Translations
Help us translate Batocera into your favorite language. The process is described on the Wiki.
Diff for ČEŠTINA options
Line | Text |
---|---|
21 | Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling. |
26 | POWER OPTIONS |
53 | Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s). |
58 | BATTERY MODE |
382 | Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes. |
387 | USE PRE-EMPTIVE FRAMES |
435 | LIGHT GUNS |
440 | CONTROLS |
4841 | Tandy Radio Shack Color Computer cassettes |
5510 | Justifier |
6487 | Hyper Blaster/Justifier |
7776 | Some games and homebrews require more RAM |
7781 | RAM EXPANSION UNIT |
7786 | 128kB (1700) |
7791 | 256kB (1764) |
7796 | 512kB (1750) |
7801 | 1024kB |
7806 | 2048kB |
7811 | 4096kB |
7816 | 8192kB |
7821 | 16384kB |
8654 | Hide crosshairs in supported games e.g. ActionMax, Maddog II. |
8707 | Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display. |
8712 | BEZELS |
8717 | Shunt 2 |
8722 | Shunt 3 |
8727 | Shunt 4 |
8732 | Shunt 5 |
8737 | Shunt 6 |
8742 | Shunt 7 |
8747 | Shunt 8 |
8752 | Shunt 9 |
8757 | Shunt 10 |
8805 | Automatic ratio |
8832 | Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only. |
8849 | Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost. |
8972 | GAMECUBE CONTROLLER 1 |
9007 | GAMECUBE CONTROLLER 2 |
9017 | GAMECUBE CONTROLLER 3 |
9027 | GAMECUBE CONTROLLER 4 |
9037 | Moves South to West, West to North, etc. Standard controller type only. |
9042 | ROTATE FACE BUTTONS |
9151 | WII CONTROLLERS |
9196 | Position of wii sensor bar relative to the disaply for real wiimotes. |
9201 | SENSOR BAR POSITION |
9206 | Bottom (Default) |
9211 | Top |
9614 | CROSSHAIR |
9738 | Allow mapping Future Pinball with Pad to Keyboard. |
10408 | scanlines |
10413 | diagonal filter |
10418 | triangular filter |
10423 | wave filter |
10428 | lottes crt |
10433 | 4xrgss |
10438 | nxagss |
10739 | Scaled |
10744 | Force 32bit |
11937 | RENDER MODE |
11942 | HLE (per-strip) |
11947 | HLE (per-pixel) |
11952 | LLE |
12037 | CRT-like colour adaption. Requires New 3D engine. |
12042 | CRT COLOUR |
12047 | ARI/D93 (recommended for all JP developed games) |
12052 | PVM_20M2U/D93 |
12057 | BT601_525/D93 |
12062 | BT601_525/D65 (recommended for all US developed games) |
12067 | BT601_625/D65 (recommended for all EUR/AUS developed games) |
12072 | Upscale filter used for the 2D layers. Requires New 3D engine. |
12077 | UPSCALE MODE |
12082 | None/Sharp Pixels |
12087 | Biquintic |
12116 | For playing driving games with a game pad, it is sometimes a good idea to use a value larger than 100%% so that the steering feels less sensitive on a thumbstick. |
12121 | STEERING SENSITIVITY |
12387 | Play this game on several screens (if available) |
12392 | MULTISCREENS |
12444 | When moving |
12451 | Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom. |
12456 | WINE RUNNER |
13146 | 0.5x (360p/540p) [EXPERIMENTAL] |
13151 | 0.75x (540p/810p) [EXPERIMENTAL] |
13156 | 1x (720p/1080p) |
13161 | 1.5x (1080p/1620p) [EXPERIMENTAL] |
13191 | 7x (5040p/7560p) |
13196 | 8x (5760p/8640p) |
13216 | Force 32:9 |
13224 | Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames. |
13229 | Immediate |
13234 | Mailbox (Recommended) |
13239 | FIFO (VSync On) |
13244 | FIFO Relaxed |
13256 | FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality. |
13266 | SMAA |
13281 | AMD FidelityFX Super Resolution |
13288 | GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly. |
13293 | ACCURACY LEVEL |
13298 | Extreme |
13313 | Choose whether the virtual switch is docked or not. |
13318 | DOCK MODE |
13323 | Undocked |
13328 | Docked (Default) |
13789 | This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games. |
14060 | 60s |
14226 | You can hide the pointer on touchscreen devices. |
14231 | SHOW POINTER |
14398 | Playfield configuration |
14403 | WINDOWS POSITIONS |
14408 | PLAYFIELD |
14459 | On screen 2 if available |
14464 | On screen 3 if available |
14512 | When the Backglass is activated, display the grill. |
14517 | DISPLAY BACKGLASS GRILL |
14522 | DMD window ratio |
14527 | DMD SIZE |
14534 | Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators. |
14539 | INVERSE PLAYFIELD AND B2S |
14546 | FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop. |
14551 | PLAYFIELD MODE |
14556 | DESKTOP |
14561 | FULLSCREEN |
14566 | FULL SINGLE SCREEN |
14571 | Enable the custom values below. |
14576 | DISPLAY PHYSICAL SETUP |
14581 | ENABLE CUSTOM DISPLAY PHYSICAL SETUP |
14586 | Long visible screen edge (cm) |
14591 | SCREEN WIDTH |
14596 | Short visible screen edge (cm) |
14601 | SCREEN HEIGHT |
14606 | Screen inclination (degree) |
14611 | SCREEN INCLINATION |
14616 | Player distance from lower screen edge (cm) |
14621 | SCREEN PLAYER Y |
14626 | Player's eyes distance from lower screen edge (cm) |
14631 | SCREEN PLAYER Z |
14668 | This should not be necessary, unless you are not using the default pad2key mapping. |
14673 | USE JOYPAD SOUTH BUTTON TO ADD CREDIT |
14708 | WIDESCREEN |
14779 | COLOUR MODE |
14784 | 8-bit (Classic) |
14789 | 8-bit Interpolated |
14794 | True Colour |
14801 | Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file. |
14806 | HD TEXTURES |
14811 | BILINEAR FILTER |
14821 | BLOOM |
15116 | Exit Steam |
15121 | Exit running Flatpak |
15401 | Service menu |
15646 | Exit Dolphin |
15781 | Exit Emulator |
15796 | Configuration menu |