Translations
Help us translate Batocera into your favorite language. The process is described on the Wiki.
Diff for CATALĂ€ options
Line | Text |
---|---|
24 | Adjust the cpu power profile while in-game. |
29 | POWER MODE |
34 | High Performance |
39 | Balanced |
44 | Power Saver |
403 | Use wheels instead of pads if wheels are connected. |
408 | WHEELS |
413 | USE WHEELS |
418 | Maximum wheel rotation from left to right (in degrees) |
423 | WHEEL ROTATION |
428 | Zone for which the game doesn't react to the wheel (in degrees) |
433 | WHEEL DEADZONE |
440 | Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees) |
445 | WHEEL MIDZONE |
584 | Enable the BASIC interpreter. Some games need this. |
589 | INTERNAL BASIC INTERPRETER |
674 | Apply a video filter to mimic various NTSC TV signals. |
679 | VIDEO FILTERS |
684 | NTSC (RF) |
689 | NTSC (RGB) |
694 | NTSC (S-Video) |
699 | NTSC (Composite) |
1274 | Select language will be used if 'Use Firmware Settings' is disabled or if firmware file was not found. |
1432 | Enables or disable on screen messages. |
1437 | OSD MESSAGES |
2069 | Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your |
2074 | ENABLE GRAVIS ULTRASOUND |
2085 | Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output. |
2095 | General MIDI SoundFont (Default) |
2105 | Frontend MIDI driver |
2241 | Digital Controller (Gamepad) |
3027 | Choose your desired Atari machine type. |
3032 | ATARI MACHINE TYPE |
3037 | ST |
3042 | Mega ST |
3047 | STE |
3052 | Mega STE |
3057 | TT |
3062 | Falcon |
3067 | Choose your desired Atari CPU type. |
3072 | ATARI CPU TYPE |
3077 | Choose your desired Atari CPU clock rate. |
3082 | ATARI CPU CLOCK RATE |
3087 | 8 MHz |
3092 | 16 MHz |
3097 | 32 MHz |
3102 | Choose your desired Atari ST memory size. |
3107 | ATARI ST MEMORY SIZE |
3112 | 256 KB |
3117 | 512 KB |
3122 | 1 MB |
3127 | 2 MB |
3132 | 2.5 MB |
3137 | 4 MB |
3142 | 8 MB |
3147 | 10 MB |
3152 | 14 MB |
3157 | Choose your desired Atari Monitor. |
3162 | ATARI MONITOR TYPE |
3167 | Monochrome High-Resolution |
3172 | RGB Colour Low/Medium-Resolution |
3177 | TV |
3182 | Choose your desired pixel aspect ratio. |
3192 | Square Pixels |
3197 | Atari Monitor |
3202 | NTSC TV |
3207 | PAL TV |
3214 | Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it. |
3219 | SCREEN BORDERS |
3224 | Hide |
3229 | Crop 720p (240, 480) |
3234 | Crop 1080p (270, 540) |
3239 | Choose your desired pause screen display type. |
3244 | PAUSE SCREEN DISPLAY |
3249 | Help and Information |
3254 | Floppy Disk List |
3259 | Bouncing Box |
3264 | Snow |
3269 | Darken |
3274 | No Indicator |
3279 | Use a custom MAME config, do not overwrite config on launch. |
3872 | Camputers Lynx floppies |
3892 | Lynx 128k |
4810 | Useful for N64 style controllers. Limited hotkeys for controllers without dedicated hotkey. |
4815 | CONTROLLER 1 |
4825 | RetroPad (Default) |
4830 | N64 |
4835 | N64 (Limited Hotkeys) |
4840 | Useful for N64 style controllers. |
4845 | CONTROLLER 2 |
4850 | CONTROLLER 3 |
4855 | CONTROLLER 4 |
4865 | CONTROLLER PAK |
4900 | Only applies when using Parallel-RDP as the chosen RDP Plugin. |
4905 | PARALLEL-RDP UPSCALER |
5237 | Set desired framerate. |
5242 | FRAMERATE |
5393 | Choose the Parallel N64 graphics plugin. |
5398 | GRAPHICS PLUGIN |
5403 | Glide64 |
5408 | Gln64 |
5413 | Rice |
5418 | Angrylion |
5423 | Parallel |
5453 | Skip the bios boot logo, may cause default language issues. |
5458 | BIOS FAST BOOT |
5708 | 480x272 (Default) |
6385 | Monochrome |
6390 | RF |
6400 | S-Video |
7055 | Change the system's language. |
7060 | Deutsch |
7095 | Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems. |
7100 | AUDIO DRIVER |
7105 | ALSA |
7110 | ALSAThread |
7115 | TinyALSA |
7120 | SDL2 |
7125 | Pulse (Default) |
7512 | Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2. |
7517 | Top Only |
7522 | Bottom Only |
7527 | Large Top |
7532 | Large Bottom |
7537 | Left/Right |
7542 | Right/Left |
7547 | Separate Windows |
7552 | Hybrid Screen Top |
7557 | Hybrid Screen Bottom |
7562 | GRAPHICS |
7604 | Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches. |
7609 | ENABLE ASYNC SHADER COMPILATION |
7746 | Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory). |
7751 | ENABLE BOOT ANIMATION |
7761 | CONTROLLERS |
7781 | Classic Controller Pro |
7941 | Use alternative input mappings. Only applies to Standard Controller type. |
7946 | ALT INPUT MAPPING |
7951 | Face Buttons (CW) |
7956 | Face Buttons (CCW) |
8008 | Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance. |
8013 | MANUAL TEXTURE SAMPLING |
8048 | Show on screen display messages (memory card saves..). |
8060 | Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%. |
8065 | VBI SKIP |
8070 | Set joystick deadzone. |
8075 | DEADZONE |
8080 | 5% (Default) |
8087 | Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it. |
8092 | JOYSTICK GATE SIZE |
8097 | Smaller |
8102 | Normal (Default) |
8107 | Larger |
8112 | Enables Dolby Pro Logic II for surround sound. May impact performance. |
8117 | DOLBY PRO LOGIC II |
8167 | Determines the speed and the runahead behaviour of the system. |
8187 | VSync and Audio Resampling need to be enabled. |
8197 | Ensure every frame the console renders is displayed to screen. |
8202 | OPTIMAL FRAME PACING |
8219 | Match Window |
8239 | Enabling will smooth out the image. |
8251 | Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling. |
8256 | STRETCH TO FILL |
8281 | Bilinear (No Edge Blending) |
8306 | 24-bit, disables dithering. |
8316 | Makes the dither pattern much less obvious at higher resolutions. |
8321 | SCALED DITHERING |
8327 | When running outside of 100%, adjusts the temp instead of dropping frames. |
8342 | Off (Noisy) |
8347 | Resampling (Pirch Shift) |
8352 | Time Stretch (Tempo Change, Best Sound) |
8357 | Force progressive render / scan. |
8362 | DISABLE INTERLACING |
8392 | Use Analog joysticks in addition to D-Pad for DualShock controllers. |
8432 | Reduces wobbly polygons & warping textures. |
8477 | Recompiler (Fastest)(Default) |
8522 | ACHIEVEMENTS |
8790 | Choose your Atari hard drive type for the .hd extension file. |
8795 | ATARI HARD DRIVE TYPE |
8800 | IDE (Default) |
8805 | ASCI |
9232 | Apply a multiplier to the joystick's input to lower or increase responsiveness. |
9237 | SENSITIVITY |
9242 | 0.5x |
9247 | 0.6x |
9252 | 0.7x |
9257 | 0.8x |
9262 | 0.9x |
9267 | 1.1x |
9272 | 1.2x |
9277 | 1.3x |
9282 | 1.4x |
9287 | 1.5x |
9294 | The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs. |
9299 | 1% (Default) |
9320 | Display on screen information like savestate, config warning etc... |
9325 | Fit to Window / Fullscreen |
9330 | Auto Standard (4:3 interlaced / 3:2 progressive) |
9345 | Adjusts Full Motion Video movies aspect ratio. |
9350 | FMV ASPECT RATIO |
9355 | FMV movie deinterlacing. |
9360 | DEINTERLACING |
9365 | Weave (Top Field First) |
9370 | Weave (Bottom Field First) |
9375 | Bob (Top Field First) |
9380 | Bob (Bottom Field First) |
9385 | Blend (Top Field First) |
9390 | Blend (Bottom Field First) |
9395 | Adaptive (Top Field First) |
9400 | Adaptive (Bottom Field First) |
9407 | Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels. |
9417 | Bilinear (Smooth) |
9422 | Bilinear (Sharp) |
9427 | ENABLE WIDESCREEN PATCHES |
9432 | Enable to improve bluriness. |
9437 | ANTI-BLUR |
9442 | Enable No-interlacing Patches. |
9447 | INTERLACING PATCHES |
9452 | Can sharpen images in lower resolutions. |
9532 | Choose mipmapping type. |
9537 | MIPMAPPING |
9542 | Basic (generated Mipmaps) |
9547 | Full (PS2 Mipmaps) |
9552 | Control the texture filtering of the emulation. |
9557 | Bilinear (Forced) |
9567 | Bilinear (Forced excluding sprite) |
9572 | Control the texture's trilinear filtering of the emulation. |
9587 | Trilinear (PS2) |
9592 | Trilinear (Forced) |
9598 | Reduces banding between colours and improves the preceived colour depth. |
9603 | DITHERING |
9608 | Unscaled (Default) |
9613 | Basic (Recommended) |
9620 | The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be. |
9625 | BLENDING ACCURACY |
9647 | Uploads entire textures at once instead of small pieces. Improves performance in most games. |
9662 | Full (Hash Cache) |
9686 | Applies the FXAA anti-aliasing algorithm to improve the visual quality of games. |
9696 | Automatically loads and applies cheats on game start. |
9701 | CHEATS |
9706 | Allows up to 8 controllers in supported games. |
9711 | Maximum 2 Players (Default) |
9716 | Maximum 4 Players |
9721 | Maximum 8 Players |
9726 | Allows user replaceable textures. |
9731 | TEXTURE REPLACEMENTS |
9738 | Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone. |
9743 | TIME CRISIS FOG HACK |
9862 | CPU |
9987 | May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings. |
9992 | SPU LOOP DETECTION |
9999 | Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility. |
10004 | SPU BLOCK SIZE |
10009 | Safe (Default) |
10014 | Mega |
10019 | Giga |
10026 | Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds. |
10031 | MAX POWER SAVING CPU-PREEMPTIONS |
10036 | Moderate |
10041 | Maximum |
10051 | VIDEO |
10061 | RENDER |
10083 | ANISOTROPIC FILTER |
10088 | Can improve performance at the expense of graphics accuracy. |
10093 | ZCULL ACCURACY |
10098 | Precise (Slowest)(Default) |
10103 | Approximate (Fast) |
10108 | Relaxed (Fastest) |
10115 | Controls precision of generated shaders. Low quality can improved performance. |
10150 | OUTPUT SCALING |
10171 | Legacy (single threaded) |
10176 | Async (multi threaded)(Default) |
10181 | Async with Shader Interpreter |
10186 | Shader Interpreter only |
10191 | Only applicable when either Async Shader mode is set. |
10196 | NUMBER OF SHADER COMPILER THREADS |
10214 | Straict API specification. Can resolve rare cases of missing graphics and flickering. |
10219 | STRICT RENDERING MODE |
10232 | Distorts the output to fill the display fully Overrides aspect ratio. |
10258 | Offloads some RSX operations to a secondary thread. Improves performance in high-core processors. |
10263 | MULTITHREADED RSX |
10270 | Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's. |
10275 | ASYNCHRONOUS TEXTURE STREAMING |
10280 | Choose number of audio channels. |
10307 | Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio. |
10312 | CONVERT TO 16-BIT |
10329 | Duration of audio buffer in milliseconds. Higher numbers may cause audio latency. |
10334 | AUDIO BUFFER DURATION |
10339 | 10ms |
10344 | 20ms |
10349 | 40ms |
10354 | 60ms |
10359 | 80ms |
10364 | 100ms (Default) |
10369 | 120ms |
10374 | 140ms |
10379 | 160ms |
10384 | 180ms |
10389 | 200ms |
10394 | 220ms |
10399 | 240ms |
10419 | Buffer fill level (in percentage) below which time stretching will start. |
10424 | TIME STRETCHING THRESHOLD |
10429 | 75% (Default) |
10446 | Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers. |
10451 | PS3 CONTROLLER 1 |
10456 | Legacy Evdev |
10461 | Sony DS |
10466 | PS3 CONTROLLER 2 |
10471 | PS3 CONTROLLER 3 |
10476 | PS3 CONTROLLER 4 |
10481 | PS3 CONTROLLER 5 |
10486 | PS3 CONTROLLER 6 |
10491 | PS3 CONTROLLER 7 |
10496 | Select scale resolution of the game. |
10501 | SCALE FACTOR |
10506 | Sets the scaler filter mode when rendering. |
10511 | SCALER MODE |
10516 | HQ (bilinear filter) |
10521 | Edge (sharper filet) |
10526 | AdvMame |
10531 | Scanline Interpolation Filter (SAI) |
10536 | SuperSAI |
10541 | SuperEagle |
10546 | Pixel-Perfect |
10551 | DotMatrix |
10556 | TV2x CRT Television Filter |
10561 | Stretches the output to fill the display area. |
10566 | Center (Default) |
10571 | Pixel Perfect |
10576 | Even Pixels |
10581 | Fit resolution scale |
10586 | Stretch to screen |
10591 | Fit 4:3 Aspect Ratio |
10596 | Choose your preferred renderer. |
10601 | RENDERER |
10606 | OpenGL with Shaders |
10611 | Choose your preferred language. |
10616 | Chinese (Mandarin) |
10626 | Hebrew |
10631 | Czech |
10951 | linear |
10961 | Enabled or disbale the mouse cursor. Useful for CG's menus. |
10966 | CURSOR |
11099 | Depends on video mode being set to BGFX. |
11191 | Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games. |
11196 | SDL CONFIG |
11343 | NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU. |
11348 | ENABLE NVAPI |
11509 | Native |
11529 | Increase to 128 MiB for debug or homebrew applications. |
11631 | Screen Resolution (Default) |
11636 | Enable widescreen support. |
11641 | ENABLE WIDESCREEN |
11646 | Enable scanlines for roms that support it. |
11651 | ENABLE SCANLINES |
11764 | OPENGL RENDERING RESOLUTION |
11769 | 1x (~480) |
11774 | 2x (~960) |
11779 | 4x (~1920p) |
11784 | 8x (~4320p / 8k) |
11789 | 16x (~7680p / 16k) |
11794 | PRESENTATION MODE |
11799 | Fill Screen |
11804 | Fit Screen |
11809 | Original Size |
11814 | Only applicable when using OpenGL. |
12406 | Enable or disable Xenia patches. These patches can fix graphics problems in some games. |
12411 | GAME PATCHES |
12426 | Use new graphics created from CorsixTH project |
12431 | USE NEW GRAPHICS |
12438 | Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money. |
12443 | ENABLE SANDBOX MODE |
12448 | Enable or Disable Intro movie (Enabled by default). |
12453 | PLAY INTRO MOVIE |
12468 | OpenGL (x86 only) |
12473 | OpenGLES (Default) |
12480 | Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games. |
12485 | DISABLE SURFACE SYNC |
12490 | The image will be softer which could help with aliasing. |
12495 | LINEAR FILTERING |
12507 | Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems. |
12512 | GRAPHICS MEMORY |
12517 | 256MB (Default) |
12527 | Better performance with hardware rendering. |
12532 | Hardware (default) |
12537 | Vsync |
12542 | 200p |
12547 | 400p |
12552 | 480p |
12557 | 600p |
12562 | 768p |
12567 | 800p |
12572 | 960p |
12577 | Set the desired maximum refresh rate when Vsync is off. |
12582 | REFRESH RATE |
12587 | 30 fps |
12592 | 50 fps |
12597 | 60 fps (Default) |
12602 | 75 fps |
12607 | 120 fps |
12612 | 144 fps |
12617 | 240 fps |
12622 | Choose which graphics renderer to use. |
12627 | GRAPHICS RENDERER |
12632 | Classic Software |
12637 | GPU / OpenGL (Default) |
12642 | ENABLE TRUE COLOUR |
12647 | ENABLE BILINEAR FILTER |
12652 | ENABLE MIPMAPPING |
12657 | ENABLE CROSSHAIR |
12662 | Choose to use Bloom post processing. |
12667 | ENABLE BLOOM |
12672 | Enable / Disable sound in menus. |
12677 | MENU SOUNDS |
12682 | Enable 16-channel iMuse Digital Audio. |
12687 | DIGITAL AUDIO |
12692 | Enable / Disable fight music. |
12697 | FIGHT MUSIC |
12702 | Enable / Disable automatic aiming. |
12707 | AUTO AIM |
12712 | Enable / Disable showing secret found messages. |
12717 | SHOW SECRET MESSAGES |
12722 | AUTOMATICALLY RUN |
12727 | Bobba Fett Face Player Fix |
12732 | BOBBA FETT FIX |
12737 | SMOOTH VUES |
12742 | Choose to enable or disable cutscenes. |
12747 | SKIP CUTSCENES |
12752 | Show All |
12757 | Skip Initial |
12762 | Skip All |
12767 | Standard OpenGL (Default) |
12772 | Enhanced OpenGL |
12777 | 2x (Default) |
12782 | Skip the initial intro video. |
12787 | SKIP INTRO VIDEO |
12792 | Play (Default) |
12797 | Choose the games difficulty. |
12802 | GAME DIFFICULTY |
12807 | Easy |
12812 | Hard |
12817 | Choose the combat difficulty. |
12822 | COMBAT DIFFICULTY |
12827 | Wimpy |
12832 | Rough |
12837 | Choose the preferred violence level. |
12842 | VIOLENCE LEVEL |
12847 | Minimal |
12852 | Maximum Blood |
12857 | SUBTITLES |
12862 | Classic (Default) |
12867 | Blocky Filtered |
12872 | Smooth |
12877 | 4x MULTISAMPLING |
12882 | Afrikaans |
12887 | Albanian |
12892 | Bulgarian |
12897 | Catalan |
12902 | Danish |
12907 | Finnish |
12912 | Hungarian |
12917 | Irish |
12922 | Punjabi |
12927 | Romanian |
12932 | Serbian |
12937 | Slovak |
12942 | Slovenian |
12947 | Ukrainian |
12967 | Exit game |
12972 | Skip cutscene |
12977 | Quick save |
12982 | Quick load |
12992 | Bring up menu |
12997 | Move camera up |
13002 | Move camera down |
13007 | Move camera to the left |
13012 | Move camera to the right |
13017 | Quit the application |
13022 | Start / Valid |
13027 | Shows or hides the menu bar |
13032 | Rotates the current object |
13037 | Select |
13042 | Zoom in x5 |
13047 | Zoom out x5 |
13052 | Take a screenshot |
13057 | Reset the application |
13062 | Hire staff |
13067 | Edit room |
13072 | Open build room menu |
13077 | Open furnish corridor menu |
13082 | Quits the current level |
13087 | Speeds up the game |
13092 | Set speed normal |
13097 | Show the cheat menu |
13102 | Zoom the camera out |
13107 | Zoom in the camera |
13112 | Open LUA console |
13117 | Town map |
13122 | Casebook |
13127 | Research |
13132 | Manage Staff |
13142 | Quick Load |
13147 | Quick Save |
13227 | Reset the table, sometimes required for PinMame |
13232 | Start game |
13237 | Insert coin |
13242 | Nudge up |
13247 | Nudge left |
13252 | Nudge right |
13257 | Pull plunger |
13262 | Buy extraball for a credit |
13267 | Left flipper |
13272 | Right flipper |
13277 | Left magnasave |
13282 | Right magnasave |
13442 | Swap screens |
13452 | Hide the bezel |
13457 | Exit Dosbox-X |