Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for CATALĂ€ options

LineText
440 (Defaults Unlimited)
490 (No Visual Effect)
640% (Default)
690.5x
790.5x (360p/540p) [EXPERIMENTAL]
840.6x
890.75x (540p/810p) [EXPERIMENTAL]
940.7x
990.8x
1040.9x
1141 MB
1241 second
1341% (Default)
1491.1x
1691.2x
1791.3x
1841.4x
1891.5x
1941.5x (1080p/1620p) [EXPERIMENTAL]
27410 MB
28410 seconds
289100 fps
294100% (Default)
3041000 (Default)
319100ms (Default)
3241024 x 768
3341024kB
3541040 STE ETOS 256k
37910ms
38410th
38910x Native (6400x5280)
39410x Native (~3600p/6K)
40911th
41411x Native (7040x5808)
41911x Native (~3960p)
429120 fps
449120ms
4541280 x 1024
4591280 x 720
4641280 x 800
4741280x960 (Default)
494128kB (1700)
50412th
50912x Native (7680x6336) for 8K
51412x Native (~4320p/8K)
5241366 x 768
53413th
53913x Native (~5824p)
54414 MB
559140ms
564144 fps
5691440 x 900
57914th
58414x Native (~6272p)
59415 seconds
59915% (Default)
6091536MB
62415s
62915th
63415x Native (~6720p)
64416 MHz
65916-bit
6641600 x 900
674160ms
67916384kB
684165fps
6891680 x 1050
71916th
72416x (~7680p / 16k)
72916x Anistropic
73916x Native (~7168p)
74917th
759180ms
76418th
7741920 x 1080
7791920 x 1200
78419th
7991ST PERSON GUNS
8091st
8191x (720p/1080p)
8291x (~480)
8341x Native (PS2)
8391x native (256 x 192)
8592 MB
8692 seconds
8992.5 MB
92420 seconds
929200% (Maximum)
939200ms
944200p
9492048MB
9542048kB
96920ms
97420th
97921st
984220ms
99422nd
9992304MB
101423rd
102424-bit, disables dithering.
1029240 fps
1034240ms
104424MB (Default)
104924th
10542560 x 1440
10592560 x 1600
1064256MB (Default)
1069256kB (1764)
108425th
109426th
110427th
112428th
112929th
11542nd
11792x (Default)
11842x (~960)
11892x Anistropic
11992x Native (1280x1056) for 720p
12142x native (512 x 384)
12493 seconds
126930 fps
127430 seconds
12843072MB
129930s (Default)
130430th
130931st
131432 MHz
132432-bit
1329320 x 200
13693840 x 2160
13743840MB
1379384MB (Default)
1404386_prefetch
1409386_slow
14193DS mode (bottom side)
14243DS mode (right side)
14343rd
14393rd Person
14493x Native (1920x1584) for 1080p
14593x native (768 x 576)
14694 MB
1504400p
15144096MB
15194096kB
152940ms
153945s
1544480p
1549480x272 (Default)
1569486_slow
16144k
16194th
16294x (~1920p)
16344x Anistropic
16444x MULTISAMPLING
16494x Native (2560x2112) for 1440p
16644x native (1024 x 768)
16744xrgss
17095 seconds
17195% (Default)
172950 fps
17445120MB
1759512kB (1750)
1769520 ST EMUTOS 256k
18145th
18245x Native (3200x2640)
18345x Native (~1800p/3K)
18395x native (1280 x 960)
185460 fps (Default)
185960 seconds
1864600p
187960ms
188460s
18896144MB
1899640 x 480
19296th
19496x Native (3840x3168) for 4K
19596x native (1536 x 1152)
197472MB
197975 fps
198475% (Default)
1994768MB
1999768MB (Default)
2004768p
20147th
20197x (5040p/7560p)
20247x Native (4480x3696)
20347x Native (~2530p)
20397x native (1792 x 1344)
20498 MB
20548 MHz
20698-bit (Classic)
20748-bit Interpolated
2079800 x 600
2084800p
209480ms
20998192kB
21148k
21198th
21248x (5760p/8640p)
21298x (~4320p / 8k)
21448x Anistropic
21548x Native (5120x4224) for 5K
21698x native (2048 x 1536)
218490 degrees clockwise
218990 degrees counter-clockwise
2199960p
22149th
22249x Native (5760x4752)
22299x Native (~3240p)
2235A small number of games will have compatibility problems with this enabled.
2270ACCELEROMETER
2275ACCURACY LEVEL
2280ACHIEVEMENTS
2285ACSI
2325AIMING CROSSHAIR
2330ALIEN VS PREDATOR
2335ALIEN VS PREDATOR MULTIPLAYER
2355ALSA
2360ALSAThread
2365ALTCOLOR
2370ALTERNATIVE SOUND
2380AMD FidelityFX Super Resolution
2405ANISOTROPIC FILTER
2415ANISTROPIC FILTER
2445ANTI-BLUR
2455APPLE2GS-BIOS.ROM
2460APPLE2GS.ROM
2470ARI/D93 (recommended for all JP developed games)
2485ASPECT
2505ASYNCHRONOUS TEXTURE STREAMING
2510ATARI CPU CLOCK RATE
2515ATARI CPU TYPE
2520ATARI HARD DRIVE TYPE
2525ATARI MACHINE TYPE
2530ATARI MONITOR TYPE
2535ATARI ST MEMORY SIZE
2555AUDIO BUFFER DURATION
2565AUDIO DRIVER
2600AUTO
2610AUTO AIM
2615AUTO AIMING
2645AUTO SWITCH WEAPON
2650AUTO WIDESCREEN
2660AUTOMATICALLY RELOAD WEAPON
2665AUTOMATICALLY RUN
2785Activate Doom DOS original music and throttle the Doom frame rate.
2790Adaptive (Bottom Field First)
2795Adaptive (Top Field First)
2800Adaptive Sync (Default)
2810Add debug logging to help troubleshoot issues.
2831Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2838Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2843Adjust the mechanical sounds of the table.
2848Adjust the music volume. Some tables may have its own settings.
2856Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2861Adjusts Full Motion Video movies aspect ratio.
2871AdvMame
2881Affects how the emulated screens are scaled. OpenGL renderer only.
2886Affects how the game output is scaled to the resolution.
2891Affects just the visual effect of nudging.
2901Afrikaans
2911Aim down
2916Aim up
2921Albania
2926Albanian
2931Algeria
2936All + Enemy Jedi Dodge
2956All Timers
2966All voiceovers
2985Allow wine to access raw io ports (usb, parallel, ...)
3001Allows reducing the visual quality of these curves for higher performance.
3021Allows up to 8 controllers in supported games.
3026Allows user replaceable textures.
3041Alt. Attack
3046AltWFC (172.104.88.237)
3051Alternative Coloured Dot Matrix Display (needs additional file).
3056Alternative sounds for the table (needs additional files).
3061Always
3086Amount of instructions DOSBox tries to emulate
3106Analog Down
3121Analog Left
3126Analog Right
3136Analog Up
3141Angrylion
3151Anisotropic filtering
3161Any
3218Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3235Apply a multiplier to the joystick's input to lower or increase responsiveness.
3245Apply a video filter to mimic various NTSC TV signals.
3250Apply gouraud shading instead of flat shading.
3255Approximate (Fast)
3265April
3270Arabic
3275Arabic (ar)
3315Area Sampling
3320Argentina
3330Armenia
3342Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3357As Host (Default)
3372Async (multi threaded)(Default)
3377Async with Shader Interpreter
3392Atari Monitor
3399Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3409Attack
3414August
3424Austria
3439Auto Standard (4:3 interlaced / 3:2 progressive)
3474Automap
3484Automatic pickup weapon.
3489Automatic ratio
3508Automatically loads and applies cheats on game start.
3521Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3531Azerbaijan
3546BACKGLASS (B2S)
3551BALL TRAIL STRENGTH
3556BATTERY MODE
3636BEZELS
3661BILINEAR FILTER
3671BIOS FAST BOOT
3681BIOS Language
3686BIRTH DAY
3691BIRTH MONTH
3711BLENDING ACCURACY
3716BLOOM
3721BOBBA FETT FIX
3726BOOST RENDER RES
3756BRETT HULL HOCKEY
3761BRIGHTNESS
3771BT601_525/D65 (recommended for all US developed games)
3776BT601_525/D93
3781BT601_625/D65 (recommended for all EUR/AUS developed games)
3786BUFFER GRAPHICS COMMANDS
3791Back / Menu
3796Backpedal
3801Bahrain
3821Basic
3826Basic (Recommended)
3831Basic (generated Mipmaps)
3838Basic Filtering type for the jaguar display when rendering to the native display.
3843Batocera Control Center
3858Belarus
3863Belgium
3868Belize
3873Better performance with hardware rendering.
3883Bicubic: B-Spine
3888Bicubic: Catmull-Rom
3893Bicubic: Mitchell-Netravali
3908Bilinear (Forced excluding sprite)
3913Bilinear (Forced)
3918Bilinear (No Edge Blending)
3928Bilinear (Sharp)
3933Bilinear (Smooth)
3938Biquintic
3963Blend (Bottom Field First)
3968Blend (Top Field First)
3973Blocky Filtered
4014Bob (Bottom Field First)
4019Bob (Top Field First)
4024Bobba Fett Face Player Fix
4029Bolivia
4051Bottom (Default)
4056Bottom Center
4061Bottom Left
4066Bottom Only
4071Bottom Right
4081Bouncing Box
4106Brown
4116Brunei
4122Buffer fill level (in percentage) below which time stretching will start.
4132Bulgaria
4137Bulgarian
4152Button C
4192Button Z
4197Buy extraball for a credit
4277CARD READER
4357CHEATS
4362CHECKERED FLAG
4382CLEAR MEMORY PAGE STATE
4427COLOUR MODE
4432COMBAT DIFFICULTY
4437CONSOLE COUNTRY
4467CONTROLLER 1
4477CONTROLLER 1 INPUT MAPPING
4487CONTROLLER 2
4497CONTROLLER 2 INPUT MAPPING
4507CONTROLLER 3
4517CONTROLLER 3 INPUT MAPPING
4527CONTROLLER 4
4537CONTROLLER 4 INPUT MAPPING
4547CONTROLLER 5
4552CONTROLLER 6
4557CONTROLLER 7
4567CONTROLLER MODE
4572CONTROLLER PAK
4607CONTROLLERS
4612CONTROLS
4617CONVERT TO 16-BIT
4627CPU
4652CPU CYCLES
4657CPU Core used in emulation
4692CPU Type used in emulation
4699CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4719CROSSHAIR
4724CROSSHAIR LINE THICKNESS
4729CROSSHAIR SIZE
4734CRT COLOUR
4759CRT-like colour adaption. Requires New 3D engine.
4774CURSOR
4779CURSOR MODE
4784CURSOR TIMEOUT
4789CURVE DETAIL
4829CUTSCENE SUBTITLES
4834CUTSCENES
4844CYBERMORPH
4864Camputers Lynx floppies
4917Can improve performance at the expense of graphics accuracy.
4944Can sharpen images in lower resolutions.
4954Canada
4994Casebook
5019Catalan
5024Center
5029Center Left
5034Center Right
5048Change image scaling algorithm quality.
5058Change the Gamecube system language.
5063Change the consoles country from the default of the United States.
5068Change the game's brightness.
5080Change the game's language. Game files require the supported language strings in the .pk4 files.
5090Change the rotation of the rendered image.
5101Change the system's language.
5113Changes the sleep period accuracy. Some games need this set to improve performance.
5120Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
5125Chile
5140Chinese (Mandarin)
5155Choose Screen Space Ambient Occlusion for better lighting.
5170Choose console language. Not all games may support the language choice.
5175Choose deinterlace option.
5180Choose difficulty for the game.
5195Choose mipmapping type.
5200Choose number of audio channels.
5210Choose shadow details.
5215Choose slow motion death option.
5220Choose system BIOS language.
5225Choose text language.
5235Choose the Parallel N64 graphics plugin.
5242Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5249Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5254Choose the amount of shadow detail.
5265Choose the arcade machine console region. May be required to start the game.
5275Choose the character view type.
5280Choose the combat difficulty.
5287Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5292Choose the depth of texture quality.
5302Choose the games difficulty.
5307Choose the level of curve detail.
5312Choose the level of effects detail.
5317Choose the level of geometric detail.
5322Choose the level of model detail.
5327Choose the level of terrain detail.
5332Choose the level of texture detail.
5338Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5343Choose the on-screen position for system messages.
5348Choose the preferred violence level.
5358Choose the size of the heads-up display.
5363Choose the texture colour depth.
5368Choose the texture filter type.
5380Choose to display achievement messages in the UI.
5385Choose to enable or disable cutscenes.
5390Choose to keep corpses present.
5397Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
5402Choose to render meshes as transparent polygons.
5407Choose to use Bloom post processing.
5417Choose voice language.
5422Choose when to enable subtitles.
5427Choose whether the virtual switch is docked or not.
5434Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5439Choose which BIOS file for GSplus to boot with.
5451Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5473Choose which graphics renderer to use.
5483Choose your Atari hard drive type for the .hd extension file.
5503Choose your desired Atari CPU clock rate.
5508Choose your desired Atari CPU type.
5513Choose your desired Atari Monitor.
5518Choose your desired Atari ST memory size.
5523Choose your desired Atari machine type.
5528Choose your desired pause screen display type.
5533Choose your desired pixel aspect ratio.
5543Choose your preferred language.
5553Choose your preferred renderer.
5579Classic (Default)
5589Classic Controller Pro
5594Classic Software
5624Colombia
5666Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5673Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5678Complex
5718Control the texture filtering of the emulation.
5723Control the texture's trilinear filtering of the emulation.
5735Controls precision of generated shaders. Low quality can improved performance.
5740Converts DirectX 8/9/10/11/12 calls to Vulkan.
5745Copy to texture
5767Costa Rica
5787Crop 1080p (270, 540)
5792Crop 720p (240, 480)
5817Crosshairs in supported games e.g. ActionMax, Maddog II.
5822Crouch
5842Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5872Czech
5877Czech (cz)
5887D3D12 (Default)
5894D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5909DEADZONE
5914DEBUG MODE
5934DEINTERLACE
5939DEINTERLACING
5944DESKTOP
5949DETAILED SHADERS
5959DIFFICULTY
5964DIGITAL AUDIO
5974DIP SWITCH 1
5979DIP SWITCH 2
5984DIP SWITCH 3
5989DIP SWITCH HEX 1
5994DIP SWITCH HEX 2
6004DISABLE CULLING
6014DISABLE INTERLACING
6024DISABLE SURFACE SYNC
6049DISPLAY BACKGLASS DMD
6054DISPLAY BACKGLASS GRILL
6059DISPLAY PHYSICAL SETUP
6069DITHERING
6084DMD SIZE
6089DMD window ratio
6094DNS OVERRIDE
6099DOCK MODE
6104DOLBY PRO LOGIC II
6109DOOM
6129DRAW CROSSHAIR
6164DUAL SCREEN
6189DYNAMIC GLOW
6194DYNAMIC LIGHTS
6214Danish
6219Danish (dk)
6224Dark Blue
6234Dark Green
6239Dark Pink
6244Dark Purple
6249Darken
6254De-Interlaced
6259December
6279Default Performance Settings
6291Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
6301Degree in which 3D graphics are scaled up. OpenGL renderer only.
6326Depends on video mode being set to BGFX.
6333Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6338Determine how the console's touch screen in emulated.
6343Determines how the cursor should apprear on the botton screen.
6348Determines the speed and the runahead behaviour of the system.
6353Deutsch
6383Digital Controller (Gamepad)
6404Disable mission start confirmation.
6419Disable weapon waggle.
6482Display on screen information like savestate, config warning etc...
6497Distorts the output to fill the display fully Overrides aspect ratio.
6502Docked (Default)
6512Dominican Republic
6517Don't Override
6539DotMatrix
6554Down
6559Down/Crouch
6573Driving Force
6578Driving Force Pro
6583Drop item
6588Drop weapon
6613Duck
6620Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6644Dynamic
6669EFFECTS DETAIL
6724ENABLE ASYNC SHADER COMPILATION
6734ENABLE BOOT ANIMATION
6744ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6764ENABLE GRAVIS ULTRASOUND
6769ENABLE HIDRAW
6799ENABLE NVAPI
6824ENABLE SANDBOX MODE
6829ENABLE SCANLINES
6844ENABLE WIDESCREEN
6849ENABLE WIDESCREEN PATCHES
6854ENABLE WINE DEVICES SERVICES
6884EVDEV (Default)
6889EXPANSION PACK
6894EXPERT SETTINGS
6909Easy
6914Ecuador
6919Edge (sharper filet)
6924Edit room
6939El Salvador
7014Emutos language && region setting.
7024Enable / Disable automatic aiming.
7029Enable / Disable fight music.
7034Enable / Disable showing secret found messages.
7039Enable / Disable sound in menus.
7044Enable 16-channel iMuse Digital Audio.
7056Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7063Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
7068Enable High Dynamic Range if your display supports it.
7075Enable MelonDS to display over two screens. Some related screen options will be ignored.
7080Enable No-interlacing Patches.
7091Enable X-Input mode for Xbox type controllers.
7096Enable aiming crosshair.
7101Enable auto aiming.
7114Enable cache mount. Can improve performance and compatibility in some games.
7119Enable controller rumble capabilities if supported by the controller.
7139Enable free play for supported games.
7144Enable full subtitles on cutscenes.
7157Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7171Enable high dots per inch.
7186Enable lightsaber auto-camera.
7210Enable or Disable Intro movie (Enabled by default).
7217Enable or disable Xenia patches. These patches can fix graphics problems in some games.
7224Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7245Enable rotation on overlay map.
7250Enable scanlines for roms that support it.
7269Enable support for Chinese, Japanese and Korean input methods.
7274Enable the BASIC interpreter. Some games need this.
7290Enable the IP address for OutRun 2 network play against another PC on the same network.
7295Enable the Virtual Keyboard.
7300Enable the cheat list (if available).
7305Enable the custom values below.
7324Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7339Enable to display an on-screen message if trying to use unsupported features.
7344Enable to display if your BIOS haas known problems.
7349Enable to emulate the card reader in Virtua Tenis 3.
7354Enable to improve bluriness.
7359Enable to show whether the emulated screens are closed.
7364Enable to show whether your device's camera is active.
7369Enable to show whether your device's microphone is active.
7375Enable to show which screen layout with the configured sequence is active.
7380Enable triple buffering.
7391Enable widescreen support for game rendering.
7396Enable widescreen support.
7416Enabled or disable the mouse cursor. Useful for CG's menus.
7431Enables Dolby Pro Logic II for surround sound. May impact performance.
7445Enables cheats files to be read from the `cheats` directory.
7458Enables or disable on screen messages.
7483Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7488Enabling will smooth out the image.
7503English (United Kingdom)
7508English (United States)
7518English/Japanese
7523Enhanced OpenGL
7698Ensure every frame the console renders is displayed to screen.
7713Estonia
7738Even Pixels
7753Export
7771Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7779Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7784Extreme
7799FAST CD/DVD ACCESS
7809FAVOURITE COLOUR
7819FIELD OF VIEW
7824FIFO (VSync On)
7829FIFO Relaxed
7834FIGHT MUSIC
7844FIRMWARE SETTINGS
7849FIST CROSSHAIR
7854FLEX DMD
7864FM SYNTHESIZER
7894FMV ASPECT RATIO
7899FMV movie deinterlacing.
7929FOV VERTICAL
7934FPS LIMIT
7944FPS TARGET
7974FRAME SKIPPING
7989FRAMESKIP CONTROL
8004FREE PLAY
8014FULL ENTITY LIGHTING
8019FULL SINGLE SCREEN
8024FULLSCREEN
8031FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
8043FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
8048Falcon
8053Falcon 4.0
8058Falcon 4.02
8063Falcon 4.04
8068Falcon AUTO
8073Falcon ETOS 512k
8083Faroe Islands
8088Fast
8098Fast forward
8103Faster but can cause text problems in some games.
8112Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8117February
8127Field Light
8132Field of view is vertical (Hor+).
8137Fill Screen
8144Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8149Fills the screen.
8164Finnish
8169Finnish (fi)
8174Fire
8179Fire 1
8184Fire 2
8189Fit 4:3 Aspect Ratio
8194Fit Screen
8199Fit resolution scale
8204Fit to Window / Fullscreen
8226Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8239Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8246Fix screen tearing. With Some games you need to turn VSync on in the games options.
8262Fixes flickering.
8269Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8299Floppy Disk List
8348Force 32:9
8353Force 32bit
8372Force Default DNS
8377Force Linear
8382Force Linear and 16x Anistropic
8387Force Linear and 2x Anistropic
8392Force Linear and 4x Anistropic
8397Force Linear and 8x Anistropic
8402Force Nearest
8409Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8429Force progressive render / scan.
8454Framerate limiter to reduce CPU utilisation.
8466Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
8476French (Canada)
8481French (France)
8491Frontend MIDI driver
8536Full (Hash Cache)
8541Full (PS2 Mipmaps)
8606GAME DIFFICULTY
8611GAME OPTIONS
8616GAME PATCHES
8631GAMECUBE CONTROLLER 1
8636GAMECUBE CONTROLLER 2
8641GAMECUBE CONTROLLER 3
8646GAMECUBE CONTROLLER 4
8651GAMECUBE LANGUAGE
8686GAMEPLAY
8691GAMMA
8761GBC - Game Specific
8811GENERAL
8816GEOMETRIC DETAIL
8851GPU / OpenGL (Default)
8863GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8873GRAPHICS
8888GRAPHICS MEMORY
8893GRAPHICS PLUGIN
8898GRAPHICS RENDERER
8903GSPLUS BIOS FILENAME
8908GT Force
9006General MIDI SoundFont (Default)
9021Georgia
9061Giga
9071Glide64
9076Gln64
9111Gray
9126Greek (gk)
9186Guatemala
9191Gun Only
9196HARD TEXTURE CACHE MEMORY LIMIT
9201HARDWARE SHADER
9206HARDWARE TESSELLATION
9211HD TEXTURES
9216HDR
9246HIDPI
9271HLE (per-pixel)
9276HLE (per-strip)
9281HQ (bilinear filter)
9296HUD SCALE
9301HUMMER FLICKER FIX
9311Hard
9331Hardware (default)
9366Hebrew
9371Help and Information
9376Help computer
9388Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9395Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9400Helps some games to launch when disabled. May affect performance.
9407Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9427Hide
9432Hide bezels
9462High Detail
9472High-Resolution Keyboard, which is larger and might be easier to see.
9477High-end Computer
9482Higher
9492Highest
9502Hire staff
9507Honduras
9523House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9544Hungarian
9549Hungarian (hg)
9569Hybrid Screen Bottom
9574Hybrid Screen Top
9584Hyper Blaster/Justifier
9589IDE (Default)
9594IDENTIFY TARGET
9599IMAGE QUALITY
9609IMAGE SCALING
9614IMPROVED BANDING
9619IMPROVED MESH
9624IMPROVED POLYGON SPLITTING
9649INTERLACING PATCHES
9654INTERNAL BASIC INTERPRETER
9669INVERSE PLAYFIELD AND B2S
9684IP ADDRESS
9689IRON SOLDIER
9699If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9720Immediate
9762Improves frame rate and responsiveness.
9777In Cinematics
9789In some games, this can fix severe slowdowns, but can also cause graphical issues.
9798Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9808Increase to 128 MiB for debug or homebrew applications.
9813Increases texture quality.
9818India
9823Indonesia
9828Indonesian
9841Insert coin
9878Interlaced
9885Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
9910Inventory
9917Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
9932Iraq
9937Ireland
9942Irish
9992JOYSTICK DEADZONE
9997JOYSTICK GATE SIZE
10007JOYSTICK SENSITIVITY
10042January
10052Japan (Default)
10067Jordan
10152July
10157Jump
10162June
10167Justifier
10172KEEP CORPSES
10177KEEP LIGHTSABER
10187KEYBOARD LAYOUT
10192KEYBOARD OPTIONS
10207KEYBOARD TRANSPARENCY
10212Kaeru WFC (178.62.43.212)
10217Kazakhstan
10232Kenya
10321Kuwait
10331Kyrgyzstan
10351LANGUAGE UNLOCK
10356LARGER KEYBOARD
10366LAZY TEXTURE CACHING
10401LIGHT FLARES
10416LIGHT GUN CROSSHAIRS
10421LIGHT GUNS
10426LIGHTSABER CAMERA
10431LIGHTSABER CROSSHAIR
10436LIMIT FPS
10451LINEAR FILTERING
10461LLE
10496Large Bottom
10501Large Top
10506Larger
10526Latvia
10531Lean left
10536Lean right
10541Lebanon
10546Left
10551Left flipper
10556Left magnasave
10566Left/Right
10571Legacy (single threaded)
10576Legacy Evdev
10591Liechtenstein
10601Light Blue
10606Light Green
10621Light Pink
10626Light Purple
10646Lime
10651Limit FPS to reduce high CPU usage.
10670Linear filtering
10675Lithuania
10689Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10694Lockbar Fire Button
10699Long visible screen edge (cm)
10704Look
10709Look down
10714Look up
10729Low-end Computer
10734Lower
10748Lowest
10758Luxembourg
10763Lynx 128k
10788MAME (ASIC YM3438)
10793MAME (Enhanced YM3438)
10798MAME (YM2612)
10808MANUAL TEXTURE SAMPLING
10813MAP ROTATION
10823MAX POWER SAVING CPU-PREEMPTIONS
10828MAXIMUM FRAMERATE
10853MENU SOUNDS
10868MIPMAPPING
10873MISSILE COMMAND 3D VR
10878MISSION START
10888MODEL DETAIL
10893MODEL DISMEMBERMENT
10903MOUNT CACHE
10913MOUSE AXIS FOR PADDLE 1 HORIZONTAL
10918MOUSE AXIS FOR PADDLE 1 VERTICAL
10923MOUSE AXIS FOR PADDLE 2 HORIZONTAL
10928MOUSE AXIS FOR PADDLE 2 VERTICAL
10933MOUSE AXIS FOR PADDLE 3 HORIZONTAL
10938MOUSE AXIS FOR PADDLE 3 VERTICAL
10943MOUSE AXIS FOR PADDLE 4 HORIZONTAL
10948MOUSE AXIS FOR PADDLE 4 VERTICAL
10973MULTISCREENS
10983MULTITHREADED RSX
10988MUSIC VOLUME
11043Macau
11058Mailbox (Recommended)
11081Makes the dither pattern much less obvious at higher resolutions.
11086Malaysia
11091Maldives
11096Manage Staff
11132Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11142Map
11157March
11162Match Window
11167Max
11177Max Detail
11187Maximum
11197Maximum 2 Players (Default)
11202Maximum 4 Players
11207Maximum 8 Players
11212Maximum Blood
11219Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11226Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11231Maximum wheel rotation from left to right (in degrees)
11236May
11257May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
11272Mega
11277Mega ST
11282Mega STE
11302Mega STE ETOS 256k
11309Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
11319Megadrive
11344Menu back
11349Menu back / exit
11354Menu down
11359Menu enter
11364Menu left
11369Menu right
11374Menu up
11384Mexico
11399Minimal
11419Moderate
11429Monaco
11434Mongolia
11444Monochrome
11454Monochrome High-Resolution
11469Morocco
11506Mouse axis for player 1, horizontal screen motion.
11511Mouse axis for player 1, vertical screen motion.
11516Mouse axis for player 2, horizontal screen motion.
11521Mouse axis for player 2, vertical screen motion.
11526Mouse axis for player 3, horizontal screen motion.
11531Mouse axis for player 3, vertical screen motion.
11536Mouse axis for player 4, horizontal screen motion.
11541Mouse axis for player 4, vertical screen motion.
11546Move Backward
11551Move Forward
11556Move Forward, Can be use to press W
11566Move back
11571Move back / down
11576Move backward
11581Move camera down
11586Move camera to the left
11591Move camera to the right
11596Move camera up
11601Move forward
11606Move forward / up
11611Move left
11616Move right
11621Moves South to West, West to North, etc. Standard controller type only.
11631N64
11641NAT
11646NATIVE DEPTH INTERPOLATION
11676NETWORK
11681NETWORK TYPE
11701NO DANGEROUS WEAPONS
11706NO WEAKER WEAPONS
11716NTSC (Composite)
11731NTSC (RF)
11736NTSC (RGB)
11741NTSC (S-Video)
11751NTSC 240x480px 60Hz (auto)
11771NTSC TV
11791NTSYNC
11796NUMBER OF SHADER COMPILER THREADS
11802NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11829Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
11834Native
11839Native (640x528)
11854Native Vulkan
11884Nearest pixel sampling
11894Nearest-neighbor
11901Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
11936Netherlands (nl)
11941Never
11946New Zealand
11956Next Force Power
11961Next Inventory Item
11966Next Weapon
11971Next disk
11976Next item
11981Next slot
11986Next weapon
11991Nicaragua
11996No (Default)
12001No Buffer
12011No Indicator
12036No touch screen (Default)
12051None/Sharp Pixels
12061Normal (Default)
12071North Macedonia
12086Norwegian (Bokmaal)
12091Norwegian (no)
12118November
12123Nudge left
12128Nudge right
12133Nudge up
12138Nuked (YM2612)
12143Nuked (YM3438)
12168ON-SCREEN DISPLAY & NOTIFCATIONS
12173OPENGL RENDERING RESOLUTION
12178OPTIMAL FRAME PACING
12183OSD MESSAGES
12188OSD MESSAGES POSITION
12193OSD PERFORMANCE POSITION
12198OUTPUT RESAMPLING
12203OUTPUT SCALING
12208OUTRUN LENS GLARE
12228Objective
12233October
12248Off (Noisy)
12280Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12287Offers support for analog controllers and mouse look functionality for improved control.
12294Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
12311Oman
12331On (Vulkan Only)
12351On screen 2 if available
12356On screen 3 if available
12382Only applicable when either Async Shader mode is set.
12387Only applicable when using OpenGL.
12392Only applies when using Parallel-RDP as the chosen RDP Plugin.
12421Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12432Open LUA console
12437Open Menu
12442Open build room menu
12447Open door
12452Open furnish corridor menu
12462OpenGL (Classic)
12467OpenGL (Compute shader)
12477OpenGL (Overwrites Libretro API settings)
12482OpenGL (x86 only)
12492OpenGL with Shaders
12497OpenGLES (Default)
12507Orange
12527Original Size
12553Overrides the language mode of the emulated console.
12573PADDLE ANALOG STICK SENSITIVITY
12578PADDLE D-PAD SENSITIVITY
12583PADDLE MOUSE SENSITIVITY
12593PAL 288x576px 50Hz (auto)
12608PAL TV
12628PARALLEL-RDP UPSCALER
12638PAUSE SCREEN DISPLAY
12673PER TABLE FOLDER
12683PER-GAME VMU
12688PERFORMANCE
12703PERFORMANCE PRESETS
12713PICKUP WEAPON
12718PINMAME DMD
12723PLAY INTRO MOVIE
12748PLAYFIELD
12753PLAYFIELD MODE
12773POWER OPTIONS
12798PRESENTATION MODE
12803PRIMEVAL HUNT MODE
12818PS3 CONTROLLER
12838PVM_20M2U/D93
12858Pakistan
12863Panama
12883Paraguay
12888Parallel
12900Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
12915Pause
13007Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
13032Peru
13037Philippines
13052Pitch Down
13057Pitch Up
13062Pixel Perfect
13067Pixel-Perfect
13077Play (Default)
13088Play this game on several screens (if available)
13098Player
13103Player distance from lower screen edge (cm)
13108Player's eyes distance from lower screen edge (cm)
13113Player, Any Enemy
13118Player, Any Enemy Jedi
13123Player, Last Enemy Jedi
13128Player, Last Enemy in Group
13133Playfield configuration
13138Playstation 2 wheel type
13143Point (Default)
13148Pointer
13158Poland (pl)
13218Portuguese (Brazil)
13223Portuguese (Portugal)
13228Position of wii sensor bar relative to the disaply for real wiimotes.
13263Precise (Slowest)(Default)
13297Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13302Press the N key for 'Novice' or 'No'
13307Press the Y key for 'Yes'
13312Previous Force Power
13317Previous Inventory Item
13322Previous Weapon
13327Previous item
13332Previous slot
13337Previous weapon
13342Primary attack
13359Provides a ball trail to make the ball easier to follow.
13366Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13371Puerto Rico
13376Pull plunger
13381Pulse (Default)
13386Punjabi
13406QUERY OCCLUSION
13416Qatar
13426RAM EXPANSION UNIT
13446READBACK RESOLVE
13451REAL DYNAMIC LIGHTING
13471REFRESH RATE
13481RELOAD WEAPON
13496RENDER
13501RENDER DUPLICATE FRAMES TO 60 HZ
13506RENDER MODE
13516RENDER RESOLUTION (SCALING)
13521RENDER TARGET PATH
13526RENDERER
13531RENDERER MODE
13566RF
13586RGB Colour Low/Medium-Resolution
13621ROM.00
13626ROM.03 (default)
13631ROM1
13641ROTATE FACE BUTTONS
13646ROTATION
13651ROV
13661RTV (Default)
13676RUN TEST MODE
13714Recompiler (Fastest)(Default)
13735Reduces banding between colours and improves the preceived colour depth.
13749Reduces wobbly polygons & warping textures.
13756Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13766Relaxed (Fastest)
13776Reload weapon
13793Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13804Renders polygons and textures at the native resolution.
13809Replace meshed transparency by real transparency.
13848Resampling (Pirch Shift)
13853Research
13860Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
13889Restore state
13894RetroPad (Default)
13909Retropad (Default)
13924Rice
13929Right
13939Right flipper
13944Right magnasave
13954Right/Left
13969Romania
13974Romanian
14009Rotates the current object
14019Rough
14029Rumble Pak (Automatic)
14034Run
14039Run the Unfinished expansion pack.
14044Run the game in test mode to configure certain game options.
14049Run/Walk
14056Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
14063Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
14083S-Video
14098SCALE FACTOR
14103SCALED DITHERING
14108SCALER MODE
14128SCREEN BORDERS
14133SCREEN FILTER
14138SCREEN FILTERING
14143SCREEN HEIGHT
14148SCREEN INCLINATION
14163SCREEN PLAYER Y
14168SCREEN PLAYER Z
14183SCREEN SETTINGS
14203SCREEN WIDTH
14208SCRIPT MODULES
14213SDL CONFIG
14223SDL2
14228SENSITIVITY
14233SENSOR BAR POSITION
14263SHADOWS
14273SHOW ACHIEVEMENT MESSAGES
14283SHOW HOST CAMERA STATE
14288SHOW HOST MICROPHONE STATE
14293SHOW LID STATE
14308SHOW POINTER
14313SHOW SCREEN LAYOUT
14318SHOW SECRET MESSAGES
14338SKIP BUFFER EFFECTS
14343SKIP CUTSCENES
14353SKIP GPU READBACKS
14358SKIP INTRO VIDEO
14373SLEEP TIMERS ACCURACY
14378SLOW MOTION DEATH
14383SMAA
14388SMART 2D TEXTURE FILTERING
14398SMOOTH VUES
14423SOFT TEXTURE CACHE MEMORY LIMIT
14428SOFT TEXTURE CACHE MEMORY TIMEOUT
14438SOFTWARE SKINNING
14458SOUND VOLUME
14488SPEED HACKS
14498SPLINE/BEZIER CURVES QUALITY
14503SPU BLOCK SIZE
14513SPU LOOP DETECTION
14523SSAA Multiplier
14528SSAO
14533ST
14538STE
14558STRETCH TO FILL
14563STRETCH UI MENU
14568STRICT RENDERING MODE
14573SUBTITLES
14618SWITCH WEAPON
14638SYSTEM
14653Safe (Default)
14668Saudi Arabia
14673Save state
14703Scaled
14708Scanline Interpolation Filter (SAI)
14718Screen Resolution (Default)
14723Screen inclination (degree)
14738Secondary attack
14745Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
14760Select
14787Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
14794Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found.
14813Select scale resolution of the game.
14819Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
14854Sensitivity when using D-pad for a paddle.
14859Sensitivity when using D-pad or analog stick for a throttle.
14864Sensitivity when using D-pad or analog stick for a wheel.
14869Sensitivity when using analog stick for a paddle.
14874Sensitivity when using mouse for a paddle.
14879Separate Windows
14884September
14889Serbian
14910Set if you want to limit the FPS in games that are not limited like OutRun2.
14920Set joystick deadzone.
14925Set speed normal
14935Set the Primeval Hunt mode (touch screen).
14950Set the crosshair line thickness.
14955Set the crosshair size.
14965Set the desired maximum refresh rate when Vsync is off.
14977Set the field of view.
14982Set the fps limit.
14987Set the on-screen keyboard transparency (0-100%).
14992Set the target FPS (will only work if FPS LIMITER is enabled).
14997Set to enable lens glare in Outrun 2.
15004Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
15009Set to on if you experience flickering in Hummer.
15016Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
15021Sets the scaler filter mode when rendering.
15031Setting for 16-position DIP switch number 1.
15036Setting for 16-position DIP switch number 2.
15041Setting for DIP switch 1.
15046Setting for DIP switch 2.
15051Setting for DIP switch 3.
15061Shader Interpreter only
15096Shoot
15101Shoot Xterm
15106Shoot Zappper
15111Short visible screen edge (cm)
15131Show All
15136Show Crosshair with fist.
15141Show Crosshair with lightsaber.
15156Show on screen display messages (memory card saves..).
15161Show the cheat menu
15171Shows or hides the menu bar
15182Shunt 10
15187Shunt 2
15192Shunt 3
15197Shunt 4
15202Shunt 5
15207Shunt 6
15212Shunt 7
15217Shunt 8
15222Shunt 9
15227Side by side
15282Sine
15312Skip All
15322Skip Initial
15334Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15339Skip cutscene
15358Skip the bios boot logo, may cause default language issues.
15363Skip the initial intro video.
15375Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
15410Slovak
15425Slovenian
15440Smaller
15445Smooth
15497Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
15507Snow
15524Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15534Some games and homebrews require more RAM
15566Sony DS
15598Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15603South Africa
15608South Korea
15623Spanish (Latin America)
15628Spanish (Spain)
15708Speed
15720Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
15735Speeds up the game
15740Square Pixels
15760Standard OpenGL (Default)
15765Start / Enter
15770Start / Valid
15775Start game
15785Stats
15795Step left
15800Step right
15822Strafe Left
15827Strafe Right
15832Strafe left
15837Strafe right
15844Straict API specification. Can resolve rare cases of missing graphics and flickering.
15851Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
15875Stretch to Window
15890Stretch to screen
15900Stretches the output to fill the display area.
15905Strong
15940SuperEagle
15945SuperSAI
15952Supports uncapped frame rates, analog controllers, and mouse look functionality.
15972Swap screen
15997Swiss French (ch)
16002Swiss German (ch)
16009Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
16014Switches the game to multiplayer mode.
16019Switzerland
16042Syria
16102TEMPEST 2000
16107TERRAIN DETAIL
16117TEXT
16122TEXTURE COLOUR DEPTH
16127TEXTURE COMPRESSION
16137TEXTURE DETAIL
16142TEXTURE FILTER
16157TEXTURE MEMORY SCALE SIZE
16172TEXTURE QUALITY
16177TEXTURE REPLACEMENTS
16182TEXTURE SCALING
16232THROTTLE SENSITIVITY
16242TIME CRISIS FOG HACK
16247TIME STRETCHING THRESHOLD
16272TOUCH MODE
16287TRANSPARENT MESHES
16297TRIPLE BUFFERING
16307TT
16312TT 3.06
16317TT AUTO
16322TT ETOS 512k
16327TV
16332TV2x CRT Television Filter
16367Tandy Radio Shack Color Computer cassettes
16377Thai
16382Thailand
16394The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16401The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16406The day within the month of your birthday.
16425The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
16430The image will be softer which could help with aliasing.
16440The month of your birthay.
16447The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16452The theme colour of the emulated console.
16459There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16471This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16484This setting controls the default language layout for the virtual keyboard.
16491This should not be necessary, unless you are not using the default pad2key mapping.
16501Time Stretch (Tempo Change, Best Sound)
16526TinyALSA
16541Toggle item
16546Toggle menu
16551Toggle run
16556Toggle weapon
16571Toogle screen layout
16576Top
16581Top Center
16586Top Center (Default)
16591Top Left
16596Top Only
16601Top Right
16611Top-Left Position, Large
16616Top-Left Position, Medium
16621Top-Left Position, Small
16626Top-Right Position, Large
16631Top-Right Position, Medium
16636Top-Right Position, Small
16651Town map
16666Translate
16676Triangle
16690Trilinear
16695Trilinear (Forced)
16700Trilinear (PS2)
16705Trinidad and Tobago
16715True Colour
16720Tunisia
16735Turkish (tr)
16740Turn Left
16745Turn Right
16750Turn left
16755Turn right
16760Turquoise
16807UDP BIND ADDRESS
16812UDP REMOTE ADDRESS
16817UDP Tunnel
16842UPSCALE MODE
16852US (Default)
16877USE JOYPAD SOUTH BUTTON TO ADD CREDIT
16887USE MOUSE FOR PADDLE 1
16892USE MOUSE FOR PADDLE 2
16897USE MOUSE FOR PADDLE 3
16902USE MOUSE FOR PADDLE 4
16907USE MOUSE POINTER FOR PADDLE 1
16912USE NEW GRAPHICS
16922USE PRE-EMPTIVE FRAMES
16937USE WHEELS
16942USE ZINK FOR RENDERING
17077Ukraine
17082Ukrainian
17092Undocked
17097United Arab Emirates
17102United Kingdom
17107United States
17132Unscaled
17137Unscaled (Default)
17142Until Timeout
17147Up
17152Up to 1
17157Up to 2 (Default)
17162Up/Jump
17169Uploads entire textures at once instead of small pieces. Improves performance in most games.
17176Upright glass panel displaying some illuminated artwork. By default, settings come from the VPinballX.ini configuration file.
17181Upscale filter used for the 2D layers. Requires New 3D engine.
17186Upscale rendering resolution to display size.
17196Uruguay
17201Use
17208Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
17213Use 1:1 aspect.
17218Use Analog joysticks in addition to D-Pad for DualShock controllers.
17223Use Force Power
17228Use Host
17233Use Inventory Item
17245Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17250Use Potion
17257Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17262Use a custom MAME config, do not overwrite config on launch.
17267Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17272Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17277Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17282Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17306Use item
17321Use new graphics created from CorsixTH project
17333Use preemptive frames instead of run-ahead. Only runs ahead when controller state changes.
17349Use the system mouse pointer as paddle controller 1. Does not let you choose a specific mouse if you have several.
17356Use this to play online with custom servers that reimplement the discontinued Nintendo Wi-Fi.
17367Use to eliminate joystick drift/unwanted input. Effects all controllers.
17374Use to make joystick movement more or less sensitive. Effects all controllers.
17379Use wheels instead of pads if wheels are connected.
17389Useful for N64 style controllers.
17396Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey.
17411Useful to troubleshoot when your Windows game won't start of crashes.
17416Uses hardware to make curves.
17421Usleep Only
17431Uzbekistan
17456VBI SKIP
17496VIDEO
17506VIDEO FILTERS
17531VIDEO SETTINGS
17556VIEW MODEL
17566VIEW SWAYING
17571VIOLENCE LEVEL
17581VIRTUAL KEYBOARD
17586VISUAL NUDGE STRENGTH
17591VOICE
17596VOLUMETRIC SMOKE
17606VSYNC FPS
17611VSync and Audio Resampling need to be enabled.
17636Venezuela
17646Vertical Sync
17681Vietnam
17686Vietnamese
17691Virtual
17706Volumetric
17711Vsync
17731WALL DECALS
17736WALL MARKS
17746WARN ABOUT BIOS PROBLEMS
17751WARN ABOUT UNSUPPORTED FEATURES
17756WAYLAND DRIVER MODE
17761WEAPON PICKUP
17766WEAPON WAGGLE
17771WEAPONS BAR
17776WEATHER EFFECTS
17791WHEEL DEADZONE
17796WHEEL MIDZONE
17801WHEEL MODEL
17806WHEEL ROTATION
17811WHEEL SENSITIVITY
17816WHEELS
17821WIDESCREEN
17836WII CONTROLLERS
17846WINDOWS POSITIONS
17851WINE RUNNER
17856WOLFENSTEIN 3D
17866WRITE DEPTH BUFFERS
17876Walk forward
17881Weak
17886Weapon drop
17891Weave (Bottom Field First)
17896Weave (Top Field First)
17903When enabled and upscaling, textures look better than linear filtering for a lot of 2D art.
17908When enabled, each game has its own VMU on port 1 of controller 1.
17922When moving
17928When running outside of 100%, adjusts the temp instead of dropping frames.
17933When the Backglass is activated, display the grill.
17940When the Backglass is activated, display the small additional part with the scores.
17945While Touching
18003Wiimmfi (95.217.77.181)
18028Wimpy
18040Writes depth buffer values to VM memory. Some games need this to fix broken graphics.
18045X
18050X-INPUT
18070XWayland (Default)
18075Y
18100Yellow
18105Yemen
18110You can hide the pointer on touchscreen devices.
18115ZCULL ACCURACY
18130Zone for which the game doesn't react to the wheel (in degrees)
18135Zoom in
18140Zoom in the camera
18145Zoom in x5
18150Zoom out
18155Zoom out x5
18160Zoom the camera out
18261concussion missile
18271diagonal filter
18276drop proximity bomb
18286fire primary
18291fire secondary
18296flare
18345homing missile
18405laser
18415linear
18420lottes crt
18425map
18465nxagss
18480pentium_slow
18490plasma cannon
18495proximity bomb
18505rear view
18530scanlines
18545smart missile
18550spreadfire cannon
18570triangular filter
18580use with R3 for cheat automap
18585vulcan cannon
18590wave filter
18622xBRZ - a sharpening upscale algorithm, Bicubic - a smooth look, Hybrid - uses bicubic for smooth areas.