Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for CATALĂ€ options

LineText
440 (Defaults Unlimited)
490 (No Visual Effect)
640% (Default)
690.5x
790.5x (360p/540p) [EXPERIMENTAL]
840.6x
890.75x (540p/810p) [EXPERIMENTAL]
940.7x
990.8x
1040.9x
1141 MB
1241 second
1341% (Default)
1491.1x
1691.2x
1791.3x
1841.4x
1891.5x
1941.5x (1080p/1620p) [EXPERIMENTAL]
27410 MB
28410 seconds
289100 fps
294100% (Default)
3041000 (Default)
319100ms (Default)
3241024 x 768
3341024kB
3541040 STE ETOS 256k
37910ms
38410th
38910x Native (6400x5280)
39410x Native (~3600p/6K)
40911th
41411x Native (7040x5808)
41911x Native (~3960p)
429120 fps
449120ms
4541280 x 1024
4591280 x 720
4641280 x 800
4741280x960 (Default)
494128kB (1700)
50412th
50912x Native (7680x6336) for 8K
51412x Native (~4320p/8K)
5241366 x 768
53413th
53913x Native (~5824p)
54414 MB
559140ms
564144 fps
5691440 x 900
57914th
58414x Native (~6272p)
59415 seconds
59915% (Default)
6091536MB
62415s
62915th
63415x Native (~6720p)
64416 MHz
65916-bit
6641600 x 900
674160ms
67916384kB
684165fps
6891680 x 1050
71916th
72416x (~7680p / 16k)
72916x Anistropic
73916x Native (~7168p)
74917th
759180ms
76418th
7741920 x 1080
7791920 x 1200
78419th
7991ST PERSON GUNS
8091st
8191x (720p/1080p)
8291x (~480)
8341x Native (PS2)
8391x native (256 x 192)
8592 MB
8692 seconds
8992.5 MB
92420 seconds
929200% (Maximum)
939200ms
944200p
9492048MB
9542048kB
96920ms
97420th
97921st
984220ms
99422nd
9992304MB
101423rd
102424-bit, disables dithering.
1029240 fps
1034240ms
104424MB (Default)
104924th
10542560 x 1440
10592560 x 1600
1064256MB (Default)
1069256kB (1764)
108425th
109426th
110427th
112428th
112929th
11542nd
11792x (Default)
11842x (~960)
11892x Anistropic
11992x Native (1280x1056) for 720p
12142x native (512 x 384)
12493 seconds
126930 fps
127430 seconds
12843072MB
129930s (Default)
130430th
130931st
131432 MHz
132432-bit
1329320 x 200
13693840 x 2160
13743840MB
1379384MB (Default)
1404386_prefetch
1409386_slow
14193DS mode (bottom side)
14243DS mode (right side)
14343rd
14393rd Person
14493x Native (1920x1584) for 1080p
14593x native (768 x 576)
14694 MB
1504400p
15144096MB
15194096kB
152940ms
153945s
1544480p
1549480x272 (Default)
1569486_slow
16144k
16194th
16294x (~1920p)
16344x Anistropic
16444x MULTISAMPLING
16494x Native (2560x2112) for 1440p
16644x native (1024 x 768)
16744xrgss
17095 seconds
17195% (Default)
172950 fps
17445120MB
1759512kB (1750)
1769520 ST EMUTOS 256k
18145th
18245x Native (3200x2640)
18345x Native (~1800p/3K)
18395x native (1280 x 960)
185460 fps (Default)
185960 seconds
1864600p
187960ms
188460s
18896144MB
1899640 x 480
19296th
19496x Native (3840x3168) for 4K
19596x native (1536 x 1152)
197472MB
197975 fps
198475% (Default)
1994768MB
1999768MB (Default)
2004768p
20147th
20197x (5040p/7560p)
20247x Native (4480x3696)
20347x Native (~2530p)
20397x native (1792 x 1344)
20498 MB
20548 MHz
20698-bit (Classic)
20748-bit Interpolated
2079800 x 600
2084800p
209480ms
20998192kB
21148k
21198th
21248x (5760p/8640p)
21298x (~4320p / 8k)
21448x Anistropic
21548x Native (5120x4224) for 5K
21698x native (2048 x 1536)
218490 degrees clockwise
218990 degrees counter-clockwise
2199960p
22149th
22249x Native (5760x4752)
22299x Native (~3240p)
2235A small number of games will have compatibility problems with this enabled.
2270ACCELEROMETER
2275ACCURACY LEVEL
2280ACHIEVEMENTS
2285ACSI
2325AIMING CROSSHAIR
2330ALIEN VS PREDATOR
2335ALIEN VS PREDATOR MULTIPLAYER
2355ALSA
2360ALSAThread
2365ALTCOLOR
2370ALTERNATIVE SOUND
2380AMD FidelityFX Super Resolution
2405ANISOTROPIC FILTER
2415ANISTROPIC FILTER
2445ANTI-BLUR
2455APPLE2GS-BIOS.ROM
2460APPLE2GS.ROM
2470ARI/D93 (recommended for all JP developed games)
2485ASPECT
2505ASYNCHRONOUS TEXTURE STREAMING
2510ATARI CPU CLOCK RATE
2515ATARI CPU TYPE
2520ATARI HARD DRIVE TYPE
2525ATARI MACHINE TYPE
2530ATARI MONITOR TYPE
2535ATARI ST MEMORY SIZE
2555AUDIO BUFFER DURATION
2565AUDIO DRIVER
2600AUTO
2610AUTO AIM
2615AUTO AIMING
2645AUTO SWITCH WEAPON
2650AUTO WIDESCREEN
2660AUTOMATICALLY RELOAD WEAPON
2665AUTOMATICALLY RUN
2785Activate Doom DOS original music and throttle the Doom frame rate.
2790Adaptive (Bottom Field First)
2795Adaptive (Top Field First)
2800Adaptive Sync (Default)
2810Add debug logging to help troubleshoot issues.
2831Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2838Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2843Adjust the mechanical sounds of the table.
2848Adjust the music volume. Some tables may have its own settings.
2856Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2861Adjusts Full Motion Video movies aspect ratio.
2871AdvMame
2881Affects how the emulated screens are scaled. OpenGL renderer only.
2886Affects how the game output is scaled to the resolution.
2891Affects just the visual effect of nudging.
2901Afrikaans
2911Aim down
2916Aim up
2921Albania
2926Albanian
2931Algeria
2936All + Enemy Jedi Dodge
2956All Timers
2966All voiceovers
2996Allows reducing the visual quality of these curves for higher performance.
3016Allows up to 8 controllers in supported games.
3021Allows user replaceable textures.
3036Alt. Attack
3041AltWFC (172.104.88.237)
3046Alternative Coloured Dot Matrix Display (needs additional file).
3051Alternative sounds for the table (needs additional files).
3056Always
3081Amount of instructions DOSBox tries to emulate
3101Analog Down
3116Analog Left
3121Analog Right
3131Analog Up
3136Analog deadzone for paddles. Core default (15).
3141Analog sensitivity for paddles. Core default (20).
3146Angrylion
3156Anisotropic filtering
3166Any
3223Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3240Apply a multiplier to the joystick's input to lower or increase responsiveness.
3250Apply a video filter to mimic various NTSC TV signals.
3255Apply gouraud shading instead of flat shading.
3260Approximate (Fast)
3270April
3275Arabic
3280Arabic (ar)
3320Area Sampling
3325Argentina
3335Armenia
3347Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3362As Host (Default)
3377Async (multi threaded)(Default)
3382Async with Shader Interpreter
3397Atari Monitor
3404Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3414Attack
3419August
3429Austria
3434Auto (Default)
3449Auto Standard (4:3 interlaced / 3:2 progressive)
3484Automap
3494Automatic pickup weapon.
3499Automatic ratio
3518Automatically loads and applies cheats on game start.
3531Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3541Azerbaijan
3556BACKGLASS (B2S)
3561BALL TRAIL STRENGTH
3566BATTERY MODE
3646BEZELS
3671BILINEAR FILTER
3681BIOS FAST BOOT
3691BIOS Language
3696BIRTH DAY
3701BIRTH MONTH
3721BLENDING ACCURACY
3726BLOOM
3731BOBBA FETT FIX
3736BOOST RENDER RES
3766BRETT HULL HOCKEY
3771BRIGHTNESS
3781BT601_525/D65 (recommended for all US developed games)
3786BT601_525/D93
3791BT601_625/D65 (recommended for all EUR/AUS developed games)
3796BUFFER GRAPHICS COMMANDS
3801Back / Menu
3806Backpedal
3811Badly adjusted
3816Bahrain
3836Basic
3841Basic (Recommended)
3846Basic (generated Mipmaps)
3853Basic Filtering type for the jaguar display when rendering to the native display.
3858Batocera Control Center
3873Belarus
3878Belgium
3883Belize
3888Better performance with hardware rendering.
3898Bicubic: B-Spine
3903Bicubic: Catmull-Rom
3908Bicubic: Mitchell-Netravali
3923Bilinear (Forced excluding sprite)
3928Bilinear (Forced)
3933Bilinear (No Edge Blending)
3943Bilinear (Sharp)
3948Bilinear (Smooth)
3953Biquintic
3978Blend (Bottom Field First)
3983Blend (Top Field First)
3988Blocky Filtered
4029Bob (Bottom Field First)
4034Bob (Top Field First)
4039Bobba Fett Face Player Fix
4044Bolivia
4066Bottom (Default)
4071Bottom Center
4076Bottom Left
4081Bottom Only
4086Bottom Right
4096Bouncing Box
4121Brown
4131Brunei
4137Buffer fill level (in percentage) below which time stretching will start.
4147Bulgaria
4152Bulgarian
4167Button C
4207Button Z
4212Buy extraball for a credit
4292CARD READER
4372CHEATS
4377CHECKERED FLAG
4397CLEAR MEMORY PAGE STATE
4442COLOUR MODE
4447COMBAT DIFFICULTY
4452CONSOLE COUNTRY
4457CONSOLE DISPLAY
4487CONTROLLER 1
4497CONTROLLER 1 INPUT MAPPING
4507CONTROLLER 2
4517CONTROLLER 2 INPUT MAPPING
4527CONTROLLER 3
4537CONTROLLER 3 INPUT MAPPING
4547CONTROLLER 4
4557CONTROLLER 4 INPUT MAPPING
4567CONTROLLER 5
4572CONTROLLER 6
4577CONTROLLER 7
4587CONTROLLER MODE
4592CONTROLLER PAK
4627CONTROLLERS
4632CONTROLS
4637CONVERT TO 16-BIT
4647CPU
4672CPU CYCLES
4677CPU Core used in emulation
4712CPU Type used in emulation
4719CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4734CROP HORIZONTAL OVERSCAN
4744CROP VERTICAL OVERSCAN
4749CROSSHAIR
4754CROSSHAIR LINE THICKNESS
4759CROSSHAIR SIZE
4764CRT COLOUR
4789CRT-like colour adaption. Requires New 3D engine.
4804CURSOR
4809CURSOR MODE
4814CURSOR TIMEOUT
4819CURVE DETAIL
4859CUTSCENE SUBTITLES
4864CUTSCENES
4869CXA2025AS (JP)
4879CYBERMORPH
4899Camputers Lynx floppies
4952Can improve performance at the expense of graphics accuracy.
4979Can sharpen images in lower resolutions.
4989Canada
5029Cartridge Autostart
5034Casebook
5059Catalan
5064Center
5069Center Left
5074Center Right
5088Change image scaling algorithm quality.
5098Change the Gamecube system language.
5103Change the consoles country from the default of the United States.
5108Change the game's brightness.
5120Change the game's language. Game files require the supported language strings in the .pk4 files.
5130Change the rotation of the rendered image.
5141Change the system's language.
5153Changes the sleep period accuracy. Some games need this set to improve performance.
5160Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
5165Chile
5180Chinese (Mandarin)
5195Choose Screen Space Ambient Occlusion for better lighting.
5210Choose console language. Not all games may support the language choice.
5215Choose deinterlace option.
5220Choose difficulty for the game.
5235Choose mipmapping type.
5240Choose number of audio channels.
5250Choose shadow details.
5255Choose slow motion death option.
5260Choose system BIOS language.
5265Choose text language.
5275Choose the Parallel N64 graphics plugin.
5282Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5289Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5294Choose the amount of shadow detail.
5305Choose the arcade machine console region. May be required to start the game.
5315Choose the character view type.
5320Choose the combat difficulty.
5327Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5332Choose the depth of texture quality.
5342Choose the games difficulty.
5347Choose the level of curve detail.
5352Choose the level of effects detail.
5357Choose the level of geometric detail.
5362Choose the level of model detail.
5367Choose the level of terrain detail.
5372Choose the level of texture detail.
5378Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5383Choose the on-screen position for system messages.
5388Choose the preferred violence level.
5398Choose the size of the heads-up display.
5403Choose the texture colour depth.
5408Choose the texture filter type.
5420Choose to display achievement messages in the UI.
5425Choose to enable or disable cutscenes.
5430Choose to keep corpses present.
5437Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
5442Choose to render meshes as transparent polygons.
5447Choose to use Bloom post processing.
5457Choose voice language.
5462Choose when to enable subtitles.
5467Choose whether the virtual switch is docked or not.
5474Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5479Choose which BIOS file for GSplus to boot with.
5491Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5513Choose which graphics renderer to use.
5523Choose your Atari hard drive type for the .hd extension file.
5543Choose your desired Atari CPU clock rate.
5548Choose your desired Atari CPU type.
5553Choose your desired Atari Monitor.
5558Choose your desired Atari ST memory size.
5563Choose your desired Atari machine type.
5568Choose your desired pause screen display type.
5573Choose your desired pixel aspect ratio.
5583Choose your preferred language.
5593Choose your preferred renderer.
5619Classic (Default)
5629Classic Controller Pro
5634Classic Software
5664Colombia
5706Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5713Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5718Complex
5758Control the texture filtering of the emulation.
5763Control the texture's trilinear filtering of the emulation.
5775Controls precision of generated shaders. Low quality can improved performance.
5780Converts DirectX 8/9/10/11/12 calls to Vulkan.
5785Copy to texture
5807Costa Rica
5827Crop 1080p (270, 540)
5832Crop 720p (240, 480)
5852Crop horizontal overscan.
5857Crop vertical overscan (lines). Core default (0).
5867Crosshairs in supported games e.g. ActionMax, Maddog II.
5872Crouch
5892Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5922Czech
5927Czech (cz)
5937D3D12 (Default)
5944D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5959DEADZONE
5964DEBUG MODE
5984DEINTERLACE
5989DEINTERLACING
5994DESKTOP
5999DETAILED SHADERS
6009DIFFICULTY
6014DIGITAL AUDIO
6024DIP SWITCH 1
6029DIP SWITCH 2
6034DIP SWITCH 3
6039DIP SWITCH HEX 1
6044DIP SWITCH HEX 2
6054DISABLE CULLING
6064DISABLE INTERLACING
6074DISABLE SURFACE SYNC
6099DISPLAY BACKGLASS DMD
6104DISPLAY BACKGLASS GRILL
6109DISPLAY PHYSICAL SETUP
6119DITHERING
6134DMD SIZE
6139DMD window ratio
6144DNS OVERRIDE
6149DOCK MODE
6154DOLBY PRO LOGIC II
6159DOOM
6179DRAW CROSSHAIR
6214DUAL SCREEN
6239DYNAMIC GLOW
6244DYNAMIC LIGHTS
6264Danish
6269Danish (dk)
6274Dark Blue
6284Dark Green
6289Dark Pink
6294Dark Purple
6299Darken
6304De-Interlaced
6309December
6329Default Performance Settings
6341Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
6351Degree in which 3D graphics are scaled up. OpenGL renderer only.
6376Depends on video mode being set to BGFX.
6383Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6388Determine how the console's touch screen in emulated.
6393Determines how the cursor should apprear on the botton screen.
6398Determines the speed and the runahead behaviour of the system.
6403Deutsch
6433Digital Controller (Gamepad)
6438Digital Prime FBX
6459Disable mission start confirmation.
6474Disable weapon waggle.
6537Display on screen information like savestate, config warning etc...
6552Distorts the output to fill the display fully Overrides aspect ratio.
6557Docked (Default)
6567Dominican Republic
6572Don't Override
6594DotMatrix
6609Down
6614Down/Crouch
6619Dragon 200-E
6624Dragon 32
6629Dragon 64
6634Dragon 64 + SAMx8 (512K)
6639Dragon Professional (Alpha)
6653Driving Force
6658Driving Force Pro
6663Drop item
6668Drop weapon
6693Duck
6700Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6724Dynacom MX-1600
6729Dynamic
6754EFFECTS DETAIL
6809ENABLE ASYNC SHADER COMPILATION
6819ENABLE BOOT ANIMATION
6829ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6849ENABLE GRAVIS ULTRASOUND
6854ENABLE HIDRAW
6884ENABLE NVAPI
6909ENABLE SANDBOX MODE
6914ENABLE SCANLINES
6929ENABLE WIDESCREEN
6934ENABLE WIDESCREEN PATCHES
6939ENABLE WIN32
6969EVDEV (Default)
6974EXPANSION PACK
6979EXPERT SETTINGS
6994Easy
6999Ecuador
7004Edge (sharper filet)
7009Edit room
7024El Salvador
7099Emutos language && region setting.
7109Enable / Disable automatic aiming.
7114Enable / Disable fight music.
7119Enable / Disable showing secret found messages.
7124Enable / Disable sound in menus.
7129Enable 16-channel iMuse Digital Audio.
7141Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7148Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
7153Enable High Dynamic Range if your display supports it.
7160Enable MelonDS to display over two screens. Some related screen options will be ignored.
7165Enable No-interlacing Patches.
7176Enable TV-like filtering / effects.
7181Enable X-Input mode for Xbox type controllers.
7186Enable aiming crosshair.
7191Enable auto aiming.
7204Enable cache mount. Can improve performance and compatibility in some games.
7209Enable controller rumble capabilities if supported by the controller.
7229Enable free play for supported games.
7234Enable full subtitles on cutscenes.
7247Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7261Enable high dots per inch.
7276Enable lightsaber auto-camera.
7300Enable or Disable Intro movie (Enabled by default).
7307Enable or disable Xenia patches. These patches can fix graphics problems in some games.
7314Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7329Enable phosphor mode (motion blur) for flickering effects.
7340Enable rotation on overlay map.
7345Enable scanlines for roms that support it.
7364Enable support for Chinese, Japanese and Korean input methods.
7369Enable the BASIC interpreter. Some games need this.
7385Enable the IP address for OutRun 2 network play against another PC on the same network.
7390Enable the Virtual Keyboard.
7395Enable the cheat list (if available).
7400Enable the custom values below.
7419Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7434Enable to display an on-screen message if trying to use unsupported features.
7439Enable to display if your BIOS haas known problems.
7444Enable to emulate the card reader in Virtua Tenis 3.
7449Enable to improve bluriness.
7454Enable to show whether the emulated screens are closed.
7459Enable to show whether your device's camera is active.
7464Enable to show whether your device's microphone is active.
7470Enable to show which screen layout with the configured sequence is active.
7475Enable triple buffering.
7486Enable widescreen support for game rendering.
7491Enable widescreen support.
7511Enabled or disable the mouse cursor. Useful for CG's menus.
7526Enables Dolby Pro Logic II for surround sound. May impact performance.
7540Enables cheats files to be read from the `cheats` directory.
7553Enables or disable on screen messages.
7578Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7583Enabling will smooth out the image.
7598English (United Kingdom)
7603English (United States)
7613English/Japanese
7618Enhanced OpenGL
7793Ensure every frame the console renders is displayed to screen.
7808Estonia
7833Even Pixels
7848Export
7866Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7874Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7879Extreme
7894FAST CD/DVD ACCESS
7904FAVOURITE COLOUR
7914FIELD OF VIEW
7919FIFO (VSync On)
7924FIFO Relaxed
7929FIGHT MUSIC
7939FIRMWARE SETTINGS
7944FIST CROSSHAIR
7949FLEX DMD
7959FM SYNTHESIZER
7989FMV ASPECT RATIO
7994FMV movie deinterlacing.
8024FOV VERTICAL
8029FPS LIMIT
8039FPS TARGET
8069FRAME SKIPPING
8084FRAMESKIP CONTROL
8099FREE PLAY
8109FULL ENTITY LIGHTING
8114FULL SINGLE SCREEN
8119FULLSCREEN
8126FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
8138FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
8143Falcon
8148Falcon 4.0
8153Falcon 4.02
8158Falcon 4.04
8163Falcon AUTO
8168Falcon ETOS 512k
8178Faroe Islands
8183Fast
8193Fast forward
8198Faster but can cause text problems in some games.
8207Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8212February
8222Field Light
8227Field of view is vertical (Hor+).
8232Fill Screen
8239Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8244Fills the screen.
8259Finnish
8264Finnish (fi)
8269Fire
8274Fire 1
8279Fire 2
8284Fit 4:3 Aspect Ratio
8289Fit Screen
8294Fit resolution scale
8299Fit to Window / Fullscreen
8321Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8334Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8341Fix screen tearing. With Some games you need to turn VSync on in the games options.
8357Fixes flickering.
8364Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8394Floppy Disk List
8443Force 32:9
8448Force 32bit
8467Force Default DNS
8472Force Linear
8477Force Linear and 16x Anistropic
8482Force Linear and 2x Anistropic
8487Force Linear and 4x Anistropic
8492Force Linear and 8x Anistropic
8497Force Nearest
8504Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8524Force progressive render / scan.
8549Framerate limiter to reduce CPU utilisation.
8561Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
8571French (Canada)
8576French (France)
8586Frontend MIDI driver
8631Full (Hash Cache)
8636Full (PS2 Mipmaps)
8701GAME DIFFICULTY
8706GAME OPTIONS
8711GAME PATCHES
8726GAMECUBE CONTROLLER 1
8731GAMECUBE CONTROLLER 2
8736GAMECUBE CONTROLLER 3
8741GAMECUBE CONTROLLER 4
8746GAMECUBE LANGUAGE
8781GAMEPLAY
8786GAMMA
8856GBC - Game Specific
8906GENERAL
8911GEOMETRIC DETAIL
8946GPU / OpenGL (Default)
8958GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8968GRAPHICS
8983GRAPHICS MEMORY
8988GRAPHICS PLUGIN
8993GRAPHICS RENDERER
8998GSPLUS BIOS FILENAME
9003GT Force
9088Gamepad Using Left Analog Stick
9106General MIDI SoundFont (Default)
9121Georgia
9161Giga
9171Glide64
9176Gln64
9211Gray
9226Greek (gk)
9286Guatemala
9291Gun Only
9296HARD TEXTURE CACHE MEMORY LIMIT
9301HARDWARE SHADER
9306HARDWARE TESSELLATION
9311HD TEXTURES
9316HDR
9346HIDPI
9371HLE (per-pixel)
9376HLE (per-strip)
9381HQ (bilinear filter)
9396HUD SCALE
9401HUMMER FLICKER FIX
9411Hard
9431Hardware (default)
9466Hebrew
9471Help and Information
9476Help computer
9488Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9495Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9500Helps some games to launch when disabled. May affect performance.
9507Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9527Hide
9532Hide bezels
9562High Detail
9572High-Resolution Keyboard, which is larger and might be easier to see.
9577High-end Computer
9582Higher
9592Highest
9602Hire staff
9607Honduras
9623House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9644Hungarian
9649Hungarian (hg)
9669Hybrid Screen Bottom
9674Hybrid Screen Top
9684Hyper Blaster/Justifier
9689IDE (Default)
9694IDENTIFY TARGET
9699IMAGE QUALITY
9709IMAGE SCALING
9714IMPROVED BANDING
9719IMPROVED MESH
9724IMPROVED POLYGON SPLITTING
9749INTERLACING PATCHES
9754INTERNAL BASIC INTERPRETER
9769INVERSE PLAYFIELD AND B2S
9784IP ADDRESS
9789IRON SOLDIER
9799If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9820Immediate
9862Improves frame rate and responsiveness.
9877In Cinematics
9889In some games, this can fix severe slowdowns, but can also cause graphical issues.
9898Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9908Increase to 128 MiB for debug or homebrew applications.
9913Increases texture quality.
9918India
9923Indonesia
9928Indonesian
9941Insert coin
9978Interlaced
9985Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
10010Inventory
10017Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
10032Iraq
10037Ireland
10042Irish
10092JOYSTICK DEADZONE
10097JOYSTICK GATE SIZE
10107JOYSTICK SENSITIVITY
10142January
10152Japan (Default)
10167Jordan
10242Joypad sensitivity for paddles. Core default (3).
10257July
10262Jump
10267June
10272Justifier
10277KEEP CORPSES
10282KEEP LIGHTSABER
10292KEYBOARD LAYOUT
10297KEYBOARD OPTIONS
10312KEYBOARD TRANSPARENCY
10317Kaeru WFC (178.62.43.212)
10322Kazakhstan
10337Kenya
10426Kuwait
10436Kyrgyzstan
10456LANGUAGE UNLOCK
10461LARGER KEYBOARD
10471LAZY TEXTURE CACHING
10506LIGHT FLARES
10521LIGHT GUN CROSSHAIRS
10526LIGHT GUNS
10531LIGHTSABER CAMERA
10536LIGHTSABER CROSSHAIR
10541LIMIT FPS
10556LINEAR FILTERING
10566LLE
10601Large Bottom
10606Large Top
10611Larger
10631Latvia
10636Lean left
10641Lean right
10646Lebanon
10651Left
10656Left flipper
10661Left magnasave
10671Left/Right
10676Legacy (single threaded)
10681Legacy Evdev
10696Liechtenstein
10706Light Blue
10711Light Green
10726Light Pink
10731Light Purple
10751Lime
10756Limit FPS to reduce high CPU usage.
10775Linear filtering
10780Lithuania
10794Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10799Lockbar Fire Button
10804Long visible screen edge (cm)
10809Look
10814Look down
10819Look up
10834Low-end Computer
10839Lower
10853Lowest
10863Luxembourg
10868Lynx 128k
10893MAME (ASIC YM3438)
10898MAME (Enhanced YM3438)
10903MAME (YM2612)
10913MANUAL TEXTURE SAMPLING
10918MAP ROTATION
10928MAX POWER SAVING CPU-PREEMPTIONS
10933MAXIMUM FRAMERATE
10958MENU SOUNDS
10973MIPMAPPING
10978MISSILE COMMAND 3D VR
10983MISSION START
10993MODEL DETAIL
10998MODEL DISMEMBERMENT
11008MOUNT CACHE
11018MOUSE AXIS FOR PADDLE 1 HORIZONTAL
11023MOUSE AXIS FOR PADDLE 1 VERTICAL
11028MOUSE AXIS FOR PADDLE 2 HORIZONTAL
11033MOUSE AXIS FOR PADDLE 2 VERTICAL
11038MOUSE AXIS FOR PADDLE 3 HORIZONTAL
11043MOUSE AXIS FOR PADDLE 3 VERTICAL
11048MOUSE AXIS FOR PADDLE 4 HORIZONTAL
11053MOUSE AXIS FOR PADDLE 4 VERTICAL
11078MULTISCREENS
11088MULTITHREADED RSX
11093MUSIC VOLUME
11148Macau
11153Machine Type
11168Magnum FBX
11173Mailbox (Recommended)
11196Makes the dither pattern much less obvious at higher resolutions.
11201Malaysia
11206Maldives
11211Manage Staff
11247Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11257Map
11272March
11277Match Window
11282Matra & Hachette Alice
11287Max
11297Max Detail
11307Maximum
11317Maximum 2 Players (Default)
11322Maximum 4 Players
11327Maximum 8 Players
11332Maximum Blood
11339Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11346Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11351Maximum wheel rotation from left to right (in degrees)
11356May
11377May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
11392Mega
11397Mega ST
11402Mega STE
11422Mega STE ETOS 256k
11429Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
11439Megadrive
11464Menu back
11469Menu back / exit
11474Menu down
11479Menu enter
11484Menu left
11489Menu right
11494Menu up
11504Mexico
11519Minimal
11539Moderate
11549Monaco
11554Mongolia
11564Monochrome
11574Monochrome High-Resolution
11589Morocco
11626Mouse axis for player 1, horizontal screen motion.
11631Mouse axis for player 1, vertical screen motion.
11636Mouse axis for player 2, horizontal screen motion.
11641Mouse axis for player 2, vertical screen motion.
11646Mouse axis for player 3, horizontal screen motion.
11651Mouse axis for player 3, vertical screen motion.
11656Mouse axis for player 4, horizontal screen motion.
11661Mouse axis for player 4, vertical screen motion.
11666Mouse sensitivity for paddles. Core default (10).
11671Move Backward
11676Move Forward
11681Move Forward, Can be use to press W
11691Move back
11696Move back / down
11701Move backward
11706Move camera down
11711Move camera to the left
11716Move camera to the right
11721Move camera up
11726Move forward
11731Move forward / up
11736Move left
11741Move right
11746Moves South to West, West to North, etc. Standard controller type only.
11756N64
11766NAT
11771NATIVE DEPTH INTERPOLATION
11801NETWORK
11806NETWORK TYPE
11826NO DANGEROUS WEAPONS
11831NO WEAKER WEAPONS
11841NTSC (Composite)
11856NTSC (RF)
11861NTSC (RGB)
11866NTSC (S-Video)
11876NTSC 240x480px 60Hz (auto)
11891NTSC ASPECT
11901NTSC TV
11906NTSC aspect ratio correction. Core default (PAR).
11926NTSC50
11931NTSYNC
11936NUMBER OF SHADER COMPILER THREADS
11942NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11969Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
11974Native
11979Native (640x528)
11994Native Vulkan
12024Nearest pixel sampling
12034Nearest-neighbor
12041Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
12076Netherlands (nl)
12081Never
12086New Zealand
12096Next Force Power
12101Next Inventory Item
12106Next Weapon
12111Next disk
12116Next item
12121Next slot
12126Next weapon
12131Nicaragua
12136No (Default)
12141No Buffer
12151No Indicator
12176No touch screen (Default)
12191None/Sharp Pixels
12201Normal (Default)
12211North Macedonia
12226Norwegian (Bokmaal)
12231Norwegian (no)
12258November
12263Nudge left
12268Nudge right
12273Nudge up
12278Nuked (YM2612)
12283Nuked (YM3438)
12308ON-SCREEN DISPLAY & NOTIFCATIONS
12313OPENGL RENDERING RESOLUTION
12318OPTIMAL FRAME PACING
12323OSD MESSAGES
12328OSD MESSAGES POSITION
12333OSD PERFORMANCE POSITION
12338OUTPUT RESAMPLING
12343OUTPUT SCALING
12348OUTRUN LENS GLARE
12368Objective
12373October
12388Off (Noisy)
12420Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12427Offers support for analog controllers and mouse look functionality for improved control.
12434Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
12451Oman
12471On (Vulkan Only)
12491On screen 2 if available
12496On screen 3 if available
12522Only applicable when either Async Shader mode is set.
12527Only applicable when using OpenGL.
12532Only applies when using Parallel-RDP as the chosen RDP Plugin.
12561Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12572Open LUA console
12577Open Menu
12582Open build room menu
12587Open door
12592Open furnish corridor menu
12602OpenGL (Classic)
12607OpenGL (Compute shader)
12617OpenGL (Overwrites Libretro API settings)
12622OpenGL (x86 only)
12632OpenGL with Shaders
12637OpenGLES (Default)
12647Orange
12667Original Size
12693Overrides the language mode of the emulated console.
12713PADDLE ANALOG ABSOLUTE
12718PADDLE ANALOG DEADZONE
12723PADDLE ANALOG SENSITIVITY
12728PADDLE ANALOG STICK SENSITIVITY
12733PADDLE D-PAD SENSITIVITY
12738PADDLE JOYPAD SENSITIVITY
12743PADDLE MOUSE SENSITIVITY
12753PAL 288x576px 50Hz (auto)
12768PAL ASPECT
12773PAL TV
12778PAL aspect ratio correction. Core default (PAR).
12783PAL60
12788PALETTE COLORS
12808PARALLEL-RDP UPSCALER
12818PAUSE SCREEN DISPLAY
12853PER TABLE FOLDER
12863PER-GAME VMU
12868PERFORMANCE
12883PERFORMANCE PRESETS
12888PHOSPHOR BLEND
12893PHOSPHOR MODE
12903PICKUP WEAPON
12908PINMAME DMD
12913PLAY INTRO MOVIE
12938PLAYFIELD
12943PLAYFIELD MODE
12963POWER OPTIONS
12988PRESENTATION MODE
12993PRIMEVAL HUNT MODE
13008PS3 CONTROLLER
13028PVM_20M2U/D93
13048Pakistan
13053Panama
13073Paraguay
13078Parallel
13090Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
13105Pause
13197Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
13222Peru
13227Philippines
13237Phosphor blend level. Core default (60%).
13247Pitch Down
13252Pitch Up
13257Pixel Perfect
13262Pixel-Perfect
13272Play (Default)
13283Play this game on several screens (if available)
13293Player
13298Player distance from lower screen edge (cm)
13303Player's eyes distance from lower screen edge (cm)
13308Player, Any Enemy
13313Player, Any Enemy Jedi
13318Player, Last Enemy Jedi
13323Player, Last Enemy in Group
13328Playfield configuration
13333Playstation 2 wheel type
13338Point (Default)
13343Pointer
13353Poland (pl)
13413Portuguese (Brazil)
13418Portuguese (Portugal)
13423Position of wii sensor bar relative to the disaply for real wiimotes.
13458Precise (Slowest)(Default)
13492Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13497Press the N key for 'Novice' or 'No'
13502Press the Y key for 'Yes'
13507Previous Force Power
13512Previous Inventory Item
13517Previous Weapon
13522Previous item
13527Previous slot
13532Previous weapon
13537Primary attack
13554Prologica CP-400
13559Provides a ball trail to make the ball easier to follow.
13566Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13571Puerto Rico
13576Pull plunger
13581Pulse (Default)
13586Punjabi
13606QUERY OCCLUSION
13616Qatar
13626RAM EXPANSION UNIT
13646READBACK RESOLVE
13651REAL DYNAMIC LIGHTING
13671REFRESH RATE
13681RELOAD WEAPON
13696RENDER
13701RENDER DUPLICATE FRAMES TO 60 HZ
13706RENDER MODE
13716RENDER RESOLUTION (SCALING)
13721RENDER TARGET PATH
13726RENDERER
13731RENDERER MODE
13766RF
13786RGB Colour Low/Medium-Resolution
13821ROM.00
13826ROM.03 (default)
13831ROM1
13841ROTATE FACE BUTTONS
13846ROTATION
13851ROV
13861RTV (Default)
13876RUN TEST MODE
13896Raw
13919Recompiler (Fastest)(Default)
13940Reduces banding between colours and improves the preceived colour depth.
13954Reduces wobbly polygons & warping textures.
13961Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13971Relaxed (Fastest)
13981Reload weapon
13998Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
14009Renders polygons and textures at the native resolution.
14014Replace meshed transparency by real transparency.
14053Resampling (Pirch Shift)
14058Research
14065Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
14094Restore state
14099Restored Wii VC
14104RetroPad (Default)
14119Retropad (Default)
14134Rice
14139Right
14149Right flipper
14154Right magnasave
14164Right/Left
14179Romania
14184Romanian
14219Rotates the current object
14229Rough
14239Rumble Pak (Automatic)
14244Run
14249Run the Unfinished expansion pack.
14254Run the game in test mode to configure certain game options.
14259Run/Walk
14266Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
14273Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
14293S-Video
14308SCALE FACTOR
14313SCALED DITHERING
14318SCALER MODE
14338SCREEN BORDERS
14343SCREEN FILTER
14348SCREEN FILTERING
14353SCREEN HEIGHT
14358SCREEN INCLINATION
14373SCREEN PLAYER Y
14378SCREEN PLAYER Z
14393SCREEN SETTINGS
14413SCREEN WIDTH
14418SCRIPT MODULES
14423SDL CONFIG
14433SDL2
14438SECAM
14443SECAM60
14448SENSITIVITY
14453SENSOR BAR POSITION
14483SHADOWS
14493SHOW ACHIEVEMENT MESSAGES
14503SHOW HOST CAMERA STATE
14508SHOW HOST MICROPHONE STATE
14513SHOW LID STATE
14528SHOW POINTER
14533SHOW SCREEN LAYOUT
14538SHOW SECRET MESSAGES
14558SKIP BUFFER EFFECTS
14563SKIP CUTSCENES
14573SKIP GPU READBACKS
14578SKIP INTRO VIDEO
14593SLEEP TIMERS ACCURACY
14598SLOW MOTION DEATH
14603SMAA
14608SMART 2D TEXTURE FILTERING
14618SMOOTH VUES
14643SOFT TEXTURE CACHE MEMORY LIMIT
14648SOFT TEXTURE CACHE MEMORY TIMEOUT
14658SOFTWARE SKINNING
14678SOUND VOLUME
14708SPEED HACKS
14718SPLINE/BEZIER CURVES QUALITY
14723SPU BLOCK SIZE
14733SPU LOOP DETECTION
14743SSAA Multiplier
14748SSAO
14753ST
14758STE
14763STEREO SOUND
14783STRETCH TO FILL
14788STRETCH UI MENU
14793STRICT RENDERING MODE
14798SUBTITLES
14843SWITCH WEAPON
14863SYSTEM
14878Safe (Default)
14893Saudi Arabia
14898Save state
14928Scaled
14933Scanline Interpolation Filter (SAI)
14943Screen Resolution (Default)
14948Screen inclination (degree)
14963Secondary attack
14970Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
14985Select
15012Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
15019Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
15038Select scale resolution of the game.
15044Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
15049Select the console video standard / display mode.
15055Select the emulated hardware architecture machine type and architecture.
15070Select the palette used to render colors.
15095Sensitivity when using D-pad for a paddle.
15100Sensitivity when using D-pad or analog stick for a throttle.
15105Sensitivity when using D-pad or analog stick for a wheel.
15110Sensitivity when using analog stick for a paddle.
15115Sensitivity when using mouse for a paddle.
15120Separate Windows
15125September
15130Serbian
15151Set if you want to limit the FPS in games that are not limited like OutRun2.
15161Set joystick deadzone.
15166Set speed normal
15176Set the Primeval Hunt mode (touch screen).
15191Set the crosshair line thickness.
15196Set the crosshair size.
15206Set the desired maximum refresh rate when Vsync is off.
15218Set the field of view.
15223Set the fps limit.
15228Set the on-screen keyboard transparency (0-100%).
15233Set the target FPS (will only work if FPS LIMITER is enabled).
15238Set to enable lens glare in Outrun 2.
15245Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
15250Set to on if you experience flickering in Hummer.
15257Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
15264Sets Runner to 32bit, works only if there is no prefix for current app is installed.
15269Sets the scaler filter mode when rendering.
15279Setting for 16-position DIP switch number 1.
15284Setting for 16-position DIP switch number 2.
15289Setting for DIP switch 1.
15294Setting for DIP switch 2.
15299Setting for DIP switch 3.
15309Shader Interpreter only
15344Shoot
15349Shoot Xterm
15354Shoot Zappper
15359Short visible screen edge (cm)
15379Show All
15384Show Crosshair with fist.
15389Show Crosshair with lightsaber.
15394Show a crosshair for lightgun games.
15409Show on screen display messages (memory card saves..).
15414Show the cheat menu
15424Shows or hides the menu bar
15435Shunt 10
15440Shunt 2
15445Shunt 3
15450Shunt 4
15455Shunt 5
15460Shunt 6
15465Shunt 7
15470Shunt 8
15475Shunt 9
15480Side by side
15535Sine
15565Skip All
15575Skip Initial
15587Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15592Skip cutscene
15611Skip the bios boot logo, may cause default language issues.
15616Skip the initial intro video.
15628Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
15663Slovak
15678Slovenian
15693Smaller
15698Smooth
15728Smooth V2 FBX
15755Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
15765Snow
15782Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15792Some games and homebrews require more RAM
15824Sony DS
15856Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15861South Africa
15866South Korea
15881Spanish (Latin America)
15886Spanish (Spain)
15966Speed
15978Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
15993Speeds up the game
15998Square Pixels
16023Standard OpenGL (Default)
16028Start / Enter
16033Start / Valid
16038Start game
16048Stats
16058Step left
16063Step right
16078Stereo sound output.
16090Strafe Left
16095Strafe Right
16100Strafe left
16105Strafe right
16112Straict API specification. Can resolve rare cases of missing graphics and flickering.
16119Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
16143Stretch to Window
16158Stretch to screen
16168Stretches the output to fill the display area.
16173Strong
16208SuperEagle
16213SuperSAI
16220Supports uncapped frame rates, analog controllers, and mouse look functionality.
16240Swap screen
16265Swiss French (ch)
16270Swiss German (ch)
16277Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
16282Switches the game to multiplayer mode.
16287Switzerland
16310Syria
16370TEMPEST 2000
16375TERRAIN DETAIL
16385TEXT
16390TEXTURE COLOUR DEPTH
16395TEXTURE COMPRESSION
16405TEXTURE DETAIL
16410TEXTURE FILTER
16425TEXTURE MEMORY SCALE SIZE
16440TEXTURE QUALITY
16445TEXTURE REPLACEMENTS
16450TEXTURE SCALING
16500THROTTLE SENSITIVITY
16510TIME CRISIS FOG HACK
16515TIME STRETCHING THRESHOLD
16540TOUCH MODE
16555TRANSPARENT MESHES
16565TRIPLE BUFFERING
16575TT
16580TT 3.06
16585TT AUTO
16590TT ETOS 512k
16595TV
16600TV EFFECTS
16605TV2x CRT Television Filter
16635Tandy CoCo (NTSC)
16640Tandy CoCo (PAL)
16645Tandy CoCo 2B (NTSC,T1)
16650Tandy CoCo 2B (PAL,T1)
16655Tandy CoCo 3
16660Tandy CoCo 3 (6309)
16665Tandy CoCo 3 (PAL)
16670Tandy CoCo 3 (PAL, 6309)
16675Tandy Deluxe CoCo
16680Tandy MC-10
16690Tandy Radio Shack Color Computer cassettes
16700Tano Dragon (NTSC)
16705Thai
16710Thailand
16722The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16729The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16734The day within the month of your birthday.
16753The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
16758The image will be softer which could help with aliasing.
16768The month of your birthay.
16775The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16780The theme colour of the emulated console.
16787There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16799This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16812This setting controls the default language layout for the virtual keyboard.
16819This should not be necessary, unless you are not using the default pad2key mapping.
16829Time Stretch (Tempo Change, Best Sound)
16854TinyALSA
16869Toggle item
16874Toggle menu
16879Toggle run
16884Toggle weapon
16899Toogle screen layout
16904Top
16909Top Center
16914Top Center (Default)
16919Top Left
16924Top Only
16929Top Right
16939Top-Left Position, Large
16944Top-Left Position, Medium
16949Top-Left Position, Small
16954Top-Right Position, Large
16959Top-Right Position, Medium
16964Top-Right Position, Small
16979Town map
16994Translate
17004Triangle
17018Trilinear
17023Trilinear (Forced)
17028Trilinear (PS2)
17033Trinidad and Tobago
17043True Colour
17048Tunisia
17063Turkish (tr)
17068Turn Left
17073Turn Right
17078Turn left
17083Turn right
17088Turquoise
17135UDP BIND ADDRESS
17140UDP REMOTE ADDRESS
17145UDP Tunnel
17170UPSCALE MODE
17180US (Default)
17205USE JOYPAD SOUTH BUTTON TO ADD CREDIT
17215USE MOUSE FOR PADDLE 1
17220USE MOUSE FOR PADDLE 2
17225USE MOUSE FOR PADDLE 3
17230USE MOUSE FOR PADDLE 4
17235USE MOUSE POINTER FOR PADDLE 1
17240USE NEW GRAPHICS
17250USE PRE-EMPTIVE FRAMES
17265USE WHEELS
17270USE ZINK FOR RENDERING
17405Ukraine
17410Ukrainian
17420Undocked
17425United Arab Emirates
17430United Kingdom
17435United States
17460Unscaled
17465Unscaled (Default)
17470Until Timeout
17475Up
17480Up to 1
17485Up to 2 (Default)
17490Up/Jump
17497Uploads entire textures at once instead of small pieces. Improves performance in most games.
17504Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
17509Upscale filter used for the 2D layers. Requires New 3D engine.
17514Upscale rendering resolution to display size.
17524Uruguay
17529Use
17536Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
17541Use 1:1 aspect.
17546Use Analog joysticks in addition to D-Pad for DualShock controllers.
17551Use Force Power
17556Use Host
17561Use Inventory Item
17573Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17578Use Potion
17585Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17590Use a custom MAME config, do not overwrite config on launch.
17595Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17600Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17605Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17610Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17615Use absolute analog input for paddles.
17639Use item
17654Use new graphics created from CorsixTH project
17666Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
17682Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several.
17689Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
17700Use to eliminate joystick drift/unwanted input. Effects all controllers.
17707Use to make joystick movement more or less sensitive. Effects all controllers.
17712Use wheels instead of pads if wheels are connected.
17722Useful for N64 style controllers.
17729Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
17744Useful to troubleshoot when your Windows game won't start of crashes.
17749User
17754Uses hardware to make curves.
17759Usleep Only
17769Uzbekistan
17794VBI SKIP
17834VIDEO
17844VIDEO FILTERS
17869VIDEO SETTINGS
17894VIEW MODEL
17904VIEW SWAYING
17909VIOLENCE LEVEL
17919VIRTUAL KEYBOARD
17924VISUAL NUDGE STRENGTH
17929VOICE
17934VOLUMETRIC SMOKE
17944VSYNC FPS
17949VSync and Audio Resampling need to be enabled.
17974Venezuela
17984Vertical Sync
18019Vietnam
18024Vietnamese
18029Virtual
18044Volumetric
18049Vsync
18069WALL DECALS
18074WALL MARKS
18084WARN ABOUT BIOS PROBLEMS
18089WARN ABOUT UNSUPPORTED FEATURES
18094WAYLAND DRIVER MODE
18099WEAPON PICKUP
18104WEAPON WAGGLE
18109WEAPONS BAR
18114WEATHER EFFECTS
18129WHEEL DEADZONE
18134WHEEL MIDZONE
18139WHEEL MODEL
18144WHEEL ROTATION
18149WHEEL SENSITIVITY
18154WHEELS
18159WIDESCREEN
18174WII CONTROLLERS
18184WINDOWS POSITIONS
18189WINE RUNNER
18194WOLFENSTEIN 3D
18204WRITE DEPTH BUFFERS
18214Walk forward
18219Weak
18224Weapon drop
18229Weave (Bottom Field First)
18234Weave (Top Field First)
18241When enabled and upscaling, textures look better than linear filtering for a lot of 2D art.
18246When enabled, each game has its own VMU on port 1 of controller 1.
18260When moving
18266When running outside of 100%, adjusts the temp instead of dropping frames.
18271When the Backglass is activated, display the grill.
18278When the Backglass is activated, display the small additional part with the scores.
18283While Touching
18316Wii Virtual Console
18346Wiimmfi (95.217.77.181)
18371Wimpy
18383Writes depth buffer values to VM memory. Some games need this to fix broken graphics.
18388X
18393X-INPUT
18413XWayland (Default)
18418Y
18443Yellow
18448Yemen
18453You can hide the pointer on touchscreen devices.
18458Z26
18463ZCULL ACCURACY
18478Zone for which the game doesn't react to the wheel (in degrees)
18483Zoom in
18488Zoom in the camera
18493Zoom in x5
18498Zoom out
18503Zoom out x5
18508Zoom the camera out
18609concussion missile
18614cxa2025as (US)
18624diagonal filter
18629drop proximity bomb
18639fire primary
18644fire secondary
18649flare
18698homing missile
18758laser
18768linear
18773lottes crt
18778map
18818nxagss
18833pentium_slow
18843plasma cannon
18848proximity bomb
18858rear view
18883royaltea
18888scanlines
18903smart missile
18908spreadfire cannon
18928triangular filter
18938use with R3 for cheat automap
18943vulcan cannon
18948wave filter
18980xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas.