Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for CATALĂ€ options

LineText
440 (Defaults Unlimited)
490 (No Visual Effect)
640% (Default)
690.5x
790.5x (360p/540p) [EXPERIMENTAL]
840.6x
890.75x (540p/810p) [EXPERIMENTAL]
940.7x
990.8x
1040.9x
1141 MB
1241 second
1341% (Default)
1491.1x
1691.2x
1791.3x
1841.4x
1891.5x
1941.5x (1080p/1620p) [EXPERIMENTAL]
27410 MB
28410 seconds
289100 fps
294100% (Default)
3041000 (Default)
319100ms (Default)
3241024 x 768
3341024kB
3541040 STE ETOS 256k
37910ms
38410th
38910x Native (6400x5280)
40911th
41411x Native (7040x5808)
424120 fps
444120ms
4491280 x 1024
4541280 x 720
4591280 x 800
4691280x960 (Default)
489128kB (1700)
49912th
50412x Native (7680x6336) for 8K
5141366 x 768
52413th
52914 MB
544140ms
549144 fps
5541440 x 900
56414th
57415 seconds
57915% (Default)
5891536MB
60415s
60915th
61916 MHz
6341600 x 900
644160ms
64916384kB
654165fps
6591680 x 1050
68916th
69416x (~7680p / 16k)
69916x Anistropic
71417th
724180ms
72918th
7391920 x 1080
7441920 x 1200
74919th
7691st
7791x (720p/1080p)
7891x (~480)
7941x native (256 x 192)
8142 MB
8242 seconds
8542.5 MB
87920 seconds
884200% (Maximum)
894200ms
899200p
9042048MB
9092048kB
92420ms
92920th
93421st
939220ms
94922nd
9542304MB
96923rd
97924-bit, disables dithering.
984240 fps
994240ms
100924MB (Default)
101424th
10192560 x 1440
10242560 x 1600
1029256MB (Default)
1034256kB (1764)
104925th
105926th
106927th
108928th
109429th
11192nd
11442x (Default)
11492x (~960)
11542x Anistropic
11642x Native (1280x1056) for 720p
11792x native (512 x 384)
12143 seconds
123430 fps
123930 seconds
12493072MB
126430s (Default)
126930th
127431st
127932 MHz
1289320 x 200
13293840 x 2160
13343840MB
1339384MB (Default)
13743rd
13843x Native (1920x1584) for 1080p
13943x native (768 x 576)
14044 MB
1439400p
14494096MB
14544096kB
146440ms
147445s
1479480p
1484480x272 (Default)
15444k
15494th
15594x (~1920p)
15644x Anistropic
15744x MULTISAMPLING
15794x Native (2560x2112) for 1440p
15944x native (1024 x 768)
16044xrgss
16395 seconds
16495% (Default)
165950 fps
16745120MB
1689512kB (1750)
1699520 ST EMUTOS 256k
17445th
17545x Native (3200x2640)
17645x native (1280 x 960)
177960 fps (Default)
178460 seconds
1789600p
180960ms
181460s
18196144MB
1829640 x 480
18596th
18796x Native (3840x3168) for 4K
18896x native (1536 x 1152)
190972MB
191975 fps
192475% (Default)
1934768MB
1939768MB (Default)
1944768p
19547th
19597x (5040p/7560p)
19647x Native (4480x3696)
19747x native (1792 x 1344)
19848 MB
19898 MHz
20048-bit (Classic)
20098-bit Interpolated
2014800 x 600
2019800p
202980ms
20348192kB
20498k
20548th
20598x (5760p/8640p)
20648x (~4320p / 8k)
20798x Anistropic
20898x Native (5120x4224) for 5K
21048x native (2048 x 1536)
2124960p
21399th
21499x Native (5760x4752)
2184ACCURACY LEVEL
2189ACHIEVEMENTS
2194ACSI
2234ALIEN VS PREDATOR
2239ALIEN VS PREDATOR MULTIPLAYER
2259ALSA
2264ALSAThread
2269ALTCOLOR
2274ALTERNATIVE SOUND
2284AMD FidelityFX Super Resolution
2309ANISOTROPIC FILTER
2344ANTI-BLUR
2359ARI/D93 (recommended for all JP developed games)
2389ASYNCHRONOUS TEXTURE STREAMING
2394ATARI CPU CLOCK RATE
2399ATARI CPU TYPE
2404ATARI HARD DRIVE TYPE
2409ATARI MACHINE TYPE
2414ATARI MONITOR TYPE
2419ATARI ST MEMORY SIZE
2439AUDIO BUFFER DURATION
2449AUDIO DRIVER
2489AUTO AIM
2519AUTO WIDESCREEN
2529AUTOMATICALLY RUN
2649Activate Doom DOS original music and throttle the Doom frame rate.
2654Adaptive (Bottom Field First)
2659Adaptive (Top Field First)
2664Adaptive Sync (Default)
2674Add debug logging to help troubleshoot issues.
2695Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2702Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2707Adjust the mechanical sounds of the table.
2712Adjust the music volume. Some tables may have its own settings.
2720Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2725Adjusts Full Motion Video movies aspect ratio.
2735AdvMame
2745Affects how the emulated screens are scaled. OpenGL renderer only.
2750Affects how the game output is scaled to the resolution.
2755Affects just the visual effect of nudging.
2765Afrikaans
2775Aim down
2780Aim up
2785Albania
2790Albanian
2795Algeria
2834Allow mapping Future Pinball with Pad to Keyboard.
2864Allows up to 8 controllers in supported games.
2869Allows user replaceable textures.
2884AltWFC (172.104.88.237)
2889Alternative Coloured Dot Matrix Display (needs additional file).
2894Alternative sounds for the table (needs additional files).
2899Always
2939Analog Down
2954Analog Left
2959Analog Right
2969Analog Up
2974Angrylion
2984Anisotropic filtering
2994Any
3051Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3068Apply a multiplier to the joystick's input to lower or increase responsiveness.
3078Apply a video filter to mimic various NTSC TV signals.
3083Apply gouraud shading instead of flat shading.
3088Approximate (Fast)
3098April
3103Arabic (ar)
3143Area Sampling
3148Argentina
3158Armenia
3170Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3195Async (multi threaded)(Default)
3200Async with Shader Interpreter
3215Atari Monitor
3222Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3232August
3242Austria
3257Auto Standard (4:3 interlaced / 3:2 progressive)
3292Automap
3302Automatic ratio
3321Automatically loads and applies cheats on game start.
3334Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3344Azerbaijan
3359BACKGLASS (B2S)
3364BALL TRAIL STRENGTH
3369BATTERY MODE
3449BEZELS
3474BILINEAR FILTER
3484BIOS FAST BOOT
3494BIOS Language
3499BIRTH DAY
3504BIRTH MONTH
3524BLENDING ACCURACY
3529BLOOM
3534BOBBA FETT FIX
3564BRETT HULL HOCKEY
3569BRIGHTNESS
3579BT601_525/D65 (recommended for all US developed games)
3584BT601_525/D93
3589BT601_625/D65 (recommended for all EUR/AUS developed games)
3594Bahrain
3614Basic (Recommended)
3619Basic (generated Mipmaps)
3626Basic Filtering type for the jaguar display when rendering to the native display.
3641Belarus
3646Belgium
3651Belize
3656Better performance with hardware rendering.
3666Bicubic: B-Spine
3671Bicubic: Catmull-Rom
3676Bicubic: Mitchell-Netravali
3691Bilinear (Forced excluding sprite)
3696Bilinear (Forced)
3701Bilinear (No Edge Blending)
3711Bilinear (Sharp)
3716Bilinear (Smooth)
3721Biquintic
3746Blend (Bottom Field First)
3751Blend (Top Field First)
3756Blocky Filtered
3797Bob (Bottom Field First)
3802Bob (Top Field First)
3807Bobba Fett Face Player Fix
3812Bolivia
3834Bottom (Default)
3839Bottom Only
3849Bouncing Box
3864Bring up menu
3879Brown
3889Brunei
3895Buffer fill level (in percentage) below which time stretching will start.
3905Bulgaria
3910Bulgarian
3925Button C
3965Button Z
3970Buy extraball for a credit
4125CHEATS
4130CHECKERED FLAG
4150CLEAR MEMORY PAGE STATE
4195COLOUR MODE
4200COMBAT DIFFICULTY
4205CONSOLE COUNTRY
4235CONTROLLER 1
4245CONTROLLER 1 INPUT MAPPING
4255CONTROLLER 2
4265CONTROLLER 2 INPUT MAPPING
4275CONTROLLER 3
4285CONTROLLER 3 INPUT MAPPING
4295CONTROLLER 4
4305CONTROLLER 4 INPUT MAPPING
4315CONTROLLER 5
4320CONTROLLER 6
4325CONTROLLER 7
4340CONTROLLER PAK
4375CONTROLLERS
4380CONTROLS
4385CONVERT TO 16-BIT
4395CPU
4465CROSSHAIR
4470CRT COLOUR
4495CRT-like colour adaption. Requires New 3D engine.
4510CURSOR
4515CURSOR MODE
4520CURSOR TIMEOUT
4565CYBERMORPH
4585Camputers Lynx floppies
4643Can improve performance at the expense of graphics accuracy.
4670Can sharpen images in lower resolutions.
4680Canada
4720Casebook
4745Catalan
4750Center (Default)
4755Change Camera Angle
4769Change image scaling algorithm quality.
4779Change the Gamecube system language.
4784Change the consoles country from the default of the United States.
4789Change the game's brightness.
4801Change the game's language. Game files require the supported language strings in the .pk4 files.
4817Change the system's language.
4829Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
4834Chile
4849Chinese (Mandarin)
4884Choose mipmapping type.
4889Choose number of audio channels.
4899Choose system BIOS language.
4914Choose the Parallel N64 graphics plugin.
4925Choose the arcade machine console region. May be required to start the game.
4935Choose the combat difficulty.
4945Choose the games difficulty.
4950Choose the preferred violence level.
4967Choose to display achievement messages in the UI.
4972Choose to enable or disable cutscenes.
4979Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
4984Choose to use Bloom post processing.
4994Choose whether the virtual switch is docked or not.
5001Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5013Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5035Choose which graphics renderer to use.
5045Choose your Atari hard drive type for the .hd extension file.
5065Choose your desired Atari CPU clock rate.
5070Choose your desired Atari CPU type.
5075Choose your desired Atari Monitor.
5080Choose your desired Atari ST memory size.
5085Choose your desired Atari machine type.
5090Choose your desired pause screen display type.
5095Choose your desired pixel aspect ratio.
5110Choose your preferred language.
5120Choose your preferred renderer.
5146Classic (Default)
5156Classic Controller Pro
5161Classic Software
5196Colombia
5238Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5245Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5275Configuration menu
5300Control the texture filtering of the emulation.
5305Control the texture's trilinear filtering of the emulation.
5317Controls precision of generated shaders. Low quality can improved performance.
5322Converts DirectX 8/9/10/11/12 calls to Vulkan.
5344Costa Rica
5364Crop 1080p (270, 540)
5369Crop 720p (240, 480)
5409Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5439Czech
5444Czech (cz)
5454D3D12 (Default)
5461D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5471DEADZONE
5476DEBUG MODE
5496DEINTERLACING
5501DESKTOP
5511DIGITAL AUDIO
5531DISABLE INTERLACING
5541DISABLE SURFACE SYNC
5566DISPLAY BACKGLASS DMD
5571DISPLAY BACKGLASS GRILL
5576DISPLAY PHYSICAL SETUP
5586DITHERING
5601DMD SIZE
5606DMD window ratio
5611DNS OVERRIDE
5616DOCK MODE
5621DOLBY PRO LOGIC II
5626DOOM
5711Danish
5716Danish (dk)
5721Dark Blue
5731Dark Green
5736Dark Pink
5741Dark Purple
5746Darken
5751December
5771Default Performance Settings
5783Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
5793Degree in which 3D graphics are scaled up. OpenGL renderer only.
5818Depends on video mode being set to BGFX.
5825Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
5830Determine how the console's touch screen in emulated.
5835Determines how the cursor should apprear on the botton screen.
5840Determines the speed and the runahead behaviour of the system.
5845Deutsch
5875Digital Controller (Gamepad)
5964Display on screen information like savestate, config warning etc...
5984Distorts the output to fill the display fully Overrides aspect ratio.
5989Docked (Default)
5999Dominican Republic
6004Don't Override
6026DotMatrix
6041Down
6055Driving Force
6060Driving Force Pro
6065Drop weapon
6092Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6186ENABLE ASYNC SHADER COMPILATION
6196ENABLE BOOT ANIMATION
6206ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6226ENABLE GRAVIS ULTRASOUND
6256ENABLE NVAPI
6281ENABLE SANDBOX MODE
6286ENABLE SCANLINES
6301ENABLE WIDESCREEN
6306ENABLE WIDESCREEN PATCHES
6336EXPERT SETTINGS
6351Easy
6356Ecuador
6361Edge (sharper filet)
6366Edit room
6381El Salvador
6456Emutos language && region setting.
6466Enable / Disable automatic aiming.
6471Enable / Disable fight music.
6476Enable / Disable showing secret found messages.
6481Enable / Disable sound in menus.
6486Enable 16-channel iMuse Digital Audio.
6498Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
6505Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
6510Enable No-interlacing Patches.
6521Enable X-Input mode for Xbox type controllers.
6534Enable cache mount. Can improve performance and compatibility in some games.
6539Enable controller rumble capabilities if supported by the controller.
6559Enable free play for supported games.
6607Enable or Disable Intro movie (Enabled by default).
6614Enable or disable Xenia patches. These patches can fix graphics problems in some games.
6621Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
6642Enable scanlines for roms that support it.
6661Enable support for Chinese, Japanese and Korean input methods.
6666Enable the BASIC interpreter. Some games need this.
6680Enable the cheat list (if available).
6685Enable the custom values below.
6704Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
6719Enable to display an on-screen message if trying to use unsupported features.
6724Enable to display if your BIOS haas known problems.
6729Enable to improve bluriness.
6734Enable to show whether the emulated screens are closed.
6739Enable to show whether your device's camera is active.
6744Enable to show whether your device's microphone is active.
6750Enable to show which screen layout with the configured sequence is active.
6755Enable triple buffering.
6766Enable widescreen support.
6786Enabled or disable the mouse cursor. Useful for CG's menus.
6801Enables Dolby Pro Logic II for surround sound. May impact performance.
6823Enables or disable on screen messages.
6848Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
6853Enabling will smooth out the image.
6873English/Japanese
6878Enhanced OpenGL
7058Ensure every frame the console renders is displayed to screen.
7073Estonia
7098Even Pixels
7108Exit Dolphin
7113Exit Dosbox-X
7128Exit Game
7133Exit Steam
7148Exit game
7153Exit running Flatpak
7163Export
7181Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7189Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7194Extreme
7214FAVOURITE COLOUR
7224FIFO (VSync On)
7229FIFO Relaxed
7234FIGHT MUSIC
7244FIRMWARE SETTINGS
7249FLEX DMD
7259FM SYNTHESIZER
7289FMV ASPECT RATIO
7294FMV movie deinterlacing.
7329FPS TARGET
7354FRAMERATE
7379FREE PLAY
7389FULL SINGLE SCREEN
7394FULLSCREEN
7401FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
7413FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
7418Falcon
7423Falcon 4.0
7428Falcon 4.02
7433Falcon 4.04
7438Falcon AUTO
7443Falcon ETOS 512k
7453Faroe Islands
7477Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
7482February
7492Fill Screen
7499Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
7504Fills the screen.
7519Finnish
7524Finnish (fi)
7529Fire
7534Fit 4:3 Aspect Ratio
7539Fit Screen
7544Fit resolution scale
7549Fit to Window / Fullscreen
7571Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
7584Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
7591Fix screen tearing. With Some games you need to turn VSync on in the games options.
7607Fixes flickering.
7637Floppy Disk List
7665For playing driving games with a game pad, it is sometimes a good idea to use a value larger than 100%% so that the steering feels less sensitive on a thumbstick.
7695Force 32:9
7700Force 32bit
7719Force Default DNS
7724Force Linear
7729Force Linear and 16x Anistropic
7734Force Linear and 2x Anistropic
7739Force Linear and 4x Anistropic
7744Force Linear and 8x Anistropic
7749Force Nearest
7756Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
7776Force progressive render / scan.
7801Forward Nudge
7806Framerate limiter to reduce CPU utilisation.
7818Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
7833Frontend MIDI driver
7878Full (Hash Cache)
7883Full (PS2 Mipmaps)
7948GAME DIFFICULTY
7953GAME OPTIONS
7958GAME PATCHES
7973GAMECUBE CONTROLLER 1
7978GAMECUBE CONTROLLER 2
7983GAMECUBE CONTROLLER 3
7988GAMECUBE CONTROLLER 4
7993GAMECUBE LANGUAGE
8093GBC - Game Specific
8173GPU / OpenGL (Default)
8185GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8195GRAPHICS
8210GRAPHICS MEMORY
8215GRAPHICS PLUGIN
8220GRAPHICS RENDERER
8225GT Force
8323General MIDI SoundFont (Default)
8338Georgia
8378Giga
8388Glide64
8393Gln64
8433Gray
8448Greek (gk)
8508Guatemala
8513HARD TEXTURE CACHE MEMORY LIMIT
8518HD TEXTURES
8573HLE (per-pixel)
8578HLE (per-strip)
8583HQ (bilinear filter)
8598HUMMER FLICKER FIX
8608Hard
8628Hardware (default)
8663Hebrew
8668Help and Information
8680Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
8700Hide
8705Hide crosshairs in supported games e.g. ActionMax, Maddog II.
8710Hide the bezel
8745High-end Computer
8760Hire staff
8765Honduras
8796Hungarian
8801Hungarian (hg)
8821Hybrid Screen Bottom
8826Hybrid Screen Top
8836Hyper Blaster/Justifier
8841IDE (Default)
8846IMAGE QUALITY
8856IMAGE SCALING
8861IMPROVED BANDING
8866IMPROVED MESH
8871IMPROVED POLYGON SPLITTING
8896INTERLACING PATCHES
8901INTERNAL BASIC INTERPRETER
8916INVERSE PLAYFIELD AND B2S
8931IRON SOLDIER
8957Immediate
9018Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9028Increase to 128 MiB for debug or homebrew applications.
9033India
9038Indonesia
9051Insert coin
9110Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
9125Iraq
9130Ireland
9135Irish
9185JOYSTICK DEADZONE
9190JOYSTICK GATE SIZE
9200JOYSTICK SENSITIVITY
9235January
9245Japan (Default)
9260Jordan
9345July
9350June
9355Justifier
9375Kaeru WFC (178.62.43.212)
9380Kazakhstan
9395Kenya
9484Kuwait
9494Kyrgyzstan
9559LIGHT GUNS
9564LIMIT FPS
9579LINEAR FILTERING
9589LLE
9624Large Bottom
9629Large Top
9634Larger
9654Latvia
9659Lebanon
9664Left
9669Left Flipper
9674Left Manga Save
9679Left Nudge
9684Left flipper
9689Left magnasave
9699Left/Right
9704Legacy (single threaded)
9709Legacy Evdev
9724Liechtenstein
9734Light Blue
9739Light Green
9754Light Pink
9759Light Purple
9779Lime
9784Limit FPS to reduce high CPU usage.
9803Linear filtering
9808Lithuania
9832Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
9837Lockbar Fire Button
9842Long visible screen edge (cm)
9857Low-end Computer
9876Luxembourg
9881Lynx 128k
9906MAME (ASIC YM3438)
9911MAME (Enhanced YM3438)
9916MAME (YM2612)
9926MANUAL TEXTURE SAMPLING
9936MAX POWER SAVING CPU-PREEMPTIONS
9941MAXIMUM FRAMERATE
9966MENU SOUNDS
9981MIPMAPPING
9986MISSILE COMMAND 3D VR
10006MOUNT CACHE
10036MULTISCREENS
10046MULTITHREADED RSX
10051MUSIC VOLUME
10106Macau
10121Mailbox (Recommended)
10144Makes the dither pattern much less obvious at higher resolutions.
10149Malaysia
10154Maldives
10159Manage Staff
10195Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
10215March
10220Match Window
10235Maximum
10245Maximum 2 Players (Default)
10250Maximum 4 Players
10255Maximum 8 Players
10260Maximum Blood
10267Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
10274Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
10279Maximum wheel rotation from left to right (in degrees)
10284May
10305May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
10315Mech Tilt
10325Mega
10330Mega ST
10335Mega STE
10355Mega STE ETOS 256k
10362Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
10372Megadrive
10397Menu back
10407Mexico
10422Minimal
10442Moderate
10452Monaco
10457Mongolia
10467Monochrome
10477Monochrome High-Resolution
10492Morocco
10529Move Backward
10534Move Forward
10539Move Forward, Can be use to press W
10549Move backward
10554Move camera down
10559Move camera to the left
10564Move camera to the right
10569Move camera up
10574Move forward
10579Move left
10584Move right
10589Moves South to West, West to North, etc. Standard controller type only.
10599N64
10604N64 (Limited Hotkeys)
10614NAT
10644NETWORK
10649NETWORK TYPE
10674NTSC (Composite)
10689NTSC (RF)
10694NTSC (RGB)
10699NTSC (S-Video)
10709NTSC 240x480px 60Hz (auto)
10729NTSC TV
10749NUMBER OF SHADER COMPILER THREADS
10755NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
10782Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
10787Native
10792Native (640x528)
10807Native Vulkan
10837Nearest pixel sampling
10847Nearest-neighbor
10854Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
10889Netherlands (nl)
10894Never
10899New Zealand
10914Nicaragua
10924No Indicator
10959None/Sharp Pixels
10969Normal (Default)
10979North Macedonia
10994Norwegian (no)
11026November
11031Nudge left
11036Nudge right
11041Nudge up
11046Nuked (YM2612)
11051Nuked (YM3438)
11076ON-SCREEN DISPLAY & NOTIFCATIONS
11081OPENGL RENDERING RESOLUTION
11086OPTIMAL FRAME PACING
11091OSD MESSAGES
11096OUTPUT RESAMPLING
11101OUTPUT SCALING
11106OUTRUN LENS GLARE
11126October
11141Off (Noisy)
11173Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
11180Offers support for analog controllers and mouse look functionality for improved control.
11187Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
11204Oman
11224On (Vulkan Only)
11244On screen 2 if available
11249On screen 3 if available
11275Only applicable when either Async Shader mode is set.
11280Only applicable when using OpenGL.
11285Only applies when using Parallel-RDP as the chosen RDP Plugin.
11314Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
11335Open LUA console
11340Open Load Menu
11345Open Menu
11350Open Save Menu
11355Open build room menu
11360Open door
11365Open furnish corridor menu
11375OpenGL (Classic)
11380OpenGL (Compute shader)
11390OpenGL (Overwrites Libretro API settings)
11395OpenGL (x86 only)
11405OpenGL with Shaders
11410OpenGLES (Default)
11420Orange
11440Original Size
11466Overrides the language mode of the emulated console.
11491PAL 288x576px 50Hz (auto)
11506PAL TV
11526PARALLEL-RDP UPSCALER
11536PAUSE SCREEN DISPLAY
11571PER TABLE FOLDER
11591PERFORMANCE PRESETS
11601PINMAME DMD
11606PLAY INTRO MOVIE
11631PLAYFIELD
11636PLAYFIELD MODE
11656POWER OPTIONS
11681PRESENTATION MODE
11696PS3 CONTROLLER
11716PVM_20M2U/D93
11736Pakistan
11741Panama
11761Paraguay
11766Parallel
11778Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
11793Pause / Menu
11885Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
11910Peru
11915Philippines
11930Pixel Perfect
11935Pixel-Perfect
11945Play (Default)
11956Play this game on several screens (if available)
11966Player distance from lower screen edge (cm)
11971Player's eyes distance from lower screen edge (cm)
11976Playfield configuration
11981Playstation 2 wheel type
11986Plunger
11991Point (Default)
11996Pointer
12006Poland (pl)
12066Position of wii sensor bar relative to the disaply for real wiimotes.
12101Precise (Slowest)(Default)
12135Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
12140Press the N key for 'Novice' or 'No'
12145Press the Y key for 'Yes'
12162Provides a ball trail to make the ball easier to follow.
12169Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
12174Puerto Rico
12179Pull plunger
12184Pulse (Default)
12189Punjabi
12209QUERY OCCLUSION
12219Qatar
12224Quick Load
12229Quick Save
12234Quick load
12239Quick save
12254Quit the application
12259Quits the current level
12264RAM EXPANSION UNIT
12284READBACK RESOLVE
12304REFRESH RATE
12324RENDER
12329RENDER MODE
12339RENDER RESOLUTION (SCALING)
12344RENDER TARGET PATH
12349RENDERER
12354RENDERER MODE
12389RF
12409RGB Colour Low/Medium-Resolution
12449ROTATE FACE BUTTONS
12454ROV
12464RTV (Default)
12479RUN TEST MODE
12517Recompiler (Fastest)(Default)
12538Reduces banding between colours and improves the preceived colour depth.
12552Reduces wobbly polygons & warping textures.
12559Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
12569Relaxed (Fastest)
12591Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
12602Renders polygons and textures at the native resolution.
12607Replace meshed transparency by real transparency.
12646Resampling (Pirch Shift)
12651Research
12658Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
12663Reset the application
12677Reset the table, sometimes required for PinMame
12707RetroPad (Default)
12722Retropad (Default)
12737Rice
12742Right
12747Right Flipper
12752Right Manga Save
12757Right Nudge
12767Right flipper
12772Right magnasave
12782Right/Left
12797Romania
12802Romanian
12837Rotates the current object
12847Rough
12857Rumble Pak (Automatic)
12862Run
12867Run the game in test mode to configure certain game options.
12874Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
12894S-Video
12909SCALE FACTOR
12914SCALED DITHERING
12919SCALER MODE
12939SCREEN BORDERS
12944SCREEN FILTER
12949SCREEN FILTERING
12954SCREEN HEIGHT
12959SCREEN INCLINATION
12974SCREEN PLAYER Y
12979SCREEN PLAYER Z
12994SCREEN SETTINGS
13014SCREEN WIDTH
13019SCRIPT MODULES
13024SDL CONFIG
13034SDL2
13039SENSITIVITY
13044SENSOR BAR POSITION
13079SHOW ACHIEVEMENT MESSAGES
13089SHOW HOST CAMERA STATE
13094SHOW HOST MICROPHONE STATE
13099SHOW LID STATE
13114SHOW POINTER
13119SHOW SCREEN LAYOUT
13124SHOW SECRET MESSAGES
13144SKIP CUTSCENES
13154SKIP INTRO VIDEO
13169SMAA
13179SMOOTH VUES
13204SOFT TEXTURE CACHE MEMORY LIMIT
13209SOFT TEXTURE CACHE MEMORY TIMEOUT
13234SOUND VOLUME
13269SPU BLOCK SIZE
13279SPU LOOP DETECTION
13289ST
13294STE
13299STEERING SENSITIVITY
13319STRETCH TO FILL
13324STRICT RENDERING MODE
13329SUBTITLES
13399Safe (Default)
13414Saudi Arabia
13454Scaled
13459Scanline Interpolation Filter (SAI)
13469Screen Resolution (Default)
13474Screen inclination (degree)
13491Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
13506Select
13533Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
13540Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
13559Select scale resolution of the game.
13565Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
13600Separate Windows
13605September
13610Serbian
13615Service menu
13625Set desired framerate.
13641Set if you want to limit the FPS in games that are not limited like OutRun2.
13651Set joystick deadzone.
13656Set speed normal
13681Set the desired maximum refresh rate when Vsync is off.
13693Set the target FPS (will only work if FPS LIMITER is enabled).
13698Set to enable lens glare in Outrun 2.
13705Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
13710Set to on if you experience flickering in Hummer.
13717Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
13722Sets the scaler filter mode when rendering.
13742Shader Interpreter only
13777Shoot
13782Shoot Xterm
13787Shoot Zappper
13792Short visible screen edge (cm)
13812Show All
13827Show on screen display messages (memory card saves..).
13832Show the cheat menu
13842Shows or hides the menu bar
13853Shunt 10
13858Shunt 2
13863Shunt 3
13868Shunt 4
13873Shunt 5
13878Shunt 6
13883Shunt 7
13888Shunt 8
13893Shunt 9
13948Sine
13978Skip All
13988Skip Initial
14006Skip cutscene
14025Skip the bios boot logo, may cause default language issues.
14030Skip the initial intro video.
14042Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
14087Slovak
14102Slovenian
14117Smaller
14122Smooth
14174Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
14184Snow
14201Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
14211Some games and homebrews require more RAM
14243Sony DS
14275Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
14280South Africa
14285South Korea
14382Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
14397Speeds up the game
14402Square Pixels
14422Standard OpenGL (Default)
14432Start / Enter
14437Start / Valid
14442Start game
14474Strafe Left
14479Strafe Right
14484Strafe left
14489Strafe right
14496Straict API specification. Can resolve rare cases of missing graphics and flickering.
14503Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
14527Stretch to Window
14542Stretch to screen
14552Stretches the output to fill the display area.
14557Strong
14592SuperEagle
14597SuperSAI
14604Supports uncapped frame rates, analog controllers, and mouse look functionality.
14634Swap screens
14659Swiss French (ch)
14664Swiss German (ch)
14671Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
14676Switches the game to multiplayer mode.
14681Switzerland
14704Syria
14764TEMPEST 2000
14789TEXTURE MEMORY SCALE SIZE
14804TEXTURE REPLACEMENTS
14859TIME CRISIS FOG HACK
14864TIME STRETCHING THRESHOLD
14889TOUCH MODE
14909TRIPLE BUFFERING
14919TT
14924TT 3.06
14929TT AUTO
14934TT ETOS 512k
14939TV
14944TV2x CRT Television Filter
14969Take a screenshot
14984Tandy Radio Shack Color Computer cassettes
14994Thailand
15006The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
15011The day within the month of your birthday.
15030The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
15035The image will be softer which could help with aliasing.
15045The month of your birthay.
15052The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
15057The theme colour of the emulated console.
15074This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
15088This should not be necessary, unless you are not using the default pad2key mapping.
15098Time Stretch (Tempo Change, Best Sound)
15123TinyALSA
15148Toggle run
15153Toggle weapon
15168Top
15173Top Only
15183Top-Left Position, Large
15188Top-Left Position, Medium
15193Top-Left Position, Small
15198Top-Right Position, Large
15203Top-Right Position, Medium
15208Top-Right Position, Small
15223Town map
15243Triangle
15257Trilinear (Forced)
15262Trilinear (PS2)
15267Trinidad and Tobago
15277True Colour
15282Tunisia
15297Turkish (tr)
15302Turn Left
15307Turn Right
15312Turquoise
15359UDP BIND ADDRESS
15364UDP REMOTE ADDRESS
15369UDP Tunnel
15394UPSCALE MODE
15429USE JOYPAD SOUTH BUTTON TO ADD CREDIT
15439USE NEW GRAPHICS
15449USE PRE-EMPTIVE FRAMES
15464USE WHEELS
15599Ukraine
15604Ukrainian
15614Undocked
15619United Arab Emirates
15624United Kingdom
15629United States
15654Unscaled (Default)
15659Until Timeout
15664Up
15671Uploads entire textures at once instead of small pieces. Improves performance in most games.
15678Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
15683Upscale filter used for the 2D layers. Requires New 3D engine.
15693Uruguay
15700Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
15705Use Analog joysticks in addition to D-Pad for DualShock controllers.
15710Use Host
15716Use L2/R2 for Brake/Accel and L1/R1 or R-stick Up/Down for Shift Up/Down.
15728Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
15733Use Potion
15740Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
15745Use a custom MAME config, do not overwrite config on launch.
15779Use new graphics created from CorsixTH project
15791Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
15807Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
15818Use to eliminate joystick drift/unwanted input. Effects all controllers.
15825Use to make joystick movement more or less sensitive. Effects all controllers.
15830Use wheels instead of pads if wheels are connected.
15840Useful for N64 style controllers.
15847Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
15862Useful to troubleshoot when your Windows game won't start of crashes.
15872Uzbekistan
15897VBI SKIP
15937VIDEO
15947VIDEO FILTERS
15972VIDEO SETTINGS
16002VIOLENCE LEVEL
16012VISUAL NUDGE STRENGTH
16022VSYNC FPS
16032VSync and Audio Resampling need to be enabled.
16057Venezuela
16067Vertical Sync
16102Vietnam
16107Virtual
16122Vsync
16147WARN ABOUT BIOS PROBLEMS
16152WARN ABOUT UNSUPPORTED FEATURES
16167WHEEL DEADZONE
16172WHEEL MIDZONE
16177WHEEL MODEL
16182WHEEL ROTATION
16187WHEELS
16192WIDESCREEN
16207WII CONTROLLERS
16217WINDOWS POSITIONS
16222WINE RUNNER
16227WOLFENSTEIN 3D
16242Weak
16247Weave (Bottom Field First)
16252Weave (Top Field First)
16266When moving
16272When running outside of 100%, adjusts the temp instead of dropping frames.
16277When the Backglass is activated, display the grill.
16284When the Backglass is activated, display the small additional part with the scores.
16289While Touching
16347Wiimmfi (95.217.77.181)
16372Wimpy
16382X-INPUT
16422Yellow
16427Yemen
16432You can hide the pointer on touchscreen devices.
16437ZCULL ACCURACY
16452Zone for which the game doesn't react to the wheel (in degrees)
16457Zoom in the camera
16462Zoom in x5
16467Zoom out x5
16472Zoom the camera out
16573concussion missile
16583diagonal filter
16588drop proximity bomb
16593exit game
16603fire primary
16608fire secondary
16613flare
16662homing missile
16722laser
16732linear
16737lottes crt
16742map
16782nxagss
16802plasma cannon
16807proximity bomb
16812quick load
16817quick save
16837rear view
16862scanlines
16882smart missile
16887spreadfire cannon
16907triangular filter
16917use with R3 for cheat automap
16922vulcan cannon
16927wave filter