Translations
Help us translate Batocera into your favorite language. The process is described on the Wiki.
Diff for ČEŠTINA options
| Line | Text |
|---|---|
| 389 | 10x Native (~3600p/6K) |
| 414 | 11x Native (~3960p) |
| 509 | 12x Native (~4320p/8K) |
| 534 | 13x Native (~5824p) |
| 579 | 14x Native (~6272p) |
| 629 | 15x Native (~6720p) |
| 654 | 16-bit |
| 734 | 16x Native (~7168p) |
| 794 | 1ST PERSON GUNS |
| 829 | 1x Native (PS2) |
| 1319 | 32-bit |
| 1414 | 3DS mode (bottom side) |
| 1419 | 3DS mode (right side) |
| 1434 | 3rd Person |
| 1829 | 5x Native (~1800p/3K) |
| 2029 | 7x Native (~2530p) |
| 2179 | 90 degrees clockwise |
| 2184 | 90 degrees counter-clockwise |
| 2224 | 9x Native (~3240p) |
| 2230 | A small number of games will have compatibility problems with this enabled. |
| 2265 | ACCELEROMETER |
| 2320 | AIMING CROSSHAIR |
| 2410 | ANISTROPIC FILTER |
| 2480 | ASPECT |
| 2610 | AUTO AIMING |
| 2640 | AUTO SWITCH WEAPON |
| 2655 | AUTOMATICALLY RELOAD WEAPON |
| 2939 | All + Enemy Jedi Dodge |
| 2969 | All voiceovers |
| 2999 | Allows reducing the visual quality of these curves for higher performance. |
| 3039 | Alt. Attack |
| 3139 | Analog deadzone for paddles. Core default (15). |
| 3144 | Analog sensitivity for paddles. Core default (20). |
| 3280 | Arabic |
| 3423 | Attack |
| 3443 | Auto (Default) |
| 3503 | Automatic pickup weapon. |
| 3746 | BOOST RENDER RES |
| 3806 | BUFFER GRAPHICS COMMANDS |
| 3816 | Backpedal |
| 3821 | Badly adjusted |
| 3846 | Basic |
| 3870 | Batocera Control Center |
| 4080 | Bottom Center |
| 4085 | Bottom Left |
| 4095 | Bottom Right |
| 4468 | CONSOLE DISPLAY |
| 4730 | CPU-GPU latency limit. Lower values improve latency but may reduce performance. |
| 4745 | CROP HORIZONTAL OVERSCAN |
| 4755 | CROP VERTICAL OVERSCAN |
| 4765 | CROSSHAIR LINE THICKNESS |
| 4770 | CROSSHAIR SIZE |
| 4830 | CURVE DETAIL |
| 4870 | CUTSCENE SUBTITLES |
| 4875 | CUTSCENES |
| 4880 | CXA2025AS (JP) |
| 5041 | Cartridge Autostart |
| 5081 | Center Left |
| 5086 | Center Right |
| 5144 | Change the rotation of the rendered image. |
| 5212 | Choose Screen Space Ambient Occlusion for better lighting. |
| 5227 | Choose console language. Not all games may support the language choice. |
| 5232 | Choose deinterlace option. |
| 5237 | Choose difficulty for the game. |
| 5267 | Choose shadow details. |
| 5272 | Choose slow motion death option. |
| 5282 | Choose text language. |
| 5299 | Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility. |
| 5306 | Choose the amount of Gamma which changes how light or dark mid-range tones appear. |
| 5311 | Choose the amount of shadow detail. |
| 5334 | Choose the character view type. |
| 5353 | Choose the depth of texture quality. |
| 5368 | Choose the level of curve detail. |
| 5373 | Choose the level of effects detail. |
| 5378 | Choose the level of geometric detail. |
| 5383 | Choose the level of model detail. |
| 5388 | Choose the level of terrain detail. |
| 5393 | Choose the level of texture detail. |
| 5399 | Choose the on-screen position for performance metrics (FPS, CPU usage, etc.). |
| 5404 | Choose the on-screen position for system messages. |
| 5419 | Choose the size of the heads-up display. |
| 5424 | Choose the texture colour depth. |
| 5429 | Choose the texture filter type. |
| 5452 | Choose to keep corpses present. |
| 5466 | Choose to render meshes as transparent polygons. |
| 5481 | Choose voice language. |
| 5486 | Choose when to enable subtitles. |
| 5750 | Complex |
| 5817 | Copy to texture |
| 5883 | Crop horizontal overscan. |
| 5888 | Crop vertical overscan (lines). Core default (0). |
| 5898 | Crosshairs in supported games e.g. ActionMax, Maddog II. |
| 6020 | DEINTERLACE |
| 6035 | DETAILED SHADERS |
| 6045 | DIFFICULTY |
| 6060 | DIP SWITCH 1 |
| 6065 | DIP SWITCH 2 |
| 6070 | DIP SWITCH 3 |
| 6075 | DIP SWITCH HEX 1 |
| 6080 | DIP SWITCH HEX 2 |
| 6090 | DISABLE CULLING |
| 6215 | DRAW CROSSHAIR |
| 6250 | DUAL SCREEN |
| 6275 | DYNAMIC GLOW |
| 6280 | DYNAMIC LIGHTS |
| 6340 | De-Interlaced |
| 6478 | Digital Prime FBX |
| 6498 | Disable mission start confirmation. |
| 6513 | Disable weapon waggle. |
| 6655 | Down/Crouch |
| 6660 | Dragon 200-E |
| 6665 | Dragon 32 |
| 6670 | Dragon 64 |
| 6675 | Dragon 64 + SAMx8 (512K) |
| 6680 | Dragon Professional (Alpha) |
| 6735 | Duck |
| 6768 | Dynacom MX-1600 |
| 6798 | EFFECTS DETAIL |
| 6983 | ENABLE WIN32 |
| 7197 | Enable High Dynamic Range if your display supports it. |
| 7204 | Enable MelonDS to display over two screens. Some related screen options will be ignored. |
| 7220 | Enable TV-like filtering / effects. |
| 7230 | Enable aiming crosshair. |
| 7235 | Enable auto aiming. |
| 7280 | Enable full subtitles on cutscenes. |
| 7310 | Enable high dots per inch. |
| 7325 | Enable lightsaber auto-camera. |
| 7383 | Enable phosphor mode (motion blur) for flickering effects. |
| 7393 | Enable rotation on overlay map. |
| 7443 | Enable the Virtual Keyboard. |
| 7543 | Enable widescreen support for game rendering. |
| 7598 | Enables cheats files to be read from the `cheats` directory. |
| 7658 | English (United Kingdom) |
| 7663 | English (United States) |
| 7960 | FAST CD/DVD ACCESS |
| 7980 | FIELD OF VIEW |
| 8010 | FIST CROSSHAIR |
| 8090 | FOV VERTICAL |
| 8095 | FPS LIMIT |
| 8135 | FRAME SKIPPING |
| 8150 | FRAMESKIP CONTROL |
| 8175 | FULL ENTITY LIGHTING |
| 8253 | Fast |
| 8268 | Faster but can cause text problems in some games. |
| 8296 | Field Light |
| 8301 | Field of view is vertical (Hor+). |
| 8350 | Fire 1 |
| 8355 | Fire 2 |
| 8447 | Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled. |
| 8654 | French (Canada) |
| 8659 | French (France) |
| 8864 | GAMEPLAY |
| 8869 | GAMMA |
| 8989 | GENERAL |
| 8994 | GEOMETRIC DETAIL |
| 9173 | Gamepad Using Left Analog Stick |
| 9376 | Gun Only |
| 9386 | HARDWARE SHADER |
| 9391 | HARDWARE TESSELLATION |
| 9401 | HDR |
| 9431 | HIDPI |
| 9481 | HUD SCALE |
| 9573 | Helps forcing an international Japanese version to English. Unlocking more European languages etc. |
| 9587 | Helps some games to launch when disabled. May affect performance. |
| 9594 | Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases. |
| 9619 | Hide bezels |
| 9649 | High Detail |
| 9659 | High-Resolution Keyboard, which is larger and might be easier to see. |
| 9669 | Higher |
| 9680 | Highest |
| 9711 | House of the Dead 4 speed fix. Select CPU base frequency of your processor. |
| 9784 | IDENTIFY TARGET |
| 9889 | If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor. |
| 9948 | Improves frame rate and responsiveness. |
| 9963 | In Cinematics |
| 9975 | In some games, this can fix severe slowdowns, but can also cause graphical issues. |
| 10003 | Increases texture quality. |
| 10018 | Indonesian |
| 10067 | Interlaced |
| 10074 | Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior. |
| 10333 | Joypad sensitivity for paddles. Core default (3). |
| 10368 | KEEP CORPSES |
| 10373 | KEEP LIGHTSABER |
| 10383 | KEYBOARD LAYOUT |
| 10388 | KEYBOARD OPTIONS |
| 10403 | KEYBOARD TRANSPARENCY |
| 10547 | LANGUAGE UNLOCK |
| 10552 | LARGER KEYBOARD |
| 10562 | LAZY TEXTURE CACHING |
| 10597 | LIGHT FLARES |
| 10612 | LIGHT GUN CROSSHAIRS |
| 10622 | LIGHTSABER CAMERA |
| 10627 | LIGHTSABER CROSSHAIR |
| 10728 | Lean left |
| 10733 | Lean right |
| 10903 | Look |
| 10933 | Lower |
| 10947 | Lowest |
| 11012 | MAP ROTATION |
| 11077 | MISSION START |
| 11087 | MODEL DETAIL |
| 11092 | MODEL DISMEMBERMENT |
| 11112 | MOUSE AXIS FOR PADDLE 1 HORIZONTAL |
| 11117 | MOUSE AXIS FOR PADDLE 1 VERTICAL |
| 11122 | MOUSE AXIS FOR PADDLE 2 HORIZONTAL |
| 11127 | MOUSE AXIS FOR PADDLE 2 VERTICAL |
| 11132 | MOUSE AXIS FOR PADDLE 3 HORIZONTAL |
| 11137 | MOUSE AXIS FOR PADDLE 3 VERTICAL |
| 11142 | MOUSE AXIS FOR PADDLE 4 HORIZONTAL |
| 11147 | MOUSE AXIS FOR PADDLE 4 VERTICAL |
| 11247 | Machine Type |
| 11262 | Magnum FBX |
| 11353 | Map |
| 11378 | Matra & Hachette Alice |
| 11393 | Max Detail |
| 11573 | Menu back / exit |
| 11578 | Menu down |
| 11583 | Menu enter |
| 11588 | Menu left |
| 11593 | Menu right |
| 11598 | Menu up |
| 11728 | Mouse axis for player 1, horizontal screen motion. |
| 11733 | Mouse axis for player 1, vertical screen motion. |
| 11738 | Mouse axis for player 2, horizontal screen motion. |
| 11743 | Mouse axis for player 2, vertical screen motion. |
| 11748 | Mouse axis for player 3, horizontal screen motion. |
| 11753 | Mouse axis for player 3, vertical screen motion. |
| 11758 | Mouse axis for player 4, horizontal screen motion. |
| 11763 | Mouse axis for player 4, vertical screen motion. |
| 11768 | Mouse sensitivity for paddles. Core default (10). |
| 11793 | Move back |
| 11875 | NATIVE DEPTH INTERPOLATION |
| 11930 | NO DANGEROUS WEAPONS |
| 11935 | NO WEAKER WEAPONS |
| 11995 | NTSC ASPECT |
| 12010 | NTSC aspect ratio correction. Core default (PAR). |
| 12030 | NTSC50 |
| 12035 | NTSYNC |
| 12206 | Next Force Power |
| 12211 | Next Inventory Item |
| 12216 | Next Weapon |
| 12221 | Next disk |
| 12246 | No (Default) |
| 12251 | No Buffer |
| 12286 | No touch screen (Default) |
| 12336 | Norwegian (Bokmaal) |
| 12437 | OSD MESSAGES POSITION |
| 12442 | OSD PERFORMANCE POSITION |
| 12477 | Objective |
| 12825 | PADDLE ANALOG ABSOLUTE |
| 12830 | PADDLE ANALOG DEADZONE |
| 12835 | PADDLE ANALOG SENSITIVITY |
| 12840 | PADDLE ANALOG STICK SENSITIVITY |
| 12845 | PADDLE D-PAD SENSITIVITY |
| 12850 | PADDLE JOYPAD SENSITIVITY |
| 12855 | PADDLE MOUSE SENSITIVITY |
| 12880 | PAL ASPECT |
| 12890 | PAL aspect ratio correction. Core default (PAR). |
| 12895 | PAL60 |
| 12900 | PALETTE COLORS |
| 12975 | PER-GAME VMU |
| 12980 | PERFORMANCE |
| 13000 | PHOSPHOR BLEND |
| 13005 | PHOSPHOR MODE |
| 13015 | PICKUP WEAPON |
| 13105 | PRIMEVAL HUNT MODE |
| 13220 | Pause |
| 13354 | Phosphor blend level. Core default (60%). |
| 13364 | Pitch Down |
| 13369 | Pitch Up |
| 13410 | Player |
| 13425 | Player, Any Enemy |
| 13430 | Player, Any Enemy Jedi |
| 13435 | Player, Last Enemy Jedi |
| 13440 | Player, Last Enemy in Group |
| 13530 | Portuguese (Brazil) |
| 13535 | Portuguese (Portugal) |
| 13626 | Previous Force Power |
| 13631 | Previous Inventory Item |
| 13636 | Previous Weapon |
| 13651 | Previous weapon |
| 13656 | Primary attack |
| 13671 | Prologica CP-400 |
| 13770 | REAL DYNAMIC LIGHTING |
| 13800 | RELOAD WEAPON |
| 13820 | RENDER DUPLICATE FRAMES TO 60 HZ |
| 13965 | ROTATION |
| 14015 | Raw |
| 14102 | Reload weapon |
| 14221 | Restored Wii VC |
| 14384 | Run/Walk |
| 14400 | Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things. |
| 14565 | SECAM |
| 14570 | SECAM60 |
| 14610 | SHADOWS |
| 14685 | SKIP BUFFER EFFECTS |
| 14700 | SKIP GPU READBACKS |
| 14725 | SLOW MOTION DEATH |
| 14735 | SMART 2D TEXTURE FILTERING |
| 14785 | SOFTWARE SKINNING |
| 14835 | SPEED HACKS |
| 14845 | SPLINE/BEZIER CURVES QUALITY |
| 14870 | SSAA Multiplier |
| 14875 | SSAO |
| 14890 | STEREO SOUND |
| 14915 | STRETCH UI MENU |
| 14970 | SWITCH WEAPON |
| 14990 | SYSTEM |
| 15090 | Secondary attack |
| 15185 | Select the console video standard / display mode. |
| 15191 | Select the emulated hardware architecture machine type and architecture. |
| 15206 | Select the palette used to render colors. |
| 15231 | Sensitivity when using D-pad for a paddle. |
| 15236 | Sensitivity when using D-pad or analog stick for a throttle. |
| 15241 | Sensitivity when using D-pad or analog stick for a wheel. |
| 15246 | Sensitivity when using analog stick for a paddle. |
| 15251 | Sensitivity when using mouse for a paddle. |
| 15318 | Set the Primeval Hunt mode (touch screen). |
| 15333 | Set the crosshair line thickness. |
| 15338 | Set the crosshair size. |
| 15359 | Set the field of view. |
| 15364 | Set the fps limit. |
| 15369 | Set the on-screen keyboard transparency (0-100%). |
| 15411 | Sets Runner to 32bit, works only if there is no prefix for current app is installed. |
| 15426 | Setting for 16-position DIP switch number 1. |
| 15431 | Setting for 16-position DIP switch number 2. |
| 15436 | Setting for DIP switch 1. |
| 15441 | Setting for DIP switch 2. |
| 15446 | Setting for DIP switch 3. |
| 15531 | Show Crosshair with fist. |
| 15536 | Show Crosshair with lightsaber. |
| 15541 | Show a crosshair for lightgun games. |
| 15626 | Side by side |
| 15733 | Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz. |
| 15877 | Smooth V2 FBX |
| 16033 | Spanish (Latin America) |
| 16038 | Spanish (Spain) |
| 16118 | Speed |
| 16202 | Stats |
| 16212 | Step left |
| 16217 | Step right |
| 16232 | Stereo sound output. |
| 16399 | Swap screen |
| 16536 | TERRAIN DETAIL |
| 16546 | TEXT |
| 16551 | TEXTURE COLOUR DEPTH |
| 16556 | TEXTURE COMPRESSION |
| 16566 | TEXTURE DETAIL |
| 16571 | TEXTURE FILTER |
| 16601 | TEXTURE QUALITY |
| 16611 | TEXTURE SCALING |
| 16661 | THROTTLE SENSITIVITY |
| 16716 | TRANSPARENT MESHES |
| 16761 | TV EFFECTS |
| 16796 | Tandy CoCo (NTSC) |
| 16801 | Tandy CoCo (PAL) |
| 16806 | Tandy CoCo 2B (NTSC,T1) |
| 16811 | Tandy CoCo 2B (PAL,T1) |
| 16816 | Tandy CoCo 3 |
| 16821 | Tandy CoCo 3 (6309) |
| 16826 | Tandy CoCo 3 (PAL) |
| 16831 | Tandy CoCo 3 (PAL, 6309) |
| 16836 | Tandy Deluxe CoCo |
| 16841 | Tandy MC-10 |
| 16861 | Tano Dragon (NTSC) |
| 16866 | Thai |
| 16883 | The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled. |
| 16952 | There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions. |
| 16978 | This setting controls the default language layout for the virtual keyboard. |
| 17035 | Toggle item |
| 17040 | Toggle menu |
| 17066 | Toogle screen layout |
| 17076 | Top Center |
| 17081 | Top Center (Default) |
| 17086 | Top Left |
| 17096 | Top Right |
| 17185 | Trilinear |
| 17245 | Turn left |
| 17250 | Turn right |
| 17347 | US (Default) |
| 17382 | USE MOUSE FOR PADDLE 1 |
| 17387 | USE MOUSE FOR PADDLE 2 |
| 17392 | USE MOUSE FOR PADDLE 3 |
| 17397 | USE MOUSE FOR PADDLE 4 |
| 17402 | USE MOUSE POINTER FOR PADDLE 1 |
| 17437 | USE ZINK FOR RENDERING |
| 17627 | Unscaled |
| 17647 | Up to 1 |
| 17652 | Up to 2 (Default) |
| 17657 | Up/Jump |
| 17685 | Upscale rendering resolution to display size. |
| 17700 | Use |
| 17714 | Use 1:1 aspect. |
| 17725 | Use Force Power |
| 17735 | Use Inventory Item |
| 17774 | Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index. |
| 17779 | Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index. |
| 17784 | Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index. |
| 17789 | Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index. |
| 17794 | Use absolute analog input for paddles. |
| 17862 | Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several. |
| 17938 | User |
| 17943 | Uses hardware to make curves. |
| 18083 | VIEW MODEL |
| 18093 | VIEW SWAYING |
| 18108 | VIRTUAL KEYBOARD |
| 18118 | VOICE |
| 18123 | VOLUMETRIC SMOKE |
| 18213 | Vietnamese |
| 18233 | Volumetric |
| 18258 | WALL DECALS |
| 18263 | WALL MARKS |
| 18283 | WAYLAND DRIVER MODE |
| 18288 | WEAPON PICKUP |
| 18293 | WEAPON WAGGLE |
| 18298 | WEAPONS BAR |
| 18303 | WEATHER EFFECTS |
| 18338 | WHEEL SENSITIVITY |
| 18403 | Walk forward |
| 18413 | Weapon drop |
| 18430 | When enabled and upscaling, textures look better than linear filtering for a lot of 2D art. |
| 18435 | When enabled, each game has its own VMU on port 1 of controller 1. |
| 18505 | Wii Virtual Console |
| 18579 | X |
| 18604 | XWayland (Default) |
| 18609 | Y |
| 18649 | Z26 |
| 18674 | Zoom in |
| 18689 | Zoom out |
| 18804 | cxa2025as (US) |
| 19073 | royaltea |
| 19170 | xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas. |