Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for ENGLISH (UK) options

LineText
24 3.54 MHz
29 7.09 MHz (A500 speed)
34(FDS) AUTOMATICALLY LOAD DISK SIDE A
39(FDS) FAST FORWARD DISK LOADING
440 (Defaults Unlimited)
490 (No Visual Effect)
540 (No gain)
590 degrees
640% (Default)
690.5x
740.5x (320x240)
790.5x (360p/540p) [EXPERIMENTAL]
840.6x
890.75x (540p/810p) [EXPERIMENTAL]
940.7x
990.8x
1040.9x
1091 Frame
1141 MB
1191 MHz (Underclock)
1241 second
1291 thread
1341% (Default)
1391.0 (240p)
1441.0x (12.50Mhz)
1491.1x
1541.1x (13.75Mhz)
1591.25x (800x600)
1641.25x Native
1691.2x
1741.2x (15.00Mhz)
1791.3x
1841.4x
1891.5x
1941.5x (1080p/1620p) [EXPERIMENTAL]
1991.5x (18.75Mhz)
2041.5x (960x720)
2091.5x Native
2141.6x (1024x768)
2191.6x (20.00Mhz)
2241.75x Native
2291.8x (22.50Mhz)
2341/2 Frame
2391/3 Frame
2441/32 Frame
2491/4 Frame
2541/5 Frame
2591/6 Frame
2641/60 Frame
2691/8 Frame1
27410 MB
27910 MHz (Default)
28410 seconds
289100 fps
294100% (Default)
299100%(native)
3041000 (Default)
309100Mhz (Overclock)
314100fps
319100ms (Default)
3241024 x 768
3291024MB
3341024kB
3391040 STE 1.06
3441040 STE 1.62
3491040 STE AUTO
3541040 STE ETOS 256k
35910MB
36410Mbps (good for 1080p 60FPS)
36910Mhz
37410fps
37910ms
38410th
38910x Native (6400x5280)
39410x Native (~3600p/6K)
39911 MHz
40411MB
40911th
41411x Native (7040x5808)
41911x Native (~3960p)
42412 MHz
429120 fps
434120FPS
439120MB
444120fps
449120ms
4541280 x 1024
4591280 x 720
4641280 x 800
4691280x720 (Default)
4741280x960 (Default)
479128KB
484128MB
489128MiB
494128kB (1700)
49912MB
50412th
50912x Native (7680x6336) for 8K
51412x Native (~4320p/8K)
51913 MHz
5241366 x 768
52913MB (Recommended)
53413th
53913x Native (~5824p)
54414 MB
54914 MHz
55414.18 MHz (A1200 speed)
559140ms
564144 fps
5691440 x 900
574144fps
57914th
58414x Native (~6272p)
58915 MHz
59415 seconds
59915% (Default)
604150Mhz (Overclock)
6091536MB
614155fps
61915fps
62415s
62915th
63415x Native (~6720p)
63916 Frame
64416 MHz
64916 MHz (Overclock)
65416 bit
65916-bit
6641600 x 900
669160fps
674160ms
67916384kB
684165fps
6891680 x 1050
69416:9 (Default)
69916:9 (default)
70416:9 RENDERING RESOLUTION
70916MB
71416Mhz
71916th
72416x (~7680p / 16k)
72916x Anistropic
73416x MSAA
73916x Native (~7168p)
74416x SSAA
74917th
754180 degrees
759180ms
76418th
769192+KB
7741920 x 1080
7791920 x 1200
78419th
7891M
7941MB
7991ST PERSON GUNS
8041X
8091st
8141st Joystick (2 Axes, 2 Btns)
8191x (720p/1080p)
8241x (Default)
8291x (~480)
8341x Native (PS2)
8391x native (256 x 192)
8441x native (320x240)
8491x native (640x528)
8542 Frames
8592 MB
8642 MHz (Underclock)
8692 seconds
8742 threads
8792.0 (480p)
8842.0x (25.00Mhz)
8892.25x (1440x1080)
8942.25x Native
8992.5 MB
9042.5x (1600x1200)
9092.5x Native
9142.75x Native
91920 MHz
92420 seconds
929200% (Maximum)
934200Mhz (Overclock)
939200ms
944200p
9492048MB
9542048kB
95920Mbps (not supported by some routers)
96420fps
96920ms
97420th
97921st
984220ms
989224MB
99422nd
9992304MB
1004230MB
1009232 NTSC
101423rd
101924 bit (Default)
102424-bit, disables dithering.
1029240 fps
1034240ms
103924MB
104424MB (Default)
104924th
10542560 x 1440
10592560 x 1600
1064256MB (Default)
1069256kB (1764)
107425Mhz
107925fps
108425th
108926K for old games and 86K for newer games.
109426th
1099270 degrees
110427th
110928.37 MHz
1114286, 12.5MHz (2750 cps)
1119286, 6MHz (1320 cps)
112428th
112929th
11342M
11392MB
11442P GAMEPAD MAPPING (KEYRAH)
11492X
11542nd
11592nd Joystick (2 Axes, 2 Btns)
11642nd VMU (Default)
11692x (1280x960) (Default)
11742x (1440p/2160p)
11792x (Default)
11842x (~960)
11892x Anistropic
11942x MSAA
11992x Native (1280x1056) for 720p
12042x Native (~720p)
12092x SSAA
12142x native (512 x 384)
12192x-Postrender
12242x-VBlank
12293 1/2 Disk (Drive 3)
12343 1/2 Disk (Drive 4)
12393 Frames
12443 point
12493 seconds
12543 threads
12593.5x Native
126430 MHz
126930 fps
127430 seconds
12793032B
12843072MB
128930FPS
129430fps
129930s (Default)
130430th
130931st
131432 MHz
131932 MHz (Overclock)
132432-bit
1329320 x 200
133432K RAM EXPANSION
133932MB
134432k RAM expansion card installed
134932x MSAA
135432x SSAA
135933Mhz (Overclock)
136435.46 MHz
13693840 x 2160
13743840MB
1379384MB (Default)
1384386 (prefetch)
1389386 (slow)
1394386, 20MHz (4720 cps)
1399386DX, 33MHz (7800 cps)
1404386_prefetch
1409386_slow
14143D ENGINE
14193DS mode (bottom side)
14243DS mode (right side)
14293MB
14343rd
14393rd Person
14443x (2160p/3240p)
14493x Native (1920x1584) for 1080p
14543x Native (~1080p)
14593x native (768 x 576)
14644 Frames
14694 MB
14744 MHz (NEC uPD780)
14794 PLAYER ADAPTER
14844 threads
14894.5x (1440x1080)
14944.5x (2880x2160)
149940 MHz
1504400p
15094032B
15144096MB
15194096kB
152440fps
152940ms
153442.56 MHz
153945s
1544480p
1549480x272 (Default)
1554486 (slow)
1559486DX, 33MHz (13400 cps)
1564486DX2, 66MHz (26800 cps)
1569486_slow
157448MB
15794:3 (Default)
15844:3 RENDERING RESOLUTION
15894K
15944K (3840x2160)
15994M
16044MB
16094X
16144k
16194th
16244x (2880p/4320p)
16294x (~1920p)
16344x Anistropic
16394x MSAA
16444x MULTISAMPLING
16494x Native (2560x2112) for 1440p
16544x Native (~1440p/2K)
16594x SSAA
16644x native (1024 x 768)
16694x3 (Default)
16744xrgss
16795 1/4 Disk (Drive 1)
16845 1/4 Disk (Drive 2)
16895 Frames
16945 MHz (Underclock)
16995 Pro Controller
17045 Sideway Wiimote
17095 seconds
17145 threads
17195% (Default)
172450 (Default)
172950 fps
173450Mbps (highest quality available)
173950fps
17445120MB
1749512KB
1754512MB
1759512kB (1750)
1764520 ST AUTO
1769520 ST EMUTOS 256k
1774520 ST TOS 1.00
1779520 ST TOS 1.02
1784520 ST TOS 1.04
1789520K
179456.75 MHz
1799576+KB
18045MB
18095Mbps (good for 720p)
18145th
18195x (3600p/5400p)
18245x Native (3200x2640)
18295x Native (~1620p)
18345x Native (~1800p/3K)
18395x native (1280 x 960)
18446 Frames
18496 threads
185460 fps (Default)
185960 seconds
1864600p
186960FPS
187460fps
187960ms
188460s
18896144MB
189464 MHz (Overclock)
1899640 x 480
190464KB
190964MB
191464MiB (Default)
191966Mhz (Overclock)
19246MB
19296th
19346x (4320p/6480p)
19396x (Recommended)
19446x 4K (3840x3168)
19496x Native (3840x3168) for 4K
19546x Native (~2160p/4K)
19596x native (1536 x 1152)
19647 Frames
1969720p
197472MB
197975 fps
198475% (Default)
198975fps
1994768MB
1999768MB (Default)
2004768p
20097MB
20147th
20197x (5040p/7560p)
20247x Native (4480x3696)
20297x Native (~2520p)
20347x Native (~2530p)
20397x native (1792 x 1344)
20448 Frames
20498 MB
20548 MHz
20598 MHz (NEC uPID7008)
20648 MHz (Underclock)
20698-bit (Classic)
20748-bit Interpolated
2079800 x 600
2084800p
20898086/8088, 4.77MHz (315 cps)
209480ms
20998192kB
21048MB
21098X
21148k
21198th
21248x (5760p/8640p)
21298x (~4320p / 8k)
21348x 4K (3840x2176)
21398x 5K (5120x4224)
21448x Anistropic
21498x MSAA
21548x Native (5120x4224) for 5K
21598x Native (~2880p/5K)
21648x SSAA
21698x native (2048 x 1536)
21749 MHz (Underclock)
217990 degrees
218490 degrees clockwise
218990 degrees counter-clockwise
219490fps
2199960p
220496MB
22099MB
22149th
22199x 4K (2880x2160)
22249x Native (5760x4752)
22299x Native (~3240p)
2235A small number of games will have compatibility problems with this enabled.
2240A1200 (2MB Chip + 8MB Fast)
2245A4000/040 (2MB Chip + 8MB Fast)
2250A500 (512KB Chip + 512KB Slow)
2255A500+ (1MB Chip)
2260A600 (2MB Chip + 8MB Fast)
2265ABSOLUTE MOUSE INPUT
2270ACCELEROMETER
2275ACCURACY LEVEL
2280ACHIEVEMENTS
2285ACSI
2290ACTIVE INPUT DEVICES FIX
2295ADD USER DISK
2300ADDITIONAL FRAMELIMIT
2305ADJUST POWERPC FREQUENCY
2310ADVANCED OPTIONS
2315AI GAME TRANSLATION
2320AI TRANSLATION SERVICE URL
2325AIMING CROSSHAIR
2330ALIEN VS PREDATOR
2335ALIEN VS PREDATOR MULTIPLAYER
2340ALLOW BOOTING WITHOUT SBI FILE
2345ALLOW ROTATION
2350ALPHA SORTING
2355ALSA
2360ALSAThread
2365ALTCOLOR
2370ALTERNATIVE SOUND
2375AMD Athlon, 1.2GHz (1000000 cps)
2380AMD FidelityFX Super Resolution
2385AMIGA MODEL
2390ANAGLYPH PRESET (3D)
2405ANISOTROPIC FILTER
2410ANISOTROPIC FILTERING
2415ANISTROPIC FILTER
2420ANTI-ALIASING
2425ANTI-ALIASING (MSAA)
2430ANTI-ALIASING (MSAA/SSAA)
2435ANTI-ALIASING METHOD
2440ANTI-ALIASING MODE
2445ANTI-BLUR
2450APF M-1000 cartridges
2455APPLE2GS-BIOS.ROM
2460APPLE2GS.ROM
2465ARCHIMEDES MODEL
2470ARI/D93 (recommended for all JP developed games)
2475ARTWORK CROP
2480ASMJIT Recompiler
2485ASPECT
2490ASPECT RATIO
2495ASYNC SHADER COMPILE
2500ASYNC SHADER COMPILE (VULKAN ONLY)
2505ASYNCHRONOUS TEXTURE STREAMING
2510ATARI CPU CLOCK RATE
2515ATARI CPU TYPE
2520ATARI HARD DRIVE TYPE
2525ATARI MACHINE TYPE
2530ATARI MONITOR TYPE
2535ATARI ST MEMORY SIZE
2540ATARI SYSTEM
2545AUDIO
2550AUDIO BUFFER (SAMPLES)
2555AUDIO BUFFER DURATION
2560AUDIO CHANNELS
2565AUDIO DRIVER
2570AUDIO FILTER
2575AUDIO FORMAT
2580AUDIO LATENCY
2585AUDIO OUTPUT
2590AUDIO SYNC
2595AUDIO VOLUME GAIN
2600AUTO
2605AUTO (DEFAULT)
2610AUTO AIM
2615AUTO AIMING
2620AUTO FRAMESKIP
2625AUTO HEIGHT
2630AUTO LOAD ON GAME LAUNCH
2635AUTO SAVE ON GAME EXIT
2640AUTO SAVE/LOAD ON GAME LAUNCH
2645AUTO SWITCH WEAPON
2650AUTO WIDESCREEN
2655AUTOMATIC FRAME DELAY
2660AUTOMATICALLY RELOAD WEAPON
2665AUTOMATICALLY RUN
2670Accel
2675Access to modding and other advanced options.
2680Accurate XFloat
2690Acorn Archimedes ROM images
2695Acorn Archimedes floppy images
2700Acorn Archimedes hard disks
2705Acorn Atom Utility ROMs
2710Acorn Atom cassettes
2715Acorn Atom disk images
2720Acorn BBC Master Compact disks
2725Acorn BBC Master cartridges
2730Acorn BBC Master disks
2735Acorn BBC Micro Model B Original disks
2740Acorn BBC Micro Model B disks
2745Acorn BBC Micro ROMs
2750Acorn BBC Micro cassettes
2755Acorn BBC Micro hard disks
2760Acorn Bitstik
2765Acorn Electron Cartridges
2770Acorn Electron Cassettes
2775Acorn Electron Disks
2780Acron Electron ROMs
2785Activate Doom DOS original music and throttle the Doom frame rate.
2790Adaptive (Bottom Field First)
2795Adaptive (Top Field First)
2800Adaptive Sync (Default)
2810Add debug logging to help troubleshoot issues.
2817Adjust mixing of CD audio. In MSU-MD, cartridge-sourced sound effects are not affected.
2822Adjust screen line draw mode.
2829Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2836Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2841Adjust the mechanical sounds of the table.
2846Adjust the music volume. Some tables may have its own settings.
2854Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2859Adjusts Full Motion Video movies aspect ratio.
2864Adjusts the positions of the screens.
2869AdvMame
2874Affects efficiency/stability.
2879Affects how the emulated screens are scaled. OpenGL renderer only.
2884Affects how the game output is scaled to the resolution.
2889Affects just the visual effect of nudging.
2894Affects mouse speed globally.
2899Afrikaans
2904After NMI
2909Aim down
2914Aim up
2919Albania
2924Albanian
2929Algeria
2934All + Enemy Jedi Dodge
2939All 0s (Default)
2944All 1s
2949All Borders
2954All Timers
2959All possible licenses (Not recommended)
2964All voiceovers
2969Allow cores to set rotation.
2976Allow game that support different resolutions to be rendered in specific resolution.
2981Allow wine to access raw io ports (usb, parallel, ...)
2986Allows Alt+Tab to RPCS3's menu. Useful for manual disc-swapping.
2991Allows loading protected games without subchannel information.
2997Allows reducing the visual quality of these curves for higher performance.
3002Allows the use of switchres profiles if present.
3007Allows up to 5 or 8 controllers in supported games.
3012Allows up to 7 or 12 controllers in supported games.
3017Allows up to 8 controllers in supported games.
3022Allows user replaceable textures.
3027Allows you to limit FPS to 60.
3032Alone in the Dark
3037Alt. Attack
3042AltWFC (172.104.88.237)
3047Alternative Coloured Dot Matrix Display (needs additional file).
3052Alternative sounds for the table (needs additional files).
3057Always
3062Always enforce horizontal
3067Always enforce vertical
3072Always have 6 bullets, 6 dynamite and 6 lives.
3077American English
3082Amount of instructions DOSBox tries to emulate
3102Analog Down
3117Analog Left
3122Analog Right
3132Analog Up
3137Angrylion
3142Angrylion (Most Compatible)
3147Anisotropic filtering
3152Anti-aliasing is a technique for smoothing out jagged edges.
3157Any
3167Apple //e
3172Apple //e Enhanced (Default)
3177Apple II cleanly cracked disks
3182Apple II miscellaneous disks
3187Apple II original disks
3192Apple IIgs cleanly cracked disks
3197Apple IIgs miscellaneous disks
3202Apple IIgs original disks
3207Apple ][ Plus
3214Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3219Applies to both players.
3224Apply a joy2key profile for the current game.
3231Apply a multiplier to the joystick's input to lower or increase responsiveness.
3236Apply a post-processing effect.
3241Apply a video filter to mimic various NTSC TV signals.
3246Apply gouraud shading instead of flat shading.
3251Approximate (Fast)
3256Approximate XFloat
3261April
3266Arabic
3271Arabic (ar)
3276Arcade MVS Europe
3281Arcade MVS Japan
3286Arcade MVS USA
3291Arcade Universe BIOS (Cheats)
3296Archimedes 310
3301Archimedes 440/1 (Default)
3306Archimedes 540
3311Area Sampling
3316Argentina
3321Arkanoid paddle
3326Armenia
3331Arrange the dual screen layout.
3338Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3343Arrows
3348Arrows 3button
3353As Host (Default)
3358As Is
3363As game specifies
3368Async (multi threaded)(Default)
3373Async with Shader Interpreter
3378Atari 400 / 800 floppy disks
3383Atari Joypad
3388Atari Monitor
3395Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3400Atari XE Game System cartridges
3405Attack
3410August
3415Australia
3420Austria
3425Auto Frame Skip
3430Auto Max Quality
3435Auto Standard (4:3 interlaced / 3:2 progressive)
3440Auto zoom
3445Auto-disable zoom
3450Autodetect
3455Autodetect (Compatible)
3460Autodetect (Recommended)
3465Autodetect (by game name tag)
3470Automap
3475Automatic
3480Automatic pickup weapon.
3485Automatic ratio
3490Automatic switches region per file path tags
3497Automatically decrease frame delay temporarily to prevent frame drops. Can introduce stuttering.
3502Automatically loads and applies cheats on game start.
3507Automatically reduce frameskip if the system has spare overhead.
3514Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3519Avoids having to manually load side A every time.
3524Azerbaijan
3529B = Fire
3534B = Fire, A = Up
3539BACKGLASS (B2S)
3544BALL TRAIL STRENGTH
3549BATTERY MODE
3554BBC A3000
3559BBC MODEL
3564BBC Master 128
3569BBC Master 512
3574BBC Master Cartridge (Slot 1)
3579BBC Master Cartridge (Slot 2)
3584BBC Master Compact
3589BBC Micro Model B (Default)
3594BBC Micro ROM (Slot 2)
3599BBC Micro ROM (Slot 3)
3604BBC Micro ROM (Slot 4)
3609BBC Micro/Master Cassette
3614BBC Micro/Master Disk (Drive 1)
3619BBC Micro/Master Disk (Drive 2)
3624BBC Micro/Master ROM (Slot 1)
3629BEZELS
3634BGFX
3639BGFX GRAPHICS API
3644BGFX VIDEO FILTER
3649BGFX for post-processing, accel/opengl for raw image.
3654BILINEAR FILTER
3659BILINEAR FILTERING
3664BIOS FAST BOOT
3669BIOS LANGUAGE
3674BIOS Language
3679BIRTH DAY
3684BIRTH MONTH
3689BLARGG NTSC FILTER
3694BLEND HIGH-RES MODE
3699BLEND SPRITES (SINGE)
3704BLENDING ACCURACY
3709BLOOM
3714BOBBA FETT FIX
3719BOOST RENDER RES
3724BOOT ANIMATION FIRST
3729BOOT DISK
3734BORDER MODE
3739BOTTOM LEFT (SW)
3744BOTTOM RIGHT (SE)
3749BRETT HULL HOCKEY
3754BRIGHTNESS
3759BROADCAST
3764BT601_525/D65 (recommended for all US developed games)
3769BT601_525/D93
3774BT601_625/D65 (recommended for all EUR/AUS developed games)
3779BUFFER GRAPHICS COMMANDS
3784Back / Menu
3789Backpedal
3794Bahrain
3799Balanced
3804Bally Professional Arcade cartridges
3809Baltic
3814Basic
3819Basic (Recommended)
3824Basic (generated Mipmaps)
3831Basic Filtering type for the jaguar display when rendering to the native display.
3836Batocera Control Center
3841Batocera sets first audio device (Default)
3846Before NMI
3851Belarus
3856Belgium
3861Belize
3866Better performance with hardware rendering.
3871Bicubic
3876Bicubic: B-Spine
3881Bicubic: Catmull-Rom
3886Bicubic: Mitchell-Netravali
3891Bilinear
3896Bilinear (Default)
3901Bilinear (Forced excluding sprite)
3906Bilinear (Forced)
3911Bilinear (No Edge Blending)
3916Bilinear (PS2)
3921Bilinear (Sharp)
3926Bilinear (Smooth)
3931Biquintic
3936Bisqwit 2x
3941Bisqwit 4x
3946Bisqwit 8x
3951Bit Corp Gamate cartridges
3956Blend (Bottom Field First)
3961Blend (Top Field First)
3966Blocky Filtered
3971Blue
3976Blue - Bubbles Blue
3981Blue - Game Master
3986Blue - Shiny Sky Blue
3991Blue - Slime Blue
3996Blur
4001Blur high-res mode, allowing for better transparency effects.
4006Bob (Bottom Field First)
4011Bob (Top Field First)
4016Bobba Fett Face Player Fix
4021Bolivia
4026Both
4031Both Joysticks (4 Axes, 4 Btns)
4036Both types require holding D-pad down during initial charge.
4041Bottom (Default)
4046Bottom Center
4051Bottom Left
4056Bottom Only
4061Bottom Right
4066Bottom only
4071Bouncing Box
4076Brazil
4081Brazilian Portuguese
4086British English
4091British English (uk)
4096Brown
4101Brownish - Travel Wood
4106Brunei
4112Buffer fill level (in percentage) below which time stretching will start.
4117Buffered rendering
4122Bulgaria
4127Bulgarian
4132Button A
4137Button B
4142Button C
4147Button L
4152Button Options
4157Button R
4162Button Select
4167Button Start
4172Button X
4177Button Y
4182Button Z
4187Buy extraball for a credit
4192By Save
4197Bypass the pre-game menu.
4202C128 DCR NTSC
4207C128 DCR PAL
4212C128 NTSC
4217C128 PAL
4222C16 NTSC
4227C16 PAL
4232C64 Games System PAL
4237C64 Japanese NTSC
4242C64 NTSC
4247C64 NTSC Automatic
4252C64 PAL
4257C64 PAL Automatic
4262CABLE
4267CARD READER
4272CD
4277CD ADD-ON
4282CD TURBO SPEED
4287CD-DA VOLUME
4292CD-ROM
4297CD-ROM SPEED
4302CD32 (2MB Chip + 8MB Fast)
4307CD32 Default (2MB Chip)
4312CD32 Pad
4317CDTV (1MB Chip)
4322CDZ
4327CDZ MAME
4332CDZ Universe 3.3
4337CET
4342CGA
4347CHEATS
4352CHECKERED FLAG
4357CHOOSE CONSOLE REGION
4362CHOOSE CONSOLE TIMEZONE
4367CHOOSE SOUND OUTPUT MODE
4372CLEAR MEMORY PAGE STATE
4377COIN SOUND PLUGIN
4412COLOUR DEPTH
4417COLOUR MODE
4422COMBAT DIFFICULTY
4427CONSOLE COUNTRY
4432CONSOLE LANGUAGE
4437CONSOLE REGION
4442CONSOLE TYPE
4447CONTROL CHOICE
4452CONTROL MAPPING
4457CONTROLLER 1
4462CONTROLLER 1 FEATURE PACK
4467CONTROLLER 1 INPUT MAPPING
4472CONTROLLER 1 TYPE
4477CONTROLLER 2
4482CONTROLLER 2 FEATURE PACK
4487CONTROLLER 2 INPUT MAPPING
4492CONTROLLER 2 TYPE
4497CONTROLLER 3
4502CONTROLLER 3 FEATURE PACK
4507CONTROLLER 3 INPUT MAPPING
4512CONTROLLER 3 TYPE
4517CONTROLLER 4
4522CONTROLLER 4 FEATURE PACK
4527CONTROLLER 4 INPUT MAPPING
4532CONTROLLER 4 TYPE
4537CONTROLLER 5
4542CONTROLLER 6
4547CONTROLLER 7
4552CONTROLLER COMBINATION
4557CONTROLLER MODE
4562CONTROLLER PAK
4567CONTROLLER PORT
4572CONTROLLER PROFILE
4577CONTROLLER TO LIGHT GUN
4582CONTROLLER TYPE
4587CONTROLLER TYPE 1
4592CONTROLLER TYPE 2
4597CONTROLLERS
4602CONTROLS
4607CONVERT TO 16-BIT
4612CPC MODEL
4617CPU
4622CPU CLOCK
4627CPU COMPATIBILITY
4632CPU CORE
4637CPU CORE METHOD
4642CPU CYCLES
4647CPU Core used in emulation
4652CPU DYNAREC (SPEED UP)
4657CPU EXECUTION MODE
4662CPU FEATURE
4667CPU SPEED
4672CPU TIMING MODE (FPS)
4677CPU TYPE
4682CPU Type used in emulation
4689CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4694CROP ARTWORK
4699CROP BORDER
4704CROP OVERSCAN
4709CROSSHAIR
4714CROSSHAIR LINE THICKNESS
4719CROSSHAIR SIZE
4724CRT COLOUR
4729CRT GHOSTING EFFECT
4734CRT Geom Deluxe (Composite)
4739CRT Geom Deluxe (RGB)
4744CRT SWITCHRES
4749CRT-like colour adaption. Requires New 3D engine.
4754CST6CDT
4759CUBIC AUDIO INTERPOLATION
4764CURSOR
4769CURSOR MODE
4774CURSOR TIMEOUT
4779CURVE DETAIL
4784CUSTOM .PNG IMAGE PATH
4789CUSTOM CONFIG
4794CUSTOM CONTROLLER
4799CUSTOM GAME CONFIG
4804CUSTOM IMAGE
4809CUSTOM MAME CONFIG
4814CUSTOMIZE EMULATED WIIMOTE & GAMEPAD
4819CUTSCENE SUBTITLES
4824CUTSCENES
4829CXD4 (LLE Fallback)
4834CYBERMORPH
4839Cached Interpreter
4844Cached Interpreter (Faster)
4849Camputers Lynx cassettes
4854Camputers Lynx floppies
4859Can avoid flashing screen issues. Significant performance cost.
4869Can change the language of some games.
4875Can fix bugs in some games. Only relevant for dynamic or LLVM SPU decoder.
4880Can fix drifting joysticks in games.
4886Can fix screen tearing on unorthodox displays (most LCDs don't need this).
4891Can fix slowdown. Only works on some drivers.
4896Can improve frame rates and responsiveness.
4901Can improve performance at the expense of graphics accuracy.
4907Can improve video performance. Do not use with ActionMax games or scanlines.
4912Can increase performance for games that stress the CPU.
4917Can prevent audio skips on button presses when using run-ahead.
4922Can reduce crackle and stutter but increases audio latency.
4927Can sharpen images in lower resolutions.
4932Can smooth the image.
4937Canada
4942Canadian French
4947Capcom VS games Expand Screen Width
4952Cartridge
4957Cartridge (Slot 1)
4962Cartridge (Slot 2)
4967Cartridge (Slot 3)
4972Cartridge (Slot 4)
4977Casebook
4982Casio PV-1000 cartridges
4987Cassette
4992Cassette 1
4997Cassette 2
5002Catalan
5007Center
5012Center Left
5017Center Right
5024Change behaviour when emulating GB games. Auto uses SGB for GB and GBC for GBC.
5029Change image scaling algorithm quality.
5034Change pixel scaling and filtering method.
5039Change the Gamecube system language.
5044Change the consoles country from the default of the United States.
5049Change the game's brightness.
5054Change the game's language.
5061Change the game's language. Game files require the supported language strings in the .pk4 files.
5066Change the output resolution ratio.
5071Change the rotation of the rendered image.
5076Change the speed of the emulated PowerPC chip (fixes some issues).
5081Change the system's language.
5086Change what's plugged into the virtual GameCube ports.
5093Changes the sleep period accuracy. Some games need this set to improve performance.
5100Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
5105Chile
5110China
5115Chinese
5120Chinese (Mandarin)
5125Chinese (Simplified)
5130Chinese (Traditional) [Big5]
5135Choose Screen Space Ambient Occlusion for better lighting.
5140Choose broadcast standard (for older TV's).
5145Choose cable type for the TV.
5150Choose console language. Not all games may support the language choice.
5155Choose deinterlace option.
5160Choose difficulty for the game.
5165Choose downscaling method.
5170Choose hardware for the memory expansion slot
5175Choose mipmapping type.
5180Choose number of audio channels.
5185Choose second feature pack for the controller.
5190Choose shadow details.
5195Choose slow motion death option.
5200Choose system BIOS language.
5205Choose text language.
5210Choose the Dreamcast console region.
5215Choose the Parallel N64 graphics plugin.
5222Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5229Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5234Choose the amount of shadow detail.
5239Choose the appropriate media for disk image.
5245Choose the arcade machine console region. May be required to start the game.
5250Choose the audio output type.
5255Choose the character view type.
5260Choose the combat difficulty.
5267Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5272Choose the depth of texture quality.
5277Choose the emulated colour depth.
5282Choose the games difficulty.
5287Choose the level of curve detail.
5292Choose the level of effects detail.
5297Choose the level of geometric detail.
5302Choose the level of model detail.
5307Choose the level of terrain detail.
5312Choose the level of texture detail.
5318Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5323Choose the on-screen position for system messages.
5328Choose the preferred violence level.
5333Choose the scaling mode for the game screen.
5338Choose the size of the heads-up display.
5343Choose the texture colour depth.
5348Choose the texture filter type.
5353Choose to display UI prompts or accept defaults.
5358Choose to display achievement messages in the UI.
5363Choose to enable or disable cutscenes.
5368Choose to keep corpses present.
5375Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
5380Choose to render meshes as transparent polygons.
5385Choose to use Bloom post processing.
5390Choose upscaling method.
5395Choose voice language.
5400Choose when to enable subtitles.
5405Choose whether the virtual switch is docked or not.
5412Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5417Choose which BIOS file for GSplus to boot with.
5422Choose which graphics API library to use.
5429Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5435Choose which graphics API library to use. Vulkan may not work for every core.
5442Choose which graphics API library to use. Vulkan may not work on all hardware.
5447Choose which graphics renderer to use.
5452Choose which pad to control your hero.
5457Choose your Atari hard drive type for the .hd extension file.
5462Choose your console UTC timezone.
5467Choose your console region.
5472Choose your console timezone.
5477Choose your desired Atari CPU clock rate.
5482Choose your desired Atari CPU type.
5487Choose your desired Atari Monitor.
5492Choose your desired Atari ST memory size.
5497Choose your desired Atari machine type.
5502Choose your desired pause screen display type.
5507Choose your desired pixel aspect ratio.
5512Choose your preferred aspect ratio.
5517Choose your preferred language.
5522Choose your preferred render resolution.
5527Choose your preferred renderer.
5532Choose your preferred video filter.
5537Choose your preferred video quality.
5542Choose your render resolution (Requires personal redream.key file).
5547Chrono Chross Odd/Even Bit Hack
5552Classic (Default)
5557Classic Controller
5562Classic Controller Pro
5567Classic Software
5572Close app on the remote host when quitting Moonlight.
5577Coleco ADAM diskettes
5582Coleco Adam Digital Data Packs
5587Coleco Adam cartridges
5592Coleco ColecoVision cartridges
5597Colombia
5632Compatible
5639Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5646Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5651Complex
5656Composite
5661Composite (Blargg)
5671Composite Direct (FirebrandX)
5676Config
5681Console AES Japan
5686Console AES World
5691Control the texture filtering of the emulation.
5696Control the texture's trilinear filtering of the emulation.
5701Controls for 5/6 button games and other unique controls
5708Controls precision of generated shaders. Low quality can improved performance.
5713Converts DirectX 8/9/10/11/12 calls to Vulkan.
5718Copy to texture
5723Core provided
5728Core-powered video filter.
5733Core-powered video filter. Bisqwit filters are CPU heavy.
5738Costa Rica
5743Crash-n Burn
5748Creatronic Mega Duck cartridges
5753Croatia
5758Crop 1080p (270, 540)
5763Crop 720p (240, 480)
5769Crop MAME artwork to maximize the game screen and only fill unused space.
5775Crop artwork to only unused space, keeping the game as large as possible.
5780Cross
5785Crosshairs in supported games e.g. ActionMax, Maddog II.
5790Crouch
5795Cuba
5800Current language
5805Cursor Joystick
5810Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5815Custom
5820Custom Keyboard Binds (best for Pad2Key)
5825Cycle Timing Check
5830Cycle-exact
5835Cyrillic [Windows-1251]
5840Czech
5845Czech (cz)
5850Czech Republic
5855D3D12 (Default)
5862D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5867DATA PLUGIN
5872DE
5877DEADZONE
5882DEBUG MODE
5887DECORATION SET
5892DECORATIONS
5897DEFAULT POWER ON RAM STATE
5902DEINTERLACE
5907DEINTERLACING
5912DESKTOP
5917DETAILED SHADERS
5922DEV MENU
5927DIFFICULTY
5932DIGITAL AUDIO
5937DIGITAL SOUND PROCESSOR
5942DIP SWITCH 1
5947DIP SWITCH 2
5952DIP SWITCH 3
5957DIP SWITCH HEX 1
5962DIP SWITCH HEX 2
5967DISABLE 4MB EXPANSION RAM PACK
5972DISABLE CULLING
5977DISABLE EMULATOR JOYSTICK
5982DISABLE INTERLACING
5987DISABLE ON-SCREEN DISPLAY MESSAGES
5992DISABLE SURFACE SYNC
5997DISABLE VERTEX CACHE
6002DISK SHADER CACHE
6007DISK TYPE
6012DISPLAY
6017DISPLAY BACKGLASS DMD
6022DISPLAY BACKGLASS GRILL
6027DISPLAY PHYSICAL SETUP
6032DISPLAY ROTATION
6037DITHERING
6042DK Bongos
6047DMA Only (Slightly Faster)
6052DMD SIZE
6057DMD window ratio
6062DNS OVERRIDE
6067DOCK MODE
6072DOLBY PRO LOGIC II
6077DOOM
6082DOOM RES HACK
6087DOUBLE
6092DOWNSCALE FILTER
6097DRAW CROSSHAIR
6102DS
6107DS (Default)
6112DSi
6117DSi (Experiemental)
6122DSi (experiemental)
6127DUAL CORE MODE
6132DUAL SCREEN
6137DUALSHOCK MOTION CONTROL
6142DXVK FEATURE
6147DXVK HUD
6152DXVK RESET CACHE
6157DYNAMIC GLOW
6162DYNAMIC LIGHTS
6167DYNAMICALLY CALCULATE OPTIMAL SETTINGS
6172DYNAREC CODE INVALIDATION
6177Dance Mat
6182Danish
6187Danish (dk)
6192Dark Blue
6197Dark Forces Flat Tex Triangles Fix
6202Dark Green
6207Dark Pink
6212Dark Purple
6217Darken
6222De-Interlaced
6227December
6232Default
6237Default (2 Buttons)
6242Default Only
6247Default Performance Settings
6252Default by model
6259Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
6264Define the resolution and a new dedicated window.
6269Degree in which 3D graphics are scaled up. OpenGL renderer only.
6274Delay freeing some memory.
6279Dendy
6284Dendy is a popular Russian clone with unique characteristics.
6289Denmark
6294Depends on video mode being set to BGFX.
6301Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6306Determine how the console's touch screen in emulated.
6311Determines how the cursor should apprear on the botton screen.
6316Determines the speed and the runahead behaviour of the system.
6321Deutsch
6326Diablo Music Fix
6331Dick Smith Electronics VZ-200/300 cassettes
6336Dick Smith Electronics VZ-200/300 snapshots
6341Digital
6346Digital Controller
6351Digital Controller (Gamepad)
6356Dinopark Tycoon
6361Disable
6366Disable all input processing (view-only mode).
6371Disable mission start confirmation.
6376Disable support for memory write watches in ntdll.
6381Disable to access the system's settings, like time and language.
6386Disable weapon waggle.
6391Disabled
6396Disabled (Beatle Interpreter)
6401Disabled (Default)
6408Disabled if using a shader set or the output display matches the game's resolution.
6415Disables the vertex cache. Might resolve missing or flickering graphics output but degrade performance.
6420Disk (Drive 1)
6425Disk (Drive 2)
6430Disk (Drive 3)
6435Disk (Drive 4)
6440Disk Image
6445Display on screen information like savestate, config warning etc...
6450Disposition A
6455Disposition B
6460Distorts the output to fill the display fully Overrides aspect ratio.
6465Docked (Default)
6470Does not affect the on-screen keyboard.
6475Dominican Republic
6480Don't Override
6485Don't Use (Default)
6491Don't deviate from core requested timing. G-Sync, FreeSync, HDMI 2.1 VRR.
6496Dot
6501DotMatrix
6506Double buffering
6511Double the rendering resolution.
6516Down
6521Down/Crouch
6528Dreamcast BIOS's language setting. Can change the language of some games. Some games default to Japanese.
6533Driving Force
6538Driving Force Pro
6543Drop item
6548Drop weapon
6553Dual Konami Justifiers
6558DualShock / Xbox Type
6563DualShock Controller
6568DualShock has rumble support. Not all games support DualShock.
6573Duck
6580Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6587During gameplay, press Hotkey + R1 to translate on-screen text. Only on libretro cores.
6592Dutch
6597Dutch (nl)
6602Dynamic
6607Dynamic (fast)
6612Dynamic Interpreter
6617Dynarec (Fastest)
6622EET
6627EFFECTS DETAIL
6632EGA
6637ELECTRON MODEL
6642EMULATE PCG-8100
6647EMULATE WIIMOTE
6652EMULATED CPU PERFORMANCE
6657EMULATED RAM SIZE
6662EMULATED SYSTEM
6667EMULATION
6672EMULATION SPEED
6677ENABLE AI TRANSLATION SERVICE
6682ENABLE ASYNC SHADER COMPILATION
6687ENABLE AUDIO BUFFERING
6692ENABLE BOOT ANIMATION
6697ENABLE CHEATS
6702ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6707ENABLE DEBUG
6712ENABLE FULL-SCREEN ANTI-ALIASING
6717ENABLE GAMEPAD VIEW
6722ENABLE GRAVIS ULTRASOUND
6727ENABLE HIDRAW
6732ENABLE MESH TRANSPARENCY
6737ENABLE MIP-MAP
6742ENABLE MOUSE
6747ENABLE NOTIFICATIONS
6752ENABLE NTFS MODE
6757ENABLE NVAPI
6762ENABLE PERFORMANCE OVERLAY
6767ENABLE PGXP CORRECTIONS
6772ENABLE POLYGON SPLITTING
6777ENABLE RAW INPUT
6782ENABLE SANDBOX MODE
6787ENABLE SCANLINES
6792ENABLE SOFTWARE RENDERER
6797ENABLE TIME STRETCHING
6802ENABLE WIDESCREEN
6807ENABLE WIDESCREEN PATCHES
6812ENABLE WINE DEVICES SERVICES
6817ENABLE XIM
6822ENHANCED RENDERING RESOLUTION
6827EST
6832EST5EDT
6837ESYNC
6842EVDEV (Default)
6847EXPANSION PACK
6852EXPERT SETTINGS
6857EXPOSE MODE
6862EXTENDED SCREEN
6867Easy
6872Ecuador
6877Edge (sharper filet)
6882Edit room
6887Egypt
6892Eire
6897El Salvador
6902Electron
6907Electron w/64k Master RAM Board (default)
6912Emerson Arcadia 2001 cartridges
6917Emphasize bottom
6922Emphasize top
6937Emulate a Wiimote Sideway with L2 for Shake and Nunchuk on R-stick.
6942Emulate a keyboard/mouse/joypad.
6947Emulate a pak in the controller expansion port.
6952Emulate the Super Game Boy 2 for SGB. Runs games at the correct speed.
6957Emulate the Wiimote pointer with a DS4's gyroscope.
6962Emulate the Wiimote pointer with a mouse.
6967Emutos language && region setting.
6972Enable
6977Enable / Disable automatic aiming.
6982Enable / Disable fight music.
6987Enable / Disable showing secret found messages.
6992Enable / Disable sound in menus.
6997Enable 16-channel iMuse Digital Audio.
7002Enable Cemu's performance overlay.
7009Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7016Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
7021Enable High Dynamic Range if your display supports it.
7028Enable MelonDS to display over two screens. Some related screen options will be ignored.
7033Enable No-interlacing Patches.
7038Enable QOS settings to optimize for internet or local network.
7043Enable X-Input mode for Xbox type controllers.
7048Enable aiming crosshair.
7053Enable auto aiming.
7058Enable auto frameskipping for performance on lower-end systems.
7064Enable cache mount. Can improve performance and compatibility in some games.
7069Enable controller rumble capabilities if supported by the controller.
7074Enable crosshairs in shooting games for the selected players.
7079Enable for Doom to run at its correct resolution.
7084Enable for more fluidity, disable if screen tearing.
7089Enable free play for supported games.
7094Enable full subtitles on cutscenes.
7099Enable full-screen antialiasing in Direct3D.
7107Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7114Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
7119Enable high dots per inch.
7124Enable high quality effects for special stages.
7129Enable launching pre-installed WHDLoad installs.
7134Enable lightsaber auto-camera.
7141Enable mouse input for trackballs, spinners, lightguns (if no gun connected), and similar controls
7146Enable mouse input to simulate touchscreen.
7151Enable notifications of cache, controller events etc.
7156Enable or Disable Intro movie (Enabled by default).
7163Enable or disable Xenia patches. These patches can fix graphics problems in some games.
7170Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7175Enable or disable high score saving
7180Enable per-game custom configuration via MAME menu.
7185Enable proper quad rendering (for higher end systems).
7190Enable rotation on overlay map.
7195Enable scanlines for roms that support it.
7202Enable second audio limiter. Improves audio quality at the cost of performance.
7207Enable shared saves for multi-disc games
7212Enable support for Chinese, Japanese and Korean input methods.
7217Enable the BASIC interpreter. Some games need this.
7224Enable the Dreamcast DSP for more accurate audio. Only recommended for fast systems.
7231Enable the IP address for OutRun 2 network play against another PC on the same network.
7236Enable the Virtual Keyboard.
7241Enable the cheat list (if available).
7246Enable the custom values below.
7251Enable the debug menu and the walk-through-walls button.
7256Enable the legacy or the new 3D engine (choose legacy for older GPUs).
7263Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7270Enable this mode if you have issue for run your game on NTFS storage (by default is better to use LinuxFS).
7276Enable to display an on-screen message if trying to use unsupported features.
7281Enable to display if your BIOS haas known problems.
7286Enable to emulate the card reader in Virtua Tenis 3.
7291Enable to improve bluriness.
7296Enable to show whether the emulated screens are closed.
7301Enable to show whether your device's camera is active.
7306Enable to show whether your device's microphone is active.
7312Enable to show which screen layout with the configured sequence is active.
7317Enable triple buffering.
7322Enable vertical sync to avoid tearing in some cases.
7327Enable widescreen support for game rendering.
7332Enable widescreen support.
7337Enabled
7342Enabled (Default)
7347Enabled meshed polygons for translucency.
7352Enabled or disable the mouse cursor. Useful for CG's menus.
7357Enables Action Replay cheats.
7362Enables Direct3D Automip-map generation.
7367Enables Dolby Pro Logic II for surround sound. May impact performance.
7374Enables bilinear filtering on tilemaps. Looks good, but can cause some stretch artifacts.
7379Enables cheats files to be read from the `cheats` directory.
7385Enables mipmap usage and trilinear filtering. Doesn't work with some games.
7390Enables or disable on screen messages.
7397Enables run-ahead. Doubles CPU requirements. High numbers can result in visible jitter.
7404Enables surround sound if your audio card supports it (Consumes more bandwidth).
7411Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7416Enabling will smooth out the image.
7421English
7426English (Default)
7431English (United Kingdom)
7436English (United States)
7441English (us)
7446English/Japanese
7451Enhanced OpenGL
7456Enhanced sound output support for compatible games.
7461Enhancement.
7466Enhancement. 3 point is accurate to N64, standard is better.
7471Enhancement. Double the rendering resolution. Makes 3D objects clearer.
7476Enhancement. Enables improved polygon splitting.
7483Enhancement. Improves clarity of distant textures when mip-mapping is enabled.
7490Enhancement. Increase the rendering resolution when in 16:9 ratio. Makes 3D objects clearer.
7495Enhancement. Increase the rendering resolution.
7501Enhancement. Increase the rendering resolution. Makes 3D objects clearer.
7506Enhancement. Only works with a 16/9 ratio and bezels disabled.
7511Enhancement. Reduces slowdown in mode 7 games.
7518Enhancement. Reduces slowdown in mode 7 games. Can cause issues in certain games.
7523Enhancement. Reduces system slowdown. Causes issues in some games.
7528Enhancement. Remove the eight sprite per line limit.
7533Enhancement. Remove the eight sprites per line limit.
7538Enhancement. Remove the eighty sprites per line limit.
7543Enhancement. Remove the four sprites per line limit.
7548Enhancement. Remove the sixteen sprites per line limit.
7555Enhancement. Remove the thirty-two sprites per line limit. Crashes certain games.
7560Enhancement. Removes disc loading.
7565Enhancement. Skipping it can break some games.
7570Enhancement. Smooth out jagged edges on 3D object polygons.
7575Enhancement. Smooth out jagged edges on 3D objects polygons.
7580Enhancement. Smooth/upscale textures on 3D objects.
7585Enhancement. Smooth/upscale textures.
7592Enhancement. Swap from SNES' guassian interpolation to cubic. Improves sound quality.
7597Enhancement. Upscale textures.
7602Enhancement. Upscales screen textures (2D games only).
7607Enhancement. Upscales textures on 3D objects.
7612Ensure every frame the console renders is displayed to screen.
7617Entex AdventureVision cartridges
7622Epoch Game Pocket Computer cartridges
7627Estonia
7632Europe
7637European (Cent/East) [W-1250]
7642European (Western)
7647Even
7652Even Pixels
7657Exclusive Ubershaders
7662Exit emulator
7667Export
7672Extend the game screen area, similar to the Master System.
7677External
7685Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7693Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7698Extreme
7703FAKE GOURAUD
7708FAST BLITTER (LESS COMPATIBLE)
7713FAST CD/DVD ACCESS
7718FAST DISK TRANSFER RATE
7723FAVOURITE COLOUR
7728FIDELITY FX SUPER RESOLUTION
7733FIELD OF VIEW
7738FIFO (VSync On)
7743FIFO Relaxed
7748FIGHT MUSIC
7753FILTER TILEMAPS
7758FIRMWARE SETTINGS
7763FIST CROSSHAIR
7768FLEX DMD
7773FLOPPY TURBO SPEED
7778FM SYNTHESIZER
7783FM TOWNS MODEL
7788FM Towns (Model 1/2)
7793FM Towns II UX
7798FM Towns Marty (Default)
7803FM-7 MODEL
7808FMV ASPECT RATIO
7813FMV movie deinterlacing.
7818FORCE 386DX CPU
7823FORCE LARGE ADDRESS
7828FORCE MANAGED
7833FORCE NTSC TIMINGS ON PAL
7838FORCE WINDOWS CE MODE
7843FOV VERTICAL
7848FPS LIMIT
7853FPS LIMITER
7858FPS TARGET
7863FR
7868FRAME DUPING (SPEED UP)
7873FRAME LIMIT
7878FRAME RATE
7883FRAME RATE LIMIT
7888FRAME SKIPPING
7893FRAMESKIP
7898FRAMESKIP (GL64MK2 ONLY)
7903FRAMESKIP CONTROL
7908FRAMESKIP TYPE
7913FRAMESKIP VALUE
7918FREE PLAY
7923FSYNC
7928FULL ENTITY LIGHTING
7933FULL SINGLE SCREEN
7938FULLSCREEN
7945FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
7950FXAA
7957FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
7962Falcon
7967Falcon 4.0
7972Falcon 4.02
7977Falcon 4.04
7982Falcon AUTO
7987Falcon ETOS 512k
7992Famicom (FDS)
7997Faroe Islands
8002Fast
8007Fast Interpreter
8012Fast forward
8017Faster but can cause text problems in some games.
8026Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8031February
8036FidelityFX Super Resolution
8041Field Light
8046Field of view is vertical (Hor+).
8051Fill Screen
8058Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8063Fills the screen.
8068Final image filtering.
8073Finland
8078Finnish
8083Finnish (fi)
8088Fire
8093Fire 1
8098Fire 2
8103Fit 4:3 Aspect Ratio
8108Fit Screen
8113Fit resolution scale
8118Fit to Window / Fullscreen
8123Fix flickering in a static screen like Workbench.
8128Fix screen tearing, but may drop frames.
8133Fix screen tearing.
8140Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8145Fix screen tearing. CPU heavy.
8153Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8160Fix screen tearing. With Some games you need to turn VSync on in the games options.
8165Fix texture banding when upscaling.
8170Fixes a possible bug with multiple controllers detection.
8175Fixes flickering.
8182Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8187Flight Stick (3 Axes, 4 Btns, 1 Hat)
8192Floppy Disk
8197Floppy Disk (Drive 1)
8202Floppy Disk (Drive 2 - Model 1/2 & II UX)
8207Floppy Disk Image
8212Floppy Disk List
8227For emulators and controllers supporting force feedback.
8232For use with HD texture packs.
8237For weak machines. Some games will not work with this.
8242Force 16:10
8247Force 16:9
8252Force 21:9
8257Force 32:9
8262Force 32bit
8269Force 3D geometry to always render on the top screen. Useful for single-screen devices/games.
8274Force 4:3
8279Force Default DNS
8284Force Linear
8289Force Linear and 16x Anistropic
8294Force Linear and 2x Anistropic
8299Force Linear and 4x Anistropic
8304Force Linear and 8x Anistropic
8309Force Nearest
8316Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8321Force WINE to run games with large addresses.
8326Force a specific model and prevent tags detection.
8331Force mouse in games.
8336Force progressive render / scan.
8341Force the game to render in this aspect ratio.
8348Force the game to render in this aspect ratio. Not all systems support all ratios.
8353Forces the DX driver to use Managed textures instead of Dynamic.
8358Framerate limiter to reduce CPU utilisation.
8363France
8370Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
8375French
8380French (Canada)
8385French (France)
8390French (fr)
8395Frontend MIDI driver
8400Fujitsu FM Towns CD-ROMs
8405Fujitsu FM Towns cracked floppy disk images
8410Fujitsu FM Towns miscellaneous floppy disk images
8415Fujitsu FM Towns original floppy disk images
8420Fujitsu FM-7 cassettes
8425Fujitsu FM-7 disk images
8430Fujitsu FM-77AV disk images
8435Full
8440Full (Hash Cache)
8445Full (PS2 Mipmaps)
8450Full (Slow)
8455Full (more compatible)
8460Full 255 lines
8465Full Frame
8470Full Speed (Default)
8475Full speed
8480Full speed can break some games.
8485Fuller Joystick
8490Funtech Super A'Can cartridges
8495GAME ASPECT RATIO
8500GAME BOY MODE
8505GAME CHEATS
8510GAME DIFFICULTY
8515GAME OPTIONS
8520GAME PATCHES
8525GAME REGION (ENCODING)
8530GAME RENDERING & SHADERS
8535GAMECUBE CONTROLLER 1
8540GAMECUBE CONTROLLER 2
8545GAMECUBE CONTROLLER 3
8550GAMECUBE CONTROLLER 4
8555GAMECUBE LANGUAGE
8560GAMECUBE PORT 1 TYPE
8565GAMECUBE PORT 2 TYPE
8570GAMECUBE PORT 3 TYPE
8575GAMECUBE PORT 4 TYPE
8580GAMEPAD AUTOMATIC MAPPING
8585GAMEPAD CURSOR SPEED
8590GAMEPLAY
8595GAMMA
8600GB
8605GB - Black and White
8610GB - DMG
8615GB - Light
8620GB - Pocket
8635GB-Eire
8640GBC - Blue
8645GBC - Brown
8650GBC - Dark Blue
8655GBC - Dark Brown
8660GBC - Dark Green
8665GBC - Game Specific
8670GBC - Grayscale
8675GBC - Green
8680GBC - Inverted
8685GBC - Orange
8690GBC - Pastel Mix
8695GBC - Red
8700GBC - Yellow
8705GCE Vectrex cartridges
8710GDC
8715GENERAL
8720GEOMETRIC DETAIL
8725GLCore
8730GLideN64 (Fastest)
8735GMT
8740GMT+0
8745GMT-0
8750GMT0
8755GPU / OpenGL (Default)
8760GPU SYNC
8767GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8772GRAPHICAL USER INTERFACE
8777GRAPHICS
8782GRAPHICS API
8787GRAPHICS CHIP TYPE
8792GRAPHICS MEMORY
8797GRAPHICS PLUGIN
8802GRAPHICS RENDERER
8807GSPLUS BIOS FILENAME
8812GT Force
8817Game Boy
8827Game default
8832Game info/art
8837Game's default
8842GameBlaster
8847GameCube Adapter for Wii U
8852GameCube Controller
8857GamePad + 4 Pro Controller
8862GamePad + 4 Sideway Wiimote
8867GamePark GP32 SmartMedia cards
8872Gamepad
8877Gamepad (D-pad, 2 Buttons)
8882Gamepad Classic
8887Gamepad Classic Alt
8892Gamepad Modern
8898Games may run faster/slower than normal if the incorrect region is selected.
8903Gaussian
8908General MIDI SoundFont (Default)
8913Generic Keyboard Binds
8918Genesis/Megadrive Style
8923Georgia
8928German
8933German (de)
8938Germany
8943Ghosting (65%)
8948Ghosting (75%)
8953Ghosting (85%)
8958Ghosting (95%)
8963Giga
8968Gizmo (1-Button Digital)
8973Glide64
8978Gln64
8983Gold - Golden Wild
8988Gold - Labo Fawn
8993Gold - Million Live Gold
8998Gold - Odyssey Gold
9003Graphic Display Controller model.
9008Gravis GamePad (D-pad + 4 Btns)
9013Gray
9018Greece
9023Greek
9028Greek (gk)
9033Green
9038Green - Buttercup Green
9043Green - Game.com
9048Green - GameKing
9053Green - Greenscale
9058Green - Legendary Super Saiyan
9063Green - TI-83
9068Greenwich
9073Grey - Digivice
9078Grey - Greyscale
9083Grey - Microvision
9088Guatemala
9093Gun Only
9098HARD TEXTURE CACHE MEMORY LIMIT
9103HARDWARE SHADER
9108HARDWARE TESSELLATION
9113HD TEXTURES
9118HDR
9123HEADS UP DISPLAY
9128HEADS UP DISPLAY CORNER
9133HEAP DELAY FREE
9138HI-RES ARTIFACTING
9143HIDE NVIDIA GPU
9148HIDPI
9153HIGH RESOLUTION MODE
9158HIGH SCORE PLUGIN
9163HIGH-RES BLENDING
9168HLE (Fastest)
9173HLE (per-pixel)
9178HLE (per-strip)
9183HQ (bilinear filter)
9188HQ MODE
9193HST
9198HUD SCALE
9203HUMMER FLICKER FIX
9208Hack. Increases most PAL games' speed by 17%.
9213Hard
9218Hard Disk Image
9223Hard Drive
9228Hard Drive (II UX)
9233Hardware (default)
9238Hartung Game Master cartridges
9243Hat Down
9248Hat Left
9253Hat Right
9258Hat Up
9263Have Batocera set the first audio output device.
9268Hebrew
9273Help and Information
9278Help computer
9283Help games which are too quick or that have bugs.
9290Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9297Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9302Helps some games to launch when disabled. May affect performance.
9309Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9314Hercules
9319Hermite
9324Hermite (Default)
9329Hide
9334Hide bezels
9339Hides borders on many games. Some games use the borders.
9344Hides borders on many games. Some games used the borders.
9349High
9354High (Default)
9359High 720p
9364High Detail
9369High Performance
9374High-Resolution Keyboard, which is larger and might be easier to see.
9379High-end Computer
9384Higher
9389Higher number for higher picture quality, but requires more bandwidth.
9394Highest
9399Highlight all entities on the game map.
9404Hire staff
9409Honduras
9414Hong Kong
9419Horizontal
9425House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9430How much RAM the emulated FM Towns will have installed
9436How much RAM the emulated Mac will have installed (Mac IIx & Mac LC 3 only)
9441How the window space is distributed between the screens.
9446Hungarian
9451Hungarian (hg)
9456Hungary
9461Hybrid
9466Hybrid + Bicubic
9471Hybrid Screen Bottom
9476Hybrid Screen Top
9481Hybrid Ubershaders
9486Hyper Blaster/Justifier
9491IDE (Default)
9496IDENTIFY TARGET
9501IMAGE QUALITY
9506IMAGE READER
9511IMAGE SCALING
9516IMPROVED BANDING
9521IMPROVED MESH
9526IMPROVED POLYGON SPLITTING
9531INPUT INTERFACE
9536INTEGER SCALING
9541INTEGER SCALING (PIXEL PERFECT)
9546INTEGER UPSCALING
9551INTERLACING PATCHES
9556INTERNAL BASIC INTERPRETER
9561INTERNAL DISPLAY RESOLUTION
9566INTERNAL RESOLUTION
9571INVERSE PLAYFIELD AND B2S
9576INVERT AXIS
9581INVULNERABILITY MODE
9586IP ADDRESS
9591IRON SOLDIER
9596Iceland
9601If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9606If game crashes, try ASMJIT. If still crashing, try Fast Interpreter.
9611If nothing is specified, will use ZTranslate by default.
9616Ignored with 'Cycle-exact'.
9621Immediate
9626Improve audio accuracy (experimental).
9631Improve performance if VSync is disabled and using Vulkan.
9636Improve speed, at a minor cost of accuracy.
9643Improves both sprite scaling and road rendering. Does not affect the car sprite.
9648Improves clarity of distant textures when mip-mapping is enabled.
9653Improves clarity of distant textures.
9658Improves frame rate and responsiveness.
9663Improves performance at the cost of latency and more video stuttering.
9668Improves performance in 3D games. Can cause glitches.
9673In Cinematics
9678In milliseconds. Can reduce crackling/cutting out.
9685In some games, this can fix severe slowdowns, but can also cause graphical issues.
9694Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9699Increase emulator performance, at the cost of accuracy/stability.
9704Increase to 128 MiB for debug or homebrew applications.
9709Increases texture quality.
9714India
9719Indonesia
9724Indonesian
9731Insert a disk into the floppy drive, a blank will be used if one doesn't exist
9736Insert coin
9741Inserts CD during boot animation prevent loading fail.
9746Inserts CD during boot animation to prevent loading fail.
9753Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
9758Install the image reader card to read idks image files (Mac IIx only)
9763Integer Scale
9768Interlaced
9775Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
9780Interpreter (Slowest)
9785Interpreter is the most accurate, but is the slowest.
9790Interton VC 4000 cartridges
9795InuYasha Sengoku Battle Fix
9800Inventory
9807Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
9812Invert the vertical joystick axis on flight games.
9817Iran
9822Iraq
9827Ireland
9832Irish
9837Israel
9842Italian
9847Italian (it)
9852Italy
9857JAST SOUND
9862JINC2 (Slow)
9867JINC2 (Slow, No Edge Blending)
9872JOY2KEY PROFILE
9877JOYPAD TYPE
9882JOYSTICK DEADZONE
9887JOYSTICK GATE SIZE
9892JOYSTICK HACK (FOR ROBOTRON 2084)
9897JOYSTICK SENSITIVITY
9902JOYSTICK TO CURSOR SENSITIVITY
9907JOYSTICK TO DPAD
9912JOYSTICK TYPE
9917JUMP ON A
9922JUMP ON B
9927Jamaica
9932January
9937Japan
9942Japan (Default)
9947Japanese
9952Japanese [Shift-JIS]
9957Jordan
9962Joy2Pad Down
9967Joy2Pad Left
9972Joy2Pad Right
9977Joy2Pad Up
9982Joypad
9987Joypad 2 Button
9992Joypad 2 Button + Master Tap
9997Joypad 3 Button
10002Joypad 3 Button + 4-WayPlay
10007Joypad 3 Button + Teamplayer
10012Joypad 6 Button
10017Joypad 6 Button + 4-WayPlay
10022Joypad 6 Button + Teamplayer
10027Joypad Auto
10032Joystick
10042July
10047Jump
10052June
10057Justifier
10062KEEP CORPSES
10067KEEP LIGHTSABER
10072KEEP MAIN SCREEN ON TOP
10077KEYBOARD LAYOUT
10082KEYBOARD OPTIONS
10087KEYBOARD PASSTHROUGH
10092KEYBOARD SUPPORT
10097KEYBOARD TRANSPARENCY
10102Kaeru WFC (178.62.43.212)
10107Kazakhstan
10112Keep Aspect Ration (Default)
10117Kempston Joystick
10122Kenya
10127Keyboard
10132Keyboard + Mouse
10137Keyboard + Mouse (Left An.)
10142Keyboard + Mouse (Right An.)
10147Keyboard passthrough
10152Keyboard shortcuts unavailable if passing through the keyboard.
10157Keypad
10162Keypad 3button
10167Keypad to joyport mappings for 2 players.
10172Koalapad
10177Konami Justifier
10182Konami Justifier (P2)
10189Konami Justifier P2 is daisy chained from controller 2, appears as port 3 to system.
10194Konami Justifiers
10199Korea
10204Korean
10209Kuwait
10214Kwajalein
10219Kyrgyzstan
10224LAN (Default)
10229LAN / WAN STREAMING
10234LANGUAGE
10239LANGUAGE UNLOCK
10244LARGER KEYBOARD
10249LATENCY REDUCTION
10254LAZY TEXTURE CACHING
10259LCD FILTER
10264LCD GHOSTING EFFECT
10269LCD GHOSTING EFFECTS
10274LCD GHOSTING FILTER
10279LCD Ghosting (Accurate)
10284LCD Ghosting (Fast)
10289LIGHT FLARES
10294LIGHT GUN
10299LIGHT GUN CROSSHAIR
10304LIGHT GUN CROSSHAIRS
10309LIGHT GUNS
10314LIGHTSABER CAMERA
10319LIGHTSABER CROSSHAIR
10324LIMIT FPS
10329LIMIT FRAME RATE
10334LINE MODE
10339LINEAR FILTERING
10344LINEAR UPSCALING
10349LLE
10354LLVM Recompiler
10359LLVM is fastest, use the Interpreter settings if there are issues.
10364LOAD CUSTOM TEXTURES
10369LOADING SPEED
10374LYNX MODEL
10379Landscape
10384Large Bottom
10389Large Top
10394Larger
10399Laser 310/VZ-300 16k Memory
10404Laser/VZ 64k Memory (Default)
10409Latin American Spanish
10414Latvia
10419Lean left
10424Lean right
10429Lebanon
10434Left
10439Left flipper
10444Left magnasave
10449Left stick
10454Left/Right
10459Legacy (single threaded)
10464Legacy Evdev
10469Legacy3D
10474Libya
10479Liechtenstein
10484Light (load times)
10489Light Blue
10494Light Green
10499Light Gun
10504Light Phaser
10509Light Pink
10514Light Purple
10519Light guns can only be used in port 2.
10524Light guns/multitap.
10529Lightrec Interpreter
10534Lime
10539Limit FPS to reduce high CPU usage.
10546Limiting to 1 or 2 may fix audio stuttering on weaker CPUs in some games. Leave on automatic if slowdown occurs.
10551Linear
10556Linear filtering
10561Lithuania
10566Load latest save state on game launch and save state when exiting game.
10573Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10578Lockbar Fire Button
10583Long visible screen edge (cm)
10588Look
10593Look down
10598Look up
10603Low
10608Low 360p
10613Low-end Computer
10618Lower
10625Lower values reduce audio latency and improve performance, but can cause audio issues.
10630Lowest
10640Luxembourg
10645Lynx 128k
10650Lynx 48k
10655Lynx 96k
10660M.A.C.S. Rifle
10665MAC MODEL
10670MAME (ASIC YM3438)
10675MAME (Enhanced YM3438)
10680MAME (YM2612)
10685MAME Detect
10690MANUAL TEXTURE SAMPLING
10695MAP ROTATION
10700MAX (as many as possible)
10705MAX POWER SAVING CPU-PREEMPTIONS
10710MAXIMUM FRAMERATE
10715MEDIA TYPE
10720MEMORY CARD MODE
10725MEMORY MANAGEMENT UNIT
10730MEMORY SLOT
10735MENU SOUNDS
10740MET
10745MIDI OUTPUT
10750MIPMAPPING
10755MISSILE COMMAND 3D VR
10760MISSION START
10765MODEL
10770MODEL DETAIL
10775MODEL DISMEMBERMENT
10780MODEL TYPE
10785MOUNT CACHE
10790MOUSE AS WIIMOTE POINTER
10795MOUSE AXIS FOR PADDLE 1 HORIZONTAL
10800MOUSE AXIS FOR PADDLE 1 VERTICAL
10805MOUSE AXIS FOR PADDLE 2 HORIZONTAL
10810MOUSE AXIS FOR PADDLE 2 VERTICAL
10815MOUSE AXIS FOR PADDLE 3 HORIZONTAL
10820MOUSE AXIS FOR PADDLE 3 VERTICAL
10825MOUSE AXIS FOR PADDLE 4 HORIZONTAL
10830MOUSE AXIS FOR PADDLE 4 VERTICAL
10835MOUSE SPEED
10840MST
10845MST7MDT
10850MSX2
10855MULTISCREENS
10860MULTITAP
10865MULTITHREADED RSX
10870MUSIC VOLUME
10875Mac 128k (128kb RAM, 2 LD Floppies)
10880Mac 512k (512kb RAM, 2 LD Floppies)
10885Mac Classic (4Mb RAM, 2 HD Floppies/HDD)
10890Mac Harddisks
10900Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD, Image Reader)
10915Mac Plus (4Mb RAM, 2 LD Floppies/HDD)
10920Mac SE (4Mb RAM, 2 LD Floppies/HDD)
10925Macau
10930Macintosh 400K/800K Disk images
10935Macintosh High Density Disk images
10940Mailbox (Recommended)
10946Make game history, setup instructions, and special moves viewable in the menu
10951Makes second fire button press up instead.
10956Makes the blue button press up instead.
10961Makes the dither pattern much less obvious at higher resolutions.
10966Malaysia
10971Maldives
10976Manage Staff
10981Manual
10986Manual keyboard
10991Manually activate the adapter for supported games.
10996Manually define which internal resolution to use. AUTO = High.
11003Manually define which resolution to use. Auto defaults to High and switches to Super-High when needed.
11010Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11015Manually set cycles per second. Use with caution.
11020Map
11025Map controller inputs to light gun inputs.
11030Map your controller to an emulated Wiimote.
11035March
11040Match Window
11045Max
11050Max (demanding games)
11055Max Detail
11060Max Performance
11065Maximum
11070Maximum (Very Slow)
11075Maximum 2 Players (Default)
11080Maximum 4 Players
11085Maximum 8 Players
11090Maximum Blood
11097Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11104Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11109Maximum wheel rotation from left to right (in degrees)
11114May
11120May fix missing graphics and broken lighting at the cost of performance.
11126May not work well on all hardware. Hybrid is preferred, where supported.
11133May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
11138May result in a sharper image in some 2D games.
11143Medium
11148Mega
11153Mega ST
11158Mega STE
11163Mega STE 2.05
11168Mega STE 2.06
11173Mega STE AUTO
11178Mega STE ETOS 256k
11185Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
11190MegaSD
11195Megadrive
11200Megadrive (8 Buttons)
11205Memory Pak
11210Menacer Light Gun
11215Menu
11220Menu back
11225Menu back / exit
11230Menu down
11235Menu enter
11240Menu left
11245Menu right
11250Menu up
11255Merge
11260Mexico
11265Microcosm
11270Microphone
11275Minimal
11280Minimum
11285Mirrored
11290Model of emulated Apple II.
11295Moderate
11300Modern Fightstick Style
11305Monaco
11310Mongolia
11315Mono
11320Monochrome
11325Monochrome (Blargg)
11330Monochrome High-Resolution
11335More accurate emulation, but slower.
11340More compatible
11345Morocco
11350Most games already have an internal framelimit. Minor performance cost.
11355Most games use port 2, some use port 1.
11360Mount a floppy for user data, creates if needed
11365Mouse
11370Mouse (1351)
11375Mouse Click
11380Mouse axis for player 1, horizontal screen motion.
11385Mouse axis for player 1, vertical screen motion.
11390Mouse axis for player 2, horizontal screen motion.
11395Mouse axis for player 2, vertical screen motion.
11400Mouse axis for player 3, horizontal screen motion.
11405Mouse axis for player 3, vertical screen motion.
11410Mouse axis for player 4, horizontal screen motion.
11415Mouse axis for player 4, vertical screen motion.
11420Move Backward
11425Move Forward
11430Move Forward, Can be use to press W
11435Move Stylet Pointer
11440Move back
11445Move back / down
11450Move backward
11455Move camera down
11460Move camera to the left
11465Move camera to the right
11470Move camera up
11475Move forward
11480Move forward / up
11485Move left
11490Move right
11495Moves South to West, West to North, etc. Standard controller type only.
11500Much faster than interpreter (but may have issues).
11505N64
11510N64 3-point
11515NAT
11520NATIVE DEPTH INTERPOLATION
11525NDS VERSION
11530NEO GEO BIOS
11535NEO GEO CD BIOS
11540NES Gamepad
11545NES Zapper
11550NETWORK
11555NETWORK TYPE
11560NEW 3DS MODE
11565NO
11570NO (DEFAULT)
11575NO DANGEROUS WEAPONS
11580NO WEAKER WEAPONS
11585NO WRITE WATCH
11590NTSC (Composite)
11595NTSC (Default)
11600NTSC (NES)
11605NTSC (RF)
11610NTSC (RGB)
11615NTSC (S-Video)
11620NTSC 240x480px 60Hz
11625NTSC 240x480px 60Hz (auto)
11630NTSC 492x262px
11635NTSC 60Hz
11640NTSC FILTER
11645NTSC TV
11650NTSC-J
11655NTSC-U
11660NTSC-U/C
11665NTSYNC
11670NUMBER OF SHADER COMPILER THREADS
11676NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11681NVRAM STORAGE
11686NZ
11691NZ-CHAT
11696Namco GunCon
11703Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
11708Native
11713Native (640x528)
11718Native (720p/1080p)
11723Native (PS2)(Default)
11728Native Vulkan
11733Navajo
11738NeGcon
11743NeGcon (Rumble)
11748Nearest
11753Nearest Neighbour
11758Nearest pixel sampling
11763Nearest-Neighbor
11768Nearest-neighbor
11775Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
11780Needed by some games that use special unicode characters.
11785Neo Geo CD Pad
11790Neo Geo Mini Pad
11795Nes Classic
11800Nestopia (RGB)
11805Netherlands
11810Netherlands (nl)
11815Never
11820New Zealand
11825New3D
11830Next Force Power
11835Next Inventory Item
11840Next Weapon
11845Next disk
11850Next item
11855Next slot
11860Next weapon
11865Nicaragua
11870No (Default)
11875No Buffer
11880No EMS/XMS
11885No Indicator
11890No Limit
11895No Ubershaders
11900No licenses enabled
11905No skipping
11910No touch screen (Default)
11915None
11920None (Default)
11925None/Sharp Pixels
11930Normal
11935Normal (Default)
11940Normal (interpreter)
11945North Macedonia
11950Norway
11955Norwegian
11960Norwegian (Bokmaal)
11965Norwegian (no)
11970Not Connected
11975Not all games support 3D pad.
11980Not all games support stretching, depending on their video files.
11985Nothing can kill Rick, may break the game.
11990November
11995Nudge left
12000Nudge right
12005Nudge up
12010Nuked (YM2612)
12015Nuked (YM3438)
12020OFF
12025OFF (Default)
12030OFF-SCREEN RELOAD BUTTON
12035ON
12040ON-SCREEN DISPLAY & NOTIFCATIONS
12045OPENGL RENDERING RESOLUTION
12050OPTIMAL FRAME PACING
12055OSD MESSAGES
12060OSD MESSAGES POSITION
12065OSD PERFORMANCE POSITION
12070OUTPUT RESAMPLING
12075OUTPUT SCALING
12080OUTRUN LENS GLARE
12085OVERCLOCK (UNSTABLE)
12090OVERCLOCK MULTIPLIER
12095OVERCLOCK TYPE
12100Objective
12105October
12110Off
12115Off (Default)
12120Off (Noisy)
12125Off (None)
12130Off (faster, unstable)
12135Off at Start
12140Off is safer, On for specific games.
12145Off will help some games, others will run too fast.
12152Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12159Offers support for analog controllers and mouse look functionality for improved control.
12166Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
12171Older games skipped drawing every second line, this masks that.
12176Olivetti Prodest PC 128S disks (BBC Master Compact)
12181Oman
12186On
12191On (Default)
12196On (Speed hack)
12201On (Vulkan Only)
12206On (default)
12211On (forced)
12216On at Start
12221On screen 2 if available
12226On screen 3 if available
12231On with game detection message
12236On with rewind support
12241Only Async (skip draw) avoids freezing while compiling shaders.
12246Only Overscan Area
12251Only applicable when either Async Shader mode is set.
12256Only applicable when using OpenGL.
12261Only applies when using Parallel-RDP as the chosen RDP Plugin.
12266Only for Super Game Boy enhanced games.
12271Only for games that employed it (for Boktai)
12276Only increase the image size in integer multiples.
12281Only some games feature rumble. Not compatible with all controllers.
12288Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12293Only supported games. Higher settings increase system requirements.
12298Open LUA console
12303Open Menu
12308Open build room menu
12313Open door
12318Open furnish corridor menu
12323OpenGL
12328OpenGL (Classic)
12333OpenGL (Compute shader)
12338OpenGL (Default)
12343OpenGL (Overwrites Libretro API settings)
12348OpenGL (x86 only)
12353OpenGL ES
12358OpenGL with Shaders
12363OpenGLES (Default)
12373Orange
12378Orange - Hokage Orange
12383Original
12388Original Hardware (FirebrandX)
12393Original Size
12398Original resolution
12403Original screen positions
12408Output rotation independent of xrandr or framebuffer settings.
12413Overclock the SNES CPU (Gradius 3, Super R-Type).
12418Overrides the language mode of the emulated console.
12423P1 & P2
12428P1 only
12433P2 only
12438PADDLE ANALOG STICK SENSITIVITY
12443PADDLE D-PAD SENSITIVITY
12448PADDLE MOUSE SENSITIVITY
12453PAL 288x576px 50Hz
12458PAL 288x576px 50Hz (auto)
12463PAL 50Hz
12468PAL 576x312px
12473PAL TV
12478PAL_M
12483PAL_N
12488PAR 1:1
12493PARALLEL-RDP UPSCALER
12498PAUSE ON TRANSLATED SCREEN
12503PAUSE SCREEN DISPLAY
12508PBA
12513PC MODEL
12518PCE Joypad
12523PCE Mouse
12528PCjr
12533PDP-1 Paper Tape Reader Images
12538PER TABLE FOLDER
12543PER-GAME SAVES
12548PER-GAME VMU
12553PERFORMANCE
12558PERFORMANCE HACKS
12563PERFORMANCE HACKS (needs review)
12568PERFORMANCE PRESETS
12573PHYSICAL KEYBOARD LAYOUT
12578PICKUP WEAPON
12583PINMAME DMD
12588PLAY INTRO MOVIE
12613PLAYFIELD
12618PLAYFIELD MODE
12623PLUS4 NTSC
12628PLUS4 PAL
12633POWER MODE
12638POWER OPTIONS
12643PPU DECODER
12648PRC
12653PRE-CACHE SHADERS
12658PREFERRED SPU THREADS
12663PRESENTATION MODE
12668PRIMEVAL HUNT MODE
12678PS1 Digital Controller
12683PS3 CONTROLLER
12688PS3's internal ratio setting. Some games only support 16/9.
12693PST8PDT
12698PVM Style (FirebrandX)
12703PVM_20M2U/D93
12708Paddle Control
12713Paddle can only be used in port 2.
12718Paddles
12723Pakistan
12728Panama
12733Pandemonium 2 Lazy Screen Update Fix
12738ParaLLEl (Best LLE)
12743ParaLLEl-RDP
12748Paraguay
12753Parallel
12758Parasite Eve 2/Vandal Hearts 1&2 Fix
12765Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
12770Partial
12775Passes all physical keyboard events for Pad2Key.
12780Pause
12785Pentagon 1024
12790Pentagon 128K
12795Pentagon 512K
12800Pentium (slow)
12805Pentium II, 300MHz (200000 cps)
12810Pentium III, 600MHz (500000 cps)
12815Pentium, 100MHz (77000 cps)
12820Per 0.05s, 5s total (550MB|100MB)
12825Per 0.1s, 10s total (1100MB|200MB)
12830Per 1s, 120s total (1320MB|240MB)
12835Per 1s, 15s total (165MB|30MB)
12840Per 1s, 30s total (330MB|60MB)
12845Per 1s, 60s total (660MB|120MB)
12850Per 1s, 90s total (990MB|180MB)
12855Per Game
12860Per Pixel
12865Per Strip
12872Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
12877Per Triangle (Default)
12882Per pixel is the most accurate, but also the most demanding.
12887Per-game
12892Performance
12897Peru
12902Philippines
12907Philips CD-i CD-ROMs
12912Pink - Blossom Pink
12917Pitch Down
12922Pitch Up
12927Pixel Perfect
12932Pixel-Perfect
12937Pixelated (Nearest)
12942Play (Default)
12947Play a coin drop sound effect when an insert coin button is pressed
12952Play this game on several screens (if available)
12957PlayStation Mouse
12962Player
12967Player distance from lower screen edge (cm)
12972Player's eyes distance from lower screen edge (cm)
12977Player, Any Enemy
12982Player, Any Enemy Jedi
12987Player, Last Enemy Jedi
12992Player, Last Enemy in Group
12997Playfield configuration
13002Playstation 2 wheel type
13007Point (Default)
13012Pointer
13017Poland
13022Poland (pl)
13027Polish
13032Port 1
13037Port 1+2
13042Port 2
13047Port1
13052Port1+2
13057Port2
13062Portrait
13067Portugal
13072Portugese
13077Portuguese
13082Portuguese (Brazil)
13087Portuguese (Portugal)
13092Position of wii sensor bar relative to the disaply for real wiimotes.
13097Potator - Blue
13102Potator - Green
13107Potator - Green - BGB
13112Potator - Green Wataroo
13117Potator - Orangish - Amber
13122Power Saver
13127Precise (Slowest)(Default)
13132Precise Interpreter
13137Prefer "Before NMI", change to After NMI only if needed by the game.
13142Preload
13147Preload requires more RAM.
13152Preloading is impossible from ES.
13159Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13164Press the N key for 'Novice' or 'No'
13169Press the Y key for 'Yes'
13174Previous Force Power
13179Previous Inventory Item
13184Previous Weapon
13189Previous item
13194Previous slot
13199Previous weapon
13204Primary attack
13209Pro Controller required for games that require shake motions.
13214Produces a clean LCD effect.
13219Provides a ball trail to make the ball easier to follow.
13226Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13231Puerto Rico
13236Pull plunger
13241Pulse (Default)
13246Punjabi
13251Pure Interpreter (Most Accurate)
13256Purupuru Pack/Vibration Pack
13261QUAD RENDERING
13266QUERY OCCLUSION
13271QUIT ON HOST
13276Qatar
13281Quickload
13286RAM EXPANSION UNIT
13291RAM SIZE
13296RDP PLUGIN
13301READ FRAMEBUFFER EVERY FRAME (GLIDE64MK2)
13306READBACK RESOLVE
13311REAL DYNAMIC LIGHTING
13316REAL PALETTES
13321REDUCE SPRITE FLICKERING
13326REDUCE SPRITE FLICKERING (UNSTABLE)
13331REFRESH RATE
13336REGION
13341RELOAD WEAPON
13346REMOVE INTERLACE ARTIFACTS
13351REMOVE SCANLINES
13356RENDER
13361RENDER DUPLICATE FRAMES TO 60 HZ
13366RENDER MODE
13371RENDER RESOLUTION
13376RENDER RESOLUTION (SCALING)
13381RENDER TARGET PATH
13386RENDERER
13391RENDERER MODE
13396RENDERING
13401RENDERING MODE
13406RENDERING RESOLUTION
13411RESIZE TATTOO
13416RESOLUTION MULTIPLIER
13421REWIND
13426RF
13431RGB
13436RGB (Blargg)
13441RGB (crisp image)
13446RGB Colour Low/Medium-Resolution
13451ROC
13456ROK
13461ROM (Slot 1)
13466ROM (Slot 2)
13471ROM (Slot 3)
13476ROM (Slot 4)
13481ROM.00
13486ROM.03 (default)
13491ROM1
13496ROTATE
13501ROTATE FACE BUTTONS
13506ROTATION
13511ROV
13516RSP PLUGIN
13521RTV (Default)
13526RUMBLE
13531RUMBLE LEVEL
13536RUN TEST MODE
13541RUN-AHEAD FRAMES
13546RYZEN THERMAL DESIGN POWER
13551Random Values
13557Read mouse through Rawinput, allowing 2 mice for 2 player shooting games.
13562Real Wiimote
13567Realistic Loading
13572Recompiler (Fastest)(Default)
13577Red
13582Reduce load time at the cost of accuracy.
13587Reduce stutter that happens when compiling shaders.
13593Reduces banding between colours and improves the preceived colour depth.
13600Reduces crackle and stutter further, but may cause a very noticeable reduction in audio quality on slower CPUs.
13605Reduces wobbly polygons & warping textures.
13612Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13617Regular Bilnear
13622Relaxed (Fastest)
13627Relaxed XFloat
13632Reload weapon
13637Remove the padding on the sides of the screen.
13642Removes loading but can add possible glitches/crashes.
13649Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13654Renders game at a lower res then upscales to increase FPS.
13659Renders polygons and textures at the native resolution.
13664Replace meshed transparency by real transparency.
13669Required by some games.
13674Required for certain visual effects.
13681Required for some effects in-game (Banjo Kazooie and DK64 transitions), can cause slowdown.
13686Required for some games.
13691Required for some homebrew.
13696Requires BIOS file to be present.
13701Resampling (Pirch Shift)
13706Research
13713Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
13720Reset the cache can fix some crashes if your game was running under Batocera 29.
13725Resize automatically screen height.
13730Resolution multipliers to smooth vectors
13735Restore BLENDMODE outline on Singe sprites.
13740Restore state
13745RetroPad (Default)
13750RetroPad Face Button Options.
13755Retropad
13760Retropad (Default)
13765Rewind
13770Rewind can be CPU heavy.
13775Rice
13780Right
13785Right Stick
13790Right flipper
13795Right magnasave
13800Right stick
13805Right/Left
13810Robo Bitstik 2
13815Roland MT-32/CM-32L
13820Romania
13825Romanian
13830Rotate 270
13835Rotate 90
13840Rotate the screen with the emulator.
13845Rotate the screen, useful for certain vertical gameplay homebrews.
13850Rotated 4-Way Stick (Q*Bert)
13855Rotates screen by 90 degrees. Intended for rotating displays.
13860Rotates the current object
13865Rotates the screens, to simulate holding the DS sideways.
13870Rough
13875Rumble Pak
13880Rumble Pak (Automatic)
13885Run
13890Run the Unfinished expansion pack.
13895Run the game in test mode to configure certain game options.
13900Run/Walk
13907Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
13914Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
13919Russia
13924Russian
13929Russian (ru)
13934S-Video
13939S-Video (Blargg)
13944SAVESTATE/REWIND
13949SCALE FACTOR
13954SCALED DITHERING
13959SCALER MODE
13964SCALING METHOD
13969SCALING MODE
13974SCANLINES
13979SCREEN BORDERS
13984SCREEN FILTER
13989SCREEN FILTERING
13994SCREEN HEIGHT
13999SCREEN INCLINATION
14004SCREEN LAYOUT
14009SCREEN ORIENTATION
14014SCREEN PLAYER Y
14019SCREEN PLAYER Z
14024SCREEN RATIO
14029SCREEN ROTATION
14034SCREEN SETTINGS
14039SCREEN SIZE
14044SCREEN SIZING
14049SCREEN SWAP
14054SCREEN WIDTH
14059SCRIPT MODULES
14064SDL CONFIG
14069SDL TEXTURE ACCESS STREAMING
14074SDL2
14079SENSITIVITY
14084SENSOR BAR POSITION
14089SENSOR SENSITIVITY (GYROSCOPE)
14094SENSOR SENSITIVITY (TILT)
14099SHADER MODE
14104SHADER QUALITY
14109SHADER SET
14114SHADOWS
14119SHARE MAME ARTWORK
14124SHOW ACHIEVEMENT MESSAGES
14129SHOW BIOS BOOTLOGO
14134SHOW HOST CAMERA STATE
14139SHOW HOST MICROPHONE STATE
14144SHOW LID STATE
14149SHOW LIGHT GUN CROSSHAIRS
14154SHOW ON-SCREEN DISPLAY MESSAGES
14159SHOW POINTER
14164SHOW SCREEN LAYOUT
14169SHOW SECRET MESSAGES
14174SHOW TATTOO OVER BEZEL
14179SINGLE
14184SIO ACCELERATION
14189SKIP BUFFER EFFECTS
14194SKIP CUTSCENES
14199SKIP DS SYSTEM MENU
14204SKIP GPU READBACKS
14209SKIP INTRO VIDEO
14214SKIP INTRO VIDEOS
14219SKIP START MENU
14224SLEEP TIMERS ACCURACY
14229SLOW MOTION DEATH
14234SMAA
14239SMART 2D TEXTURE FILTERING
14244SMOOTH GAMES (BILINEAR FILTERING)
14249SMOOTH VUES
14254SNES Gamepad
14259SNES Mouse
14264SNES Multitap
14269SNES Style
14274SOFT TEXTURE CACHE MEMORY LIMIT
14279SOFT TEXTURE CACHE MEMORY TIMEOUT
14284SOFTWARE LIST
14289SOFTWARE SKINNING
14294SOLAR SENSOR LEVEL
14299SOUND BOARD
14304SOUND QUALITY
14309SOUND VOLUME
14314SOUNDBLASTER TYPE
14319SPECIAL CONTROL LAYOUTS
14324SPECIFIC GAME FIXES
14329SPEECH MODULE
14334SPEED HACK (SAFE)
14339SPEED HACKS
14344SPINDASH TYPE
14349SPLINE/BEZIER CURVES QUALITY
14354SPU BLOCK SIZE
14359SPU DECODER
14364SPU LOOP DETECTION
14369SPU XFloat Accuracy
14374SSAA Multiplier
14379SSAO
14384ST
14389STE
14394STRETCH BEZELS (4K & ULTRAWIDE)
14399STRETCH MODE
14404STRETCH TO DISPLAY AREA
14409STRETCH TO FILL
14414STRETCH UI MENU
14419STRICT RENDERING MODE
14424SUBTITLES
14429SUPER FX OVERCLOCK
14434SUPER GAME BOY 2
14439SUPER GB BORDERS
14444SUPERPET
14449SURROUND SOUND
14454SVGA
14464SWAP GAMEPADS
14469SWITCH WEAPON
14474SYNC SAVE FILES
14479SYNC TO HOST REFRESH RATE
14484SYNCHRONOUS RENDERING
14489SYSTEM
14494SYSTEM CONTROLLERS
14499SYSTEM MEMORY
14504Safe (Default)
14509Saturn 3D Pad
14514Saturn Pad
14519Saudi Arabia
14524Save state
14529Scale to best fit
14534Scale2x
14539Scale3x
14544Scale4x
14549ScaleForce
14554Scaled
14559Scanline Interpolation Filter (SAI)
14564Scorpion 256K
14569Screen Resolution (Default)
14574Screen inclination (degree)
14579Screenshot
14584Search for custom configured joystick profiles.
14589Secondary attack
14596Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
14601See your FPS and version of Vulkan API/driver.
14606Sega/Mega CD
14611Select
14616Select Keyboard, Joystick or Gamepad mode
14621Select a boot disk or hard drive if needed
14626Select controller type for Amiga P1.
14631Select controller type for Amiga P2.
14638Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
14645Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
14659Select model to emulate
14664Select scale resolution of the game.
14670Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
14675Select the input type to navigate the touch screen
14685Select the processor model.
14690Select which Intel CPU to emulate.
14695Select which joystick to emulate.
14700Selfie
14705Sensitivity when using D-pad for a paddle.
14710Sensitivity when using D-pad or analog stick for a throttle.
14715Sensitivity when using D-pad or analog stick for a wheel.
14720Sensitivity when using analog stick for a paddle.
14725Sensitivity when using mouse for a paddle.
14730Separate Windows
14735September
14740Serbian
14745Set controller 1 and 2 to None to use it standalone.
14750Set game audio level gain in dB.
14755Set gun button 2 to reload.
14761Set if you want to limit the FPS in games that are not limited like OutRun2.
14766Set in Config - choose if no audio output
14771Set joystick deadzone.
14776Set speed normal
14781Set system-wide controls via MAME menu
14786Set the Primeval Hunt mode (touch screen).
14796Set the controller rumble strength if supported.
14801Set the crosshair line thickness.
14806Set the crosshair size.
14816Set the desired maximum refresh rate when Vsync is off.
14821Set the display's resolution. Does not affect the rendering resolution.
14826Set the field of view.
14831Set the fps limit.
14836Set the on-screen keyboard transparency (0-100%).
14841Set the target FPS (will only work if FPS LIMITER is enabled).
14846Set to enable lens glare in Outrun 2.
14853Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
14858Set to on if you experience flickering in Hummer.
14865Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
14870Sets the scaler filter mode when rendering.
14875Sets the window size to an integer size.
14880Setting for 16-position DIP switch number 1.
14885Setting for 16-position DIP switch number 2.
14890Setting for DIP switch 1.
14895Setting for DIP switch 2.
14900Setting for DIP switch 3.
14905Sex
14910Shader Interpreter only
14915Shared
14920Sharp 1
14925Sharp 2
14930Sharp Bilinear
14935Sharpen
14940Sharpen More
14945Shoot
14950Shoot Xterm
14955Shoot Zappper
14960Short visible screen edge (cm)
14965Show
14970Show (Default)
14975Show (specific games)
14980Show All
14985Show Crosshair with fist.
14990Show Crosshair with lightsaber.
14995Show an image overlaid on top of the bezel.
15000Show context-sensitive info over the game.
15005Show on screen display messages (memory card saves..).
15010Show the cheat menu
15015Show/Hide guns borders for specific systems
15020Shows or hides the menu bar
15025Shrink/expand tattoo to fit within the bezel's border.
15030Shunt 10
15035Shunt 2
15040Shunt 3
15045Shunt 4
15050Shunt 5
15055Shunt 6
15060Shunt 7
15065Shunt 8
15070Shunt 9
15075Side by side
15080Simple
15085Simple (interpreter for old real-mode games)
15090Simple 2x
15095Simplified Chinese
15105Simultaneous
15110Sinclair 1 Joystick
15115Sinclair 1 controller set to AUTO.
15120Sinclair 2 Joystick
15125Sinclair 2 controller set to AUTO.
15130Sine
15135Singapore
15140Single
15145Sirius/Atari (2x 1-button Digital, II+ Only)
15150Skip
15155Skip (safer)
15160Skip All
15165Skip Drawing
15170Skip Initial
15175Skip buffer effects
15182Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15187Skip cutscene
15192Skip frames to improve performance, at the cost of choppy motion.
15199Skip frames to improve performance, at the cost of choppy motion. Can cause visual glitches.
15204Skip the bios boot logo, may cause default language issues.
15209Skip the initial intro video.
15214Skipping it can break some games.
15221Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
15226Skynet
15231Slot A (Default)
15236Slot B
15241Slot C
15246Slot D
15251Slot E
15256Slovak
15261Slovakia
15266Slovenia
15271Slovenian
15276Slow down or speed up games as appropriate.
15281Small performance increase (may drop frames).
15286Smaller
15291Smooth
15296Smooth (Linear)
15301Smooth 1
15306Smooth 2
15311Smooth 3
15316Smooth 4
15321Smooth textures on 3D objects.
15326Smooth textures on distant 3D objects based on angle.
15331Smooth textures.
15336Smooths out textures on 3D objects.
15343Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
15348Snapshot
15353Snow
15358Soften the hash sound effect from some games.
15363Software
15370Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15375Some games accept input from port 2 instead of port 1.
15380Some games and homebrews require more RAM
15385Some games have issues when the animation is shown, others require it.
15390Some games rely on this (Apros).
15395Sonic 2 (tap jump)
15400Sonic CD (hold jump)
15405Sony CXA2025AS
15410Sony DS
15415SounBlaster 1.0
15420SounBlaster 16 (Default)
15425SounBlaster 2.0
15430SounBlaster Pro
15435SounBlaster Pro 2
15442Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15447South Africa
15452South Korea
15457Spain
15462Spanish
15467Spanish (Latin America)
15472Spanish (Spain)
15477Spanish (es)
15482Special 1
15487Special 2
15492Special 3
15497Special 4 (TI-83 Legacy)
15502Spectrum +2
15507Spectrum +2A
15512Spectrum +3
15517Spectrum +3e
15522Spectrum 128K
15527Spectrum 16K
15532Spectrum 48K
15537Spectrum 48K (NTSC)
15542Spectrum SE
15547Speech module installed
15552Speed
15557Speed hack for dual core mode to fix some glitches.
15564Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
15569Speed up shader compilation.
15574Speeds up file loading. Some games won't load with this.
15579Speeds up the game
15584Square Pixels
15589Square pixel
15594Standard (4:3)
15599Standard Controller
15604Standard OpenGL (Default)
15609Start / Enter
15614Start / Valid
15619Start game
15624Static Interpreter
15629Stats
15634Steering Wheel
15639Step left
15644Step right
15649Stereo
15654Stereo (Default)
15659Store past states to rewind to in realtime, if the core supports it.
15664Strafe Left
15669Strafe Right
15674Strafe left
15679Strafe right
15686Straict API specification. Can resolve rare cases of missing graphics and flickering.
15693Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
15699Streaming Optimal Playable Settings, overrides other settings if enabled.
15704Stretch
15709Stretch games to full-screen, but may distort the aspect ratio
15714Stretch to Window
15719Stretch to fit window
15724Stretch to full
15729Stretch to screen
15734Stretch to window
15739Stretches the output to fill the display area.
15744Strong
15749Super Famicom (8 Buttons)
15754Super Game Boy
15759Super Scope
15764Super VIC (+16K) NTSC
15769Super high
15774Super-high 1440p
15779SuperEagle
15784SuperSAI
15791Supports uncapped frame rates, analog controllers, and mouse look functionality.
15796Surround
15801Surround 5.1
15806Surround 7.1
15811Swap screen
15816Swap the position of the dual displays.
15821Sweden
15826Swedish
15831Swedish (se)
15836Swiss French (ch)
15841Swiss German (ch)
15848Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
15853Switches the game to multiplayer mode.
15858Switzerland
15863Switzerland (French)
15868Switzerland (German)
15874Sync GB2Player/GBC2Player saves with saves in "saves/gb" or "saves/gbc".
15879Syria
15884System 3.0 (LD Floppy)
15889System 6.0.8 (Hard Drive)
15894System 6.0.8 (LD Floppy)
15899System 7.0.1 (HD Floppy)
15904System 7.0.1 (Hard Drive)
15909System 7.5 (HD Floppy)
15914System 7.5.5 (Hard Drive)
15919System requirements at native; (RAM|VRAM).
15924TARGET LANGUAGE
15929TATTOO CORNER
15939TEMPEST 2000
15944TERRAIN DETAIL
15949TEST PLAY
15954TEXT
15959TEXTURE COLOUR DEPTH
15964TEXTURE COMPRESSION
15974TEXTURE DETAIL
15979TEXTURE FILTER
15984TEXTURE FILTERING
15989TEXTURE FILTERING MODE
15994TEXTURE MEMORY SCALE SIZE
15999TEXTURE MIP-MAPPING (BLUR)
16004TEXTURE PRELOADING
16009TEXTURE QUALITY
16014TEXTURE REPLACEMENTS
16019TEXTURE SCALING
16024TEXTURE SMOOTHING
16029TEXTURE UPSCALING
16034TEXTURE UPSCALING (RICE ONLY)
16039TEXTURE UPSCALING (XBRZ)
16044TEXTURE UPSCALING LEVEL
16049TEXTURE UPSCALING TYPE
16054THREADED 3D
16059THREADED PRESENTATION
16064THREADED VIDEO
16069THROTTLE SENSITIVITY
16074TI-99/4A Cartridges
16079TIME CRISIS FOG HACK
16084TIME STRETCHING THRESHOLD
16089TIMED AXIS INTERVALS
16094TOP LEFT (NW)
16099TOP RIGHT (NE)
16104TOS languages.
16109TOUCH MODE
16114TOUCH SCREEN MODE
16119TRAINER MODE
16124TRANSPARENT MESHES
16129TRILINEAR FILTERING
16134TRIPLE BUFFERING
16139TRUE COLOUR RENDERING
16144TT
16149TT 3.06
16154TT AUTO
16159TT ETOS 512k
16164TV
16169TV2x CRT Television Filter
16174TWB64 - Pack 1
16179TWB64 - Pack 2
16184Taiwan
16189Taiwanese
16194Tandy
16214Thai
16219Thailand
16224The New 3DS has a faster processor, ZL/ZR buttons and a C-stick.
16231The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16238The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16243The day within the month of your birthday.
16248The emulated graphics card.
16253The final output image, unrelated to the Wii's emulated NAND setting.
16260The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
16265The image will be softer which could help with aliasing.
16270The language to translate into.
16275The month of your birthay.
16282The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16287The theme colour of the emulated console.
16294There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16299This can be convenient if you're using laserdiscs.
16306This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16311This option is required for some gun games when playing with a mouse.
16317This setting controls the default language layout for the virtual keyboard.
16324This should not be necessary, unless you are not using the default pad2key mapping.
16329Tiger Game.com cartridges
16334Time Stretch (Tempo Change, Best Sound)
16339Timex 1 Joystick
16344Timex 2 Joystick
16349Timex TC2048
16354Timex TS2068
16359TinyALSA
16364To have music and not only sound in games (Owl-Zoo).
16369To use game cheats or 16/9 Aspect Ratio Fix codes.
16374Toggle item
16379Toggle menu
16384Toggle run
16389Toggle weapon
16394Toggle with hotkey + D-pad up or Scroll Lock in-game.
16399Tomy Tutor & Pyuuta cartridge
16404Toogle screen layout
16409Top
16414Top Center
16419Top Center (Default)
16424Top Left
16429Top Only
16434Top Right
16439Top only
16444Top-Left Position, Large
16449Top-Left Position, Medium
16454Top-Left Position, Small
16459Top-Right Position, Large
16464Top-Right Position, Medium
16469Top-Right Position, Small
16474Touch Screen
16479TouchScreen
16484Town map
16489Trackball (Atari CX-22)
16494Traditional Chinese
16499Translate
16509Triangle
16516Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat).
16521Trilinear
16526Trilinear (Forced)
16531Trilinear (PS2)
16536Trinidad and Tobago
16541Triple buffering
16546True Colour
16551Tunisia
16556Turkey
16561Turkish
16566Turkish (tr)
16571Turn Left
16576Turn Right
16581Turn left
16586Turn right
16591Turquoise
16596Twin Stick with Triggers
16601Type of ROM file to load
16606Type of ROM file to load.
16611Type of ROM file to load. Disk Image requires Mac IIx and Image Reader
16616Type of emulated SoundBlaster card.
16621Type of joystick connected to the game port.
16626UBERSHADERS
16631UCT
16636UDP BIND ADDRESS
16641UDP REMOTE ADDRESS
16646UDP Tunnel
16651UI KEYS
16656UI PROMPTS
16661UK
16666UPSCALE FILTER
16671UPSCALE MODE
16676US
16681US (Default)
16686USA
16691USA (Default)
16696USE DSP AUDIO
16701USE FIRMWARE SETTINGS
16706USE JOYPAD SOUTH BUTTON TO ADD CREDIT
16711USE LIGHT GUNS
16716USE MOUSE FOR PADDLE 1
16721USE MOUSE FOR PADDLE 2
16726USE MOUSE FOR PADDLE 3
16731USE MOUSE FOR PADDLE 4
16736USE MOUSE POINTER FOR PADDLE 1
16741USE NEW GRAPHICS
16746USE PAD PROFILES
16751USE PRE-EMPTIVE FRAMES
16756USE SECOND INSTANCE FOR RUN-AHEAD
16761USE SOFTWARE RENDERING
16766USE WHEELS
16771USE ZINK FOR RENDERING
16776USER DISK
16781UTC
16786UTC+1
16791UTC+10
16796UTC+11
16801UTC+12
16806UTC+2
16811UTC+3
16816UTC+4
16821UTC+5
16826UTC+6
16831UTC+7
16836UTC+8
16841UTC+9
16846UTC-1
16851UTC-10
16856UTC-11
16861UTC-12
16866UTC-2
16871UTC-3
16876UTC-4
16881UTC-5
16886UTC-6
16891UTC-7
16896UTC-8
16901UTC-9
16906Ukraine
16911Ukrainian
16916Ultra
16921Undocked
16926United Arab Emirates
16931United Kingdom
16936United States
16941Univarsal
16946Universe BIOS is not compatible with cheats.
16951Unlimited
16956Unsaturated v6 (FirebrandX)
16961Unscaled
16966Unscaled (Default)
16971Until Timeout
16976Up
16981Up to 1
16986Up to 2 (Default)
16991Up/Jump
16998Uploads entire textures at once instead of small pieces. Improves performance in most games.
17005Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
17010Upscale filter used for the 2D layers. Requires New 3D engine.
17015Upscale rendering resolution to display size.
17020Upscale textures on 3D objects.
17025Uruguay
17030Use
17037Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
17042Use 1:1 aspect.
17052Use Force Power
17057Use Host
17062Use Inventory Item
17067Use MAME software lists to identify ROM
17074Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17079Use Potion
17086Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17091Use a custom MAME config, do not overwrite config on launch.
17096Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17101Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17106Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17111Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17116Use an alternate resolution. Some games need this.
17121Use controller settings manually defined in custom.ini.
17127Use if you're having graphical issues or GPU problems with this emulator.
17132Use item
17137Use language and username from the NDS Firmware
17142Use light guns instead of pads if light guns are connected.
17147Use new graphics created from CorsixTH project
17152Use one save file per game.
17159Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
17166Use the same art paths as standalone MAME - not recommended if using decorations or shaders.
17173Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several.
17180Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
17185Use to eliminate cursor drift/unwanted input.
17191Use to eliminate joystick drift/unwanted input. Effects all controllers.
17198Use to make joystick movement more or less sensitive. Effects all controllers.
17203Use wheels instead of pads if wheels are connected.
17208Use your physical anaglypth 3D glasses!
17213Useful for N64 style controllers.
17220Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
17225Useful for certain arcade games.
17230Useful for speedruns/glitches.
17235Useful to troubleshoot when your Windows game won't start of crashes.
17240Uses hardware to make curves.
17245Usleep Only
17250Usually not much faster than single core mode.
17255Uzbekistan
17260V-Tech Creativision cartridges
17265V364 NTSC
17270VARIABLE REFRESH RATE
17275VB - Virtual Boy
17280VBI SKIP
17285VERTICAL ROTATION (TATE)
17290VGA
17295VGA (Default)
17300VIC20 NTSC
17305VIC20 NTSC Automatic
17310VIC20 PAL
17315VIC20 PAL Automatic
17320VIDEO
17325VIDEO FILTER
17330VIDEO FILTERS
17335VIDEO FORMAT STANDARD
17340VIDEO MODE
17345VIDEO QUALITY
17350VIDEO RESOLUTION
17355VIDEO SETTINGS
17360VIDEO STREAM BITRATE
17365VIDEO STREAM CODEC
17370VIDEO STREAM FRAME RATE
17375VIDEO STREAM RESOLUTION
17380VIEW MODEL
17385VIEW ONLY
17390VIEW SWAYING
17395VIOLENCE LEVEL
17400VIRTUAL DESKTOP
17405VIRTUAL KEYBOARD
17410VISUAL NUDGE STRENGTH
17415VOICE
17420VOLUMETRIC SMOKE
17425VSYNC
17430VSYNC FPS
17435VSync and Audio Resampling need to be enabled.
17440VTech V.Smile Motion cartridges
17445VTech V.Smile cartridges
17450Value to use for the emulated solar sensor (Boktai).
17455Vastly improves the speed of buffer maps.
17460Venezuela
17465Vertical
17470Vertical Sync
17475Very High
17480Video Game Music Files
17485Video Technology Socrates cartridges
17490Videopac G7000 (European)
17495Videopac+ G7400 (European)
17500Videopac+ G7400 (France)
17505Vietnam
17510Vietnamese
17515Virtual
17520Virtual Keyboard
17525Voltmace Delta 3b Twin Joysticks
17530Volumetric
17535Vsync
17540Vulkan
17545Vulkan (Default)
17550W-SU
17555WALL DECALS
17560WALL MARKS
17565WAN
17570WARN ABOUT BIOS PROBLEMS
17575WARN ABOUT UNSUPPORTED FEATURES
17580WAYLAND DRIVER MODE
17585WEAPON PICKUP
17590WEAPON WAGGLE
17595WEAPONS BAR
17600WEATHER EFFECTS
17605WET
17610WHDLOAD LAUNCHER
17615WHEEL DEADZONE
17620WHEEL MIDZONE
17625WHEEL MODEL
17630WHEEL ROTATION
17635WHEEL SENSITIVITY
17640WHEELS
17645WIDESCREEN
17650WIDESCREEN CHEAT (PRIORITY)
17655WIDESCREEN HACK (GLITCHY)
17660WII CONTROLLERS
17665WII TV MODE
17670WINDOWS POSITIONS
17675WINE RUNNER
17680WOLFENSTEIN 3D
17685WRITE COLOR BUFFERS
17690WRITE DEPTH BUFFERS
17695WRX HIGH RESOLUTION
17700Walk forward
17705Weak
17710Weapon drop
17715Weave (Bottom Field First)
17720Weave (Top Field First)
17727When enabled and upscaling, textures look better than linear filtering for a lot of 2D art.
17732When enabled, each game has its own VMU on port 1 of controller 1.
17739When frameskip type is on automatic or manual, skip up to this many frames consecutively.
17744When moving
17750When running outside of 100%, adjusts the temp instead of dropping frames.
17755When the Backglass is activated, display the grill.
17762When the Backglass is activated, display the small additional part with the scores.
17767While Touching
17772White
17777Widescreen (16:9)
17783Wii NAND's aspect ratio setting. Most games support both ratios natively.
17788Wii NAND's language setting.
17793Wii U Classic Controller
17798WiiMote
17803WiiMote + Classic Controller
17808WiiMote + Classic Controller Pro
17813WiiMote + Nunchuk
17818WiiMote Sideways
17823Wiimmfi (95.217.77.181)
17828Wiimote Sideway
17833Wiimote Sideway + Nunchuk
17838Wiimote Sideway + Swing
17843Wiimote Sideway + Tilt
17848Wimpy
17853Works with 'Cycle-exact' mode and for a few games.
17860Writes depth buffer values to VM memory. Some games need this to fix broken graphics.
17865X
17870X-INPUT
17875X2
17880XBLA license enabled (Default)
17885XBOX LIVE ARCADE
17890XWayland (Default)
17895Y
17900Y = Fire
17905Y = Fire, B = Up
17910YES
17915YUV v3 (Firebrand)
17920Yellow
17925Yemen
17930You can hide the pointer on touchscreen devices.
17935ZCULL ACCURACY
17940ZOOM (HIDE BORDERS)
17945ZOOM/CROP (HIDE BORDERS)
17950Zone for which the game doesn't react to the wheel (in degrees)
17955Zoom in
17960Zoom in the camera
17965Zoom in x5
17970Zoom out
17975Zoom out x5
17980Zoom the camera out
17985Zooms in to hide black borders.
17990Zooms in to hide black borders. Borders are different per game.
17995Zulu
18000amber
18005best
18010bilinear
18015black and white
18020black/blue
18025black/cyan
18030black/electric cyan
18035black/green
18040black/magenta
18045black/white
18050black/yellow
18055blue sea
18060bottom only
18065bottom/top
18070colodore_ted
18075colodore_vic
18080concussion missile
18085dark knight
18090diagonal filter
18095drop proximity bomb
18100external (variable fps)
18105fire primary
18110fire secondary
18115flare
18120gba sp
18125green
18130green forest
18135green/magenta
18140h264 (less latency)
18145h265 (HEVC) (higher quality at lower bitrates)
18152h265 (HEVC) is CPU heavy and increases latency, but is more bandwidth efficient.
18157hidden
18162homing missile
18167hot desert
18172hybrid bottom ratio 2
18177hybrid bottom ratio 3
18182hybrid top ratio 2
18187hybrid top ratio 3
18192hybrid/bottom
18197hybrid/top
18202internal (fixed 60fps)
18207internal (variable fps)
18212large
18217larger
18222laser
18227left/right
18232linear
18237lottes crt
18242map
18247maximum
18252medium
18257mike-ntsc
18262mike-pal
18267minimum
18272nearest
18277normal
18282nxagss
18287original
18292original gameboy
18297pentium_slow
18302pink dreams
18307plasma cannon
18312proximity bomb
18317quick switch
18322rear view
18327red/blue
18332red/cyan
18337red/electric cyan
18342right/left
18347scanlines
18352small
18357smaller
18362smart missile
18367spreadfire cannon
18372standard
18377top only
18382top/bottom
18387triangular filter
18392trilinear
18397use with R3 for cheat automap
18402vulcan cannon
18407wave filter
18412weird colors
18417white
18422xBR (Very Slow)
18427xBR (Very Slow, No Edge Blending)
18432xBRZ (Default)
18439xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas.
18444yape-ntsc
18449yape-pal
18454yellow/blue