Translations


Help us translate Batocera into your favorite language. The process is described on the Wiki.

Diff for ARABIC options

LineText
1144286, 12.5MHz (2750 cps)
1149286, 6MHz (1320 cps)
12302x Native (1280x1056) for 720p
12402x SSAA
12452x native (512 x 384)
12502x-Postrender
12552x-VBlank
12603 1/2 Disk (Drive 3)
12653 1/2 Disk (Drive 4)
12753 point
12803 seconds
12853 threads
130030 fps
130530 seconds
13163072MB
133130s (Default)
133630th
134131st
134632 MHz
135632-bit
1361320 x 200
136632K RAM EXPANSION
137632k RAM expansion card installed
138132x MSAA
138632x SSAA
14013840 x 2160
14063840MB
1411384MB (Default)
1426386, 20MHz (4720 cps)
1431386DX, 33MHz (7800 cps)
1436386_prefetch
1441386_slow
14513DS mode (bottom side)
14563DS mode (right side)
14663rd
14713rd Person
14813x Native (1920x1584) for 1080p
14913x native (768 x 576)
15014 MB
15064 MHz (NEC uPD780)
15114 PLAYER ADAPTER
15164 threads
15214.5x (1440x1080)
1536400p
15474096MB
15524096kB
156240ms
157245s
1577480p
1582480x272 (Default)
1592486DX, 33MHz (13400 cps)
1597486DX2, 66MHz (26800 cps)
1602486_slow
16174:3 RENDERING RESOLUTION
16434X
16484k
16534th
16634x (~1920p)
16684x Anistropic
16734x MSAA
16784x MULTISAMPLING
16834x Native (2560x2112) for 1440p
16934x SSAA
16984x native (1024 x 768)
17084xrgss
17135 1/4 Disk (Drive 1)
17185 1/4 Disk (Drive 2)
17335 Pro Controller
17385 Sideway Wiimote
17435 seconds
17485 threads
17535% (Default)
175850 (Default)
176350 fps
17785120MB
1793512kB (1750)
1798520 ST AUTO
1803520 ST EMUTOS 256k
1808520 ST TOS 1.00
1813520 ST TOS 1.02
1818520 ST TOS 1.04
18495th
18595x Native (3200x2640)
18695x Native (~1800p/3K)
18745x native (1280 x 960)
18846 threads
188960 fps (Default)
189460 seconds
1899600p
191460ms
191960s
19246144MB
1934640 x 480
194964MiB (Default)
19646th
19796x 4K (3840x3168)
19846x Native (3840x3168) for 4K
19946x native (1536 x 1152)
200972MB
201475 fps
201975% (Default)
2029768MB
2034768MB (Default)
2039768p
20497th
20547x (5040p/7560p)
20597x Native (4480x3696)
20697x Native (~2530p)
20747x native (1792 x 1344)
20848 MB
20898 MHz
20948 MHz (NEC uPID7008)
21048-bit (Classic)
21098-bit Interpolated
2114800 x 600
2119800p
21248086/8088, 4.77MHz (315 cps)
212980ms
21348192kB
21448X
21498k
21548th
21598x (5760p/8640p)
21648x (~4320p / 8k)
21698x 4K (3840x2176)
21748x 5K (5120x4224)
21798x Anistropic
21848x MSAA
21898x Native (5120x4224) for 5K
21998x SSAA
22048x native (2048 x 1536)
221990 degrees clockwise
222490 degrees counter-clockwise
2234960p
22499th
22599x Native (5760x4752)
22649x Native (~3240p)
2270A small number of games will have compatibility problems with this enabled.
2275A1200 (2MB Chip + 8MB Fast)
2280A4000/040 (2MB Chip + 8MB Fast)
2285A500 (512KB Chip + 512KB Slow)
2290A500+ (1MB Chip)
2295A600 (2MB Chip + 8MB Fast)
2300ABSOLUTE MOUSE INPUT
2305ACCELEROMETER
2310ACCURACY LEVEL
2320ACSI
2325ACTIVE INPUT DEVICES FIX
2330ADD USER DISK
2335ADDITIONAL FRAMELIMIT
2340ADJUST POWERPC FREQUENCY
2360AIMING CROSSHAIR
2365ALIEN VS PREDATOR
2370ALIEN VS PREDATOR MULTIPLAYER
2375ALLOW BOOTING WITHOUT SBI FILE
2385ALPHA SORTING
2390ALSA
2395ALSAThread
2400ALTCOLOR
2405ALTERNATIVE SOUND
2410AMD Athlon, 1.2GHz (1000000 cps)
2415AMD FidelityFX Super Resolution
2420AMIGA MODEL
2425ANAGLYPH PRESET (3D)
2430ANALOG DEADZONE
2435ANALOG JOYSTICK DEADZONE
2440ANISOTROPIC FILTER
2445ANISOTROPIC FILTERING
2450ANISTROPIC FILTER
2455ANTI-ALIASING
2460ANTI-ALIASING (MSAA)
2465ANTI-ALIASING (MSAA/SSAA)
2470ANTI-ALIASING METHOD
2475ANTI-ALIASING MODE
2480ANTI-BLUR
2485APF M-1000 cartridges
2490APPLE2GS-BIOS.ROM
2495APPLE2GS.ROM
2500ARCHIMEDES MODEL
2505ARI/D93 (recommended for all JP developed games)
2510ARTWORK CROP
2515ASMJIT Recompiler
2520ASPECT
2525ASPECT RATIO
2530ASYNC SHADER COMPILE
2535ASYNC SHADER COMPILE (VULKAN ONLY)
2540ASYNCHRONOUS TEXTURE STREAMING
2545ATARI CPU CLOCK RATE
2550ATARI CPU TYPE
2555ATARI HARD DRIVE TYPE
2560ATARI MACHINE TYPE
2565ATARI MONITOR TYPE
2570ATARI ST MEMORY SIZE
2585AUDIO BUFFER (SAMPLES)
2590AUDIO BUFFER DURATION
2600AUDIO DRIVER
2605AUDIO FILTER
2637AUTO
2647AUTO AIM
2652AUTO AIMING
2657AUTO FRAMESKIP
2662AUTO HEIGHT
2682AUTO SWITCH WEAPON
2687AUTO WIDESCREEN
2697AUTOMATICALLY RELOAD WEAPON
2702AUTOMATICALLY RUN
2707Accel
2712Access to modding and other advanced options.
2717Accurate XFloat
2722Acorn Analogue Joysticks
2727Acorn Archimedes ROM images
2732Acorn Archimedes floppy images
2737Acorn Archimedes hard disks
2742Acorn Atom Utility ROMs
2747Acorn Atom cassettes
2752Acorn Atom disk images
2757Acorn BBC Master Compact disks
2762Acorn BBC Master cartridges
2767Acorn BBC Master disks
2772Acorn BBC Micro Model B Original disks
2777Acorn BBC Micro Model B disks
2782Acorn BBC Micro ROMs
2787Acorn BBC Micro cassettes
2792Acorn BBC Micro hard disks
2797Acorn Bitstik
2802Acorn Electron Cartridges
2807Acorn Electron Cassettes
2812Acorn Electron Disks
2817Acron Electron ROMs
2822Activate Doom DOS original music and throttle the Doom frame rate.
2827Adaptive (Bottom Field First)
2832Adaptive (Top Field First)
2837Adaptive Sync (Default)
2847Add debug logging to help troubleshoot issues.
2854Adjust mixing of CD audio. In MSU-MD, cartridge-sourced sound effects are not affected.
2859Adjust screen line draw mode.
2866Adjust the cpu power frequency profile whilst in-game. Some systems will benefit from improved voltage handling.
2873Adjust the cpu power profile whist on battery. Overwrites previous Power Mode(s).
2878Adjust the mechanical sounds of the table.
2883Adjust the music volume. Some tables may have its own settings.
2891Adjust the percentage of power (watts) provided to a Ryzen Mobile Series CPU based on it's default max value. Caution, setting wattage too high could damage your device.
2896Adjusts Full Motion Video movies aspect ratio.
2901Adjusts the positions of the screens.
2906AdvMame
2911Affects efficiency/stability.
2916Affects how the emulated screens are scaled. OpenGL renderer only.
2921Affects how the game output is scaled to the resolution.
2926Affects just the visual effect of nudging.
2937Afrikaans
2948Aim down
2953Aim up
2958Albania
2963Albanian
2968Algeria
2973All + Enemy Jedi Dodge
2978All 0s (Default)
2983All 1s
2993All Timers
2998All possible licenses (Not recommended)
3003All voiceovers
3008Allow cores to set rotation.
3015Allow game that support different resolutions to be rendered in specific resolution.
3020Allows Alt+Tab to RPCS3's menu. Useful for manual disc-swapping.
3025Allows loading protected games without subchannel information.
3031Allows reducing the visual quality of these curves for higher performance.
3036Allows the use of switchres profiles if present.
3041Allows up to 5 or 8 controllers in supported games.
3046Allows up to 7 or 12 controllers in supported games.
3051Allows up to 8 controllers in supported games.
3056Allows user replaceable textures.
3061Allows you to limit FPS to 60.
3066Alone in the Dark
3071Alt. Attack
3076AltWFC (172.104.88.237)
3081Alternative Coloured Dot Matrix Display (needs additional file).
3086Alternative sounds for the table (needs additional files).
3091Always
3096Always enforce horizontal
3101Always enforce vertical
3106Always have 6 bullets, 6 dynamite and 6 lives.
3116Amount of instructions DOSBox tries to emulate
3131Analog Controller (DualShock)
3136Analog Down
3146Analog Joystick (Flystick)
3151Analog Left
3156Analog Right
3161Analog Stick
3166Analog Up
3171Analog deadzone for paddles. Core default (15).
3176Analog sensitivity for paddles. Core default (20).
3181Angrylion
3186Angrylion (Most Compatible)
3191Anisotropic filtering
3196Anti-aliasing is a technique for smoothing out jagged edges.
3201Any
3206Apple (2x 2-button Analog)
3211Apple //e
3216Apple //e Enhanced (Default)
3221Apple II cleanly cracked disks
3226Apple II miscellaneous disks
3231Apple II original disks
3236Apple IIgs cleanly cracked disks
3241Apple IIgs miscellaneous disks
3246Apple IIgs original disks
3251Apple ][ Plus
3258Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.
3263Applies to both players.
3268Apply a joy2key profile for the current game.
3275Apply a multiplier to the joystick's input to lower or increase responsiveness.
3280Apply a post-processing effect.
3285Apply a video filter to mimic various NTSC TV signals.
3290Apply gouraud shading instead of flat shading.
3295Approximate (Fast)
3300Approximate XFloat
3305April
3310Arabic
3315Arabic (ar)
3320Arcade MVS Europe
3325Arcade MVS Japan
3330Arcade MVS USA
3335Arcade Universe BIOS (Cheats)
3340Archimedes 310
3345Archimedes 440/1 (Default)
3350Archimedes 540
3355Area Sampling
3360Argentina
3365Arkanoid paddle
3370Armenia
3375Arrange the dual screen layout.
3382Arrange the dual screen layout. Separate windows can be changed with Hotkey+R2.
3392Arrows 3button
3397As Host (Default)
3402As Is
3407As game specifies
3412Async (multi threaded)(Default)
3417Async with Shader Interpreter
3422Atari 400 / 800 floppy disks
3427Atari Joypad
3432Atari Monitor
3439Atari ST monitors had a visible border around the main screen area, but most software does not display anything in it.
3444Atari XE Game System cartridges
3449Attack
3454August
3464Austria
3469Auto (Default)
3479Auto Max Quality
3484Auto Standard (4:3 interlaced / 3:2 progressive)
3494Auto-disable zoom
3504Autodetect (Compatible)
3514Autodetect (by game name tag)
3519Automap
3524Automatic
3529Automatic pickup weapon.
3534Automatic ratio
3539Automatic switches region per file path tags
3553Automatically loads and applies cheats on game start.
3558Automatically reduce frameskip if the system has spare overhead.
3565Automatically sets aspect ratio to 16/9 for games that natively support it. 2D elements like HUD/UI may be stretched.
3570Avoids having to manually load side A every time.
3575Azerbaijan
3590BACKGLASS (B2S)
3595BALL TRAIL STRENGTH
3600BATTERY MODE
3605BBC A3000
3610BBC MODEL
3615BBC Master 128
3620BBC Master 512
3625BBC Master Cartridge (Slot 1)
3630BBC Master Cartridge (Slot 2)
3635BBC Master Compact
3640BBC Micro Model B (Default)
3645BBC Micro ROM (Slot 2)
3650BBC Micro ROM (Slot 3)
3655BBC Micro ROM (Slot 4)
3660BBC Micro/Master Cassette
3665BBC Micro/Master Disk (Drive 1)
3670BBC Micro/Master Disk (Drive 2)
3675BBC Micro/Master ROM (Slot 1)
3680BEZELS
3685BGFX
3690BGFX GRAPHICS API
3695BGFX VIDEO FILTER
3700BGFX for post-processing, accel/opengl for raw image.
3705BILINEAR FILTER
3710BILINEAR FILTERING
3715BIOS FAST BOOT
3725BIOS Language
3730BIRTH DAY
3735BIRTH MONTH
3740BLARGG NTSC FILTER
3745BLEND HIGH-RES MODE
3750BLEND SPRITES (SINGE)
3755BLENDING ACCURACY
3760BLOOM
3765BOBBA FETT FIX
3770BOOST RENDER RES
3775BOOT ANIMATION FIRST
3780BOOT DISK
3800BRETT HULL HOCKEY
3805BRIGHTNESS
3810BROADCAST
3815BT601_525/D65 (recommended for all US developed games)
3820BT601_525/D93
3825BT601_625/D65 (recommended for all EUR/AUS developed games)
3830BUFFER GRAPHICS COMMANDS
3835Back / Menu
3840Backpedal
3845Badly adjusted
3850Bahrain
3855Balanced
3860Bally Professional Arcade cartridges
3870Basic
3875Basic (Recommended)
3880Basic (generated Mipmaps)
3887Basic Filtering type for the jaguar display when rendering to the native display.
3892Batocera Control Center
3897Batocera sets first audio device (Default)
3908Belarus
3913Belgium
3918Belize
3923Better performance with hardware rendering.
3928Bicubic
3933Bicubic: B-Spine
3938Bicubic: Catmull-Rom
3943Bicubic: Mitchell-Netravali
3948Bilinear
3953Bilinear (Default)
3958Bilinear (Forced excluding sprite)
3963Bilinear (Forced)
3968Bilinear (No Edge Blending)
3973Bilinear (PS2)
3978Bilinear (Sharp)
3983Bilinear (Smooth)
3988Biquintic
3993Bisqwit 2x
3998Bisqwit 4x
4003Bisqwit 8x
4008Bit Corp Gamate cartridges
4013Blend (Bottom Field First)
4018Blend (Top Field First)
4023Blocky Filtered
4033Blue - Bubbles Blue
4038Blue - Game Master
4043Blue - Shiny Sky Blue
4048Blue - Slime Blue
4053Blur
4058Blur high-res mode, allowing for better transparency effects.
4063Bob (Bottom Field First)
4068Bob (Top Field First)
4073Bobba Fett Face Player Fix
4078Bolivia
4088Both Joysticks (4 Axes, 4 Btns)
4093Both types require holding D-pad down during initial charge.
4098Bottom (Default)
4103Bottom Center
4108Bottom Left
4113Bottom Only
4118Bottom Right
4128Bouncing Box
4153Brown
4158Brownish - Travel Wood
4163Brunei
4169Buffer fill level (in percentage) below which time stretching will start.
4174Buffered rendering
4179Bulgaria
4184Bulgarian
4199Button C
4209Button Options
4239Button Z
4244Buy extraball for a credit
4249By Save
4254Bypass the pre-game menu.
4259C128 DCR NTSC
4264C128 DCR PAL
4269C128 NTSC
4274C128 PAL
4279C16 NTSC
4284C16 PAL
4289C64 Games System PAL
4294C64 Japanese NTSC
4299C64 NTSC
4304C64 NTSC Automatic
4309C64 PAL
4314C64 PAL Automatic
4319CABLE
4324CARD READER
4329CD
4334CD ADD-ON
4339CD TURBO SPEED
4344CD-DA VOLUME
4349CD-ROM
4354CD-ROM SPEED
4359CD32 (2MB Chip + 8MB Fast)
4364CD32 Default (2MB Chip)
4369CD32 Pad
4374CDTV (1MB Chip)
4379CDZ
4384CDZ MAME
4389CDZ Universe 3.3
4394CET
4399CGA
4404CHEATS
4409CHECKERED FLAG
4426CHOOSE SOUND OUTPUT MODE
4431CLEAR MEMORY PAGE STATE
4436COIN SOUND PLUGIN
4441COLOR COMPUTER MODEL
4476COLOUR MODE
4481COMBAT DIFFICULTY
4486CONSOLE COUNTRY
4491CONSOLE DISPLAY
4508CONSOLE TYPE
4513CONTROL CHOICE
4518CONTROL MAPPING
4523CONTROLLER 1
4528CONTROLLER 1 FEATURE PACK
4533CONTROLLER 1 INPUT MAPPING
4543CONTROLLER 2
4548CONTROLLER 2 FEATURE PACK
4553CONTROLLER 2 INPUT MAPPING
4563CONTROLLER 3
4568CONTROLLER 3 FEATURE PACK
4573CONTROLLER 3 INPUT MAPPING
4578CONTROLLER 3 TYPE
4583CONTROLLER 4
4588CONTROLLER 4 FEATURE PACK
4593CONTROLLER 4 INPUT MAPPING
4598CONTROLLER 4 TYPE
4603CONTROLLER 5
4608CONTROLLER 6
4613CONTROLLER 7
4618CONTROLLER COMBINATION
4623CONTROLLER MODE
4628CONTROLLER PAK
4633CONTROLLER PORT
4638CONTROLLER PROFILE
4643CONTROLLER TO LIGHT GUN
4648CONTROLLER TYPE
4653CONTROLLER TYPE 1
4663CONTROLLERS
4668CONTROLS
4673CONVERT TO 16-BIT
4678CPC MODEL
4710CPU CYCLES
4715CPU Core used in emulation
4720CPU DYNAREC (SPEED UP)
4725CPU EXECUTION MODE
4730CPU FEATURE
4751CPU Type used in emulation
4758CPU-GPU latency limit. Lower values improve latency but may reduce performance.
4763CROP ARTWORK
4768CROP BORDER
4773CROP HORIZONTAL OVERSCAN
4778CROP OVERSCAN
4783CROP VERTICAL OVERSCAN
4788CROSSHAIR
4793CROSSHAIR LINE THICKNESS
4798CROSSHAIR SIZE
4803CRT COLOUR
4808CRT GHOSTING EFFECT
4813CRT Geom Deluxe (Composite)
4818CRT Geom Deluxe (RGB)
4823CRT SWITCHRES
4828CRT-like colour adaption. Requires New 3D engine.
4833CST6CDT
4838CUBIC AUDIO INTERPOLATION
4843CURSOR
4848CURSOR MODE
4853CURSOR TIMEOUT
4858CURVE DETAIL
4868CUSTOM CONFIG
4873CUSTOM CONTROLLER
4878CUSTOM GAME CONFIG
4888CUSTOM MAME CONFIG
4893CUSTOMIZE EMULATED WIIMOTE & GAMEPAD
4898CUTSCENE SUBTITLES
4903CUTSCENES
4908CXA2025AS (JP)
4913CXD4 (LLE Fallback)
4918CYBERMORPH
4923Cached Interpreter
4928Cached Interpreter (Faster)
4933Camputers Lynx cassettes
4938Camputers Lynx floppies
4943Can avoid flashing screen issues. Significant performance cost.
4954Can change the language of some games.
4960Can fix bugs in some games. Only relevant for dynamic or LLVM SPU decoder.
4965Can fix drifting joysticks in games.
4971Can fix screen tearing on unorthodox displays (most LCDs don't need this).
4976Can fix slowdown. Only works on some drivers.
4981Can improve frame rates and responsiveness.
4986Can improve performance at the expense of graphics accuracy.
4992Can improve video performance. Do not use with ActionMax games or scanlines.
4997Can increase performance for games that stress the CPU.
5007Can reduce crackle and stutter but increases audio latency.
5012Can sharpen images in lower resolutions.
5017Can smooth the image.
5022Canada
5032Capcom VS games Expand Screen Width
5037Cartridge
5042Cartridge (Slot 1)
5047Cartridge (Slot 2)
5052Cartridge (Slot 3)
5057Cartridge (Slot 4)
5062Cartridge Autostart
5067Casebook
5072Casio PV-1000 cartridges
5077Cassette
5082Cassette 1
5087Cassette 2
5092Catalan
5097Center
5102Center Left
5107Center Right
5119Change image scaling algorithm quality.
5124Change pixel scaling and filtering method.
5129Change the Gamecube system language.
5134Change the consoles country from the default of the United States.
5139Change the game's brightness.
5151Change the game's language. Game files require the supported language strings in the .pk4 files.
5156Change the output resolution ratio.
5161Change the rotation of the rendered image.
5166Change the speed of the emulated PowerPC chip (fixes some issues).
5171Change the system's language.
5176Change what's plugged into the virtual GameCube ports.
5183Changes the sleep period accuracy. Some games need this set to improve performance.
5190Changing driver can improve audio performance and reduce distortion. Alsathread is recommended for low-end systems.
5195Chile
5210Chinese (Mandarin)
5225Choose Screen Space Ambient Occlusion for better lighting.
5230Choose broadcast standard (for older TV's).
5235Choose cable type for the TV.
5240Choose console language. Not all games may support the language choice.
5245Choose deinterlace option.
5250Choose difficulty for the game.
5255Choose downscaling method.
5260Choose hardware for the memory expansion slot
5265Choose mipmapping type.
5270Choose number of audio channels.
5275Choose second feature pack for the controller.
5280Choose shadow details.
5285Choose slow motion death option.
5290Choose system BIOS language.
5295Choose text language.
5306Choose the Parallel N64 graphics plugin.
5313Choose the Wayland driver mode if on a handheld device. XWayland has more compatibility.
5320Choose the amount of Gamma which changes how light or dark mid-range tones appear.
5325Choose the amount of shadow detail.
5330Choose the appropriate media for disk image.
5336Choose the arcade machine console region. May be required to start the game.
5346Choose the character view type.
5351Choose the combat difficulty.
5358Choose the controller configuration. EVDEV for a wide range of controllers, lightguns & steering wheels. SDL2 for gamepads only.
5363Choose the depth of texture quality.
5368Choose the emulated colour depth.
5373Choose the games difficulty.
5378Choose the level of curve detail.
5383Choose the level of effects detail.
5388Choose the level of geometric detail.
5393Choose the level of model detail.
5398Choose the level of terrain detail.
5403Choose the level of texture detail.
5409Choose the on-screen position for performance metrics (FPS, CPU usage, etc.).
5414Choose the on-screen position for system messages.
5419Choose the preferred violence level.
5424Choose the scaling mode for the game screen.
5429Choose the size of the heads-up display.
5434Choose the texture colour depth.
5439Choose the texture filter type.
5444Choose to display UI prompts or accept defaults.
5449Choose to display achievement messages in the UI.
5454Choose to enable or disable cutscenes.
5459Choose to keep corpses present.
5466Choose to render high definition graphics textures. Requires OpenGL, True Colour and the enhanced.gob file.
5471Choose to render meshes as transparent polygons.
5476Choose to use Bloom post processing.
5481Choose upscaling method.
5486Choose voice language.
5491Choose when to enable subtitles.
5496Choose whether the virtual switch is docked or not.
5503Choose whether to pass SDL Game Controller config to the Windows game. Disabling may help with some games.
5508Choose which BIOS file for GSplus to boot with.
5513Choose which graphics API library to use.
5520Choose which graphics API library to use. D3D12 may yield better results with faster GPUs.
5526Choose which graphics API library to use. Vulkan may not work for every core.
5533Choose which graphics API library to use. Vulkan may not work on all hardware.
5538Choose which graphics renderer to use.
5543Choose which pad to control your hero.
5548Choose your Atari hard drive type for the .hd extension file.
5571Choose your desired Atari CPU clock rate.
5576Choose your desired Atari CPU type.
5581Choose your desired Atari Monitor.
5586Choose your desired Atari ST memory size.
5591Choose your desired Atari machine type.
5596Choose your desired pause screen display type.
5601Choose your desired pixel aspect ratio.
5612Choose your preferred language.
5622Choose your preferred renderer.
5632Choose your preferred video quality.
5637Choose your render resolution (Requires personal redream.key file).
5642Chrono Chross Odd/Even Bit Hack
5647Classic (Default)
5652Classic Controller
5657Classic Controller Pro
5662Classic Software
5667Close app on the remote host when quitting Moonlight.
5672Coleco ADAM diskettes
5677Coleco Adam Digital Data Packs
5682Coleco Adam cartridges
5687Coleco ColecoVision cartridges
5692Colombia
5702Color Computer
5707Color Computer 2
5712Color Computer 2B
5717Color Computer 3 (NTSC) (Default)
5722Color Computer 3 (PAL)
5727Compatible
5734Compile shaders on next launch of game (one time). Reduces micro-freezes. Vulkan only.
5741Compile shaders using background threads to avoid shader compilation stutter. May cause graphical glitches.
5746Complex
5751Composite
5756Composite (Blargg)
5761Composite (color bleeding + artifacts)
5766Composite Direct (FirebrandX)
5776Console AES Japan
5781Console AES World
5786Control the texture filtering of the emulation.
5791Control the texture's trilinear filtering of the emulation.
5796Controls for 5/6 button games and other unique controls
5803Controls precision of generated shaders. Low quality can improved performance.
5808Converts DirectX 8/9/10/11/12 calls to Vulkan.
5813Copy to texture
5823Core-powered video filter.
5828Core-powered video filter. Bisqwit filters are CPU heavy.
5833Costa Rica
5838Crash-n Burn
5843Creatronic Mega Duck cartridges
5853Crop 1080p (270, 540)
5858Crop 720p (240, 480)
5864Crop MAME artwork to maximize the game screen and only fill unused space.
5870Crop artwork to only unused space, keeping the game as large as possible.
5875Crop horizontal overscan.
5880Crop vertical overscan (lines). Core default (0).
5885Cross
5890Crosshairs in supported games e.g. ActionMax, Maddog II.
5895Crouch
5910Cursor Joystick
5915Cursor timeout in seconds when using Cursor Mode - Until Timeout.
5925Custom Keyboard Binds (best for Pad2Key)
5930Cycle Timing Check
5935Cycle-exact
5945Czech
5950Czech (cz)
5960D3D12 (Default)
5967D3D12, read render-to-texture results on the CPU. Needed in some games, but causes mid-frame synchronization, so it has a huge performance impact.
5972DATA PLUGIN
5977DE
5982DEADZONE
5987DEBUG MODE
6002DEFAULT POWER ON RAM STATE
6007DEINTERLACE
6012DEINTERLACING
6017DESKTOP
6022DETAILED SHADERS
6027DEV MENU
6032DIFFICULTY
6037DIGITAL AUDIO
6042DIGITAL SOUND PROCESSOR
6047DIP SWITCH 1
6052DIP SWITCH 2
6057DIP SWITCH 3
6062DIP SWITCH HEX 1
6067DIP SWITCH HEX 2
6072DISABLE 4MB EXPANSION RAM PACK
6077DISABLE CULLING
6082DISABLE EMULATOR JOYSTICK
6087DISABLE INTERLACING
6092DISABLE ON-SCREEN DISPLAY MESSAGES
6097DISABLE SURFACE SYNC
6102DISABLE VERTEX CACHE
6107DISK SHADER CACHE
6112DISK TYPE
6117DISPLAY
6122DISPLAY BACKGLASS DMD
6127DISPLAY BACKGLASS GRILL
6132DISPLAY PHYSICAL SETUP
6142DITHERING
6147DK Bongos
6152DMA Only (Slightly Faster)
6157DMD SIZE
6162DMD window ratio
6167DNS OVERRIDE
6172DOCK MODE
6177DOLBY PRO LOGIC II
6182DOOM
6187DOOM RES HACK
6197DOWNSCALE FILTER
6202DRAW CROSSHAIR
6207DS
6217DSi
6222DSi (Experiemental)
6227DSi (experiemental)
6232DUAL CORE MODE
6237DUAL SCREEN
6242DUALSHOCK MOTION CONTROL
6247DXVK FEATURE
6252DXVK HUD
6257DXVK RESET CACHE
6262DYNAMIC GLOW
6267DYNAMIC LIGHTS
6272DYNAMICALLY CALCULATE OPTIMAL SETTINGS
6277DYNAREC CODE INVALIDATION
6282Dance Mat
6287Danish
6292Danish (dk)
6297Dark Blue
6302Dark Forces Flat Tex Triangles Fix
6307Dark Green
6312Dark Pink
6317Dark Purple
6322Darken
6327De-Interlaced
6332December
6342Default (2 Buttons)
6352Default Performance Settings
6357Default by model
6364Default uses SDL2, otherwise enable controller specific capabilities. Sony DS won't work with clone controllers.
6369Define the resolution and a new dedicated window.
6374Degree in which 3D graphics are scaled up. OpenGL renderer only.
6379Delay freeing some memory.
6384Dendy
6389Dendy is a popular Russian clone with unique characteristics.
6399Depends on video mode being set to BGFX.
6406Destination address and port to forward packets to. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
6411Determine how the console's touch screen in emulated.
6416Determines how the cursor should apprear on the botton screen.
6421Determines the speed and the runahead behaviour of the system.
6426Deutsch
6431Diablo Music Fix
6436Dick Smith Electronics VZ-200/300 cassettes
6441Dick Smith Electronics VZ-200/300 snapshots
6451Digital Controller
6456Digital Controller (Gamepad)
6461Digital Prime FBX
6466Dinopark Tycoon
6476Disable all input processing (view-only mode).
6481Disable mission start confirmation.
6486Disable support for memory write watches in ntdll.
6491Disable to access the system's settings, like time and language.
6496Disable weapon waggle.
6506Disabled (Beatle Interpreter)
6526Disables the vertex cache. Might resolve missing or flickering graphics output but degrade performance.
6531Disk (Drive 1)
6536Disk (Drive 2)
6541Disk (Drive 3)
6546Disk (Drive 4)
6551Disk Image
6556Display on screen information like savestate, config warning etc...
6561Disposition A
6566Disposition B
6571Distorts the output to fill the display fully Overrides aspect ratio.
6576Docked (Default)
6586Dominican Republic
6591Don't Override
6607Dot
6612DotMatrix
6617Double buffering
6622Double the rendering resolution.
6627Down
6632Down/Crouch
6637Dragon 200-E
6642Dragon 32
6647Dragon 64
6652Dragon 64 + SAMx8 (512K)
6657Dragon Professional (Alpha)
6671Driving Force
6676Driving Force Pro
6681Drop item
6686Drop weapon
6691Dual Konami Justifiers
6696DualShock / Xbox Type
6701DualShock Controller
6706DualShock has rumble support. Not all games support DualShock.
6711Duck
6718Duration of audio buffer in milliseconds. Higher numbers may cause audio latency.
6742Dynacom MX-1600
6747Dynamic
6757Dynamic Interpreter
6762Dynarec (Fastest)
6767EET
6772EFFECTS DETAIL
6777EGA
6782ELECTRON MODEL
6787EMULATE PCG-8100
6792EMULATE WIIMOTE
6797EMULATED CPU PERFORMANCE
6802EMULATED RAM SIZE
6807EMULATED SYSTEM
6812EMULATION
6817EMULATION SPEED
6827ENABLE ASYNC SHADER COMPILATION
6832ENABLE AUDIO BUFFERING
6837ENABLE BOOT ANIMATION
6842ENABLE CHEATS
6847ENABLE CUSTOM DISPLAY PHYSICAL SETUP
6858ENABLE FULL-SCREEN ANTI-ALIASING
6863ENABLE GAMEPAD VIEW
6868ENABLE GRAVIS ULTRASOUND
6873ENABLE HIDRAW
6878ENABLE MESH TRANSPARENCY
6883ENABLE MIP-MAP
6898ENABLE NTFS MODE
6903ENABLE NVAPI
6908ENABLE PERFORMANCE OVERLAY
6913ENABLE PGXP CORRECTIONS
6918ENABLE POLYGON SPLITTING
6923ENABLE RAW INPUT
6928ENABLE SANDBOX MODE
6933ENABLE SCANLINES
6938ENABLE SOFTWARE RENDERER
6943ENABLE TIME STRETCHING
6948ENABLE WIDESCREEN
6953ENABLE WIDESCREEN PATCHES
6958ENABLE WIN32
6963ENABLE XIM
6968ENHANCED RENDERING RESOLUTION
6973EST
6978EST5EDT
6983ESYNC
6988EVDEV (Default)
6993EXPANSION PACK
6998EXPERT SETTINGS
7003EXPOSE MODE
7008EXTENDED SCREEN
7013Easy
7018Ecuador
7023Edge (sharper filet)
7028Edit room
7038Eire
7043El Salvador
7048Electron
7053Electron w/64k Master RAM Board (default)
7058Emerson Arcadia 2001 cartridges
7063Emphasize bottom
7068Emphasize top
7078Emulate NTSC quirks to show more colors in hi-res mode.
7083Emulate a Wiimote Sideway with L2 for Shake and Nunchuk on R-stick.
7088Emulate a keyboard/mouse/joypad.
7093Emulate a pak in the controller expansion port.
7104Emulate the Wiimote pointer with a DS4's gyroscope.
7109Emulate the Wiimote pointer with a mouse.
7114Emutos language && region setting.
7124Enable / Disable automatic aiming.
7129Enable / Disable fight music.
7134Enable / Disable showing secret found messages.
7139Enable / Disable sound in menus.
7144Enable 16-channel iMuse Digital Audio.
7149Enable Cemu's performance overlay.
7156Enable Gamecube boot animation and BIOS access (requires IPL.bin BIOS in appropriate user directory).
7163Enable Gravis Utrasound emulation. Ensure the ULTRASND folder is in the root of your .pc rom folder.
7168Enable High Dynamic Range if your display supports it.
7175Enable MelonDS to display over two screens. Some related screen options will be ignored.
7180Enable No-interlacing Patches.
7185Enable QOS settings to optimize for internet or local network.
7190Enable TV-like filtering / effects.
7195Enable X-Input mode for Xbox type controllers.
7200Enable aiming crosshair.
7205Enable auto aiming.
7210Enable auto frameskipping for performance on lower-end systems.
7216Enable cache mount. Can improve performance and compatibility in some games.
7221Enable controller rumble capabilities if supported by the controller.
7226Enable crosshairs in shooting games for the selected players.
7231Enable for Doom to run at its correct resolution.
7236Enable for more fluidity, disable if screen tearing.
7241Enable free play for supported games.
7246Enable full subtitles on cutscenes.
7251Enable full-screen antialiasing in Direct3D.
7259Enable gamepad HID raw access. This allow modern game to use special gamepad features (like gyroscope for example), but can break older games with x-input support only.
7266Enable gamepad view for games that have interaction across two screens. Use Hotkey+R2 to switch screens.
7271Enable high dots per inch.
7276Enable high quality effects for special stages.
7281Enable launching pre-installed WHDLoad installs.
7286Enable lightsaber auto-camera.
7293Enable mouse input for trackballs, spinners, lightguns (if no gun connected), and similar controls
7304Enable notifications of cache, controller events etc.
7309Enable or Disable Intro movie (Enabled by default).
7316Enable or disable Xenia patches. These patches can fix graphics problems in some games.
7323Enable or disable bezels being added when content is a 4:3 aspect with a widescreen display.
7333Enable per-game custom configuration via MAME menu.
7338Enable phosphor mode (motion blur) for flickering effects.
7343Enable proper quad rendering (for higher end systems).
7348Enable rotation on overlay map.
7353Enable scanlines for roms that support it.
7360Enable second audio limiter. Improves audio quality at the cost of performance.
7365Enable shared saves for multi-disc games
7370Enable support for Chinese, Japanese and Korean input methods.
7375Enable the BASIC interpreter. Some games need this.
7382Enable the Dreamcast DSP for more accurate audio. Only recommended for fast systems.
7389Enable the IP address for OutRun 2 network play against another PC on the same network.
7394Enable the Virtual Keyboard.
7399Enable the cheat list (if available).
7404Enable the custom values below.
7409Enable the debug menu and the walk-through-walls button.
7414Enable the legacy or the new 3D engine (choose legacy for older GPUs).
7421Enable this if your game's 3D modles are not rendered correctly. OpenGL renderer only.
7428Enable this mode if you have issue for run your game on NTFS storage (by default is better to use LinuxFS).
7434Enable to display an on-screen message if trying to use unsupported features.
7439Enable to display if your BIOS haas known problems.
7444Enable to emulate the card reader in Virtua Tenis 3.
7449Enable to improve bluriness.
7454Enable to show whether the emulated screens are closed.
7459Enable to show whether your device's camera is active.
7464Enable to show whether your device's microphone is active.
7470Enable to show which screen layout with the configured sequence is active.
7475Enable triple buffering.
7480Enable vertical sync to avoid tearing in some cases.
7485Enable widescreen support for game rendering.
7490Enable widescreen support.
7505Enabled meshed polygons for translucency.
7510Enabled or disable the mouse cursor. Useful for CG's menus.
7515Enables Action Replay cheats.
7520Enables Direct3D Automip-map generation.
7525Enables Dolby Pro Logic II for surround sound. May impact performance.
7532Enables bilinear filtering on tilemaps. Looks good, but can cause some stretch artifacts.
7537Enables cheats files to be read from the `cheats` directory.
7543Enables mipmap usage and trilinear filtering. Doesn't work with some games.
7548Enables or disable on screen messages.
7564Enables surround sound if your audio card supports it (Consumes more bandwidth).
7571Enabling will allow for correct emulation of texture wrapping. This comes at a cost of potential worse performance.
7576Enabling will smooth out the image.
7591English (United Kingdom)
7596English (United States)
7606English/Japanese
7611Enhanced OpenGL
7616Enhanced sound output support for compatible games.
7626Enhancement. 3 point is accurate to N64, standard is better.
7631Enhancement. Double the rendering resolution. Makes 3D objects clearer.
7636Enhancement. Enables improved polygon splitting.
7643Enhancement. Improves clarity of distant textures when mip-mapping is enabled.
7656Enhancement. Increase the rendering resolution.
7673Enhancement. Reduces slowdown in mode 7 games.
7680Enhancement. Reduces slowdown in mode 7 games. Can cause issues in certain games.
7690Enhancement. Remove the eight sprite per line limit.
7695Enhancement. Remove the eight sprites per line limit.
7700Enhancement. Remove the eighty sprites per line limit.
7705Enhancement. Remove the four sprites per line limit.
7710Enhancement. Remove the sixteen sprites per line limit.
7717Enhancement. Remove the thirty-two sprites per line limit. Crashes certain games.
7722Enhancement. Removes disc loading.
7733Enhancement. Smooth out jagged edges on 3D object polygons.
7744Enhancement. Smooth/upscale textures on 3D objects.
7749Enhancement. Smooth/upscale textures.
7756Enhancement. Swap from SNES' guassian interpolation to cubic. Improves sound quality.
7761Enhancement. Upscale textures.
7766Enhancement. Upscales screen textures (2D games only).
7771Enhancement. Upscales textures on 3D objects.
7776Ensure every frame the console renders is displayed to screen.
7781Entex AdventureVision cartridges
7786Epoch Game Pocket Computer cartridges
7791Estonia
7811Even
7816Even Pixels
7821Exclusive Ubershaders
7831Export
7836Extend the game screen area, similar to the Master System.
7841External
7849Extra DMD (Dot Matrix Display) window to display the score for tables with a pinmame rom. By default, settings come from the VPinballX.ini configuration file.
7857Extra DMD (Dot Matrix Display) window to display the score for tables without a rom. By default, settings come from the VPinballX.ini configuration file.
7862Extreme
7867FAKE GOURAUD
7872FAST BLITTER (LESS COMPATIBLE)
7877FAST CD/DVD ACCESS
7882FAST DISK TRANSFER RATE
7887FAVOURITE COLOUR
7892FIDELITY FX SUPER RESOLUTION
7897FIELD OF VIEW
7902FIFO (VSync On)
7907FIFO Relaxed
7912FIGHT MUSIC
7917FILTER TILEMAPS
7922FIRMWARE SETTINGS
7927FIST CROSSHAIR
7932FLEX DMD
7937FLOPPY TURBO SPEED
7942FM SYNTHESIZER
7947FM TOWNS MODEL
7952FM Towns (Model 1/2)
7957FM Towns II UX
7962FM Towns Marty (Default)
7967FM-7 MODEL
7972FMV ASPECT RATIO
7977FMV movie deinterlacing.
7982FORCE 386DX CPU
7987FORCE LARGE ADDRESS
7992FORCE MANAGED
7997FORCE NTSC TIMINGS ON PAL
8002FORCE WINDOWS CE MODE
8007FOV VERTICAL
8012FPS LIMIT
8023FPS TARGET
8028FR
8033FRAME DUPING (SPEED UP)
8038FRAME LIMIT
8043FRAME RATE
8048FRAME RATE LIMIT
8053FRAME SKIPPING
8058FRAMESKIP
8063FRAMESKIP (GL64MK2 ONLY)
8068FRAMESKIP CONTROL
8073FRAMESKIP TYPE
8078FRAMESKIP VALUE
8083FREE PLAY
8088FSYNC
8093FULL ENTITY LIGHTING
8098FULL SINGLE SCREEN
8103FULLSCREEN
8110FULLSCREEN gives you a top-down view on the playfield. For cabinet use or multi-window on desktop.
8115FXAA
8122FXAA has a lower performance impact, goof for low resolutions. SMAA offers best quality.
8127Falcon
8132Falcon 4.0
8137Falcon 4.02
8142Falcon 4.04
8147Falcon AUTO
8152Falcon ETOS 512k
8157Famicom (FDS)
8162Faroe Islands
8167Fast
8172Fast Interpreter
8177Fast forward
8182Faster but can cause text problems in some games.
8191Features native resolution rendering, analog controller and mouse support, frame rate unlocking up to 60Hz, an improved camera with a disable tilt option, custom sky/background functionality, and various other tweaks and options.
8196February
8201FidelityFX Super Resolution
8206Field Light
8211Field of view is vertical (Hor+).
8216Fill Screen
8223Fills the screen regardless of the aspect ratio. Doesn't work with Integer Upscaling.
8228Fills the screen.
8233Final image filtering.
8243Finnish
8248Finnish (fi)
8253Fire
8258Fire 1
8263Fire 2
8268Fit 4:3 Aspect Ratio
8273Fit Screen
8278Fit resolution scale
8288Fix flickering in a static screen like Workbench.
8293Fix screen tearing, but may drop frames.
8298Fix screen tearing.
8305Fix screen tearing. Adaptive Sync (Default) synchronizes on video sync, except for late frames (below target FPS) which are displayed immediately.
8310Fix screen tearing. CPU heavy.
8318Fix screen tearing. FIFO (Vsync) does not drop frames. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency but may drop frames.
8325Fix screen tearing. With Some games you need to turn VSync on in the games options.
8330Fix texture banding when upscaling.
8335Fixes a possible bug with multiple controllers detection.
8340Fixes flickering.
8347Fixes some shadows and textures in Virtua Tennis 3 and Virtua Fighter 5 franchise for non Nvidia GPUs. May need the FPS limiter option enabled.
8352Flight Stick (3 Axes, 4 Btns, 1 Hat)
8357Floppy Disk
8362Floppy Disk (Drive 1)
8367Floppy Disk (Drive 2 - Model 1/2 & II UX)
8372Floppy Disk Image
8377Floppy Disk List
8382For Gyro-enabled games (bound to left analog stick)
8387For Gyro-enabled games (bound to right analog stick)
8397For use with HD texture packs.
8408Force 16:10
8413Force 16:9
8418Force 21:9
8423Force 32:9
8428Force 32bit
8435Force 3D geometry to always render on the top screen. Useful for single-screen devices/games.
8440Force 4:3
8445Force Default DNS
8450Force Linear
8455Force Linear and 16x Anistropic
8460Force Linear and 2x Anistropic
8465Force Linear and 4x Anistropic
8470Force Linear and 8x Anistropic
8475Force Nearest
8482Force Nvidia GPUs to always be reported as AMD GPUs to workaround game issues.
8487Force WINE to run games with large addresses.
8492Force a specific model and prevent tags detection.
8497Force mouse in games.
8502Force progressive render / scan.
8507Force the game to render in this aspect ratio.
8519Forces the DX driver to use Managed textures instead of Dynamic.
8524Framerate limiter to reduce CPU utilisation.
8536Free Build or Sandbox mode. You cannot win or lose custom made maps if this is set to true. You also don't have to worry about money.
8546French (Canada)
8551French (France)
8561Frontend MIDI driver
8566Fujitsu FM Towns CD-ROMs
8571Fujitsu FM Towns cracked floppy disk images
8576Fujitsu FM Towns miscellaneous floppy disk images
8581Fujitsu FM Towns original floppy disk images
8586Fujitsu FM-7 cassettes
8591Fujitsu FM-7 disk images
8596Fujitsu FM-77AV disk images
8606Full (Hash Cache)
8611Full (PS2 Mipmaps)
8616Full (Slow)
8621Full (more compatible)
8626Full 255 lines
8646Full speed can break some games.
8651Fuller Joystick
8656Funtech Super A'Can cartridges
8671GAME CHEATS
8676GAME DIFFICULTY
8681GAME OPTIONS
8686GAME PATCHES
8691GAME REGION (ENCODING)
8701GAMECUBE CONTROLLER 1
8706GAMECUBE CONTROLLER 2
8711GAMECUBE CONTROLLER 3
8716GAMECUBE CONTROLLER 4
8721GAMECUBE LANGUAGE
8726GAMECUBE PORT 1 TYPE
8731GAMECUBE PORT 2 TYPE
8736GAMECUBE PORT 3 TYPE
8741GAMECUBE PORT 4 TYPE
8751GAMEPAD CURSOR SPEED
8756GAMEPLAY
8761GAMMA
8766GB
8771GB - Black and White
8776GB - DMG
8781GB - Light
8786GB - Pocket
8791GB - Smart Coloring
8796GB COLORIZATION
8801GB-Eire
8806GBC - Blue
8811GBC - Brown
8816GBC - Dark Blue
8821GBC - Dark Brown
8826GBC - Dark Green
8831GBC - Game Specific
8836GBC - Grayscale
8841GBC - Green
8846GBC - Inverted
8851GBC - Orange
8856GBC - Pastel Mix
8861GBC - Red
8866GBC - Yellow
8871GCE Vectrex cartridges
8876GDC
8881GENERAL
8886GEOMETRIC DETAIL
8891GLCore
8896GLideN64 (Fastest)
8906GMT+0
8911GMT-0
8916GMT0
8921GPU / OpenGL (Default)
8934GPU emulation accuracy. Most games render fine with Normal. High is required to ensure particles render correctly.
8939GRAPHICAL USER INTERFACE
8944GRAPHICS
8949GRAPHICS API
8959GRAPHICS MEMORY
8964GRAPHICS PLUGIN
8969GRAPHICS RENDERER
8974GSPLUS BIOS FILENAME
8979GT Force
8994Game default
9004Game's default
9009GameBlaster
9014GameCube Adapter for Wii U
9019GameCube Controller
9024GamePad + 4 Pro Controller
9029GamePad + 4 Sideway Wiimote
9034GamePark GP32 SmartMedia cards
9044Gamepad (D-pad, 2 Buttons)
9054Gamepad Classic Alt
9064Gamepad Using Left Analog Stick
9076Gaussian
9081General MIDI SoundFont (Default)
9086Generic Keyboard Binds
9096Georgia
9116Ghosting (65%)
9121Ghosting (75%)
9126Ghosting (85%)
9131Ghosting (95%)
9136Giga
9141Gizmo (1-Button Digital)
9146Glide64
9151Gln64
9156Gold - Golden Wild
9161Gold - Labo Fawn
9166Gold - Million Live Gold
9171Gold - Odyssey Gold
9176Graphic Display Controller model.
9181Gravis GamePad (D-pad + 4 Btns)
9186Gray
9201Greek (gk)
9211Green - Buttercup Green
9216Green - Game.com
9221Green - GameKing
9226Green - Greenscale
9231Green - Legendary Super Saiyan
9236Green - TI-83
9241Greenwich
9246Grey - Digivice
9251Grey - Greyscale
9256Grey - Microvision
9261Guatemala
9266Gun Only
9271HARD TEXTURE CACHE MEMORY LIMIT
9276HARDWARE SHADER
9281HARDWARE TESSELLATION
9286HD TEXTURES
9291HDR
9306HEAP DELAY FREE
9311HI-RES ARTIFACTING
9316HIDE NVIDIA GPU
9321HIDPI
9326HIGH RESOLUTION MODE
9331HIGH SCORE PLUGIN
9336HIGH-RES BLENDING
9341HLE (Fastest)
9346HLE (per-pixel)
9351HLE (per-strip)
9356HQ (bilinear filter)
9361HQ MODE
9366HST
9371HUD SCALE
9376HUMMER FLICKER FIX
9381Hack. Increases most PAL games' speed by 17%.
9386Hard
9391Hard Disk Image
9401Hard Drive (II UX)
9406Hardware (default)
9411Hartung Game Master cartridges
9416Hat Down
9421Hat Left
9426Hat Right
9431Hat Up
9436Have Batocera set the first audio output device.
9441Hebrew
9446Help and Information
9451Help computer
9456Help games which are too quick or that have bugs.
9463Helps forcing an international Japanese version to English. Unlocking more European languages etc.
9470Helps reduce CPU power consumption by throttling the CPU when not needed. Useful for handhelds.
9475Helps some games to launch when disabled. May affect performance.
9482Helps with texture corruption and depth issues on AMD GPUs. Can also help Intel GPUs in some cases.
9487Hercules
9492Hermite
9497Hermite (Default)
9502Hide
9507Hide bezels
9537High Detail
9542High Performance
9547High-Resolution Keyboard, which is larger and might be easier to see.
9552High-end Computer
9557Higher
9569Highest
9574Highlight all entities on the game map.
9579Hire staff
9584Honduras
9600House of the Dead 4 speed fix. Select CPU base frequency of your processor.
9605How much RAM the emulated FM Towns will have installed
9611How much RAM the emulated Mac will have installed (Mac IIx & Mac LC 3 only)
9616How the window space is distributed between the screens.
9621Hungarian
9626Hungarian (hg)
9636Hybrid
9641Hybrid + Bicubic
9646Hybrid Screen Bottom
9651Hybrid Screen Top
9656Hybrid Ubershaders
9661Hyper Blaster/Justifier
9666IDE (Default)
9671IDENTIFY TARGET
9676IMAGE QUALITY
9681IMAGE READER
9686IMAGE SCALING
9691IMPROVED BANDING
9696IMPROVED MESH
9701IMPROVED POLYGON SPLITTING
9711INTEGER SCALING
9721INTEGER UPSCALING
9726INTERLACING PATCHES
9731INTERNAL BASIC INTERPRETER
9736INTERNAL DISPLAY RESOLUTION
9741INTERNAL RESOLUTION
9746INVERSE PLAYFIELD AND B2S
9751INVERT AXIS
9756INVULNERABILITY MODE
9761IP ADDRESS
9766IRON SOLDIER
9776If a game runs at 30hz, PPSSPP wtill push 60 frames to the monitor.
9781If game crashes, try ASMJIT. If still crashing, try Fast Interpreter.
9791Ignored with 'Cycle-exact'.
9796Immediate
9801Improve audio accuracy (experimental).
9806Improve performance if VSync is disabled and using Vulkan.
9819Improves both sprite scaling and road rendering. Does not affect the car sprite.
9824Improves clarity of distant textures when mip-mapping is enabled.
9829Improves clarity of distant textures.
9834Improves frame rate and responsiveness.
9845Improves performance in 3D games. Can cause glitches.
9850In Cinematics
9855In milliseconds. Can reduce crackling/cutting out.
9862In some games, this can fix severe slowdowns, but can also cause graphical issues.
9871Includes VR head tracking and stereoscopic rendering for both VR and 3D TVs, along with mouse support (Mouse Look), and introduces a new Head Tracker input device type with options to convert analog inputs to tracker angles for enhanced analog controller support.
9876Increase emulator performance, at the cost of accuracy/stability.
9881Increase to 128 MiB for debug or homebrew applications.
9886Increases texture quality.
9891India
9896Indonesia
9901Indonesian
9908Insert a disk into the floppy drive, a blank will be used if one doesn't exist
9913Insert coin
9918Inserts CD during boot animation prevent loading fail.
9923Inserts CD during boot animation to prevent loading fail.
9930Install the image reader card to read disk image files (Mac IIx only). Minimum 4MB ram size recommended.
9935Install the image reader card to read idks image files (Mac IIx only)
9940Integer Scale
9945Interlaced
9952Internal accelerometer. Disable if you experience random tilts or unexpected ball behavior.
9957Interpreter (Slowest)
9962Interpreter is the most accurate, but is the slowest.
9967Interton VC 4000 cartridges
9972InuYasha Sengoku Battle Fix
9977Inventory
9984Inverse the Backglass and the Playfield. Usefull to use the Backglass as main screen for other emulators.
9989Invert the vertical joystick axis on flight games.
9999Iraq
10004Ireland
10009Irish
10034JAST SOUND
10039JINC2 (Slow)
10044JINC2 (Slow, No Edge Blending)
10049JOY2KEY PROFILE
10054JOYPAD TYPE
10059JOYSTICK DEADZONE
10064JOYSTICK GATE SIZE
10069JOYSTICK HACK (FOR ROBOTRON 2084)
10074JOYSTICK SENSITIVITY
10079JOYSTICK TO CURSOR SENSITIVITY
10084JOYSTICK TO DPAD
10094JUMP ON A
10099JUMP ON B
10109January
10119Japan (Default)
10134Jordan
10139Joy2Pad Down
10144Joy2Pad Left
10149Joy2Pad Right
10154Joy2Pad Up
10159Joypad
10164Joypad 2 Button
10169Joypad 2 Button + Master Tap
10174Joypad 3 Button
10179Joypad 3 Button + 4-WayPlay
10184Joypad 3 Button + Teamplayer
10189Joypad 6 Button
10194Joypad 6 Button + 4-WayPlay
10199Joypad 6 Button + Teamplayer
10204Joypad Auto
10209Joypad sensitivity for paddles. Core default (3).
10224July
10229Jump
10234June
10239Justifier
10244KEEP CORPSES
10249KEEP LIGHTSABER
10259KEYBOARD LAYOUT
10264KEYBOARD OPTIONS
10269KEYBOARD PASSTHROUGH
10279KEYBOARD TRANSPARENCY
10284Kaeru WFC (178.62.43.212)
10289Kazakhstan
10299Kempston Joystick
10304Kenya
10319Keyboard + Mouse (Left An.)
10324Keyboard + Mouse (Right An.)
10329Keyboard passthrough
10334Keyboard shortcuts unavailable if passing through the keyboard.
10339Keypad
10344Keypad 3button
10349Keypad to joyport mappings for 2 players.
10354Koalapad
10359Konami Justifier
10364Konami Justifier (P2)
10371Konami Justifier P2 is daisy chained from controller 2, appears as port 3 to system.
10376Konami Justifiers
10391Kuwait
10401Kyrgyzstan
10406LAN (Default)
10411LAN / WAN STREAMING
10421LANGUAGE UNLOCK
10426LARGER KEYBOARD
10436LAZY TEXTURE CACHING
10441LCD FILTER
10446LCD GHOSTING EFFECT
10451LCD GHOSTING EFFECTS
10456LCD GHOSTING FILTER
10461LCD Ghosting (Accurate)
10466LCD Ghosting (Fast)
10471LIGHT FLARES
10481LIGHT GUN CROSSHAIR
10486LIGHT GUN CROSSHAIRS
10491LIGHT GUNS
10496LIGHTSABER CAMERA
10501LIGHTSABER CROSSHAIR
10506LIMIT FPS
10511LIMIT FRAME RATE
10522LINEAR FILTERING
10527LINEAR UPSCALING
10532LLE
10537LLVM Recompiler
10542LLVM is fastest, use the Interpreter settings if there are issues.
10547LOAD CUSTOM TEXTURES
10552LOADING SPEED
10557LYNX MODEL
10562Landscape
10567Large Bottom
10572Large Top
10577Larger
10582Laser 310/VZ-300 16k Memory
10587Laser/VZ 64k Memory (Default)
10597Latvia
10602Lean left
10607Lean right
10612Lebanon
10617Left
10622Left flipper
10627Left magnasave
10637Left/Right
10642Legacy (single threaded)
10647Legacy Evdev
10652Legacy3D
10662Liechtenstein
10667Light (load times)
10672Light Blue
10677Light Green
10687Light Phaser
10692Light Pink
10697Light Purple
10702Light guns can only be used in port 2.
10707Light guns/multitap.
10712Lightrec Interpreter
10717Lime
10722Limit FPS to reduce high CPU usage.
10729Limiting to 1 or 2 may fix audio stuttering on weaker CPUs in some games. Leave on automatic if slowdown occurs.
10734Linear
10739Linear filtering
10744Lithuania
10756Local address and port to receive packets on. Leave this empty if you want to enter it manually in the xemu.toml configuration file.
10761Lockbar Fire Button
10766Long visible screen edge (cm)
10771Look
10776Look down
10781Look up
10796Low-end Computer
10801Lower
10808Lower values reduce audio latency and improve performance, but can cause audio issues.
10813Lowest
10818Lunar Ignore Brightness Color Fix
10823Luxembourg
10828Lynx 128k
10833Lynx 48k
10838Lynx 96k
10843M.A.C.S. Rifle
10848MAC MODEL
10853MAME (ASIC YM3438)
10858MAME (Enhanced YM3438)
10863MAME (YM2612)
10868MAME Detect
10873MANUAL TEXTURE SAMPLING
10878MAP ROTATION
10888MAX POWER SAVING CPU-PREEMPTIONS
10893MAXIMUM FRAMERATE
10898MEDIA TYPE
10903MEMORY CARD MODE
10908MEMORY MANAGEMENT UNIT
10913MEMORY SLOT
10918MENU SOUNDS
10923MET
10928MIDI OUTPUT
10933MIPMAPPING
10938MISSILE COMMAND 3D VR
10943MISSION START
10948MODEL
10953MODEL DETAIL
10958MODEL DISMEMBERMENT
10963MODEL TYPE
10968MOUNT CACHE
10973MOUSE AS WIIMOTE POINTER
10978MOUSE AXIS FOR PADDLE 1 HORIZONTAL
10983MOUSE AXIS FOR PADDLE 1 VERTICAL
10988MOUSE AXIS FOR PADDLE 2 HORIZONTAL
10993MOUSE AXIS FOR PADDLE 2 VERTICAL
10998MOUSE AXIS FOR PADDLE 3 HORIZONTAL
11003MOUSE AXIS FOR PADDLE 3 VERTICAL
11008MOUSE AXIS FOR PADDLE 4 HORIZONTAL
11013MOUSE AXIS FOR PADDLE 4 VERTICAL
11023MST
11028MST7MDT
11033MSX2
11038MULTISCREENS
11043MULTITAP
11048MULTITHREADED RSX
11053MUSIC VOLUME
11058Mac 128k (128kb RAM, 2 LD Floppies)
11063Mac 512k (512kb RAM, 2 LD Floppies)
11068Mac Classic (4Mb RAM, 2 HD Floppies/HDD)
11073Mac Harddisks
11078Mac II (2Mb RAM, Color, 2 HD Floppies/CD/HDD)
11083Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD, Image Reader)
11088Mac IIx (2Mb RAM, Color, 2 HD Floppies/CD/HDD/Image Reader)
11093Mac LC 3 (Default) (4Mb RAM, Color, 2 HD Floppies/CD/HDD)
11098Mac Plus (4Mb RAM, 2 LD Floppies/HDD)
11103Mac SE (4Mb RAM, 2 LD Floppies/HDD)
11108Macau
11113Machine Type
11118Macintosh 400K/800K Disk images
11123Macintosh High Density Disk images
11128Magnum FBX
11133Mailbox (Recommended)
11139Make game history, setup instructions, and special moves viewable in the menu
11144Makes second fire button press up instead.
11149Makes the blue button press up instead.
11154Makes the dither pattern much less obvious at higher resolutions.
11159Malaysia
11164Maldives
11169Manage Staff
11174Manual
11179Manual keyboard
11184Manually activate the adapter for supported games.
11189Manually define which internal resolution to use. AUTO = High.
11196Manually define which resolution to use. Auto defaults to High and switches to Super-High when needed.
11203Manually set VSYNC frames per second. Ideally this should match your monitor refresh rate.
11208Manually set cycles per second. Use with caution.
11213Map
11218Map controller inputs to light gun inputs.
11223Map your controller to an emulated Wiimote.
11228March
11233Match Window
11238Matra & Hachette Alice
11243Max
11248Max (demanding games)
11253Max Detail
11263Maximum
11268Maximum (Very Slow)
11273Maximum 2 Players (Default)
11278Maximum 4 Players
11283Maximum 8 Players
11288Maximum Blood
11295Maximum host texture memory usage (in megabytes) above which old textures will be destroyed. Set below hard limit.
11302Maximum host texture memory usage (in megabytes) above which textures will be destroyed as soon as possible.
11307Maximum wheel rotation from left to right (in degrees)
11312May
11318May fix missing graphics and broken lighting at the cost of performance.
11332May provide performance gain on CPUs with low core/thread count at the expense of possible broken timings.
11337May result in a sharper image in some 2D games.
11347Mega
11352Mega ST
11357Mega STE
11362Mega STE 2.05
11367Mega STE 2.06
11372Mega STE AUTO
11377Mega STE ETOS 256k
11384Mega and Giga modes may improve performance. Use the Safe mode for maximum compatibility.
11389MegaSD
11394Megadrive
11399Megadrive (8 Buttons)
11404Memory Pak
11409Menacer Light Gun
11419Menu back
11424Menu back / exit
11429Menu down
11434Menu enter
11439Menu left
11444Menu right
11449Menu up
11454Merge
11459Mexico
11464Microcosm
11474Minimal
11479Minimum
11484Mirrored
11489Model of emulated Apple II.
11494Moderate
11499Modern Fightstick Style
11504Monaco
11509Mongolia
11514Mono
11519Monochrome
11524Monochrome (Blargg)
11529Monochrome High-Resolution
11534More accurate emulation, but slower.
11544Morocco
11549Most games already have an internal framelimit. Minor performance cost.
11554Most games use port 2, some use port 1.
11559Mount a floppy for user data, creates if needed
11569Mouse (1351)
11579Mouse axis for player 1, horizontal screen motion.
11584Mouse axis for player 1, vertical screen motion.
11589Mouse axis for player 2, horizontal screen motion.
11594Mouse axis for player 2, vertical screen motion.
11599Mouse axis for player 3, horizontal screen motion.
11604Mouse axis for player 3, vertical screen motion.
11609Mouse axis for player 4, horizontal screen motion.
11614Mouse axis for player 4, vertical screen motion.
11619Mouse sensitivity for paddles. Core default (10).
11624Move Backward
11629Move Forward
11634Move Forward, Can be use to press W
11639Move Stylet Pointer
11644Move back
11649Move back / down
11654Move backward
11659Move camera down
11664Move camera to the left
11669Move camera to the right
11674Move camera up
11679Move forward
11684Move forward / up
11689Move left
11694Move right
11699Moves South to West, West to North, etc. Standard controller type only.
11704Much faster than interpreter (but may have issues).
11709N64
11714N64 3-point
11719NAT
11724NATIVE DEPTH INTERPOLATION
11734NEO GEO BIOS
11739NEO GEO CD BIOS
11744NES Gamepad
11749NES Zapper
11754NETWORK
11759NETWORK TYPE
11764NEW 3DS MODE
11779NO DANGEROUS WEAPONS
11784NO WEAKER WEAPONS
11789NO WRITE WATCH
11794NTSC (Composite)
11799NTSC (Default)
11804NTSC (NES)
11809NTSC (RF)
11814NTSC (RGB)
11819NTSC (S-Video)
11824NTSC 240x480px 60Hz
11829NTSC 240x480px 60Hz (auto)
11834NTSC 492x262px
11839NTSC 60Hz
11844NTSC ASPECT
11849NTSC FILTER
11854NTSC TV
11859NTSC aspect ratio correction. Core default (PAR).
11864NTSC-J
11869NTSC-U
11874NTSC-U/C
11879NTSC50
11884NTSYNC
11889NUMBER OF SHADER COMPILER THREADS
11895NVAPI is NVIDIA's core software that allows direct access to NVIDIA GPU.
11900NVRAM STORAGE
11905NZ
11910NZ-CHAT
11915Namco GunCon
11922Nat to access internet from xemu machine. Udp for System Link. Default (Auto) disables network access.
11927Native
11932Native (640x528)
11942Native (PS2)(Default)
11947Native Vulkan
11952Navajo
11957NeGcon
11962NeGcon (Rumble)
11967Nearest
11972Nearest Neighbour
11977Nearest pixel sampling
11982Nearest-Neighbor
11987Nearest-neighbor
11994Necessary for some guns to replace fog textures as a workaround in Time Crisis - Crisis Zone.
11999Needed by some games that use special unicode characters.
12004Neo Geo CD Pad
12009Neo Geo Mini Pad
12014Nes Classic
12019Nestopia (RGB)
12029Netherlands (nl)
12034Never
12039New Zealand
12044New3D
12049Next Force Power
12054Next Inventory Item
12059Next Weapon
12064Next disk
12069Next item
12074Next slot
12079Next weapon
12084Nicaragua
12089No (Default)
12094No Buffer
12099No EMS/XMS
12104No Indicator
12115No Ubershaders
12120No licenses enabled
12125No skipping
12130No touch screen (Default)
12145None/Sharp Pixels
12155Normal (Default)
12165North Macedonia
12180Norwegian (Bokmaal)
12185Norwegian (no)
12200Not all games support stretching, depending on their video files.
12205Nothing can kill Rick, may break the game.
12210November
12215Nudge left
12220Nudge right
12225Nudge up
12230Nuked (YM2612)
12235Nuked (YM3438)
12250OFF-SCREEN RELOAD BUTTON
12260ON-SCREEN DISPLAY & NOTIFCATIONS
12265OPENGL RENDERING RESOLUTION
12270OPTIMAL FRAME PACING
12275OSD MESSAGES
12280OSD MESSAGES POSITION
12285OSD PERFORMANCE POSITION
12290OUTPUT RESAMPLING
12295OUTPUT SCALING
12300OUTRUN LENS GLARE
12310OVERCLOCK MULTIPLIER
12320Objective
12325October
12335Off (Default)
12340Off (Noisy)
12345Off (None)
12350Off (faster, unstable)
12360Off is safer, On for specific games.
12365Off will help some games, others will run too fast.
12372Offers analog controller and mouse support (Mouse Look), along with options for always-strafe and always-run functionalities.
12379Offers support for analog controllers and mouse look functionality for improved control.
12386Offloads some RSX operations to a secondary thread. Improves performance in high-core processors.
12391Older games skipped drawing every second line, this masks that.
12396Olivetti Prodest PC 128S disks (BBC Master Compact)
12401Oman
12411On (Default)
12416On (Speed hack)
12421On (Vulkan Only)
12426On (default)
12441On screen 2 if available
12446On screen 3 if available
12451On with game detection message
12456On with rewind support
12461Only Async (skip draw) avoids freezing while compiling shaders.
12466Only Overscan Area
12471Only applicable when either Async Shader mode is set.
12476Only applicable when using OpenGL.
12481Only applies when using Parallel-RDP as the chosen RDP Plugin.
12491Only for games that employed it (for Boktai)
12501Only some games feature rumble. Not compatible with all controllers.
12508Only some games support rumble. Requires X-Input mode and may not be compatible with all controllers.
12519Open LUA console
12524Open Menu
12529Open build room menu
12534Open door
12539Open furnish corridor menu
12549OpenGL (Classic)
12554OpenGL (Compute shader)
12564OpenGL (Overwrites Libretro API settings)
12569OpenGL (x86 only)
12574OpenGL ES
12579OpenGL with Shaders
12584OpenGLES (Default)
12594Orange
12599Orange - Hokage Orange
12609Original Hardware (FirebrandX)
12614Original Size
12619Original resolution
12624Original screen positions
12629Output rotation independent of xrandr or framebuffer settings.
12634Overclock the SNES CPU (Gradius 3, Super R-Type).
12639Overrides the language mode of the emulated console.
12644P1 & P2
12649P1 only
12654P2 only
12659PADDLE ANALOG ABSOLUTE
12664PADDLE ANALOG DEADZONE
12669PADDLE ANALOG SENSITIVITY
12674PADDLE ANALOG STICK SENSITIVITY
12679PADDLE D-PAD SENSITIVITY
12684PADDLE JOYPAD SENSITIVITY
12689PADDLE MOUSE SENSITIVITY
12694PAL 288x576px 50Hz
12699PAL 288x576px 50Hz (auto)
12704PAL 50Hz
12709PAL 576x312px
12714PAL ASPECT
12719PAL TV
12724PAL aspect ratio correction. Core default (PAR).
12729PAL60
12734PALETTE COLORS
12739PAL_M
12744PAL_N
12749PAR 1:1
12754PARALLEL-RDP UPSCALER
12764PAUSE SCREEN DISPLAY
12769PBA
12774PC MODEL
12779PCE Joypad
12784PCE Mouse
12789PCjr
12794PDP-1 Paper Tape Reader Images
12799PER TABLE FOLDER
12804PER-GAME SAVES
12809PER-GAME VMU
12814PERFORMANCE
12819PERFORMANCE HACKS
12824PERFORMANCE HACKS (needs review)
12829PERFORMANCE PRESETS
12834PHOSPHOR BLEND
12839PHOSPHOR MODE
12849PICKUP WEAPON
12854PINMAME DMD
12859PLAY INTRO MOVIE
12864PLAYER 1 CROSSHAIR COLOR
12869PLAYER 2 CROSSHAIR COLOR
12874PLAYER 3 CROSSHAIR COLOR
12879PLAYER 4 CROSSHAIR COLOR
12884PLAYFIELD
12889PLAYFIELD MODE
12894PLUS4 NTSC
12899PLUS4 PAL
12904POWER MODE
12909POWER OPTIONS
12914PPU DECODER
12919PRC
12924PRE-CACHE SHADERS
12929PREFERRED SPU THREADS
12934PRESENTATION MODE
12939PRIMEVAL HUNT MODE
12944PS1 Analog Joystick
12949PS1 Digital Controller
12954PS3 CONTROLLER
12964PST8PDT
12969PVM Style (FirebrandX)
12974PVM_20M2U/D93
12979Paddle Control
12984Paddle can only be used in port 2.
12989Paddles
12994Pakistan
12999Panama
13004Pandemonium 2 Lazy Screen Update Fix
13009ParaLLEl (Best LLE)
13014ParaLLEl-RDP
13019Paraguay
13024Parallel
13029Parasite Eve 2/Vandal Hearts 1&2 Fix
13036Part of the host texture memory budget (in megabytes) that will be scaled by the current drawing resolution scale.
13041Partial
13046Passes all physical keyboard events for Pad2Key.
13051Pause
13056Pentagon 1024
13061Pentagon 128K
13066Pentagon 512K
13071Pentium (slow)
13076Pentium II, 300MHz (200000 cps)
13081Pentium III, 600MHz (500000 cps)
13086Pentium, 100MHz (77000 cps)
13091Per 0.05s, 5s total (550MB|100MB)
13096Per 0.1s, 10s total (1100MB|200MB)
13101Per 1s, 120s total (1320MB|240MB)
13106Per 1s, 15s total (165MB|30MB)
13111Per 1s, 30s total (330MB|60MB)
13116Per 1s, 60s total (660MB|120MB)
13121Per 1s, 90s total (990MB|180MB)
13126Per Game
13136Per Strip
13143Per Table Folder requires all files to be in the associated rom table folder. If disabled, consult the Wiki for further details.
13148Per Triangle (Default)
13153Per pixel is the most accurate, but also the most demanding.
13158Per-game
13168Peru
13173Philippines
13178Philips CD-i CD-ROMs
13183Phosphor blend level. Core default (60%).
13188Pink - Blossom Pink
13193Pitch Down
13198Pitch Up
13203Pixel Perfect
13208Pixel-Perfect
13213Pixelated (Nearest)
13218Play (Default)
13223Play a coin drop sound effect when an insert coin button is pressed
13228Play this game on several screens (if available)
13233PlayStation Mouse
13238Player
13243Player distance from lower screen edge (cm)
13248Player's eyes distance from lower screen edge (cm)
13253Player, Any Enemy
13258Player, Any Enemy Jedi
13263Player, Last Enemy Jedi
13268Player, Last Enemy in Group
13273Playfield configuration
13278Playstation 2 wheel type
13283Point (Default)
13288Pointer
13298Poland (pl)
13338Portrait
13348Portugese
13358Portuguese (Brazil)
13363Portuguese (Portugal)
13368Position of wii sensor bar relative to the disaply for real wiimotes.
13373Potator - Blue
13378Potator - Green
13383Potator - Green - BGB
13388Potator - Green Wataroo
13393Potator - Orangish - Amber
13398Power Saver
13403Precise (Slowest)(Default)
13408Precise Interpreter
13419Preload
13424Preload requires more RAM.
13429Preloading is impossible from ES.
13436Presets which can improve performance without manually editing the VPinballX.ini file to fine tune performance.
13441Press the N key for 'Novice' or 'No'
13446Press the Y key for 'Yes'
13451Previous Force Power
13456Previous Inventory Item
13461Previous Weapon
13466Previous item
13471Previous slot
13476Previous weapon
13481Primary attack
13486Pro Controller required for games that require shake motions.
13491Produces a clean LCD effect.
13496Prologica CP-400
13501Provides a ball trail to make the ball easier to follow.
13508Provides analog controller and mouse support while patching existing rotary controller bugs found in hardware.
13513Puerto Rico
13518Pull plunger
13523Pulse (Default)
13528Punjabi
13533Pure Interpreter (Most Accurate)
13538Purupuru Pack/Vibration Pack
13543QUAD RENDERING
13548QUERY OCCLUSION
13553QUIT ON HOST
13558Qatar
13563Quickload
13568RAM EXPANSION UNIT
13578RDP PLUGIN
13583READ FRAMEBUFFER EVERY FRAME (GLIDE64MK2)
13588READBACK RESOLVE
13593REAL DYNAMIC LIGHTING
13598REAL PALETTES
13603REDUCE SPRITE FLICKERING
13608REDUCE SPRITE FLICKERING (UNSTABLE)
13613REFRESH RATE
13623RELOAD WEAPON
13628REMOVE INTERLACE ARTIFACTS
13633REMOVE SCANLINES
13643RENDER DUPLICATE FRAMES TO 60 HZ
13648RENDER MODE
13653RENDER RESOLUTION
13658RENDER RESOLUTION (SCALING)
13663RENDER TARGET PATH
13668RENDERER
13673RENDERER MODE
13678RENDERING
13683RENDERING MODE
13698RESOLUTION MULTIPLIER
13709RF
13714RGB
13719RGB (Blargg)
13724RGB (crisp image)
13729RGB Colour Low/Medium-Resolution
13734ROC
13739ROK
13744ROM (Slot 1)
13749ROM (Slot 2)
13754ROM (Slot 3)
13759ROM (Slot 4)
13764ROM.00
13769ROM.03 (default)
13774ROM1
13784ROTATE FACE BUTTONS
13789ROTATION
13794ROV
13799RSP PLUGIN
13804RTV (Default)
13809RUMBLE
13819RUN TEST MODE
13829RYZEN THERMAL DESIGN POWER
13839Raw
13845Read mouse through Rawinput, allowing 2 mice for 2 player shooting games.
13850Real Wiimote
13855Realistic Loading
13860Recompiler (Fastest)(Default)
13875Reduce stutter that happens when compiling shaders.
13881Reduces banding between colours and improves the preceived colour depth.
13888Reduces crackle and stutter further, but may cause a very noticeable reduction in audio quality on slower CPUs.
13893Reduces wobbly polygons & warping textures.
13900Refresh state of memory pages to enable gpu written data. (Use for 'Team Ninja' Games to fix missing character models).
13905Regular Bilnear
13910Relaxed (Fastest)
13915Relaxed XFloat
13920Reload weapon
13925Remove the padding on the sides of the screen.
13930Removes loading but can add possible glitches/crashes.
13937Render target emulation path to use on Direct3D 12. Try changing if you have render issues.
13942Renders game at a lower res then upscales to increase FPS.
13947Renders polygons and textures at the native resolution.
13952Replace meshed transparency by real transparency.
13957Required by some games.
13969Required for some effects in-game (Banjo Kazooie and DK64 transitions), can cause slowdown.
13984Requires BIOS file to be present.
13989Resampling (Pirch Shift)
13994Research
14001Reserve a non dead zone at the center of the wheel to go straight ahead (in degrees)
14008Reset the cache can fix some crashes if your game was running under Batocera 29.
14013Resize automatically screen height.
14018Resolution multipliers to smooth vectors
14023Restore BLENDMODE outline on Singe sprites.
14028Restore state
14033Restored Wii VC
14038RetroPad (Default)
14043RetroPad Face Button Options.
14048Retropad
14053Retropad (Default)
14069Rice
14074Right
14084Right flipper
14089Right magnasave
14099Right/Left
14104Robo Bitstik 2
14109Roland MT-32/CM-32L
14114Romania
14119Romanian
14124Rotate 270
14129Rotate 90
14134Rotate the screen with the emulator.
14139Rotate the screen, useful for certain vertical gameplay homebrews.
14144Rotated 4-Way Stick (Q*Bert)
14149Rotates screen by 90 degrees. Intended for rotating displays.
14154Rotates the current object
14159Rotates the screens, to simulate holding the DS sideways.
14164Rough
14169Rumble Pak
14174Rumble Pak (Automatic)
14179Run
14184Run the Unfinished expansion pack.
14189Run the game in test mode to configure certain game options.
14194Run/Walk
14201Runners simplify compatibility of running Windows games. You must have a runner in it's own directory under /userdata/system/wine/custom.
14208Runs "skinning" on the CPU instead of the GPU, means that draw calls from the game can more easily be combined, which often improves things.
14228S-Video
14233S-Video (Blargg)
14244SCALE FACTOR
14249SCALED DITHERING
14254SCALER MODE
14259SCALING METHOD
14264SCALING MODE
14269SCANLINES
14274SCREEN BORDERS
14279SCREEN FILTER
14284SCREEN FILTERING
14289SCREEN HEIGHT
14294SCREEN INCLINATION
14309SCREEN PLAYER Y
14314SCREEN PLAYER Z
14324SCREEN ROTATION
14329SCREEN SETTINGS
14345SCREEN SWAP
14350SCREEN WIDTH
14355SCRIPT MODULES
14360SDL CONFIG
14365SDL TEXTURE ACCESS STREAMING
14370SDL2
14375SECAM
14380SECAM60
14385SENSITIVITY
14390SENSOR BAR POSITION
14395SENSOR SENSITIVITY (GYROSCOPE)
14400SENSOR SENSITIVITY (TILT)
14405SHADER MODE
14410SHADER QUALITY
14420SHADOWS
14425SHARE MAME ARTWORK
14430SHOW ACHIEVEMENT MESSAGES
14435SHOW BIOS BOOTLOGO
14440SHOW HOST CAMERA STATE
14445SHOW HOST MICROPHONE STATE
14450SHOW LID STATE
14455SHOW LIGHT GUN CROSSHAIRS
14460SHOW ON-SCREEN DISPLAY MESSAGES
14465SHOW POINTER
14470SHOW SCREEN LAYOUT
14475SHOW SECRET MESSAGES
14490SIO ACCELERATION
14495SKIP BUFFER EFFECTS
14500SKIP CUTSCENES
14511SKIP GPU READBACKS
14516SKIP INTRO VIDEO
14526SKIP START MENU
14531SLEEP TIMERS ACCURACY
14536SLOW MOTION DEATH
14541SMAA
14546SMART 2D TEXTURE FILTERING
14557SMOOTH VUES
14562SNES Gamepad
14567SNES Mouse
14572SNES Multitap
14582SOFT TEXTURE CACHE MEMORY LIMIT
14587SOFT TEXTURE CACHE MEMORY TIMEOUT
14597SOFTWARE SKINNING
14602SOLAR SENSOR LEVEL
14607SOUND BOARD
14617SOUND VOLUME
14622SOUNDBLASTER TYPE
14627SPECIAL CONTROL LAYOUTS
14632SPECIFIC GAME FIXES
14637SPEECH MODULE
14642SPEED HACK (SAFE)
14647SPEED HACKS
14652SPINDASH TYPE
14657SPLINE/BEZIER CURVES QUALITY
14662SPU BLOCK SIZE
14667SPU DECODER
14672SPU LOOP DETECTION
14677SPU XFloat Accuracy
14682SSAA Multiplier
14687SSAO
14692ST
14697STE
14702STEREO SOUND
14712STRETCH MODE
14717STRETCH TO DISPLAY AREA
14722STRETCH TO FILL
14727STRETCH UI MENU
14732STRICT RENDERING MODE
14737SUBTITLES
14742SUPER FX OVERCLOCK
14757SUPERPET
14762SURROUND SOUND
14767SVGA
14772SVideo (color bleeding only)
14777SWAP GAMEPADS
14782SWITCH WEAPON
14787SYNC SAVE FILES
14792SYNC TO HOST REFRESH RATE
14797SYNCHRONOUS RENDERING
14802SYSTEM
14813SYSTEM MEMORY
14818Safe (Default)
14833Saudi Arabia
14838Save state
14843Scale to best fit
14848Scale2x
14853Scale3x
14858Scale4x
14863ScaleForce
14868Scaled
14873Scanline Interpolation Filter (SAI)
14878Scorpion 256K
14883Screen Resolution (Default)
14888Screen inclination (degree)
14898Search for custom configured joystick profiles.
14903Secondary attack
14910Seconds a texture should be unused to be considered old enough to be deleted if texture memory usage exceeds Soft Texture Cache limit.
14915See your FPS and version of Vulkan API/driver.
14920Sega/Mega CD
14925Select
14935Select a boot disk or hard drive if needed
14940Select controller type for Amiga P1.
14945Select controller type for Amiga P2.
14952Select how much graphics memory is allocated for the GPU, may need modifying for some games / systems.
14968Select model of Mac (Recommendations are Mac Plus for B&W, Mac LC 3 for Color)
14973Select model to emulate
14978Select scale resolution of the game.
14984Select the .SF2 SoundFont file, .ROM file, or interface used for MIDI output.
14989Select the console video standard / display mode.
14995Select the emulated hardware architecture machine type and architecture.
15000Select the input type to navigate the touch screen
15005Select the model of Color Computer to emulate
15010Select the palette used to render colors.
15015Select the processor model.
15025Select which joystick to emulate.
15030Selfie
15035Sensitivity when using D-pad for a paddle.
15040Sensitivity when using D-pad or analog stick for a throttle.
15045Sensitivity when using D-pad or analog stick for a wheel.
15050Sensitivity when using analog stick for a paddle.
15055Sensitivity when using mouse for a paddle.
15060Separate Windows
15065September
15070Serbian
15086Set gun button 2 to reload.
15092Set if you want to limit the FPS in games that are not limited like OutRun2.
15097Set in Config - choose if no audio output
15102Set joystick deadzone.
15107Set speed normal
15112Set system-wide controls via MAME menu
15117Set the Primeval Hunt mode (touch screen).
15127Set the controller rumble strength if supported.
15132Set the crosshair line thickness.
15137Set the crosshair size.
15142Set the deadzone of the joystick analog sticks.
15147Set the desired maximum refresh rate when Vsync is off.
15157Set the field of view.
15162Set the fps limit.
15167Set the on-screen keyboard transparency (0-100%).
15172Set the target FPS (will only work if FPS LIMITER is enabled).
15177Set to enable lens glare in Outrun 2.
15184Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt.
15189Set to on if you experience flickering in Hummer.
15196Set virtual joysticks gate size. Smaller increases sensitivity. Larger decreases it.
15203Sets Runner to 32bit, works only if there is no prefix for current app is installed.
15208Sets the scaler filter mode when rendering.
15213Sets the window size to an integer size.
15218Setting for 16-position DIP switch number 1.
15223Setting for 16-position DIP switch number 2.
15228Setting for DIP switch 1.
15233Setting for DIP switch 2.
15238Setting for DIP switch 3.
15248Shader Interpreter only
15253Shared
15258Sharp 1
15263Sharp 2
15268Sharp Bilinear
15273Sharpen
15278Sharpen More
15283Shoot
15288Shoot Xterm
15293Shoot Zappper
15298Short visible screen edge (cm)
15314Show (specific games)
15319Show All
15324Show Crosshair with fist.
15329Show Crosshair with lightsaber.
15334Show a crosshair for lightgun games.
15349Show on screen display messages (memory card saves..).
15354Show the cheat menu
15364Shows or hides the menu bar
15374Shunt 10
15379Shunt 2
15384Shunt 3
15389Shunt 4
15394Shunt 5
15399Shunt 6
15404Shunt 7
15409Shunt 8
15414Shunt 9
15419Side by side
15435Simple 2x
15445Simulate LCD color inaccuracy.
15450Simultaneous
15455Sinclair 1 Joystick
15460Sinclair 1 controller set to AUTO.
15465Sinclair 2 Joystick
15470Sinclair 2 controller set to AUTO.
15475Sine
15480Singapore
15490Sirius/Atari (2x 1-button Digital, II+ Only)
15500Skip (safer)
15505Skip All
15510Skip Drawing
15515Skip Initial
15520Skip buffer effects
15527Skip buffer effects faster but may not render some games. Disables resolution, MSAA, auto frameskip and duplicate frames to 60Hz.
15532Skip cutscene
15545Skip frames to improve performance, at the cost of choppy motion. Can cause visual glitches.
15550Skip the bios boot logo, may cause default language issues.
15555Skip the initial intro video.
15560Skipping it can break some games.
15567Skips Vertical Blank Interrupts when lag is detected, allowing for smooth audio playback when emulation speed is not 100%.
15572Skynet
15602Slovak
15617Slovenian
15622Slow down or speed up games as appropriate.
15627Small performance increase (may drop frames).
15632Smaller
15637Smooth
15642Smooth (Linear)
15647Smooth 1
15652Smooth 2
15657Smooth 3
15662Smooth 4
15667Smooth V2 FBX
15672Smooth textures on 3D objects.
15677Smooth textures on distant 3D objects based on angle.
15682Smooth textures.
15687Smooths out textures on 3D objects.
15694Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.
15699Snapshot
15704Snow
15709Soften the hash sound effect from some games.
15714Software
15721Software mode is faster and more accurate, while OpenGL mode supports scaling 3D graphics.
15726Some games accept input from port 2 instead of port 1.
15731Some games and homebrews require more RAM
15736Some games have issues when the animation is shown, others require it.
15741Some games rely on this (Apros).
15746Sonic 2 (tap jump)
15751Sonic CD (hold jump)
15756Sony CXA2025AS
15761Sony DS
15766SounBlaster 1.0
15771SounBlaster 16 (Default)
15776SounBlaster 2.0
15781SounBlaster Pro
15786SounBlaster Pro 2
15793Sound generator. MAME is faster and Nuked is cycle accurate. Original model used YM2612 while later revisions used YM3438.
15798South Africa
15803South Korea
15818Spanish (Latin America)
15823Spanish (Spain)
15833Special 1
15838Special 2
15843Special 3
15848Special 4 (TI-83 Legacy)
15853Spectrum +2
15858Spectrum +2A
15863Spectrum +3
15868Spectrum +3e
15873Spectrum 128K
15878Spectrum 16K
15883Spectrum 48K
15888Spectrum 48K (NTSC)
15893Spectrum SE
15898Speech module installed
15903Speed
15908Speed hack for dual core mode to fix some glitches.
15915Speed hack, enable to disable surface syncing between CPU and GPU. Surface syncing is needed by a few games.
15920Speed up shader compilation.
15925Speeds up file loading. Some games won't load with this.
15930Speeds up the game
15935Square Pixels
15950Standard (Default)
15955Standard Controller
15960Standard OpenGL (Default)
15965Start / Enter
15970Start / Valid
15975Start game
15980Static Interpreter
15985Stats
15990Steering Wheel
15995Step left
16000Step right
16015Stereo sound output.
16027Strafe Left
16032Strafe Right
16037Strafe left
16042Strafe right
16049Straict API specification. Can resolve rare cases of missing graphics and flickering.
16056Stream texture to GPU in parrallel. Can improve performance on more powerful GPU's that have spare headroom.
16062Streaming Optimal Playable Settings, overrides other settings if enabled.
16067Stretch
16072Stretch games to full-screen, but may distort the aspect ratio
16077Stretch to Window
16082Stretch to fit window
16092Stretch to screen
16097Stretch to window
16102Stretches the output to fill the display area.
16107Strong
16112Super Famicom (8 Buttons)
16122Super Scope
16127Super VIC (+16K) NTSC
16132Super high
16142SuperEagle
16147SuperSAI
16154Supports uncapped frame rates, analog controllers, and mouse look functionality.
16174Swap screen
16179Swap the position of the dual displays.
16199Swiss French (ch)
16204Swiss German (ch)
16211Switches between smooth (Bilinear) and sharp (Nearest Neighbor) image scaling.
16216Switches the game to multiplayer mode.
16221Switzerland
16237Sync GB2Player/GBC2Player saves with saves in "saves/gb" or "saves/gbc".
16242Syria
16247System 3.0 (LD Floppy)
16252System 6.0.8 (Hard Drive)
16257System 6.0.8 (LD Floppy)
16262System 7.0.1 (HD Floppy)
16267System 7.0.1 (Hard Drive)
16272System 7.5 (HD Floppy)
16277System 7.5.5 (Hard Drive)
16282System requirements at native; (RAM|VRAM).
16297TEAM COLOR MODE
16302TEMPEST 2000
16307TERRAIN DETAIL
16312TEST PLAY
16317TEXT
16322TEXTURE COLOUR DEPTH
16327TEXTURE COMPRESSION
16332TEXTURE DEPOSTERIZE
16337TEXTURE DETAIL
16342TEXTURE FILTER
16347TEXTURE FILTERING
16352TEXTURE FILTERING MODE
16357TEXTURE MEMORY SCALE SIZE
16362TEXTURE MIP-MAPPING (BLUR)
16367TEXTURE PRELOADING
16372TEXTURE QUALITY
16377TEXTURE REPLACEMENTS
16382TEXTURE SCALING
16387TEXTURE SMOOTHING
16392TEXTURE UPSCALING
16397TEXTURE UPSCALING (RICE ONLY)
16402TEXTURE UPSCALING (XBRZ)
16407TEXTURE UPSCALING LEVEL
16412TEXTURE UPSCALING TYPE
16417THREADED 3D
16422THREADED PRESENTATION
16432THROTTLE SENSITIVITY
16437TI-99/4A Cartridges
16442TIME CRISIS FOG HACK
16447TIME STRETCHING THRESHOLD
16452TIMED AXIS INTERVALS
16467TOS languages.
16472TOUCH MODE
16482TRAINER MODE
16487TRANSPARENT MESHES
16492TRILINEAR FILTERING
16497TRIPLE BUFFERING
16502TRUE COLOUR RENDERING
16507TT
16512TT 3.06
16517TT AUTO
16522TT ETOS 512k
16527TV
16532TV EFFECTS
16537TV2x CRT Television Filter
16542TWB64 - Pack 1
16547TWB64 - Pack 2
16562Tandy
16567Tandy CoCo (NTSC)
16572Tandy CoCo (PAL)
16577Tandy CoCo 2B (NTSC,T1)
16582Tandy CoCo 2B (PAL,T1)
16587Tandy CoCo 3
16592Tandy CoCo 3 (6309)
16597Tandy CoCo 3 (PAL)
16602Tandy CoCo 3 (PAL, 6309)
16607Tandy Deluxe CoCo
16612Tandy MC-10
16617Tandy Radio Shack Color Computer cartridges
16622Tandy Radio Shack Color Computer cassettes
16627Tandy Radio Shack Color Computer disk images
16632Tano Dragon (NTSC)
16637Thai
16642Thailand
16647The New 3DS has a faster processor, ZL/ZR buttons and a C-stick.
16654The PSP will cull triangles that are outside a 4096x4096 clipping box, and also triangles crossing the Z=1 plane if clipping is enabled.
16661The area around the joystick's neutral position where input is ignored. Can help reduce unintended inputs.
16676The final output image, unrelated to the Wii's emulated NAND setting.
16683The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.
16705The sample count of every tile will be incremented on every EVENT_WRITE_ZPD by this number. Setting this to 0 means everything is reported as occluded.
16717There is generally no point in going beyond 4x texture scaling unless you are running at very high resolutions.
16729This option enables the ability to play Xbox Live Arcade games. May cause compatibility issues with non-XBLA games.
16747This should not be necessary, unless you are not using the default pad2key mapping.
16762Timex 1 Joystick
16767Timex 2 Joystick
16772Timex TC2048
16777Timex TS2068
16787To have music and not only sound in games (Owl-Zoo).
16792To use game cheats or 16/9 Aspect Ratio Fix codes.
16817Toggle with hotkey + D-pad up or Scroll Lock in-game.
16837Top Center
16842Top Center (Default)
16847Top Left
16857Top Right
16912Trackball (Atari CX-22)
16927Treats the right analog stick as the second joystick.
16939Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat).
17466Use 16 bit audio samples for audio drivers that don't support 32bit. Only use if you get no audio.
17471Use 1:1 aspect.
17497Use MAME software lists to identify ROM
17504Use Megadrive to automap inputs for a Megadrive style controller with a 6 button layout.
17516Use SSAA instead of MSAA for anti-aliasing. SSAA may look better but has a higher performance cost.
17526Use a specific mouse for Paddle 1, chosen by Port 1's Mouse Index.
17531Use a specific mouse for Paddle 2, chosen by Port 2's Mouse Index.
17536Use a specific mouse for Paddle 3, chosen by Port 3's Mouse Index.
17541Use a specific mouse for Paddle 4, chosen by Port 4's Mouse Index.
17546Use absolute analog input for paddles.
17690User
18035WAYLAND DRIVER MODE
18261Wii Virtual Console
18360XWayland (Default)
18405Z26
18560cxa2025as (US)
18809red/blue
18829royaltea