Surround 5.1
16074Surround 7.1
16079Swap screen
16084Swap the position of the dual displays.
16089Sweden
16094Swedish
16099Swedish (se)
16104Swiss French (ch)
16109Swiss German (ch)
16116Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
16121Switches the game to multiplayer mode.
16126Switzerland
16131Switzerland (French)
16136Switzerland (German)
16142Sync GB2Player/GBC2Player saves with saves in "saves/gb" or "saves/gbc".
16147Syria
16152System 3.0 (LD Floppy)
16157System 6.0.8 (Hard Drive)
16162System 6.0.8 (LD Floppy)
16167System 7.0.1 (HD Floppy)
16172System 7.0.1 (Hard Drive)
16177System 7.5 (HD Floppy)
16182System 7.5.5 (Hard Drive)
16187System requirements at native; (RAM|VRAM).
16192TARGET LANGUAGE
16197TATTOO CORNER
16207TEMPEST 2000
16212TERRAIN DETAIL
16217TEST PLAY
16222TEXT
16227TEXTURE COLOUR DEPTH
16232TEXTURE COMPRESSION
16242TEXTURE DETAIL
16247TEXTURE FILTER
16252TEXTURE FILTERING
16257TEXTURE FILTERING MODE
16262TEXTURE MEMORY SCALE SIZE
16267TEXTURE MIP-MAPPING (BLUR)
16272TEXTURE PRELOADING
16277TEXTURE QUALITY
16282TEXTURE REPLACEMENTS
16287TEXTURE SCALING
16292TEXTURE SMOOTHING
16297TEXTURE UPSCALING
16302TEXTURE UPSCALING (RICE ONLY)
16307TEXTURE UPSCALING (XBRZ)
16312TEXTURE UPSCALING LEVEL
16317TEXTURE UPSCALING TYPE
16322THREADED 3D
16327THREADED PRESENTATION
16332THREADED VIDEO
16337THROTTLE SENSITIVITY
16342TI-99/4A Cartridges
16347TIME CRISIS FOG HACK
16352TIME STRETCHING THRESHOLD
16357TIMED AXIS INTERVALS
16362TOP LEFT (NW)
16367TOP RIGHT (NE)
16372TOS languages.
16377TOUCH MODE
16382TOUCH SCREEN MODE
16387TRAINER MODE
16392TRANSPARENT MESHES
16397TRILINEAR FILTERING
16402TRIPLE BUFFERING
16407TRUE COLOUR RENDERING
16412TT
16417TT 3.06
16422TT AUTO
16427TT ETOS 512k
16432TV
16437TV EFFECTS
16442TV2x CRT Television Filter
16447TWB64 - Pack 1
16452TWB64 - Pack 2
16457Taiwan
16462Taiwanese
16467Tandy
16472Tandy CoCo (NTSC)
16477Tandy CoCo (PAL)
16482Tandy CoCo 2B (NTSC,T1)
16487Tandy CoCo 2B (PAL,T1)
16492Tandy CoCo 3
16497Tandy CoCo 3 (6309)
16502Tandy CoCo 3 (PAL)
16507Tandy CoCo 3 (PAL, 6309)
16512Tandy Deluxe CoCo
16517Tandy MC-10
16537Tano Dragon (NTSC)
16542Thai
16547Thailand
16552The New 3DS has a faster processor, ZL/ZR buttons and a C-stick.
16559The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16566The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16571The day within the month of your birthday.
16576The emulated graphics card.
16581The final output image, unrelated to the Wii's emulated NAND setting.
16588The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
16593The image will be softer which could help with aliasing.
16598The language to translate into.
16603The month of your birthay.
16610The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16615The theme colour of the emulated console.
16622There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16627This can be convenient if you're using laserdiscs.
16634This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16639This option is required for some gun games when playing with a mouse.
16645This setting controls the default language layout for the virtual keyboard.
16652This should not be necessary, unless you are not using the default pad2key mapping.
16657Tiger Game.com cartridges
16662Time Stretch (Tempo Change, Best Sound)
16667Timex 1 Joystick
16672Timex 2 Joystick
16677Timex TC2048
16682Timex TS2068
16687TinyALSA
16692To have music and not only sound in games (Owl-Zoo).
16697To use game cheats or 16/9 Aspect Ratio Fix codes.
16702Toggle item
16707Toggle menu
16712Toggle run
16717Toggle weapon
16722Toggle with hotkey + D-pad up or Scroll Lock in-game.
16727Tomy Tutor & Pyuuta cartridge
16732Toogle screen layout
16737Top
16742Top Center
16747Top Center (Default)
16752Top Left
16757Top Only
16762Top Right
16767Top only
16772Top-Left Position, Large
16777Top-Left Position, Medium
16782Top-Left Position, Small
16787Top-Right Position, Large
16792Top-Right Position, Medium
16797Top-Right Position, Small
16802Touch Screen
16807TouchScreen
16812Town map
16817Trackball (Atari CX-22)
16822Traditional Chinese
16827Translate
16837Triangle
16844Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat).
16849Trilinear
16854Trilinear (Forced)
16859Trilinear (PS2)
16864Trinidad and Tobago
16869Triple buffering
16874True Colour
16879Tunisia
16884Turkey
16889Turkish
16894Turkish (tr)
16899Turn Left
16904Turn Right
16909Turn left
16914Turn right
16919Turquoise
16924Twin Stick with Triggers
16929Type of ROM file to load
16934Type of ROM file to load.
16939Type of ROM file to load. Disk Image requires Mac IIx and Image Reader
16944Type of emulated SoundBlaster card.
16949Type of joystick connected to the game port.
16954UBERSHADERS
16959UCT
16964UDP BIND ADDRESS
16969UDP REMOTE ADDRESS
16974UDP Tunnel
16979UI KEYS
16984UI PROMPTS
16989UK
16994UPSCALE FILTER
16999UPSCALE MODE
17004US
17009US (Default)
17014USA
17019USA (Default)
17024USE DSP AUDIO
17029USE FIRMWARE SETTINGS
17034USE JOYPAD SOUTH BUTTON TO ADD CREDIT
17039USE LIGHT GUNS
17044USE MOUSE FOR PADDLE 1
17049USE MOUSE FOR PADDLE 2
17054USE MOUSE FOR PADDLE 3
17059USE MOUSE FOR PADDLE 4
17064USE MOUSE POINTER FOR PADDLE 1
17069USE NEW GRAPHICS
17074USE PAD PROFILES
17079USE PRE-EMPTIVE FRAMES
17084USE SECOND INSTANCE FOR RUN-AHEAD
17089USE SOFTWARE RENDERING
17094USE WHEELS
17099USE ZINK FOR RENDERING
17104USER DISK
17109UTC
17114UTC+1
17119UTC+10
17124UTC+11
17129UTC+12
17134UTC+2
17139UTC+3
17144UTC+4
17149UTC+5
17154UTC+6
17159UTC+7
17164UTC+8
17169UTC+9
17174UTC-1
17179UTC-10
17184UTC-11
17189UTC-12
17194UTC-2
17199UTC-3
17204UTC-4
17209UTC-5
17214UTC-6
17219UTC-7
17224UTC-8
17229UTC-9
17234Ukraine
17239Ukrainian
17244Ultra
17249Undocked
17254United Arab Emirates
17259United Kingdom
17264United States
17269Univarsal
17274Universe BIOS is not compatible with cheats.
17279Unlimited
17284Unsaturated v6 (FirebrandX)
17289Unscaled
17294Unscaled (Default)
17299Until Timeout
17304Up
17309Up to 1
17314Up to 2 (Default)
17319Up/Jump
17326Uploads entire textures at once instead of small pieces. Improves performance in most games.
17333Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
17338Upscale filter used for the 2D layers. Requires New 3D engine.
17343Upscale rendering resolution to display size.
17348Upscale textures on 3D objects.
17353Uruguay
17358Use
17365Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
17370Use 1:1 aspect.
17380Use Force Power
17385Use Host
17390Use Inventory Item
17395Use MAME software lists to identify ROM
17402Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17407Use Potion
17414Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17419Use a custom MAME config, do not overwrite config on launch.
17424Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17429Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17434Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17439Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17444Use absolute analog input for paddles.
17449Use an alternate resolution. Some games need this.
17454Use controller settings manually defined in custom.ini.
17460Use if you're having graphical issues or GPU problems with this emulator.
17465Use item
17470Use language and username from the NDS Firmware
17475Use light guns instead of pads if light guns are connected.
17480Use new graphics created from CorsixTH project
17485Use one save file per game.
17492Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
17499Use the same art paths as standalone MAME - not recommended if using decorations or shaders.
17506Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several.
17513Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
17518Use to eliminate cursor drift/unwanted input.
17524Use to eliminate joystick drift/unwanted input. Effects all controllers.
17531Use to make joystick movement more or less sensitive. Effects all controllers.
17536Use wheels instead of pads if wheels are connected.
17541Use your physical anaglypth 3D glasses!
17546Useful for N64 style controllers.
17553Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
17558Useful for certain arcade games.
17563Useful for speedruns/glitches.
17568Useful to troubleshoot when your Windows game won't start of crashes.
17573User
17578Uses hardware to make curves.
17583Usleep Only
17588Usually not much faster than single core mode.
17593Uzbekistan
17598V-Tech Creativision cartridges
17603V364 NTSC
17608VARIABLE REFRESH RATE
17613VB - Virtual Boy
17618VBI SKIP
17623VERTICAL ROTATION (TATE)
17628VGA
17633VGA (Default)
17638VIC20 NTSC
17643VIC20 NTSC Automatic
17648VIC20 PAL
17653VIC20 PAL Automatic
17658VIDEO
17663VIDEO FILTER
17668VIDEO FILTERS
17673VIDEO FORMAT STANDARD
17678VIDEO MODE
17683VIDEO QUALITY
17688VIDEO RESOLUTION
17693VIDEO SETTINGS
17698VIDEO STREAM BITRATE
17703VIDEO STREAM CODEC
17708VIDEO STREAM FRAME RATE
17713VIDEO STREAM RESOLUTION
17718VIEW MODEL
17723VIEW ONLY
17728VIEW SWAYING
17733VIOLENCE LEVEL
17738VIRTUAL DESKTOP
17743VIRTUAL KEYBOARD
17748VISUAL NUDGE STRENGTH
17753VOICE
17758VOLUMETRIC SMOKE
17763VSYNC
17768VSYNC FPS
17773VSync and Audio Resampling need to be enabled.
17778VTech V.Smile Motion cartridges
17783VTech V.Smile cartridges
17788Value to use for the emulated solar sensor (Boktai).
17793Vastly improves the speed of buffer maps.
17798Venezuela
17803Vertical
17808Vertical Sync
17813Very High
17818Video Game Music Files
17823Video Technology Socrates cartridges
17828Videopac G7000 (European)
17833Videopac+ G7400 (European)
17838Videopac+ G7400 (France)
17843Vietnam
17848Vietnamese
17853Virtual
17858Virtual Keyboard
17863Voltmace Delta 3b Twin Joysticks
17868Volumetric
17873Vsync
17878Vulkan
17883Vulkan (Default)
17888W-SU
17893WALL DECALS
17898WALL MARKS
17903WAN
17908WARN ABOUT BIOS PROBLEMS
17913WARN ABOUT UNSUPPORTED FEATURES
17918WAYLAND DRIVER MODE
17923WEAPON PICKUP
17928WEAPON WAGGLE
17933WEAPONS BAR
17938WEATHER EFFECTS
17943WET
17948WHDLOAD LAUNCHER
17953WHEEL DEADZONE
17958WHEEL MIDZONE
17963WHEEL MODEL
17968WHEEL ROTATION
17973WHEEL SENSITIVITY
17978WHEELS
17983WIDESCREEN
17988WIDESCREEN CHEAT (PRIORITY)
17993WIDESCREEN HACK (GLITCHY)
17998WII CONTROLLERS
18003WII TV MODE
18008WINDOWS POSITIONS
18013WINE RUNNER
18018WOLFENSTEIN 3D
18023WRITE COLOR BUFFERS
18028WRITE DEPTH BUFFERS
18033WRX HIGH RESOLUTION
18038Walk forward
18043Weak
18048Weapon drop
18053Weave (Bottom Field First)
18058Weave (Top Field First)
18065When enabled and upscaling, textures look better than linear filtering for a lot of 2D art.
18070When enabled, each game has its own VMU on port 1 of controller 1.
18077When frameskip type is on automatic or manual, skip up to this many frames consecutively.
18082When moving
18088When running outside of 100%, adjusts the temp instead of dropping frames.
18093When the Backglass is activated, display the grill.
18100When the Backglass is activated, display the small additional part with the scores.
18105While Touching
18110White
18115Widescreen (16:9)
18121Wii NAND's aspect ratio setting. Most games support both ratios natively.
18126Wii NAND's language setting.
18131Wii U Classic Controller
18136Wii Virtual Console
18141WiiMote
18146WiiMote + Classic Controller
18151WiiMote + Classic Controller Pro
18156WiiMote + Nunchuk
18161WiiMote Sideways
18166Wiimmfi (95.217.77.181)
18171Wiimote Sideway
18176Wiimote Sideway + Nunchuk
18181Wiimote Sideway + Swing
18186Wiimote Sideway + Tilt
18191Wimpy
18196Works with 'Cycle-exact' mode and for a few games.
18203Writes depth buffer values to VM memory. Some games need this to fix broken graphics.
18208X
18213X-INPUT
18218X2
18223XBLA license enabled (Default)
18228XBOX LIVE ARCADE
18233XWayland (Default)
18238Y
18243Y = Fire
18248Y = Fire, B = Up
18253YES
18258YUV v3 (Firebrand)
18263Yellow
18268Yemen
18273You can hide the pointer on touchscreen devices.
18278Z26
18283ZCULL ACCURACY
18288ZOOM (HIDE BORDERS)
18293ZOOM/CROP (HIDE BORDERS)
18298Zone for which the game doesn't react to the wheel (in degrees)
18303Zoom in
18308Zoom in the camera
18313Zoom in x5
18318Zoom out
18323Zoom out x5
18328Zoom the camera out
18333Zooms in to hide black borders.
18338Zooms in to hide black borders. Borders are different per game.
18343Zulu
18348amber
18353best
18358bilinear
18363black and white
18368black/blue
18373black/cyan
18378black/electric cyan
18383black/green
18388black/magenta
18393black/white
18398black/yellow
18403blue sea
18408bottom only
18413bottom/top
18418colodore_ted
18423colodore_vic
18428concussion missile
18433cxa2025as (US)
18438dark knight
18443diagonal filter
18448drop proximity bomb
18453external (variable fps)
18458fire primary
18463fire secondary
18468flare
18473gba sp
18478green
18483green forest
18488green/magenta
18493h264 (less latency)
18498h265 (HEVC) (higher quality at lower bitrates)
18505h265 (HEVC) is CPU heavy and increases latency, but is more bandwidth efficient.
18510hidden
18515homing missile
18520hot desert
18525hybrid bottom ratio 2
18530hybrid bottom ratio 3
18535hybrid top ratio 2
18540hybrid top ratio 3
18545hybrid/bottom
18550hybrid/top
18555internal (fixed 60fps)
18560internal (variable fps)
18565large
18570larger
18575laser
18580left/right
18585linear
18590lottes crt
18595map
18600maximum
18605medium
18610mike-ntsc
18615mike-pal
18620minimum
18625nearest
18630normal
18635nxagss
18640original
18645original gameboy
18650pentium_slow
18655pink dreams
18660plasma cannon
18665proximity bomb
18670quick switch
18675rear view
18680red/blue
18685red/cyan
18690red/electric cyan
18695right/left
18700royaltea
18705scanlines
18710small
18715smaller
18720smart missile
18725spreadfire cannon
18730standard
18735top only
18740top/bottom
18745triangular filter
18750trilinear
18755use with R3 for cheat automap
18760vulcan cannon
18765wave filter
18770weird colors
18775white
18780xBR (Very Slow)
18785xBR (Very Slow, No Edge Blending)
18790xBRZ (Default)
18797xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas.
18802yape-ntsc
18807yape-pal
18812yellow/blue