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Diff for ČEŠTINA options

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21Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
26POWER OPTIONS
53Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
58BATTERY MODE
382Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
387USE PRE-EMPTIVE FRAMES
435LIGHT GUNS
440CONTROLS
4841Tandy Radio Shack Color Computer cassettes
5510Justifier
6487Hyper Blaster/Justifier
7776Some games and homebrews require more RAM
7781RAM EXPANSION UNIT
7786128kB (1700)
7791256kB (1764)
7796512kB (1750)
78011024kB
78062048kB
78114096kB
78168192kB
782116384kB
8654Hide crosshairs in supported games e.g. ActionMax, Maddog II.
8707Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
8712BEZELS
8717Shunt 2
8722Shunt 3
8727Shunt 4
8732Shunt 5
8737Shunt 6
8742Shunt 7
8747Shunt 8
8752Shunt 9
8757Shunt 10
8805Automatic ratio
8832Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
8849Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
8972GAMECUBE CONTROLLER 1
9007GAMECUBE CONTROLLER 2
9017GAMECUBE CONTROLLER 3
9027GAMECUBE CONTROLLER 4
9037Moves South to West, West to North, etc. Standard controller type only.
9042ROTATE FACE BUTTONS
9151WII CONTROLLERS
9196Position of wii sensor bar relative to the disaply for real wiimotes.
9201SENSOR BAR POSITION
9206Bottom (Default)
9211Top
9614CROSSHAIR
9738Allow mapping Future Pinball with Pad to Keyboard.
10408scanlines
10413diagonal filter
10418triangular filter
10423wave filter
10428lottes crt
104334xrgss
10438nxagss
10739Scaled
10744Force 32bit
11937RENDER MODE
11942HLE (per-strip)
11947HLE (per-pixel)
11952LLE
12037CRT-like colour adaption. Requires New 3D engine.
12042CRT COLOUR
12047ARI/D93 (recommended for all JP developed games)
12052PVM_20M2U/D93
12057BT601_525/D93
12062BT601_525/D65 (recommended for all US developed games)
12067BT601_625/D65 (recommended for all EUR/AUS developed games)
12072Upscale filter used for the 2D layers. Requires New 3D engine.
12077UPSCALE MODE
12082None/Sharp Pixels
12087Biquintic
12116For playing driving games with a game pad, it is sometimes a good idea to use a value larger than 100%% so that the steering feels less sensitive on a thumbstick.
12121STEERING SENSITIVITY
12387Play this game on several screens (if available)
12392MULTISCREENS
12444When moving
12451Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
12456WINE RUNNER
131460.5x (360p/540p) [EXPERIMENTAL]
131510.75x (540p/810p) [EXPERIMENTAL]
131561x (720p/1080p)
131611.5x (1080p/1620p) [EXPERIMENTAL]
131917x (5040p/7560p)
131968x (5760p/8640p)
13216Force 32:9
13224Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
13229Immediate
13234Mailbox (Recommended)
13239FIFO (VSync On)
13244FIFO Relaxed
13256FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
13266SMAA
13281AMD FidelityFX Super Resolution
13288GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
13293ACCURACY LEVEL
13298Extreme
13313Choose whether the virtual switch is docked or not.
13318DOCK MODE
13323Undocked
13328Docked (Default)
13789This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
1406060s
14226You can hide the pointer on touchscreen devices.
14231SHOW POINTER
14398Playfield configuration
14403WINDOWS POSITIONS
14408PLAYFIELD
14459On screen 2 if available
14464On screen 3 if available
14512When the Backglass is activated, display the grill.
14517DISPLAY BACKGLASS GRILL
14522DMD window ratio
14527DMD SIZE
14534Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
14539INVERSE PLAYFIELD AND B2S
14546FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
14551PLAYFIELD MODE
14556DESKTOP
14561FULLSCREEN
14566FULL SINGLE SCREEN
14571Enable the custom values below.
14576DISPLAY PHYSICAL SETUP
14581ENABLE CUSTOM DISPLAY PHYSICAL SETUP
14586Long visible screen edge (cm)
14591SCREEN WIDTH
14596Short visible screen edge (cm)
14601SCREEN HEIGHT
14606Screen inclination (degree)
14611SCREEN INCLINATION
14616Player distance from lower screen edge (cm)
14621SCREEN PLAYER Y
14626Player's eyes distance from lower screen edge (cm)
14631SCREEN PLAYER Z
14668This should not be necessary, unless you are not using the default pad2key mapping.
14673USE JOYPAD SOUTH BUTTON TO ADD CREDIT
14708WIDESCREEN
14779COLOUR MODE
147848-bit (Classic)
147898-bit Interpolated
14794True Colour
14801Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
14806HD TEXTURES
14811BILINEAR FILTER
14821BLOOM
15116Exit Steam
15121Exit running Flatpak
15401Service menu
15646Exit Dolphin
15781Exit Emulator
15796Configuration menu