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Help us translate Batocera into your favorite language. The process is described on the Wiki.

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26Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
31POWER OPTIONS
36POWER MODE
41High Performance
46Balanced
51Power Saver
58Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
63BATTERY MODE
71Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
76RYZEN THERMAL DESIGN POWER
81Set the display's resolution. Does not affect the rendering resolution.
86VIDEO MODE
93Force the game to render in this aspect ratio. Not all systems support all ratios.
98GAME ASPECT RATIO
103Full
108Config
113Square pixel
118Core provided
123Custom
128Store past states to rewind to in realtime, if the core supports it.
133REWIND
138On
143Off
148Load latest save state on game launch and save state when exiting game.
153AUTO SAVE/LOAD ON GAME LAUNCH
158GAME RENDERING & SHADERS
163SHADER SET
170Disabled if using a shader set or the output display matches the game's resolution.
175SMOOTH GAMES (BILINEAR FILTERING)
180Only increase the image size in integer multiples.
185INTEGER SCALING (PIXEL PERFECT)
190DECORATIONS
195DECORATION SET
200STRETCH BEZELS (4K & ULTRAWIDE)
205Show context-sensitive info over the game.
210HEADS UP DISPLAY
215None
220Game info/art
225Performance
230HEADS UP DISPLAY CORNER
235TOP LEFT (NW)
240TOP RIGHT (NE)
245BOTTOM RIGHT (SE)
250BOTTOM LEFT (SW)
255Show an image overlaid on top of the bezel.
260SHOW TATTOO OVER BEZEL
265NO
270SYSTEM CONTROLLERS
275CUSTOM IMAGE
280TATTOO CORNER
285CUSTOM .PNG IMAGE PATH
290Shrink/expand tattoo to fit within the bezel's border.
295RESIZE TATTOO
302During gameplay, press Hotkey + R1 to translate on-screen text. Only on libretro cores.
307AI GAME TRANSLATION
312ENABLE AI TRANSLATION SERVICE
317The language to translate into.
322TARGET LANGUAGE
327If nothing is specified, will use ZTranslate by default.
332AI TRANSLATION SERVICE URL
337PAUSE ON TRANSLATED SCREEN
344Enables run-ahead. Doubles CPU requirements. High numbers can result in visible jitter.
349LATENCY REDUCTION
354RUN-AHEAD FRAMES
359Can prevent audio skips on button presses when using run-ahead.
364USE SECOND INSTANCE FOR RUN-AHEAD
371Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
376USE PRE-EMPTIVE FRAMES
383Automatically decrease frame delay temporarily to prevent frame drops. Can introduce stuttering.
388AUTOMATIC FRAME DELAY
394Don't deviate from core requested timing. G-Sync, FreeSync, HDMI 2.1 VRR.
399VARIABLE REFRESH RATE
404Improves performance at the cost of latency and more video stuttering.
409THREADED VIDEO
414Use light guns instead of pads if light guns are connected.
419LIGHT GUNS
424CONTROLS
429USE LIGHT GUNS
434Use wheels instead of pads if wheels are connected.
439WHEELS
444USE WHEELS
449Maximum wheel rotation from left to right (in degrees)
454WHEEL ROTATION
459Zone for which the game doesn't react to the wheel (in degrees)
464WHEEL DEADZONE
471Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
476WHEEL MIDZONE
481For emulators and controllers supporting force feedback.
486RUMBLE LEVEL
491Set game audio level gain in dB.
496AUDIO VOLUME GAIN
5010 (No gain)
506Show/Hide guns borders for specific systems
511LIGHT GUN
516BORDER MODE
521normal
526hidden
536ADVANCED OPTIONS
546Autodetect
551On (forced)
556Required for some homebrew.
561WRX HIGH RESOLUTION
566ATARI SYSTEM
571VIDEO FORMAT STANDARD
576NTSC 240x480px 60Hz
581PAL 288x576px 50Hz
586Speeds up file loading. Some games won't load with this.
591SIO ACCELERATION
601HI-RES ARTIFACTING
606Use an alternate resolution. Some games need this.
611INTERNAL RESOLUTION
616Enable the BASIC interpreter. Some games need this.
621INTERNAL BASIC INTERPRETER
631JOYSTICK HACK (FOR ROBOTRON 2084)
636LIGHT GUN CROSSHAIR
641Cross
646Dot
651Disabled
658Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
663AUTO WIDESCREEN
668Not all games support 3D pad.
673CONTROLLER 1 TYPE
678Saturn Pad
683Saturn 3D Pad
688CONTROLLER 2 TYPE
693Hides borders on many games. Some games used the borders.
698ZOOM (HIDE BORDERS)
703MSX2
708Enhancement. Remove the four sprites per line limit.
713REDUCE SPRITE FLICKERING
718Apply a video filter to mimic various NTSC TV signals.
723VIDEO FILTERS
728NTSC (RF)
733NTSC (RGB)
738NTSC (S-Video)
743NTSC (Composite)
748CPC MODEL
753EMULATED RAM SIZE
75864KB
763128KB
768192+KB
773512KB
778576+KB
783Choose the emulated colour depth.
788COLOUR DEPTH
79316 bit
79824 bit (Default)
803Change the game's language.
808LANGUAGE
813English (Default)
818Spanish
823French
828Core-powered video filter.
833BLARGG NTSC FILTER
838Composite (Blargg)
843S-Video (Blargg)
848RGB (Blargg)
853Monochrome (Blargg)
858Blur high-res mode, allowing for better transparency effects.
863HIGH-RES BLENDING
870Enhancement. Swap from SNES' guassian interpolation to cubic. Improves sound quality.
875CUBIC AUDIO INTERPOLATION
882Change behaviour when emulating GB games. Auto uses SGB for GB and GBC for GBC.
887GAME BOY MODE
892Game Boy
902Super Game Boy
907Emulate the Super Game Boy 2 for SGB. Runs games at the correct speed.
912SUPER GAME BOY 2
917Enhancement. Reduces system slowdown. Causes issues in some games.
922OVERCLOCK (UNSTABLE)
927Low
932Medium
937High
942Very High
947Prefer "Before NMI", change to After NMI only if needed by the game.
952OVERCLOCK TYPE
957Before NMI
962After NMI
967Enhancement. Reduces slowdown in mode 7 games.
972SUPER FX OVERCLOCK
977Dendy is a popular Russian clone with unique characteristics.
982CONSOLE REGION
987Dendy
992Rotate the screen, useful for certain vertical gameplay homebrews.
997DISPLAY ROTATION
100290 degrees
1007180 degrees
1012270 degrees
1017Core-powered video filter. Bisqwit filters are CPU heavy.
1022NTSC FILTER
1027Bisqwit 2x
1032Bisqwit 4x
1037Bisqwit 8x
1042Enhancement. Remove the eight sprite per line limit.
1052Default
1057Composite Direct (FirebrandX)
1062Nes Classic
1067Nestopia (RGB)
1072Original Hardware (FirebrandX)
1077PVM Style (FirebrandX)
1082Sony CXA2025AS
1087Unsaturated v6 (FirebrandX)
1092YUV v3 (Firebrand)
1097For use with HD texture packs.
1102LOAD CUSTOM TEXTURES
1107Avoids having to manually load side A every time.
1112(FDS) AUTOMATICALLY LOAD DISK SIDE A
1117Reduce load time at the cost of accuracy.
1122(FDS) FAST FORWARD DISK LOADING
1127Useful for speedruns/glitches.
1132DEFAULT POWER ON RAM STATE
1137All 0s (Default)
1142All 1s
1147Random Values
1153Enhancement. Increase the rendering resolution. Makes 3D objects clearer.
1158RENDERING RESOLUTION
1163Enhancement. Upscales textures on 3D objects.
1168TEXTURE UPSCALING (XBRZ)
1173Smooths out textures on 3D objects.
1178TEXTURE SMOOTHING
1183Enhancement. Smooth out jagged edges on 3D object polygons.
1188ANTI-ALIASING (MSAA)
1193Arrange the dual screen layout.
1198SCREEN LAYOUT
1203top/bottom
1208bottom/top
1213left/right
1218right/left
1223top only
1228bottom only
1233quick switch
1238hybrid/top
1243hybrid/bottom
1248Skip frames to improve performance, at the cost of choppy motion.
1253FRAMESKIP
1258NDS VERSION
1263DS (Default)
1268DSi
1273Disable to access the system's settings, like time and language.
1278SKIP DS SYSTEM MENU
1283Use language and username from the NDS Firmware
1288USE FIRMWARE SETTINGS
1293ON
1298OFF (Default)
1305Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
1310German
1315Italian
1320Japanese
1325hybrid top ratio 2
1330hybrid top ratio 3
1335hybrid bottom ratio 2
1340hybrid bottom ratio 3
1345Select the input type to navigate the touch screen
1350TOUCH SCREEN MODE
1355Mouse
1360Touch Screen
1365Right Stick
1370DS
1375DSi (Experiemental)
1382Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
1387VIDEO SETTINGS
1392RENDERER MODE
1397Software
1402OpenGL (Overwrites Libretro API settings)
1407Degree in which 3D graphics are scaled up. OpenGL renderer only.
14121x native (256 x 192)
14172x native (512 x 384)
14223x native (768 x 576)
14274x native (1024 x 768)
14325x native (1280 x 960)
14376x native (1536 x 1152)
14427x native (1792 x 1344)
14478x native (2048 x 1536)
1454Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
1459IMPROVED POLYGON SPLITTING
1464Enabled
1469Affects how the emulated screens are scaled. OpenGL renderer only.
1474SCREEN FILTERING
1479Nearest
1484Linear
1489Determines how the cursor should apprear on the botton screen.
1494SCREEN SETTINGS
1499CURSOR MODE
1504Never
1509While Touching
1514Until Timeout
1519Always
1524Cursor timeout in seconds when using Cursor Mode - Until Timeout.
1529CURSOR TIMEOUT
15341 second
15392 seconds
15443 seconds
15495 seconds
155410 seconds
155915 seconds
156420 seconds
156930 seconds
157460 seconds
1579Determine how the console's touch screen in emulated.
1584TOUCH MODE
1589Joystick
1594Pointer
1601Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
1606FIRMWARE SETTINGS
1611DNS OVERRIDE
1616Kaeru WFC (178.62.43.212)
1621AltWFC (172.104.88.237)
1626Wiimmfi (95.217.77.181)
1631Force Default DNS
1636Don't Override
1641Overrides the language mode of the emulated console.
1646Use Host
1651English
1656The theme colour of the emulated console.
1661FAVOURITE COLOUR
1666Gray
1671Brown
1676Red
1681Light Pink
1686Orange
1691Yellow
1696Lime
1701Light Green
1706Dark Green
1711Turquoise
1716Light Blue
1721Blue
1726Dark Blue
1731Dark Purple
1736Light Purple
1741Dark Pink
1746The month of your birthay.
1751BIRTH MONTH
1756January
1761February
1766March
1771April
1776May
1781June
1786July
1791August
1796September
1801October
1806November
1811December
1816The day within the month of your birthday.
1821BIRTH DAY
18261st
18312nd
18363rd
18414th
18465th
18516th
18567th
18618th
18669th
187110th
187611th
188112th
188613th
189114th
189615th
190116th
190617th
191118th
191619th
192120th
192621st
193122nd
193623rd
194124th
194625th
195126th
195627th
196128th
196629th
197130th
197631st
1982Enable to display an on-screen message if trying to use unsupported features.
1987ON-SCREEN DISPLAY & NOTIFCATIONS
1992WARN ABOUT UNSUPPORTED FEATURES
1997Enable to display if your BIOS haas known problems.
2002WARN ABOUT BIOS PROBLEMS
2008Enable to show which screen layout with the configured sequence is active.
2013SHOW SCREEN LAYOUT
2018Enable to show whether your device's microphone is active.
2023SHOW HOST MICROPHONE STATE
2028Enable to show whether your device's camera is active.
2033SHOW HOST CAMERA STATE
2038Enable to show whether the emulated screens are closed.
2043SHOW LID STATE
20481x native (640x528)
20536x 4K (3840x3168)
2058Wii NAND's language setting.
2063Dutch
2068Simplified Chinese
2073Traditional Chinese
2078Korean
2083Enhancement. Only works with a 16/9 ratio and bezels disabled.
2088WIDESCREEN HACK (GLITCHY)
2094May not work well on all hardware. Hybrid is preferred, where supported.
2099UBERSHADERS
2104No Ubershaders
2109Exclusive Ubershaders
2114Hybrid Ubershaders
2119Skip Drawing
2124Improves clarity of distant textures.
2129ANISOTROPIC FILTERING
2134Enables or disable on screen messages.
2139OSD MESSAGES
2145Wii NAND's aspect ratio setting. Most games support both ratios natively.
2150WII TV MODE
2155Emulate a Wiimote Sideway with L2 for Shake and Nunchuk on R-stick.
2160WiiMote
2165WiiMote Sideways
2170WiiMote + Nunchuk
2175WiiMote + Classic Controller
2180WiiMote + Classic Controller Pro
2185Real Wiimote
2190GameCube Controller
2195CONTROLLER 3 TYPE
2200CONTROLLER 4 TYPE
2205CPU TIMING MODE (FPS)
2210internal (fixed 60fps)
2215internal (variable fps)
2220external (variable fps)
2225Apply a post-processing effect.
2230VIDEO FILTER
2235Gamepad (D-pad, 2 Buttons)
2240Keyboard + Mouse
2250Select Keyboard, Joystick or Gamepad mode
2255Select which Intel CPU to emulate.
2260CPU TYPE
2265Autodetect (Compatible)
2270386 (slow)
2275386 (prefetch)
2280486 (slow)
2285Pentium (slow)
2290Affects efficiency/stability.
2295CPU CORE METHOD
2305Dynamic (fast)
2310Normal (interpreter)
2315Simple (interpreter for old real-mode games)
2320Manually set cycles per second. Use with caution.
2325EMULATED CPU PERFORMANCE
2330MAX (as many as possible)
23358086/8088, 4.77MHz (315 cps)
2340286, 6MHz (1320 cps)
2345286, 12.5MHz (2750 cps)
2350386, 20MHz (4720 cps)
2355386DX, 33MHz (7800 cps)
2360486DX, 33MHz (13400 cps)
2365486DX2, 66MHz (26800 cps)
2370Pentium, 100MHz (77000 cps)
2375Pentium II, 300MHz (200000 cps)
2380Pentium III, 600MHz (500000 cps)
2385AMD Athlon, 1.2GHz (1000000 cps)
2390No EMS/XMS
23954MB
24008MB
240516MB
241024MB
241532MB
242048MB
242564MB
243096MB
2435128MB
2440224MB
2445The emulated graphics card.
2450GRAPHICS CHIP TYPE
2455SVGA
2460VGA
2465EGA
2470CGA
2475Tandy
2480Hercules
2485PCjr
2490Does not affect the on-screen keyboard.
2495PHYSICAL KEYBOARD LAYOUT
2500US
2505UK
2510Brazil
2515Croatia
2520Czech Republic
2525Denmark
2530Finland
2535France
2540Germany
2545Greece
2550Hungary
2555Iceland
2560Italy
2565Netherlands
2570Norway
2575Poland
2580Portugal
2585Russia
2590Slovakia
2595Slovenia
2600Spain
2605Sweden
2610Switzerland (German)
2615Switzerland (French)
2620Turkey
2625Rewind can be CPU heavy.
2630SAVESTATE/REWIND
2635On with rewind support
2640Apply a joy2key profile for the current game.
2645GAMEPAD AUTOMATIC MAPPING
2650On with game detection message
2665Can fix drifting joysticks in games.
2670TIMED AXIS INTERVALS
2675Gravis GamePad (D-pad + 4 Btns)
2680Generic Keyboard Binds
2685Keyboard + Mouse (Left An.)
2690Keyboard + Mouse (Right An.)
26951st Joystick (2 Axes, 2 Btns)
2700Flight Stick (3 Axes, 4 Btns, 1 Hat)
2705Both Joysticks (4 Axes, 4 Btns)
2710Custom Keyboard Binds (best for Pad2Key)
27152nd Joystick (2 Axes, 2 Btns)
2720Type of emulated SoundBlaster card.
2725SOUNDBLASTER TYPE
2730SounBlaster 16 (Default)
2735SounBlaster Pro 2
2740SounBlaster Pro
2745SounBlaster 2.0
2750SounBlaster 1.0
2755GameBlaster
2762Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
2767ENABLE GRAVIS ULTRASOUND
2772Off (Default)
2778Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
2783MIDI OUTPUT
2788General MIDI SoundFont (Default)
2793Roland MT-32/CM-32L
2798Frontend MIDI driver
2803Enhancement. Skipping it can break some games.
2808SHOW BIOS BOOTLOGO
2813Show
2818Skip
2823More accurate emulation, but slower.
2828USE SOFTWARE RENDERING
2833Reduces wobbly polygons & warping textures.
2838ENABLE PGXP CORRECTIONS
2843Enabled (Default)
2848ANTI-ALIASING (MSAA/SSAA)
28532x MSAA
28584x MSAA
28638x MSAA
286816x MSAA
287332x MSAA
28782x SSAA
28834x SSAA
28888x SSAA
289316x SSAA
289832x SSAA
2903Enhancement. Smooth/upscale textures.
2908TEXTURE FILTERING
2913Bilinear
2918Zooms in to hide black borders. Borders are different per game.
2923CROP OVERSCAN
2928Only Overscan Area
2933All Borders
2938DualShock has rumble support. Not all games support DualShock.
2943Digital Controller (Gamepad)
2958NeGcon
2963Namco GunCon
2968PlayStation Mouse
2973SHOW LIGHT GUN CROSSHAIRS
2978Digital Controller
2988Can fix slowdown. Only works on some drivers.
2993CPU CLOCK
2998No skipping
3003NEO GEO BIOS
3008Console AES World
3013Console AES Japan
3018Arcade MVS Europe
3023Arcade MVS USA
3028Arcade MVS Japan
3033Arcade Universe BIOS (Cheats)
3038MEMORY CARD MODE
3043Shared
3048Per-game
3053Enhancement. Remove the eight sprites per line limit.
3058Horizontal
3063Vertical
3068Both
3093RGB (crisp image)
3098Only supported games. Higher settings increase system requirements.
3103SOUND QUALITY
31082x-Postrender
31132x-VBlank
3118NES Gamepad
3123NES Zapper
3128Paddle can only be used in port 2.
3133Arkanoid paddle
3138Can avoid flashing screen issues. Significant performance cost.
3143SYNCHRONOUS RENDERING
31481.25x (800x600)
31531.5x (960x720)
31581.6x (1024x768)
31632.25x (1440x1080)
31682.5x (1600x1200)
3178Green
3183White
3203Smooth textures on distant 3D objects based on angle.
3208TEXTURE MIP-MAPPING (BLUR)
3213Improves clarity of distant textures when mip-mapping is enabled.
3218Enhancement. Upscales screen textures (2D games only).
3223Choose the Dreamcast console region.
3228USA
3233Europe
3238Japan
3245Dreamcast BIOS's language setting. Can change the language of some games. Some games default to Japanese.
3250BIOS LANGUAGE
3255Required for some games.
3260FORCE WINDOWS CE MODE
3265WIDESCREEN CHEAT (PRIORITY)
3270Gamepad
3275Keyboard
3280Light Gun
3285Useful for certain arcade games.
3290SCREEN ORIENTATION
3295MODEL
3300Spectrum 48K
3305Spectrum 48K (NTSC)
3310Spectrum 128K
3315Spectrum +2
3320Spectrum +2A
3325Spectrum +3
3330Spectrum +3e
3335Spectrum SE
3340Timex TC2048
3345Timex TS2068
3350Spectrum 16K
3355Pentagon 128K
3360Pentagon 512K
3365Pentagon 1024
3370Scorpion 256K
3375Sinclair 1 controller set to AUTO.
3380CONTROLLER TYPE 1
3385Retropad
3390Cursor Joystick
3395Kempston Joystick
3400Sinclair 1 Joystick
3405Sinclair 2 Joystick
3410Timex 1 Joystick
3415Timex 2 Joystick
3420Fuller Joystick
3425Sinclair 2 controller set to AUTO.
3430CONTROLLER TYPE 2
3435Set controller 1 and 2 to None to use it standalone.
3440KEYBOARD SUPPORT
3445Required for certain visual effects.
3450LCD GHOSTING EFFECT
3455Simple
3460LCD Ghosting (Accurate)
3465LCD Ghosting (Fast)
3490GB - DMG
3495GB - Light
3500GB - Pocket
3505GB - Black and White
3510GBC - Blue
3515GBC - Brown
3520GBC - Dark Blue
3525GBC - Dark Brown
3530GBC - Dark Green
3535GBC - Grayscale
3540GBC - Green
3545GBC - Inverted
3550GBC - Orange
3555GBC - Pastel Mix
3560GBC - Red
3565GBC - Yellow
3570Special 1
3575Special 2
3580Special 3
3585Special 4 (TI-83 Legacy)
3590TWB64 - Pack 1
3595TWB64 - Pack 2
3601Games may run faster/slower than normal if the incorrect region is selected.
3606REGION
3611NTSC-U
3616NTSC-J
3621Enhancement. Remove the eighty sprites per line limit.
3628Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
3633CONTROLLERS
3638CONTROLLER 1 INPUT MAPPING
3643Retropad (Default)
3648Megadrive
3653CONTROLLER 2 INPUT MAPPING
3658CONTROLLER 3 INPUT MAPPING
3663CONTROLLER 4 INPUT MAPPING
3668Joypad Auto
3673Joypad 3 Button
3678Joypad 6 Button
3683Joypad 3 Button + 4-WayPlay
3688Joypad 6 Button + 4-WayPlay
3693Joypad 3 Button + Teamplayer
3698Joypad 6 Button + Teamplayer
3703Light guns can only be used in port 2.
3708Menacer Light Gun
3713Konami Justifiers
3720Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
3725FM SYNTHESIZER
3730MAME (YM2612)
3735MAME (ASIC YM3438)
3740MAME (Enhanced YM3438)
3745Nuked (YM2612)
3750Nuked (YM3438)
3755CD ADD-ON
3760Sega/Mega CD
3765MegaSD
3772Adjust mixing of CD audio. In MSU-MD, cartridge-sourced sound effects are not affected.
3777CD-DA VOLUME
3782Enhanced sound output support for compatible games.
3787Joypad 2 Button
3792Joypad 2 Button + Master Tap
3797Light Phaser
3802Paddle Control
3807LCD GHOSTING FILTER
3812Extend the game screen area, similar to the Master System.
3817EXTENDED SCREEN
3822Choose your desired Atari machine type.
3827ATARI MACHINE TYPE
3832ST
3837Mega ST
3842STE
3847Mega STE
3852TT
3857Falcon
3862Choose your desired Atari CPU type.
3867ATARI CPU TYPE
3872Choose your desired Atari CPU clock rate.
3877ATARI CPU CLOCK RATE
38828 MHz
388716 MHz
389232 MHz
3897Choose your desired Atari ST memory size.
3902ATARI ST MEMORY SIZE
3907256 KB
3912512 KB
39171 MB
39222 MB
39272.5 MB
39324 MB
39378 MB
394210 MB
394714 MB
3952Choose your desired Atari Monitor.
3957ATARI MONITOR TYPE
3962Monochrome High-Resolution
3967RGB Colour Low/Medium-Resolution
3972TV
3977Choose your desired pixel aspect ratio.
3982ASPECT RATIO
3987Square Pixels
3992Atari Monitor
3997NTSC TV
4002PAL TV
4009Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
4014SCREEN BORDERS
4019Hide
4024Crop 720p (240, 480)
4029Crop 1080p (270, 540)
4034Choose your desired pause screen display type.
4039PAUSE SCREEN DISPLAY
4044Help and Information
4049Floppy Disk List
4054Bouncing Box
4059Snow
4064Darken
4069No Indicator
4074original
4079480p
4084720p
40894k
40948k
4099Replace meshed transparency by real transparency.
4104IMPROVED MESH
4109Apply gouraud shading instead of flat shading.
4114IMPROVED BANDING
4119Allows up to 7 or 12 controllers in supported games.
4124MULTITAP
4129Port1
4134Port2
4139Port1+2
4144Choose system BIOS language.
4149BIOS Language
4154Use a custom MAME config, do not overwrite config on launch.
4159CUSTOM CONFIG
4164Controls for 5/6 button games and other unique controls
4169SPECIAL CONTROL LAYOUTS
4174Default Only
4179SNES Style
4184Genesis/Megadrive Style
4189Modern Fightstick Style
4194Neo Geo Mini Pad
4199Neo Geo CD Pad
4204Twin Stick with Triggers
4209Rotated 4-Way Stick (Q*Bert)
4214Enable or disable high score saving
4219HIGH SCORE PLUGIN
4224Play a coin drop sound effect when an insert coin button is pressed
4229COIN SOUND PLUGIN
4234Disabled (Default)
4241Use the same art paths as standalone MAME - not recommended if using decorations or shaders.
4246SHARE MAME ARTWORK
4251On (Default)
4257Crop MAME artwork to maximize the game screen and only fill unused space.
4262CROP ARTWORK
4267Set gun button 2 to reload.
4272OFF-SCREEN RELOAD BUTTON
4277Use MAME software lists to identify ROM
4282SOFTWARE LIST
4287Don't Use (Default)
4292Coleco Adam cartridges
4297Coleco Adam Digital Data Packs
4302Coleco ADAM diskettes
4307Coleco ColecoVision cartridges
4312Type of ROM file to load.
4317MEDIA TYPE
4322Cassette 1
4327Cassette 2
4332Disk (Drive 1)
4337Disk (Drive 2)
4342Cartridge (Slot 1)
4347Cartridge (Slot 2)
4352Cartridge (Slot 3)
4357Cartridge (Slot 4)
4362Toggle with hotkey + D-pad up or Scroll Lock in-game.
4367UI KEYS
4372Off at Start
4377On at Start
4382Enable per-game custom configuration via MAME menu.
4387CUSTOM GAME CONFIG
4392Entex AdventureVision cartridges
4397APF M-1000 cartridges
4402Apple II cleanly cracked disks
4407Apple II miscellaneous disks
4412Apple II original disks
4417Cassette
4422Hard Drive
4427Type of joystick connected to the game port.
4432JOYSTICK TYPE
4442Sirius/Atari (2x 1-button Digital, II+ Only)
4447Gizmo (1-Button Digital)
4452Model of emulated Apple II.
4457Apple //e Enhanced (Default)
4462Apple //e
4467Apple ][ Plus
4472Apple IIgs cleanly cracked disks
4477Apple IIgs miscellaneous disks
4482Apple IIgs original disks
44875 1/4 Disk (Drive 1)
44925 1/4 Disk (Drive 2)
44973 1/2 Disk (Drive 3)
45023 1/2 Disk (Drive 4)
4507Emerson Arcadia 2001 cartridges
4512Acorn Archimedes floppy images
4517Acorn Archimedes hard disks
4522Acorn Archimedes ROM images
4527Select model to emulate
4532ARCHIMEDES MODEL
4537Archimedes 310
4542BBC A3000
4547Archimedes 440/1 (Default)
4552Archimedes 540
4557Bally Professional Arcade cartridges
4562Acorn Atom cassettes
4567Acorn Atom disk images
4572Acorn Atom Utility ROMs
4577Cartridge
4582Quickload
4587Select which joystick to emulate.
4592None (Default)
4602Acorn Bitstik
4607Robo Bitstik 2
4612Voltmace Delta 3b Twin Joysticks
4617BBC MODEL
4622BBC Micro Model B (Default)
4627BBC Master 128
4632BBC Master 512
4637BBC Master Compact
4642Acorn BBC Micro cassettes
4647Acorn BBC Micro hard disks
4652Acorn BBC Micro ROMs
4657Acorn BBC Micro Model B disks
4662Acorn BBC Micro Model B Original disks
4667Acorn BBC Master cartridges
4672Acorn BBC Master disks
4677Acorn BBC Master Compact disks
4682Olivetti Prodest PC 128S disks (BBC Master Compact)
4687BBC Micro/Master Cassette
4692BBC Micro/Master ROM (Slot 1)
4697BBC Micro ROM (Slot 2)
4702BBC Micro ROM (Slot 3)
4707BBC Micro ROM (Slot 4)
4712BBC Micro/Master Disk (Drive 1)
4717BBC Micro/Master Disk (Drive 2)
4722BBC Master Cartridge (Slot 1)
4727BBC Master Cartridge (Slot 2)
4732Camputers Lynx cassettes
4737Camputers Lynx floppies
4742LYNX MODEL
4747Lynx 48k
4752Lynx 96k
4757Lynx 128k
4762Philips CD-i CD-ROMs
4817V-Tech Creativision cartridges
4822Acorn Electron Disks
4827Acorn Electron Cassettes
4832Acorn Electron Cartridges
4837Acron Electron ROMs
4842ELECTRON MODEL
4847Electron w/64k Master RAM Board (default)
4852Electron
4857Floppy Disk
4862Fujitsu FM-77AV disk images
4867Fujitsu FM-7 cassettes
4872Fujitsu FM-7 disk images
4877FM-7 MODEL
4882FM TOWNS MODEL
4887FM Towns Marty (Default)
4892FM Towns (Model 1/2)
4897FM Towns II UX
4902How much RAM the emulated FM Towns will have installed
4907RAM SIZE
49122MB
4919Insert a disk into the floppy drive, a blank will be used if one doesn't exist
4924ADD USER DISK
4929Fujitsu FM Towns CD-ROMs
4934Fujitsu FM Towns cracked floppy disk images
4939Fujitsu FM Towns miscellaneous floppy disk images
4944Fujitsu FM Towns original floppy disk images
4949Floppy Disk (Drive 1)
4954Floppy Disk (Drive 2 - Model 1/2 & II UX)
4959CD-ROM
4964Hard Drive (II UX)
4969Bit Corp Gamate cartridges
4974Tiger Game.com cartridges
4979Epoch Game Pocket Computer cartridges
4984Hartung Game Master cartridges
4989GamePark GP32 SmartMedia cards
4994Dick Smith Electronics VZ-200/300 cassettes
4999Dick Smith Electronics VZ-200/300 snapshots
5004Choose hardware for the memory expansion slot
5009MEMORY SLOT
5014Laser 310/VZ-300 16k Memory
5019Laser/VZ 64k Memory (Default)
5024Snapshot
5029Macintosh 400K/800K Disk images
5034Macintosh High Density Disk images
5039Mac Harddisks
5053MAC MODEL
5058Mac 128k (128kb RAM, 2 LD Floppies)
5063Mac 512k (512kb RAM, 2 LD Floppies)
5068Mac Plus (4Mb RAM, 2 LD Floppies/HDD)
5073Mac SE (4Mb RAM, 2 LD Floppies/HDD)
5078Mac Classic (4Mb RAM, 2 HD Floppies/HDD)
5100Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
5105IMAGE READER
5110Slot A (Default)
5115Slot B
5120Slot C
5125Slot D
5130Slot E
5136How much RAM the emulated Mac will have installed (Mac IIx & Mac LC 3 only)
5141Type of ROM file to load
5146CD
5151Select a boot disk or hard drive if needed
5156BOOT DISK
5161System 3.0 (LD Floppy)
5166System 6.0.8 (LD Floppy)
5171System 7.0.1 (HD Floppy)
5176System 7.5 (HD Floppy)
5181System 6.0.8 (Hard Drive)
5186System 7.0.1 (Hard Drive)
5191System 7.5.5 (Hard Drive)
5196Creatronic Mega Duck cartridges
5201PDP-1 Paper Tape Reader Images
5206Casio PV-1000 cartridges
5211Video Technology Socrates cartridges
5216Funtech Super A'Can cartridges
5221TI-99/4A Cartridges
522632k RAM expansion card installed
523132K RAM EXPANSION
5236Speech module installed
5241SPEECH MODULE
5246Tomy Tutor & Pyuuta cartridge
5251GCE Vectrex cartridges
5256VTech V.Smile cartridges
5261VTech V.Smile Motion cartridges
5266Atari XE Game System cartridges
5271Atari 400 / 800 floppy disks
5276Disk (Drive 3)
5281Disk (Drive 4)
5286Video Game Music Files
5291CONTROL MAPPING
5301Digital
5306Keyboard shortcuts unavailable if passing through the keyboard.
5311INPUT INTERFACE
5316Keyboard passthrough
5321Simultaneous
5326Rotates screen by 90 degrees. Intended for rotating displays.
5331VERTICAL ROTATION (TATE)
5336100%(native)
5341Small performance increase (may drop frames).
5346FRAME DUPING (SPEED UP)
5351Much faster than interpreter (but may have issues).
5356CPU DYNAREC (SPEED UP)
5361Disabled (Beatle Interpreter)
5366Max Performance
5371Cycle Timing Check
5376Lightrec Interpreter
5381DYNAREC CODE INVALIDATION
5386Full (more compatible)
5391DMA Only (Slightly Faster)
5396Allows up to 5 or 8 controllers in supported games.
5401Port 1
5406Port 2
5411Port 1+2
5421DualShock Controller
5431Justifier
5436Enhancement. Remove the sixteen sprites per line limit.
5441Manual
5446Portrait
5451Landscape
5456Requires BIOS file to be present.
5461Only for Super Game Boy enhanced games.
5466SUPER GB BORDERS
5471Value to use for the emulated solar sensor (Boktai).
5476SOLAR SENSOR LEVEL
5486Selfie
5496Sex
5501Skynet
55064:3 RENDERING RESOLUTION
5513Enhancement. Increase the rendering resolution when in 16:9 ratio. Makes 3D objects clearer.
551816:9 RENDERING RESOLUTION
5523Enhancement. 3 point is accurate to N64, standard is better.
5528TEXTURE FILTERING MODE
5533standard
55383 point
5543Enhancement. Smooth out jagged edges on 3D objects polygons.
5548Smooth textures on 3D objects.
5553Smooth 1
5558Smooth 2
5563Smooth 3
5568Smooth 4
5573Sharp 1
5578Sharp 2
5583Enhancement. Upscale textures.
5588TEXTURE UPSCALING
5593As Is
5598X2
5603RDP PLUGIN
5608GLideN64 (Fastest)
5613ParaLLEl-RDP
5618Angrylion (Most Compatible)
5623RSP PLUGIN
5628HLE (Fastest)
5633ParaLLEl (Best LLE)
5638CXD4 (LLE Fallback)
5643CPU CORE
5648Dynarec (Fastest)
5653Cached Interpreter
5658Pure Interpreter (Most Accurate)
5665Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
5670CONTROLLER 1
5675CONTROLLER TYPE
5680RetroPad (Default)
5685N64
5690N64 (Limited Hotkeys)
5695Useful for N64 style controllers.
5700CONTROLLER 2
5705CONTROLLER 3
5710CONTROLLER 4
5715Emulate a pak in the controller expansion port.
5720CONTROLLER PAK
5725Memory Pak
5730Rumble Pak
5735Rumble Pak (Automatic)
5741Use to eliminate joystick drift/unwanted input. Effects all controllers.
5746JOYSTICK DEADZONE
575115% (Default)
5758Use to make joystick movement more or less sensitive. Effects all controllers.
5763JOYSTICK SENSITIVITY
5768100% (Default)
5773Full speed can break some games.
5778FRAME RATE
5783Original
5788Full speed
5793Only applies when using Parallel-RDP as the chosen RDP Plugin.
5798PARALLEL-RDP UPSCALER
58031x (Default)
5808Can change the language of some games.
5813Universe BIOS is not compatible with cheats.
5818NEO GEO CD BIOS
5823CDZ
5828CDZ MAME
5833CDZ Universe 3.3
5838Use one save file per game.
5843PER-GAME SAVES
5848Manually activate the adapter for supported games.
58534 PLAYER ADAPTER
5858NTSC (NES)
5863Famicom (FDS)
5868PC MODEL
5873Select the processor model.
5878CPU FEATURE
5883OVERCLOCK MULTIPLIER
58886x (Recommended)
58931MB
58983MB
59037MB
590811MB
591313MB (Recommended)
5918120MB
5923230MB
5928512MB
59331024MB
5938Graphic Display Controller model.
5943GDC
5948Older games skipped drawing every second line, this masks that.
5953REMOVE SCANLINES
5958Full 255 lines
5963Some games rely on this (Apros).
5968REAL PALETTES
597326K for old games and 86K for newer games.
5978SOUND BOARD
5983To have music and not only sound in games (Owl-Zoo).
5988JAST SOUND
5993Emulate a keyboard/mouse/joypad.
5998JOY2KEY PROFILE
6003Arrows
6008Arrows 3button
6013Keypad
6018Keypad 3button
6023Manual keyboard
6028Atari Joypad
6033EMULATED SYSTEM
6038Videopac G7000 (European)
6043Videopac+ G7400 (European)
6048Videopac+ G7400 (France)
6053NTSC 60Hz
6058PAL 50Hz
6063Some games accept input from port 2 instead of port 1.
6068SWAP GAMEPADS
6073Zooms in to hide black borders.
6078CRT GHOSTING EFFECT
6083Ghosting (65%)
6088Ghosting (75%)
6093Ghosting (85%)
6098Ghosting (95%)
6103Soften the hash sound effect from some games.
6108AUDIO FILTER
6113Set desired framerate.
6118FRAMERATE
612330fps
612860fps (Default)
613370fps
613872fps
614375fps
614890fps
6153100fps
6158119fps
6163120fps
6168144fps
6173240fps
6178244fps
61831.0x (12.50Mhz)
61881.1x (13.75Mhz)
61931.2x (15.00Mhz)
61981.5x (18.75Mhz)
62031.6x (20.00Mhz)
62081.8x (22.50Mhz)
62132.0x (25.00Mhz)
6218Fixes a possible bug with multiple controllers detection.
6223ACTIVE INPUT DEVICES FIX
6228SPECIFIC GAME FIXES
6233Alone in the Dark
6238Crash-n Burn
6243Dinopark Tycoon
6248Microcosm
6253Enable shared saves for multi-disc games
6258NVRAM STORAGE
6263Per Game
6268Choose the Parallel N64 graphics plugin.
6273GRAPHICS PLUGIN
6278Glide64
6283Gln64
6288Rice
6293Angrylion
6298Parallel
63034.5x (1440x1080)
6308Automatic
6313N64 3-point
6318PCE Joypad
6323PCE Mouse
6328Skip the bios boot logo, may cause default language issues.
6333BIOS FAST BOOT
6338Off is safer, On for specific games.
6343Double the rendering resolution.
6348ENHANCED RENDERING RESOLUTION
6353On (Speed hack)
6358Capcom VS games Expand Screen Width
6363Chrono Chross Odd/Even Bit Hack
6368Dark Forces Flat Tex Triangles Fix
6373Diablo Music Fix
6383InuYasha Sengoku Battle Fix
6388Pandemonium 2 Lazy Screen Update Fix
6393Parasite Eve 2/Vandal Hearts 1&2 Fix
6398Hyper Blaster/Justifier
6403Produces a clean LCD effect.
6408LCD FILTER
6413LCD GHOSTING EFFECTS
6418Green - GameKing
6423VB - Virtual Boy
6428Potator - Orangish - Amber
6433Potator - Green
6438Potator - Blue
6443Potator - Green - BGB
6448Potator - Green Wataroo
6453Brownish - Travel Wood
6458Blue - Bubbles Blue
6463Blue - Game Master
6468Blue - Shiny Sky Blue
6473Blue - Slime Blue
6478Gold - Golden Wild
6483Gold - Labo Fawn
6488Gold - Million Live Gold
6493Gold - Odyssey Gold
6498Grey - Greyscale
6503Grey - Digivice
6508Grey - Microvision
6513Green - Buttercup Green
6518Green - Game.com
6523Green - Greenscale
6528Green - Legendary Super Saiyan
6533Green - TI-83
6538Orange - Hokage Orange
6543Pink - Blossom Pink
65481 Frame
65532 Frames
65583 Frames
65634 Frames
65685 Frames
65736 Frames
65787 Frames
65838 Frames
6588480x272 (Default)
6593CONTROLLER PROFILE
6598Gamepad Classic
6603Gamepad Modern
6608Force a specific model and prevent tags detection.
6613AMIGA MODEL
6618Autodetect (by game name tag)
6623A500 (512KB Chip + 512KB Slow)
6628A500+ (1MB Chip)
6633A600 (2MB Chip + 8MB Fast)
6638A1200 (2MB Chip + 8MB Fast)
6643A4000/040 (2MB Chip + 8MB Fast)
6648CDTV (1MB Chip)
6653CD32 Default (2MB Chip)
6658CD32 (2MB Chip + 8MB Fast)
6663Help games which are too quick or that have bugs.
6668CPU COMPATIBILITY
6673Normal
6678More compatible
6683Cycle-exact
6688Works with 'Cycle-exact' mode and for a few games.
6693Default by model
6698 3.54 MHz
6703 7.09 MHz (A500 speed)
670814.18 MHz (A1200 speed)
671328.37 MHz
671835.46 MHz
672342.56 MHz
672856.75 MHz
6733Ignored with 'Cycle-exact'.
6738CPU SPEED
6743PAL 288x576px 50Hz (auto)
6748NTSC 240x480px 60Hz (auto)
6755Manually define which resolution to use. Auto defaults to High and switches to Super-High when needed.
6760VIDEO RESOLUTION
6765Low 360p
6770High 720p
6775Super-high 1440p
6780Hides borders on many games. Some games use the borders.
6785ZOOM/CROP (HIDE BORDERS)
6790Auto zoom
6795minimum
6800smaller
6805small
6810medium
6815large
6820larger
6825maximum
6830Affects mouse speed globally.
6835MOUSE SPEED
6840Makes second fire button press up instead.
6845JUMP ON B
6850Removes loading but can add possible glitches/crashes.
6855FLOPPY TURBO SPEED
6860Keypad to joyport mappings for 2 players.
68652P GAMEPAD MAPPING (KEYRAH)
6870Enable launching pre-installed WHDLoad installs.
6875WHDLOAD LAUNCHER
6880Passes all physical keyboard events for Pad2Key.
6885DISABLE EMULATOR JOYSTICK
6890Select controller type for Amiga P1.
6895CD32 Pad
6900Select controller type for Amiga P2.
6905Inserts CD during boot animation to prevent loading fail.
6910BOOT ANIMATION FIRST
6915CD TURBO SPEED
6920Makes the blue button press up instead.
6925JUMP ON A
6930Inserts CD during boot animation prevent loading fail.
6935Slow down or speed up games as appropriate.
694010Mhz
694516Mhz
695025Mhz
695533Mhz (Overclock)
696066Mhz (Overclock)
6965100Mhz (Overclock)
6970150Mhz (Overclock)
6975200Mhz (Overclock)
69805MB
69856MB
69909MB
699510MB
700012MB
7005Full Frame
70101/2 Frame
70151/3 Frame
70201/4 Frame
70251/5 Frame
70301/6 Frame
70351/8 Frame1
704016 Frame
70451/32 Frame
70501/60 Frame
7055Auto Frame Skip
7060Applies to both players.
7065JOYPAD TYPE
7070Default (2 Buttons)
7075Megadrive (8 Buttons)
7080Super Famicom (8 Buttons)
70851 MHz (Underclock)
70902 MHz (Underclock)
70954 MHz (NEC uPD780)
71008 MHz (NEC uPID7008)
710516 MHz (Overclock)
711032 MHz (Overclock)
711564 MHz (Overclock)
7120EMULATE PCG-8100
7125Use to eliminate cursor drift/unwanted input.
7135GAMEPAD CURSOR SPEED
71401.0 (240p)
71452.0 (480p)
7150Improve speed, at a minor cost of accuracy.
7155SPEED HACK (SAFE)
7162Enhancement. Remove the thirty-two sprites per line limit. Crashes certain games.
7167REDUCE SPRITE FLICKERING (UNSTABLE)
7172Overclock the SNES CPU (Gradius 3, Super R-Type).
7177Light (load times)
7182Compatible
7187Max (demanding games)
7194Enhancement. Reduces slowdown in mode 7 games. Can cause issues in certain games.
7199BLEND HIGH-RES MODE
7204Merge
7209Blur
7214SNES Gamepad
7219SNES Mouse
7224SNES Multitap
7229Super Scope
7234Konami Justifier
7239M.A.C.S. Rifle
7246Konami Justifier P2 is daisy chained from controller 2, appears as port 3 to system.
7251Konami Justifier (P2)
7256Monochrome
7261RF
7266RGB
7271S-Video
7276Composite
72815 MHz (Underclock)
72868 MHz (Underclock)
72919 MHz (Underclock)
729610 MHz (Default)
730111 MHz
730612 MHz
731113 MHz
731614 MHz
732115 MHz
732620 MHz
733130 MHz
733640 MHz
7341Light guns/multitap.
7346Dual Konami Justifiers
7352Sync GB2Player/GBC2Player saves with saves in "saves/gb" or "saves/gbc".
7357SYNC SAVE FILES
7362FRAME RATE LIMIT
736710fps
737215fps
737720fps
738225fps
738740fps
739250fps
739760fps
7402155fps
7407160fps
7412RUMBLE
7417Gamepad Classic Alt
7427black/white
7432black/blue
7437black/cyan
7442black/electric cyan
7447black/green
7452black/magenta
7457black/yellow
7462Use your physical anaglypth 3D glasses!
7467ANAGLYPH PRESET (3D)
7472red/blue
7477red/cyan
7482red/electric cyan
7487green/magenta
7492yellow/blue
7507original gameboy
7512black and white
7517gba sp
7522blue sea
7527dark knight
7532green forest
7537hot desert
7542pink dreams
7547weird colors
7552Only for games that employed it (for Boktai)
7562SENSOR SENSITIVITY (GYROSCOPE)
7572SENSOR SENSITIVITY (TILT)
7577Resolution multipliers to smooth vectors
7582RESOLUTION MULTIPLIER
7587Automatic switches region per file path tags
7592MODEL TYPE
7597C64 PAL Automatic
7602C64 NTSC Automatic
7607C64 PAL
7612C64 NTSC
7617C64 Games System PAL
7622C64 Japanese NTSC
7627Change the output resolution ratio.
7632PAL 576x312px
7637NTSC 492x262px
7642Auto-disable zoom
7647Most games use port 2, some use port 1.
7652CONTROLLER PORT
7657Paddles
7662Mouse (1351)
7667Trackball (Atari CX-22)
7672Koalapad
7677Some games and homebrews require more RAM
7682RAM EXPANSION UNIT
7687128kB (1700)
7692256kB (1764)
7697512kB (1750)
77021024kB
77072048kB
77124096kB
77178192kB
772216384kB
7727KEYBOARD PASSTHROUGH
7732C128 PAL
7737C128 NTSC
7742C128 DCR PAL
7747C128 DCR NTSC
7752RetroPad Face Button Options.
7757Button Options
7762B = Fire
7767B = Fire, A = Up
7772Y = Fire
7777Y = Fire, B = Up
7782PLUS4 PAL
7787PLUS4 NTSC
7792C16 PAL
7797C16 NTSC
7802V364 NTSC
7807232 NTSC
7812colodore_ted
7817yape-pal
7822yape-ntsc
7827VIC20 PAL Automatic
7832VIC20 NTSC Automatic
7837VIC20 PAL
7842VIC20 NTSC
7847Super VIC (+16K) NTSC
7852colodore_vic
7857mike-pal
7862mike-ntsc
78673032B
78724032B
7877SUPERPET
7882green
7887amber
7892white
7897For weak machines. Some games will not work with this.
7902FAST BLITTER (LESS COMPATIBLE)
7907Enable for Doom to run at its correct resolution.
7912DOOM RES HACK
7917Remove the padding on the sides of the screen.
7922CROP BORDER
7927Always have 6 bullets, 6 dynamite and 6 lives.
7932TRAINER MODE
7937Nothing can kill Rick, may break the game.
7942INVULNERABILITY MODE
7947Highlight all entities on the game map.
7952EXPOSE MODE
79574K
7962Change the system's language.
7967Deutsch
7973Choose which graphics API library to use. Vulkan may not work for every core.
7978GRAPHICS API
7983OpenGL
7988GLCore
7993Vulkan
8000Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
8005AUDIO DRIVER
8010ALSA
8015ALSAThread
8020TinyALSA
8025SDL2
8030Pulse (Default)
8035In milliseconds. Can reduce crackling/cutting out.
8040AUDIO LATENCY
8045Allow cores to set rotation.
8050ALLOW ROTATION
8055Map controller inputs to light gun inputs.
8060CONTROLLER TO LIGHT GUN
8065Adjust screen line draw mode.
8070LINE MODE
8075SINGLE
8080DOUBLE
8085SCANLINES
8090Manually define which internal resolution to use. AUTO = High.
8095Super high
8100Change pixel scaling and filtering method.
8105SCALING METHOD
8110Pixelated (Nearest)
8115Smooth (Linear)
8120Fix flickering in a static screen like Workbench.
8125REMOVE INTERLACE ARTIFACTS
8130OFF
8135Resize automatically screen height.
8140AUTO HEIGHT
8147Improves both sprite scaling and road rendering. Does not affect the car sprite.
8152HIGH RESOLUTION MODE
8157Choose which graphics API library to use.
8162Vulkan (Default)
8167Speed up shader compilation.
8172ASYNC SHADER COMPILE (VULKAN ONLY)
8177Set the controller rumble strength if supported.
8182Pro Controller required for games that require shake motions.
8187CONTROLLER COMBINATION
8192GamePad + 4 Pro Controller
8197GamePad + 4 Sideway Wiimote
82025 Pro Controller
82075 Sideway Wiimote
8212Wii U Classic Controller
8217Not all games support all languages.
8222CONSOLE LANGUAGE
8227Current language
8232Chinese
8237Portuguese
8242Russian
8247Taiwanese
8252Choose the audio output type.
8257AUDIO CHANNELS
8262Stereo (Default)
8267Surround
8272Have Batocera set the first audio output device.
8277AUDIO OUTPUT
8282Set in Config - choose if no audio output
8287Batocera sets first audio device (Default)
8292Fix screen tearing.
8297VSYNC
8302Double buffering
8307Triple buffering
8312Choose upscaling method.
8317UPSCALE FILTER
8322Bicubic
8327Hermite (Default)
8332Nearest Neighbour
8337Choose downscaling method.
8342DOWNSCALE FILTER
8347Bilinear (Default)
8352Hermite
8357Keep Aspect Ration (Default)
8362Stretch
8367Enable mouse input to simulate touchscreen.
8372ENABLE MOUSE
8377Enable Cemu's performance overlay.
8382ENABLE PERFORMANCE OVERLAY
8387Enable notifications of cache, controller events etc.
8392ENABLE NOTIFICATIONS
8399Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
8404ENABLE GAMEPAD VIEW
8411Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
8416Top Only
8421Bottom Only
8426Large Top
8431Large Bottom
8436Left/Right
8441Right/Left
8446Separate Windows
8451Hybrid Screen Top
8456Hybrid Screen Bottom
8461GRAPHICS
8466OpenGL (Default)
8471Fix screen tearing. CPU heavy.
8476Off will help some games, others will run too fast.
8481FRAME LIMIT
8486Reduce stutter that happens when compiling shaders.
8491DISK SHADER CACHE
8498Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
8503ENABLE ASYNC SHADER COMPILATION
8508Preloading is impossible from ES.
8513Preload
8518The New 3DS has a faster processor, ZL/ZR buttons and a C-stick.
8523NEW 3DS MODE
8528Restore BLENDMODE outline on Singe sprites.
8533BLEND SPRITES (SINGE)
8538JOYSTICK TO CURSOR SENSITIVITY
8543Hide crosshairs in supported games e.g. ActionMax, Maddog II.
8548HIDE LIGHT GUN CROSSHAIRS
8553This option is required for some gun games when playing with a mouse.
8558ABSOLUTE MOUSE INPUT
8565Choose which graphics API library to use. Vulkan may not work on all hardware.
8570Not all games support stretching, depending on their video files.
8575Force 4:3
8580SCREEN ROTATION
85850 degrees
8592Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
8597BEZELS
8602Shunt 2
8607Shunt 3
8612Shunt 4
8617Shunt 5
8622Shunt 6
8627Shunt 7
8632Shunt 8
8637Shunt 9
8642Shunt 10
8647Invert the vertical joystick axis on flight games.
8652INVERT AXIS
8658Can improve video performance. Do not use with ActionMax games or scanlines.
8663SDL TEXTURE ACCESS STREAMING
8668Use controller settings manually defined in custom.ini.
8673CUSTOM CONTROLLER
8678The final output image, unrelated to the Wii's emulated NAND setting.
8683DISPLAY
8688Automatic ratio
8693Force 16:9
8698Stretch to window
8703RENDERING
87088x 5K (5120x4224)
8715Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
8720PRE-CACHE SHADERS
8725ANTI-ALIASING
8732Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
8737ANTI-ALIASING MODE
8744Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
8749MANUAL TEXTURE SAMPLING
8754Usually not much faster than single core mode.
8759EMULATION
8764DUAL CORE MODE
8769Speed hack for dual core mode to fix some glitches.
8774GPU SYNC
8779Increase emulator performance, at the cost of accuracy/stability.
8784PERFORMANCE HACKS
8789To use game cheats or 16/9 Aspect Ratio Fix codes.
8794ENABLE CHEATS
8799Required by some games.
8804MEMORY MANAGEMENT UNIT
8809Enhancement. Removes disc loading.
8814FAST DISK TRANSFER RATE
8821Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
8826VBI SKIP
8831Search for custom configured joystick profiles.
8836USE PAD PROFILES
8841Enable controller rumble capabilities if supported by the controller.
8846Change what's plugged into the virtual GameCube ports.
8851GAMECUBE CONTROLLER 1
8856GAMECUBE PORT 1 TYPE
8861Standard Controller
8866GameCube Adapter for Wii U
8871Steering Wheel
8876Dance Mat
8881DK Bongos
8886GAMECUBE CONTROLLER 2
8891GAMECUBE PORT 2 TYPE
8896GAMECUBE CONTROLLER 3
8901GAMECUBE PORT 3 TYPE
8906GAMECUBE CONTROLLER 4
8911GAMECUBE PORT 4 TYPE
8916Moves South to West, West to North, etc. Standard controller type only.
8921ROTATE FACE BUTTONS
8926Set joystick deadzone.
8931DEADZONE
89365% (Default)
8943Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
8948JOYSTICK GATE SIZE
8953Smaller
8958Normal (Default)
8963Larger
8968Enables Dolby Pro Logic II for surround sound. May impact performance.
8973AUDIO
8978DOLBY PRO LOGIC II
8983Show on screen display messages (memory card saves..).
8988SHOW ON-SCREEN DISPLAY MESSAGES
8995Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
9000ENABLE BOOT ANIMATION
9005Change the Gamecube system language.
9010GAMECUBE LANGUAGE
9015English/Japanese
9020Map your controller to an emulated Wiimote.
9025WII CONTROLLERS
9030EMULATE WIIMOTE
9035CUSTOMIZE EMULATED WIIMOTE & GAMEPAD
9040Classic Controller
9045Classic Controller Pro
9050Wiimote Sideway
9055Wiimote Sideway + Swing
9060Wiimote Sideway + Tilt
9065Wiimote Sideway + Nunchuk
9070Position of wii sensor bar relative to the disaply for real wiimotes.
9075SENSOR BAR POSITION
9080Bottom (Default)
9085Top
9090Emulate the Wiimote pointer with a DS4's gyroscope.
9095DUALSHOCK MOTION CONTROL
9100Emulate the Wiimote pointer with a mouse.
9105MOUSE AS WIIMOTE POINTER
91101.5x 720p (960x792)
91152.5x 1080p (1600x1320)
9120PERFORMANCE HACKS (needs review)
91258x (CSAA)
91308xQ (CSAA)
913516x (CSAA)
914016xQ (CSAA)
91454x (SSAA)
9150DISABLE ON-SCREEN DISPLAY MESSAGES
9155Determines the speed and the runahead behaviour of the system.
9160EMULATION SPEED
9165Unlimited
9170VSync and Audio Resampling need to be enabled.
9175SYNC TO HOST REFRESH RATE
9180Ensure every frame the console renders is displayed to screen.
9185OPTIMAL FRAME PACING
9190Improve performance if VSync is disabled and using Vulkan.
9195THREADED PRESENTATION
9200Match Window
9205PAR 1:1
9210May result in a sharper image in some 2D games.
9215INTEGER UPSCALING
9220Enabling will smooth out the image.
9225LINEAR UPSCALING
9232Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
9237STRETCH TO FILL
92421x native (320x240)
92479x 4K (2880x2160)
9252Enhancement. Smooth/upscale textures on 3D objects.
9257Nearest-Neighbor
9262Bilinear (No Edge Blending)
9267JINC2 (Slow)
9272JINC2 (Slow, No Edge Blending)
9277xBR (Very Slow)
9282xBR (Very Slow, No Edge Blending)
928724-bit, disables dithering.
9292TRUE COLOUR RENDERING
9297Makes the dither pattern much less obvious at higher resolutions.
9302SCALED DITHERING
9308When running outside of 100%, adjusts the temp instead of dropping frames.
9313STRETCH MODE
9318Off (Noisy)
9323Resampling (Pirch Shift)
9328Time Stretch (Tempo Change, Best Sound)
9333Force progressive render / scan.
9338DISABLE INTERLACING
9343Hack. Increases most PAL games' speed by 17%.
9348FORCE NTSC TIMINGS ON PAL
9353NTSC-U/C
9358Preload requires more RAM.
9368JOYSTICK TO DPAD
9373Not Connected
9378PS1 Digital Controller
9388DualShock / Xbox Type
9393NeGcon (Rumble)
9398Allows loading protected games without subchannel information.
9403ALLOW BOOTING WITHOUT SBI FILE
9408Skipping it can break some games.
9413Interpreter is the most accurate, but is the slowest.
9418CPU EXECUTION MODE
9423Interpreter (Slowest)
9428Cached Interpreter (Faster)
9433Recompiler (Fastest)(Default)
9438System requirements at native; (RAM|VRAM).
9443Per 0.05s, 5s total (550MB|100MB)
9448Per 0.1s, 10s total (1100MB|200MB)
9453Per 1s, 15s total (165MB|30MB)
9458Per 1s, 30s total (330MB|60MB)
9463Per 1s, 60s total (660MB|120MB)
9468Per 1s, 90s total (990MB|180MB)
9473Per 1s, 120s total (1320MB|240MB)
9478ACHIEVEMENTS
9483CROSSHAIR
9488Game's default
9493AUTO LOAD ON GAME LAUNCH
9498AUTO SAVE ON GAME EXIT
9503Choose second feature pack for the controller.
9508CONTROLLER 1 FEATURE PACK
95132nd VMU (Default)
9518Purupuru Pack/Vibration Pack
9523CONTROLLER 2 FEATURE PACK
9528CONTROLLER 3 FEATURE PACK
9533CONTROLLER 4 FEATURE PACK
9540Enable the Dreamcast DSP for more accurate audio. Only recommended for fast systems.
9545DIGITAL SOUND PROCESSOR
9550Disbaled (Default)
9555Force the game to render in this aspect ratio.
9560RENDER RESOLUTION
95650.5x (320x240)
95704.5x (2880x2160)
9575Rotate the screen with the emulator.
9580Per pixel is the most accurate, but also the most demanding.
9585ALPHA SORTING
9590Per Strip
9595Per Triangle (Default)
9600Per Pixel
9605Allow mapping Future Pinball with Pad to Keyboard.
9610CONTROLLER CONFIGURATION
9615520 ST AUTO
9620520 ST TOS 1.00
9625520 ST TOS 1.02
9630520 ST TOS 1.04
96351040 STE AUTO
96401040 STE 1.06
96451040 STE 1.62
9650Mega STE AUTO
9655Mega STE 2.05
9660Mega STE 2.06
9665TOS languages.
9670German (de)
9675Spanish (es)
9680French (fr)
9685Italian (it)
9690Dutch (nl)
9695Russian (ru)
9700Swedish (se)
9705British English (uk)
9710English (us)
9715520K
97201M
97252M
97304M
9735Choose your Atari hard drive type for the .hd extension file.
9740ATARI HARD DRIVE TYPE
9745IDE (Default)
9750ASCI
9755LIMIT FRAME RATE
9760No Limit
9765As game specifies
9770Enhancement. Enables improved polygon splitting.
9775ENABLE POLYGON SPLITTING
9780Rotates the screens, to simulate holding the DS sideways.
9785Swap the position of the dual displays.
9790SCREEN SWAP
9795Sets the window size to an integer size.
9800SCREEN SIZE
9805Adjusts the positions of the screens.
9810Original screen positions
9815Always enforce vertical
9820Always enforce horizontal
9825Hybrid
9830How the window space is distributed between the screens.
9835SCREEN SIZING
9840Even
9845Emphasize top
9850Emphasize bottom
9855Top only
9860Bottom only
9865INTEGER SCALING
9870CONSOLE TYPE
9875DSi (experiemental)
9882h265 (HEVC) is CPU heavy and increases latency, but is more bandwidth efficient.
9887VIDEO STREAM CODEC
9892h264 (less latency)
9897h265 (HEVC) (higher quality at lower bitrates)
9902VIDEO STREAM RESOLUTION
99074K (3840x2160)
9912Output rotation independent of xrandr or framebuffer settings.
9917ROTATE
9922VIDEO STREAM FRAME RATE
992730FPS
993260FPS
9937120FPS
9942Higher number for higher picture quality, but requires more bandwidth.
9947VIDEO STREAM BITRATE
99525Mbps (good for 720p)
995710Mbps (good for 1080p 60FPS)
996220Mbps (not supported by some routers)
996750Mbps (highest quality available)
9973Streaming Optimal Playable Settings, overrides other settings if enabled.
9978DYNAMICALLY CALCULATE OPTIMAL SETTINGS
9983Close app on the remote host when quitting Moonlight.
9988QUIT ON HOST
9993Disable all input processing (view-only mode).
9998VIEW ONLY
10003Enable QOS settings to optimize for internet or local network.
10008LAN / WAN STREAMING
10013WAN
10018LAN (Default)
10025Enables surround sound if your audio card supports it (Consumes more bandwidth).
10030SURROUND SOUND
10035FRAMESKIP (GL64MK2 ONLY)
10042Enable second audio limiter. Improves audio quality at the cost of performance.
10047AUDIO SYNC
10054Lower values reduce audio latency and improve performance, but can cause audio issues.
10059AUDIO BUFFER (SAMPLES)
10064nearest
10069bilinear
10074trilinear
10081Enhancement. Improves clarity of distant textures when mip-mapping is enabled.
10086Upscale textures on 3D objects.
10091TEXTURE UPSCALING (RICE ONLY)
100962X
10101Sharpen
10106Sharpen More
10111External
10116Mirrored
10121DISABLE 4MB EXPANSION RAM PACK
10128Required for some effects in-game (Banjo Kazooie and DK64 transitions), can cause slowdown.
10133READ FRAMEBUFFER EVERY FRAME (GLIDE64MK2)
10138Game default
10143Disable
10148Enable
10155Apply a multiplier to the joystick's input to lower or increase responsiveness.
10160SENSITIVITY
101650.5x
101700.6x
101750.7x
101800.8x
101850.9x
101901.1x
101951.2x
102001.3x
102051.4x
102101.5x
10217The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
102221% (Default)
10227Limit FPS to reduce high CPU usage.
10232LIMIT FPS
10237Only some games feature rumble. Not compatible with all controllers.
10242Stretch games to full-screen, but may distort the aspect ratio
10247SCREEN RATIO
10252Simple 2x
10257scanlines
10262diagonal filter
10267triangular filter
10272wave filter
10277lottes crt
102824xrgss
10287nxagss
10292Display on screen information like savestate, config warning etc...
10297Fit to Window / Fullscreen
10302Auto Standard (4:3 interlaced / 3:2 progressive)
10307Standard (4:3)
10312Widescreen (16:9)
10317Adjusts Full Motion Video movies aspect ratio.
10322FMV ASPECT RATIO
10327FMV movie deinterlacing.
10332DEINTERLACING
10337Weave (Top Field First)
10342Weave (Bottom Field First)
10347Bob (Top Field First)
10352Bob (Bottom Field First)
10357Blend (Top Field First)
10362Blend (Bottom Field First)
10367Adaptive (Top Field First)
10372Adaptive (Bottom Field First)
10379Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
10384BILINEAR FILTERING
10389Bilinear (Smooth)
10394Bilinear (Sharp)
10399ENABLE WIDESCREEN PATCHES
10404Enable to improve bluriness.
10409ANTI-BLUR
10414Enable No-interlacing Patches.
10419INTERLACING PATCHES
10424Can sharpen images in lower resolutions.
10429Native (PS2)(Default)
104341.25x Native
104391.5x Native
104441.75x Native
104492x Native (~720p)
104542.25x Native
104592.5x Native
104642.75x Native
104693x Native (~1080p)
104743.5x Native
104794x Native (~1440p/2K)
104845x Native (~1620p)
104896x Native (~2160p/4K)
104947x Native (~2520p)
104998x Native (~2880p/5K)
10504Choose mipmapping type.
10509MIPMAPPING
10514Basic (generated Mipmaps)
10519Full (PS2 Mipmaps)
10524Control the texture filtering of the emulation.
10529Bilinear (Forced)
10534Bilinear (PS2)
10539Bilinear (Forced excluding sprite)
10544Control the texture's trilinear filtering of the emulation.
10549TRILINEAR FILTERING
10554Off (None)
10559Trilinear (PS2)
10564Trilinear (Forced)
10570Reduces banding between colours and improves the preceived colour depth.
10575DITHERING
10580Unscaled (Default)
10585Scaled
10590Force 32bit
10597The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
10602BLENDING ACCURACY
10607Minimum
10612Basic (Recommended)
10617Full (Slow)
10622Maximum (Very Slow)
10629Uploads entire textures at once instead of small pieces. Improves performance in most games.
10634TEXTURE PRELOADING
10639Partial
10644Full (Hash Cache)
10649Some games have issues when the animation is shown, others require it.
10654Skip (safer)
10659Show (specific games)
10666Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
10671FXAA
10676Automatically loads and applies cheats on game start.
10681CHEATS
10686Allows up to 8 controllers in supported games.
10691Maximum 2 Players (Default)
10696Maximum 4 Players
10701Maximum 8 Players
10706Allows user replaceable textures.
10711TEXTURE REPLACEMENTS
10718Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
10723TIME CRISIS FOG HACK
10728Playstation 2 wheel type
10733WHEEL MODEL
10738Driving Force
10743Driving Force Pro
10748GT Force
10753Virtual
10759Skip buffer disables auto frameskip and renders at display output resolution.
10764RENDERING MODE
10769Skip buffer effects
10774Buffered rendering
107798x 4K (3840x2176)
10784Automatically reduce frameskip if the system has spare overhead.
10789AUTO FRAMESKIP
10794Enable for more fluidity, disable if screen tearing.
10799VSYNC INTERVAL
10804Enhancement. Enables texture upscaling textures and their size.
10809TEXTURE UPSCALING LEVEL
10814The upscaling method used when enabled.
10819TEXTURE UPSCALING TYPE
10824xBRZ (Default)
10829Hybrid + Bicubic
10834Fix texture banding when upscaling.
10844Auto Max Quality
10849Enables Action Replay cheats.
10854GAME CHEATS
10859LLVM is fastest, use the Interpreter settings if there are issues.
10864CPU
10869PPU DECODER
10874LLVM Recompiler
10879Dynamic Interpreter
10884Static Interpreter
10889If game crashes, try ASMJIT. If still crashing, try Fast Interpreter.
10894SPU DECODER
10899ASMJIT Recompiler
10904Fast Interpreter
10909Precise Interpreter
10915Can fix bugs in some games. Only relevant for dynamic or LLVM SPU decoder.
10920SPU XFloat Accuracy
10925Accurate XFloat
10930Approximate XFloat
10935Relaxed XFloat
10942Limiting to 1 or 2 may fix audio stuttering on weaker CPUs in some games. Leave on automatic if slowdown occurs.
10947PREFERRED SPU THREADS
109521 thread
109572 threads
109623 threads
109674 threads
109725 threads
109776 threads
10984May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
10989SPU LOOP DETECTION
10996Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
11001SPU BLOCK SIZE
11006Safe (Default)
11011Mega
11016Giga
11023Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
11028MAX POWER SAVING CPU-PREEMPTIONS
11033Moderate
11038Maximum
11043PS3's internal ratio setting. Some games only support 16/9.
11048VIDEO
1105316:9 (default)
11058RENDER
11063Most games already have an internal framelimit. Minor performance cost.
11068ADDITIONAL FRAMELIMIT
11073Off (faster, unstable)
11078ANISOTROPIC FILTER
11083Can improve performance at the expense of graphics accuracy.
11088ZCULL ACCURACY
11093Precise (Slowest)(Default)
11098Approximate (Fast)
11103Relaxed (Fastest)
11110Controls precision of generated shaders. Low quality can improved performance.
11115SHADER QUALITY
11120Ultra
11125High (Default)
11130Choose your preferred render resolution.
11135RENDER RESOLUTION (SCALING)
111401280x720 (Default)
11145Final image filtering.
11150OUTPUT SCALING
11155FidelityFX Super Resolution
11160Only Async (skip draw) avoids freezing while compiling shaders.
11165SHADER MODE
11170Legacy (single threaded)
11175Async (multi threaded)(Default)
11180Async with Shader Interpreter
11185Shader Interpreter only
11190Only applicable when either Async Shader mode is set.
11195NUMBER OF SHADER COMPILER THREADS
11201May fix missing graphics and broken lighting at the cost of performance.
11206WRITE COLOR BUFFERS
11213Straict API specification. Can resolve rare cases of missing graphics and flickering.
11218STRICT RENDERING MODE
11224Can fix screen tearing on unorthodox displays (most LCDs don't need this).
11229Distorts the output to fill the display fully Overrides aspect ratio.
11234STRETCH TO DISPLAY AREA
11241Disables the vertex cache. Might resolve missing or flickering graphics output but degrade performance.
11246DISABLE VERTEX CACHE
11253Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
11258MULTITHREADED RSX
11265Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
11270ASYNCHRONOUS TEXTURE STREAMING
11275On (Vulkan Only)
11280Choose number of audio channels.
11285AUDIO FORMAT
11290Stereo
11295Surround 5.1
11300Surround 7.1
11307Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
11312CONVERT TO 16-BIT
11317Can reduce crackle and stutter but increases audio latency.
11322ENABLE AUDIO BUFFERING
11329Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
11334AUDIO BUFFER DURATION
1133910ms
1134420ms
1134940ms
1135460ms
1135980ms
11364100ms (Default)
11369120ms
11374140ms
11379160ms
11384180ms
11389200ms
11394220ms
11399240ms
11406Reduces crackle and stutter further, but may cause a very noticeable reduction in audio quality on slower CPUs.
11411ENABLE TIME STRETCHING
11417Buffer fill level (in percentage) below which time stretching will start.
11422TIME STRETCHING THRESHOLD
1142775% (Default)
11432Allows Alt+Tab to RPCS3's menu. Useful for manual disc-swapping.
11437GRAPHICAL USER INTERFACE
11444Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
11449PS3 CONTROLLER
11454Legacy Evdev
11459Sony DS
11464CONTROLLER 5
11469CONTROLLER 6
11474CONTROLLER 7
11479Select scale resolution of the game.
11484SCALE FACTOR
11489Sets the scaler filter mode when rendering.
11494SCALER MODE
11499HQ (bilinear filter)
11504Edge (sharper filet)
11509AdvMame
11514Scanline Interpolation Filter (SAI)
11519SuperSAI
11524SuperEagle
11529Pixel-Perfect
11534DotMatrix
11539TV2x CRT Television Filter
11544Stretches the output to fill the display area.
11549Center (Default)
11554Pixel Perfect
11559Even Pixels
11564Fit resolution scale
11569Stretch to screen
11574Fit 4:3 Aspect Ratio
11579Choose your preferred renderer.
11584RENDERER
11589OpenGL with Shaders
11594Choose your preferred language.
11599Chinese (Mandarin)
11604Swedish
11609Hebrew
11614Czech
11619Enable the debug menu and the walk-through-walls button.
11624TEST PLAY
11629Needed by some games that use special unicode characters.
11634GAME REGION (ENCODING)
11639Autodetect (Recommended)
11644European (Western)
11649European (Cent/East) [W-1250]
11654Japanese [Shift-JIS]
11659Cyrillic [Windows-1251]
11664Chinese (Simplified)
11669Chinese (Traditional) [Big5]
11674Greek
11679Turkish
11684Baltic
11689Choose your render resolution (Requires personal redream.key file).
116942x (1280x960) (Default)
11699Choose your preferred aspect ratio.
117044:3 (Default)
11709Enable auto frameskipping for performance on lower-end systems.
11714Enable vertical sync to avoid tearing in some cases.
11719RENDER MODE
11724HLE (per-strip)
11729HLE (per-pixel)
11734LLE
11739USA (Default)
11744Choose the Dreamcast console language.
11749Choose broadcast standard (for older TV's).
11754BROADCAST
11759NTSC (Default)
11764PAL_M
11769PAL_N
11774Choose cable type for the TV.
11779CABLE
11784VGA (Default)
11789Enable the legacy or the new 3D engine (choose legacy for older GPUs).
117943D ENGINE
11799Legacy3D
11804New3D
11809Enable proper quad rendering (for higher end systems).
11814QUAD RENDERING
11819CRT-like colour adaption. Requires New 3D engine.
11824CRT COLOUR
11829ARI/D93 (recommended for all JP developed games)
11834PVM_20M2U/D93
11839BT601_525/D93
11844BT601_525/D65 (recommended for all US developed games)
11849BT601_625/D65 (recommended for all EUR/AUS developed games)
11854Upscale filter used for the 2D layers. Requires New 3D engine.
11859UPSCALE MODE
11864None/Sharp Pixels
11869Biquintic
11874Enable crosshairs in shooting games for the selected players.
11879P1 only
11884P2 only
11889P1 & P2
11898For playing driving games with a game pad, it is sometimes a good idea to use a value larger than 100%% so that the steering feels less sensitive on a thumbstick.
11903STEERING SENSITIVITY
11909Use L2/R2 for Accel/Brake and L1/R1 or R-stick Up/Down for Shift Up/Down.
11914MODERN PEDAL CONTROLS
11919Change the speed of the emulated PowerPC chip (fixes some issues).
11924ADJUST POWERPC FREQUENCY
1192950 (Default)
11934Choose your preferred aspect ratio..
119394x3 (Default)
11944Choose your preferred video filter.
11949Scale2x
11954Scale3x
11959Scale4x
11964Choose your preferred video quality.
11969VIDEO QUALITY
11974linear
11979best
11984Enabled or disbale the mouse cursor. Useful for CG's menus.
11989CURSOR
11994NO (DEFAULT)
11999YES
12004CD-ROM SPEED
12009AUTO (DEFAULT)
120141X
120194X
120248X
12029FORCE 386DX CPU
12034ROM (Slot 1)
12039ROM (Slot 2)
12044ROM (Slot 3)
12049ROM (Slot 4)
12054Mount a floppy for user data, creates if needed
12059USER DISK
12064Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD, Image Reader)
12069Install the image reader card to read idks image files (Mac IIx only)
12074Type of ROM file to load. Disk Image requires Mac IIx and Image Reader
12079Disk Image
12084Interton VC 4000 cartridges
12091Enable mouse input for trackballs, spinners, lightguns (if no gun connected), and similar controls
12096BGFX for post-processing, accel/opengl for raw image.
12101BGFX
12106Accel
12111Fix screen tearing, but may drop frames.
12116Depends on video mode being set to BGFX.
12121BGFX GRAPHICS API
12126MAME Detect
12131OpenGL ES
12136BGFX VIDEO FILTER
12141CRT Geom Deluxe (RGB)
12146CRT Geom Deluxe (Composite)
12151Allows the use of switchres profiles if present.
12156CRT SWITCHRES
12161Play this game on several screens (if available)
12166MULTISCREENS
12171Rotate 90
12176Rotate 270
12182Crop artwork to only unused space, keeping the game as large as possible.
12187ARTWORK CROP
12192Set system-wide controls via MAME menu
12197CUSTOM MAME CONFIG
12203Make game history, setup instructions, and special moves viewable in the menu
12208DATA PLUGIN
12213When moving
12220Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
12225WINE RUNNER
12230Converts DirectX 8/9/10/11/12 calls to Vulkan.
12235DXVK FEATURE
12240Allows you to limit FPS to 60.
12245FPS LIMITER
12250Force mouse in games.
12257Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
12262SDL CONFIG
12267See your FPS and version of Vulkan API/driver.
12272DXVK HUD
12277Can increase performance for games that stress the CPU.
12282ESYNC
12287Can improve frame rate and responsiveness.
12292FSYNC
12297Vastly improves the speed of buffer maps.
12302PBA
12307Renders game at a lower res then upscales to increase FPS.
12312FIDELITY FX SUPER RESOLUTION
12317Define the resolution and a new dedicated window.
12322VIRTUAL DESKTOP
12327Enable support for Chinese, Japanese and Korean input methods.
12332ENABLE XIM
12337Disable support for memory write watches in ntdll.
12342NO WRITE WATCH
12347Force WINE to run games with large addresses.
12352FORCE LARGE ADDRESS
12357Delay freeing some memory.
12362HEAP DELAY FREE
12369Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
12374HIDE NVIDIA GPU
12380NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
12385ENABLE NVAPI
12392Reset the cache can fix some crashes if your game was running under Batocera 29.
12397DXVK RESET CACHE
12404Enable this mode if you have issue for run your game on NTFS storage (by default is better to use LinuxFS).
12409ENABLE NTFS MODE
12414Useful to troubleshoot when your Windows game won't start of crashes.
12419ENABLE DEBUG
12424Choose which pad to control your hero.
12429CONTROL CHOICE
12434Joypad
12439Left stick
12444Right stick
12449Can improve frame rates and responsiveness.
12454Enhancement. Double the rendering resolution. Makes 3D objects clearer.
12461Skip frames to improve performance, at the cost of choppy motion. Can cause visual glitches.
12466FRAMESKIP TYPE
12473When frameskip type is on automatic or manual, skip up to this many frames consecutively.
12478FRAMESKIP VALUE
12483Improves performance in 3D games. Can cause glitches.
12488THREADED 3D
12495Force 3D geometry to always render on the top screen. Useful for single-screen devices/games.
12500KEEP MAIN SCREEN ON TOP
12505Single
12510Choose the scaling mode for the game screen.
12515SCALING MODE
12520Original resolution
12525Scale to best fit
12530Stretch to full
12535Native
12540Enhancement.
12545Improve audio accuracy (experimental).
12550USE DSP AUDIO
12555Increase to 128 MiB for debug or homebrew applications.
12560SYSTEM MEMORY
1256564MiB (Default)
12570128MiB
12577Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
12582NETWORK
12587NETWORK TYPE
12592NAT
12597UDP Tunnel
12604Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
12609UDP REMOTE ADDRESS
12616Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
12621UDP BIND ADDRESS
12626Portugese
12631Can smooth the image.
12636Integer Scale
12641Sharp Bilinear
12646Regular Bilnear
12651Enable high quality effects for special stages.
12656HQ MODE
12661Bypass the pre-game menu.
12666SKIP START MENU
12671Access to modding and other advanced options.
12676DEV MENU
12681Both types require holding D-pad down during initial charge.
12686SPINDASH TYPE
12691By Save
12696Sonic 2 (tap jump)
12701Sonic CD (hold jump)
12706Screen Resolution (Default)
12711Enable widescreen support.
12716ENABLE WIDESCREEN
12721Enable scanlines for roms that support it.
12726ENABLE SCANLINES
12733Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat).
12738FAKE GOURAUD
12743Smooth textures.
12749Enables mipmap usage and trilinear filtering. Doesn't work with some games.
12756Enables bilinear filtering on tilemaps. Looks good, but can cause some stretch artifacts.
12761FILTER TILEMAPS
12766Forces the DX driver to use Managed textures instead of Dynamic.
12771FORCE MANAGED
12776Enables Direct3D Automip-map generation.
12781ENABLE MIP-MAP
12786Enabled meshed polygons for translucency.
12791ENABLE MESH TRANSPARENCY
12796Enable full-screen antialiasing in Direct3D.
12801ENABLE FULL-SCREEN ANTI-ALIASING
12807Read mouse through Rawinput, allowing 2 mice for 2 player shooting games.
12812ENABLE RAW INPUT
12818Use if you're having graphical issues or GPU problems with this emulator.
12823ENABLE SOFTWARE RENDERER
12828OPENGL RENDERING RESOLUTION
128331x (~480)
128382x (~960)
128434x (~1920p)
128488x (~4320p / 8k)
1285316x (~7680p / 16k)
12858PRESENTATION MODE
12863Fill Screen
12868Fit Screen
12873Original Size
12878Only applicable when using OpenGL.
128830.5x (360p/540p) [EXPERIMENTAL]
128880.75x (540p/810p) [EXPERIMENTAL]
128931x (720p/1080p)
128981.5x (1080p/1620p) [EXPERIMENTAL]
129032x (1440p/2160p)
129083x (2160p/3240p)
129134x (2880p/4320p)
129185x (3600p/5400p)
129236x (4320p/6480p)
129287x (5040p/7560p)
129338x (5760p/8640p)
1293816:9 (Default)
12943Force 21:9
12948Force 16:10
12953Force 32:9
12961Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
12966Immediate
12971Mailbox (Recommended)
12976FIFO (VSync On)
12981FIFO Relaxed
12986ASYNC SHADER COMPILE
12993FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
12998ANTI-ALIASING METHOD
13003SMAA
13008Gaussian
13013ScaleForce
13018AMD FidelityFX Super Resolution
13025GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
13030ACCURACY LEVEL
13035Extreme
13040CHOOSE SOUND OUTPUT MODE
13045Mono
13050Choose whether the virtual switch is docked or not.
13055DOCK MODE
13060Undocked
13065Docked (Default)
13070British English
13075Canadian French
13080Latin American Spanish
13085Brazilian Portuguese
13090Choose your console region.
13095CHOOSE CONSOLE REGION
13100Australia
13105China
13110Korea
13115Taiwan
13120Choose your console timezone.
13125CHOOSE CONSOLE TIMEZONE
13130CET
13135CST6CDT
13140Cuba
13145EET
13150Egypt
13155Eire
13160EST
13165EST5EDT
13170GB
13175GB-Eire
13180GMT
13185GMT+0
13190GMT-0
13195GMT0
13200Greenwich
13205Hong Kong
13210HST
13215Iran
13220Israel
13225Jamaica
13230Kwajalein
13235Libya
13240MET
13245MST
13250MST7MDT
13255Navajo
13260NZ
13265NZ-CHAT
13270PRC
13275PST8PDT
13280ROC
13285ROK
13290Singapore
13295UCT
13300Univarsal
13305UTC
13310W-SU
13315WET
13320Zulu
13325Native (720p/1080p)
13330Stretch to fit window
13335American English
13340Choose your console UTC timezone.
13345UTC-12
13350UTC-11
13355UTC-10
13360UTC-9
13365UTC-8
13370UTC-7
13375UTC-6
13380UTC-5
13385UTC-4
13390UTC-3
13395UTC-2
13400UTC-1
13405UTC+1
13410UTC+2
13415UTC+3
13420UTC+4
13425UTC+5
13430UTC+6
13435UTC+7
13440UTC+8
13445UTC+9
13450UTC+10
13455UTC+11
13460UTC+12
13465This can be convenient if you're using laserdiscs.
13470LOADING SPEED
13475Realistic Loading
13480Full Speed (Default)
13485Choose the appropriate media for disk image.
13490DISK TYPE
13495Floppy Disk Image
13500Hard Disk Image
13507Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
13512D3D12 (Default)
13517Native Vulkan
13524This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
13529XBOX LIVE ARCADE
13534No licenses enabled
13539XBLA license enabled (Default)
13544All possible licenses (Not recommended)
13549Choose to display UI prompts or accept defaults.
13554UI PROMPTS
13559Enabled UI prompts (Default)
13564Disable UI prompts
13569Polish
13574Norwegian
13581Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13586CLEAR MEMORY PAGE STATE
13593Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13598RENDER TARGET PATH
13603Any
13608RTV (Default)
13613ROV
13620The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
13625QUERY OCCLUSION
136301000 (Default)
13637D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
13642READBACK RESOLVE
13649Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
13654HARD TEXTURE CACHE MEMORY LIMIT
13659768MB (Default)
136641536MB
136692304MB
136743072MB
136793840MB
136844096MB
136895120MB
136946144MB
13701Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
13706TEXTURE MEMORY SCALE SIZE
1371124MB (Default)
1371672MB
13723Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
13728SOFT TEXTURE CACHE MEMORY LIMIT
13733384MB (Default)
13738768MB
137432048MB
13750Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
13755SOFT TEXTURE CACHE MEMORY TIMEOUT
1376015s
1376530s (Default)
1377045s
1377560s
13781Enable cache mount. Can improve performance and compatibility in some games.
13786MOUNT CACHE
13793Allow game that support different resolutions to be rendered in specific resolution.
13798INTERNAL DISPLAY RESOLUTION
13805Fix screen tearing. With Some games you need to turn VSync on in the games options.
13812Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
13817VSYNC FPS
13822165fps
13829Enable or disable Xenia patches. These patches can fix graphics problems in some games.
13834GAME PATCHES
13839Configuring controllers in GZDoom can cause problems.
13844USE GZDOOM JOYSTICK CONFIGURATION
13849Use new graphics created from CorsixTH project
13854USE NEW GRAPHICS
13861Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
13866ENABLE SANDBOX MODE
13871Enable or Disable Intro movie (Enabled by default).
13876PLAY INTRO MOVIE
13881SKIP INTRO VIDEOS
13886Show (Default)
13891OpenGL (x86 only)
13896OpenGLES (Default)
13903Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
13908DISABLE SURFACE SYNC
13913The image will be softer which could help with aliasing.
13918LINEAR FILTERING
13923Anti-aliasing is a technique for smoothing out jagged edges.
13928You can hide the pointer on touchscreen devices.
13933SHOW POINTER
13940Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
13945GRAPHICS MEMORY
13950256MB (Default)
13955On (default)
13960Better performance with hardware rendering.
13965Hardware (default)
13970Vsync
13977Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
13982EXPERT SETTINGS
13987PER TABLE FOLDER
13992Provides a ball trail to make the ball easier to follow.
13997BALL TRAIL STRENGTH
140020% (Default)
14007Affects just the visual effect of nudging.
14012VISUAL NUDGE STRENGTH
140170 (No Visual Effect)
14022Framerate limiter to reduce CPU utilisation.
14027MAXIMUM FRAMERATE
140320 (Defaults Unlimited)
14039Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
14044Vertical Sync
14049Adaptive Sync (Default)
14056Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
14061PERFORMANCE PRESETS
14066Default Performance Settings
14071Low-end Computer
14076High-end Computer
14081Alternative Coloured Dot Matrix Display (needs additional file).
14086ALTCOLOR
14091Playfield configuration
14096WINDOWS POSITIONS
14101PLAYFIELD
14109Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
14114PINMAME DMD
14119Top-Right Position, Small
14124Top-Right Position, Medium
14129Top-Right Position, Large
14134Top-Left Position, Small
14139Top-Left Position, Medium
14144Top-Left Position, Large
14149On screen 2 if available
14154On screen 3 if available
14162Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
14167FLEX DMD
14174Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
14179BACKGLASS (B2S)
14186When the Backglass is activated, display the small additional part with the scores.
14191DISPLAY BACKGLASS DMD
14196When the Backglass is activated, display the grill.
14201DISPLAY BACKGLASS GRILL
14206DMD window ratio
14211DMD SIZE
14218Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
14223INVERSE PLAYFIELD AND B2S
14230FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
14235PLAYFIELD MODE
14240DESKTOP
14245FULLSCREEN
14250FULL SINGLE SCREEN
14255Enable the custom values below.
14260DISPLAY PHYSICAL SETUP
14265ENABLE CUSTOM DISPLAY PHYSICAL SETUP
14270Long visible screen edge (cm)
14275SCREEN WIDTH
14280Short visible screen edge (cm)
14285SCREEN HEIGHT
14290Screen inclination (degree)
14295SCREEN INCLINATION
14300Player distance from lower screen edge (cm)
14305SCREEN PLAYER Y
14310Player's eyes distance from lower screen edge (cm)
14315SCREEN PLAYER Z
14320Adjust the music volume. Some tables may have its own settings.
14325MUSIC VOLUME
14330Adjust the mechanical sounds of the table.
14335SOUND VOLUME
14340Alternative sounds for the table (needs additional files).
14345ALTERNATIVE SOUND
14352This should not be necessary, unless you are not using the default pad2key mapping.
14357USE JOYPAD SOUTH BUTTON TO ADD CREDIT
14362200p
14367400p
14372600p
14377768p
14382800p
14387960p
14392WIDESCREEN
14397Set the desired maximum refresh rate when Vsync is off.
14402REFRESH RATE
1440730 fps
1441250 fps
1441760 fps (Default)
1442275 fps
14427120 fps
14432144 fps
14437240 fps
14442Choose which graphics renderer to use.
14447GRAPHICS RENDERER
14452Classic Software
14457GPU / OpenGL (Default)
14462COLOUR MODE
144678-bit (Classic)
144728-bit Interpolated
14477True Colour
14484Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
14489HD TEXTURES
14494BILINEAR FILTER
14499Choose to use Bloom post processing.
14504BLOOM
14509Enable / Disable sound in menus.
14514MENU SOUNDS
14519Enable 16-channel iMuse Digital Audio.
14524DIGITAL AUDIO
14529Enable / Disable fight music.
14534FIGHT MUSIC
14539Enable / Disable automatic aiming.
14544AUTO AIM
14549Enable / Disable showing secret found messages.
14554SHOW SECRET MESSAGES
14559AUTOMATICALLY RUN
14564Bobba Fett Face Player Fix
14569BOBBA FETT FIX
14574SMOOTH VUES
14579Choose to enable or disable cutscenes.
14584SKIP CUTSCENES
14589Show All
14594Skip Initial
14599Skip All
14604Standard OpenGL (Default)
14609Enhanced OpenGL
146142x (Default)
14619Skip the initial intro video.
14624SKIP INTRO VIDEO
14629Play (Default)
14634Choose the games difficulty.
14639GAME DIFFICULTY
14644Easy
14649Hard
14654Choose the combat difficulty.
14659COMBAT DIFFICULTY
14664Wimpy
14669Rough
14674Choose the preferred violence level.
14679VIOLENCE LEVEL
14684Minimal
14689Maximum Blood
14694SUBTITLES
14699Classic (Default)
14704Blocky Filtered
14709Smooth
147144x MULTISAMPLING
14719Afrikaans
14724Albanian
14729Bulgarian
14734Catalan
14739Danish
14744Finnish
14749Hungarian
14754Irish
14759Punjabi
14764Romanian
14769Serbian
14774Slovak
14779Slovenian
14784Ukrainian
14789Enable triple buffering.
14794TRIPLE BUFFERING
14799Enhancement. Increase the rendering resolution.
148041280x960 (Default)
14809Change image scaling algorithm quality.
14814IMAGE QUALITY
14819Nearest pixel sampling
14824Linear filtering
14829Anisotropic filtering
14834Exit Steam
14839Exit running Flatpak
14844quicksave
14849quickload
14854screenshot
14859Exit game
14864Bring up menu
14869Quick save
14874Quick load
14879Skip cutscene
14884Screenshot
14889Exit the emulator
14894Open door
14899Toggle weapon
14904Drop weapon
14909Aim up
14914Aim down
14919Strafe left
14924Strafe right
14929Run
14934Fire
14939Menu back
14944Move left
14949Move right
14954Move forward
14959Move backward
14964Toggle run
14969Move camera up
14974Move camera down
14979Move camera to the left
14984Move camera to the right
14989Quit the application
14994Start / Valid
14999Shows or hides the menu bar
15004Rotates the current object
15009Select
15014Zoom in x5
15019Zoom out x5
15024Take a screenshot
15029Reset the application
15034Hire staff
15039Edit room
15044Open build room menu
15049Open furnish corridor menu
15054Quits the current level
15059Speeds up the game
15064Set speed normal
15069Show the cheat menu
15074Zoom the camera out
15079Zoom in the camera
15084Open LUA console
15089Town map
15094Casebook
15099Research
15104Manage Staff
15109Quick Load
15114Quick Save
15119Hide the bezel
15124Exit emulator
15129Open Dolphin-triforce's menu
15134Load State Slot 1
15139Save State Slot 1
15144Exit Duckstation
15149Load State
15154Save State
15159Open DuckStation Quick Menu
15164Restart Game
15169Slot -
15174Slot +
15179Rewind
15184Next Disc (m3u)
15189Fast Forward
15194Service menu
15199Virtual Keyboard
15204Settings GUI
15209Reset the table, sometimes required for PinMame
15214Start game
15219Insert coin
15224Nudge up
15229Nudge left
15234Nudge right
15239Pull plunger
15244Lockbar Fire Button
15249Buy extraball for a credit
15254Left flipper
15259Right flipper
15264Left magnasave
15269Right magnasave
15274Move Stylet Pointer
15279Restart Emulation
15284Continue/Pause emulation
15289Swap Screen
15294Toggle Screen Layout
15299Toggle Speed Limit
15304Swap screens
15309Mouse Click
15314Exit Dosbox-X
15319Display the controller screen
15324Exit Dolphin
15329Pause / Menu
15334Exit emulator using SDL
15339Joy2Pad Up
15344Joy2Pad Down
15349Joy2Pad Left
15354Joy2Pad Right
15359Hat Up
15364Hat Down
15369Hat Left
15374Hat Right
15379Button A
15384Button B
15389Button X
15394Button Y
15399Button Start
15404Button Select
15409Button L
15414Button R
15419Disposition A
15424Disposition B
15429Microphone
15434TouchScreen
15439Exit Drastic
15444Swap Screens
15449QuickMenu
15454FastForward
15459Exit Emulator
15464Menu
15469Graphics filtering on/off
15474Configuration menu